Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.12 @ 20:45:44 Player: Runia Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (375) 375 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1385 Bonus ------- None Cogmind --------- Core Integrity 237/400 Matter 265/300 Energy 265/265 System Corruption 0% Temperature Cool (192) Movement Treading (180) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Improved Treads > --- UTILITY (3) ------ Small Storage Unit Light Armor Plating Field Recycling Unit > --- WEAPON (3) ------- Assault Rifle Light Assault Rifle Autogun > --- INVENTORY (6) ---- Improved Ion Engine Improved Treads Improved Treads Medium Matter Pod (100) Improved Terrain Scanner Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Small Storage Unit Light Armor Plating Field Recycling Unit > --- WEAPON ----------- Assault Rifle Light Assault Rifle Autogun > --- INVENTORY -------- Improved Ion Engine Improved Treads Improved Treads Medium Matter Pod Improved Terrain Scanner Light Armor Plating [Rating: 15] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Small Storage Unit Device Field Recycling Unit Storage Small Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 10 | . 3 7 Power 3 | . 1 2 Engine 3 | . 1 2 Core . | . . . Reactor . | . . . Propulsion 2 | . 2 . Treads 2 | . 2 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | . . 2 Device 1 | . . 1 Storage . | . . . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 3 | . . 3 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | . . 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . . 1 Average Slot Usage (%) 90 | . 85 92 Engine 11 | . 14 11 Treads 16 | . 6 21 Leg 6 | . 21 . Device 7 | . . 11 Storage 11 | . 14 11 Protection 5 | . . 7 Energy Gun 5 | . 14 1 Ballistic Gun 23 | . 14 28 Naked Turns . | . . . Heaviest Build 31 | 13 15 31 Greatest Support 46 | 20 46 46 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 6 | 6 6 6 Most Carried 6 | 5 6 6 Average Carried 4 | 3 2 5 Final Capacity 6 | 6 6 6 Final Carried 6 | 1 5 6 Class Distribution -------------------- 49% | Mutant 46% | Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 563 | 200 51 312 Remotely . | . . . Salvage Created 621 | . 266 355 Parts 34 | . 9 25 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 11 | . 1 10 Guns 11 | . 1 10 Classes Destroyed 5 | . 3 2 Recycler 2 | . 2 . Watcher 1 | . 1 . Swarmer 3 | . . 3 Grunt 6 | . 1 5 Sentry 2 | . . 2 Best Kill Streak 10 | . 3 10 Combat Bots Only 10 | . 1 10 Max Kills in Single Turn 2 | . 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 959 | . 226 733 Core 238 | . 75 163 Absorbed by Shields . | . . . Core Remaining (%) 85 | 100 70 . Volleys Fired 44 | . 17 27 Largest 3 | . 2 3 Hottest 63 | . 60 63 Shots Fired 95 | . 34 61 Gun 95 | . 34 61 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 73 | . 17 56 Thermal . | . . . Explosive . | . . . Electromagnetic 22 | . 17 5 Robot Hit Streak 22 | . 7 22 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 68 | . 23 45 Core Hits 27 | . 9 18 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 928 | . 366 562 Guns 884 | . 322 562 Cannons . | . . . Explosions 44 | . 44 . Melee . | . . . Ramming . | . . . Kinetic 638 | . 113 525 Thermal 44 | . 44 . Explosive . | . . . Electromagnetic 246 | . 209 37 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 7 | . 7 . Average Corruption 2 | . 2 . Corruption Purged . | . . . Effects 4 | . 4 . Message Errors 1 | . 1 . Heat Flow Errors 1 | . 1 . Energy Discharges 1 | . 1 . Targeting Errors 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 192 | . 192 192 Average Temperature 60 | . 85 45 Received Heat Transfer 363 | . 129 234 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . 50 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 295 | . 87 295 Initial 36 | . . 36 Average 149 | . 47 198 Maximum Alert Level 1 | . . 1 Low Security (%) 62 | 100 100 43 Level 1 37 | . . 56 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 6 20 Peak Tracking Total 8 | . 5 8 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 2 2 Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 4 6 Successful 6 | . 1 5 Failed 4 | . 3 1 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 2 | . 1 1 Terminals 10 | . 4 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 1 5 Prototype ID Bank 1 | . . 1 Emergency Access Points 1 | . . 1 Alert Level 2 | . . 2 Zone Layout 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 2 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 760 | 3 245 512 Spaces Moved 395 | 1 135 259 Core . | . . . Treads 295 | . 36 259 Legs 100 | 1 99 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 160 Average Speed 149 | 120 130 160 Slowest Speed 160 | 120 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 2 29 25 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 3 | . 3 . Melee . | . . . Projectile . | . . . AOE 3 | . 3 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 481 | 5 171 305 Wait 5 | . 3 2 Move 393 | . 134 259 Hop . | . . . Pick Up 15 | . 9 6 Fast Attach 1 | . . 1 Attach 3 | . . 3 Detach . | . . . Swap 6 | . 3 3 Drop 14 | 5 5 4 Fire 44 | . 17 27 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [Min]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 15) 249 | -10/Materials | Entered another Materials area 249 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 308 | -9/Materials | Build established: Mutant 414 | -9/Materials | Destroyed 10 combat bots 536 | -9/Materials | Discovered new exit (range 14) 718 | -9/Materials | Build established: Tank 761 | -9/Materials | Self-destructed Last Messages --------------- >>Prototypes Downloading prototype IDs... Enh. Autogun Imp. Medium Laser >>Access(Emergency) Found 2 emergency access doors: (43,58) (41,58) Map updated. >>Alert(Check) Current Alert Level: 1-N Acquired 50 matter. K-01 Serf collects debris. K-01 Serf cleans the Integration Channel. Integration Channel disabled. K-01 Serf cleans the Integration Channel. U-05 Engineer lays Concrete. K-01 Serf cleans the Integration Channel. Imp. Treads destroyed. K-01 Serf cleans the Integration Channel. 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""" """ # # | | ????# """ """ # ###### ##### # "" | | ????# % ## ####### #???# # T" | | ????# ## # ! + #???# + "" | | ????# / # #???# # | | ????###### ##### ##### # # #???# # | | ?????????# #???# #???# # "" # #???# # | | ?????????#=#???# #???# + Y" # #####+## # | | ?????????#%#???# ####### "" # # # # * | | ?????????#=#???# ## # # # / # ##### | | ?????????# #???# ## ####+## # + #???? | | ?????????# #???# ## #??# # ** # #???? | | ?????????# #???# ## #??# # ** |# #???? | | ??########/#???# #? #??# # *% # #???? | | ??# #???# ####+##### ######## #???? | | ### #???# #??????# #???? | | # #???# #### ########### #??????# #???? | | # #?###+####+#?????????? #??????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TachyonThermalKinecellerator Manual? 0 Play Time 00:08:20 Cumulative 164.4 hours Start 2020.12.12 @ 20:38:43 End 2020.12.12 @ 20:45:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 194 Rogue 194 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 75 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 179acc53-4c34-4690-82ae-5895372c11a6