Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.10 @ 15:38:42 Player: Minty Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (189) 945 Value Destroyed (8283) 8283 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (3421) 3421 TOTAL SCORE: 20029 Bonus ------- High Alert Combat Kills 797 Follower Combat Kills 1070 Entered Garrisons 600 Used RIF Installer 1000 Friendly Fire -46 Cogmind --------- Core Integrity 0/1300 Matter 21/300 Energy 99/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Heat Sink Advanced Signal Interpreter Propulsion Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Hypervelocity Railgun Hypervelocity Railgun Gamma Bomb Array Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Compact Particle Reactor Compact Particle Reactor > --- PROPULSION ------- Improved Antigrav System Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Antigrav Array > --- UTILITY ---------- Advanced Heat Sink Improved Coolant Injector Large Storage Unit Structural Scanner Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Terrain Scan Processor Advanced Target Analyzer Relay Coupler [NC] Relay Coupler [Hunter] > --- WEAPON ----------- Cooled Plasma Rifle Cooled Plasma Rifle > --- INVENTORY -------- Particle Reactor Improved Antigrav System Antigrav Array Long-range Sensor Array Relay Coupler [Hunter] HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Precision Grenade Launcher Improved Remote Datajack Multitool [Rating: 130] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Cooled Airjet Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [NC] Protection Insulated Plating Weapon Cooled Plasma Rifle Energy Gun Cooled Plasma Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Build | -11 -10 -10 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Gar Fac Sto Rec Fac Was Fac Upp Upp Fac Gar Fac Gar Res Slots Evolved 14 | . . . 4 . 2 . . 4 . . . . 2 . . . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 2 . . . . 2 . . . . . . . . . Utility 9 | . . . 2 . 2 . . 2 . . . . 1 . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 220 | . 10 6 32 12 17 27 7 2 2 10 . 1 9 17 3 22 43 Power 27 | . . 1 5 4 2 3 . . . 1 . . . 1 . 5 5 Engine 13 | . . 1 5 4 1 1 . . . 1 . . . . . . . Core 6 | . . . . . 1 1 . . . . . . . . . 4 . Reactor 8 | . . . . . . 1 . . . . . . . 1 . 1 5 Propulsion 57 | . 3 1 9 2 6 6 1 2 . 1 . . 2 3 2 5 14 Treads 20 | . 3 1 8 . 3 1 . . . . . . . . . . 4 Leg 10 | . . . . . 2 . . . . . . . . 3 1 4 . Wheel 3 | . . . . 2 1 . . . . . . . . . . . . Hover 21 | . . . . . . 4 1 2 . 1 . . 2 . 1 1 9 Flight 3 | . . . 1 . . 1 . . . . . . . . . . 1 Utility 85 | . 3 1 10 3 5 10 6 . 1 7 . 1 2 10 . 11 15 Device 35 | . 2 1 5 1 4 2 5 . . 2 . 1 . . . 4 8 Storage 2 | . 1 . . 1 . . . . . . . . . . . . . Processor 11 | . . . 1 1 . . . . 1 3 . . . . . 2 3 Hackware 26 | . . . 2 . 1 3 1 . . 2 . . 2 9 . 3 3 Protection 11 | . . . 2 . . 5 . . . . . . . 1 . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 51 | . 4 3 8 3 4 8 . . 1 1 . . 5 3 1 1 9 Energy Gun 18 | . 2 1 5 1 1 3 . . . . . . 3 1 . 1 . Energy Cannon 10 | . . . . . 1 2 . . . . . . 1 2 1 . 3 Ballistic Gun 10 | . . 1 3 1 . . . . . . . . . . . . 5 Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . . . . Launcher 7 | . 1 . . 1 . 2 . . 1 . . . 1 . . . 1 Special Weapon 3 | . . 1 . . . 1 . . . 1 . . . . . . . Impact Weapon 2 | . 1 . . . 1 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . 6 . 1 12 1 . . . . . 1 . . . 1 Corrupted Parts 3 | . . 1 . . . . . . . . . . . 1 . 1 . System Corruption 21 | . . 1 . . . . . . . . . . . 11 . 9 . Parts Lost 100 | . 1 6 3 9 9 1 2 . . 1 . . 1 13 4 11 39 Power 13 | . . 2 . 1 1 . . . . . . . . 3 1 2 3 Propulsion 40 | . . 1 1 5 3 1 2 . . . . . 1 6 2 4 14 Utility 28 | . . 1 2 2 3 . . . . . . . . 2 . 4 14 Weapon 19 | . 1 2 . 1 2 . . . . 1 . . . 2 1 1 8 Highest Loss Streak 17 | . 1 3 2 6 7 1 2 . . 1 . . 1 7 4 6 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 13 | . 10 14 14 14 14 14 14 14 14 14 14 15 14 14 13 13 10 Power 1 | . 1 . 2 2 . 1 2 2 2 2 2 2 1 . . . . Propulsion 2 | . 5 8 4 . . . . . . . 1 1 . . . . . Utility 4 | . 2 3 3 7 9 7 4 5 5 3 2 2 2 3 3 4 1 Weapon 4 | . 1 1 3 3 2 4 5 6 6 7 8 8 8 8 7 6 5 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 22 | . 2 1 4 2 1 3 . . . . . 1 1 1 1 . 5 Power 3 | . . . . . . 2 . . . . . . . 1 . . . Propulsion 4 | . . 1 3 . . . . . . . . . . . . . . Utility 5 | . . . 1 2 1 1 . . . . . . . . . . . Weapon 9 | . 2 . . . . . . . . . . 1 1 . 1 . 4 Tool/Special 1 | . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 93 85 98 90 87 94 80 67 87 92 94 94 86 74 71 70 77 Engine 5 | . 14 13 8 8 4 . . . . . . . . 2 4 2 . Core 2 | . . . . . 2 7 7 5 5 5 5 5 5 1 . 5 1 Reactor 1 | . . . . . . . . . . . . . 5 2 1 . 5 Treads 13 | . 25 27 35 22 5 19 . . . . . . . . . . 3 Leg 2 | . 2 . . . 4 . . . . . . . . 7 9 8 3 Wheel 1 | . . . . 5 12 5 . . . . . . . . . . . Hover 6 | . . . . . . 3 26 19 29 29 29 29 26 6 1 1 7 Device 13 | . 8 13 18 12 14 16 17 17 17 22 17 17 15 . 5 5 15 Storage 8 | . 14 14 9 16 12 7 7 5 5 5 5 5 5 5 5 5 3 Processor 5 | . . . 1 2 7 1 . . 4 6 11 11 10 10 10 13 13 Hackware 7 | . . . 2 . 5 8 11 11 11 9 11 11 11 26 24 15 9 Protection 1 | . . . 3 2 . 6 . . . . . . . 1 . 3 2 Energy Gun 8 | . 23 11 12 11 1 5 2 . . 1 7 5 3 5 3 6 4 Ballistic Gun 1 | . . . 4 1 2 4 . . . . . . . . . . 2 Launcher 1 | . . . . 5 6 . . . . . . . . . . . . Peak Build Rating 130 | . 10 11 30 32 38 52 61 61 74 78 72 76 92 94 67 81 130 Average Rating 46 | . 7 8 25 26 30 38 43 43 69 74 71 75 82 67 58 63 89 On Entrance 46 | 6 6 10 10 28 22 38 48 40 61 70 71 72 76 92 60 59 65 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 75 | 13 30 31 38 39 43 48 38 39 48 41 39 39 59 53 37 57 75 Greatest Support 133 | 20 40 40 82 82 28 34 42 55 55 55 55 55 61 60 40 45 133 Greatest Overweight (x) 22 | . 1 1 . 3 2 2 1 1 . . . . 1 13 . 9 22 Average Overweight (x) . | . . . . . 1 1 . . . . . . . . . 1 . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | . 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 Most Carried 15 | . 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | . 10 14 14 14 14 14 14 14 14 14 14 14 14 14 13 14 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 15 14 15 15 15 14 15 14 15 14 15 15 15 15 12 15 5 Class Distribution -------------------- 36% | Mutant 20% | Bothacker-Mutant 19% | Scavenger-Mutant 9% | Scavenger-Skirmisher 6% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Bothacker-Mutant | -7/Storage Bothacker-Mutant | -7/Recycling Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Waste Mutant | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -4/Factory Bothacker-Mutant | -4/Garrison Bothacker-Skirmisher | -4/Factory Scavenger-Mutant | -4/Garrison Scavenger-Skirmisher | -3/Research Resources | -11 -10 -10 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Sub Mat Gar Fac Sto Rec Fac Was Fac Upp Upp Fac Gar Fac Gar Res Matter Collected 6072 | 200 135 78 748 160 867 534 226 . 178 189 120 35 99 410 338 517 1238 Remotely 1045 | . . . 395 . 640 . 10 . . . . . . . . . . Salvage Created 7420 | . 471 240 1354 619 846 306 219 . . 130 48 . 154 398 120 721 1794 Parts 399 | . 24 14 99 34 44 19 7 . . 3 3 . 4 10 2 37 99 Haulers Intercepted 9 | . 1 . 4 . . 2 . . . 1 . . . . . . 1 Recyclers Shooed 8 | . 1 . . . 3 . . . . 1 . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . 2 . . . . . . . . 8 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Gar Fac Sto Rec Fac Was Fac Upp Upp Fac Gar Fac Gar Res Combat Hostiles Destroyed 145 | . 13 6 22 22 18 4 5 . . . 1 . 3 10 3 16 22 Melee 2 | . . . . . . . 2 . . . . . . . . . . Guns 73 | . 11 2 20 14 4 4 . . . . 1 . . 1 . 4 12 Cannons 10 | . . . . . 6 . . . . . . . 1 1 . . 2 AOE 52 | . 2 4 2 8 8 . . . . . . . 2 7 2 11 6 Classes Destroyed 22 | . 6 3 5 2 1 . . . . . . . . 2 . 2 1 Worker 13 | . 1 . 3 . 3 2 . . . 1 . . 1 . . . 2 Builder 6 | . 1 . . . 1 . . . . . . . . . . . 4 Tunneler 1 | . . . 1 . . . . . . . . . . . . . . Hauler 9 | . 1 . 4 . . 2 . . . 1 . . . . . . 1 Recycler 7 | . . . 2 . 1 1 . . . . . . . . . . 3 Mechanic 1 | . . . 1 . . . . . . . . . . . . . . Operator 2 | . . . 2 . . . . . . . . . . . . . . Watcher 2 | . 1 . 1 . . . . . . . . . . . . . . Swarmer 36 | . 6 1 9 7 . . . . . . 2 . . . . 4 7 Saboteur 1 | . . . . . . . . . . . . . . . . . 1 Grunt 58 | . 7 1 7 8 10 4 . . . . . . 2 8 2 7 2 Brawler 2 | . . . . . . . . . . . . . . 1 1 . . Duelist 1 | . . . . . . . . . . . . . . 1 . . . Protector 2 | . . . . 1 . . . . . . . . . 1 . . . Sentry 16 | . . 1 3 4 5 . 1 . . . . . . . . . 2 Demolisher 2 | . . . . 1 . . . . . . . . . . . . 1 Specialist 2 | . . . . . . . . . . . . . . . . 2 . Hunter 9 | . . . 3 1 1 . . . . . . . 1 . . . 3 Programmer 11 | . . . . . 2 1 . . . . . . . . . 2 6 Behemoth 1 | . . . . . . . . . . . . . . . . 1 . Artisan 1 | . . 1 . . . . . . . . . . . . . . . Subdweller 7 | . . 3 . . . . 4 . . . . . . . . . . Best Kill Streak 11 | . 4 3 5 5 11 6 2 . . 2 1 . 3 6 3 6 8 Combat Bots Only 6 | . 3 3 3 5 5 2 2 . . . 1 . 2 6 3 6 5 Max Kills in Single Turn 4 | . 2 1 2 3 2 2 1 . . 1 1 . 2 3 1 4 3 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . Exploded 4 | . 1 1 2 3 2 . . . . . . . 1 3 1 4 2 Melee 1 | . . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Gar Fac Sto Rec Fac Was Fac Upp Upp Fac Gar Fac Gar Res Hostile Shots Fired 1312 | . 62 41 128 118 256 20 30 . . 8 6 . 45 49 15 145 389 Missed 437 | . 19 13 34 33 104 7 10 . . 3 4 . 25 8 4 45 128 Hits 875 | . 43 28 94 85 152 13 20 . . 5 2 . 20 41 11 100 261 Melee 5 | . . . . . . . . . . . . . . 4 1 . . Projectile 870 | . 43 28 94 85 152 13 20 . . 5 2 . 20 37 10 100 261 AOE 21 | . . 2 . 4 . . . . . . . . . 13 . . 2 Critical Strikes 41 | . 2 2 3 3 3 . . . . . . . . 2 1 10 15 Actively Blocked 1 | . . . 1 . . . . . . . . . . . . . . Part Disruptions 3 | . . . . . . . . . . . . . . . . 1 2 Damage Taken 16215 | . 463 677 1246 1370 1450 372 304 . 33 155 46 . 398 1351 295 2105 5950 Core 3266 | . 68 99 159 183 221 17 73 . . 22 . . 119 279 66 656 1304 Absorbed by Shields 86 | . . . . . . . . . . . . . . 86 . . . Redirected to Shielding 65 | . . . 21 . . . . . . . . . . . . . 44 Ignored by Resistances 36 | . . . . . . . . . . . . . . . . . 36 Regen/Repaired (Parts) 694 | . 35 . 133 . 114 139 . . 115 16 19 . . . 109 14 . Core Remaining (%) 54 | 100 . 33 . 37 . . 55 . . . . 97 . . . 2 . Volleys Fired 575 | . 46 24 77 57 56 34 . . 14 16 19 5 19 45 12 44 107 Largest 2 | . 2 2 2 2 2 2 . . 1 2 1 1 2 2 1 2 2 Hottest 240 | . 100 100 122 122 132 150 . . 7 150 75 7 110 144 72 144 240 Shots Fired 919 | . 91 40 150 111 91 45 . . 14 19 19 5 21 60 11 57 185 Gun 656 | . 88 34 148 94 39 24 . . . 6 10 . 5 32 5 37 134 Cannon 88 | . . . . . 35 . . . . . . . 7 11 . 4 31 Launcher 78 | . 3 6 1 17 15 1 . . . . . . 5 4 3 16 7 Special 97 | . . . 1 . 2 20 . . 14 13 9 5 4 13 3 . 13 Kinetic 187 | . . . 47 13 41 3 . . . . . . . . . . 83 Thermal 489 | . 77 15 102 75 18 21 . . . 6 10 . 9 32 5 37 82 Explosive 75 | . 3 6 1 17 15 1 . . . . . . 5 4 3 16 4 Electromagnetic 74 | . 11 19 . 6 17 . . . . . . . 3 11 . 4 3 Robot Hit Streak 16 | . 8 10 11 12 10 9 . . 7 10 16 2 4 6 10 11 9 Robot Miss Streak 8 | . 4 3 5 3 4 7 . . 1 6 5 1 2 3 3 3 8 Penetration Max 2 | . . . . . 1 . . . . . . . . . . . 2 Secondary Targets 8 | . 2 . 2 2 . . . . . . . . . . . 1 1 Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . 1 1 Shots Hit Robots 596 | . 54 30 90 72 65 40 11 . 12 17 16 3 10 33 10 25 108 Core Hits 369 | . 24 14 52 41 51 28 2 . . 13 10 . 12 21 13 38 50 Critical Kills 12 | . . . 1 . . . 1 . . . . . . . . . 10 Critical Parts Destroyed 25 | . 1 . . . . . 2 . . . . . . . . . 22 Critical Strikes 67 | . 3 1 7 4 4 . 3 . . . . . . 2 1 3 39 Burn 28 | . 2 . 6 4 3 . . . . . . . . 2 1 3 7 Meltdown 1 | . . . . . . . . . . . . . . . . . 1 Destroy 32 | . . . 1 . . . . . . . . . . . . . 31 Blast 1 | . . . . . 1 . . . . . . . . . . . . Corrupt 1 | . . 1 . . . . . . . . . . . . . . . Smash 4 | . 1 . . . . . 3 . . . . . . . . . . Melee Attacks 50 | . 16 3 . . . 3 21 1 . 6 . . . . . . . Impact 50 | . 16 3 . . . 3 21 1 . 6 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . 1 . . . . 1 . . . 4 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 18030 | . 956 590 1897 1971 2233 702 512 . . 481 135 . 673 1957 509 1984 3430 Guns 8300 | . 698 322 1700 1198 616 380 . . . 167 135 . 46 381 142 686 1829 Cannons 1938 | . . . . . 766 . . . . . . . 210 228 . 105 629 Explosions 6584 | . 185 170 154 773 815 215 . . . . . . 417 1348 367 1193 947 Melee 1091 | . 73 85 . . . 107 512 . . 314 . . . . . . . Ramming 87 | . . 13 34 . 15 . . . . . . . . . . . 25 Kinetic 2069 | . . . 560 86 776 61 . . . . . . . . . . 586 Thermal 7110 | . 614 165 1149 1055 242 319 . . . 167 135 . 183 381 142 686 1872 Explosive 6326 | . 185 170 154 773 815 215 . . . . . . 417 1348 367 1193 689 Electromagnetic 1347 | . 84 157 . 57 385 . . . . . . . 73 228 . 105 258 Impact 1091 | . 73 85 . . . 107 512 . . 314 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 37 | . . 1 6 6 2 2 2 . . . . . . 19 25 37 21 Average Corruption 9 | . . 1 5 6 1 1 2 . . . . . . 11 23 34 9 Corruption Purged 1 | . . . . . . 1 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 166 | . . 3 32 19 1 4 1 . . . . . . 20 17 37 32 Message Errors 38 | . . 1 11 2 . 2 1 . . . . . . 6 5 6 4 Matter Fused 34 | . . 1 3 4 1 1 . . . . . . . 3 3 10 8 Heat Flow Errors 17 | . . . 2 2 . . . . . . . . . 2 2 2 7 Energy Discharges 13 | . . 1 6 1 . . . . . . . . . . 2 1 2 Parts Rejected 3 | . . . 1 1 . . . . . . . . . . . . 1 Data Loss (minor) 25 | . . . 6 4 . . . . . . . . . 4 3 5 3 Data Loss (major) 8 | . . . . 3 . 1 . . . . . . . 1 . 1 2 Misfires 7 | . . . 1 1 . . . . . . . . . 3 . 1 1 Alerts 3 | . . . . 1 . . . . . . . . . . 1 1 . Misdirections 1 | . . . . . . . . . . . . . . . . . 1 Weapon Failures 17 | . . . 2 . . . . . . . . . . 1 1 10 3 Overload Shots 54 | . . . . . . . . . . . . . 3 9 2 15 25 Effects 2 | . . . . . . . . . . . . . 1 . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . Heat Surge 1 | . . . . . . . . . . . . . . . . 1 . Overflow Damage 525 | . 51 . . 105 8 . 78 . . 154 . . 15 79 . . 35 Projectiles 28 | . . . . . 8 . . . . . . . 15 . . . 5 Explosions 214 | . . . . 105 . . . . . . . . . 79 . . 30 Melee 283 | . 51 . . . . . 78 . . 154 . . . . . . . Knockbacks 10 | . . 1 1 . 3 . 3 . . 1 . . . . . . 1 Impact 7 | . . 1 1 . . . 3 . . 1 . . . . . . 1 Kinetic 3 | . . . . . 3 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 452 | . . . . 71 22 125 . . . . . . 26 152 38 18 . Shots 15 | . . . . 2 1 5 . . . . . . 1 3 2 1 . Rammed 10 | . . 2 4 . 2 . . . . . . . . . . . 2 Targets Rammed 11 | . . 2 4 . 2 . . . . . . . . . . . 3 Kicked 1 | . . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 577 | . 201 245 306 199 69 30 . . . 151 90 . 283 258 222 577 416 Average Temperature 88 | . 56 130 78 75 21 15 . . . 70 33 . 99 60 104 222 115 Received Heat Transfer 3461 | . 216 380 423 432 414 63 93 . . 27 18 . 51 84 24 932 304 Effects 8 | . . . . . . . . . . . . . . . . 5 3 Shutdowns 2 | . . . . . . . . . . . . . . . . 2 . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 . Damage (minor) 2 | . . . . . . . . . . . . . . . . 2 . Damage (major) 3 | . . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . Robots Corrupted 8 | . 2 . . . . . 3 . . 1 . . . 1 . . 1 Combat Hostiles 5 | . . . . . . . 3 . . . . . . 1 . . 1 Parts Fried 15 | . 4 . . . 1 . 7 . . 1 . . . . . . 2 Impact Corruptions 13 | . 3 . . . . . 4 . . 6 . . . . . . . Robots Melted 4 | . . . . . . . . . . . . . . . 1 1 2 Combat Hostiles 3 | . . . . . . . . . . . . . . . 1 1 1 Parts Melted 43 | . 6 . 6 7 1 . . . . . 1 . . . 1 7 14 Heat Transferred 15055 | . 1961 359 2578 2229 753 375 . . . 135 115 . 207 805 360 1590 3588 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Gar Fac Sto Rec Fac Was Fac Upp Upp Fac Gar Fac Gar Res Maximum Alert Level 3 | . . . 1 3 2 1 . . . 1 . . 1 2 1 2 2 Low Security (%) 37 | . 100 . 70 3 . . 100 100 100 53 . . 75 53 10 19 . Level 1 35 | . . . 29 26 5 100 . . . 46 . . 24 25 89 30 62 Level 2 24 | . . . . 40 94 . . . . . . . . 20 . 50 37 Level 3 2 | . . . . 28 . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 871 | . 194 . 304 871 698 326 123 82 30 270 . . 210 458 288 637 600 Initial 457 | . . . . 194 457 299 123 75 18 7 . . 69 133 240 131 357 Average 289 | . 101 . 155 512 535 275 68 68 12 117 . . 149 254 234 377 395 Influence Increases 6445 | . 386 60 797 767 617 295 68 57 86 342 225 . 222 515 138 646 1224 Destroy 0b10 Robot/C 3200 | . 260 60 440 420 360 120 20 . . 120 120 . 80 200 60 360 580 Destroy 0b10 Robot/NC 235 | . 20 . 70 5 25 30 . . . 20 . . 5 . . . 60 Destroy Leader 636 | . 64 . 130 30 120 26 . . . 14 20 . 10 20 10 30 162 Allied During Kill 266 | . . . . . . 3 . . . 57 85 . 54 . . 9 58 Trap Triggered on 0b10 20 | . . . 20 . . . . . . . . . . . . . . Successful Hack 159 | . 15 . 13 . 43 14 . 5 . . . . 12 . . . 57 Disable Machine 255 | . 15 . 60 . 15 30 45 . . 60 . . 15 . . 15 . Anti-Garrison Action 500 | . . . . 100 . . . . . . . . . 150 . 100 150 Destroy Structure 644 | . 12 . 4 47 54 27 3 2 86 56 . . 46 70 68 87 82 Advance Influence 50 | . . . . . . . . 50 . . . . . . . . . Partial Spotted 15 | . . . 15 . . . . . . . . . . . . . . Lose Combat Pursuer 465 | . . . 45 165 . 45 . . . 15 . . . 75 . 45 75 Influence Decreases 5852 | . 252 194 498 195 830 635 325 66 128 92 287 88 141 248 408 197 1268 Entered New Map 2000 | . . 65 . 105 414 359 195 36 34 3 97 38 41 58 218 57 280 Time Decay 2642 | . 242 119 468 . 326 246 110 30 74 79 190 50 60 . 150 . 498 Lost Part 950 | . 10 10 30 90 90 10 20 . . 10 . . 10 130 40 110 390 Lost Ally 260 | . . . . . . 20 . . 20 . . . 30 60 . 30 100 Squads Dispatched 32 | . 2 . 3 . 9 4 . . . 1 . . 1 . . . 12 Investigation 8 | . . . 1 . 2 1 . . . . . . . . . . 4 Extermination 7 | . . . . . 1 2 . . . 1 . . . . . . 3 Reinforcement 10 | . 2 . 2 . 2 1 . . . . . . 1 . . . 2 Assault 2 | . . . . . . . . . . . . . . . . . 2 Garrison 5 | . . . . . 4 . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . . . . . . 1 . . . 2 Haulers Reinforced 2 | . . . . . 1 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Gar Fac Sto Rec Fac Was Fac Upp Upp Fac Gar Fac Gar Res Distress Signals 13 | . 1 . 2 . . 2 2 . . . . . 1 . . . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 273 | . 21 9 36 23 21 18 5 . 6 9 7 . 17 20 4 20 57 Peak Tracking Total 12 | . 4 3 5 10 4 5 2 . 4 4 4 . 10 8 3 6 12 Tactical Retreats 14 | . . . 3 4 . 1 . . . 1 . . . 2 . 2 1 Traps | -11 -10 -10 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Gar Fac Sto Rec Fac Was Fac Upp Upp Fac Gar Fac Gar Res Traps Triggered 9 | . . . . 2 1 . . 1 . . . . 1 1 . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . 4 . . . . . . . . . . . . . . Reused 2 | . . . 2 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 2 | . . . 2 . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Sub Mat Gar Fac Sto Rec Fac Was Fac Upp Upp Fac Gar Fac Gar Res Machines Disabled 25 | . 2 . 4 2 1 2 3 . . 4 . . 1 2 . 2 2 Max in Single Turn 1 | . 1 . 1 1 1 1 1 . . 1 . . . 1 . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 Garrison Relay 6 | . . . . 3 . . . . . . . . . 2 . 1 . Machines Repaired 2 | . . . . . . . . . . . . . . . . . 2 Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Gar Fac Sto Rec Fac Was Fac Upp Upp Fac Gar Fac Gar Res Machines Accessed 36 | . 4 . 6 . 4 4 3 1 . 2 1 . 1 1 1 1 7 Terminals 19 | . 2 . 3 . 2 3 2 . . 2 . . . 1 . 1 3 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 5 | . 1 . 1 . 1 1 . . . . . . . . . . 1 Recycling Units 3 | . 1 . 1 . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . 1 . 1 . . 1 . . . . 1 . 1 . 2 Total Hacks 93 | . 12 . 15 . 13 10 9 4 . 6 1 . 2 3 1 4 13 Successful 45 | . 7 . 11 . 5 4 4 3 . 1 1 . 2 . 1 . 6 Failed 48 | . 5 . 4 . 8 6 5 1 . 5 . . . 3 . 4 7 Catastrophic 10 | . 1 . 1 . . 2 1 . . 1 . . . 1 . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 32 | . 3 . 2 . 4 5 4 3 . . . . 1 1 . . 9 Terminals 54 | . 6 . 8 . 8 8 7 . . 6 . . . 3 . 4 4 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 14 | . 2 . 4 . 3 2 . . . . . . . . . . 3 Recycling Units 7 | . 4 . 2 . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 15 | . . . 1 . 2 . . 4 . . . . 2 . 1 . 5 Terminal Hacks 15 | . 3 . 3 . 1 2 4 . . 1 1 . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . . . . Open Door 2 | . . . . . . 1 . . . . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 . 1 . . . . . . . . . . Release Object 2 | . . . . . . . 2 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . 2 . 4 . 2 . . . . . . . . . . . 1 Scan Component 5 | . 1 . 2 . 1 . . . . . . . . . . . 1 Repair 4 | . 1 . 2 . 1 . . . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . 1 . . . . . . . . . . . . . . Report Inventory 2 | . 1 . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . 1 . 1 . . 1 . . . . 1 . 1 . 1 Unlock Access 5 | . . . 1 . 1 . . 1 . . . . 1 . 1 . . Coupler Status 1 | . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 12 | . . . 2 . 1 2 . 2 . . . . 1 . . . 4 Terminals 6 | . . . 2 . . 1 . . . . . . . . . . 3 Track 1 | . . . . . . . . . . . . . . . . . 1 Botnet 5 | . . . 2 . . 1 . . . . . . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . Patch 1 | . . . . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . 2 . . . . 1 . . . 1 Broadcast 1 | . . . . . . . . 1 . . . . . . . . . Restock 1 | . . . . . 1 . . . . . . . . . . . . Reprogram 2 | . . . . . . . . . . . . . 1 . . . 1 Intercept 1 | . . . . . . . . 1 . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 4 . 5 . 4 3 2 1 . 2 . . . 1 . 1 5 Full Trace Events 10 | . 2 . 1 . 2 . 1 . . . . . . 1 . 1 2 Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . 2 . 1 . . . . . . . . . . . . Time 134 | . 26 . 86 . 22 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Sub Mat Gar Fac Sto Rec Fac Was Fac Upp Upp Fac Gar Fac Gar Res Used RIF Installer 2 | . . . . 1 . . . . . . . . . 1 . . . Coupler Efficiency 1 | . . . . . . . . . . . . . . 1 . . . Robots Hacked 50 | . . . . . . 11 . . 10 6 4 1 1 7 3 . 7 Non-combat 15 | . . . . . . 6 . . 1 3 . 1 . 1 2 . 1 Combat 35 | . . . . . . 5 . . 9 3 4 . 1 6 1 . 6 Robot Hacks Applied 68 | . . . . . . 15 . . 13 7 6 3 2 11 3 . 8 parse_system 14 | . . . . . . 1 . . 7 . . 3 . 3 . . . generate_anomaly 1 | . . . . . . 1 . . . . . . . . . . . generate_echo 2 | . . . . . . . . . . 2 . . . . . . . hold_bot 1 | . . . . . . 1 . . . . . . . . . . . ignore_repairs 1 | . . . . . . 1 . . . . . . . . . . . map_walls 2 | . . . . . . 1 . . . . . . . . 1 . . drop_inventory 3 | . . . . . . 2 . . . . . . . . . . 1 locate_stockpiles 2 | . . . . . . 1 . . . . . . . . . . 1 find_recycling 1 | . . . . . . . . . . 1 . . . . . . . ignore_parts 2 | . . . . . . 1 . . . 1 . . . . . . . ignore_targets 5 | . . . . . . . . . 5 . . . . . . . . find_garrison 1 | . . . . . . . . . . . . . 1 . . . . link_fov 2 | . . . . . . 1 . . 1 . . . . . . . . scatter_targeting 1 | . . . . . . . . . . . . . 1 . . . . mark_system 1 | . . . . . . . . . . . 1 . . . . . . spike_heat 1 | . . . . . . . . . . . 1 . . . . . . overload_power 1 | . . . . . . . . . . 1 . . . . . . . amplify_resonance 7 | . . . . . . 2 . . . . 2 . . 3 . . . reboot_system 3 | . . . . . . 1 . . . . 1 . . 1 . . . overwrite_iff 5 | . . . . . . 1 . . . 1 1 . . 2 . . . formatsys_low 1 | . . . . . . . . . . . . . . . 1 . . formatsys_high 11 | . . . . . . 1 . . . 1 . . . 2 1 . 6 Relay Couplers Released 29 | . . . . 11 3 . . . . . . . . 9 . 4 2 Machine Destruction 26 | . . . . 11 . . . . . . . . . 9 . 4 2 Programmers 3 | . . . . . 3 . . . . . . . . . . . . Attached 19 | . . . . . 1 3 1 . . 2 . . . 7 . 3 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . 1 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Gar Fac Sto Rec Fac Was Fac Upp Upp Fac Gar Fac Gar Res Total Allies 38 | . . . . . . 2 . . 18 2 1 . 1 4 2 . 8 Largest Group 18 | . . . . . . 1 . . 18 9 7 6 7 1 2 2 4 Highest-Rated Group 656 | . . . . . . 21 . . 656 403 266 254 307 64 63 63 240 Highest-Rated Ally 64 | . . . . . . 21 . . 50 50 50 50 56 64 49 49 64 Total Orders 2 | . . . . . . . . . . . . . . . 1 1 . AID 2 | . . . . . . . . . . . . . . . 1 1 . Ally Attacks 225 | . . . . . . 10 . . 87 13 15 . 30 5 . 7 58 Total Damage 9663 | . . . . . . 255 . . 5023 609 515 . 679 183 . 309 2090 Kills 44 | . . . . . . 3 . . 12 9 5 . 3 . . 2 10 Allies Corrupted 4 | . . . . . . . . . . 2 . . . . . 1 1 Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Gar Fac Sto Rec Fac Was Fac Upp Upp Fac Gar Fac Gar Res Active Infowar (turns) 4047 | . . . 1038 321 . . 79 66 220 260 391 105 121 6 129 27 1284 Sensors 1955 | . . . . . . . . . . 46 391 105 121 5 128 8 1151 Terrain 2804 | . . . 662 . . . 75 66 220 252 391 105 121 4 129 7 772 Structural 2310 | . . . . . . . 79 66 220 260 391 105 121 6 112 9 941 Traps 1057 | . . . 736 321 . . . . . . . . . . . . . Machine Analysis 190 | . . . 172 . . . . . . . . . . . . 18 . ECM 4 | . . . . . . . . . . . . . . . . . 4 Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Sub Mat Gar Fac Sto Rec Fac Was Fac Upp Upp Fac Gar Fac Gar Res Turns Passed 8824 | . 679 721 1326 770 720 524 236 66 220 260 391 105 121 529 313 514 1329 Spaces Moved 5828 | 1 268 382 610 405 402 278 261 77 269 477 384 110 151 447 196 192 918 Core 43 | . . . . . . . . . . . . . . 2 . 16 25 Treads 1559 | . 245 382 610 212 . . . . . . . . . . . . 110 Legs 774 | 1 23 . . . . . . . . . . . . 222 196 176 156 Wheels 809 | . . . . 193 402 214 . . . . . . . . . . . Hover 2563 | . . . . . . 64 261 77 269 477 384 110 151 223 . . 547 Flight 80 | . . . . . . . . . . . . . . . . . 80 Fastest Speed 31 | 120 120 160 156 105 110 100 31 38 38 38 38 38 31 36 120 90 32 Average Speed 100 | 120 159 161 156 133 115 123 62 78 38 38 38 38 37 84 120 164 92 Slowest Speed 1150 | 120 190 240 160 156 130 166 102 102 38 38 38 38 98 700 120 500 1150 Overloaded Moves 24 | . . . . . . . 4 . . . . . 20 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . 4 Potential Cave-ins 2 | . . . . . . . . . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 2 55 32 36 46 12 39 59 4 92 18 48 18 6 42 4 31 29 Regions Visited 17 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 . 1 . . . . 1 1 1 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 . . . 1 1 . . . . . . . . . . Scrap Searched 2 | . . . . . . . . . . . 1 1 . . . . . Spaces Dug 7 | . . . . 1 . . 3 1 . 1 . . . . . . 1 Terrain Destroyed 436 | . 14 10 3 49 71 25 3 1 . 1 . . 26 105 48 39 41 Melee 5 | . . . . . . . 3 1 . 1 . . . . . . . Projectile 26 | . . . . 2 . 1 . . . . . . . 2 . 3 18 AOE 403 | . 14 10 3 47 71 24 . . . . . . 26 103 48 36 21 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Gar Fac Sto Rec Fac Was Fac Upp Upp Fac Gar Fac Gar Res Total 7777 | . 398 435 825 527 555 418 309 81 380 534 615 172 199 549 263 318 1199 Wait 667 | . 44 5 60 4 51 24 8 . 92 15 211 54 1 10 33 32 23 Move 5806 | . 267 382 610 403 401 277 260 77 268 476 383 109 150 446 195 191 911 Hop 3 | . . . . . . . . . . . . . . . . . 3 Pick Up 105 | . 10 4 15 14 5 9 2 . 1 2 1 1 6 4 3 4 24 Fast Attach 107 | . 3 4 7 5 11 12 5 2 1 2 . . 5 12 3 12 23 Attach 82 | . . 4 7 9 4 3 3 1 . 2 . . 4 8 7 5 25 Detach 53 | . 1 1 2 1 1 8 3 . . 1 . . 3 11 4 6 11 Swap 177 | . 8 6 30 5 14 28 4 . 4 11 1 1 4 8 2 13 38 Drop 102 | . 3 1 13 13 2 20 3 . . 3 . 2 7 4 3 5 23 Fire 575 | . 46 24 77 57 56 34 . . 14 16 19 5 19 45 12 44 107 Melee 50 | . 16 3 . . . 3 21 1 . 6 . . . . . . . Ram 2 | . . . . . 2 . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . 1 Crush 7 | . . 1 4 . . . . . . . . . . . . . 2 Escape Stasis 29 | . . . . 16 8 . . . . . . . . . . 5 . Rewire 3 | . . . . . . . . . . . . . . 1 1 1 . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . . . . . . . . 8 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory (discovered 3 exits: [*Fac] / *Sto / Gar) -7/Storage -7/Recycling -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Garrison -4/Factory -4/Garrison -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 12) 290 | -10/Materials | Repaired EM Pulse Gun 310 | -10/Materials | Build established: Mutant 520 | -10/Materials | Discovered new exit (range 4) 530 | -10/Materials | Discovered new exit (range 14) 673 | -10/Materials | Discovered new exit (range 3) 680 | -10/Materials | Entered Subcaves 681 | -10/Subcaves | Approached by a straggling Scientist 1008 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 1047 | -10/Subcaves | Core integrity fell below 50% 1073 | -10/Subcaves | Lost 3 parts (1n1u1w) 1376 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1389 | -10/Subcaves | Discovered new exit (range 5) 1401 | -10/Subcaves | Entered Materials 1401 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1768 | -8/Materials | Build established: Scavenger-Mutant 1918 | -8/Materials | Discovered new exit (range 15) 2192 | -8/Materials | Build established: Mutant 2277 | -8/Materials | Repaired Grenade Launcher 2518 | -8/Materials | Repaired Adv. Beam Rifle 2727 | -8/Materials | Identified exit to Garrison 2727 | -8/Materials | Entered Garrison 2753 | -8/Garrison | Triggered checkpoint 2781 | -8/Garrison | Triggered checkpoint 3089 | -8/Garrison | Triggered checkpoint 3139 | -8/Garrison | Garrison Relay disabled 3262 | -8/Garrison | Core integrity fell below 50% 3289 | -8/Garrison | Lost 6 parts (1p3n1u1w) 3381 | -8/Garrison | Discovered new exit (range 10) 3401 | -8/Garrison | Triggered checkpoint 3431 | -8/Garrison | Installed Relay Interface Framework 3497 | -8/Garrison | Entered Factory 3497 | -7/Factory | Evolved 2 slots: Utility x2 3498 | -7/Factory | Identified exit to Storage 3808 | -7/Factory | Repaired Gauss Rifle 3827 | -7/Factory | Discovered new exit (range 3) 3880 | -7/Factory | Build established: Scavenger-Mutant 4015 | -7/Factory | Identified exit to Garrison 4020 | -7/Factory | Lost 7 parts (1p3n2u1w) 4099 | -7/Factory | Garrison activated, responded to threat 4217 | -7/Factory | Entered Storage 4386 | -7/Storage | Build established: Bothacker-Mutant 4553 | -7/Storage | Found Prototype Launcher 4553 | -7/Storage | Identified Rocket Array 4739 | -7/Storage | Used back door to open Recycling access 4739 | -7/Storage | Discovered new exit (range 3) 4741 | -7/Storage | Entered Recycling 4770 | -7/Recycling | Entered Scraplab 4772 | -7/Recycling | Found Prototype Device 4772 | -7/Recycling | Identified Scrap Engine 4956 | -7/Recycling | Discovered new exit (range 10) 4977 | -7/Recycling | Entered Factory 4977 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x2 4987 | -5/Factory | Identified exit to Garrison 5043 | -5/Factory | Sucked down chute 5043 | -5/Factory | Entered Waste 5052 | -5/Waste | Spotted C-40 Crusher 5056 | -5/Waste | Found Fusion Bomb Launcher 5075 | -5/Waste | Spotted C-40 Crusher 5091 | -5/Waste | Spotted C-40 Crusher 5094 | -5/Waste | Spotted C-40 Crusher 5101 | -5/Waste | Spotted C-40 Crusher 5105 | -5/Waste | Spotted C-40 Crusher 5110 | -5/Waste | Discovered new exit (range 13) 5115 | -5/Waste | Warlord forces began an assault 5151 | -5/Waste | Allies destroyed C-40 Crusher 5154 | -5/Waste | Allies destroyed C-40 Crusher 5164 | -5/Waste | Allies destroyed C-40 Crusher 5171 | -5/Waste | Allies destroyed C-40 Crusher 5195 | -5/Waste | Lost 9 allies 5263 | -5/Waste | Entered Factory 5263 | -5/Factory | Accompanied by 9 allies 5492 | -5/Factory | Discovered new exit (range 13) 5507 | -5/Factory | Identified exit to Upper Caves 5523 | -5/Factory | Entered Upper Caves 5523 | -5/Upper Caves | Accompanied by 6 allies 5767 | -5/Upper Caves | Build established: Scout 5869 | -5/Upper Caves | Discovered new exit (range 12) 5872 | -5/Upper Caves | Identified exit to Upper Caves 5914 | -5/Upper Caves | Entered another Upper Caves area 5914 | -5/Upper Caves | Accompanied by 6 allies 5945 | -5/Upper Caves | Learned Factory stockpile data 5951 | -5/Upper Caves | Identified exit to Factory 6019 | -5/Upper Caves | Entered Factory 6019 | -4/Factory | Accompanied by 6 allies 6019 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6131 | -4/Factory | Identified exit to Garrison 6140 | -4/Factory | Entered Garrison 6158 | -4/Garrison | Triggered checkpoint 6160 | -4/Garrison | Garrison Relay disabled 6166 | -4/Garrison | Lost 5 allies 6260 | -4/Garrison | Triggered checkpoint 6308 | -4/Garrison | Lost 3 allies 6328 | -4/Garrison | Build established: Bothacker-Mutant 6338 | -4/Garrison | System corruption reached 10% 6341 | -4/Garrison | Lost 7 parts (2p5n) 6488 | -4/Garrison | Expanded RIF knowledge: Coupler Efficiency 6529 | -4/Garrison | Triggered checkpoint 6582 | -4/Garrison | Lost 6 parts (1p1n2u2w) 6597 | -4/Garrison | Garrison Relay disabled 6648 | -4/Garrison | Discovered new exit (range 14) 6665 | -4/Garrison | Identified exit to Factory 6669 | -4/Garrison | Entered Factory 6804 | -4/Factory | Lost 4 parts (1p2n1w) 6979 | -4/Factory | Identified exit to Garrison 6982 | -4/Factory | Entered Garrison 6982 | -4/Garrison | Accompanied by 2 allies 7048 | -4/Garrison | Triggered checkpoint 7081 | -4/Garrison | System corruption reached 30% 7149 | -4/Garrison | Garrison Relay disabled 7236 | -4/Garrison | Core integrity fell below 50% 7240 | -4/Garrison | Spotted B-86 Titan 7273 | -4/Garrison | Destroyed B-86 Titan 7303 | -4/Garrison | Lost 3 parts (1n1u1w) 7326 | -4/Garrison | Core integrity fell below 20% 7374 | -4/Garrison | Lost 6 parts (2p2n2u) 7406 | -4/Garrison | Heavy support dispatched to Research 7420 | -4/Garrison | Triggered checkpoint 7483 | -4/Garrison | Discovered new exit (range 12) 7492 | -4/Garrison | Identified exit to Research 7496 | -4/Garrison | Entered Research 7496 | -3/Research | Evolved 2 slots: Utility x2 7797 | -3/Research | Build established: Scavenger-Skirmisher 7812 | -3/Research | Spotted B-86 Titan 7829 | -3/Research | Allies destroyed B-86 Titan 7936 | -3/Research | Lost 3 allies 8331 | -3/Research | Lost 12 parts (1p5n3u3w) 8336 | -3/Research | System corruption reached 10% 8409 | -3/Research | Lost 6 parts (4n2u) 8590 | -3/Research | Garrison activated, responded to threat 8774 | -3/Research | Core integrity fell below 50% 8801 | -3/Research | Found Gamma Bomb Array 8820 | -3/Research | Core integrity fell below 20% 8825 | -3/Research | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 08784_ HV Slug penetrates Scanalyzer. 08784_ K-01 Serf collects debris. 08786_ Structural Scanner destroyed. 08786_ Critical hit (Burn: +50). 08787_ Acquired Cesium-ion Thruster. 08787_ Adv. Heat Sink destroyed. 08797_ Connecting with Recycling Unit... 08801_ Acquired Gamma Bomb Array. 08817_ Penetrated by Slug. 08817_ Knocked back. 08817_ Triggered Tiamat Bomb Trap. 08817_ An explosion rips through the floor. 08817_ Cesium-ion Thruster destroyed. 08818_ System corrupted: Heat flow error (+175). 08819_ Slug penetrates Wall. 08821_ Terrain Scan Processor destroyed. 08821_ Critical hit (Blast). 08821_ Knocked back. 08822_ Slug penetrates Wall. 08823_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # #??????????????????????????????????? | | # #??????????????????????????????????? | | # #??????????????????????????????????? | | Y"" # #??????????????????????????????????? | | """ # #??????????????????????????????????? | | ########??????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #### ###?????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ???# #?????????????????###???????????????????????? | | ####+######???????????# ???????????????????????? | | # ! #???????????# ???????????????????????? | | # ! #####?####### ???????????????????????? | | # """" # #?! ## #??????????????????????? | | # """" + # ## #??????????????????????? | | # """"" # # ## #??????????????????????? | | # """" # + ## #??????????????????????? | | # # # ## #??????????????????????? | | # # # ## #??????????????????????? | | ########### #?####### #??????????????????????? | | ??#######?# #?# #?# #??????????????????????? | | ??# # #?#!! #?# #??????????????????????? | | ??# # #?#!* #?# #??????????????????????? | | ??# ! + #?#!* #?# +??????????????????????? | | ??# # #?# #?# @#??????????????????????? | | ??# # #?# #?# #??????????????????????? | | ??######### ## ### ##?????????????????????? | | ???####### #; #?????????????????????? | | #?????????????????????? | | ??######## ! H +?????????????????????? | | ?????????#! % #?????????????????????? | | ?????????# ;# #?????????????????????? | | ?????????#### % #######?????????????????????? | | ????????????##### #???????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????# !#???????????????????????????? | | ????????????????######???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 80 Energy Generation 41 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 300 Resistance: EM 15 Propulsion Shielding 33 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 63 Launcher Accuracy 40 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 21 Relay Coupler Types 4 Relay Coupler Value 134 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- EM Pulse Gun | 22% | -10/Materials Grenade Launcher | 5% | -8/Materials Adv. Beam Rifle | 30% | -8/Materials Gauss Rifle | 18% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptorGodInjector Manual? 0 Play Time 01:27:52 Cumulative 1097.5 hours Start 2025.06.09 @ 20:15:36 End 2025.06.10 @ 15:38:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1354 Rogue 1070 Adventurer 124 Explorer 160 Win Type - Total 49 Types 35/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 87 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ae94d48-330e-4881-8197-3172069cb3cf