Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.21 @ 20:42:05 Player: Jezoensis Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (157) 785 Value Destroyed (4602) 4602 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1978) 1978 TOTAL SCORE: 9885 Bonus ------- High Alert Combat Kills 1016 Follower Combat Kills 262 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 223/300 Energy 45/100 System Corruption 0% Temperature Cool (0) Movement Core (800) Ox15 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Machine Analyzer Advanced Visual Processing Unit > --- WEAPON (2) ------- Ion Cannon > --- INVENTORY (20) --- Heavy Ion Engine Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Large Storage Unit High-capacity Matter Pod (200) Structural Scanner Sensor Array Improved Sensor Array Improved Signal Interpreter Seismic Detector Advanced Targeting Computer ECM Suite Light EM Pulse Cannon Heavy Particle Cannon Heavy Particle Cannon Missile Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Treads Carbon-fiber Leg Armored Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Advanced Beam Cannon Ion Cannon > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Cooling System Large Storage Unit High-capacity Matter Pod Sensor Array Seismic Detector ECM Suite Reflective Plating Particle Cannon Ion Cannon Improved Light Cannon Mini Grenade Launcher Missile Launcher Heavy Mace [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Light Armor Plating Weapon Ion Cannon Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Slots Evolved 4 | . . . 2 . 2 . . Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 3 | . . . 1 . 2 . . Weapon . | . . . . . . . . Parts Attached 258 | 8 42 8 26 73 26 17 58 Power 13 | 1 2 . 1 3 1 1 4 Engine 12 | 1 2 . 1 3 1 1 3 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 53 | 3 9 3 2 18 4 1 13 Treads 24 | . 4 2 . 10 2 . 6 Leg 6 | . . . 1 1 . 1 3 Wheel 23 | 3 5 1 1 7 2 . 4 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 113 | 2 12 1 10 35 15 10 28 Device 94 | 1 10 1 9 30 8 9 26 Storage 5 | 1 2 . 1 1 . . . Processor 5 | . . . . . 4 . 1 Hackware . | . . . . . . . . Protection 9 | . . . . 4 3 1 1 Artifact . | . . . . . . . . Weapon 79 | 2 19 4 13 17 6 5 13 Energy Gun 2 | 1 . . 1 . . . . Energy Cannon 42 | . 11 2 6 11 3 3 6 Ballistic Gun 3 | 1 . . 2 . . . . Ballistic Cannon 1 | . 1 . . . . . . Launcher 22 | . 2 2 4 4 3 2 5 Special Weapon 7 | . 5 . . 2 . . . Impact Weapon 2 | . . . . . . . 2 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 1 1 . . 1 Parts Lost 33 | . 4 1 . 11 . 3 14 Power 7 | . 1 . . 3 . 1 2 Propulsion 11 | . 1 1 . 3 . 1 5 Utility 8 | . 1 . . 3 . . 4 Weapon 7 | . 1 . . 2 . 1 3 Highest Loss Streak 6 | . 3 1 . 6 . 1 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 99 | . 97 100 100 99 99 99 99 Engine 9 | . 13 14 11 10 9 9 6 Treads 8 | . 1 5 11 11 9 9 8 Leg 1 | . . . 6 . . 2 2 Wheel 18 | . 26 22 15 20 17 15 15 Device 15 | . 12 14 22 20 16 8 12 Storage 10 | . 14 14 11 11 9 9 9 Processor 10 | . . . . . 18 27 22 Energy Cannon 18 | . 22 13 11 20 17 17 17 Naked Turns . | . . . . . . . . Heaviest Build 69 | 11 34 33 41 66 66 62 69 Greatest Support 32 | 32 32 32 26 26 28 28 28 Greatest Overweight (x) 6 | . 1 2 2 5 5 4 6 Average Overweight (x) 1 | . . 1 1 2 2 2 2 Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 Average Capacity 17 | 7 11 15 15 19 20 20 20 Most Carried 20 | 8 15 15 15 20 20 20 20 Average Carried 17 | 4 10 14 14 18 19 19 19 Final Capacity 20 | 8 15 15 15 20 20 20 20 Final Carried 20 | 8 15 14 15 19 20 20 20 Class Distribution -------------------- 50% | Mutant 28% | Scavenger-Mutant 10% | Scavenger-Skirmisher 7% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Skirmisher | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Sto Mat Gar Mat Matter Collected 3387 | 152 456 222 447 748 214 591 557 Remotely . | . . . . . . . . Salvage Created 5146 | 25 526 17 541 1430 723 522 1362 Parts 295 | 4 32 5 27 83 40 28 76 Haulers Intercepted 6 | . 1 . 1 1 2 . 1 Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Combat Hostiles Destroyed 119 | . 13 4 15 31 16 15 25 Guns 3 | . 2 . 1 . . . . Cannons 67 | . 7 2 7 21 6 9 15 AOE 47 | . 4 2 7 10 9 6 9 Classes Destroyed 16 | 1 5 1 2 5 1 . 1 Worker 5 | . . . 1 2 1 . 1 Builder 11 | . . . 1 4 2 . 4 Tunneler 2 | 1 . . . . 1 . . Hauler 6 | . 1 . 1 1 2 . 1 Recycler 2 | . 1 . . . . . 1 Mechanic 2 | . . . . 1 . . 1 Operator 3 | . . . . 1 1 . 1 Watcher 8 | . 2 . 1 1 1 . 3 Swarmer 25 | . 3 3 3 3 4 4 5 Grunt 69 | . 10 . 12 17 11 8 11 Brawler 3 | . . . . 2 . 1 . Duelist 3 | . . . . . . . 3 Protector 1 | . . . . 1 . . . Sentry 16 | . . . . 8 . 2 6 Hunter 1 | . . . . . 1 . . Assembled 1 | . . 1 . . . . . Best Kill Streak 8 | 1 4 3 4 5 6 4 8 Combat Bots Only 8 | . 4 3 4 4 4 4 8 Max Kills in Single Turn 4 | 1 2 2 3 3 3 4 2 Gunslinging . | . . . . . . . . Exploded 4 | . 2 2 2 3 3 4 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Sto Mat Gar Mat Damage Taken 5355 | . 537 143 135 1357 491 585 2107 Core 953 | . 114 25 67 168 147 96 336 Absorbed by Shields 81 | . . . . . . 81 . Core Remaining (%) 61 | 100 . 44 . 41 . . . Volleys Fired 334 | 1 53 6 18 88 35 29 104 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 136 | 60 136 103 120 128 120 128 135 Shots Fired 585 | 2 94 11 34 159 58 55 172 Gun 26 | 2 19 . 5 . . . . Cannon 501 | . 63 10 23 147 48 51 159 Launcher 48 | . 6 1 6 8 10 4 13 Special 10 | . 6 . . 4 . . . Kinetic 36 | 1 19 5 11 . . . . Thermal 501 | 1 69 5 17 151 48 51 159 Explosive 43 | . 6 1 6 8 10 4 8 Electromagnetic 5 | . . . . . . . 5 Robot Hit Streak 15 | 1 10 4 12 12 15 9 13 Robot Miss Streak 4 | . 4 3 1 4 2 3 4 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 352 | 1 48 5 22 91 41 36 108 Core Hits 212 | 1 22 5 23 50 36 23 52 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . 1 . . . . . . Meltdown 1 | . 1 . . . . . . Melee Attacks 5 | . . . . . . . 5 Impact 5 | . . . . . . . 5 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12374 | 11 1100 252 1000 3029 1850 1300 3832 Guns 151 | 11 107 . 33 . . . . Cannons 7491 | . 636 95 352 2204 831 806 2567 Explosions 4732 | . 357 157 615 825 1019 494 1265 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 261 | . 107 52 102 . . . . Thermal 7381 | 11 636 43 283 2204 831 806 2567 Explosive 4220 | . 357 157 615 825 1019 494 753 Electromagnetic 512 | . . . . . . . 512 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . 3 . . . Average Corruption 2 | . . . . 2 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 14 | . . . . 14 . . . Message Errors 2 | . . . . 2 . . . Matter Fused 4 | . . . . 4 . . . Heat Flow Errors 3 | . . . . 3 . . . Energy Discharges 2 | . . . . 2 . . . Parts Rejected 1 | . . . . 1 . . . Data Loss (minor) 1 | . . . . 1 . . . Alerts 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 330 | . 10 30 . 45 50 46 149 Projectiles 130 | . 5 30 . 35 12 . 48 Explosions 200 | . 5 . . 10 38 46 101 Melee . | . . . . . . . . Knockbacks 1 | . . 1 . . . . . Impact . | . . . . . . . . Kinetic 1 | . . 1 . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 242 | . . . . 15 79 . 148 Shots 13 | . . . . 1 4 . 8 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 540 | 20 264 168 70 540 90 156 305 Average Temperature 81 | 15 83 70 27 92 22 44 107 Received Heat Transfer 2351 | . 144 78 78 651 225 338 837 Effects 7 | . . . . 3 . . 4 Energy Bleed 1 | . . . . . . . 1 Interference 3 | . . . . . . . 3 Damage (minor) 2 | . . . . 2 . . . Damage (major) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 5 | . . . . . . . 5 Impact Corruptions . | . . . . . . . . Robots Melted 2 | . 1 . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 30 | . 2 . 1 7 5 1 14 Heat Transferred 12124 | 25 1332 74 481 3478 1295 1332 4107 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Peak Influence 985 | 5 394 267 611 985 687 868 879 Initial 446 | . 3 97 104 258 282 446 423 Average 475 | 1 152 198 339 655 388 681 579 Maximum Alert Level 3 | . 1 1 2 3 2 3 3 Low Security (%) 17 | 100 75 83 24 . . . . Level 1 16 | . 24 16 26 3 68 . . Level 2 48 | . . . 48 55 31 57 89 Level 3 16 | . . . . 41 . 42 10 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 25 | . 4 . 4 6 4 . 7 Investigation 10 | . 2 . 4 1 1 . 2 Extermination . | . . . . . . . . Reinforcement 11 | . 2 . . 3 2 . 4 Assault 3 | . . . . 2 . . 1 Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Sto Mat Gar Mat Distress Signals 12 | . 2 . 2 3 3 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 191 | . 22 21 20 46 26 13 43 Peak Tracking Total 12 | . 6 12 4 5 8 4 8 Tactical Retreats 10 | . . 2 . 4 1 2 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Traps Triggered 9 | . . . . 2 1 6 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 2 | . . 2 . . . . . Traps Extracted . | . . . . . . . . Installed 3 | . . 3 . . . . . Triggered 2 | . . 2 . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Sto Mat Gar Mat Machines Disabled 13 | . . . 2 6 2 . 3 Max in Single Turn 2 | . . . 1 2 1 . 1 Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Sto Mat Gar Mat Machines Accessed 36 | . 8 . 7 7 5 2 7 Terminals 26 | . 6 . 4 6 3 2 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 8 | . 2 . 2 1 1 . 2 Scanalyzers 1 | . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 94 | . 23 . 16 26 10 3 16 Successful 55 | . 13 . 10 16 5 1 10 Failed 37 | . 10 . 5 9 5 2 6 Catastrophic 6 | . 1 . . 1 1 1 2 Database Lockouts 2 | . . . 1 1 . . . Manual 74 | . 14 . 16 21 9 . 14 Terminals 77 | . 18 . 13 21 8 3 14 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 15 | . 5 . 2 5 1 . 2 Scanalyzers 1 | . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 21 | . 6 . 2 8 . 1 4 Robot Analysis 4 | . 2 . 1 1 . . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . . . 1 . . . Terminal Index 2 | . . . 1 1 . . . Alert Level 1 | . . . . 1 . . . Unreport Threat 5 | . . . . 3 . . 2 Locate Traps 5 | . 3 . . 1 . . 1 Zone Layout 1 | . . . . . . . 1 Garrison Registry 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . Process 1 | . 1 . . . . . . Retrieve Matter 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 31 | . 5 . 8 8 4 . 6 Terminals 21 | . 4 . 5 5 3 . 4 Track 6 | . 1 . 2 2 . . 1 Assimilate 1 | . . . . . 1 . . Botnet 9 | . 2 . 2 2 1 . 2 Operators 5 | . 1 . 1 1 1 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 9 | . 1 . 2 3 1 . 2 Reject 1 | . . . . 1 . . . Recyclers 2 | . . . . 1 1 . . Mask 1 | . . . . 1 . . . Tunnel 5 | . 1 . 2 . . . 2 Scanalyzers 1 | . . . 1 . . . . Extract 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used 1 | . . . . . . . 1 Hacking Detections 28 | . 7 . 4 7 4 1 5 Full Trace Events 6 | . 3 . 2 . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 188 | . 188 . . . . . . Retrieved Matter 314 | . 314 . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Sto Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Sto Mat Gar Mat Total Allies 10 | . . . . 10 . . . Largest Group 10 | . . . . 10 8 . . Highest-Rated Group 88 | . . . . 88 64 . . Highest-Rated Ally 16 | . . . . 16 8 . . Total Orders 14 | . . . . 14 . . . EXPLORE 14 | . . . . 14 . . . Ally Attacks 89 | . . . . 34 55 . . Total Damage 806 | . . . . 303 503 . . Kills 10 | . . . . 5 5 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Robot Analysis Total 4 | . 2 . 1 1 . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 25 | . . . . 25 . . . Drone Recoveries 10 | . . . . 10 . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Sto Mat Gar Mat Turns Passed 5659 | 65 836 222 543 1392 764 592 1245 Spaces Moved 3327 | 49 587 160 374 703 486 347 621 Core 17 | 17 . . . . . . . Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 3310 | 32 587 160 374 703 486 347 621 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 115 105 95 120 125 110 Average Speed 119 | 82 101 119 117 119 124 132 131 Slowest Speed 170 | 100 115 130 130 165 165 150 170 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 55 | 4 97 40 39 96 51 54 61 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 5 | . 1 . 2 . . . 2 Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 13 | . 4 . . 3 . . 6 Terrain Destroyed 350 | . 49 10 42 96 75 16 62 Melee 4 | . . . . . . . 4 Projectile 48 | . 6 . 1 19 2 . 20 AOE 298 | . 43 10 41 77 73 16 38 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Sto Mat Gar Mat Total 4355 | 69 721 176 443 1073 588 420 865 Wait 206 | . 8 . 5 154 13 2 24 Move 3319 | 48 586 159 373 702 485 345 621 Hop . | . . . . . . . . Pick Up 102 | 10 17 . 9 26 15 5 20 Fast Attach 31 | 6 3 . 2 6 . . 14 Attach 45 | 2 5 1 4 18 3 3 9 Detach 13 | 1 1 . 1 3 . . 7 Swap 182 | . 34 7 20 49 23 14 35 Drop 88 | 1 14 . 11 20 14 2 26 Fire 334 | 1 53 6 18 88 35 29 104 Melee 5 | . . . . . . . 5 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 20 | . . . . . . 20 . Rewire . | . . . . . . . . Trap 3 | . . 3 . . . . . Miscellaneous 7 | . . . . 7 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 16) 203 | -10/Materials | Lost 3 parts (1n1u1w) 338 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 7) 610 | -10/Materials | Discovered new exit (range 3) 806 | -10/Materials | Discovered new exit (range 16) 902 | -10/Materials | Entered Mines 1021 | -10/Mines | Assembled infested the area 1024 | -10/Mines | Found a hidden stash of uninstalled traps 1026 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1081 | -10/Mines | Core integrity fell below 50% 1118 | -10/Mines | Discovered new exit (range 6) 1124 | -10/Mines | Entered Materials 1124 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1290 | -9/Materials | Discovered new exit (range 6) 1537 | -9/Materials | Discovered new exit (range 15) 1603 | -9/Materials | Central database locked down 1667 | -9/Materials | Entered Storage 2067 | -9/Storage | First assault squad dispatched 2454 | -9/Storage | Core integrity fell below 50% 2594 | -9/Storage | Lost 6 parts (1p2n1u2w) 2638 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2763 | -9/Storage | Central database locked down 2879 | -9/Storage | Discovered new exit (range 16) 2936 | -9/Storage | Build established: Commander-Mutant 3059 | -9/Storage | Entered Materials 3059 | -8/Materials | Accompanied by 8 allies 3059 | -8/Materials | Evolved 2 slots: Utility x2 3476 | -8/Materials | Build established: Scavenger-Skirmisher 3783 | -8/Materials | Garrison activated, responded to threat 3821 | -8/Materials | Identified exit to Garrison 3823 | -8/Materials | Entered Garrison 3854 | -8/Garrison | Triggered checkpoint 3919 | -8/Garrison | Triggered checkpoint 4055 | -8/Garrison | Discovered new exit (range 8) 4119 | -8/Garrison | Build established: Mutant 4140 | -8/Garrison | Identified exit to Materials 4215 | -8/Garrison | Discovered exit to Materials (range 20) 4215 | -8/Garrison | Discovered exit to Materials (range 68) 4215 | -8/Garrison | Discovered exit to Materials (range 51) 4230 | -8/Garrison | Triggered checkpoint 4360 | -8/Garrison | Installed Relay Interface Framework 4415 | -8/Garrison | Entered Materials 4858 | -8/Materials | Build established: Scavenger-Mutant 4955 | -8/Materials | Core integrity fell below 50% 5146 | -8/Materials | Destroyed 8 combat bots 5167 | -8/Materials | Lost 4 parts (1p1n1u1w) 5504 | -8/Materials | Core integrity fell below 20% 5615 | -8/Materials | First assault squad dispatched 5660 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 05649_ Door malfunctions. 05651_ Imp. Sensor Array fried. 05651_ Visual Processing Unit fried. 05651_ W-25 Informer destroyed. 05653_ G-50 Soldier destroyed. 05654_ Adv. EMP Blaster severed. 05655_ Acquired Adv. EMP Blaster. 05656_ Lgt. Treads destroyed. 05656_ Imp. Heat Sink destroyed. 05657_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 05659_ Wheel destroyed. 05659_ Destroyed Wheel. 05659_ L-31 Rogue destroyed. 05659_ Hvy. Ion Engine destroyed. 05660_ L-31 Rogue system terminally corrupted. 05660_ Katana fried. 05660_ Imp. Ion Engine fried. 05660_ Melee Analysis Suite fried. 05660_ Adv. EMP Blaster destroyed. 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""""" !## ???????????????? | | ???????""" = """"" ## ???????????????? | | ???????""" """"" ## ???????????????? | | ???????""" # # """"" ## ???????????????? | | ???????? # # """"" ## ?????????????? | | ????????##### ??""""" !## ###?????????????? | | ????????##### ??""""" ## ###?????????????? | | ????????????? ????? # #???????????????? | | ?????????????????????######+#???????????????? | | ??????????????????T??# ???????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Resistance: TH 10 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Com. Wheel | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellLinkedCharger Manual? 0 Play Time 01:29:46 Cumulative 829.0 hours Start 2022.12.21 @ 15:42:53 End 2022.12.21 @ 20:42:05 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 434 Rogue 307 Adventurer 125 Explorer 2 Win Type - Total 98 Types 80/7/6/1/1/0/0/2/1 Lore% 83 Gallery% 90 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e29da61f-4c04-4358-811b-34959e9d6851