Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.10 @ 16:21:26 Player: Jim Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (565) 565 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (87) 87 TOTAL SCORE: 1892 Bonus ------- Follower Combat Kills 137 Friendly Fire -50 Cogmind --------- Core Integrity 67/400 Matter 123/300 Energy 81/100 System Corruption 2% Temperature Warm (161) Movement Core (200) Ox3 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Ion Engine Light Ion Engine Cooled Ion Engine Cooled Ion Engine Wheel Small Storage Unit Propulsion Shielding Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Cooled Ion Engine Cooled Ion Engine Wheel Small Storage Unit Propulsion Shielding Beam Cannon Grenade Launcher [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Light Armor Plating Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 27 | 6 3 11 7 Power 2 | . . 1 1 Engine 2 | . . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 4 . 6 . Treads 6 | 1 . 5 . Leg . | . . . . Wheel 4 | 3 . 1 . Hover . | . . . . Flight . | . . . . Utility 5 | . 1 3 1 Device . | . . . . Storage 1 | . . 1 . Processor 2 | . . 1 1 Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 10 | 2 2 1 5 Energy Gun 1 | 1 . . . Energy Cannon 1 | . . . 1 Ballistic Gun 6 | 1 2 . 3 Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 12 | . . 4 8 Power 2 | . . 1 1 Propulsion 4 | . . 2 2 Utility 1 | . . . 1 Weapon 5 | . . 1 4 Highest Loss Streak 7 | . . 3 7 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 98 97 83 Engine 11 | . 14 10 10 Treads 13 | . . 23 20 Wheel 14 | . 28 8 . Storage 12 | . 14 11 11 Processor 8 | . . 11 20 Protection 9 | . 12 11 1 Energy Gun 3 | . 9 . . Ballistic Gun 19 | . 18 20 18 Naked Turns . | . . . . Heaviest Build 22 | 13 16 22 22 Greatest Support 60 | 26 26 60 40 Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 8 | 8 8 9 10 Most Carried 10 | 6 8 10 10 Average Carried 7 | 6 6 7 7 Final Capacity 10 | 8 8 10 10 Final Carried 8 | 6 8 6 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 508 | 192 120 153 43 Remotely . | . . . . Salvage Created 619 | . 46 425 148 Parts 39 | . 4 23 12 Haulers Intercepted . | . . . . Recyclers Shooed 5 | . . 5 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 20 | . 3 12 5 Guns 17 | . 3 10 4 Cannons 1 | . . . 1 AOE 2 | . . 2 . Classes Destroyed 9 | . 1 7 1 Worker 1 | . . . 1 Builder 1 | . . 1 . Recycler 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 9 | . 3 3 3 Grunt 7 | . . 5 2 Brawler 1 | . . 1 . Duelist 1 | . . 1 . Sentry 2 | . . 2 . Best Kill Streak 5 | . 2 5 3 Combat Bots Only 4 | . 2 4 3 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1725 | . 188 814 723 Core 372 | . 39 69 264 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 84 . . Volleys Fired 104 | . 13 65 26 Largest 2 | . 2 2 2 Hottest 80 | . 60 40 80 Shots Fired 162 | . 26 105 31 Gun 145 | . 26 93 26 Cannon 4 | . . . 4 Launcher 13 | . . 12 1 Special . | . . . . Kinetic 132 | . 13 93 26 Thermal 4 | . . . 4 Explosive 13 | . . 12 1 Electromagnetic 13 | . 13 . . Robot Hit Streak 13 | . 4 13 10 Robot Miss Streak 6 | . 6 3 4 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 119 | . 11 84 24 Core Hits 50 | . 5 35 10 Critical Kills 3 | . . 2 1 Critical Parts Destroyed 2 | . . 1 1 Critical Strikes 5 | . . 3 2 Destroy 5 | . . 3 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1622 | . 98 1180 344 Guns 890 | . 88 616 186 Cannons 51 | . . . 51 Explosions 661 | . . 554 107 Melee . | . . . . Ramming 20 | . 10 10 . Kinetic 847 | . 45 616 186 Thermal 51 | . . . 51 Explosive 661 | . . 554 107 Electromagnetic 43 | . 43 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 1 2 2 Average Corruption 1 | . 1 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . 1 1 2 Matter Fused 2 | . 1 . 1 Heat Flow Errors 1 | . . . 1 Energy Discharges 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 16 | . . 16 . Projectiles . | . . . . Explosions 16 | . . 16 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 10 | . 5 5 . Shots . | . . . . Rammed 3 | . 1 2 . Targets Rammed 3 | . 1 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 259 | . 151 36 259 Average Temperature 52 | . 71 11 82 Received Heat Transfer 663 | . . 270 393 Effects 1 | . . . 1 Interference 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 111 | . . . 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 317 | . 106 315 317 Initial 124 | . . 5 124 Average 116 | . 33 153 196 Maximum Alert Level 1 | . . 1 1 Low Security (%) 81 | 100 100 65 75 Level 1 18 | . . 34 24 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 1 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 3 | . . 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 8 22 17 Peak Tracking Total 9 | . 4 7 9 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 4 | . 3 1 . Terminals 4 | . 3 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 10 2 . Successful 6 | . 5 1 . Failed 6 | . 5 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 7 | . 6 . 1 Terminals 12 | . 10 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 5 1 . Emergency Access Points 1 | . 1 . . Locate Traps 1 | . 1 . . Recall Investigation 1 | . 1 . . Recall Reinforcements 1 | . . 1 . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 1 . Full Trace Events 3 | . 2 1 . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies 2 | . . . 2 Largest Group 2 | . . . 2 Highest-Rated Group 62 | . . . 62 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 20 | . . . 20 Total Damage 296 | . . . 296 Kills 5 | . . . 5 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1255 | 12 479 467 297 Spaces Moved 870 | 4 478 243 145 Core . | . . . . Treads 251 | . . 106 145 Legs . | . . . . Wheels 619 | 4 478 137 . Hover . | . . . . Flight . | . . . . Fastest Speed 90 | 90 90 90 160 Average Speed 110 | 90 90 120 160 Slowest Speed 160 | 90 90 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 2 57 28 15 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 41 | . . 30 11 Melee . | . . . . Projectile . | . . . . AOE 41 | . . 30 11 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1023 | 9 503 329 182 Wait 1 | . . 1 . Move 867 | 3 477 242 145 Hop . | . . . . Pick Up 14 | . 5 5 4 Fast Attach 1 | . 1 . . Attach 8 | . . 5 3 Detach . | . . . . Swap 18 | 6 2 6 4 Drop 7 | . 4 3 . Fire 104 | . 13 65 26 Melee . | . . . . Ram 2 | . 1 1 . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Sto x2) -9/Storage History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 1) 13 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 9) 308 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 10) 492 | -10/Materials | Entered another Materials area 492 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 494 | -9/Materials | Discovered new exit (range 10) 932 | -9/Materials | Discovered new exit (range 13) 948 | -9/Materials | Lost 3 parts (1p1n1w) 959 | -9/Materials | Entered Storage 1132 | -9/Storage | Met a pair of Derelict thieves 1246 | -9/Storage | Core integrity fell below 50% 1256 | -9/Storage | Self-destructed Last Messages --------------- 01221_ U-05 Engineer lays Concrete. 01222_ Lgt. Treads destroyed. 01222_ U-05 Engineer lays Concrete. 01223_ U-05 Engineer builds a Wall. 01227_ Lgt. Assault Rifle destroyed. 01235_ Lgt. Treads destroyed. 01237_ Cld. Ion Engine destroyed. 01243_ G-47 Trooper suffers critical hit (Destroy). 01243_ G-47 Trooper destroyed. 01244_ K-01 Serf collects debris. 01245_ G-47 Trooper suffers critical hit (Destroy). 01245_ Destroyed Aluminum Leg. 01247_ G-34 Mercenary destroyed. 01249_ Lgt. Assault Rifle destroyed. 01249_ K-01 Serf collects debris. 01251_ Critical hit (Burn: +37). 01252_ K-01 Serf collects debris. 01253_ Critical hit (Burn: +37). 01256_ K-01 Serf collects debris. 01256_ Beam Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????#^ ^#??????????????????????? | | ??????????????????????# ^ #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# +??????????????????????? | | ??????????????????????# #??????????????????????? | | ????????############### r#??????????????????????? | | ????????# """" """" # #?????????????#????????? | | ????????# """" """" # k!#?????????? #????????? | | ????????# """" """" # %#????????? #????????? | | ????????# """" """" # #????????" #????????? | | ????????# # #?????? #????????? | | ????????# # #????? #????????? | | ?????#########+######## @###### #######?????? | | ?????# m*ag %[! " ??? | | ?????# gYYu !%[!%*%= "%"??? | | ?????# g u = =%%!= " ??? | | ?????#= #####+##+######/######## #+######?????? | | ?????# # ## ##???#### ?????????? | | ?????# =# """" ## T#????????? #??????? | | ?????# # ""??" ###" "###?????????? ???????? | | ?????# # ""???" ##! #????????????""???????? | | ?????# # "???"" ## **#?????????????????????? | | ?????# # "??"" ## * * #?????????????????????? | | ?????##### """" ## *#?????????????????????? | | ?????????# #########?????????????????????? | | ?????????###########?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 42 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransmissionDynamicBlaster Manual? 0 Play Time 00:29:36 Cumulative 30.7 hours Start 2022.07.10 @ 15:47:58 End 2022.07.10 @ 16:21:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 31 Adventurer 0 Explorer 13 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2636cac6-2692-460e-a261-97cd791eebd2