Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.23 @ 03:25:50 Player: UlyssesB Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (662) 662 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1812 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 259/300 Energy 239/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Heat Sink Heat Sink Large Storage Unit Salvage Targeting Computer > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (10) --- Improved Ion Engine Medium Storage Unit Large Storage Unit Light Armor Plating Improved Medium Laser Advanced Beam Cannon Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Heat Sink Improved Heat Sink Large Storage Unit Salvage Targeting Computer > --- WEAPON ----------- Beam Rifle Improved Medium Laser > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Armor Plating Heavy EM Pulse Gun Medium Laser Particle Gun Spread Laser Assault Rifle Heavy Assault Rifle Grenade Launcher [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Heat Sink Device Heat Sink Storage Large Storage Unit Processor Salvage Targeting Computer Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 33 | . 3 30 Power 4 | . 1 3 Engine 3 | . . 3 Core 1 | . 1 . Reactor . | . . . Propulsion 5 | . . 5 Treads 3 | . . 3 Leg 1 | . . 1 Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 7 | . 2 5 Device 4 | . 1 3 Storage 2 | . 1 1 Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 17 | . . 17 Energy Gun 8 | . . 8 Energy Cannon 2 | . . 2 Ballistic Gun 4 | . . 4 Ballistic Cannon . | . . . Launcher 3 | . . 3 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 17 | . . 17 Power 3 | . . 3 Propulsion 3 | . . 3 Utility 2 | . . 2 Weapon 9 | . . 9 Highest Loss Streak 10 | . . 10 Average Slot Usage (%) 88 | . 91 88 Engine 7 | . 7 7 Core 1 | . 6 . Treads 10 | . . 12 Leg 6 | . 28 2 Wheel 4 | . . 5 Device 16 | . 6 18 Storage 11 | . 14 10 Processor 5 | . . 6 Energy Gun 13 | . 14 13 Energy Cannon 3 | . . 4 Ballistic Gun 5 | . 14 3 Naked Turns . | . . . Heaviest Build 33 | 12 25 33 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | . 10 10 Average Capacity 9 | . 6 9 Most Carried 10 | . 6 10 Average Carried 7 | . 5 8 Final Capacity 10 | 6 10 10 Final Carried 7 | 6 6 7 Class Distribution -------------------- 68% | Scavenger-Mutant 31% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 542 | 195 37 310 Remotely . | . . . Salvage Created 802 | . 41 761 Parts 63 | . 5 58 Haulers Intercepted 1 | . . 1 Recyclers Shooed 3 | . . 3 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 24 | . 1 23 Guns 15 | . 1 14 Cannons 1 | . . 1 AOE 8 | . . 8 Classes Destroyed 6 | . 1 5 Hauler 1 | . . 1 Recycler 1 | . . 1 Swarmer 11 | . . 11 Grunt 6 | . 1 5 Duelist 1 | . . 1 Sentry 6 | . . 6 Best Kill Streak 13 | . 1 13 Combat Bots Only 12 | . 1 12 Max Kills in Single Turn 4 | . 1 4 Gunslinging . | . . . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1816 | . 65 1751 Core 431 | . 23 408 Absorbed by Shields . | . . . Core Remaining (%) 95 | 100 90 . Volleys Fired 57 | . 4 53 Largest 2 | . 2 2 Hottest 136 | . 60 136 Shots Fired 106 | . 8 98 Gun 97 | . 8 89 Cannon 4 | . . 4 Launcher 5 | . . 5 Special . | . . . Kinetic 26 | . 4 22 Thermal 71 | . 4 67 Explosive 5 | . . 5 Electromagnetic 4 | . . 4 Robot Hit Streak 29 | . 6 29 Robot Miss Streak 3 | . 1 3 Penetration Max . | . . . Secondary Targets 4 | . . 4 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 89 | . 6 83 Core Hits 41 | . 3 38 Critical Hits 1 | . . 1 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1733 | . 73 1660 Guns 1130 | . 73 1057 Cannons 42 | . . 42 Explosions 556 | . . 556 Melee . | . . . Ramming 5 | . . 5 Kinetic 303 | . 40 263 Thermal 841 | . 33 808 Explosive 556 | . . 556 Electromagnetic 28 | . . 28 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 25 | . . 25 Projectiles . | . . . Explosions 25 | . . 25 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 87 | . . 87 Shots 3 | . . 3 Rammed 2 | . . 2 Targets Rammed 2 | . . 2 Kicked . | . . . Crushed . | . . . Highest Temperature 42 | . 18 42 Average Temperature 13 | . 14 12 Received Heat Transfer 375 | . 39 336 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . . 4 Heat Transferred 1858 | . 75 1783 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 281 | . 64 281 Average Influence 104 | . 31 119 Maximum Alert Level 1 | . . 1 Low Security (%) 78 | . 100 73 Level 1 21 | . . 26 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . . 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 38 | . 2 36 Peak Tracking Total 10 | . 2 10 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 6 | . 3 3 Terminals 6 | . 3 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 29 | . 16 13 Successful 13 | . 9 4 Failed 16 | . 7 9 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 20 | . 9 11 Terminals 29 | . 16 13 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 5 3 Robot Analysis 3 | . 1 2 Prototype ID Bank 2 | . 2 . Emergency Access Points 1 | . . 1 Locate Traps 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 14 | . 10 4 Terminals 5 | . 4 1 Track 2 | . 2 . Botnet 2 | . 2 . Operators 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 3 3 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 3 | . 1 2 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1409 | . 238 1171 Spaces Moved 715 | 1 142 572 Core 4 | . . 4 Treads 392 | . . 392 Legs 187 | 1 142 44 Wheels 132 | . . 132 Hover . | . . . Flight . | . . . Fastest Speed 100 | 120 120 100 Average Speed 149 | 120 125 154 Slowest Speed 180 | 120 150 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 1 30 47 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 24 | . . 24 Melee . | . . . Projectile . | . . . AOE 24 | . . 24 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 952 | . 195 757 Wait 110 | . 41 69 Move 713 | . 141 572 Hop . | . . . Pick Up 23 | . 2 21 Fast Attach 9 | . 2 7 Attach 14 | . . 14 Detach 2 | . . 2 Swap 10 | . 1 9 Drop 12 | . 4 8 Fire 57 | . 4 53 Melee . | . . . Ram . | . . . Kick . | . . . Crush 2 | . . 2 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sto]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 5) 239 | -10/Materials | Entered another Materials area 239 | -9/Materials | Evolved 2 slots: Utility x2 278 | -9/Materials | Discovered new exit (range 15) 315 | -9/Materials | Build established: Mutant 373 | -9/Materials | Lost 3 parts (1p1n1w) 553 | -9/Materials | Discovered new exit (range 15) 700 | -9/Materials | Build established: Scavenger-Mutant 924 | -9/Materials | Discovered new exit (range 10) 1020 | -9/Materials | Core integrity fell below 50% 1046 | -9/Materials | Core integrity fell below 20% 1071 | -9/Materials | Lost 10 parts (2p2n2u4w) 1074 | -9/Materials | Destroyed 12 combat bots 1349 | -9/Materials | Discovered new exit (range 9) 1410 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01218_ Acquired 20 matter. 01349_ EXIT=FOUND 01372_ K-01 Serf cleans the Electrolysis Chamber. 01383_ W-16 Scout sends out distress signal. 01392_ Grenade Launcher destroyed. 01402_ Flight Unit melted. 01402_ S-10 Pest destroyed. 01402_ Switching to secondary target: S-10 Pest. 01404_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01405_ S-10 Pest destroyed. 01405_ Switching to secondary target: S-10 Pest. 01405_ K-01 Serf collects debris. 01406_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 01406_ R-06 Scavenger collects Flight Unit. 01407_ Beam Rifle destroyed. 01407_ Imp. Medium Laser destroyed. 01408_ K-01 Serf collects debris. 01409_ R-06 Scavenger collects Flight Unit. 01410_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ####### #????????????????????????????? | | #?????# #????????????????????????????? | | #?????# #????????????????????????????? | | #???##########+####????????????????????????????? | | # #??? # #??????????????????????????????? | | # #????"" """ # #??????????????????????????????? | | #%#????"" """ + #??????????????????????????????? | | # #????"" """ # #?########?????????????????????? | | #%#????"" """ # ## ##+#??????????????????? | | # #?????" 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