Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.27 @ 07:12:45 Player: AshCrow Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (35) 175 Value Destroyed (1388) 1388 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 8123 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Tesla Rifle Tesla Rifle Wave Gun Smartbomb Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fusion Compressor Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Light Treads Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Medium Storage Unit Energy Well Advanced Targeting Computer Advanced Targeting Computer Layered Medium Armor Plating Experimental Hacking Suite > --- WEAPON ----------- Heavy Phase Cannon Gauss Rifle Coil Gun Heavy Machine Gun > --- INVENTORY -------- Improved Medium Armor Plating Graphene Brace Tesla Rifle Tesla Rifle Wave Gun Wave Gun Heavy Machine Gun Smartbomb Launcher DRS Beacon [Rating: 78] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Advanced VSS Leg Utility Advanced Targeting Computer Device Cloaking Device Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Experimental Hacking Suite Protection Layered Medium Armor Plating Weapon Heavy Machine Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Machine Gun Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Fac Upp Upp Fac Slots Evolved 12 | . . . . . 8 . . . . 2 . . 2 Power 3 | . . . . . 1 . . . . 1 . . 1 Propulsion 3 | . . . . . 2 . . . . . . . 1 Utility 4 | . . . . . 3 . . . . 1 . . . Weapon 2 | . . . . . 2 . . . . . . . . Parts Attached 57 | 7 1 . . 3 6 2 23 2 . 7 4 . 2 Power 12 | 2 . . . . . . 5 1 . 1 2 . 1 Engine 6 | 2 . . . . . . 2 1 . . 1 . . Core 5 | . . . . . . . 3 . . 1 1 . . Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 12 | 2 . . . 1 1 1 5 . . 2 . . . Treads 10 | 2 . . . 1 1 . 4 . . 2 . . . Leg 2 | . . . . . . 1 1 . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 16 | 1 1 . . 1 2 . 7 1 . 2 . . 1 Device 5 | . . . . . 1 . 2 1 . 1 . . . Storage 4 | 1 1 . . . . . 1 . . 1 . . . Processor 3 | . . . . 1 . . 2 . . . . . . Hackware 1 | . . . . . . . . . . . . . 1 Protection 3 | . . . . . 1 . 2 . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 17 | 2 . . . 1 3 1 6 . . 2 2 . . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . 3 . . . 1 . . Ballistic Gun 11 | 2 . . . 1 2 . 3 . . 2 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 2 | . . . . . 1 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 . . . . . 1 Parts Lost 23 | . . . . . . 7 3 1 . 1 . . 11 Power 3 | . . . . . . . . . . . . . 3 Propulsion 6 | . . . . . . 2 . . . 1 . . 3 Utility 6 | . . . . . . 3 1 . . . . . 2 Weapon 8 | . . . . . . 2 2 1 . . . . 3 Highest Loss Streak 11 | . . . . . . 4 1 1 . 1 . . 11 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 8 | 2 4 5 5 13 10 9 3 8 8 8 8 8 7 Power . | . 1 1 1 1 . . . . . . . . . Propulsion 1 | . . 1 1 2 . . . 1 1 1 1 1 . Utility 3 | . 1 2 2 5 6 4 1 3 3 2 2 2 1 Weapon 3 | . 1 1 1 3 3 4 2 4 4 4 5 5 5 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 24 | . . . . 7 . 5 1 . . 2 . . 9 Power 1 | . . . . 1 . . . . . . . . . Propulsion 2 | . . . . 1 . . . . . . . . 1 Utility 11 | . . . . 3 . 5 . . . 1 . . 2 Weapon 9 | . . . . 1 . . 1 . . 1 . . 6 Tool/Special 1 | . . . . 1 . . . . . . . . . Average Slot Usage (%) 88 | . 98 100 100 100 82 50 62 98 93 93 100 100 72 Engine 9 | . 14 14 14 14 11 5 4 9 13 11 5 5 3 Core 2 | . . . . . . . 4 2 . . 10 11 7 Treads 22 | . 28 28 28 28 25 14 9 26 26 22 23 23 15 Leg 1 | . . . . . . 1 5 . . . . . . Device 2 | . . . . . 4 2 4 6 6 5 5 5 2 Storage 14 | . 27 28 28 22 6 3 3 6 6 10 11 11 8 Processor 7 | . . . . 5 6 3 6 13 13 11 11 11 8 Protection 2 | . . . . . 4 3 4 6 6 5 5 5 3 Energy Cannon 3 | . . . . . . . 9 6 6 5 5 5 3 Ballistic Gun 19 | . 28 28 28 28 15 9 5 18 13 16 17 17 11 Peak Build Rating 78 | 6 7 7 8 22 48 48 52 48 47 67 69 69 78 Average Rating 31 | 5 6 7 7 14 39 27 37 47 47 58 68 69 59 On Entrance 32 | . 6 7 7 8 22 48 9 48 47 47 67 69 69 Avg Prop Armor Cover (%) 6 | . . . . . . . 6 . . . . . . Naked Turns 103 | . . . . . . 10 . . . . . . 93 Heaviest Build 93 | 13 33 33 33 37 53 53 56 60 60 84 84 81 93 Greatest Support 98 | 40 40 40 40 50 98 98 80 80 80 86 86 86 86 Greatest Overweight (x) 2 | . . . . . . 1 2 . . 1 . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 10 10 10 10 10 10 10 Average Capacity 11 | 7 14 15 15 15 15 11 7 10 10 10 10 10 9 Most Carried 15 | 3 5 5 7 15 15 15 10 10 10 10 10 10 10 Average Carried 9 | 2 4 5 5 13 11 11 5 10 10 9 10 10 9 Final Capacity 15 | 8 15 15 15 15 15 5 10 10 10 10 10 10 5 Final Carried 15 | 3 5 5 7 15 15 5 10 10 10 10 10 10 5 Class Distribution -------------------- 56% | Mutant 33% | Scavenger-Gunner 4% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Scraptown Tank | -6/Factory Gunner | -6/Waste Mutant | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Fac Upp Upp Fac Matter Collected 1372 | 294 . . 18 103 . . 434 197 . 125 104 . 97 Remotely . | . . . . . . . . . . . . . . Salvage Created 1672 | 33 . . 52 . . 306 449 273 . 254 152 . 153 Parts 84 | 3 . . 3 . . 4 36 15 . 12 7 . 4 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 2 | 1 . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . 3 . . . . 17 . . 7 . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Fac Upp Upp Fac Combat Hostiles Destroyed 31 | . . . 1 . . 1 13 6 . 2 5 . 3 Guns 11 | . . . 1 . . 1 1 2 . 2 2 . 2 Cannons 15 | . . . . . . . 7 4 . . 3 . 1 AOE 4 | . . . . . . . 4 . . . . . . Classes Destroyed 10 | 1 . . 1 . . 1 4 1 . 2 . . . Builder 1 | . . . . . . . 1 . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . Recycler 1 | . . . . . . . . . . 1 . . . Swarmer 16 | . . . . . . . 8 3 . . 4 . 1 Grunt 5 | . . . . . . . . 2 . . 1 . 2 Sentry 5 | . . . . . . . 3 1 . 1 . . . Hunter 1 | . . . . . . . . . . 1 . . . Programmer 2 | . . . . . . . 2 . . . . . . Compactor 1 | . . . . . . 1 . . . . . . . Subdweller 1 | . . . 1 . . . . . . . . . . Best Kill Streak 6 | 1 . . 1 . . 1 6 5 . 3 4 . 3 Combat Bots Only 5 | . . . 1 . . 1 5 5 . 2 4 . 3 Max Kills in Single Turn 5 | 1 . . 1 . . 1 5 1 . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 4 . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Fac Upp Upp Fac Hostile Shots Fired 393 | . . . 2 . . 9 108 54 . 17 27 . 176 Missed 127 | . . . . . . . 41 16 . 5 5 . 60 Hits 266 | . . . 2 . . 9 67 38 . 12 22 . 116 Melee 9 | . . . . . . 9 . . . . . . . Projectile 257 | . . . 2 . . . 67 38 . 12 22 . 116 AOE 1 | . . . . . . . . . . . . . 1 Critical Strikes 8 | . . . . . . 5 . . . . . . 3 Damage Taken 5327 | . . . 47 . . 420 960 473 . 722 509 . 2196 Core 2416 | . . . 47 . . 187 252 31 . 562 180 . 1157 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 62 | 100 . . . 81 . . . . 44 . . 25 . Volleys Fired 75 | 6 . . 2 . . 6 20 11 . 8 8 . 14 Largest 4 | 2 . . 2 . . 3 4 4 . 3 3 . 3 Hottest 249 | 40 . . 40 . . 100 249 179 . 156 154 . 148 Shots Fired 195 | 12 . . 4 . . 9 57 35 . 23 24 . 31 Gun 116 | 12 . . 4 . . 8 20 24 . 15 16 . 17 Cannon 78 | . . . . . . . 37 11 . 8 8 . 14 Launcher 1 | . . . . . . 1 . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 117 | 12 . . 4 . . 9 20 24 . 15 16 . 17 Thermal 71 | . . . . . . . 30 11 . 8 8 . 14 Explosive . | . . . . . . . . . . . . . . Electromagnetic 7 | . . . . . . . 7 . . . . . . Robot Hit Streak 14 | 5 . . 7 . . 8 12 14 . 7 8 . 9 Robot Miss Streak 3 | 2 . . . . . 1 2 3 . 1 3 . 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 130 | 8 . . 4 . . 8 38 21 . 18 13 . 20 Core Hits 69 | 2 . . 3 . . 2 22 15 . 8 7 . 10 Critical Kills 1 | 1 . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 1 | 1 . . . . . . . . . . . . . Destroy 1 | 1 . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 3763 | 95 . . 41 . . 248 1610 536 . 363 364 . 506 Guns 1395 | 95 . . 41 . . 188 240 213 . 262 130 . 226 Cannons 1775 | . . . . . . . 837 323 . 101 234 . 280 Explosions 556 | . . . . . . 60 496 . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 37 | . . . . . . . 37 . . . . . . Kinetic 1455 | 95 . . 41 . . 248 240 213 . 262 130 . 226 Thermal 2156 | . . . . . . . 1218 323 . 101 234 . 280 Explosive . | . . . . . . . . . . . . . . Electromagnetic 115 | . . . . . . . 115 . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 146 | . . . . . . . 122 9 . . 15 . . Projectiles 33 | . . . . . . . 9 9 . . 15 . . Explosions 113 | . . . . . . . 113 . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 91 | . . . . . . 16 75 . . . . . . Shots 2 | . . . . . . 1 1 . . . . . . Rammed 9 | . . . . . . . 9 . . . . . . Targets Rammed 12 | . . . . . . . 12 . . . . . . Kicked 3 | . . . . . . . 3 . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 664 | . . . . . . 33 540 507 . 568 664 . 614 Average Temperature 240 | . . . . . . 14 214 201 . 259 271 . 309 Received Heat Transfer 288 | . . . . . . . 114 84 . . 27 . 63 Effects 61 | . . . . . . . 14 3 . 10 21 . 13 Shutdowns 20 | . . . . . . . 6 2 . 3 5 . 4 Energy Bleed 4 | . . . . . . . 1 . . 2 . . 1 Interference 12 | . . . . . . . 3 . . 2 7 . . Matter Decay 2 | . . . . . . . . 1 . . . . 1 Short Circuit 3 | . . . . . . . 2 . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . 1 Damage (major) 13 | . . . . . . . 1 . . . 8 . 4 Damage (core) 6 | . . . . . . . 1 . . 3 1 . 1 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . 2 . . . . . . Heat Transferred 2620 | . . . . . . . 1350 500 . 150 324 . 296 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Fac Upp Upp Fac Maximum Alert Level 1 | . . . . . . . 1 . . . . . . Low Security (%) 94 | 100 100 100 . . 100 100 88 . . 100 . . 100 Level 1 5 | . . . . . . . 11 . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 245 | 5 . . . . . 9 245 . . 54 . . 69 Initial . | . . . . . . . . . . . . . . Average 36 | . . . . . . . 68 . . 12 . . 5 Influence Increases 1056 | 10 . . . . . 9 485 185 . 93 110 . 164 Destroy 0b10 Robot/C 580 | . . . . . . . 260 120 . 40 100 . 60 Destroy 0b10 Robot/NC 20 | 10 . . . . . . 5 . . 5 . . . Destroy Leader 120 | . . . . . . . 70 20 . 20 10 . . Successful Hack 48 | . . . . . . . 24 . . 14 . . 10 Disable Machine 120 | . . . . . . . 75 . . . . . 45 Destroy Structure 78 | . . . . . . 9 51 . . 14 . . 4 Lose Combat Pursuer 90 | . . . . . . . . 45 . . . . 45 Influence Decreases 1019 | 10 . . . . . 9 318 269 83 64 139 . 127 Entered New Map 91 | . . . . . . . . 63 17 . 11 . . Time Decay 788 | 10 . . . . . . 288 196 66 54 128 . 46 Lost Part 140 | . . . . . . 9 30 10 . 10 . . 81 Squads Dispatched 9 | . . . . . . . 5 . . . . . 4 Investigation 2 | . . . . . . . . . . . . . 2 Extermination 4 | . . . . . . . 3 . . . . . 1 Reinforcement 3 | . . . . . . . 2 . . . . . 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Fac Upp Upp Fac Distress Signals 1 | . . . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 61 | . . . 1 . . 6 18 10 . 2 5 . 19 Peak Tracking Total 14 | . . . 1 . . 5 5 7 . 2 4 . 14 Tactical Retreats 4 | . . . . . . . . 2 . . . . 2 Traps | -11 -10 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Fac Upp Upp Fac Traps Triggered 3 | . . . . . 1 . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Fac Upp Upp Fac Machines Disabled 8 | . . . . . . . 5 . . . . . 3 Max in Single Turn 5 | . . . . . . . 5 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Fac Upp Upp Fac Machines Accessed 18 | . 1 . . 5 . . 4 . . 2 1 . 5 Terminals 7 | . 1 . . . . . 2 . . 1 . . 3 Fabricators 1 | . . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . Recycling Units 2 | . . . . . . . . . . . . . 2 Scanalyzers 1 | . . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 25 | . 1 . . 10 . . 5 . . 2 1 . 6 Successful 22 | . 1 . . 10 . . 4 . . 1 1 . 5 Failed 3 | . . . . . . . 1 . . 1 . . 1 Catastrophic 1 | . . . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 3 | . . . . . . . . . . . . . 3 Terminals 7 | . 1 . . . . . 2 . . 1 . . 3 Fabricators 1 | . . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . Recycling Units 3 | . . . . . . . . . . . . . 3 Scanalyzers 2 | . . . . . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 18 | . 1 . . 10 . . 2 . . 1 1 . 3 Record 9 | . . . . 9 . . . . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . 1 . . . . . . Investigation Status 1 | . . . . . . . . . . . . . 1 Zone Layout 5 | . 1 . . . . . 1 . . 1 . . 2 Proto ID Catalog 1 | . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . Build 1 | . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . . . Retrieve Study 1 | . . . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . . . . 2 Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . 2 Fedlink 2 | . . . . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 3 | . . . . . . . 1 . . 1 . . 1 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . Time 106 | . . . . . . . 106 . . . . . . Total Part Build Rating 12 | . . . . . . . 12 . . . . . . Part Studies Acquired 1 | . . . . . . . 1 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Fac Upp Upp Fac Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Fac Upp Upp Fac Active Infowar (turns) 783 | . . . . . . . 783 . . . . . . Cloaking 783 | . . . . . . . 783 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Fac Upp Upp Fac Turns Passed 7686 | 228 134 137 283 2917 91 137 1505 620 188 274 539 94 539 Spaces Moved 4105 | 127 81 11 154 1765 49 100 524 357 77 145 318 57 340 Core 193 | 3 . . . . . 15 . . . . . . 175 Treads 3712 | 124 81 11 154 1765 49 42 367 357 77 145 318 57 165 Legs 200 | . . . . . . 43 157 . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 50 90 160 160 160 160 160 50 Average Speed 164 | 157 160 160 160 160 160 114 214 160 160 163 160 160 139 Slowest Speed 320 | 160 160 160 160 160 160 240 260 160 160 240 160 160 320 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 26 | 7 16 6 10 95 1 69 19 59 9 4 60 9 13 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . . . . 1 Known Exits Taken 1 | . . . . . . . 1 . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . . . 1 1 1 1 1 . Scrap Searched 9 | . . . 1 3 . . . 2 1 . 2 . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 83 | . . . . . . 10 64 1 . 7 . . 1 Melee . | . . . . . . . . . . . . . . Projectile 16 | . . . . . . . 7 1 . 7 . . 1 AOE 67 | . . . . . . 10 57 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -6 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Scr Fac Was Fac Low Low Fac Upp Upp Fac Total 4892 | 141 85 131 187 1862 62 111 848 383 142 167 333 60 380 Wait 578 | . 2 121 30 70 . . 255 13 66 . . 4 17 Move 4093 | 126 80 10 153 1764 49 99 523 356 76 144 317 56 340 Hop . | . . . . . . . . . . . . . . Pick Up 39 | 2 2 . 2 15 5 . 7 . . 3 . . 3 Fast Attach 35 | 6 1 . . . 1 5 17 . . 3 . . 2 Attach 10 | . . . . 1 6 . 2 . . 1 . . . Detach . | . . . . . . . . . . . . . . Swap 20 | 1 . . . 2 1 1 6 2 . 3 4 . . Drop 29 | . . . . 9 . . 6 1 . 5 4 . 4 Fire 75 | 6 . . 2 . . 6 20 11 . 8 8 . 14 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick 3 | . . . . . . . 3 . . . . . . Crush 9 | . . . . . . . 9 . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . 1 . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 2 exits: Rec / *Scr) -9/Scraptown (discovered 2 exits: [*Fac x2]) -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 16) 229 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Discovered new exit (range 11) 315 | -10/Materials | Build established: Mutant 363 | -10/Materials | Entered Mines 492 | -10/Mines | Discovered new exit (range 6) 500 | -10/Mines | Entered Subcaves 501 | -10/Subcaves | Approached by a straggling Scientist 710 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 729 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 735 | -10/Subcaves | Identified exit to Recycling 778 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 783 | -10/Subcaves | Entered Scraptown 1257 | -9/Scraptown | Discovered new exit (range 5) 1514 | -9/Scraptown | Visited Assassins FH 1580 | -9/Scraptown | Visited Fellowship of the Rings 1631 | -9/Scraptown | Visited UFD Registry 1644 | -9/Scraptown | Visited The Evicted 1696 | -9/Scraptown | Visited IN-MT5's Study 1798 | -9/Scraptown | Visited CR-KLE's Repair Center 1967 | -9/Scraptown | Visited Cyclists 2023 | -9/Scraptown | Visited Red Mages 2389 | -9/Scraptown | Registered with UFD as "Matrixspreader" 2420 | -9/Scraptown | Visited Research Penetration Think Tank 2498 | -9/Scraptown | Visited Junk Repository 2880 | -9/Scraptown | Visited Curators Association 2945 | -9/Scraptown | Visited Scrapoid Pod Storage 2979 | -9/Scraptown | Visited A0-MCA Data Center 2988 | -9/Scraptown | Given an A- rating by A0-MCA 2992 | -9/Scraptown | Found A0-MCA's Component Scanner 3057 | -9/Scraptown | Visited Science Guys 3164 | -9/Scraptown | Found Scrap Suit 3234 | -9/Scraptown | Discovered new exit (range 5) 3291 | -9/Scraptown | Visited Derelict Rescue Squad 3317 | -9/Scraptown | Found DRS Beacon 3365 | -9/Scraptown | Visited Junk Repository 3393 | -9/Scraptown | Visited Science Testing Area 3586 | -9/Scraptown | Met Optimus 3586 | -9/Scraptown | Accepted into 0bPrime 3700 | -9/Scraptown | Entered Factory 3700 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 3791 | -6/Factory | Sucked down chute 3791 | -6/Factory | Entered Waste 3820 | -6/Waste | Spotted C-40 Crusher 3829 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3832 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3835 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3836 | -6/Waste | Destroyed C-40 Crusher 3841 | -6/Waste | Spotted C-40 Crusher 3863 | -6/Waste | Spotted C-40 Crusher 3866 | -6/Waste | Lost 3 parts (1n1u1w) 3867 | -6/Waste | Spotted C-40 Crusher 3872 | -6/Waste | Spotted C-40 Crusher 3873 | -6/Waste | Spotted C-40 Crusher 3876 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3877 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3879 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3879 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3910 | -6/Waste | Lost 4 parts (1n2u1w) 3916 | -6/Waste | Discovered new exit (range 10) 3928 | -6/Waste | Entered Factory 4069 | -6/Factory | Fabricated Adv. Plasma Cannon (x2) 4599 | -6/Factory | Identified exit to Lower Caves 4944 | -6/Factory | Build established: Scavenger-Gunner 5306 | -6/Factory | Build established: Scavenger-Mutant 5366 | -6/Factory | Core integrity fell below 50% 5433 | -6/Factory | Entered Lower Caves 5643 | -6/Lower Caves | Build established: Scavenger-Gunner 5685 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5708 | -6/Lower Caves | Spotted B-75 Beast 6048 | -6/Lower Caves | Discovered new exit (range 4) 6053 | -6/Lower Caves | Entered another Lower Caves area 6055 | -6/Lower Caves | Discovered new exit (range 8) 6056 | -6/Lower Caves | Encountered a Warlord checkpoint 6241 | -6/Lower Caves | Entered Factory 6241 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6428 | -5/Factory | Discovered new exit (range 9) 6453 | -5/Factory | Core integrity fell below 50% 6515 | -5/Factory | Entered Upper Caves 6553 | -5/Upper Caves | Found DCF Scrap (12 items) 6594 | -5/Upper Caves | Learned Factory security intel 7010 | -5/Upper Caves | Discovered new exit (range 9) 7054 | -5/Upper Caves | Entered another Upper Caves area 7055 | -5/Upper Caves | Encountered a Warlord checkpoint 7135 | -5/Upper Caves | Discovered new exit (range 8) 7148 | -5/Upper Caves | Entered Factory 7148 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 7402 | -4/Factory | Found Prototype Hackware 7402 | -4/Factory | Identified Exp. Hacking Suite 7594 | -4/Factory | Released all parts (7) 7621 | -4/Factory | Lost 11 parts (3p3n2u3w) 7629 | -4/Factory | Loaded intel: 8 recycling unit locations 7664 | -4/Factory | Core integrity fell below 50% 7664 | -4/Factory | Learned location of Protoforge (-2) 7683 | -4/Factory | Core integrity fell below 20% 7687 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- We need you to make your way to 0b10's Protoforge, expanding Fedlink as widely as possible along the way. I'll let you know more later. We are one. UFD!SANITIZING UFD!... World map updated: -2/Protoforge. ALERT: Suspicious activity at Recycling Unit F004. Dispatching Investigation squad. Slug penetrates Wall. Fusion Modulator explodes. Recycling Unit disabled. W-44 Eye sends out distress signal. U-05 Engineer destroyed. Penetrated by Slug. Slug penetrates Wall. Slug penetrates G-73 Enforcer. Penetrated by Slug. S-27 Virus destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | % # ! "#?????????????????????????? | | " "#?????????????????????????? | | " "#?????????????????????????? | | ####### # | ##?????????????????????????? | | ?????## #####/#####??????????????????????????? | | ?????# #??# #??????????????????????????????? | | ?????# #### #??????????????????????????????? | | ?????# #??????????????????????????????? | | ???? + #??????????????????????????????? | | ???" # #????? ???????????????????????? | | ??"" # ##/#######? ???????????????????????? | | ??""?# # #? ??????????????????????? | | ???#?### ### """""" #? """" ??????????????????? | | ???????# H#?# """""" #? ""F"???????????????????? | | ???????# T?# """""" #? ? ?????????????????? | | ???????# ?# """""" #? ? ??????????????????? | | ??? # ??# ## ? ??????????????????? | | ?? #######/#### ? ???????????????????? | | ?? #??# ????????????????????? | | ???" #??# #????????????????????? | | ???" #??# ?????????????????????? | | ???" # *=#??# ??????????????????????? | | ??? ##?# !%#??# ???????????????????????? | | ???" ????# |!#??# ##+#????????????????????? | | ???? ??????#### #?##g#; ?????????????????????? | | ???? ?????????## ###h @#??????????????????????? | | ?????????????????#; s%ssY #??????????????????????? | | ?????????????????###### #??????????????????????? | | ??????????????????????#####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 46 Energy Capacity 1045 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 225 Phase Shifting 5 Evasion (%) 57 Targeting Accuracy 16 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Plasma Cannon | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- Adv. Plasma Cannon | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 Link The Feds Nice Directions, Buddy Challenges ------------ None Game ------ Seed ShieldCoreVibroblade Manual? 0 Play Time 01:07:28 Cumulative 43.1 hours Start 2025.10.27 @ 05:01:49 End 2025.10.27 @ 07:12:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 75 Adventurer 0 Explorer 3 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 31 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 39a9eaa8-cd84-47e9-9886-f5e1a768a39a