Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 23:59:32 Player: YBOUZL Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (1209) 1209 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3484 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 243/300 Energy 54/100 System Corruption 1% Temperature Critical (512) Movement Core (100) Ox1 Location -8/Storage Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Terrain Scan Processor > --- WEAPON (3) ------- Particle Gun Advanced Beam Rifle Light Assault Rifle > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Particle Gun Advanced Beam Rifle Enhanced Autogun > --- INVENTORY -------- (None) [Rating: 27] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion I Utility Terrain Scanner Device Terrain Scanner Processor Visual Processing Unit Protection Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Enhanced Autogun Launcher Improved Grenade Launcher Impact Weapon Great Maul Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power 2 | . . 1 . 1 . Propulsion . | . . . . . . Utility 1 | . . . . 1 . Weapon 1 | . . 1 . . . Parts Attached 52 | 5 7 6 4 25 5 Power 10 | 1 . 2 1 4 2 Engine 5 | 1 . 2 1 . 1 Core 5 | . . . . 4 1 Reactor . | . . . . . . Propulsion 10 | 2 . 2 2 4 . Treads 4 | 2 . 1 . 1 . Leg 3 | . . . . 3 . Wheel 2 | . . . 2 . . Hover 1 | . . 1 . . . Flight . | . . . . . . Utility 13 | . 3 . 1 9 . Device 9 | . 2 . . 7 . Storage . | . . . . . . Processor 2 | . 1 . . 1 . Hackware . | . . . . . . Protection 2 | . . . 1 1 . Artifact . | . . . . . . Weapon 19 | 2 4 2 . 8 3 Energy Gun 12 | 2 4 1 . 4 1 Energy Cannon . | . . . . . . Ballistic Gun 3 | . . 1 . 1 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 3 | . 1 . . 2 . Parts Lost 29 | . 2 . 7 10 10 Power 8 | . . . 2 2 4 Propulsion 6 | . . . 1 3 2 Utility 9 | . 1 . 1 5 2 Weapon 6 | . 1 . 3 . 2 Highest Loss Streak 9 | . 2 . 7 4 9 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 78 | . 75 93 64 66 89 Engine 7 | . 14 19 14 . . Core 8 | . . . . 9 20 Treads 9 | . 28 20 11 . . Leg 6 | . . . . 9 16 Wheel 1 | . . . 8 2 . Device 11 | . 4 11 2 13 16 Processor 6 | . . 11 11 5 9 Protection 1 | . . . 6 2 . Energy Gun 17 | . 27 23 6 7 23 Ballistic Gun 3 | . . 5 4 5 . Impact Weapon 1 | . . . . 4 . Naked Turns . | . . . . . . Heaviest Build 25 | 9 12 18 16 25 25 Greatest Support 40 | 40 40 40 40 29 20 Greatest Overweight (x) 4 | . . 2 . 3 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 4 | 2 2 1 3 4 3 Average Carried . | . . . . . 1 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 1 | . . 1 1 1 . Class Distribution -------------------- 47% | Mutant 34% | Scavenger-Skirmisher 9% | Scavenger-Mutant 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Skirmisher | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 793 | 218 42 138 30 335 30 Remotely . | . . . . . . Salvage Created 1545 | . 234 328 30 671 282 Parts 83 | . 16 26 . 25 16 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 1 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 32 | . 4 8 2 11 7 Melee 1 | . . . . 1 . Guns 25 | . 3 5 2 8 7 AOE 4 | . 1 3 . . . Classes Destroyed 10 | . 4 4 1 1 . Worker 3 | . 1 1 . . 1 Builder 2 | . . 1 . 1 . Recycler 2 | . 1 . . 1 . Operator 1 | . . 1 . . . Watcher 5 | . 2 . . 1 2 Swarmer 8 | . . 4 . . 4 Grunt 14 | . 4 2 . 8 . Brawler 1 | . . . . 1 . Sentry 7 | . . 2 . 2 3 Assembled 2 | . . . 2 . . Best Kill Streak 6 | . 6 6 2 3 4 Combat Bots Only 6 | . 3 6 2 3 4 Max Kills in Single Turn 3 | . 3 2 1 1 2 Gunslinging 1 | . . . . . 1 Exploded 2 | . 1 2 . . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 266 | . 12 32 38 92 92 Missed 73 | . 5 11 13 20 24 Damage Taken 3215 | . 210 246 712 1123 924 Core 886 | . 32 48 242 292 272 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 173 | . . 135 . . 38 Core Remaining (%) 71 | 100 87 . 27 . . Volleys Fired 97 | . 16 16 4 39 22 Largest 3 | . 2 3 3 3 3 Hottest 189 | . 100 146 113 151 189 Shots Fired 197 | . 32 42 10 61 52 Gun 195 | . 32 42 10 61 50 Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special . | . . . . . . Kinetic 54 | . . 7 4 35 8 Thermal 89 | . 16 5 . 26 42 Explosive 2 | . . . . . 2 Electromagnetic 52 | . 16 30 6 . . Robot Hit Streak 11 | . 3 8 3 11 4 Robot Miss Streak 7 | . 3 7 7 2 6 Penetration Max . | . . . . . . Secondary Targets 5 | . . 2 . 1 2 Max Gunslinging Chain 2 | . . 1 . 1 2 Shots Hit Robots 129 | . 17 27 5 56 24 Core Hits 67 | . 10 16 5 21 15 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . 1 1 Critical Strikes 7 | . . . . 5 2 Burn 4 | . . . . 3 1 Destroy 1 | . . . . . 1 Smash 2 | . . . . 2 . Melee Attacks 12 | . . . . 12 . Impact 12 | . . . . 12 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3125 | . 686 579 107 1287 466 Guns 1951 | . 245 432 107 788 379 Cannons . | . . . . . . Explosions 674 | . 440 147 . . 87 Melee 499 | . . . . 499 . Ramming 1 | . 1 . . . . Kinetic 579 | . . 42 32 453 52 Thermal 971 | . 117 192 . 335 327 Explosive 500 | . 413 . . . 87 Electromagnetic 575 | . 155 345 75 . . Impact 499 | . . . . 499 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . 3 1 1 Average Corruption 1 | . . . 3 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . . 4 3 2 Message Errors 1 | . . . . 1 . Heat Flow Errors 4 | . . . 2 1 1 Parts Fused 1 | . . . 1 . . Data Loss (minor) 2 | . . . 1 1 . Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 190 | . 105 . . 79 6 Projectiles . | . . . . . . Explosions 111 | . 105 . . . 6 Melee 79 | . . . . 79 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 167 | . 134 9 . . 24 Shots 4 | . 2 1 . . 1 Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 549 | . 298 150 409 293 549 Average Temperature 131 | . 111 65 163 91 210 Received Heat Transfer 1084 | . 42 60 100 702 180 Effects 13 | . 1 . 1 2 9 Shutdowns 2 | . . . . . 2 Energy Bleed 1 | . . . . 1 . Interference 2 | . 1 . . 1 . Matter Decay 1 | . . . . . 1 Short Circuit 2 | . . . 1 . 1 Damage (minor) 2 | . . . . . 2 Damage (major) 2 | . . . . . 2 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 6 | . . 3 . 3 . Impact Corruptions 4 | . . . . 4 . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 4 | . 1 1 . 1 1 Heat Transferred 2322 | . 309 311 . 962 740 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . 1 3 . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Peak Influence 359 | . 184 359 139 234 222 Initial 139 | . . 77 139 32 26 Average 105 | . 78 187 96 105 99 Maximum Alert Level 1 | . . 1 . 1 1 Low Security (%) 93 | 100 100 74 100 96 91 Level 1 6 | . . 25 . 3 8 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 1 . 2 1 Investigation 3 | . 1 1 . 1 . Extermination . | . . . . . . Reinforcement 3 | . 1 . . 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 4 | . 1 . . 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 66 | . 8 11 22 14 11 Peak Tracking Total 16 | . 3 4 16 3 5 Tactical Retreats 3 | . . . 3 . . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 5 | . 3 1 . 1 . Max in Single Turn 3 | . 3 1 . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 6 | . 2 2 . 1 1 Terminals 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations 2 | . . 1 . . 1 Recycling Units 2 | . 1 . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 28 | . 13 7 . 5 3 Successful 18 | . 10 4 . 2 2 Failed 10 | . 3 3 . 3 1 Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 8 | . 5 3 . . . Fabricators . | . . . . . . Repair Stations 7 | . . 4 . . 3 Recycling Units 13 | . 8 . . 5 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 3 1 . . . Record 2 | . 2 . . . . Branch Access Points 1 | . 1 . . . . Hauler Manifests 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . . 3 . . 2 Scan Component 2 | . . 1 . . 1 Repair 2 | . . 1 . . 1 Refit 1 | . . 1 . . . Recycling Unit Hacks 9 | . 7 . . 2 . Recycle Component 2 | . 2 . . . . Process 2 | . 2 . . . . Report Inventory 3 | . 2 . . 1 . Retrieve Matter 1 | . . . . 1 . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 4 | . 2 1 . 1 . Full Trace Events 4 | . 2 1 . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 1 . . 1 Time 64 | . . 26 . . 38 Parts Recycled 2 | . 2 . . . . Recycled Matter 2 | . 2 . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . 2 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 1660 | 70 315 247 161 471 396 Spaces Moved 855 | 41 155 107 125 242 185 Core 42 | 4 . . . 37 1 Treads 347 | 37 155 94 51 10 . Legs 318 | . . . . 134 184 Wheels 135 | . . . 74 61 . Hover 13 | . . 13 . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 80 80 120 Average Speed 146 | 149 160 172 112 123 174 Slowest Speed 260 | 160 160 260 160 200 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 4 31 17 42 19 25 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 63 | . 31 12 . . 20 Melee . | . . . . . . Projectile . | . . . . . . AOE 63 | . 31 12 . . 20 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 1084 | 50 192 138 137 350 217 Wait . | . . . . . . Move 850 | 40 154 106 124 241 185 Hop . | . . . . . . Pick Up 51 | 5 9 6 4 23 4 Fast Attach . | . . . . . . Attach 47 | 5 7 5 4 22 4 Detach 6 | . 2 1 . 3 . Swap 5 | . . 1 . 3 1 Drop 15 | . 3 3 1 7 1 Fire 97 | . 16 16 4 39 22 Melee 12 | . . . . 12 . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 14) 71 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 8) 386 | -10/Materials | Entered another Materials area 386 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 536 | -9/Materials | Repaired Lgt. Treads 578 | -9/Materials | Discovered new exit (range 16) 633 | -9/Materials | Entered Mines 634 | -9/Mines | Assembled infested the area 634 | -9/Mines | Learned location of Storage (-8) 697 | -9/Mines | Core integrity fell below 50% 723 | -9/Mines | Lost 7 parts (2p1n1u3w) 779 | -9/Mines | Discovered new exit (range 8) 788 | -9/Mines | Learned Materials trap positions 794 | -9/Mines | Entered Materials 794 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 795 | -8/Materials | Loaded intel: 26 trap records 900 | -8/Materials | Lost 4 parts (1p2n1u) 1064 | -8/Materials | Lost 4 parts (1p1n2u) 1185 | -8/Materials | Core integrity fell below 50% 1214 | -8/Materials | Discovered new exit (range 7) 1265 | -8/Materials | Entered Storage 1379 | -8/Storage | Repaired Lgt. Nuclear Core 1425 | -8/Storage | Build established: Scavenger-Skirmisher 1652 | -8/Storage | Core integrity fell below 20% 1661 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Overheating: Matter decay (-28). U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Lgt. Assault Rifle broken. Overheating: Short circuit. K-01 Serf collects debris. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Overheating: Broken Lgt. Assault Rifle damaged (-5). Overheating: Adv. Beam Rifle damaged (-5). Y-45 Defender heat damages Lgt. Treads. Destroyed Lgt. Treads. U-05 Engineer lays Concrete. K-01 Serf collects debris. Overheating: Core damaged (-60). U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. 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