Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.28 @ 17:33:02 Player: Jaegerpls Result: Destroyed by ON-EFE(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (416) 416 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 921 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 216/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Disposable Heat Sink Large Storage Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (15) --- Wheel Compact Wheel Disposable Heat Sink High-capacity Matter Pod (0) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Subdweller Machine Gun Battle Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Wheel Compact Wheel High-capacity Matter Pod Subdweller Optics Assault Rifle Light Assault Rifle [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Weapon Assault Rifle Energy Gun Subdweller Laser Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Special Weapon Flamer Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 9 2 12 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 7 | 4 . 3 Treads 2 | 2 . . Leg . | . . . Wheel 5 | 2 . 3 Hover . | . . . Flight . | . . . Utility 6 | 2 1 3 Device 4 | 1 . 3 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 . 5 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 4 | 2 . 2 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 13 | . . 13 Power 3 | . . 3 Propulsion 3 | . . 3 Utility 2 | . . 2 Weapon 5 | . . 5 Highest Loss Streak 8 | . . 8 To Critical Strikes . | . . . Average Backups 6 | 3 5 7 Power 1 | . 1 1 Propulsion 2 | 1 2 2 Utility 1 | 1 2 2 Weapon 1 | . . 1 Tool/Special . | . . . Unused Backups 3 | . 1 2 Power . | . . . Propulsion . | . . . Utility 3 | . 1 2 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 96 | . 100 94 Engine 13 | . 14 13 Treads 20 | . 28 16 Wheel 6 | . . 9 Device 12 | . 14 11 Storage 14 | . 14 14 Ballistic Gun 23 | . 28 21 Ballistic Cannon 4 | . . 5 Peak Build Rating 14 | 7 7 14 Average Rating 8 | 6 7 9 On Entrance 4 | . 7 7 Avg Prop Armor Cover (%) 3 | 3 . 4 Naked Turns . | . . . Heaviest Build 32 | 13 30 32 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 14 15 Most Carried 10 | 5 7 10 Average Carried 6 | 3 6 7 Final Capacity 15 | 8 15 15 Final Carried 7 | 5 7 4 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 845 | 441 91 313 Remotely 416 | 268 41 107 Salvage Created 521 | 202 41 278 Parts 43 | 13 7 23 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 8 | . . 8 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 14 | . 3 11 Guns 12 | . 3 9 Cannons 2 | . . 2 Classes Destroyed 5 | 3 1 1 Worker 2 | 2 . . Tunneler 4 | 4 . . Recycler 1 | 1 . . Swarmer 6 | . 3 3 Subdweller 8 | . . 8 Best Kill Streak 3 | 3 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | 1 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 114 | . 20 94 Missed 36 | . 6 30 Hits 78 | . 14 64 Projectile 78 | . 14 64 AOE 3 | . . 3 Critical Strikes 2 | . . 2 Damage Taken 1498 | . 102 1396 Core 258 | . 17 241 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 75 | 18 8 49 Largest 2 | 2 2 2 Hottest 120 | 40 40 120 Shots Fired 142 | 36 16 90 Gun 128 | 36 16 76 Cannon 11 | . . 11 Launcher . | . . . Special 3 | . . 3 Kinetic 137 | 36 16 85 Thermal 5 | . . 5 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 28 | 5 2 28 Robot Miss Streak 3 | 3 3 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 102 | 21 6 75 Core Hits 32 | 8 3 21 Critical Kills 1 | . . 1 Critical Parts Destroyed 1 | . . 1 Critical Strikes 5 | . . 5 Destroy 2 | . . 2 Blast 3 | . . 3 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1440 | 271 72 1097 Guns 1178 | 271 72 835 Cannons 228 | . . 228 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1387 | 271 72 1044 Thermal 53 | . . 53 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 4 | . . 4 Impact . | . . . Kinetic 4 | . . 4 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature . | . . . Average Temperature . | . . . Received Heat Transfer 117 | . . 117 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 265 | . . 265 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 77 | 10 77 . Initial . | . . . Average 12 | 1 17 . Influence Increases 206 | 35 101 70 Destroy 0b10 Robot/C 120 | . 60 60 Destroy 0b10 Robot/NC 35 | 35 . . Destroy Leader 20 | . 10 10 Successful Hack 16 | . 16 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 206 | 35 101 70 Time Decay 196 | 35 101 60 Lost Part 10 | . . 10 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 4 14 Peak Tracking Total 3 | . 3 3 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 4 | . 4 . Failed 3 | . 3 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Track 1 | . 1 . Botnet 1 | . 1 . Skim 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 270 | . . 270 Optics 113 | . . 113 Terrain 157 | . . 157 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1626 | 235 453 938 Spaces Moved 781 | 116 213 452 Core 1 | 1 . . Treads 532 | 86 213 233 Legs . | . . . Wheels 248 | 29 . 219 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 110 Average Speed 147 | 141 160 142 Slowest Speed 240 | 160 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 7 29 38 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1108 | 147 309 652 Wait 199 | . 83 116 Move 779 | 115 212 452 Hop . | . . . Pick Up 16 | 5 2 9 Fast Attach 8 | 7 . 1 Attach 12 | . . 12 Detach 1 | . . 1 Swap 11 | 2 2 7 Drop 7 | . 2 5 Fire 75 | 18 8 49 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 236 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 677 | -10/Materials | Discovered new exit (range 5) 689 | -10/Materials | Entered Subcaves 1075 | -10/Subcaves | Lost 3 parts (1p1u1w) 1293 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1439 | -10/Subcaves | Discovered new exit (range 14) 1573 | -10/Subcaves | Core integrity fell below 50% 1578 | -10/Subcaves | Ambushed by Subdweller buried in earth 1606 | -10/Subcaves | Core integrity fell below 20% 1627 | -10/Subcaves | Destroyed by ON-EFE(R) with Subdweller Machine Gun Last Messages --------------- 01465_ Dropped Broken Sub. Optics. 01465_ Acquired 5 matter. 01466_ Acquired 3 matter. 01469_ Acquired Sub. Monowheel. 01471_ Acquired Disposable Heat Sink. 01576_ Lgt. Ion Engine destroyed. [Achievement: Do Not Disturb] 01579_ 7W-EXA(R): "ARGHSUB!" 01585_ Dropped Hcp. Matter Pod. 01586_ Extracted 51 matter. 01586_ Acquired Hcp. Matter Pod. 01591_ Battle Cannon destroyed. 01597_ Assault Rifle destroyed. 01603_ Sub. Laser destroyed. 01605_ Sub. Monowheel destroyed. 01609_ Lgt. Ion Engine destroyed. 01613_ Sub. Monowheel destroyed. 01615_ Disposable Heat Sink melted. 01615_ 7W-EXA(R) destroyed. 01617_ Flamer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????####? | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????## | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????## | | ???????????????????????????????????????????????## | | ???????????????????????????????????????????????## | | ??????????????????????????????????????????????## | | ?????????????????????????????????????????????## | | ????????????????????????###?###?############## | | ????????????????????????# ### ### ## ## # # | | ?????????#??????????????## | | ?????????# ????????????# | | ?????????# ""???????????#@ # # # # # # # | | ?????????# "??????????# ################## | | ?????????# "#?##########%R #???????????????## | | ???????????# ## ## ##????????????# ## | | ??????????##" #????????????# | | ??????????#"" " ;;##???????????# ## | | ??????????# ##???????????# ### | | ??????????# "#????????????### ?# | | ??????????### ##??????????????###### | | ????????????#" " " ""#???????????????????# | | ????????????##""# #??????????????????## | | ?????????????###### # #??????????????????# | | ??????????????????#########??????????????????# # | | ?????????????????????????????????????????????# ## | | ?????????????????????????????????????????????## # | | ?????????????????????????????????????????????## ## | | ?????????????????????????????????????????????# ## | | ?????????????????????????????????????????????## | | ??????????????????????????????????????????????# | | ?????????????????????????????????????????????# ## | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Coolant Potential 50 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Do Not Disturb Challenges ------------ None Game ------ Seed ImpactPersonalBiocell Manual? 0 Play Time 00:13:36 Cumulative 28.4 hours Start 2025.10.28 @ 17:21:00 End 2025.10.28 @ 17:33:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 23 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e50880a-5d28-449c-ab78-4a82f2f4176f