Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 14:28:59 Player: Ev Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (76) 380 Value Destroyed (2396) 2396 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5376 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 207/300 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Compact Battery > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Light Treads Compact Matter Pod (150) System Shield Gauss Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- Medium Storage Unit Light Armor Plating Layered Light Armor Plating Reactive Plating Reactive Plating Hacking Suite System Restoration Module > --- WEAPON ----------- EM Pulse Cannon EM Pulse Cannon > --- INVENTORY -------- Improved Ion Engine Light Treads Cooling System Compact Matter Pod Hardlight Generator System Shield [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Targeting Computer Device Cooling System Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Reactive Plating Weapon Light Assault Rifle Energy Gun Pulse Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 5 | . . 2 . 2 1 Weapon . | . . . . . . Parts Attached 63 | 6 10 14 1 23 9 Power 9 | 1 3 1 . 3 1 Engine 8 | 1 3 1 . 2 1 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 17 | 2 4 5 . 4 2 Treads 5 | . . 1 . 2 2 Leg 9 | 2 4 1 . 2 . Wheel . | . . . . . . Hover . | . . . . . . Flight 3 | . . 3 . . . Utility 24 | 1 3 4 1 11 4 Device 4 | . . . . 3 1 Storage 4 | 1 1 . . 1 1 Processor 6 | . 1 3 1 1 . Hackware 1 | . . . . 1 . Protection 9 | . 1 1 . 5 2 Artifact . | . . . . . . Weapon 13 | 2 . 4 . 5 2 Energy Gun 1 | . . . . 1 . Energy Cannon 4 | . . . . 2 2 Ballistic Gun 4 | 2 . 2 . . . Ballistic Cannon 3 | . . 2 . 1 . Launcher . | . . . . . . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . 1 2 . . . Parts Lost 33 | . 3 4 . 11 15 Power 3 | . 1 . . 1 1 Propulsion 8 | . 2 2 . 1 3 Utility 12 | . . . . 5 7 Weapon 10 | . . 2 . 4 4 Highest Loss Streak 12 | . 2 2 . 5 12 To Critical Strikes . | . . . . . . Average Backups 6 | 1 8 5 4 7 5 Power . | . . . . . 1 Propulsion . | . . . . 1 . Utility 3 | . 4 2 2 3 2 Weapon 1 | . 2 1 2 2 1 Tool/Special . | . . . . . . Unused Backups 16 | . 5 4 1 2 4 Power 2 | . 1 . . . 1 Propulsion 1 | . 1 . . . . Utility 9 | . 2 2 1 2 2 Weapon 4 | . 1 2 . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 90 | . 98 82 77 84 97 Engine 5 | . 14 1 . 3 3 Core 1 | . . . . 2 2 Treads 10 | . . 3 11 13 22 Leg 8 | . 28 4 . 1 . Flight 1 | . . 9 . . . Device 5 | . . . . 10 9 Storage 7 | . 14 1 . 7 7 Processor 14 | . 7 32 33 14 . Hackware 2 | . . . . 3 7 Protection 12 | . 5 9 11 10 25 Energy Gun 1 | . . . . 4 1 Energy Cannon 3 | . . . . 2 12 Ballistic Gun 9 | . 28 10 . 2 . Ballistic Cannon 4 | . . 8 22 6 . Peak Build Rating 40 | 6 10 15 14 33 40 Average Rating 19 | 4 7 12 13 25 35 On Entrance 12 | . 6 10 13 14 32 Naked Turns . | . . . . . . Heaviest Build 61 | 10 20 20 15 45 61 Greatest Support 72 | 20 20 20 20 44 72 Greatest Overweight (x) 2 | . . 2 . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 5 10 10 Average Capacity 8 | 6 9 5 5 8 9 Most Carried 10 | 3 10 9 5 10 8 Average Carried 6 | 1 8 5 4 7 5 Final Capacity 10 | 8 10 5 5 10 5 Final Carried 10 | 3 10 5 5 9 5 Class Distribution -------------------- 93% | Mutant 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1858 | 222 263 260 99 619 395 Remotely . | . . . . . . Salvage Created 2635 | . 713 542 38 587 755 Parts 139 | . 42 31 3 32 31 Haulers Intercepted 6 | . 2 1 . 3 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 54 | . 14 10 4 15 11 Guns 29 | . 13 8 . 4 4 Cannons 19 | . . 2 4 10 3 AOE 5 | . 1 . . 1 3 Classes Destroyed 12 | . 3 2 1 2 4 Worker 2 | . . . . . 2 Builder 1 | . . . . . 1 Hauler 6 | . 2 1 . 3 . Recycler 3 | . . . . 1 2 Operator 2 | . . . . . 2 Watcher 8 | . 2 3 . . 3 Swarmer 10 | . . . 4 3 3 Grunt 33 | . 14 7 . 6 6 Brawler 1 | . . . . 1 . Duelist 3 | . . 1 . 1 1 Sentry 6 | . . 2 . 4 . Programmer 1 | . . . . . 1 Best Kill Streak 5 | . 5 5 4 5 5 Combat Bots Only 5 | . 2 4 4 5 4 Max Kills in Single Turn 5 | . 1 1 1 1 5 Gunslinging . | . . . . . . Exploded 1 | . 1 . . 1 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 478 | . 60 46 23 132 217 Missed 126 | . 19 13 8 27 59 Hits 352 | . 41 33 15 105 158 Melee 7 | . . . . 6 1 Projectile 345 | . 41 33 15 99 157 Critical Strikes 14 | . . 1 . 8 5 Actively Blocked 1 | . . . . . 1 Part Disruptions 2 | . . . . . 2 Damage Taken 5312 | . 684 408 113 1705 2402 Core 1357 | . 192 76 7 373 709 Absorbed by Shields 152 | . . . . 148 4 Redirected to Shielding 222 | . 15 . . 102 105 Ignored by Resistances 122 | . . . . . 122 Core Remaining (%) 58 | 100 23 . 79 32 . Volleys Fired 289 | . 75 70 7 84 53 Largest 2 | . 2 2 2 2 2 Hottest 126 | . 40 74 74 126 126 Shots Fired 476 | . 150 97 14 130 85 Gun 321 | . 150 89 . 58 24 Cannon 150 | . . 8 14 67 61 Launcher . | . . . . . . Special 5 | . . . . 5 . Kinetic 368 | . 150 97 14 103 4 Thermal 49 | . . . . 25 24 Explosive . | . . . . . . Electromagnetic 59 | . . . . 2 57 Robot Hit Streak 38 | . 14 38 4 22 18 Robot Miss Streak 6 | . 4 2 2 3 6 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 343 | . 99 81 6 97 60 Core Hits 142 | . 44 33 4 31 30 Critical Kills 2 | . . 1 . 1 . Critical Parts Destroyed 3 | . 2 1 . . . Critical Strikes 13 | . 2 2 1 7 1 Burn 1 | . . . . 1 . Destroy 5 | . 2 2 . 1 . Blast 7 | . . . 1 5 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5784 | . 873 753 156 1983 2019 Guns 2587 | . 873 569 . 753 392 Cannons 2256 | . . 184 156 1181 735 Explosions 874 | . . . . . 874 Melee . | . . . . . . Ramming 19 | . . . . 1 18 Kinetic 3424 | . 873 753 156 1579 63 Thermal 1587 | . . . . 321 1266 Explosive . | . . . . . . Electromagnetic 754 | . . . . 82 672 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 1 | . . . . . 1 Corruption Purged 1 | . . . . . 1 Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Matter Fused 2 | . . . . . 2 Parts Fused 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 193 | . . . 8 29 156 Projectiles 56 | . . . 8 29 19 Explosions 137 | . . . . . 137 Melee . | . . . . . . Knockbacks 13 | . . 1 1 10 1 Impact . | . . . . . . Kinetic 12 | . . 1 1 9 1 Secondary 1 | . . . . 1 . Self-Inflicted Damage 52 | . . . . . 52 Shots 1 | . . . . . 1 Rammed 2 | . . . . 1 1 Targets Rammed 2 | . . . . 1 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 305 | . 12 41 21 305 132 Average Temperature 59 | . 7 7 11 120 41 Received Heat Transfer 1689 | . 279 225 . 747 438 Effects 3 | . . . . 3 . Energy Bleed 1 | . . . . 1 . Interference 2 | . . . . 2 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 7 | . . . . . 7 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 2230 | . . . . 766 1464 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . . 3 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 1 | . . . . . 1 Low Security (%) 88 | 100 100 100 100 100 51 Level 1 11 | . . . . . 48 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 392 | . 129 107 103 144 392 Initial 18 | . . 18 9 . 14 Average 83 | . 65 47 40 49 184 Influence Increases 1962 | . 392 284 94 542 650 Destroy 0b10 Robot/C 1080 | . 280 200 80 300 220 Destroy 0b10 Robot/NC 110 | . 20 20 . 20 50 Destroy Leader 248 | . 68 58 10 86 26 Allied During Kill 3 | . . . . 3 . Successful Hack 15 | . 9 6 . . . Disable Machine 255 | . . . . 15 240 Destroy Structure 71 | . . . 4 13 54 Lose Combat Pursuer 180 | . 15 . . 105 60 Influence Decreases 1736 | . 347 303 120 511 455 Entered New Map 61 | . . 27 17 . 17 Time Decay 1326 | . 317 236 103 382 288 Lost Part 329 | . 30 40 . 109 150 Lost Ally 20 | . . . . 20 . Squads Dispatched 11 | . 3 1 . 3 4 Investigation 3 | . 1 . . 1 1 Extermination 2 | . . . . . 2 Reinforcement 6 | . 2 1 . 2 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 7 | . 1 . . 4 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 115 | . 25 18 4 33 35 Peak Tracking Total 14 | . 5 6 4 8 14 Tactical Retreats 10 | . 1 . . 5 4 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 3 | . 1 . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 17 | . . . . 1 16 Max in Single Turn 15 | . . . . 1 15 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 8 | . 3 3 . 1 1 Terminals 7 | . 3 3 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 22 | . 12 7 . 1 2 Successful 10 | . 5 3 . 1 1 Failed 12 | . 7 4 . . 1 Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 7 | . 2 5 . . . Terminals 21 | . 12 7 . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 4 1 . . 1 Prototype ID Bank 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Locate Traps 3 | . 1 1 . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 1 2 . . . Terminals 3 | . 1 2 . . . Track 1 | . . 1 . . . Operators 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 3 3 . . 1 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 7 | . . . . 7 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 1 . Highest-Rated Group 31 | . . . 31 31 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders . | . . . . . . Ally Attacks 4 | . . . . 4 . Total Damage 21 | . . . . 21 . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3656 | 70 883 609 266 964 864 Spaces Moved 1941 | 52 452 482 127 445 383 Core 45 | 9 . . . 36 . Treads 983 | . . 118 127 355 383 Legs 629 | 43 452 80 . 54 . Wheels . | . . . . . . Hover . | . . . . . . Flight 284 | . . 284 . . . Fastest Speed 32 | 50 120 32 160 50 150 Average Speed 122 | 107 120 79 160 136 151 Slowest Speed 232 | 120 120 195 160 225 232 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . 2 . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 4 65 42 27 43 15 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 2 | . . . 2 . . Spaces Dug . | . . . . . . Terrain Destroyed 71 | . . . 4 13 54 Melee . | . . . . . . Projectile 17 | . . . 4 13 . AOE 54 | . . . . . 54 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2787 | 66 674 632 176 660 579 Wait 350 | . 107 36 39 58 110 Move 1932 | 51 451 477 126 444 383 Hop 2 | . . 2 . . . Pick Up 85 | 9 21 15 2 29 9 Fast Attach 3 | . . 2 . 1 . Attach 42 | 6 4 8 . 18 6 Detach 5 | . . 2 . 3 . Swap 39 | . 6 6 1 13 13 Drop 38 | . 10 14 1 9 4 Fire 289 | . 75 70 7 84 53 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . . . 1 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 9) 534 | -10/Materials | Core integrity fell below 50% 736 | -10/Materials | Discovered new exit (range 4) 921 | -10/Materials | Discovered new exit (range 16) 954 | -10/Materials | Entered another Materials area 954 | -9/Materials | Evolved 2 slots: Utility x2 1344 | -9/Materials | Discovered new exit (range 10) 1504 | -9/Materials | Discovered new exit (range 15) 1563 | -9/Materials | Entered Mines 1796 | -9/Mines | Identified exit to Materials 1814 | -9/Mines | Received a Mining Laser from a helpful Derelict 1829 | -9/Mines | Entered Materials 1829 | -8/Materials | Accompanied by 1 ally 1829 | -8/Materials | Evolved 2 slots: Utility x2 2046 | -8/Materials | Lost 5 parts (3u2w) 2282 | -8/Materials | Discovered new exit (range 8) 2518 | -8/Materials | Core integrity fell below 50% 2792 | -8/Materials | Identified exit to Factory 2793 | -8/Materials | Entered Factory 2793 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2804 | -7/Factory | Noticed a derelict Sapper rigging charges 3611 | -7/Factory | Cargo convoy interrupted 3650 | -7/Factory | Core integrity fell below 50% 3654 | -7/Factory | Core integrity fell below 20% 3657 | -7/Factory | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 03646_ R-06 Scavenger collects Particle Gun. 03646_ U-05 Engineer lays Concrete. 03646_ Reactive Plating destroyed. 03647_ Penetrated by Slug. 03647_ Construction Platform disabled. 03647_ K-01 Serf collects debris. 03650_ Penetrated by Slug. 03650_ Hacking Suite destroyed. 03650_ Critical hit (Burn: +37). 03650_ Penetrated by Slug. 03653_ Med. Storage Unit destroyed. 03653_ U-05 Engineer lays Concrete. 03654_ Slug penetrates Wall. 03654_ X-62 Marksman destroyed. 03655_ R-06 Scavenger collects Gauss Rifle. 03655_ Slug penetrates G-47 Trooper. 03655_ U-05 Engineer builds a Wall. 03656_ Slug penetrates Wall. 03656_ U-05 Engineer lays Concrete. 03657_ P-60 Hacker resets U-05 Engineer, system corruption cleaned. 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"F ?? ??????????? | | ????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 16 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 600 Resistance: KI 20 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 63 Targeting Accuracy 16 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed SignalSniperBoregun Manual? 0 Play Time 01:14:32 Cumulative 43.9 hours Start 2025.05.13 @ 04:09:29 End 2025.05.13 @ 14:28:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 480f8b9e-7913-4e40-a9b3-11f1df2e9064