Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.18 @ 16:51:47 Player: Shin Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (75) 375 Value Destroyed (2557) 2557 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7152 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 181/300 Energy 56/100 System Corruption 7% Temperature Cool (0) Movement Core (700) Ox13 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Compact Battery (200) High-capacity Matter Pod (200) Armor Integrity Analyzer Improved Shield Generator Remote Shield System Restoration Module Remote Datajack Heavy Flail Great Maul Tearclaws Spear Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Improved Medium Treads Armored Medium Treads Armored Medium Treads Armored Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer Transmission Jammer Improved Light Armor Plating Point Defense System > --- WEAPON ----------- Gatling Laser Enhanced Autogun Flak Gun > --- INVENTORY -------- Light Angular Momentum Engine Medium Treads Armored Medium Treads Armored Medium Treads Compact Battery High-capacity Matter Pod Armor Integrity Analyzer Actuator Array Focal Shield Improved Shield Generator Remote Shield System Restoration Module Advanced Assault Cannon Grenade Launcher Remote Datajack Heavy Flail Great Maul Tearclaws Spear [Rating: 73] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Medium Treads Leg Improved Aluminum Leg Wheel Armored Wheel Hover Unit Improved Gravmag System Utility Advanced Targeting Computer Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Tearclaws Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Slots Evolved 10 | . . 2 2 2 . . 2 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . 2 . . . . . . Utility 6 | . . . 2 2 . . 2 . Weapon 1 | . . . . . . . . 1 Parts Attached 128 | 8 10 8 23 21 12 4 14 28 Power 7 | 1 1 1 1 1 . . . 2 Engine 5 | 1 1 1 . 1 . . . 1 Core 2 | . . . 1 . . . . 1 Reactor . | . . . . . . . . . Propulsion 30 | 2 3 4 4 8 . . 4 5 Treads 10 | . . . . 4 . . 1 5 Leg 12 | . 2 4 4 2 . . . . Wheel 7 | 2 1 . . 2 . . 2 . Hover 1 | . . . . . . . 1 . Flight . | . . . . . . . . . Utility 34 | 2 4 . 10 5 1 . 2 10 Device 21 | 2 1 . 6 1 . . 2 9 Storage 3 | . 3 . . . . . . . Processor 4 | . . . 2 2 . . . . Hackware . | . . . . . . . . . Protection 6 | . . . 2 2 1 . . 1 Artifact . | . . . . . . . . . Weapon 57 | 3 2 3 8 7 11 4 8 11 Energy Gun 6 | 2 1 . 2 . . . . 1 Energy Cannon 2 | . . . 1 . . . . 1 Ballistic Gun 20 | 1 1 . 1 2 5 2 4 4 Ballistic Cannon 10 | . . 3 3 2 1 . . 1 Launcher 4 | . . . . . 2 . . 2 Special Weapon 3 | . . . . . 1 . 1 1 Impact Weapon 8 | . . . . 1 1 2 3 1 Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon 2 | . . . . 2 . . . . Special Melee Weapon 1 | . . . 1 . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 25 | . . . 1 . 1 . . 23 Power 3 | . . . . . . . . 3 Propulsion 7 | . . . . . . . . 7 Utility 10 | . . . 1 . 1 . . 8 Weapon 5 | . . . . . . . . 5 Highest Loss Streak 21 | . . . 1 . 1 . . 21 To Critical Strikes 3 | . . . . . . . . 3 Average Slot Usage (%) 98 | . 99 99 98 99 99 100 99 91 Engine 6 | . 14 11 7 . 7 7 6 4 Core 2 | . . . 1 6 . . . 4 Treads 9 | . . . . 9 23 23 20 16 Leg 18 | . 17 43 36 17 . . . . Wheel 3 | . 10 . . 2 7 7 5 4 Device 11 | . 21 11 8 7 7 7 20 15 Storage 7 | . 6 11 9 7 7 7 6 5 Processor 14 | . . . 8 23 23 23 20 17 Protection 5 | . . . 8 7 6 7 6 1 Energy Gun 1 | . 10 . 1 . . . . 1 Ballistic Gun 8 | . 16 . 4 10 12 12 12 7 Ballistic Cannon 6 | . . 20 11 3 1 . . . Naked Turns . | . . . . . . . . . Heaviest Build 90 | 8 90 63 71 66 69 61 64 78 Greatest Support 58 | 20 26 52 58 58 12 12 12 54 Greatest Overweight (x) 20 | 2 5 1 1 5 5 5 20 15 Average Overweight (x) 2 | . 1 . . 1 5 5 5 5 Largest Inventory Capacity 25 | 5 25 20 20 20 20 20 20 20 Average Capacity 19 | 5 13 20 20 20 20 20 20 20 Most Carried 20 | 5 13 20 20 20 20 20 20 20 Average Carried 18 | 3 6 18 19 19 19 20 19 19 Final Capacity 20 | 5 20 20 20 20 20 20 20 20 Final Carried 20 | 5 13 20 20 20 20 20 20 12 Class Distribution -------------------- 94% | Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Matter Collected 2602 | 310 120 229 635 440 342 . 67 459 Remotely . | . . . . . . . . . Salvage Created 2315 | 60 138 229 627 490 278 . 67 426 Parts 141 | 8 8 21 38 23 17 . 2 24 Haulers Intercepted 5 | . 1 . 3 . . . . 1 Recyclers Shooed 5 | . 1 1 . . . . . 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 26 | . . . . . 15 11 . . Prevented 5 | . . . . . . 5 . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 64 | 1 1 13 16 10 11 . 1 11 Guns 24 | 1 1 . 5 6 2 . 1 8 Cannons 30 | . . 13 11 4 1 . . 1 AOE 9 | . . . . . 8 . . 1 Classes Destroyed 15 | 2 2 3 1 3 1 . . 3 Worker 2 | . . . . 1 . . . 1 Builder 1 | . . . 1 . . . . . Tunneler 2 | 2 . . . . . . . . Hauler 5 | . 1 . 3 . . . . 1 Watcher 1 | . 1 . . . . . . . Swarmer 19 | . . 6 3 . 5 . . 5 Saboteur 1 | . . . . . . . . 1 Grunt 29 | 1 1 4 10 7 4 . . 2 Brawler 2 | . . 2 . . . . . . Duelist 1 | . . . . . . . . 1 Sentry 7 | . . 1 3 1 1 . 1 . Specialist 1 | . . . . . . . . 1 Hunter 2 | . . . . 1 . . . 1 Programmer 2 | . . . . 1 1 . . . Samaritan 1 | . . . . . 1 . . . Best Kill Streak 6 | 2 1 6 3 3 5 . 1 3 Combat Bots Only 6 | 1 1 6 3 3 5 . 1 3 Max Kills in Single Turn 2 | 1 1 2 1 2 2 . 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . 2 . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Damage Taken 7223 | . 12 349 777 402 904 . 73 4706 Core 1170 | . . 30 28 34 52 . 5 1021 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 147 | . . 47 16 . . . 84 . Core Remaining (%) 95 | 100 100 92 94 . . 87 99 . Volleys Fired 180 | 10 10 22 49 28 25 2 6 28 Largest 3 | 2 2 2 2 2 2 1 2 3 Hottest 138 | 60 60 88 118 76 73 25 53 138 Shots Fired 350 | 20 20 44 98 56 42 2 9 59 Gun 191 | 20 20 . 26 38 28 2 6 51 Cannon 148 | . . 44 72 18 7 . . 7 Launcher 7 | . . . . . 6 . . 1 Special 4 | . . . . . 1 . 3 . Kinetic 297 | 10 15 44 89 56 35 2 6 40 Thermal 31 | 8 . . 5 . . . . 18 Explosive 7 | . . . . . 6 . . 1 Electromagnetic 11 | 2 5 . 4 . . . . . Robot Hit Streak 30 | 4 3 12 13 12 30 . 12 30 Robot Miss Streak 21 | 2 3 21 7 1 2 . . 2 Penetration Max 1 | . . . . 1 . . . . Secondary Targets 1 | . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . 1 Shots Hit Robots 271 | 10 10 34 78 44 35 . 9 51 Core Hits 214 | 3 7 34 65 22 23 . 3 57 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . 1 . . . 1 Critical Strikes 4 | . . . . 2 . . . 2 Destroy 2 | . . . . 1 . . . 1 Blast 1 | . . . . 1 . . . . Smash 1 | . . . . . . . . 1 Melee Attacks 19 | . . . 1 2 1 7 6 2 Impact 18 | . . . . 2 1 7 6 2 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6187 | 120 129 674 1489 842 1359 . 106 1468 Guns 2522 | 120 129 . 265 563 414 . 106 925 Cannons 2391 | . . 674 1163 279 159 . . 116 Explosions 1215 | . . . 61 . 786 . . 368 Melee 59 | . . . . . . . . 59 Ramming . | . . . . . . . . . Kinetic 4395 | 47 64 674 1342 842 573 . 106 747 Thermal 361 | 46 . . 21 . . . . 294 Explosive 1154 | . . . . . 786 . . 368 Electromagnetic 218 | 27 65 . 126 . . . . . Impact 59 | . . . . . . . . 59 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . . . . . 7 Average Corruption 4 | . . . . . . . . 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 1 | . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 67 | . . . . . 8 . . 59 Projectiles . | . . . . . . . . . Explosions 8 | . . . . . 8 . . . Melee 59 | . . . . . . . . 59 Knockbacks 57 | . . 26 26 4 . . . 1 Impact . | . . . . . . . . . Kinetic 56 | . . 25 26 4 . . . 1 Secondary 1 | . . 1 . . . . . . Self-Inflicted Damage 130 | . . . 93 . 19 . . 18 Shots 3 | . . . 1 . 1 . . 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 297 | . . 210 297 16 107 . . 163 Average Temperature 60 | . . 63 85 6 25 . . 16 Received Heat Transfer 927 | . 6 75 315 135 189 . 12 195 Effects 1 | . . 1 . . . . . . Energy Bleed 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . 1 . . . . 1 Impact Corruptions 2 | . . . . . . . . 2 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . 1 . . . 1 Heat Transferred 752 | 100 . . 37 . . . . 615 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Peak Influence 370 | 30 164 256 370 242 . . 109 234 Initial 121 | . 19 . 73 121 . . 50 1 Average 114 | 14 93 94 159 151 . . 51 67 Maximum Alert Level 1 | . . 1 1 1 . . . 1 Low Security (%) 87 | 100 100 90 75 91 . . 100 81 Level 1 12 | . . 9 24 8 . . . 18 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 1 . 2 4 . . 1 1 Investigation 2 | . . . . 1 . . . 1 Extermination 1 | . . . . 1 . . . . Reinforcement 4 | . 1 . . 2 . . 1 . Assault . | . . . . . . . . . Garrison 2 | . . . 2 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Distress Signals 5 | . 1 . 1 . . . . 3 Communications Jammed 38 | . . . . . . . . 38 Distress Signals 38 | . . . . . . . . 38 Times Spotted 118 | 1 7 14 30 23 11 . 2 30 Peak Tracking Total 14 | 1 4 4 4 5 7 . 1 14 Tactical Retreats 6 | . 1 . 2 2 . . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Traps Triggered 1 | . . . 1 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 4 | . . . . . . 4 . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Machines Disabled 7 | . . . 3 . 3 . . 1 Max in Single Turn 2 | . . . 2 . 2 . . 1 Garrison Access 2 | . . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Machines Accessed 30 | . 2 7 6 10 1 . 1 3 Terminals 18 | . 2 4 2 6 1 . . 3 Fabricators . | . . . . . . . . . Repair Stations 4 | . . 1 1 1 . . 1 . Recycling Units 3 | . . . 2 1 . . . . Scanalyzers 3 | . . 2 . 1 . . . . Garrison Access 2 | . . . 1 1 . . . . Total Hacks 111 | . 9 40 20 27 5 . 3 7 Successful 68 | . 6 31 14 7 5 . 2 3 Failed 43 | . 3 9 6 20 . . 1 4 Catastrophic 3 | . 1 . . 1 . . . 1 Database Lockouts . | . . . . . . . . . Manual 29 | . 4 15 8 2 . . . . Terminals 61 | . 9 20 6 14 5 . . 7 Fabricators . | . . . . . . . . . Repair Stations 15 | . . 5 4 3 . . 3 . Recycling Units 11 | . . . 9 2 . . . . Scanalyzers 19 | . . 15 . 4 . . . . Garrison Access 5 | . . . 1 4 . . . . Terminal Hacks 26 | . 5 8 2 3 5 . . 3 Record 5 | . . . . . 5 . . . Robot Analysis 4 | . 1 2 1 . . . . . Prototype ID Bank 3 | . . 2 . 1 . . . . Open DSF 2 | . . . . 1 . . . 1 Branch Access Points 1 | . 1 . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . Alert Level 1 | . . . . . . . . 1 Locate Traps 2 | . . 1 . 1 . . . . Transport Status 1 | . . 1 . . . . . . Investigation Status 1 | . 1 . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . Zone Layout 4 | . 1 1 1 . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 10 | . . 4 3 1 . . 2 . Scan Component 6 | . . 2 2 1 . . 1 . Repair 4 | . . 2 1 . . . 1 . Recycling Unit Hacks 5 | . . . 4 1 . . . . Process 1 | . . . 1 . . . . . Report Inventory 3 | . . . 2 1 . . . . Retrieve Matter 1 | . . . 1 . . . . . Scanalyzer 16 | . . 15 . 1 . . . . Insert Component 8 | . . 7 . 1 . . . . Analyze 8 | . . 8 . . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . . Seal Access 2 | . . . 1 1 . . . . Unauthorized Hacks 9 | . 1 4 4 . . . . . Terminals 6 | . 1 4 1 . . . . . Track 1 | . . 1 . . . . . . Botnet 5 | . 1 3 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . 3 . . . . . Monitor 1 | . . . 1 . . . . . Reject 1 | . . . 1 . . . . . Recyclers 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 26 | . 2 7 3 9 1 . 1 3 Full Trace Events 4 | . . 1 . 1 1 . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 7 | . . 7 . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 4 | . . 2 1 . . . 1 . Time 139 | . . 85 38 . . . 16 . Parts Recycled . | . . . . . . . . . Recycled Matter 258 | . . . 258 . . . . . Retrieved Matter 348 | . . . 348 . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 8 | . . 7 . 1 . . . . Part Schematics Acquired 7 | . . 7 . . . . . . Parts Damaged 1 | . . 1 . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . . . . 1 . 1 . Non-combat 2 | . . . . . 1 . 1 . Combat . | . . . . . . . . . Robot Hacks Applied 4 | . . . . . 1 . 3 . parse_system 2 | . . . . . 1 . 1 . no_distress 1 | . . . . . . . 1 . find_station 1 | . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders 5 | . . . . . . . . 5 EXPLORE 3 | . . . . . . . . 3 RETURN 2 | . . . . . . . . 2 Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Robot Analysis Total 4 | . 1 2 1 . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . . Drone Launches 4 | . . . . . . . . 4 Drone Recoveries 2 | . . . . . . . . 2 Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Turns Passed 6083 | 140 461 752 1337 1272 625 224 564 708 Spaces Moved 3071 | 133 304 334 585 748 323 118 235 291 Core 71 | 64 . . . . . . 3 4 Treads 23 | . . . . 10 . . . 13 Legs 1491 | . 113 334 585 459 . . . . Wheels 1486 | 69 191 . . 279 323 118 232 274 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 120 120 120 165 165 165 165 Average Speed 159 | 67 128 181 178 142 165 165 176 188 Slowest Speed 1050 | 150 330 190 190 240 165 165 1050 800 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 25 | 6 46 23 44 19 58 13 6 12 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . Scrap Searched 1 | . . . . . 1 . . . Spaces Dug 16 | . . . . 2 . 7 6 1 Terrain Destroyed 67 | . . . 28 4 17 7 6 5 Melee 16 | . . . . 2 . 7 6 1 Projectile 3 | . . . 1 2 . . . . AOE 48 | . . . 27 . 17 . . 4 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Total 3935 | 163 359 441 793 902 377 130 365 405 Wait 351 | 1 3 43 95 69 8 . 95 37 Move 3063 | 132 303 333 584 747 322 117 234 291 Hop . | . . . . . . . . . Pick Up 101 | 12 17 21 18 15 4 . 6 8 Fast Attach 23 | . 6 1 6 3 1 . . 6 Attach 37 | 7 . 3 3 2 3 . 5 14 Detach 1 | . . 1 . . . . . . Swap 68 | 1 4 4 14 16 8 4 9 8 Drop 92 | . 16 13 23 20 5 . 4 11 Fire 180 | 10 10 22 49 28 25 2 6 28 Melee 19 | . . . 1 2 1 7 6 2 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 60 | -11/Scrapyard | Discovered new exit (range 8) 141 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Identified exit to Mines 331 | -10/Materials | Build established: Mutant 499 | -10/Materials | Discovered new exit (range 11) 602 | -10/Materials | Entered another Materials area 602 | -9/Materials | Evolved 2 slots: Propulsion x2 984 | -9/Materials | Discovered new exit (range 8) 1052 | -9/Materials | Repaired Broken Flak Cannon 1119 | -9/Materials | Repaired Imp. Aluminum Leg 1177 | -9/Materials | Discovered new exit (range 6) 1354 | -9/Materials | Entered another Materials area 1354 | -8/Materials | Evolved 2 slots: Utility x2 1428 | -8/Materials | Garrison activated, responded to threat 2574 | -8/Materials | Discovered new exit (range 16) 2664 | -8/Materials | Repaired Imp. Sensor Array 2691 | -8/Materials | Entered Factory 2691 | -7/Factory | Evolved 2 slots: Utility x2 3949 | -7/Factory | Discovered new exit (range 3) 3963 | -7/Factory | Entered Lower Caves 4256 | -7/Lower Caves | Attracted the attention of an 0b10 base 4344 | -7/Lower Caves | Learned location of Extension (-4) 4344 | -7/Lower Caves | Identified exit to Lower Caves 4344 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 4344 | -7/Lower Caves | Learned location of 1 exit from Factory 4344 | -7/Lower Caves | Learned Research security intel 4588 | -7/Lower Caves | Entered another Lower Caves area 4592 | -7/Lower Caves | Learned Factory emergency access door positions 4759 | -7/Lower Caves | Discovered new exit (range 13) 4785 | -7/Lower Caves | Learned Factory stockpile data 4812 | -7/Lower Caves | Entered Factory 4812 | -6/Factory | Evolved 2 slots: Utility x2 4813 | -6/Factory | Identified exit to Lower Caves 4814 | -6/Factory | Identified exit to Factory 5019 | -6/Factory | Repaired Arm. Wheel 5376 | -6/Factory | Entered another Factory area 5376 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 5568 | -5/Factory | Found Launcher Loader 6025 | -5/Factory | Cargo convoy interrupted 6058 | -5/Factory | Core integrity fell below 50% 6079 | -5/Factory | Core integrity fell below 20% 6084 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 06074_ U-05 Engineer builds a Wall. 06075_ Penetrated by Slug. 06075_ Med. Treads destroyed. 06075_ Penetrated by Slug. 06076_ Actuator Array destroyed. 06078_ Penetrated by Slug. 06078_ U-05 Engineer lays Concrete. 06079_ Penetrated by Slug. 06079_ U-05 Engineer lays Concrete. 06080_ Penetrated by Slug. 06081_ U-05 Engineer lays Concrete. 06081_ Penetrated by Slug. 06081_ Arm. Medium Treads destroyed. 06081_ Penetrated by Slug. 06082_ Slug penetrates H-66 Slayer. 06082_ U-05 Engineer lays Concrete. 06082_ Penetrated by Slug. 06083_ The unstable cave ceiling collapses. 06083_ U-05 Engineer lays Concrete. 06084_ Penetrated by Slug. 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"?????????# ] | | ??????????????# ??# #????????????# = | | ???????????????##??# ###############+####### | | ???????##+########## | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Point Defense Rating 80 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 3 Item Schematics ----------------- Flak Cannon | -9/Materials | Scanalyzed Imp. Datajack | -9/Materials | Scanalyzed Actuator Array | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Reaction Control System | -9/Materials | Scanalyzed Rnf. Ion Engine | -9/Materials | Scanalyzed Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunSalvageInterrupter Manual? 0 Play Time 02:06:21 Cumulative 48.7 hours Start 2022.03.18 @ 06:54:12 End 2022.03.18 @ 16:51:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 42 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96c446f1-39b5-4585-889d-7e08752276e9