Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 14:18:48

Player: writers.room

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (6)       30
Value Destroyed (152)      152
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 382

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     248/300
Energy                     96/100
System Corruption          0%
Temperature                Warm (106)
Movement                   Hovering (80)
Location                   -10/Materials

 Parts 
-------
>   --- POWER (1) --------
    Backup Power I
>   --- PROPULSION (2) ---
    Backup Propulsion I
>   --- UTILITY (2) ------
    Backup Plating I
    Backup Plating I
>   --- WEAPON (2) -------
    Backup Laser I
    Backup Laser I
>   --- INVENTORY (5) ----
        (None)

 Peak State 
------------
>   --- POWER ------------
    Backup Power I
>   --- PROPULSION -------
    Backup Propulsion I
    Backup Propulsion I
>   --- UTILITY ----------
    Backup Plating I
    Backup Plating I
>   --- WEAPON -----------
    Backup Laser I
    Backup Laser I
>   --- INVENTORY --------
        (None)
[Rating: 7]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
  Hover Unit               Backup Propulsion I
Utility                    Backup Plating I
  Protection               Backup Plating I
Weapon                     Assault Rifle
  Energy Gun               Backup Laser I
  Ballistic Gun            Assault Rifle

 Build                          | -11 -10 
-------                    Run  | Yrd Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             8    | 5   3   
  Power                    2    | 1   1   
    Engine                 2    | 1   1   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               3    | 2   1   
    Treads                 .    | .   .   
    Leg                    3    | 2   1   
    Wheel                  .    | .   .   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  .    | .   .   
    Device                 .    | .   .   
    Storage                .    | .   .   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   3    | 2   1   
    Energy Gun             .    | .   .   
    Energy Cannon          .    | .   .   
    Ballistic Gun          3    | 2   1   
    Ballistic Cannon       .    | .   .   
    Launcher               .    | .   .   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 6    | .   6   
  Power                    2    | .   2   
  Propulsion               3    | .   3   
  Utility                  .    | .   .   
  Weapon                   1    | .   1   
  Highest Loss Streak      3    | .   3   
  To Critical Strikes      .    | .   .   
Average Slot Usage (%)     59   | .   59  
  Engine                   10   | .   10  
  Leg                      22   | .   22  
  Hover                    3    | .   3   
  Protection               4    | .   4   
  Energy Gun               4    | .   4   
  Ballistic Gun            12   | .   12  
Naked Turns                11   | .   11  
Heaviest Build             8    | 8   8   
  Greatest Support         20   | 20  20  
  Greatest Overweight (x)  .    | .   .   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 5    | 5   5   
  Average Capacity         5    | 5   5   
  Most Carried             2    | .   2   
  Average Carried          .    | .   .   
  Final Capacity           5    | 5   5   
  Final Carried            .    | .   .   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Yrd Mat 
Matter Collected           200  | 137 63  
  Remotely                 .    | .   .   
Salvage Created            152  | .   152 
  Parts                    5    | .   5   
Haulers Intercepted        .    | .   .   
Recyclers Shooed           1    | .   1   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Yrd Mat 
Combat Hostiles Destroyed  6    | .   6   
  Guns                     4    | .   4   
Classes Destroyed          2    | .   2   
  Swarmer                  3    | .   3   
  Grunt                    3    | .   3   
Best Kill Streak           3    | .   3   
  Combat Bots Only         3    | .   3   
Max Kills in Single Turn   1    | .   1   
  Gunslinging              .    | .   .   
  Exploded                 .    | .   .   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11 -10 
--------                   Run  | Yrd Mat 
Hostile Shots Fired        115  | .   115 
  Missed                   41   | .   41  
Damage Taken               765  | .   765 
  Core                     255  | .   255 
  Absorbed by Shields      .    | .   .   
Core Remaining (%)         100  | 100 .   
Volleys Fired              37   | 1   36  
  Largest                  2    | 2   2   
  Hottest                  60   | 40  60  
Shots Fired                56   | 2   54  
  Gun                      56   | 2   54  
  Cannon                   .    | .   .   
  Launcher                 .    | .   .   
  Special                  .    | .   .   
  Kinetic                  32   | 2   30  
  Thermal                  24   | .   24  
  Explosive                .    | .   .   
  Electromagnetic          .    | .   .   
  Robot Hit Streak         12   | 2   12  
  Robot Miss Streak        5    | .   5   
  Penetration Max          .    | .   .   
  Secondary Targets        1    | .   1   
    Max Gunslinging Chain  1    | .   1   
Shots Hit Robots           32   | 2   30  
  Core Hits                8    | .   8   
  Critical Kills           .    | .   .   
  Critical Parts Destroyed .    | .   .   
  Critical Strikes         .    | .   .   
Melee Attacks              .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
  Sneak Attacks            .    | .   .   
    Combat Hostiles        .    | .   .   
  Follow-up Attacks        .    | .   .   
Damage Inflicted           397  | 23  374 
  Guns                     354  | 23  331 
  Cannons                  .    | .   .   
  Explosions               .    | .   .   
  Melee                    .    | .   .   
  Ramming                  43   | .   43  
  Kinetic                  179  | 23  156 
  Thermal                  175  | .   175 
  Explosive                .    | .   .   
  Electromagnetic          .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
Highest Corruption         .    | .   .   
  Average Corruption       .    | .   .   
  Corruption Purged        .    | .   .   
  Corruption Blocked       .    | .   .   
Overload Shots             .    | .   .   
Overflow Damage            1    | .   1   
  Projectiles              .    | .   .   
  Explosions               .    | .   .   
  Melee                    1    | .   1   
Knockbacks                 .    | .   .   
  Impact                   .    | .   .   
  Kinetic                  .    | .   .   
  Secondary                .    | .   .   
Self-Inflicted Damage      54   | .   54  
  Shots                    1    | .   1   
  Rammed                   .    | .   .   
Targets Rammed             22   | .   22  
  Kicked                   22   | .   22  
  Crushed                  .    | .   .   
Highest Temperature        100  | .   100 
  Average Temperature      49   | .   49  
  Received Heat Transfer   192  | .   192 
Siege Activations          .    | .   .   
Robots Corrupted           .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Fried              .    | .   .   
  Impact Corruptions       1    | .   1   
Robots Melted              1    | .   1   
  Combat Hostiles          1    | .   1   
  Parts Melted             2    | .   2   
  Heat Transferred         703  | .   703 
Parts Sabotaged            .    | .   .   
Parts Stolen               .    | .   .   
Parts Stripped             .    | .   .   
Power Chain Reactions      .    | .   .   

 Alert                          | -11 -10 
-------                    Run  | Yrd Mat 
Peak Influence             144  | .   144 
  Initial                  .    | .   .   
  Average                  70   | .   83  
Maximum Alert Level        .    | .   .   
  Low Security (%)         100  | 100 100 
  Level 1                  .    | .   .   
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          2    | .   2   
  Investigation            1    | .   1   
  Extermination            .    | .   .   
  Reinforcement            1    | .   1   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Yrd Mat 
Distress Signals           2    | .   2   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              11   | .   11  
  Peak Tracking Total      5    | .   5   
  Tactical Retreats        .    | .   .   

 Traps                          | -11 -10 
-------                    Run  | Yrd Mat 
Traps Triggered            2    | .   2   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Yrd Mat 
Machines Disabled          2    | .   2   
  Max in Single Turn       1    | .   1   
Machines Repaired          .    | .   .   
Machines Dismantled        .    | .   .   
Machines Sabotaged         .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Yrd Mat 
Machines Accessed          2    | .   2   
  Terminals                1    | .   1   
  Fabricators              .    | .   .   
  Repair Stations          1    | .   1   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                4    | .   4   
  Successful               2    | .   2   
  Failed                   2    | .   2   
    Catastrophic           .    | .   .   
  Database Lockouts        .    | .   .   
  Manual                   2    | .   2   
  Terminals                2    | .   2   
  Fabricators              .    | .   .   
  Repair Stations          2    | .   2   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             .    | .   .   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       1    | .   1   
  Refit                    1    | .   1   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         1    | .   1   
  Terminals                1    | .   1   
    Botnet                 1    | .   1   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         2    | .   2   
  Full Trace Events        .    | .   .   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Yrd Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Yrd Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Yrd Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Yrd Mat 
Turns Passed               302  | 48  254 
Spaces Moved               160  | 37  123 
  Core                     29   | 9   20  
  Treads                   .    | .   .   
  Legs                     128  | 28  100 
  Wheels                   .    | .   .   
  Hover                    3    | .   3   
  Flight                   .    | .   .   
  Fastest Speed            50   | 50  50  
  Average Speed            106  | 102 107 
  Slowest Speed            120  | 120 120 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       14   | 3   25  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 .    | .   .   
Terrain Destroyed          39   | .   39  
  Melee                    .    | .   .   
  Projectile               .    | .   .   
  AOE                      39   | .   39  
Terrain Rammed             1    | .   1   
  Walls Destroyed          .    | .   .   
  Machines Disabled        .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Yrd Mat 
Total                      232  | 42  190 
  Wait                     .    | .   .   
  Move                     159  | 36  123 
  Hop                      .    | .   .   
  Pick Up                  .    | .   .   
  Fast Attach              7    | 5   2   
  Attach                   .    | .   .   
  Detach                   2    | .   2   
  Swap                     1    | .   1   
  Drop                     3    | .   3   
  Fire                     37   | 1   36  
  Melee                    .    | .   .   
  Ram                      1    | .   1   
  Kick                     22   | .   22  
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials

 History 
---------
 Turn | Location      | Event
    5 | -11/Scrapyard | Discovered new exit (range 16)
   49 | -11/Scrapyard | Entered Materials
  174 | -10/Materials | Core integrity fell below 50%
  270 | -10/Materials | Core integrity fell below 20%
  287 | -10/Materials | Lost 3 parts (1p2n)
  302 | -10/Materials | Build established: Mutant
  303 | -10/Materials | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
00281_ G-34 Mercenary overheating.
00282_ G-34 Mercenary heat damages Heat Sink.
00284_ G-34 Mercenary overheating.
00285_ G-34 Mercenary heat spikes uncontrollably.
00285_ G-34 Mercenary overheating.
00286_ G-34 Mercenary heat damages Ion Engine.
00286_ G-34 Mercenary overheating.
00287_ G-34 Mercenary heat short circuits Aluminum Leg.
00287_ G-34 Mercenary overheating.
00288_ G-34 Mercenary heat damages Ion Engine, Sml. Laser, Aluminum Leg.
00289_ K-01 Serf collects debris.
00290_ G-34 Mercenary overheating.
00290_ Destroyed Ion Engine.
00291_ G-34 Mercenary heat damages Sml. Laser.
00291_ G-34 Mercenary critical meltdown.
00291_ Heat Sink melted.
00291_ Broken Aluminum Leg melted.
00299_ G-34 Mercenary destroyed.
00299_ Switching to secondary target: G-34 Mercenary.
00299_ Backup Propulsion I destroyed.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              248
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             160
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              NeutrinoBattleAnalyzer
  Manual?         0
Play Time         00:05:11
  Cumulative      35.0 hours
  Start           2024.04.05 @ 14:15:57
  End             2024.04.05 @ 14:18:48
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          103
  Rogue           63
  Adventurer      14
  Explorer        26
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             23
Gallery%          31
Achievement%      27
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Vi
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 6a4a0c86-6436-491c-92ac-dc82a3c16e04