Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.28 @ 14:36:02 Player: opdo Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (159) 795 Value Destroyed (6837) 6837 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (2460) 2460 TOTAL SCORE: 15572 Bonus ------- High Alert Combat Kills 17 Follower Combat Kills 209 Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 744 Friendly Fire -10 Cogmind --------- Core Integrity 0/1000 Matter 272/300 Energy 91/100 System Corruption 23% Temperature Cool (9) Movement Walking (180) Ox1 Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- Fusion Compressor > --- PROPULSION (5) --- Myomer Leg Enhanced Biometal Leg > --- UTILITY (7) ------ Improved Thermal Generator High-capacity Storage Unit Target Analyzer Hardened Light Armor Plating > --- WEAPON (3) ------- Flail Makeshift Hammer > --- INVENTORY (20) --- Neutrino Core Medium Treads Carbon-fiber Leg Carbon-fiber Leg Large Matter Pod (150) Advanced Signal Interpreter Makeshift ECM Suite Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Armored Leg Myomer Leg Enhanced Biometal Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Target Analyzer Makeshift Medium Armor Plating Advanced Shield Generator Improved Remote Force Field Improved System Shield > --- WEAPON ----------- KE Penetrator Helical Railgun Mass Driver > --- INVENTORY -------- Fusion Compressor Medium Treads Armored Medium Treads Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Improved Thermal Generator Large Matter Pod Advanced Signal Interpreter Weapon Cycler Makeshift ECM Suite Plasma Rifle Gauss Rifle Coil Gun Flail Makeshift Hammer [Rating: 102] Favorites ----------- Power Neutrino Core Engine Cooled Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Airjet Utility High-capacity Storage Unit Device Advanced Shield Generator Storage High-capacity Storage Unit Processor Target Analyzer Hackware Improved System Shield Protection Makeshift Thermal Plating Weapon Flak Gun Energy Gun Heavy Laser Ballistic Gun Flak Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Impact Weapon Flail Slashing Weapon Scythe Piercing Weapon Heavy Pick Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Slots Evolved 10 | . . . 4 2 . . . 2 2 . . . . Power 1 | . . . . 1 . . . . . . . . . Propulsion 3 | . . . 2 1 . . . . . . . . . Utility 5 | . . . 2 . . . . 1 2 . . . . Weapon 1 | . . . . . . . . 1 . . . . . Parts Attached 217 | 7 6 15 31 12 7 4 7 47 34 13 6 19 9 Power 36 | 1 1 5 2 3 . . 1 14 4 1 . 2 2 Engine 17 | 1 1 5 1 1 . . . 7 . . . . 1 Core 17 | . . . 1 2 . . 1 7 4 1 . . 1 Reactor 2 | . . . . . . . . . . . . 2 . Propulsion 77 | 2 . 4 18 3 4 1 5 12 10 3 3 9 3 Treads 38 | 2 . 2 10 3 3 . 4 6 7 . . . 1 Leg 29 | . . . 6 . . . . 3 3 3 3 9 2 Wheel 9 | . . 2 2 . 1 . 1 3 . . . . . Hover 1 | . . . . . . 1 . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 48 | 2 2 1 5 2 1 2 1 9 12 4 2 3 2 Device 24 | 1 1 . . . . 2 . 7 7 2 2 1 1 Storage 4 | 1 1 . 1 . . . 1 . . . . . . Processor 6 | . . . 1 . . . . 1 3 1 . . . Hackware 2 | . . . 1 . . . . 1 . . . . . Protection 12 | . . 1 2 2 1 . . . 2 1 . 2 1 Artifact . | . . . . . . . . . . . . . . Weapon 56 | 2 3 5 6 4 2 1 . 12 8 5 1 5 2 Energy Gun 14 | . . . . 2 1 1 . 6 3 . . . 1 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 26 | 2 2 4 5 . . . . 3 2 3 1 4 . Ballistic Cannon 5 | . . 1 . . . . . . 2 2 . . . Launcher 3 | . 1 . . . 1 . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 4 | . . . . 1 . . . . 1 . . 1 1 Slashing Weapon 2 | . . . 1 1 . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 2 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . 1 . 3 . . . 2 . Corrupted Parts 8 | . . . . . . . . 3 1 . 2 . 2 System Corruption 47 | . . . . . . . . 7 2 . 20 . 18 Parts Lost 122 | . 1 4 15 5 9 . 4 29 12 11 3 12 17 Power 19 | . 1 1 2 2 . . . 4 2 1 1 3 2 Propulsion 52 | . . 3 9 2 6 . 2 13 3 3 2 2 7 Utility 25 | . . . 1 1 3 . 2 3 4 4 . 2 5 Weapon 26 | . . . 3 . . . . 9 3 3 . 5 3 Highest Loss Streak 18 | . 1 2 7 2 9 . 4 7 3 5 3 4 18 To Critical Strikes 4 | . . . 1 . 1 . . 2 . . . . . Average Backups 16 | 1 11 14 18 21 15 3 6 16 19 19 19 13 9 Power 1 | . 1 . . . . . . 3 2 2 2 1 1 Propulsion 3 | 1 3 1 3 7 2 . 1 3 3 2 3 2 3 Utility 6 | . 4 5 8 8 6 1 1 5 5 8 8 6 3 Weapon 5 | . 2 6 6 6 6 2 3 3 7 6 6 4 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 41 | . 2 7 3 3 9 . 1 1 5 2 . 4 4 Power 3 | . . . . . . . . 1 1 . . . 1 Propulsion 10 | . 1 2 2 1 . . . . 1 2 . . 1 Utility 16 | . 1 3 1 . 4 . . . 1 . . 4 2 Weapon 12 | . . 2 . 2 5 . 1 . 2 . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 98 86 94 63 32 45 87 94 97 91 98 69 Engine 4 | . 13 13 3 4 . . . 3 3 . . . 2 Core 5 | . . . 4 5 4 . 2 6 6 10 5 9 2 Treads 16 | . 28 19 19 36 23 . 7 18 22 4 . . 3 Leg 8 | . . . 3 . . . . 5 3 23 26 28 16 Wheel 1 | . . 7 5 . 2 7 7 2 . . . . . Device 8 | . 14 13 . 2 4 10 7 7 9 11 10 10 6 Storage 7 | . 14 14 9 7 5 . 4 6 5 5 5 5 5 Processor 6 | . . . 5 2 . . . 5 13 10 11 11 10 Hackware 5 | . . . 8 7 6 7 7 10 5 5 5 5 1 Protection 3 | . . . 11 9 5 . . . 1 3 5 5 . Energy Gun 2 | . . . . 5 6 . . 8 2 . . . 1 Ballistic Gun 10 | . 27 22 9 2 . . . 4 5 13 11 6 1 Ballistic Cannon 1 | . . 5 . . . . . . 2 2 5 5 . Piercing Weapon 1 | . . . . . . . . 3 4 . . . . Peak Build Rating 102 | 9 9 14 39 47 43 27 33 64 93 88 76 102 83 Average Rating 50 | 5 8 11 29 43 32 21 26 52 79 76 68 82 55 On Entrance 37 | . 9 8 14 34 43 11 24 25 54 84 76 69 75 Avg Prop Armor Cover (%) 9 | . . 11 7 . 32 19 16 6 7 7 . . 9 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 120 | 12 29 37 113 120 98 12 48 77 93 93 93 113 91 Greatest Support 137 | 40 40 40 80 100 100 28 78 100 137 82 81 111 86 Greatest Overweight (x) 29 | . . 3 29 1 3 1 15 5 1 1 1 1 1 Average Overweight (x) . | . . 1 2 . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 5 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 15 22 25 19 5 14 20 20 20 20 20 20 Most Carried 25 | 3 15 15 25 25 24 5 9 20 20 20 20 20 17 Average Carried 17 | 2 11 14 19 24 16 3 6 16 19 19 19 19 8 Final Capacity 25 | 8 15 15 25 25 5 5 20 20 20 20 20 20 20 Final Carried 24 | 3 15 15 23 24 2 5 9 19 20 19 20 18 7 Class Distribution -------------------- 34% | Mutant 23% | Scavenger-Mutant 20% | Scavenger-Gunner 6% | Hacker-Mutant 5% | Commander-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Hacker-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Commander-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Matter Collected 5695 | 176 592 515 757 175 . . . 1088 812 560 239 657 124 Remotely . | . . . . . . . . . . . . . . Salvage Created 7211 | 16 572 409 1366 401 . . . 1771 1724 341 221 260 130 Parts 370 | 2 42 27 80 17 . . . 91 91 9 3 4 4 Haulers Intercepted 9 | . 2 . 1 1 . . . 3 2 . . . . Recyclers Shooed 3 | . 2 . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . 6 . . . . . . . 9 4 . . Prevented 10 | . . . . . . . . . . 5 3 . 2 Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 133 | . 14 10 25 6 . . . 30 29 7 4 6 2 Melee 43 | . . . 12 3 . . . 16 12 . . . . Guns 69 | . 14 8 12 2 . . . 12 9 4 4 4 . Cannons 12 | . . 1 . . . . . . 7 2 . 2 . AOE 4 | . . 1 1 . . . . 2 . . . . . Classes Destroyed 18 | 1 4 2 7 1 . . . 1 . . . 2 . Worker 6 | . . . 1 . . . . 1 4 . . . . Builder 3 | . . . 1 . . . . 1 1 . . . . Tunneler 3 | 1 . . . . . . . 2 . . . . . Hauler 9 | . 2 . 1 1 . . . 3 2 . . . . Operator 2 | . . . 1 . . . . 1 . . . . . Watcher 3 | . 1 . . . . . . 1 1 . . . . Swarmer 17 | . 4 . . . . . . 7 5 . . 1 . Grunt 61 | . 10 . 16 2 . . . 11 10 7 3 2 . Brawler 1 | . . . . . . . . 1 . . . . . Duelist 4 | . . . 3 . . . . . . . 1 . . Sentry 8 | . . . 3 1 . . . . 4 . . . . Demolisher 2 | . . . . . . . . . . . . 2 . Specialist 2 | . . . 2 . . . . . . . . . . Hunter 11 | . . . 1 2 . . . 4 2 . . . 2 Programmer 16 | . . . . 1 . . . 7 8 . . . . Behemoth 1 | . . . . . . . . . . . . 1 . Artisan 1 | . . 1 . . . . . . . . . . . Subdweller 10 | . . 10 . . . . . . . . . . . Best Kill Streak 6 | 1 5 2 4 2 . . . 5 6 3 4 2 2 Combat Bots Only 5 | . 4 2 4 2 . . . 4 5 3 4 2 2 Max Kills in Single Turn 2 | 1 1 1 1 1 . . . 2 2 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . 1 1 . . . . 1 . . . . . Melee 1 | . . . 1 1 . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Hostile Shots Fired 1580 | . 53 42 246 167 18 . 114 283 224 117 20 167 129 Missed 421 | . 15 9 80 36 1 . 38 62 56 24 6 54 40 Hits 1159 | . 38 33 166 131 17 . 76 221 168 93 14 113 89 Melee 29 | . . . 6 . 17 . . 4 . . . 2 . Projectile 1130 | . 38 33 160 131 . . 76 217 168 93 14 111 89 AOE 11 | . . . . 1 . . . . 1 . . 9 . Critical Strikes 59 | . . 2 11 . 7 . . 9 12 4 . 11 3 Actively Blocked 1 | . . . . . . . . . . . . 1 . Part Disruptions 4 | . . . . 1 . . . . 1 . . 2 . Damage Taken 20826 | . 485 734 2901 1220 934 . 1005 4252 3178 1494 169 2849 1605 Core 2822 | . 71 137 349 77 168 . 281 735 131 71 12 553 237 Absorbed by Shields 1330 | . . . . . . . . 90 137 192 59 831 21 Redirected to Shielding 79 | . . . 36 . . . . . . . . 43 . Ignored by Resistances 450 | . . . . 148 . . . . 145 81 28 48 . Regen/Repaired (Parts) 409 | . . . . . . . . . . . . 409 . Core Remaining (%) 37 | 100 . 16 36 . . . 24 13 . . . . . Volleys Fired 358 | 2 47 51 64 14 7 . . 47 40 30 18 33 5 Largest 3 | 2 2 2 2 2 2 . . 3 3 3 3 3 3 Hottest 201 | 40 50 60 60 138 138 . . 160 201 124 95 124 141 Shots Fired 822 | 4 96 96 126 26 11 1 . 118 113 84 41 95 11 Gun 674 | 4 95 71 121 26 8 1 . 114 76 62 29 56 11 Cannon 128 | . . 18 . . . . . . 37 22 12 39 . Launcher 20 | . 1 7 5 . 3 . . 4 . . . . . Special . | . . . . . . . . . . . . . . Kinetic 664 | 4 95 89 121 2 3 . . 45 79 84 41 95 6 Thermal 80 | . . . . 24 8 . . 35 8 . . . 5 Explosive 17 | . 1 7 5 . . . . 4 . . . . . Electromagnetic 61 | . . . . . . 1 . 34 26 . . . . Robot Hit Streak 18 | 2 10 18 13 7 4 . . 10 8 18 7 6 2 Robot Miss Streak 7 | 2 2 1 5 2 1 . . 4 2 6 4 7 3 Penetration Max 2 | . . . . . . . . . 1 . . 2 . Secondary Targets 8 | . 1 1 2 1 . . . 1 1 1 . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . 1 1 1 . . . Shots Hit Robots 650 | 2 59 62 102 31 9 . . 135 108 51 23 54 14 Core Hits 353 | 2 30 23 55 12 6 . . 90 64 19 10 39 3 Critical Kills 6 | . 1 1 . . . . . 1 2 . 1 . . Critical Parts Destroyed 8 | . . . 2 . . . . 1 1 2 . . 2 Critical Strikes 54 | . 1 3 4 4 . . . 11 15 7 1 5 3 Burn 6 | . . . . 1 . . . 2 2 . . . 1 Destroy 13 | . 1 3 2 . . . . 2 2 2 1 . . Blast 14 | . . . . . . . . . 4 5 . 5 . Smash 3 | . . . . . . . . . 1 . . . 2 Sever 5 | . . . 2 3 . . . . . . . . . Impale 13 | . . . . . . . . 7 6 . . . . Melee Attacks 226 | . . . 35 16 . . . 82 78 . . . 15 Impact 33 | . . . . . . . . . 18 . . . 15 Slashing 51 | . . . 35 16 . . . . . . . . . Piercing 142 | . . . . . . . . 82 60 . . . . Sneak Attacks 13 | . . . . 2 . . . 8 3 . . . . Combat Hostiles 2 | . . . . 1 . . . 1 . . . . . Follow-up Attacks 5 | . . . . . . . . . 4 . . . 1 Damage Inflicted 16924 | 21 646 830 2250 879 701 . . 4152 3198 1256 464 1955 572 Guns 7493 | 21 607 487 1218 360 134 . . 1403 1028 752 328 1041 114 Cannons 2417 | . . 55 . . . . . . 808 504 136 914 . Explosions 1815 | . . 288 306 . 544 . . 677 . . . . . Melee 5046 | . . . 712 519 . . . 2072 1285 . . . 458 Ramming 153 | . 39 . 14 . 23 . . . 77 . . . . Kinetic 8795 | 21 607 542 1218 28 544 . . 542 1570 1256 464 1955 48 Thermal 1256 | . . . . 332 134 . . 567 157 . . . 66 Explosive 1271 | . . 288 306 . . . . 677 . . . . . Electromagnetic 403 | . . . . . . . . 294 109 . . . . Impact 523 | . . . . . . . . . 65 . . . 458 Slashing 1231 | . . . 712 519 . . . . . . . . . Piercing 3292 | . . . . . . . . 2072 1220 . . . . Highest Corruption 26 | . 4 4 2 2 18 18 18 26 11 3 23 13 23 Average Corruption 7 | . 3 4 1 1 12 18 18 14 5 3 10 3 16 Corruption Purged 23 | . . . . . . . . . 13 . 10 . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 241 | . 24 33 7 . 7 5 4 77 28 19 18 9 10 Message Errors 50 | . 7 10 3 . 1 1 . 9 4 5 6 2 2 Matter Fused 62 | . 6 6 1 . 1 1 2 25 8 4 4 1 3 Heat Flow Errors 24 | . 3 4 . . 1 . . 5 6 . 1 1 3 Energy Discharges 26 | . 1 . . . 3 1 . 10 5 3 2 1 . Parts Rejected 4 | . . . . . . . 1 2 1 . . . . Parts Fused 2 | . 2 . . . . . . . . . . . . Data Loss (minor) 35 | . 2 5 1 . . 1 1 15 2 3 1 2 2 Data Loss (major) 16 | . 1 3 2 . 1 . . 3 1 1 2 2 . Misfires 17 | . 2 5 . . . 1 . 6 . 2 1 . . Alerts 2 | . . . . . . . . 1 . . 1 . . Weapon Failures 3 | . . . . . . . . 1 1 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 409 | . . 1 9 . . . . 143 106 . . 10 140 Projectiles 22 | . . . . . . . . . 12 . . 10 . Explosions 16 | . . 1 9 . . . . 6 . . . . . Melee 371 | . . . . . . . . 137 94 . . . 140 Knockbacks 27 | . . . . . . . . . 10 7 2 3 5 Impact 6 | . . . . . . . . . 1 . . . 5 Kinetic 17 | . . . . . . . . . 6 6 2 3 . Secondary 4 | . . . . . . . . . 3 1 . . . Self-Inflicted Damage 363 | . 18 52 15 . 182 . . 96 . . . . . Shots 11 | . 1 2 2 . 3 . . 3 . . . . . Rammed 18 | . 7 . 1 . 3 . . . 7 . . . . Targets Rammed 20 | . 8 . 1 . 3 . . . 8 . . . . Kicked . | . . . . . . . . . . . . . . Crushed 2 | . 1 . . . . . . . 1 . . . . Highest Temperature 567 | . 280 239 67 556 372 . . 445 567 520 252 354 104 Average Temperature 137 | . 110 88 16 273 180 . . 99 201 207 153 108 58 Received Heat Transfer 3812 | . 243 48 1152 240 . . . 624 538 552 84 304 27 Effects 65 | . . . . 12 1 . . 7 19 15 6 5 . Shutdowns 21 | . . . . 4 . . . 2 9 4 . 2 . Energy Bleed 4 | . . . . . 1 . . 1 1 1 . . . Interference 23 | . . . . 4 . . . 4 . 6 6 3 . Matter Decay 2 | . . . . 1 . . . . 1 . . . . Short Circuit 3 | . . . . . . . . . 3 . . . . Damage (minor) 5 | . . . . 3 . . . . 2 . . . . Damage (major) 7 | . . . . . . . . . 3 4 . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . 1 . . . 2 Combat Hostiles 3 | . . . . . . . . . 1 . . . 2 Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 5 | . . . . . . . . . 2 . . . 3 Robots Melted 1 | . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . Parts Melted 9 | . . . . 4 . . . 1 1 . . 3 . Heat Transferred 2581 | . . . . 666 259 . . 1036 370 . . . 250 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Maximum Alert Level 2 | . . . 1 . . . . 1 2 . . . . Low Security (%) 82 | 100 100 . 86 100 100 100 100 67 72 . . . . Level 1 14 | . . . 13 . . . . 32 14 . . . . Level 2 3 | . . . . . . . . . 12 . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 460 | 5 87 . 286 70 18 . 15 352 460 . . . . Initial 157 | . . . . 51 18 . . 2 157 . . . . Average 105 | . 21 . 107 14 3 . 3 140 184 . . . . Influence Increases 4075 | 5 416 . 804 188 18 . 15 1092 1004 205 90 188 50 Destroy 0b10 Robot/C 2540 | . 280 . 500 120 . . . 640 580 140 80 160 40 Destroy 0b10 Robot/NC 135 | 5 15 . 20 5 . . . 45 40 . . 5 . Destroy Leader 554 | . 56 . 112 42 . . . 168 136 20 10 . 10 Allied During Kill 28 | . . . . . . . . 5 . . . 23 . Successful Hack 172 | . 41 . 9 3 . . . 89 30 . . . . Disable Machine 105 | . . . 45 . . . . 45 15 . . . . Destroy Structure 166 | . 9 . 28 3 18 . . 40 68 . . . . Lose Combat Pursuer 375 | . 15 . 90 15 . . 15 60 135 45 . . . Influence Decreases 4075 | 5 358 58 690 250 70 . 10 775 892 639 90 188 50 Entered New Map 456 | . . 29 . 63 34 . . 3 165 162 . . . Time Decay 2596 | 5 348 29 390 157 29 . . 500 607 373 60 58 40 Lost Part 813 | . 10 . 150 30 7 . 10 272 120 104 30 70 10 Lost Ally 60 | . . . . . . . . . . . . 60 . Purge Threat 150 | . . . 150 . . . . . . . . . . Squads Dispatched 27 | . 3 . 6 4 . . 1 9 4 . . . . Investigation 3 | . 2 . . 1 . . . . . . . . . Extermination 9 | . . . . 1 . . . 5 3 . . . . Reinforcement 15 | . 1 . 6 2 . . 1 4 1 . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . Haulers Reinforced 3 | . . . . 1 . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Distress Signals 11 | . 1 . 5 1 . . . 1 2 . . 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 283 | . 30 10 46 12 6 . 3 44 44 12 4 69 3 Peak Tracking Total 14 | . 7 2 7 5 6 . 4 6 10 4 4 14 2 Tactical Retreats 16 | . 1 . 3 1 . . 1 1 4 3 . 2 . ECM-based Alert Blocks 7 | . . . . . . . . . . . . 7 . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Traps Triggered 12 | . 4 . 2 1 . . 2 3 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Machines Disabled 10 | . . 1 3 . . . . 3 1 . . 2 . Max in Single Turn 1 | . . 1 1 . . . . 1 1 . . 1 . Garrison Access 1 | . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Machines Accessed 42 | . 5 1 6 2 . 3 . 14 6 . 1 4 . Terminals 25 | . 5 . 5 2 . 1 . 9 3 . . . . Fabricators 3 | . . . . . . . . 1 2 . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . Recycling Units 2 | . . . . . . 1 . 1 . . . . . Scanalyzers 4 | . . . 1 . . 1 . 1 1 . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Total Hacks 124 | . 21 9 22 6 . 6 . 30 15 . 2 13 . Successful 80 | . 8 9 18 1 . 3 . 17 9 . 2 13 . Failed 42 | . 13 . 4 5 . 2 . 12 6 . . . . Catastrophic 9 | . 3 . . 1 . . . 3 2 . . . . Database Lockouts 2 | . . . . . . 1 . 1 . . . . . Manual 58 | . 20 . 7 4 . . . 16 11 . . . . Terminals 78 | . 21 . 18 6 . 2 . 20 11 . . . . Fabricators 4 | . . . . . . . . 2 2 . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . Recycling Units 4 | . . . . . . 2 . 2 . . . . . Scanalyzers 11 | . . . 4 . . 2 . 3 2 . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . Terminal Hacks 44 | . 2 9 9 . . 1 . 5 3 . 2 13 . Record 23 | . . 8 . . . . . . . . 2 13 . Robot Analysis 1 | . 1 . . . . . . . . . . . . Open DSF 2 | . . . . . . 1 . 1 . . . . . Terminal Index 5 | . 1 . 1 . . . . 1 2 . . . . Alert Level 5 | . . . 3 . . . . 2 . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . Registered Components 2 | . . . 1 . . . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . Network Status 2 | . . . . . . . . . 2 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 1 . 1 . . . . . Report Inventory 2 | . . . . . . 1 . 1 . . . . . Scanalyzer 7 | . . . 4 . . 1 . 2 . . . . . Retrieve Study 7 | . . . 4 . . 1 . 2 . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . Unauthorized Hacks 24 | . 6 . 5 1 . . . 8 4 . . . . Terminals 22 | . 6 . 5 1 . . . 6 4 . . . . Botnet 3 | . 1 . . . . . . 1 1 . . . . Skim 19 | . 5 . 5 1 . . . 5 3 . . . . Fabricators 2 | . . . . . . . . 2 . . . . . Liberate 1 | . . . . . . . . 1 . . . . . Fabnet 1 | . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 31 | . 5 . 6 2 . 2 . 12 4 . . . . Full Trace Events 1 | . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . 4 . . 1 . 2 . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . 3 3 3 3 1 Robots Rewired 5 | . . . . . . . . . . . . 5 . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Total Allies 7 | . . . . . . . . 2 . . . 5 . Largest Group 5 | . . . . . . . . 2 . . . 5 . Highest-Rated Group 307 | . . . . . . . . 64 . . . 307 . Highest-Rated Ally 68 | . . . . . . . . 32 . . . 68 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 27 | . . . . . . . . 11 . . . 16 . Total Damage 1187 | . . . . . . . . 307 . . . 880 . Kills 5 | . . . . . . . . 2 . . . 3 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . 2 . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Active Infowar (turns) 8420 | 5 1462 1244 . 355 117 . . 1943 1514 . 226 1554 . Optics 3457 | . . . . . . . . 1943 1514 . . . . Terrain 300 | 5 295 . . . . . . . . . . . . Structural 2883 | . 1167 1244 . 355 117 . . . . . . . . Cloaking 906 | . . . . . . . . . 906 . . . . ECM 1780 | . . . . . . . . . . . 226 1554 . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Turns Passed 13228 | 63 1462 1334 1206 892 172 89 81 2373 1968 1082 570 1708 228 Spaces Moved 6221 | 31 557 792 452 383 122 130 51 1147 818 508 311 777 142 Core 90 | 4 . . 5 . 60 20 1 . . . . . . Treads 3325 | 27 557 319 191 383 51 . 9 969 818 1 . . . Legs 1796 | . . . 50 . . . . 9 . 507 311 777 142 Wheels 895 | . . 473 206 . 11 3 33 169 . . . . . Hover 115 | . . . . . . 107 8 . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 95 170 50 50 60 130 160 120 120 115 110 Average Speed 165 | 145 160 140 185 193 110 62 122 160 182 184 166 184 118 Slowest Speed 1500 | 160 160 240 1500 210 210 120 800 260 232 232 190 190 185 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 8 | . . . . . 5 . . . . 2 . 1 . Cave-ins Triggered 2 | . . . . . . . . . . . . 2 . Exploration Rate (%) 44 | 3 86 39 47 12 92 3 45 33 24 69 61 83 26 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 6 | . 3 1 . . . . . 1 . . 1 . . Known Exits Taken 5 | . . 1 1 . . 1 . 1 1 . . . . Unknown Exits Taken 5 | 1 1 . . . . . . . . 1 1 1 . Scrap Searched 10 | . . 6 . . . . . . . 2 1 . 1 Spaces Dug 40 | . 7 . 12 2 . . . 3 16 . . . . Terrain Destroyed 237 | . 7 39 25 2 52 . . 47 36 15 5 8 1 Melee 27 | . . . 7 2 . . . 3 15 . . . . Projectile 51 | . . . 1 . . . . . 21 15 5 8 1 AOE 159 | . 7 39 17 . 52 . . 44 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Total 8069 | 42 1041 940 654 481 141 136 67 1416 1060 594 337 982 178 Wait 657 | . 403 48 37 33 . . . 48 43 23 1 17 4 Move 6209 | 30 556 791 451 383 121 129 50 1146 817 507 310 776 142 Hop . | . . . . . . . . . . . . . . Pick Up 143 | 3 14 14 20 12 . 2 6 26 23 12 1 10 . Fast Attach 78 | 7 . . 13 3 2 4 6 21 10 3 3 3 3 Attach 79 | . 1 4 8 6 7 . 1 17 10 8 . 6 11 Detach 3 | . . . 1 . . 1 . 1 . . . . . Swap 106 | . 7 16 16 6 1 . . 18 21 5 3 13 . Drop 86 | . 5 16 8 8 . . 1 10 17 6 1 14 . Fire 358 | 2 47 51 64 14 7 . . 47 40 30 18 33 5 Melee 217 | . . . 35 16 . . . 82 71 . . . 13 Ram 2 | . . . 1 . 1 . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 18 | . 8 . . . 2 . . . 8 . . . . Escape Stasis 3 | . . . . . . . 3 . . . . . . Rewire 110 | . . . . . . . . . . . . 110 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Met a group of wandering Federalists 149 | -10/Materials | Discovered new exit (range 16) 211 | -10/Materials | Lost 4 allies 216 | -10/Materials | Discovered new exit (range 9) 248 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered new exit (range 11) 698 | -10/Materials | Discovered new exit (range 13) 1059 | -10/Materials | Learned location of Subcaves (-10) 1136 | -10/Materials | Learned location of 1 exit from Storage 1201 | -10/Materials | Learned Storage trap positions 1254 | -10/Materials | Learned location of Recycling (-9) 1297 | -10/Materials | Learned Storage terminal intel 1353 | -10/Materials | Learned location of 1 exit from Storage 1426 | -10/Materials | Learned location of 3 exits from Materials 1477 | -10/Materials | Learned location of 2 exits from Subcaves 1526 | -10/Materials | Entered Subcaves 1527 | -10/Subcaves | Continued accompanying wandering Federalists (1) 1527 | -10/Subcaves | Approached by a straggling Scientist 1527 | -10/Subcaves | Identified exit to Materials 1533 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1552 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1553 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1763 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1827 | -10/Subcaves | Learned location of Zion (-6) 1827 | -10/Subcaves | Met a Zionite searching for "candidates" 2061 | -10/Subcaves | Disturbed a concealed Subdweller 2077 | -10/Subcaves | Core integrity fell below 50% 2495 | -10/Subcaves | Visited 4L-MR0's lab 2528 | -10/Subcaves | Found Tower Shield 2849 | -10/Subcaves | Core integrity fell below 20% 2860 | -10/Subcaves | Entered Materials 2860 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2861 | -8/Materials | Identified exit to Factory 3071 | -8/Materials | Build established: Scavenger-Mutant 3285 | -8/Materials | Lost 3 parts (1n1u1w) 3396 | -8/Materials | Lost 7 parts (1p5n1w) 3833 | -8/Materials | Build established: Mutant 4031 | -8/Materials | Core integrity fell below 50% 4066 | -8/Materials | Entered Factory 4066 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4605 | -7/Factory | Build established: Scavenger-Mutant 4734 | -7/Factory | Discovered new exit (range 12) 4958 | -7/Factory | Sucked down chute 4958 | -7/Factory | Entered Waste 4973 | -7/Waste | EMP discharged 4973 | -7/Waste | System corruption reached 10% 4997 | -7/Waste | Spotted C-40 Crusher 5006 | -7/Waste | Spotted C-40 Crusher 5035 | -7/Waste | Spotted C-40 Crusher 5048 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5051 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5054 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5057 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5066 | -7/Waste | Spotted C-40 Crusher 5073 | -7/Waste | EMP discharged 5078 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5079 | -7/Waste | Crushed by Compactor (1 part destroyed) 5081 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5082 | -7/Waste | Crushed by Compactor (1 part destroyed) 5085 | -7/Waste | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 5093 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5099 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5107 | -7/Waste | Spotted C-40 Crusher 5114 | -7/Waste | Build established: Mutant 5122 | -7/Waste | Discovered new exit (range 16) 5123 | -7/Waste | Spotted C-40 Crusher 5129 | -7/Waste | Lost 9 parts (6n3u) 5130 | -7/Waste | Entered Factory 5146 | -7/Factory | Central database locked down 5219 | -7/Factory | Identified exit to DSF 5219 | -7/Factory | Entered DSF 5248 | -7/DSF | Discovered new exit (range 13) 5252 | -7/DSF | Core integrity fell below 50% 5255 | -7/DSF | Additional patrols routed to DSF 5300 | -7/DSF | Entered Factory 5300 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5309 | -6/Factory | Lost 4 parts (2n2u) 5334 | -6/Factory | Central database locked down 5386 | -6/Factory | Discovered new exit (range 8) 5738 | -6/Factory | Build established: Scavenger-Tank 5824 | -6/Factory | Lost 3 parts (2n1w) 5839 | -6/Factory | Discovered new exit (range 9) 6053 | -6/Factory | Discovered new exit (range 20) 6305 | -6/Factory | Build established: Hacker-Tank 6391 | -6/Factory | System corruption reached 10% 6427 | -6/Factory | Lost 3 parts (2n1w) 6517 | -6/Factory | Learned Factory stockpile data 6551 | -6/Factory | Learned location of 1 exit from Proximity Caves 6587 | -6/Factory | Learned location of 1 exit from Cetus 6607 | -6/Factory | Discovered new exit (range 4) 6624 | -6/Factory | Build established: Hacker-Mutant 6643 | -6/Factory | Learned location of 1 exit from Cetus 6686 | -6/Factory | Identified exit to Factory 6962 | -6/Factory | Lost 3 parts (3n) 6991 | -6/Factory | Core integrity fell below 50% 7070 | -6/Factory | Lost 7 parts (2p3n2w) 7488 | -6/Factory | Build established: Scavenger-Mutant 7493 | -6/Factory | Core integrity fell below 20% 7555 | -6/Factory | Lost 4 parts (2n1u1w) 7673 | -6/Factory | Entered another Factory area 7673 | -5/Factory | Evolved 2 slots: Utility x2 7674 | -5/Factory | Identified exit to Factory 7674 | -5/Factory | Identified exit to Upper Caves 8283 | -5/Factory | Lost 3 parts (1p1n1u) 8577 | -5/Factory | Build established: Mutant 8864 | -5/Factory | Lost 3 parts (1n2w) 8932 | -5/Factory | System corruption reached 10% 9239 | -5/Factory | Build established: Scavenger-Gunner 9641 | -5/Factory | Entered Upper Caves 9707 | -5/Upper Caves | Lost 5 parts (3n1u1w) 9847 | -5/Upper Caves | Encountered a Warlord checkpoint 9935 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9987 | -5/Upper Caves | Lost 4 parts (2u2w) 10682 | -5/Upper Caves | Discovered new exit (range 10) 10723 | -5/Upper Caves | Entered another Upper Caves area 10834 | -5/Upper Caves | Lost 3 parts (1p2n) 11227 | -5/Upper Caves | Entered a destroyed Warlord outpost 11274 | -5/Upper Caves | Discovered new exit (range 5) 11287 | -5/Upper Caves | Learned Factory security intel 11293 | -5/Upper Caves | Entered Warlord 11362 | -5/Warlord | System corruption cleaned by Quarantine Array 11452 | -5/Warlord | Found Prototype Device 12133 | -5/Warlord | Build established: Commander-Mutant 12447 | -5/Warlord | Met Warlord 12472 | -5/Warlord | Warlord's base attacked by MAIN.C 12679 | -5/Warlord | Lost 3 allies 12719 | -5/Warlord | Spotted B-86 Titan 12761 | -5/Warlord | Destroyed B-86 Titan 12796 | -5/Warlord | Warlord forces counterattacked 12839 | -5/Warlord | Spotted Executioner 12841 | -5/Warlord | Spotted Executioner 12884 | -5/Warlord | Spotted B-86 Titan 12889 | -5/Warlord | Lost 6 allies 12927 | -5/Warlord | Crushed by falling debris 12933 | -5/Warlord | Discovered new exit (range 15) 12958 | -5/Warlord | Lost 4 parts (1u3w) 12961 | -5/Warlord | Lost 6 allies 12973 | -5/Warlord | Spotted Striker 12973 | -5/Warlord | Spotted Executioner 12974 | -5/Warlord | Spotted Striker 12981 | -5/Warlord | Core integrity fell below 50% 12982 | -5/Warlord | P-70 Sage assimilated allied Archangel 6a 12992 | -5/Warlord | Crushed by falling debris 13001 | -5/Warlord | Entered Proximity Caves 13025 | -4/Proximity Caves | Lost 9 allies 13033 | -4/Proximity Caves | Core integrity fell below 20% 13098 | -4/Proximity Caves | Lost 18 parts (2p7n5u4w) 13208 | -4/Proximity Caves | Spotted B-86 Titan 13229 | -4/Proximity Caves | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- 13196_ BOF1/>E C 7ZCS9:I=Z#|U> 13211_ System corrupted: Matter fused (-6). 13212_ Broken Imp. Treads destroyed. 13212_ Knocked back. 13212_ Penetrated by Slug. 13212_ Slug penetrates Wall. 13216_ Penetrated by Slug. 13219_ Adv. Targeting Computer destroyed. 13223_ B-86 Titan activates siege mode. 13224_ Searching scrap... 13224_ Found Mak. Trap Scanner. 13224_ Found Hrd. Light Armor Plating. 13224_ Found Imp. Dynamic Insulation System. 13224_ Found 64 Matter. 13225_ Acquired 64 matter. 13225_ Lgt. Angular Momentum Engine destroyed. 13225_ Myomer Leg blasted off. 13225_ Slug penetrates Wall. 13226_ Acquired Hrd. Light Armor Plating. 13229_ :03SZ#H&6BJ6CGLDN1XSK HFDJ Map ----- +----------------------------------------------------+ | #????## #### #???###???????????????????????????? | | #??## # ## #?????????????????????????????????? | | #??# #?????????????????????????????????? | | #??# #?????????????????????????????????? | | ##?## #####?????????????????????????????????? | | ##### ##?????????????????????????????????????? | | ##??????????????????????????????????????? | | ##???????????????????????????????????????? | | ##### #????????????????????????????????????????? | | ##?###????????????????????????????????????????? | | ####?????????????????????????????????????????? | | #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | # ######???????????????????## ??????????????? | | # #?????????????????? #????????????? | | ##### ## #?????????????????? #????????????? | | ????# ### #????????????????? ???????????? | | ?## #?# #?????????????#### ???????????? | | ?# #?# #???????????## ???????????? | | ?# ##?# #??????????## ????????????? | | ?# ??# #?????????## ??????????????? | | ?## ??# #????????## ????????????????? | | ??### ??# #???????## #?????????????????? | | ????# ### #####???# % #?????????????????? | | ????# #???# ##????????????????? | | ????## ### #????#! @ ##???????????????? | | ?????# #?# #????# =% #???????????????? | | ?????# #?# #?###;! #???????????????? | | ????## #?# ###;;; #???????????????? | | ????# ### ## #########???????????????? | | ????# ## #" "# #???????????????????????? | | ????## ?## ## #???????????????????????? | | ?????###??####% # ####???????????????????????? | | ?????????????# ##??????????????????????????? | | ?????????????# ;; ##???????????????????????????? | | ???????????? #????????????????????????????? | | ??????????? #????????????????????????????? | | ?????????? BB #????????????????????????????? | | ????????? ????????????????????????????? | | ????????? ### ???????????????????????????? | | ????????? ??# ???????????????????????????? | | ???????? ??? #### ??????????????????????????? | | ???????#???? #???##??????????????????????????? | | ???????????### #???????????????????????????????? | | ?????????????## ????????????????????????????????? | | ??????????????# ????????????????????????????????? | | ??????????????? ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 37 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Power Amplification 20 Armor Coverage 2000 Resistance: KI 30 Resistance: TH 20 Resistance: EX 25 Propulsion Shielding 33 Utility Shielding 66 Weapon Cycling 15 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Core Analysis 6 Recoil Reduction 5 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Treads | -8/Materials | Hacked Lgt. Cannon | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Scythe | -8/Materials | Hacked Hvy. Laser | -7/Factory | Hacked Adv. Treads | -6/Factory | Hacked Med. Treads | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Art Critic Ew, Corruption Fancy Inventory Strength In Numbers Window Shopping Challenges ------------ None Game ------ Seed MomentumFlightAccelerator Manual? 0 Play Time 01:28:08 Cumulative 114.1 hours Start 2025.10.28 @ 12:59:32 End 2025.10.28 @ 14:36:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 304 Rogue 302 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 78 Gallery% 60 Achievement% 36 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af965a86-d826-4d6a-a105-635a3c5f6f28