Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.14 @ 21:37:07 Player: aoemica Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (39) 7800 Robots Destroyed (362) 1810 Value Destroyed (17660) 17660 Prototype IDs (218) 4360 Alien Tech Used (16) 3200 Bonus (48086) 48086 TOTAL SCORE: 87416 Bonus ------- High Alert Combat Kills 3966 Follower Combat Kills 202 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Hacked Protovariant 500 Recovered Sigix Corpse 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Started Test 138-B 500 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -1782 Cogmind --------- Core Integrity 984/1600 Matter 270/300 Energy 1170/1200 System Corruption 0% Temperature Cool (30) Movement Flying (20) Location 0b11 Command Parts ------- > --- POWER (2) -------- Micro Fission Core Mini Fusion Reactor > --- PROPULSION (6) --- Improved Q-thruster Improved Q-thruster Improved Q-thruster Improved Q-thruster Improved Q-thruster Improved Q-thruster > --- UTILITY (14) ----- Large Storage Unit Experimental Energy Well Experimental Melee Analysis Suite Experimental Target Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Femtoactuators Experimental Actuator Array Experimental Phase Shifter Experimental Powered Armor Light Regenerative Plating Heavy Regenerative Plating AEGIS Remote Shield > --- WEAPON (3) ------- Nanosword Plasma Lance Enhanced Force Lance > --- INVENTORY (10) --- Cooled Impulse Thruster Cooled Q-thruster Experimental Energy Well (1000) Experimental Energy Well (1000) Experimental Weapon Shielding Beam Splitter Lance Lance Sigix Corpse Peak State ------------ > --- POWER ------------ Micro Fission Core Mini Fusion Reactor > --- PROPULSION ------- Improved Q-thruster Improved Q-thruster Improved Q-thruster Improved Q-thruster Improved Q-thruster Improved Q-thruster > --- UTILITY ---------- Large Storage Unit Experimental Energy Well Experimental Melee Analysis Suite Experimental Target Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Femtoactuators Experimental Actuator Array Experimental Phase Shifter Experimental Powered Armor Heavy Regenerative Plating Beam Splitter AEGIS Remote Shield > --- WEAPON ----------- Modified Quantum Sheargun Plasma Lance Enhanced Force Lance > --- INVENTORY -------- Cooled Impulse Thruster Cooled Q-thruster Experimental Energy Well Experimental Energy Well Experimental Weapon Shielding High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Lance Lance Sigix Corpse [Rating: 233] Favorites ----------- Power Mini Fusion Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Mini Fusion Reactor Propulsion Improved Q-thruster Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Combat Airjet Flight Unit Improved Q-thruster Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Experimental Propulsion Shielding Artifact Stasis Generator Weapon Plasma Lance Energy Gun Beamcaster Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Compact Linear Accelerator Launcher Mini Smartbomb Launcher Special Weapon Experimental Remote Datajack Impact Weapon Core Stripper Slashing Weapon Chainsword Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . Utility 12 | . . . . . 4 1 . . . . . . 2 . . . . . . 1 . . . . 1 . . . . . . 2 . . . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 687 | 7 12 9 2 1 60 31 . 8 4 . 2 4 6 2 32 . 1 3 3 16 8 1 7 10 14 2 24 2 7 4 1 63 20 23 45 29 38 106 80 Power 39 | 1 2 1 . . 6 1 . . . . . . . . 2 . . . . 1 . . 2 . 1 . . . . . . . . 1 1 . 3 12 5 Engine 6 | 1 2 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 12 | . . . . . 4 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 3 Reactor 21 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 1 . . . . . . . . 1 1 . 3 10 2 Propulsion 84 | 3 3 5 . . 13 9 . 2 . . . . . . 3 . 1 . . 4 . . . . 2 . 3 . . . . 4 3 2 1 2 3 6 15 Treads 11 | 1 1 2 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Leg 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Wheel 10 | 2 2 1 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Flight 55 | . . . . . 2 9 . 2 . . . . . . 3 . 1 . . 4 . . . . 2 . 3 . . . . 4 3 2 1 1 3 4 11 Utility 387 | 1 2 . 2 . 22 17 . 6 4 . 2 4 6 2 22 . . 2 2 10 6 1 5 2 4 2 15 2 5 3 1 49 7 12 30 23 17 61 38 Device 250 | . . . . . 7 7 . 1 2 . . 3 . 1 17 . . 2 1 8 2 1 4 1 3 1 9 2 5 2 . 45 6 12 18 16 10 43 21 Storage 38 | 1 2 . 2 . 4 1 . 1 . . . . . 1 1 . . . . 1 1 . . . . . 4 . . 1 . 1 . . 5 . 4 4 4 Processor 11 | . . . . . 2 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 3 Hackware 19 | . . . . . 1 6 . . . . . . 6 . . . . . . . . . . . 1 . 1 . . . . 1 1 . . . . . 2 Protection 68 | . . . . . 8 2 . 3 2 . 1 1 . . 4 . . . 1 1 3 . 1 1 . 1 1 . . . 1 1 . . 6 7 3 12 8 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon 177 | 2 5 3 . 1 19 4 . . . . . . . . 5 . . 1 1 1 2 . . 8 7 . 6 . 2 1 . 10 10 8 13 4 15 27 22 Energy Gun 13 | . 1 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 4 Energy Cannon 14 | . 2 . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . 3 . 2 . 1 3 . Ballistic Gun 25 | 2 2 1 . 1 6 2 . . . . . . . . 2 . . . . 1 . . . 2 2 . 2 . . . . . . . . . . 2 . Ballistic Cannon 11 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . 1 2 . 1 Launcher 24 | . . 1 . . 2 1 . . . . . . . . . . . . 1 . 1 . . 3 1 . . . 1 . . 2 . 1 . 1 3 2 4 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Impact Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 1 2 . Slashing Weapon 15 | . . . . . 2 1 . . . . . . . . 1 . . 1 . . 1 . . 2 2 . . . . . . . . . . . . . 5 Piercing Weapon 65 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . 1 1 . 6 6 4 9 2 8 16 8 Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Unidentified Prototypes 51 | . . . . . . 1 . . . . . . 2 . . . . . . . . . 4 . . . . . . 1 . . . . 3 2 . 12 26 Parts Lost 25 | . . 2 . . 12 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 6 Power 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 15 | . . . . . 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 6 Weapon 4 | . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 6 | . . 2 . . 6 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 3 Average Slot Usage (%) 95 | . 96 99 100 100 97 95 100 100 100 100 100 100 100 100 99 93 93 93 93 93 94 94 93 94 92 94 91 89 89 89 89 89 94 94 94 94 99 96 95 Engine 1 | . 14 14 14 14 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . 3 5 7 7 7 7 7 7 6 6 6 6 6 6 6 4 . . . . . . . . . . . . . . . . . . 4 Reactor 3 | . . . . . . . . . . . . . . . . . . . . . 5 5 5 5 5 5 5 5 5 5 5 4 4 8 8 8 7 7 4 Treads 1 | . 14 10 . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . 14 9 . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . . 23 23 23 23 23 23 23 20 20 19 13 13 13 13 16 17 17 17 17 20 21 17 15 15 15 15 14 18 21 21 21 23 23 23 Device 10 | . . . . . 12 8 7 6 6 7 3 7 6 5 10 6 6 6 6 10 9 10 10 10 10 6 7 5 5 5 5 8 13 12 11 10 13 19 22 Storage 13 | . 25 28 28 28 25 7 7 7 7 7 7 7 6 7 6 13 13 13 13 11 11 11 11 11 10 10 12 15 15 15 15 14 14 13 13 13 12 10 9 Processor 5 | . . . . . 4 9 7 7 7 7 9 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 10 11 Hackware 19 | . . . . . . 26 30 30 30 30 30 23 33 33 33 33 33 33 33 29 29 29 29 29 30 31 31 31 31 31 31 28 28 26 26 26 21 3 . Protection 3 | . . . . . 9 . . . . . 1 7 6 6 1 . . . . . 1 . . . . 3 . . . . . 3 . . . 2 4 8 8 Ballistic Gun 3 | . 20 13 14 14 7 3 7 7 7 7 7 7 6 6 5 6 6 6 3 . 5 5 5 4 4 5 4 5 5 1 . . . . . . . . . Slashing Weapon 2 | . . . . . . 7 7 7 7 7 7 7 6 6 5 6 6 6 6 5 5 5 5 5 4 5 . . . . . . . . . . . . 3 Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 4 8 10 8 8 7 7 7 7 11 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 108 | 12 29 31 41 43 75 27 21 23 23 21 23 24 23 27 28 28 28 29 30 40 41 41 40 42 42 42 56 56 56 62 62 67 66 76 89 75 92 108 106 Greatest Support 106 | 20 23 46 44 44 44 24 22 24 24 24 24 24 24 24 31 31 31 31 31 48 41 41 41 41 50 50 63 67 63 63 67 67 72 84 91 101 106 106 106 Greatest Overweight (x) 6 | 1 2 2 . . 6 1 . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . 1 . . 1 . . 1 1 Average Overweight (x) . | . 1 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 24 | 6 12 12 16 16 24 8 8 8 8 8 8 8 8 8 12 12 12 12 12 14 14 14 14 14 14 14 20 20 20 22 22 22 22 22 22 22 22 22 16 Average Capacity 15 | 5 9 12 13 16 19 8 8 8 8 8 8 8 8 8 8 12 12 12 12 12 14 14 14 14 14 14 16 20 20 21 22 22 22 22 21 22 22 18 11 Most Carried 22 | 6 12 12 15 16 20 8 8 8 8 8 8 8 8 8 12 12 12 12 12 14 14 14 14 14 14 14 20 20 20 22 22 22 22 22 22 22 22 22 16 Average Carried 15 | 3 8 11 12 15 18 7 7 7 8 7 7 7 7 8 8 12 12 11 12 12 13 14 13 14 13 14 16 20 20 21 22 21 21 21 21 21 21 17 11 Final Capacity 22 | 6 12 12 16 16 8 8 8 8 8 8 8 8 8 8 12 12 12 12 12 14 14 14 14 14 14 14 20 20 20 22 22 22 22 22 22 22 22 16 10 Final Carried 22 | 6 12 12 15 16 8 8 8 8 8 8 8 7 8 8 12 12 12 12 12 14 14 14 14 14 14 14 20 20 20 22 22 22 22 22 22 21 22 16 9 Class Distribution -------------------- 50% | Wizard-Sprinter 12% | Machinist-Sprinter 9% | Hacker-Sprinter 7% | Wizard-Mutant 7% | Hauler-Mutant 6% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Waste Wizard-Sprinter | -6/Factory Wizard-Mutant | -6/Lower Caves Wizard-Mutant | -6/Lower Caves Wizard-Mutant | -6/Zion Wizard-Mutant | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Sprinter | -2/Section 7 Wizard-Sprinter | -1/Access Machinist-Sprinter | -1/Command Machinist-Sprinter | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 8915 | 241 358 240 . 20 1240 384 20 83 40 . . 55 30 . 371 8 8 22 19 281 18 102 83 97 263 . 209 25 132 . . 816 226 258 470 386 530 1060 820 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19056 | . 660 314 . . 2804 452 284 167 . . 23 . 97 . 371 . . . 26 489 46 . 83 70 389 . 209 . 36 . . 828 256 440 736 359 1138 6028 2751 Parts 846 | . 40 4 . . 135 31 16 13 . . 3 . . . 11 . . . 3 27 9 . . 10 10 . 11 . 5 . . 34 13 32 15 12 60 214 138 Haulers Intercepted 16 | . 2 . . . 5 4 . 2 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Recyclers Shooed 6 | . . 1 . . 3 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . 8 . . . . . . . . . 1 . 6 . . 4 . . . . 3 . . . . . . . . . . Prevented 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 230 | . 14 14 . . 47 4 . . . . . . . . 1 . . . 2 6 5 . . 9 . . . . 3 . . 4 . 5 7 4 18 38 49 Melee 70 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 34 31 Guns 43 | . 12 1 . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 16 | . 2 4 . . 8 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . AOE 93 | . . 9 . . 7 4 . . . . . . . . . . . . 2 6 5 . . 9 . . . . 3 . . 4 . 5 4 3 14 . 18 Classes Destroyed 19 | . 6 1 . . 6 1 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . Worker 10 | . 1 . . . 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Builder 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 16 | . 2 . . . 5 4 . 2 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Recycler 28 | . 2 2 . . 2 . . . . . . . . . 1 . . . . 1 . . . . 2 . 1 . . . . 4 1 . . 1 2 9 . Operator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Watcher 64 | . 3 . . . 1 5 . 3 . . . . . . 3 . . . . 8 . . . . 4 . 2 . . . . 4 3 8 3 4 9 4 . Swarmer 72 | . 9 3 . . 3 4 . . . . . . . . . . . . 2 5 5 . . 9 . . . . 3 . . 4 . 5 . 4 15 1 . Grunt 51 | . 5 2 . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 15 . Brawler 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 15 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 3 . Hunter 6 | . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . Programmer 11 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 10 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 Enhanced Sentry 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Assembled 9 | . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 19 | . 5 9 . . 8 5 . 1 . . 1 . 1 . 2 . . . 2 6 5 . . 5 1 . 1 . 3 . . 3 1 5 3 4 5 5 19 Combat Bots Only 19 | . 3 9 . . 7 4 . . . . . . . . 1 . . . 2 5 5 . . 5 . . . . 3 . . 2 . 5 3 4 5 5 19 Max Kills in Single Turn 18 | . 1 3 . . 2 3 1 1 . . 1 . 1 . 1 . . . 1 2 3 . . 5 1 . 1 . 3 . . 3 1 5 2 3 4 1 18 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 18 | . . 3 . . 1 2 . . . . . . . . . . . . 1 2 3 . . 5 . . . . 3 . . 2 . 5 1 3 4 . 18 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 Uniques/NPCs Destroyed 9 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 Data Miner (-7/Data Miner) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A2 (-1/Access_0) A4 (-1/Access_0) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) A3 (-1/Access_0) A5 (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 11936 | . 414 728 . 30 3100 88 . 31 65 . 93 41 . 21 197 . . . 57 . 95 39 . 155 . . 103 49 17 . 65 171 . 149 248 414 317 1817 3432 Core 1826 | . 90 96 . . 530 24 . . . . . 7 . . 67 . . . 17 . . 14 . 35 . . 51 . 17 . 21 66 . . 45 77 21 153 495 Absorbed by Shields 2848 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 784 2037 Core Remaining (%) 73 | 100 . . . 25 3 . . . . . . 95 . . . . . . 90 . . . . 95 . . . . . . 92 . 94 . . 81 . . 61 Volleys Fired 328 | . 58 43 . . 171 4 . 1 . . . . . . 9 . . . 3 4 2 . . 6 1 . . . 2 . . 2 1 2 5 3 7 3 1 Largest 2 | . 2 2 . . 2 1 . 1 . . . . . . 1 . . . 1 1 1 . . 1 1 . . . 1 . . 1 1 1 1 1 1 1 1 Hottest 200 | . 80 95 . . 125 39 . 25 . . . . . . 120 . . . 80 80 80 . . 120 80 . . . 80 . . 80 120 80 200 80 80 50 . Shots Fired 577 | . 116 80 . . 324 4 . 1 . . . . . . 10 . . . 3 4 2 . . 6 1 . . . 2 . . 2 1 2 5 3 7 3 1 Gun 396 | . 103 34 . . 249 2 . 1 . . . . . . 6 . . . . 1 . . . . . . . . . . . . . . . . . . . Cannon 139 | . 13 41 . . 68 . . . . . . . . . 4 . . . . . . . . 1 . . . . . . . . 1 1 5 2 . 3 . Launcher 42 | . . 5 . . 7 2 . . . . . . . . . . . . 3 3 2 . . 5 1 . . . 2 . . 2 . 1 . 1 7 . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 359 | . 103 53 . . 190 2 . 1 . . . . . . 6 . . . . 1 . . . . . . . . . . . . . 1 . 2 . . . Thermal 108 | . 13 22 . . 58 . . . . . . . . . 4 . . . . . . . . 1 . . . . . . . . 1 . 5 . . 3 1 Explosive 41 | . . 5 . . 7 2 . . . . . . . . . . . . 3 3 2 . . 5 1 . . . 2 . . 2 . 1 . 1 7 . . Electromagnetic 69 | . . . . . 69 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 14 | . 12 8 . . 14 2 . . . . . . . . 4 . . . . 1 . . . 3 . . . . . . . . . . 5 . 2 . . Robot Miss Streak 10 | . 4 4 . . 10 1 . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 1 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 903 | . 75 50 . . 217 21 11 14 . . 1 . 1 . 26 . . . . 14 . . 2 2 11 . 3 . . . . 11 8 14 10 13 38 192 169 Core Hits 576 | . 31 42 . . 107 20 5 5 . . 1 . 1 . 7 . . . 2 16 5 . . 10 7 . 3 . 3 . . 14 4 17 12 12 41 93 118 Critical Hits 58 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . 3 29 18 Critical Kills 11 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 4 3 Critical Parts Destroyed 35 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . 1 16 12 Melee Attacks 2221 | . . . . . 1 109 11 75 2 9 1 25 15 2 109 10 3 . 5 188 . 5 2 28 65 . 48 3 5 9 . 122 84 130 52 157 251 442 253 Kinetic 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 9 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 748 | . . . . . 1 109 11 75 2 9 1 25 15 2 109 10 3 . 5 188 . 5 2 28 63 . . . . . . . . . . . . . 85 Piercing 1456 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 3 5 9 . 122 84 130 49 157 248 433 168 Sneak Attacks 81 | . . . . . . 5 11 4 . . 1 . 1 . 2 . . . . 1 . . . . 5 . 1 . . . . 4 2 . 2 2 8 29 3 Combat Hostiles 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 13 3 Follow-up Attacks 166 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 . 1 13 69 78 Damage Inflicted 70585 | . 755 1353 . . 5276 1802 1242 863 . . 140 . 109 . 1173 . . . 169 1586 544 . 398 1087 802 . 324 . 421 . . 1404 673 1250 1780 1384 4446 15000 26604 Guns 4246 | . 668 196 . . 3331 34 . . . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 2175 | . 87 534 . . 809 . . . . . . . . . 180 . . . . . . . . 38 . . . . . . . . . . 527 . . . . Explosions 24332 | . . 623 . . 1131 525 . . . . . . . . . . . . 169 815 544 . . 1049 23 . . . 421 . . 402 . 306 662 304 1597 . 15761 Melee 39827 | . . . . . . 1243 1242 863 . . 140 . 109 . 976 . . . . 771 . . 398 . 779 . 324 . . . . 1002 673 944 591 1080 2849 15000 10843 Ramming 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4075 | . 668 447 . . 2230 34 . . . . . . . . 17 . . . . . . . . . . . . . . . . . . . 236 . 132 311 . Thermal 18751 | . 87 283 . . 1213 . . . . . . . . . 180 . . . . . . . . 38 . . . . . . . . . . 1189 . . . 15761 Explosive 7557 | . . 623 . . 779 525 . . . . . . . . . . . . 169 815 544 . . 1049 23 . . . 421 . . 402 . 306 . 304 1597 . . Electromagnetic 1049 | . . . . . 1049 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 10108 | . . . . . . 1243 1242 863 . . 140 . 109 . 976 . . . . 771 . . 398 . 779 . . . . . . . . . . . . . 3587 Piercing 29040 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 324 . . . . 1002 673 944 355 1080 2717 14689 7256 Highest Corruption 7 | . . . . . . . . . . . . . . 7 7 . . . . . . . . . . 5 4 . . . . . . 2 . . . . . Average Corruption 3 | . . . . . . . . . . . . . . 7 3 . . . . . . . . . . 4 2 . . . . . . 1 . . . . . Corruption Purged 17 | . . . . . . . . . . . . . . . 9 . . . . . . . . . . 1 5 . . . . . . 2 . . . . . Effects 29 | . . . . . . . . . . . . . . 1 25 . . . . . . . . . . 1 1 . . . . . . 1 . . . . . Message Errors 6 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 1 . . . . . . 1 . . . . . Matter Fused 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 9 | . . . . . . . . . . . . . . 1 7 . . . . . . . . . . 1 . . . . . . . . . . . . . Energy Discharges 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Targeting Errors 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6948 | . . 31 . . 43 229 360 101 . . . . . . 260 . . . . 214 10 . 374 174 6 . . . 4 . . 93 145 132 33 274 443 1490 2532 Projectiles 64 | . . 22 . . 9 . . . . . . . . . 33 . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2472 | . . 9 . . 34 21 . . . . . . . . . . . . . 26 10 . . 174 . . . . 4 . . . . . 33 18 9 . 2134 Melee 4412 | . . . . . . 208 360 101 . . . . . . 227 . . . . 188 . . 374 . 6 . . . . . . 93 145 132 . 256 434 1490 398 Knockbacks 9 | . . 3 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 8 | . . 3 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 244 | . . 18 . . 102 . . . . . . . . . . . . . 40 . . . . 84 . . . . . . . . . . . . . . . Shots 8 | . . 2 . . 2 . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 292 | . 106 220 . . 39 12 . 6 11 . . . . 116 261 . . . 32 66 50 . . 36 . 226 . . 4 . . 1 42 32 205 32 . 292 . Average Temperature 40 | . 35 79 . . 9 5 . 4 6 . . . . 66 89 . . . 16 31 26 . . 27 . 113 . . 3 . . 1 22 1 51 2 . 141 . Received Heat Transfer 2193 | . 132 78 . . 1359 12 . 18 18 . 12 6 . 9 42 . . . . . 9 9 . . . . 9 . . . . 39 . 9 36 72 12 108 204 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . 1 . . 3 . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 4705 | . 185 592 . . 2178 . . . . . . . . . 320 . . . . . . . . 80 . . . . . . . . . . 710 . . . 640 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 947 | . 267 94 . . 947 496 38 481 . . . . 400 30 416 . . . . 363 . . . . 458 60 407 . . . . 497 402 330 262 260 536 633 . Average Influence 131 | . 122 34 . . 374 129 4 73 . . . . 16 17 37 . . . . 123 . . . . 61 39 45 . . . . 53 47 103 53 46 328 192 . Maximum Alert Level 3 | . 1 . . . 3 2 . 2 . . . . 2 . 2 . . . . 1 . . . . 2 . 2 . . . . 2 2 1 1 1 2 3 . Low Security (%) 21 | 100 86 100 . 100 25 82 100 88 . . . . 98 100 97 . . . . 74 . . . . 92 100 96 . . . . 96 100 78 95 96 4 26 . Level 1 11 | . 13 . . . 27 6 . . . . . . . . . . . . . 25 . . . . 6 . 3 . . . . . . 21 4 3 25 6 . Level 2 44 | . . . . . 36 11 . 11 . . . . 1 . 2 . . . . . . . . . 1 . . . . . . 3 . . . . 70 35 . Level 3 22 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 63 | . 3 . . . 11 2 . 1 . . . . 4 . 3 . . . . 5 . . . . 1 . 3 . . . . 5 4 3 4 4 5 5 . Investigation 13 | . 3 . . . 2 1 . . . . . . 3 . 1 . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . Extermination 31 | . . . . . . 1 . . . . . . 1 . 1 . . . . 2 . . . . 1 . 2 . . . . 5 3 3 3 3 2 4 . Reinforcement 12 | . . . . . 5 . . 1 . . . . . . 1 . . . . 2 . . . . . . 1 . . . . . . . . 1 1 . . Assault 5 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . Garrison 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 35 | . 1 . . . 4 . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . 3 . 3 . 1 4 16 . Communications Jammed 86 | . . . . . . . . . . . . . . . . . . . . 8 . . . . 21 . 1 . . . . 16 2 20 6 7 4 1 . Distress Signals 84 | . . . . . . . . . . . . . . . . . . . . 8 . . . . 21 . 1 . . . . 16 2 20 4 7 4 1 . Times Spotted 564 | . 20 20 . . 77 23 8 21 5 . 4 3 2 6 25 2 . . 2 23 11 3 . 5 6 5 23 8 2 . 8 30 6 24 12 30 45 41 64 Peak Tracking Total 28 | . 4 13 . . 7 4 6 9 4 . 4 2 1 6 6 2 . . 1 4 5 3 . 4 1 5 9 6 1 . 8 6 2 4 4 7 8 6 28 Tactical Retreats 92 | . 3 . . . 7 2 1 3 2 . . 1 . . 4 . . . 1 2 2 2 . 1 1 . 4 3 2 . . 13 . 4 . 12 12 3 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 35 | . . . . . 1 2 . 1 . . . . 1 . . . . . . 3 . . . . 1 . 2 . . . . 1 4 3 . . 6 10 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 62 | . 1 . . . 10 1 . . . . . . . . 1 . . . . 3 . . . 1 . . . . . . . . 7 . 7 8 1 3 19 Max in Single Turn 8 | . 1 . . . 1 1 . . . . . . . . 1 . . . . 2 . . . 1 . . . . . . . . 1 . 1 1 1 2 8 Garrison Access 30 | . . . . . 1 3 . 4 . . . . 1 . 4 . . . . 3 . . . . 1 . 2 . . . . 1 1 3 1 1 4 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 7 | . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . 1 . 1 . . . . 1 1 . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 310 | . 9 . 2 1 13 20 . 21 1 1 4 . 11 . 29 . 1 1 . 23 1 . 9 1 17 . 11 . . 9 . 21 12 18 12 18 30 12 2 Terminals 168 | . 6 . . . 6 13 . 12 . . . . 5 . 13 . . . . 13 . . . . 11 . 5 . . . . 14 8 11 8 16 17 10 . Fabricators 24 | . . . . . . 4 . 2 . . . . 2 . 3 . . . . 2 . . . . 1 . 3 . . . . 2 2 2 . . 1 . . Repair Stations 20 | . 1 . . . 2 . . 1 . . . . . . 2 . . . . 3 . . . . 2 . 1 . . . . 2 . . 2 . 3 1 . Recycling Units 20 | . 2 . . . 2 . . 1 . . . . 1 . 5 . . . . 2 . . . . 1 . . . . . . 2 . . . . 3 1 . Scanalyzers 14 | . . . . . 2 . . 1 . . . . 2 . 2 . . . . . . . . . 1 . . . . . . . 1 2 1 1 1 . . Garrison Access 31 | . . . . . 1 3 . 4 . . . . 1 . 4 . . . . 3 . . . . 1 . 2 . . . . 1 1 3 1 1 5 . . Total Hacks 1253 | . 36 . 2 1 36 63 . 45 1 1 27 . 54 . 117 . 5 4 . 96 1 . 47 1 117 . 60 . . 19 . 100 51 70 68 71 95 45 20 Successful 1048 | . 23 . 2 1 27 40 . 38 1 1 27 . 45 . 88 . 5 4 . 75 1 . 47 1 102 . 55 . . 19 . 78 47 64 62 61 83 31 20 Failed 198 | . 12 . . . 9 22 . 7 . . . . 8 . 28 . . . . 20 . . . . 15 . 5 . . . . 22 4 6 5 10 11 14 . Catastrophic 29 | . . . . . 3 8 . 1 . . . . . . 6 . . . . 3 . . . . 2 . 1 . . . . 1 . . 1 . 1 2 . Database Lockouts 7 | . 1 . . . . 1 . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . Manual 680 | . 24 . 1 . 11 39 . 23 . . . . 37 . 59 . . . . 63 . . . . 84 . 31 . . 1 . 66 33 37 39 43 49 38 2 Terminals 796 | . 24 . . . 13 43 . 28 . . . . 39 . 67 . . . . 70 . . . . 94 . 35 . . . . 79 37 53 50 63 63 38 . Fabricators 109 | . . . . . . 15 . 4 . . . . 9 . 14 . . . . 8 . . . . 4 . 21 . . . . 8 10 10 . . 6 . . Repair Stations 75 | . 8 . . . 6 . . 2 . . . . . . 7 . . . . 6 . . . . 10 . 2 . . . . 6 . . 12 . 12 4 . Recycling Units 57 | . 4 . . . 5 . . 2 . . . . 2 . 18 . . . . 8 . . . . 4 . . . . . . 5 . . . . 6 3 . Scanalyzers 46 | . . . . . 10 . . 4 . . . . 3 . 6 . . . . . . . . . 4 . . . . . . . 3 3 5 6 2 . . Garrison Access 41 | . . . . . 2 5 . 5 . . . . 1 . 5 . . . . 4 . . . . 1 . 2 . . . . 2 1 4 1 2 6 . . Terminal Hacks 524 | . 9 . 2 1 4 13 . 11 1 1 27 . 21 . 30 . 5 4 . 32 1 . 47 1 64 . 19 . . 19 . 34 20 31 29 30 38 10 20 Record 85 | . . . 1 . . . . . . . 11 . . . . . 5 . . . . . 36 1 . . . . . 13 . . . . 2 . . . 16 Part Schematic 39 | . . . . . 1 1 . 2 . . 7 . 1 . 4 . . 4 . 4 . . 3 . 7 . . . . . . 2 1 2 . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 12 | . . . . . . . . . . . . . . . 1 . . . . 1 . . 4 . 5 . . . . . . . . . . 1 . . . Prototype ID Bank 79 | . 5 . . . 1 . . 1 . . 3 . 1 . 3 . . . . . . . 4 . 29 . 1 . . 5 . . 1 4 11 1 7 2 . Open Door 16 | . . . . 1 . . . . 1 1 . . . . . . . . . 1 1 . . . . . . . . 1 . . . . 1 5 3 1 . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . Branch Access Points 7 | . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . 1 . . 1 . . Emergency Access Points 12 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . 4 3 1 . . 1 . . Machine Index 12 | . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . 1 . 1 . . . . 1 1 1 1 1 1 . . Terminal Index 11 | . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . 2 . . . . . 1 1 . . . 1 . Fabricator Index 3 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 26 | . 1 . . . 1 3 . 1 . . . . 2 . 2 . . . . 2 . . . . 3 . 2 . . . . 2 1 2 . 2 1 1 . Unreport Threat 63 | . . . . . 1 4 . . . . . . 5 . 4 . . . . 6 . . . . 7 . 4 . . . . 5 2 2 7 6 7 3 . Locate Traps 32 | . . . . . . . . 2 . . . . . . 1 . . . . 2 . . . . 5 . 2 . . . . 6 2 3 . 3 5 1 . Security Status 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recall Investigation 8 | . 1 . . . . 1 . . . . . . 2 . 1 . . . . 1 . . . . . . . . . . . . . . 1 1 . . . Recall Extermination 27 | . . . . . . 1 . . . . . . 1 . 1 . . . . 2 . . . . 1 . 2 . . . . 4 3 3 3 3 2 1 . Recall Reinforcements 4 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . Recall Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Hauler Manifests 6 | . 1 . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . Registered Components 6 | . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . 1 . . . . . Registered Prototypes 5 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . Zone Layout 50 | . . . . . . . . 1 . . . . 4 . 5 . . . . 3 . . . . 4 . 3 . . . . 7 3 7 2 4 7 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-C 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 72 | . . . . . . 8 . 2 . . . . 5 . 10 . . . . 6 . . . . 2 . 16 . . . . 5 7 7 . . 4 . . Load Schematic 28 | . . . . . . 2 . 1 . . . . 1 . 5 . . . . 3 . . . . 1 . 7 . . . . 1 3 2 . . 2 . . Build 44 | . . . . . . 6 . 1 . . . . 4 . 5 . . . . 3 . . . . 1 . 9 . . . . 4 4 5 . . 2 . . Repair Station Hacks 71 | . 6 . . . 6 . . 2 . . . . . . 6 . . . . 6 . . . . 10 . 2 . . . . 6 . . 12 . 12 3 . Scan Component 36 | . 3 . . . 3 . . 1 . . . . . . 3 . . . . 3 . . . . 5 . 1 . . . . 3 . . 6 . 6 2 . Repair 35 | . 3 . . . 3 . . 1 . . . . . . 3 . . . . 3 . . . . 5 . 1 . . . . 3 . . 6 . 6 1 . Recycling Unit Hacks 20 | . 2 . . . 2 . . . . . . . 1 . 7 . . . . 3 . . . . 1 . . . . . . 1 . . . . 3 . . Process 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 10 | . . . . . . . . . . . . . . . 3 . . . . 2 . . . . 1 . . . . . . 1 . . . . 3 . . Retrieve Matter 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 7 | . 2 . . . 2 . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 43 | . . . . . 10 . . 4 . . . . 2 . 6 . . . . . . . . . 4 . . . . . . . 2 3 5 5 2 . . Insert Component 27 | . . . . . 5 . . 2 . . . . 1 . 3 . . . . . . . . . 3 . . . . . . . 1 2 4 5 1 . . Analyze 16 | . . . . . 5 . . 2 . . . . 1 . 3 . . . . . . . . . 1 . . . . . . . 1 1 1 . 1 . . Garrison Access Hacks 30 | . . . . . 1 3 . 4 . . . . 1 . 4 . . . . 3 . . . . 1 . 2 . . . . 1 1 3 1 1 4 . . Seal Access 30 | . . . . . 1 3 . 4 . . . . 1 . 4 . . . . 3 . . . . 1 . 2 . . . . 1 1 3 1 1 4 . . Unauthorized Hacks 288 | . 6 . . . 4 16 . 15 . . . . 15 . 25 . . . . 25 . . . . 20 . 16 . . . . 31 17 20 15 25 20 18 . Terminals 224 | . 4 . . . 2 13 . 11 . . . . 10 . 15 . . . . 20 . . . . 15 . 11 . . . . 24 13 17 15 24 13 17 . Track 92 | . 2 . . . . 5 . 4 . . . . 4 . 7 . . . . 6 . . . . 7 . 4 . . . . 12 5 7 5 10 5 9 . Assimilate 33 | . . . . . . 3 . 2 . . . . 2 . 2 . . . . 3 . . . . 1 . 3 . . . . 3 2 5 2 2 2 1 . Botnet 71 | . 2 . . . 2 4 . 4 . . . . 3 . 5 . . . . 7 . . . . 6 . 4 . . . . 7 4 4 4 7 5 3 . Detonate 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Disrupt 17 | . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 1 . 3 5 1 3 . Operators 10 | . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . 1 1 1 1 . . 1 . Fabricators 32 | . . . . . . 3 . 2 . . . . 3 . 4 . . . . 2 . . . . 2 . 5 . . . . 3 3 3 . . 2 . . Report 10 | . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . 1 1 1 . . 1 . . Prioritize 9 | . . . . . . 1 . . . . . . 1 . 2 . . . . . . . . . 1 . 2 . . . . 1 . 1 . . . . . Siphon 12 | . . . . . . 1 . . . . . . 1 . 1 . . . . 1 . . . . 1 . 2 . . . . 1 2 1 . . 1 . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 26 | . 2 . . . 2 . . 2 . . . . 1 . 6 . . . . 3 . . . . 3 . . . . . . 3 . . . . 3 1 . Monitor 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Reject 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . Recyclers 6 | . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . Mask 11 | . . . . . . . . 1 . . . . . . 4 . . . . 2 . . . . 1 . . . . . . 2 . . . . 1 . . Tunnel 4 | . 2 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Extract 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . Redirect 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Watchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 164 | . 8 . . . 9 15 . 16 . . . . 8 . 12 . . . . 7 . . . . 8 . 6 . . . . 11 7 8 8 6 23 12 . Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 56 | . . . . . 5 1 . 4 . . 7 . 9 . 5 . . 4 . 3 . . 3 . 7 . . . . . . 2 2 3 1 . . . . Parts Built 45 | . . . . . . 6 . 1 . . . . 4 . 9 . . . . 3 . . . . 1 . 8 . . . . 3 3 4 . . 3 . . Matter 9466 | . . . . . . 994 . 285 . . . . 689 . 1005 . . . . 690 . . . . 256 . 1586 . . . . 1041 1041 1287 . . 592 . . Time 2326 | . . . . . . 257 . 76 . . . . 131 . 279 . . . . 141 . . . . 64 . 527 . . . . 221 259 258 . . 113 . . Total Part Build Rating 290 | . . . . . . 34 . 5 . . . . 24 . 48 . . . . 15 . . . . 8 . 45 . . . . 27 27 34 . . 23 . . Parts Repaired 35 | . 3 . . . 3 . . 1 . . . . . . 3 . . . . 3 . . . . 5 . 1 . . . . 3 . . 6 . 6 1 . Time 1511 | . 78 . . . 210 . . 70 . . . . . . 133 . . . . 129 . . . . 173 . 44 . . . . 109 . . 335 . 197 33 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 74 | . . . . . . . . . . . . . . . 74 . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 33 | . . . . . . . . . . . . . . . 33 . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 29 | . 9 . . . 14 . . . . . . . 2 . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 14 | . . . . . 4 . . 2 . . . . 1 . 2 . . . . . . . . . 1 . . . . . . . 1 1 1 . 1 . . Part Schematics Acquired 11 | . . . . . 4 . . 2 . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 1 1 . . . . Parts Damaged 3 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Non-combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . find_chute 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 56 | . . . . 2 . 3 21 2 . . . . 2 1 2 . . . . 3 . . . . 1 . 3 . . . . 3 2 5 2 1 2 1 . Largest Group 21 | . . . . 2 2 3 21 4 . . . . 2 3 2 . . . . 2 2 . . . 1 1 3 . . . . 1 2 3 3 1 1 2 . Highest-Rated Group 513 | . . . . 45 45 62 513 56 . . . . 36 67 36 . . . . 36 36 . . . 26 26 46 . . . . 26 54 62 80 10 44 88 . Highest-Rated Ally 44 | . . . . 31 31 26 35 26 . . . . 26 31 26 . . . . 26 26 . . . 26 26 26 . . . . 26 44 44 44 10 44 44 . Total Orders 145 | . . . . . . 17 . 4 . . . . 6 . 9 . . . . 10 4 . . . 9 . 6 . . . . 15 12 19 21 . 4 9 . STAY 40 | . . . . . . 1 . 1 . . . . 2 . 3 . . . . 4 . . . . 3 . 2 . . . . 4 3 7 7 . 1 2 . GOTO 44 | . . . . . . 9 . 1 . . . . 1 . 2 . . . . 1 1 . . . 2 . 1 . . . . 7 5 3 5 . 1 5 . FOLLOW 56 | . . . . . . 6 . 2 . . . . 3 . 4 . . . . 5 1 . . . 4 . 3 . . . . 4 4 7 9 . 2 2 . EXPLORE 5 | . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . . . . . Ally Attacks 143 | . . . . . 20 . 112 . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage 3220 | . . . . . 272 . 2781 . . . . . . 167 . . . . . . . . . . . . . . . . . . . . . . . . . Kills 13 | . . . . . 4 . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 12 | . . . . . . . . . . . . . . . 1 . . . . 1 . . 4 . 5 . . . . . . . . . . 1 . . . Derelict Logs Recovered 17 | . . 2 . 1 . . . . 2 1 . 1 . . . 2 2 . . . 1 . . 1 . . . 2 2 . . . . . . . . . . Drone Launches 22 | . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . . 17 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 41174 | 56 1211 1098 512 470 3969 2196 314 1375 269 241 45 545 611 59 3031 193 191 443 209 2350 196 228 72 377 1233 44 1251 237 245 182 73 2357 1950 1797 1503 1749 2447 4110 1735 Spaces Moved 65515 | 43 880 943 666 303 1738 4000 634 2870 627 511 98 798 1228 138 4604 494 533 961 409 4057 348 588 165 826 1661 65 1758 652 515 469 220 3224 2492 3534 2609 3041 5288 7114 4411 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 167 | . 87 15 . . 65 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3026 | 40 793 556 . . 1637 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1376 | . . 372 666 303 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 60943 | . . . . . 1 4000 634 2870 627 511 98 798 1228 138 4604 494 533 961 409 4057 348 588 165 826 1661 65 1758 652 515 469 220 3224 2492 3534 2609 3041 5288 7114 4411 Fastest Speed 20 | 50 90 76 76 76 76 29 29 29 29 29 29 29 29 29 29 34 34 34 34 24 30 30 30 30 27 27 20 28 32 32 28 32 26 23 23 24 20 20 20 Average Speed 32 | 87 101 97 76 76 137 29 29 29 29 29 29 29 29 31 29 34 34 34 34 29 30 30 30 30 27 27 28 31 32 32 31 33 26 23 24 24 20 20 20 Slowest Speed 220 | 100 180 180 76 76 220 95 29 29 29 29 29 29 29 94 34 34 34 34 34 30 30 30 30 103 27 27 109 37 32 32 32 114 32 27 89 27 24 86 86 Overloaded Moves 33 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . 5 19 . . 4 . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 267 | . . . . . . 17 1 16 . . 3 . . 4 18 . . . . 28 . . . . 9 1 8 3 . 2 . 21 23 16 2 22 24 9 40 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 Exploration Rate (%) 73 | 3 99 99 90 74 89 83 95 69 87 55 76 78 32 89 79 75 75 86 64 82 66 73 62 87 39 68 28 66 64 85 51 68 93 58 94 82 81 95 98 Regions Visited 39 Branch Regions 24 Pre-discovered Areas 18 | . 2 1 1 . 1 . . . . . 1 . 1 . . 2 . 3 . . . . 3 1 . . . 2 . . . . . . . . . . . Known Exits Taken 28 | . 1 . . . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 35 | . . 2 . 3 . . . . 3 2 . 3 . . . 6 2 5 1 . . 3 . 1 . . . 2 2 . . . . . . . . . . Spaces Dug 1330 | . . . . . 1 75 . 52 2 9 . 25 14 2 75 9 3 . 5 244 . 5 . 53 51 . 43 3 24 7 . 88 55 96 30 80 150 113 16 Terrain Destroyed 2585 | . . 35 . . 99 83 . 52 2 9 . 25 14 2 75 9 3 . 48 275 42 5 . 81 55 . 43 3 47 7 . 114 55 109 99 97 199 166 732 Melee 1187 | . . . . . 1 75 . 52 2 9 . 25 14 2 75 9 3 . 5 148 . 5 . 27 51 . 43 3 4 7 . 88 55 96 30 79 150 113 16 Projectile 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 . AOE 1393 | . . 35 . . 97 8 . . . . . . . . . . . . 43 127 42 . . 54 4 . . . 43 . . 26 . 13 67 17 49 52 716 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 82523 | 58 1104 1049 672 546 3054 4840 746 3282 709 590 109 1074 1459 145 6076 503 537 1080 465 4876 432 630 183 900 2336 88 2421 671 581 487 221 4312 3648 4288 3407 3820 6315 9660 5149 Wait 13472 | 3 120 45 . 233 990 666 101 322 75 69 8 242 204 8 1303 . 1 98 46 603 73 37 . 29 594 23 578 18 53 2 1 914 1001 607 636 619 764 1923 463 Move 64969 | 42 879 942 665 302 1737 3966 631 2839 626 510 92 797 1228 131 4567 493 532 960 408 4003 347 587 164 825 1644 62 1742 646 514 465 219 3182 2446 3503 2604 2998 5241 7093 4337 Hop 237 | . . . . . . 17 1 14 . . 2 . . 2 18 . . . . 25 . . . . 8 1 7 2 . 1 . 20 22 14 2 20 22 7 32 Pick Up 297 | 5 17 6 3 5 35 12 1 1 1 1 2 2 4 . 15 . . 9 . 6 1 . 1 1 7 . 7 . . 4 . 8 18 11 33 5 21 46 9 Fast Attach 229 | 7 6 . . . 14 8 . 1 . . . 1 1 . 7 . . . . 7 . . 8 . 2 . 10 . . 2 . 14 6 6 16 9 12 42 50 Attach 131 | . . 3 . . 20 5 . . . . 1 2 2 . 3 . . . . 2 . . . . 3 . 1 . . 1 . 5 8 2 14 3 10 29 17 Detach 73 | 1 1 . . . 8 2 . . . . 1 1 1 . 3 . . . . 1 . . . . . . 3 . . . . 5 4 . 4 . 2 20 16 Swap 347 | . 6 6 2 1 26 18 . 7 4 . 1 1 3 2 22 . 1 3 3 7 8 1 . 10 9 2 13 2 7 1 1 44 7 15 17 24 19 36 18 Drop 424 | . 17 4 2 5 51 15 1 4 1 1 1 3 1 . 20 . . 10 . 10 1 . 8 1 3 . 12 . . 4 . 17 22 15 32 9 18 86 50 Fire 328 | . 58 43 . . 171 4 . 1 . . . . . . 9 . . . 3 4 2 . . 6 1 . . . 2 . . 2 1 2 5 3 7 3 1 Melee 1811 | . . . . . 1 109 11 75 2 9 1 25 15 2 109 10 3 . 5 188 . 5 2 28 65 . 48 3 5 7 . 101 69 113 44 130 193 278 155 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 204 | . . . . . . 18 . 18 . . . . . . . . . . . 20 . . . . . . . . . . . . 44 . . . 6 97 1 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / Low) -6/Waste -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 7 exits: *Fac x3 / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Waste -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / *Tes x2) -3/Testing -2/Research (discovered 5 exits: *Acc x3 / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: *Sur x2 / *Ac0) -1/Access_0 0b11 Command History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 15) 177 | -10/Materials | Discovered new exit (range 16) 277 | -10/Materials | Central database locked down 311 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 15) 605 | -10/Materials | Discovered new exit (range 4) 732 | -10/Materials | Identified exit to Mines 746 | -10/Materials | Discovered new exit (range 14) 1026 | -10/Materials | Repaired Assault Rifle 1053 | -10/Materials | Repaired Lgt. Assault Rifle 1080 | -10/Materials | Repaired Beam Cannon 1268 | -10/Materials | Entered Mines 1403 | -10/Mines | Discovered new exit (range 7) 1651 | -10/Mines | Learned Materials stockpile data 1742 | -10/Mines | Learned location of Storage (-9) 1796 | -10/Mines | Core integrity fell below 50% 1816 | -10/Mines | Assembled infested the area 1847 | -10/Mines | Met 8R-AWN 1849 | -10/Mines | Destroyed 9 combat bots 2065 | -10/Mines | Discovered new exit (range 7) 2076 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2100 | -10/Mines | Discovered new exit (range 5) 2328 | -10/Mines | Build established: Scavenger-Mutant 2366 | -10/Mines | Entered Exiles 2386 | -10/Exiles | Welcomed by 8R-AWN 2398 | -10/Exiles | Met EX-HEX 2422 | -10/Exiles | Met EX-BIN 2436 | -10/Exiles | Aligned with FarCom system 2437 | -10/Exiles | Given EX-Vault access code 2455 | -10/Exiles | Opened EX-Vault 2476 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2497 | -10/Exiles | Met EX-DEC 2501 | -10/Exiles | Learned location of Zion (-6) 2531 | -10/Exiles | Discovered new exit (range 12) 2586 | -10/Exiles | Visited The Gauntlet 2801 | -10/Exiles | Found Gui. Plasma Cannon 2804 | -10/Exiles | Found Supersonic Drone Bay 2806 | -10/Exiles | Found 0b10 Alert Chip 2878 | -10/Exiles | Stole three prototypes: Gui. Plasma Cannon, Supersonic Drone Bay, 0b10 Alert Chip 2878 | -10/Exiles | Entered Mines 2882 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2887 | -9/Mines | Found Prototype Device 2894 | -9/Mines | Discovered new exit (range 9) 3020 | -9/Mines | Learned Materials security intel 3080 | -9/Mines | Discovered new exit (range 7) 3090 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3348 | -9/Mines | Entered Materials 3348 | -8/Materials | Accompanied by 2 allies 3348 | -8/Materials | Evolved 4 slots: Utility x4 3353 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3362 | -8/Materials | Build established: Mutant 3558 | -8/Materials | Identified Exp. Sensor Array 3676 | -8/Materials | Repaired Broken Exp. Sensor Array 3726 | -8/Materials | Repaired Cmb. Airjet 3830 | -8/Materials | Build established: Scavenger-Mutant 4154 | -8/Materials | Garrison activated, responded to threat 4301 | -8/Materials | Core integrity fell below 50% 4311 | -8/Materials | Lost 6 parts (1n3u2w) 4325 | -8/Materials | Destroyed 7 combat bots 4731 | -8/Materials | Repaired Aerolev Unit 4878 | -8/Materials | Build established: Hauler-Mutant 4883 | -8/Materials | Discovered new exit (range 3) 6018 | -8/Materials | Core integrity fell below 20% 6024 | -8/Materials | Discovered new exit (range 15) 6548 | -8/Materials | First assault squad dispatched 7310 | -8/Materials | Identified exit to Factory 7317 | -8/Materials | Entered Factory 7317 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7319 | -7/Factory | FarCom data flow suspended 7383 | -7/Factory | Discovered new exit (range 5) 7385 | -7/Factory | Identified exit to Factory 7541 | -7/Factory | Discovered exit to Factory (range 8) 7637 | -7/Factory | Discovered new exit (range 8) 7639 | -7/Factory | Identified exit to Lower Caves 7703 | -7/Factory | Build established: Hacker-Scout 8175 | -7/Factory | Discovered exit to Lower Caves (range 9) 8440 | -7/Factory | Build established: Hacker-Sprinter 8481 | -7/Factory | Discovered exit to Factory (range 14) 8788 | -7/Factory | Fabricated Impulse Thruster (x2) 9258 | -7/Factory | Fabricated Imp. Hacking Suite? 9274 | -7/Factory | Fabricated Imp. Hacking Suite? 9343 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 9373 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 9376 | -7/Factory | Discovered exit to Factory (range 43) 9422 | -7/Factory | Central database locked down 9513 | -7/Factory | Manually triggered Chute Trap 9513 | -7/Factory | Sucked down chute 9513 | -7/Factory | Entered Waste 9513 | -7/Waste | Met up with 1 ally sucked down the chute earlier 9514 | -7/Waste | Met a frightened Derelict 9516 | -7/Waste | Spotted C-40 Crusher 9519 | -7/Waste | Spotted C-40 Crusher 9533 | -7/Waste | Spotted C-40 Crusher 9533 | -7/Waste | Spotted C-40 Crusher 9565 | -7/Waste | Spotted C-40 Crusher 9577 | -7/Waste | Warlord forces began an assault 9585 | -7/Waste | 2 allies followed down the chute 9616 | -7/Waste | Spotted C-40 Crusher 9617 | -7/Waste | Allies destroyed C-40 Crusher 9660 | -7/Waste | Discovered new exit (range 12) 9714 | -7/Waste | Identified exit to Factory 9827 | -7/Waste | Entered Factory 9827 | -7/Factory | Accompanied by 2 allies 9877 | -7/Factory | Discovered exit to Lower Caves (range 13) 10268 | -7/Factory | Discovered exit to Factory (range 15) 10905 | -7/Factory | Fabricated Exp. Signal Interpreter (x1) 11010 | -7/Factory | Repaired Imp. Cesium-ion Thruster? 11033 | -7/Factory | Discovered exit to Factory (range 11) 11041 | -7/Factory | Local fabrication network quarantined 11202 | -7/Factory | Entered Lower Caves 11300 | -7/Lower Caves | Learned location of 1 exit from Factory 11332 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 11334 | -7/Lower Caves | Identified exit to Zion 11402 | -7/Lower Caves | Spotted AT-D2C(f) 11404 | -7/Lower Caves | Encountered a Master Thief 11432 | -7/Lower Caves | Discovered new exit (range 4) 11433 | -7/Lower Caves | Identified exit to Lower Caves 11436 | -7/Lower Caves | Learned Factory security intel 11471 | -7/Lower Caves | Entered another Lower Caves area 11491 | -7/Lower Caves | Encountered a Warlord checkpoint 11688 | -7/Lower Caves | Discovered new exit (range 12) 11691 | -7/Lower Caves | Identified exit to Data Miner 11712 | -7/Lower Caves | Entered Data Miner 11712 | -7/Data Miner | Discovered new exit (range 6) 11715 | -7/Data Miner | Identified exit to Proximity Caves 11719 | -7/Data Miner | Met Data Miner 11726 | -7/Data Miner | Learned location of Section 7 (-2) 11726 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11728 | -7/Data Miner | Received God Mode back door access code from Data Miner 11742 | -7/Data Miner | Destroyed Data Miner 11746 | -7/Data Miner | Found Prototype Hackware 11748 | -7/Data Miner | Found Prototype Hackware 11757 | -7/Data Miner | Entered Proximity Caves 11848 | -6/Proximity Caves | Learned 4 Factory zone layouts 12244 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12270 | -6/Proximity Caves | Spotted 2U-7MQ(f) 12271 | -6/Proximity Caves | Encountered a Master Thief 12302 | -6/Proximity Caves | Discovered exit to Factory (range 3) 12302 | -6/Proximity Caves | Entered Factory 12302 | -6/Factory | Evolved 2 slots: Utility x2 12302 | -6/Factory | Identified Ghost Barrier 12303 | -6/Factory | Identified exit to Lower Caves 12303 | -6/Factory | Identified Quantum Router 12304 | -6/Factory | Identified exit to Factory 12372 | -6/Factory | Discovered exit to Factory (range 15) 12463 | -6/Factory | Discovered exit to Factory (range 6) 12521 | -6/Factory | Discovered exit to Factory (range 8) 12553 | -6/Factory | Central database locked down 12618 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 12645 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 12672 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 12700 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 12709 | -6/Factory | Local fabrication network quarantined 12835 | -6/Factory | Build established: Wizard-Sprinter 12913 | -6/Factory | Manually triggered Chute Trap 12913 | -6/Factory | Sucked down chute 12913 | -6/Factory | Entered Waste 12914 | -6/Waste | Met a frightened Derelict 12919 | -6/Waste | Spotted C-40 Crusher 12925 | -6/Waste | 4 allies followed down the chute 12928 | -6/Waste | EMP discharged 12937 | -6/Waste | Spotted C-40 Crusher 12953 | -6/Waste | Spotted C-40 Crusher 12960 | -6/Waste | Spotted C-40 Crusher 12960 | -6/Waste | Spotted C-40 Crusher 12966 | -6/Waste | Spotted C-40 Crusher 12968 | -6/Waste | Discovered new exit (range 14) 12972 | -6/Waste | Identified exit to Factory 12972 | -6/Waste | Entered Factory 13030 | -6/Factory | Discovered exit to Lower Caves (range 12) 13077 | -6/Factory | Discovered exit to Factory (range 14) 13814 | -6/Factory | Repaired Imp. Propulsion Shielding? 13881 | -6/Factory | Repaired Enh. Autogun 14015 | -6/Factory | Discovered exit to Factory (range 14) 14694 | -6/Factory | Repaired Imp. Cesium-ion Thruster 15602 | -6/Factory | Fabricated Mic. Nuclear Core (x2) 15644 | -6/Factory | Fabricated Mic. Nuclear Core (x2) 15683 | -6/Factory | Fabricated Field Propulsion Array? 15695 | -6/Factory | Local fabrication network quarantined 15697 | -6/Factory | Fabricated Mic. Fission Core? 15735 | -6/Factory | Fabricated Mni. Smartbomb Launcher (x1) 15787 | -6/Factory | Central database locked down 15859 | -6/Factory | Discovered exit to Factory (range 12) 16003 | -6/Factory | Entered Lower Caves 16008 | -6/Lower Caves | Build established: Wizard-Mutant 16150 | -6/Lower Caves | Discovered new exit (range 9) 16164 | -6/Lower Caves | Identified exit to Lower Caves 16185 | -6/Lower Caves | Spotted QH-S1B(f) 16186 | -6/Lower Caves | Encountered a Master Thief 16187 | -6/Lower Caves | Spotted PB-ZYE(f) 16188 | -6/Lower Caves | Encountered a Master Thief 16196 | -6/Lower Caves | Entered another Lower Caves area 16213 | -6/Lower Caves | Learned Armory stockpile data 16213 | -6/Lower Caves | Learned Research terminal intel 16260 | -6/Lower Caves | Discovered exit to Zion (range 9) 16268 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 16326 | -6/Lower Caves | Learned Factory garrison access intel 16387 | -6/Lower Caves | Entered Zion 16398 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 16423 | -6/Zion | Found Prototype Energy Gun 16446 | -6/Zion | Identified Storm Laser 16510 | -6/Zion | Learned location of Quarantine (-2) 16515 | -6/Zion | Received a hallucinogenic algorithm 16534 | -6/Zion | Found Prototype Device 16598 | -6/Zion | Identified Bomb Factory No. 2 16663 | -6/Zion | Given A8's code to call for help 16825 | -6/Zion | Discovered new exit (range 13) 16829 | -6/Zion | Identified exit to Proximity Caves 16830 | -6/Zion | Entered Proximity Caves 17039 | -5/Proximity Caves | Entered Factory 17039 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17040 | -5/Factory | Loaded intel: 4 garrison access locations 17366 | -5/Factory | Discovered new exit (range 13) 17369 | -5/Factory | Identified exit to Factory 17486 | -5/Factory | Build established: Wizard-Sprinter 17615 | -5/Factory | Discovered exit to Factory (range 18) 17751 | -5/Factory | Repaired Imp. Propulsion Shielding 17884 | -5/Factory | Discovered new exit (range 5) 17885 | -5/Factory | Identified exit to Upper Caves 18215 | -5/Factory | Discovered exit to Factory (range 5) 18391 | -5/Factory | Repaired Field Propulsion Array 18521 | -5/Factory | Discovered new exit (range 5) 18524 | -5/Factory | Identified exit to Extension 18621 | -5/Factory | Discovered exit to Upper Caves (range 9) 18822 | -5/Factory | Discovered exit to Extension (range 10) 18909 | -5/Factory | Central database locked down 19058 | -5/Factory | Fabricated Mni. Fusion Reactor (x1) 19075 | -5/Factory | Fabricated Lrg. Storage Unit (x1) 19076 | -5/Factory | Repaired Enh. Autogun? 19139 | -5/Factory | Fabricated Mni. Fusion Reactor? 19389 | -5/Factory | Entered Upper Caves 19389 | -5/Upper Caves | Accompanied by 4 allies 19532 | -5/Upper Caves | Discovered new exit (range 9) 19538 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19541 | -5/Upper Caves | Learned 8 Factory zone layouts 19584 | -5/Upper Caves | Identified exit to Upper Caves 19585 | -5/Upper Caves | Entered another Upper Caves area 19587 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19598 | -5/Upper Caves | Encountered a Warlord checkpoint 19614 | -5/Upper Caves | Discovered exit to Factory (range 11) 19705 | -5/Upper Caves | Discovered new exit (range 8) 19707 | -5/Upper Caves | Identified exit to Zhirov 19813 | -5/Upper Caves | Entered Zhirov 19813 | -5/Zhirov | Discovered new exit (range 3) 19819 | -5/Zhirov | Met Zhirov 19824 | -5/Zhirov | Learned location of Testing (-3) 19824 | -5/Zhirov | Learned location of Command (-1) 19830 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19838 | -5/Zhirov | Found Alien Artifact 19838 | -5/Zhirov | Identified Integrated Dissipator 19838 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 19872 | -5/Zhirov | Found Alien Artifact 19884 | -5/Zhirov | Identified exit to Proximity Caves 19885 | -5/Zhirov | Entered Proximity Caves 20108 | -4/Proximity Caves | Found Alien Artifact 20194 | -4/Proximity Caves | Discovered exit to Factory (range 6) 20262 | -4/Proximity Caves | Entered Factory 20262 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20263 | -4/Factory | Identified exit to Research 20277 | -4/Factory | Discovered new exit (range 7) 20279 | -4/Factory | Identified exit to Upper Caves 20318 | -4/Factory | Repaired Mni. Smartbomb Launcher 20783 | -4/Factory | Found Prototype Hackware 20966 | -4/Factory | Local fabrication network quarantined 20973 | -4/Factory | Fabricated Impulse Thruster Array (x1) 20989 | -4/Factory | Identified Exp. Hacking Suite 21340 | -4/Factory | Repaired Mni. Fusion Reactor 21360 | -4/Factory | Repaired Imp. Propulsion Shielding 21391 | -4/Factory | Repaired Enh. Autogun 21424 | -4/Factory | Repaired Field Propulsion Array 21450 | -4/Factory | Identified Dimensional Node Initializer 21450 | -4/Factory | Identified Transdimensional Reconstructor 21495 | -4/Factory | Manually triggered Chute Trap 21495 | -4/Factory | Sucked down chute 21495 | -4/Factory | Entered Waste 21498 | -4/Waste | Spotted C-40 Crusher 21500 | -4/Waste | 5 allies followed down the chute 21504 | -4/Waste | Spotted C-40 Crusher 21504 | -4/Waste | Spotted C-40 Crusher 21505 | -4/Waste | Spotted C-40 Crusher 21506 | -4/Waste | Spotted C-40 Crusher 21506 | -4/Waste | Spotted C-40 Crusher 21510 | -4/Waste | EMP discharged 21513 | -4/Waste | Discovered new exit (range 11) 21515 | -4/Waste | Identified exit to Factory 21539 | -4/Waste | Entered Factory 21689 | -4/Factory | Identified exit to Armory 22109 | -4/Factory | Fabricated Impulse Thruster Array (x1) 22121 | -4/Factory | Fabricated Impulse Thruster Array? 22149 | -4/Factory | Fabricated Lrg. Storage Unit (x1) 22211 | -4/Factory | Fabricated Exp. Target Analyzer (x1) 22218 | -4/Factory | Fabricated Adv. Cloaking Device? 22267 | -4/Factory | Fabricated Lrg. Storage Unit (x1) 22326 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster 22588 | -4/Factory | Fabricated Exp. Propulsion Shielding (x1) 22624 | -4/Factory | Local fabrication network quarantined 22626 | -4/Factory | Fabricated Exp. Propulsion Shielding (x1) 22790 | -4/Factory | Entered Upper Caves 22914 | -4/Upper Caves | Spotted NC-UYP(f) 22916 | -4/Upper Caves | Encountered a Master Thief 22917 | -4/Upper Caves | Spotted MO-Z87(f) 22918 | -4/Upper Caves | Encountered a Master Thief 23022 | -4/Upper Caves | Discovered new exit (range 10) 23024 | -4/Upper Caves | Identified exit to Upper Caves 23027 | -4/Upper Caves | Entered another Upper Caves area 23065 | -4/Upper Caves | Discovered exit to Research (range 15) 23121 | -4/Upper Caves | Identified exit to Warlord 23272 | -4/Upper Caves | Entered Warlord 23328 | -4/Warlord | Opened Warlord's prototype stash 23333 | -4/Warlord | Found Ghost Barrier 23336 | -4/Warlord | Found Prototype Device 23336 | -4/Warlord | Identified Exp. Phase Shifter 23343 | -4/Warlord | Found Exp. Target Analyzer 23391 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 23445 | -4/Warlord | Opened side exit 23452 | -4/Warlord | Discovered new exit (range 9) 23453 | -4/Warlord | Identified exit to Proximity Caves 23454 | -4/Warlord | Entered Proximity Caves 23504 | -3/Proximity Caves | Spotted QT-NN7(f) 23506 | -3/Proximity Caves | Encountered a Master Thief 23524 | -3/Proximity Caves | Discovered exit to Research (range 9) 23526 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23527 | -3/Proximity Caves | Entered Research 23527 | -3/Research | Evolved 2 slots: Utility x2 23528 | -3/Research | Identified exit to Testing 23529 | -3/Research | Loaded intel: 17 terminal locations 23741 | -3/Research | Repaired Exp. Sensor Array 23793 | -3/Research | Repaired Plasma Lance 23966 | -3/Research | Build established: Wizard-Mutant 24338 | -3/Research | Spotted B-86 Titan 24548 | -3/Research | Discovered new exit (range 13) 24642 | -3/Research | Identified exit to Research 24713 | -3/Research | Build established: Wizard-Sprinter 25228 | -3/Research | Discovered exit to Research (range 16) 25593 | -3/Research | Fabricated Imp. Q-thruster (x1) 25648 | -3/Research | Fabricated Imp. Q-thruster (x1) 25703 | -3/Research | Fabricated Imp. Q-thruster (x1) 25716 | -3/Research | Local fabrication network quarantined 25876 | -3/Research | Repaired Adv. Transmission Jammer 25884 | -3/Research | Entered Testing 25964 | -3/Testing | Found Prototype Energy Cannon 26000 | -3/Testing | Found Prototype Processor 26003 | -3/Testing | Identified Exp. Terrain Scan Processor 26006 | -3/Testing | Identified Disintegrator 26060 | -3/Testing | Discovered exit to Research (range 13) 26079 | -3/Testing | Found Prototype Energy Cannon 26080 | -3/Testing | Initialized slip node 26086 | -3/Testing | Identified Hpw. Disruptor Cannon 26153 | -3/Testing | Found Portable AFG 26205 | -3/Testing | Found Prototype Device 26236 | -3/Testing | Identified Exp. Hardlight Generator 26448 | -3/Testing | Protovariant out of control (PH-YX76WXBX25) 26448 | -3/Testing | Unleashed a protovariant (PH-YX76WXBX25) 26680 | -3/Testing | Found Prototype Hackware 26697 | -3/Testing | Identified System Mapper 26716 | -3/Testing | Found Prototype Energy Cannon 26761 | -3/Testing | Identified Imp. Potential Cannon 27553 | -3/Testing | Fabricated Exp. Actuator Array (x1) 27568 | -3/Testing | Fabricated Exp. Armor Integrity Analyzer? 27570 | -3/Testing | Local fabrication network quarantined 27627 | -3/Testing | Fabricated Imp. Q-thruster (x1) 27686 | -3/Testing | Spotted MG-OEO(L) 27686 | -3/Testing | Spotted T7-7OW(L) 27686 | -3/Testing | Spotted XU-MBE(L) 27786 | -3/Testing | Spotted Alpha 7 27834 | -3/Testing | Entered Research 27834 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 27915 | -2/Research | Identified exit to Quarantine 27915 | -2/Research | Identified exit to Access 27955 | -2/Research | Found Exp. Actuator Array 29389 | -2/Research | Fabricated Mni. Fusion Reactor? 29452 | -2/Research | Fabricated Imp. Q-thruster (x1) 29507 | -2/Research | Fabricated Imp. Q-thruster? 29564 | -2/Research | Fabricated Imp. Q-thruster? 29631 | -2/Research | Entered Quarantine 29631 | -2/Quarantine | Accompanied by 1 ally 29739 | -2/Quarantine | Cryocooling Duct disabled 29754 | -2/Quarantine | Ambient heat levels rising (+20) 29754 | -2/Quarantine | Non-combat units ordered to evacuate 29788 | -2/Quarantine | Repaired Mni. Fusion Reactor 29834 | -2/Quarantine | Found Alien Artifact 29834 | -2/Quarantine | Identified Stasis Generator 29968 | -2/Quarantine | Found Alien Artifact 29973 | -2/Quarantine | Identified Terrabomb 30012 | -2/Quarantine | Found Alien Artifact 30025 | -2/Quarantine | Identified Subatomic Replicator 30072 | -2/Quarantine | Found Alien Impact Weapon 30072 | -2/Quarantine | Identified Core Stripper 30111 | -2/Quarantine | Found Dimensional Node Initializer 30112 | -2/Quarantine | Initialized slip node 30313 | -2/Quarantine | Found Alien Artifact 30313 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 30313 | -2/Quarantine | Warped through subspace to slip node 30492 | -2/Quarantine | Central database locked down 30540 | -2/Quarantine | Spotted Alpha 7 30546 | -2/Quarantine | Found Alien Launcher 30557 | -2/Quarantine | Identified Sigix Terminator 30684 | -2/Quarantine | Repaired Exp. Propulsion Shielding 30724 | -2/Quarantine | Repaired Plasma Lance 30751 | -2/Quarantine | Repaired Exp. Propulsion Shielding 30801 | -2/Quarantine | Spotted Fortress 30825 | -2/Quarantine | Destroyed Fortress 30956 | -2/Quarantine | Repaired Adv. Reaction Control System? 31075 | -2/Quarantine | Repaired Prc. Energy Filter 31112 | -2/Quarantine | Found Hvy. Insulated Plating 31133 | -2/Quarantine | Discovered new exit (range 6) 31134 | -2/Quarantine | Identified exit to Section 7 31134 | -2/Quarantine | Entered Section 7 31450 | -2/Section 7 | Found Alien Artifact 31473 | -2/Section 7 | Identified Core Regenerator 31555 | -2/Section 7 | Found Alien Artifact 31645 | -2/Section 7 | Identified Integrity Redistributor 31662 | -2/Section 7 | Spotted S7 Guard 31679 | -2/Section 7 | Found Alien Artifact 31679 | -2/Section 7 | Identified Core Membrane 31679 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 31748 | -2/Section 7 | Spotted S7 Guard 31986 | -2/Section 7 | Found Integrated Dissipator 31986 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 31988 | -2/Section 7 | Found Integrated Dissipator 31988 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 31990 | -2/Section 7 | Found Integrated Dissipator 31990 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 32003 | -2/Section 7 | Found Alien Artifact 32006 | -2/Section 7 | Found Alien Artifact 32249 | -2/Section 7 | Spotted Executioner 32249 | -2/Section 7 | Spotted Executioner 32352 | -2/Section 7 | Identified LRC Boosters 32352 | -2/Section 7 | Identified LRC Insulator 32352 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 32461 | -2/Section 7 | Spotted S7 Guard 32488 | -2/Section 7 | Found Alien Artifact 32641 | -2/Section 7 | Identified Integrated Singularity Reactor 32811 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 32812 | -2/Section 7 | Found Alien Artifact 32812 | -2/Section 7 | Identified Integrated Reactor 32812 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 32829 | -2/Section 7 | Spotted B-90 Cyclops 32883 | -2/Section 7 | Entered Access 32883 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 33072 | -1/Access | Identified exit to Command 33410 | -1/Access | Spotted B-99 Colossus 33784 | -1/Access | Repaired Exp. Energy Well 33817 | -1/Access | Repaired Plasma Lance 33844 | -1/Access | Repaired Exp. Propulsion Shielding 34171 | -1/Access | Repaired Mni. Fusion Reactor 34313 | -1/Access | Repaired Exp. Energy Well 34367 | -1/Access | Spotted B-99 Colossus 34423 | -1/Access | Repaired Mni. Fusion Reactor 34469 | -1/Access | Found Prototype Device 34521 | -1/Access | Identified Thermal Barrier 34633 | -1/Access | First assault squad dispatched 34743 | -1/Access | Used Subatomic Replicator to replicate Integrated Singularity Reactor 34745 | -1/Access | Installed Integrated Singularity Reactor, increased core energy generation (+2%) 34746 | -1/Access | Installed Integrated Singularity Reactor, increased core energy generation (+2%) 34749 | -1/Access | Found Antimissile System 34964 | -1/Access | Fabricated Femtoactuators? 35032 | -1/Access | Fabricated Imp. Force Booster (x2) 35239 | -1/Access | Found Exp. Actuator Array 35323 | -1/Access | Central database locked down 35330 | -1/Access | Entered Command 35330 | -1/Command | Accompanied by 1 ally 35574 | -1/Command | Repaired Mni. Fusion Reactor 36194 | -1/Command | Found Imp. Powered Armor 36249 | -1/Command | Found Imp. Powered Armor 36253 | -1/Command | Found Imp. Powered Armor 36424 | -1/Command | Build established: Machinist-Sprinter 36511 | -1/Command | Spotted Combat Programmer 36518 | -1/Command | Spotted M Guard 36659 | -1/Command | Spotted Combat Programmer 36661 | -1/Command | Destroyed Combat Programmer 36665 | -1/Command | Destroyed Combat Programmer 36695 | -1/Command | Spotted M Guard 36700 | -1/Command | Destroyed M Guard 36720 | -1/Command | Destroyed M Guard 36720 | -1/Command | Destroyed all MAIN.C guards 36724 | -1/Command | Found Prototype Reactor 36724 | -1/Command | Identified Zero-point Reactor 36735 | -1/Command | Found Prototype Energy Cannon 36738 | -1/Command | Found Zero-point Reactor 36741 | -1/Command | Found Prototype Special Weapon 36741 | -1/Command | Identified Exp. Remote Datajack 36747 | -1/Command | Identified Cld. Nova Cannon 36750 | -1/Command | Found Prototype Protection 36750 | -1/Command | Identified Hvy. Regenerative Plating 36759 | -1/Command | Found Prototype Device 36759 | -1/Command | Identified AEGIS Remote Shield 36769 | -1/Command | Found Prototype Launcher 36769 | -1/Command | Identified Ragnarok Missile Launcher 36799 | -1/Command | Found Prototype Energy Cannon 36799 | -1/Command | Identified EMDS 36874 | -1/Command | First assault squad dispatched 36981 | -1/Command | Met MAIN.C 36989 | -1/Command | 0b10 Conduit disabled 36997 | -1/Command | Destroyed MAIN.C Shell 36998 | -1/Command | MAIN.C activated Command garrisons 37038 | -1/Command | Destroyed MAIN.C 37040 | -1/Command | Found Beam Splitter 38068 | -1/Command | Spotted B-99 Colossus 38159 | -1/Command | Phase Generator disabled 38347 | -1/Command | Discovered new exit (range 7) 38702 | -1/Command | Found Enh. Force Lance 38743 | -1/Command | Discovered new exit (range 13) 38745 | -1/Command | Identified exit to Surface 39433 | -1/Command | Warped through subspace to slip node 39433 | -1/Command | Discovered new exit (range 5) 39440 | -1/Command | Entered Access_0 39441 | -1/Access_0 | Met Architect 39456 | -1/Access_0 | Subspace Access Node disabled 39480 | -1/Access_0 | A6 warped into view 39490 | -1/Access_0 | Subspace Access Node disabled 39514 | -1/Access_0 | Subspace Access Node disabled 39529 | -1/Access_0 | A5 warped into view 39608 | -1/Access_0 | A4 warped into view 39643 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-103) 39712 | -1/Access_0 | Destroyed A2 39713 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 39720 | -1/Access_0 | Started Test 138-B, establishing a local singularity 39728 | -1/Access_0 | Found Prototype Slashing Weapon 39728 | -1/Access_0 | Identified Nanosword 39779 | -1/Access_0 | Fired Sigix Terminator 39779 | -1/Access_0 | Destroyed A4 39779 | -1/Access_0 | Singularity Gate disabled 39779 | -1/Access_0 | Destroyed A8 39779 | -1/Access_0 | Singularity Gate disabled 39799 | -1/Access_0 | Destroyed A6 39807 | -1/Access_0 | Found Prototype Device 39807 | -1/Access_0 | Identified Exp. Shock Absorption System 39820 | -1/Access_0 | Destroyed 19 combat bots 39833 | -1/Access_0 | Architect warped through subspace 39873 | -1/Access_0 | Found Prototype Device 39873 | -1/Access_0 | Identified Exp. Weapon Cycler 39885 | -1/Access_0 | Subspace Access Node disabled 39920 | -1/Access_0 | Destroyed Architect 39921 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 39924 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 39926 | -1/Access_0 | Found Alien Energy Gun 39926 | -1/Access_0 | Identified Modified Quantum Sheargun 39933 | -1/Access_0 | Found Prototype Hackware 39933 | -1/Access_0 | Identified Architect God Chip A 39935 | -1/Access_0 | Found Prototype Hackware 39935 | -1/Access_0 | Identified Architect God Chip D 39962 | -1/Access_0 | Found Exp. Phase Shifter 39966 | -1/Access_0 | Found Prototype Device 39966 | -1/Access_0 | Identified Desublimator 40034 | -1/Access_0 | A3 warped into view 40054 | -1/Access_0 | Core integrity fell below 50% 40060 | -1/Access_0 | Destroyed A3 40104 | -1/Access_0 | Found Prototype Protection 40104 | -1/Access_0 | Identified Exp. Powered Armor 40148 | -1/Access_0 | Found Integrated Dissipator 40148 | -1/Access_0 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 40540 | -1/Access_0 | Destroyed A5 40568 | -1/Access_0 | Found Prototype Launcher 40568 | -1/Access_0 | Identified Gui. Micro-nuke Launcher 40618 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 40700 | -1/Access_0 | Found Exp. Phase Shifter 40764 | -1/Access_0 | Crushed by falling debris 40781 | -1/Access_0 | Found Exp. Core Analyzer 40795 | -1/Access_0 | Lost 3 parts (3u) 40865 | -1/Access_0 | Found Core Regenerator 40865 | -1/Access_0 | Used Core Regenerator, restored core integrity (+400) 40930 | -1/Access_0 | Found Exp. Melee Analysis Suite 40959 | -1/Access_0 | Found Sigix Corpse 41033 | -1/Access_0 | Found Modified Quantum Sheargun 41168 | -1/Access_0 | Warped through subspace to slip node 41168 | -1/Access_0 | Discovered exit to Surface (range 8) 41169 | -1/Access_0 | Warped through subspace to slip node 41172 | -1/Access_0 | Found Lgt. Regenerative Plating 41175 | *** | Establishing 0b11! Last Messages --------------- 41070_ Enh. Force Lance follow-up attack on Enhanced Grunt. 41072_ Destroyed Adv. Heat Sink. 41073_ Enhanced Grunt destroyed. 41073_ Plasma Lance follow-up attack on Enhanced Grunt. 41077_ Destroyed Antimatter Reactor. 41077_ Enh. Force Lance follow-up attack on Enhanced Grunt. 41077_ Enhanced Grunt destroyed. 41079_ Destroyed Adv. Heat Sink. 41079_ Plasma Lance follow-up attack on Enhanced Grunt. 41079_ Enh. Force Lance follow-up attack on Enhanced Grunt. 41080_ Destroyed Adv. Particle Charger. 41080_ Enh. Force Lance follow-up attack on Enhanced Grunt. 41080_ Destroyed Adv. Heat Sink. 41080_ Plasma Lance follow-up attack on Enhanced Grunt. 41080_ Enhanced Grunt destroyed. 41168_ Warped through subspace, drawn to slip node. 41168_ EXIT=FOUND: SURFACE 41169_ Warped through subspace, drawn to slip node. 41172_ Acquired Lgt. Regenerative Plating. [Achievement: Commander 0b11] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Energy Generation 105 Energy Capacity 1270 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Cloak Strength 4 Armor Coverage 1000 Resistance: KI 30 Resistance: TH 75 Resistance: EM 25 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 90 Point Defense Rating 240 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 95 Melee Accuracy 12 Target Analysis 12 Core Analysis 15 Armor Integrity Analysis 90 Recoil Reduction 2 Energy Filtering 50 Force Boost 4 Offensive Hacking 72 Defensive Hacking 55 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Hacked Aerolev Unit | -8/Materials | Scanalyzed Imp. Hacking Suite | -7/Factory | Hacked Adv. Hacking Suite | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Scanalyzed System Backup Module | -7/Factory | Scanalyzed Exp. Signal Interpreter | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Imp. Propulsion Shielding | -6/Factory | Hacked Prc. Rocket Launcher | -6/Factory | Scanalyzed Prc. Assault Rifle | -6/Factory | Extracted EM Shield | -6/Factory | Extracted Matter Compressor | -6/Factory | Extracted Missile Launcher | -6/Factory | Extracted Imp. Melee Analysis Suite | -6/Factory | Extracted Phase Cannon | -6/Factory | Extracted Hrd. Light Armor Plating | -6/Factory | Extracted Shock Maul | -6/Factory | Scanalyzed Field Propulsion Array | -6/Factory | Hacked Cld. Nuclear Pulse Thruster | -6/Factory | Hacked Mic. Fission Core | -6/Factory | Hacked Exp. Propulsion Shielding | -6/Factory | Hacked Beamcaster | -6/Zion | Free Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Flamer | -6/Zion | Free Mni. Fusion Reactor | -5/Factory | Hacked Imp. Force Booster | -5/Factory | Hacked Exp. Heat Sink | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Impulse Thruster Array | -4/Factory | Hacked Exp. Energy Well | -4/Factory | Hacked Plasma Lance | -4/Factory | Hacked Exp. Target Analyzer | -4/Factory | Hacked Adv. Cloaking Device | -4/Factory | Hacked Exp. Melee Analysis Suite | -4/Factory | Hacked Exp. Transmission Jammer | -4/Factory | Hacked Imp. Q-thruster | -3/Research | Hacked Exp. Armor Integrity Analyzer | -3/Research | Hacked Exp. Actuator Array | -3/Testing | Hacked Cld. Gravmag System | -3/Testing | Scanalyzed Cmb. Linear Gravjet | -2/Research | Hacked Femtoactuators | -2/Research | Hacked Adv. Matter Compressor | -2/Research | Scanalyzed Exp. Q-thruster | -2/Quarantine | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Impulse Thruster | x2 | -7/Factory | Preloaded Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Exp. Signal Interpreter | x1 | -7/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Mic. Nuclear Core | x2 | -6/Factory Mic. Nuclear Core | x2 | -6/Factory Field Propulsion Array | x2 | -6/Factory Mic. Fission Core | x2 | -6/Factory Mni. Smartbomb Launcher | x1 | -6/Factory Mni. Fusion Reactor | x1 | -5/Factory Lrg. Storage Unit | x1 | -5/Factory Mni. Fusion Reactor | x1 | -5/Factory Impulse Thruster Array | x1 | -4/Factory Impulse Thruster Array | x1 | -4/Factory Impulse Thruster Array | x1 | -4/Factory | Preloaded Lrg. Storage Unit | x1 | -4/Factory Exp. Target Analyzer | x1 | -4/Factory Adv. Cloaking Device | x1 | -4/Factory Lrg. Storage Unit | x1 | -4/Factory Exp. Propulsion Shielding | x1 | -4/Factory Exp. Propulsion Shielding | x1 | -4/Factory Imp. Q-thruster | x1 | -3/Research Imp. Q-thruster | x1 | -3/Research Imp. Q-thruster | x1 | -3/Research Exp. Actuator Array | x1 | -3/Testing Exp. Armor Integrity Analyzer | x1 | -3/Testing Imp. Q-thruster | x1 | -3/Testing Mni. Fusion Reactor | x1 | -2/Research Imp. Q-thruster | x1 | -2/Research Imp. Q-thruster | x1 | -2/Research Imp. Q-thruster | x1 | -2/Research Femtoactuators | x1 | -1/Access Imp. Force Booster | x2 | -1/Access Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Stasis Generator Core Stripper High-powered Transdimensional Reconstructor Core Membrane LRC Insulator LRC Boosters Integrated Reactor Subatomic Replicator Integrated Singularity Reactor Transdimensional Reconstructor Integrity Redistributor Sigix Terminator Modified Quantum Sheargun Core Regenerator Achievements -------------- Artifact Hunter Assassin Behind The Curtain Commander 0b11 Corridor Of Doom Max Potential Sunderer The Bigger They Are void main() Challenges ------------ None Game ------ Seed FortressAerolevComputer Manual? 0 Play Time 17:19:20 Cumulative 205.3 hours Start 2020.07.10 @ 17:11:00 End 2020.07.14 @ 21:37:07 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 96 Adventurer 1 Explorer 0 Win Type 1 Total 8 Types 6/1/0/1/0/0/0 Lore% 84 Gallery% 85 Achievement% 66 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6cc189c-4acb-459a-9606-1004a3e9e039