Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.09 @ 02:52:21 Player: toastahs Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (59) 295 Value Destroyed (1747) 1747 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-169) -169 TOTAL SCORE: 5033 Bonus ------- Follower Combat Kills 42 Friendly Fire -211 Cogmind --------- Core Integrity 0/700 Matter 276/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Improved Sensor Array Makeshift ECM Suite Improved Light Armor Plating Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Advanced Visual Processing Unit Signal Interpreter Reaction Control System Improved Light Armor Plating > --- WEAPON ----------- Field Laser Heavy Battle Rifle Heavy Battle Rifle > --- INVENTORY -------- Advanced Weight Redist. System Improved Sensor Array Makeshift ECM Suite Improved Light Armor Plating Gauss Cannon [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Gravmag System Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Signal Interpreter Device Experimental Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Slug Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . Power 1 | . . . . . 1 . . . Propulsion 2 | . . . . . 1 1 . . Utility 2 | . . . . . 2 . . . Weapon 1 | . . . . . . 1 . . Parts Attached 94 | 5 8 7 . . 17 29 17 11 Power 19 | 2 1 2 . . 4 4 3 3 Engine 10 | 2 1 2 . . 1 2 2 . Core 9 | . . . . . 3 2 1 3 Reactor . | . . . . . . . . . Propulsion 29 | . 3 1 . . 4 15 4 2 Treads . | . . . . . . . . . Leg 14 | . 3 1 . . 4 5 . 1 Wheel . | . . . . . . . . . Hover 8 | . . . . . . 4 4 . Flight 7 | . . . . . . 6 . 1 Utility 18 | 1 2 1 . . 2 5 3 4 Device 8 | . 1 . . . 1 2 1 3 Storage 2 | 1 . 1 . . . . . . Processor 2 | . 1 . . . . . 1 . Hackware 1 | . . . . . 1 . . . Protection 5 | . . . . . . 3 1 1 Artifact . | . . . . . . . . . Weapon 28 | 2 2 3 . . 7 5 7 2 Energy Gun 7 | 1 . 2 . . 1 1 2 . Energy Cannon 5 | . . . . . 3 1 . 1 Ballistic Gun 7 | 1 2 . . . . . 3 1 Ballistic Cannon 3 | . . . . . . 1 2 . Launcher 6 | . . 1 . . 3 2 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 1 . . Parts Lost 29 | . . . . . 5 9 8 7 Power 8 | . . . . . 2 2 2 2 Propulsion 9 | . . . . . 2 2 3 2 Utility 4 | . . . . . . 2 1 1 Weapon 8 | . . . . . 1 3 2 2 Highest Loss Streak 8 | . . . . . 5 5 8 6 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 82 | . 72 99 100 100 86 81 88 41 Engine 7 | . 14 14 14 14 5 4 3 . Core 4 | . . . . . 5 5 6 12 Leg 15 | . 10 27 28 28 21 18 . 6 Hover 5 | . . . . . . 3 26 . Device 6 | . 5 10 . . 9 9 6 7 Storage 5 | . 8 3 14 14 9 4 . . Processor 9 | . 5 14 14 14 9 7 12 . Hackware 1 | . . . . . 9 1 . . Protection 2 | . . . . . . 1 8 3 Energy Gun 11 | . 14 14 28 28 11 5 6 . Energy Cannon 1 | . . . . . 4 5 . 3 Ballistic Gun 4 | . 13 2 . . . . 8 6 Launcher 2 | . . 11 . . 2 4 . . Naked Turns 26 | . . . . . . . . 26 Heaviest Build 34 | 14 14 21 20 20 26 31 34 25 Greatest Support 68 | 3 20 22 22 22 32 68 36 24 Greatest Overweight (x) 4 | 4 4 1 . . 2 1 2 1 Average Overweight (x) . | 3 1 . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 Average Capacity 6 | 7 6 5 8 8 8 7 5 5 Most Carried 8 | 4 8 8 8 8 8 8 5 5 Average Carried 5 | 2 5 5 8 7 7 6 4 4 Final Capacity 8 | 8 5 8 8 8 8 5 5 5 Final Carried 8 | 4 5 8 8 8 8 5 5 5 Class Distribution -------------------- 62% | Mutant 9% | Tank 8% | Hacker-Mutant 8% | Scout 6% | Skirmisher 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Skirmisher | -7/Factory Tank | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Matter Collected 1660 | 239 96 152 . 87 185 240 543 118 Remotely . | . . . . . . . . . Salvage Created 2300 | . 271 180 . 230 572 351 303 393 Parts 110 | . 13 12 . 14 30 18 15 8 Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 10 3 Prevented 3 | . . . . . . . 1 2 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 46 | . 6 7 . 6 10 7 7 3 Guns 29 | . 6 4 . 6 2 4 7 . Cannons 8 | . . . . . 3 2 . 3 AOE 9 | . . 3 . . 5 1 . . Classes Destroyed 13 | . 4 . . 1 3 4 1 . Worker 2 | . . . . . . 2 . . Builder 1 | . . . . . . 1 . . Tunneler 1 | . . . . . 1 . . . Hauler 1 | . 1 . . . . . . . Recycler 4 | . . . . 2 2 . . . Watcher 3 | . 3 . . . . . . . Swarmer 17 | . 3 3 . 6 . . 3 2 Grunt 20 | . 3 4 . . 8 2 3 . Brawler 1 | . . . . . 1 . . . Sentry 4 | . . . . . 1 2 . 1 Hunter 2 | . . . . . . 2 . . Programmer 1 | . . . . . . 1 . . Savage 1 | . . . . . . . 1 . Mutant 1 | . . . . . . . 1 . Best Kill Streak 10 | . 3 3 . 4 10 4 3 2 Combat Bots Only 6 | . 2 3 . 3 6 2 3 2 Max Kills in Single Turn 2 | . 1 2 . 2 2 2 1 1 Gunslinging 1 | . . . . 1 . . . . Exploded 2 | . . 2 . . 1 1 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Hostile Shots Fired 532 | . 28 35 . 19 55 232 82 81 Missed 178 | . 10 11 . 5 13 92 14 33 Damage Taken 3667 | . 120 168 . 80 555 1281 896 567 Core 915 | . 51 29 . 8 122 282 222 201 Absorbed by Shields 29 | . . . . . . 29 . . Ignored by Resistances 1087 | . 40 52 . 28 158 408 239 162 Core Remaining (%) 80 | 100 . . . 64 77 . . . Volleys Fired 148 | . 20 14 . 10 25 24 36 19 Largest 3 | . 2 2 . 2 2 3 3 2 Hottest 176 | . 70 83 . 126 136 176 144 86 Shots Fired 275 | . 40 29 . 20 43 45 72 26 Gun 199 | . 40 24 . 20 25 19 52 19 Cannon 55 | . . . . . 11 17 20 7 Launcher 21 | . . 5 . . 7 9 . . Special . | . . . . . . . . . Kinetic 97 | . 20 9 . . . 1 48 19 Thermal 139 | . 20 15 . 20 32 35 17 . Explosive 17 | . . 5 . . 6 6 . . Electromagnetic 22 | . . . . . 5 3 7 7 Robot Hit Streak 16 | . 12 3 . 7 12 15 16 9 Robot Miss Streak 5 | . 3 2 . 1 2 3 5 2 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . 1 . 2 . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . Shots Hit Robots 190 | . 28 15 . 15 34 32 44 22 Core Hits 108 | . 15 10 . 8 24 20 19 12 Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 7 | . 2 1 . 1 1 1 1 . Burn 5 | . 1 1 . 1 1 1 . . Destroy 1 | . 1 . . . . . . . Blast 1 | . . . . . . . 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4688 | . 388 393 . 255 1222 1049 980 401 Guns 2371 | . 388 145 . 255 385 282 669 247 Cannons 963 | . . . . . 215 283 311 154 Explosions 1354 | . . 248 . . 622 484 . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 1254 | . 192 83 . . . 33 699 247 Thermal 1743 | . 196 62 . 255 510 532 188 . Explosive 1237 | . . 248 . . 622 367 . . Electromagnetic 454 | . . . . . 90 117 93 154 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . 1 1 1 1 . 1 1 1 Average Corruption 1 | . 1 1 1 1 . 1 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 30 | . 3 5 3 3 . 1 10 5 Message Errors 10 | . 2 . 1 . . 1 5 1 Matter Fused 7 | . . 1 2 1 . . 2 1 Heat Flow Errors 3 | . . 1 . . . . 1 1 Energy Discharges 4 | . . 2 . . . . 2 . Data Loss (minor) 4 | . 1 . . 1 . . . 2 Data Loss (major) 1 | . . . . 1 . . . . Misfires 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 31 | . . . . . 17 14 . . Projectiles . | . . . . . . . . . Explosions 31 | . . . . . 17 14 . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 137 | . . . . . 52 85 . . Shots 7 | . . . . . 2 5 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 666 | . 69 193 . 260 366 435 666 242 Average Temperature 163 | . 18 50 . 96 136 200 276 87 Received Heat Transfer 1691 | . 39 27 . . 387 324 644 270 Effects 47 | . . . . . 2 9 36 . Shutdowns 7 | . . . . . 1 . 6 . Energy Bleed 6 | . . . . . 1 2 3 . Interference 8 | . . . . . . 3 5 . Matter Decay 2 | . . . . . . . 2 . Short Circuit 11 | . . . . . . 3 8 . Damage (minor) 2 | . . . . . . . 2 . Damage (major) 10 | . . . . . . 1 9 . Damage (core) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | . 2 . . 1 1 3 . . Heat Transferred 3996 | . 666 259 . 629 1073 962 407 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Peak Influence 355 | . 194 123 . 197 317 355 . . Initial 64 | . . 2 . . 64 45 . . Average 111 | . 63 82 . 46 155 181 . . Maximum Alert Level 1 | . . . . . 1 1 . . Low Security (%) 85 | 100 100 100 . 100 58 71 . . Level 1 14 | . . . . . 41 28 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . . 1 . . 1 8 . 1 Investigation 3 | . . 1 . . . 2 . . Extermination 1 | . . . . . . 1 . . Reinforcement 3 | . . . . . 1 2 . . Assault 1 | . . . . . . . . 1 Garrison 3 | . . . . . . 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Distress Signals 6 | . 3 . . . 2 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 93 | . 14 5 . 7 16 26 13 12 Peak Tracking Total 11 | . 3 3 . 4 8 10 5 11 Tactical Retreats 8 | . 1 . . . . 3 2 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Traps Triggered 6 | . 3 . . . 1 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Disabled 5 | . . . . 2 2 1 . . Max in Single Turn 1 | . . . . 1 1 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Accessed 13 | . 2 1 1 . 4 3 2 . Terminals 8 | . 2 . . . 4 2 . . Fabricators 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 51 | . 7 1 23 . 10 8 2 . Successful 40 | . 4 1 23 . 6 4 2 . Failed 11 | . 3 . . . 4 4 . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 13 | . 4 . . . 5 4 . . Terminals 23 | . 7 . . . 10 6 . . Fabricators 2 | . . . . . . 2 . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 32 | . 2 1 23 . 3 1 2 . Record 25 | . . . 23 . 1 . 1 . Open Door 2 | . . 1 . . . . 1 . Branch Access Points 2 | . . . . . 1 1 . . Emergency Access Points 1 | . . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 8 | . 2 . . . 3 3 . . Terminals 8 | . 2 . . . 3 3 . . Assimilate 1 | . . . . . . 1 . . Botnet 7 | . 2 . . . 3 2 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 2 . . . 3 3 . . Full Trace Events 4 | . 2 . . . . 2 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total Allies 3 | . . . . 3 . . . . Largest Group 3 | . . . . 3 3 . . . Highest-Rated Group 40 | . . . . 40 40 . . . Highest-Rated Ally 16 | . . . . 16 16 . . . Total Orders . | . . . . . . . . . Ally Attacks 20 | . . . . 6 14 . . . Total Damage 212 | . . . . 48 164 . . . Kills 2 | . . . . 1 1 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . 2 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Turns Passed 4487 | 111 451 623 555 189 403 664 847 644 Spaces Moved 4075 | 45 205 486 529 151 270 737 1101 551 Core 216 | 45 98 . . . . . 26 47 Treads . | . . . . . . . . . Legs 2257 | . 107 486 529 151 270 304 . 410 Wheels . | . . . . . . . . . Hover 1189 | . . . . . . 114 1075 . Flight 413 | . . . . . . 319 . 94 Fastest Speed 32 | 50 120 105 105 105 105 32 48 35 Average Speed 90 | 214 182 116 105 105 109 72 49 103 Slowest Speed 270 | 250 250 190 105 105 270 130 150 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 3 | . . . . . . 3 . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 47 | 4 32 55 91 46 28 22 88 64 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 3 | . . . 1 . . . 2 . Known Exits Taken 6 | . 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . . 1 . Scrap Searched 6 | . . 1 . . . . 4 1 Spaces Dug 3 | . . . . . . . 3 . Terrain Destroyed 130 | . . 27 . . 49 45 9 . Melee . | . . . . . . . . . Projectile 11 | . . . . . . 2 9 . AOE 119 | . . 27 . . 49 43 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total 4608 | 60 240 517 528 162 329 829 1343 600 Wait 134 | 3 2 . . . . 3 116 10 Move 4061 | 44 204 485 528 150 269 730 1100 551 Hop 3 | . . . . . . 3 . . Pick Up 53 | 8 5 5 . 1 11 15 4 4 Fast Attach 34 | . 4 3 . . 7 5 12 3 Attach 38 | 4 3 . . . 5 15 3 8 Detach 6 | . . . . . . 1 1 4 Swap 22 | 1 1 4 . . 5 9 2 . Drop 51 | . 1 6 . 1 7 17 18 1 Fire 148 | . 20 14 . 10 25 24 36 19 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 7 | . . . . . . 7 . . Rewire 51 | . . . . . . . 51 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 15) 481 | -10/Materials | Identified exit to Materials 519 | -10/Materials | Discovered new exit (range 6) 524 | -10/Materials | Identified exit to Mines 563 | -10/Materials | Entered Mines 681 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 780 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 781 | -10/Mines | Discovered new exit (range 5) 785 | -10/Mines | Identified exit to Exiles 993 | -10/Mines | Learned location of 1 exit from Materials 1024 | -10/Mines | Met a Derelict shopkeep closing up shop 1186 | -10/Mines | Entered Exiles 1209 | -10/Exiles | Discovered new exit (range 15) 1221 | -10/Exiles | Identified exit to Mines 1241 | -10/Exiles | Met 8R-AWN 1259 | -10/Exiles | Met EX-HEX 1330 | -10/Exiles | Met EX-DEC 1349 | -10/Exiles | Visited The Gauntlet 1528 | -10/Exiles | Discovered exit to Mines (range 15) 1589 | -10/Exiles | Learned location of Zion (-6) 1614 | -10/Exiles | Met EX-BIN 1741 | -10/Exiles | Entered Mines 1746 | -9/Mines | Met a Derelict bent on vengeance 1747 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1793 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1796 | -9/Mines | Found Prototype Device 1810 | -9/Mines | Learned location of 1 exit from Materials 1846 | -9/Mines | Discovered new exit (range 11) 1864 | -9/Mines | Identified exit to Materials 1911 | -9/Mines | Discovered exit to Materials (range 5) 1930 | -9/Mines | Entered Materials 1930 | -8/Materials | Accompanied by 3 allies 1930 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1930 | -8/Materials | Identified Exp. Sensor Array 1931 | -8/Materials | Identified exit to Storage 1931 | -8/Materials | Identified exit to Factory 2167 | -8/Materials | Lost 3 allies 2232 | -8/Materials | Lost 5 parts (2p2n1w) 2265 | -8/Materials | Build established: Hacker-Mutant 2333 | -8/Materials | Entered Factory 2333 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2704 | -7/Factory | Identified exit to Lower Caves 2745 | -7/Factory | Garrison activated, responded to threat 2817 | -7/Factory | Lost 5 parts (1p1u3w) 2872 | -7/Factory | Lost 4 parts (1p2n1u) 2997 | -7/Factory | Entered Lower Caves 3203 | -7/Lower Caves | Encountered a Warlord checkpoint 3231 | -7/Lower Caves | Learned location of Extension (-6) 3241 | -7/Lower Caves | Spotted B-75 Beast 3267 | -7/Lower Caves | Build established: Tank 3369 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 3753 | -7/Lower Caves | Build established: Scout 3767 | -7/Lower Caves | Discovered new exit (range 11) 3782 | -7/Lower Caves | Core integrity fell below 50% 3844 | -7/Lower Caves | Entered another Lower Caves area 3848 | -7/Lower Caves | Learned Factory garrison access intel 3875 | -7/Lower Caves | Lost 8 parts (2p3n1u2w) 3977 | -7/Lower Caves | Discovered new exit (range 15) 4088 | -7/Lower Caves | Encountered a Warlord checkpoint 4136 | -7/Lower Caves | Build established: Mutant 4281 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4415 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4435 | -7/Lower Caves | Core integrity fell below 20% 4488 | -7/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Critical hit (Burn: +37). Penetrated by Slug. Y-64 Sentinel: "REQUESTING BACKUP." S-27 Virus destroyed. Lgt. Nuclear Core destroyed. Slug penetrates Wall. Lgt. Nuclear Core fries itself beyond repair. Penetrated by Slug. EM Pulse Cannon destroyed. Hvy. Assault Rifle destroyed. Lgt. Nuclear Core fries itself beyond repair. Penetrated by Slug. Carbon-fiber Leg destroyed. Critical hit (Burn: +37). VTOL Module self-destruct mechanism malfunctions. Penetrated by Slug. Adv. Weight Redist. System destroyed. Cesium-ion Thruster destroyed. G-47 Trooper suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ?????????### ##????????# #### ##? | | ???????????## ####?????# #?# ## | | ????????????# ##????# ### | | ????????###### #???## ### | | ??????### ## #???# #### ### ## | | ??????# #???## ##??# ##### | | ??????# #####?## ####???# #?## | | ??????# #### #### #??????## ### | | ??????### ### #?????#### ### | | ????????## ######????## ####?# | | ?????##### ##?????????# #???## | | ?????# ##??????????# ##???# ### | | ?????## ## #???????????# ##?## ### | | ??????####?# #??####??????# ### | | ??????###### ### #???????# ## ####+# | | ???? ### #??????## #?? | | ???? ## #?????### #?? | | ?????## #?????## #? | | ??????# ## ##????# #?## | | ????? ?## #????# ### # + | | ????? ??# #????## #?#" = # | | ????? #??## g ##????## #### % ### | | ?????? ##????#### ####??# | | ??????? ?????????# g ##?## | | ??????? ?????????## g ##?# | | ???????? ????????????##@ ### ######## | | ????????????????????????# #####???????### | | ????????????????????????# ##?????????????? | | ????????????????????????## ####???????????????? | | ?????????????????????????#####???????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 71 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadeCorePropulsion Manual? 0 Play Time 01:12:03 Cumulative 65.9 hours Start 2024.06.09 @ 01:26:36 End 2024.06.09 @ 02:52:21 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 38 Rogue 21 Adventurer 17 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 49 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 70fd1865-dbc1-48e7-b3a6-a20a56cc4ea6