Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.17 @ 00:05:58 Player: BatSpy Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (52) 260 Value Destroyed (1520) 1520 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (312) 312 TOTAL SCORE: 5652 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 33 Met Data Miner 300 Friendly Fire -32 Cogmind --------- Core Integrity 0/700 Matter 274/300 Energy 68/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Improved Targeting Computer Improved Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cryofiber Web Energy Filter Microactuators Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Airjet Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Visual Processing Unit Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Proton Missile Launcher Proton Missile Launcher Heavy Missile Launcher > --- INVENTORY -------- Medium Treads Cryofiber Web Energy Filter Layered Light Armor Plating Mining Claw [Rating: 44] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Gravmag System Treads Medium Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Improved Targeting Computer Device Energy Filter Storage Small Storage Unit Processor Improved Targeting Computer Protection Layered Light Armor Plating Weapon Proton Missile Launcher Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Proton Missile Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 . 2 2 . . . . Power 1 | . . . . . 1 . . . . Propulsion 2 | . . 1 . 1 . . . . . Utility 2 | . . 1 . 1 . . . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 67 | 6 6 13 2 13 9 . 7 3 8 Power 10 | 1 1 3 . 1 3 . 1 . . Engine 8 | 1 . 3 . 1 2 . 1 . . Core 2 | . 1 . . . 1 . . . . Reactor . | . . . . . . . . . . Propulsion 15 | 2 2 2 . 6 1 . 1 . 1 Treads 1 | . . . . . . . 1 . . Leg 3 | 2 . . . . . . . . 1 Wheel . | . . . . . . . . . . Hover 6 | . . . . 5 1 . . . . Flight 5 | . 2 2 . 1 . . . . . Utility 13 | 1 3 2 . 2 . . . 2 3 Device 4 | . 1 1 . . . . . 2 . Storage 1 | 1 . . . . . . . . . Processor 6 | . 2 1 . 2 . . . . 1 Hackware . | . . . . . . . . . . Protection 2 | . . . . . . . . . 2 Artifact . | . . . . . . . . . . Weapon 29 | 2 . 6 2 4 5 . 5 1 4 Energy Gun 6 | 2 . . 1 . 1 . . . 2 Energy Cannon 4 | . . 1 . . 1 . 1 . 1 Ballistic Gun 2 | . . 2 . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . Launcher 11 | . . 1 . 4 3 . 2 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 5 | . . 2 . . . . 2 . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . 1 . . . . . . . 1 Corrupted Parts 1 | . . . . . 1 . . . . System Corruption 5 | . . . . . 5 . . . . Parts Lost 28 | . . 4 . 1 2 1 6 . 14 Power 4 | . . 1 . . . . 1 . 2 Propulsion 7 | . . . . . 1 . 3 . 3 Utility 3 | . . . . . . . . . 3 Weapon 14 | . . 3 . 1 1 1 2 . 6 Highest Loss Streak 8 | . . 3 . 1 2 1 6 . 8 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 87 | . 91 98 100 98 95 99 95 75 45 Engine 10 | . 6 3 11 9 8 15 15 15 4 Core 1 | . 7 6 . . 3 . . . . Leg 1 | . 27 . . . . . . . 3 Hover 17 | . . . . 24 29 30 27 7 2 Flight 5 | . . 33 33 11 . . . . . Device 1 | . 5 1 . . . . . 5 3 Processor 27 | . 1 31 33 36 30 30 30 24 19 Energy Gun 2 | . 28 7 3 1 . . . . . Energy Cannon 2 | . . 4 . . 2 . 6 7 2 Launcher 11 | . . 2 2 13 18 22 12 6 2 Naked Turns . | . . . . . . . . . . Heaviest Build 36 | 13 14 12 13 21 36 36 36 26 26 Greatest Support 36 | 20 20 15 15 36 36 35 35 9 15 Greatest Overweight (x) 5 | . 1 . . 1 1 1 2 2 5 Average Overweight (x) . | . . . . . . . . 2 . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 7 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 Average Carried 3 | . . 4 4 4 3 5 4 3 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 4 5 4 5 5 5 3 3 Class Distribution -------------------- 54% | Mutant 43% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Bomber | -7/Factory Bomber | -7/Lower Caves Bomber | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Matter Collected 1395 | 188 92 189 128 229 169 173 124 . 103 Remotely . | . . . . . . . . . . Salvage Created 1706 | . 129 277 3 350 377 287 205 . 78 Parts 86 | . 5 14 . 30 15 12 6 . 4 Haulers Intercepted 1 | . . . . 1 . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . 4 . . 1 Prevented 9 | . . . . . . 7 2 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 42 | . 2 8 1 10 6 9 4 . 2 Guns 5 | . 2 2 1 . . . . . . Cannons 9 | . . 3 . 2 . . 4 . . AOE 26 | . . 3 . 8 4 9 . . 2 Classes Destroyed 13 | . 2 2 1 4 1 1 2 . . Worker 2 | . . . . 1 1 . . . . Tunneler 1 | . . . . . 1 . . . . Hauler 1 | . . . . 1 . . . . . Operator 2 | . . . . 1 1 . . . . Watcher 5 | . 1 3 . 1 . . . . . Swarmer 18 | . . 4 . 7 3 4 . . . Grunt 16 | . 2 3 . 1 2 4 2 . 2 Brawler 1 | . . . . . . 1 . . . Duelist 1 | . . . . . . . 1 . . Sentry 3 | . . 1 . 1 1 . . . . Hunter 1 | . . . . 1 . . . . . Assembled 1 | . . . 1 . . . . . . Mutant 1 | . . . . . . . 1 . . Best Kill Streak 8 | . 2 5 1 8 4 4 2 . 2 Combat Bots Only 7 | . 2 4 1 7 3 4 2 . 2 Max Kills in Single Turn 5 | . 1 1 1 5 3 4 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 5 | . . 1 . 5 2 4 . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Hostile Shots Fired 309 | . 7 56 7 38 36 23 24 . 118 Missed 104 | . 4 14 2 17 12 9 9 . 37 Damage Taken 3456 | . 37 623 65 306 285 173 298 . 1669 Core 1006 | . . 170 40 89 56 20 23 . 608 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 14 | . . . . . 14 . . . . Core Remaining (%) 82 | 100 100 . 47 83 . . . . . Volleys Fired 102 | . 9 37 5 15 10 5 9 . 12 Largest 3 | . 2 2 2 2 3 3 3 . 1 Hottest 147 | . 90 118 79 78 138 117 147 . 60 Shots Fired 172 | . 18 62 8 20 24 14 14 . 12 Gun 73 | . 18 42 3 . . . . . 10 Cannon 40 | . . 16 5 6 4 . 9 . . Launcher 59 | . . 4 . 14 20 14 5 . 2 Special . | . . . . . . . . . . Kinetic 33 | . . 22 5 6 . . . . . Thermal 58 | . 18 36 . . 4 . . . . Explosive 16 | . . 4 . 2 . 6 2 . 2 Electromagnetic 65 | . . . 3 12 20 8 12 . 10 Robot Hit Streak 12 | . 5 8 2 11 12 6 10 . 5 Robot Miss Streak 2 | . 1 2 2 1 2 2 1 . 1 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 114 | . 12 40 4 16 12 5 10 . 15 Core Hits 80 | . 7 16 3 14 9 17 7 . 7 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 4 | . . 3 . . . . . . 1 Burn 3 | . . 3 . . . . . . . Corrupt 1 | . . . . . . . . . 1 Melee Attacks 16 | . . . . . . . 8 . 8 Impact . | . . . . . . . . . . Slashing 16 | . . . . . . . 8 . 8 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4284 | . 140 689 88 804 780 1039 354 . 390 Guns 467 | . 140 274 22 . . . . . 31 Cannons 608 | . . 225 66 86 . . 231 . . Explosions 3059 | . . 190 . 718 780 1039 123 . 209 Melee 150 | . . . . . . . . . 150 Ramming . | . . . . . . . . . . Kinetic 288 | . . 136 66 86 . . . . . Thermal 527 | . 140 363 . . 24 . . . . Explosive 1404 | . . 190 . 274 . 640 91 . 209 Electromagnetic 1915 | . . . 22 444 756 399 263 . 31 Impact . | . . . . . . . . . . Slashing 150 | . . . . . . . . . 150 Piercing . | . . . . . . . . . . Highest Corruption 14 | . . . . . 5 5 5 5 14 Average Corruption 5 | . . . . . 5 5 5 5 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 62 | . . . . . 10 9 18 6 19 Message Errors 9 | . . . . . . 1 2 1 5 Matter Fused 19 | . . . . . 3 2 5 1 8 Heat Flow Errors 10 | . . . . . 1 1 4 2 2 Energy Discharges 5 | . . . . . 1 . 1 . 3 Parts Rejected 1 | . . . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 10 | . . . . . 4 2 4 . . Data Loss (major) 3 | . . . . . . 2 1 . . Misfires 2 | . . . . . 1 1 . . . Alerts 2 | . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 112 | . . 1 . 4 73 5 . . 29 Projectiles 1 | . . 1 . . . . . . . Explosions 111 | . . . . 4 73 5 . . 29 Melee . | . . . . . . . . . . Knockbacks 1 | . . . 1 . . . . . . Impact . | . . . . . . . . . . Kinetic 1 | . . . 1 . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 131 | . . . . . 5 34 . . 92 Shots 6 | . . . . . 1 3 . . 2 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 628 | . 174 628 63 24 251 120 217 241 231 Average Temperature 106 | . 66 197 26 8 68 48 77 125 101 Received Heat Transfer 632 | . 24 204 . 36 84 18 110 . 156 Effects 15 | . . 15 . . . . . . . Shutdowns 2 | . . 2 . . . . . . . Energy Bleed 3 | . . 3 . . . . . . . Interference 2 | . . 2 . . . . . . . Matter Decay 2 | . . 2 . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . Damage (major) 3 | . . 3 . . . . . . . Damage (core) 2 | . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . Combat Hostiles 2 | . . . . . 2 . . . . Parts Fried 9 | . . . . . 4 2 3 . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . . 5 . . . . . . . Heat Transferred 1470 | . 384 1036 . . 50 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Peak Influence 408 | . 72 277 108 408 385 . . . . Initial 185 | . . 29 108 41 185 . . . . Average 195 | . 35 149 108 331 245 . . . . Maximum Alert Level 2 | . . 1 . 2 1 . . . . Low Security (%) 51 | 100 100 53 100 11 36 . . . . Level 1 45 | . . 46 . 66 63 . . . . Level 2 3 | . . . . 22 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . . 1 . 2 3 . . . . Investigation 2 | . . . . 1 1 . . . . Extermination . | . . . . . . . . . . Reinforcement 3 | . . 1 . 1 1 . . . . Assault . | . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Distress Signals 1 | . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 59 | . 4 13 1 13 10 10 4 . 4 Peak Tracking Total 6 | . 2 4 1 6 3 4 3 . 3 Tactical Retreats 1 | . . . . . 1 . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Traps Triggered 1 | . . . . 1 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Machines Disabled 3 | . . . . . 2 . 1 . . Max in Single Turn 1 | . . . . . 1 . 1 . . Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Machines Accessed 18 | . 1 2 . 3 7 . 1 4 . Terminals 9 | . 1 2 . 2 3 . 1 . . Fabricators 1 | . . . . . 1 . . . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers 1 | . . . . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 52 | . 1 3 . 7 11 . 1 29 . Successful 41 | . . . . 4 7 . 1 29 . Failed 11 | . 1 3 . 3 4 . . . . Catastrophic 4 | . 1 2 . . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 13 | . 1 3 . 4 4 . 1 . . Fabricators 1 | . . . . . 1 . . . . Repair Stations 2 | . . . . . 2 . . . . Recycling Units 2 | . . . . . 2 . . . . Scanalyzers 3 | . . . . 3 . . . . . Garrison Access 2 | . . . . . 2 . . . . Terminal Hacks 34 | . . . . 2 2 . 1 29 . Record 13 | . . . . 1 . . 1 11 . Part Schematic 11 | . . . . . . . . 11 . Robot Schematic 4 | . . . . . . . . 4 . Prototype ID Bank 3 | . . . . . . . . 3 . Open DSF 1 | . . . . . 1 . . . . Alert Level 1 | . . . . . 1 . . . . Zone Layout 1 | . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . Build 1 | . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . 2 . . . . Scan Component 1 | . . . . . 1 . . . . Repair 1 | . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . Insert Component 1 | . . . . 1 . . . . . Analyze 1 | . . . . 1 . . . . . Garrison Access Hacks 2 | . . . . . 2 . . . . Seal Access 1 | . . . . . 1 . . . . Coupler Status 1 | . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 1 . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . 1 2 . 3 5 . . . . Full Trace Events 2 | . . 1 . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . 11 . Parts Built 2 | . . . . . 2 . . . . Authchips . | . . . . . . . . . . Time 42 | . . . . . 42 . . . . Total Part Build Rating 8 | . . . . . 8 . . . . Parts Repaired 1 | . . . . . 1 . . . . Time 30 | . . . . . 30 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Total Allies 3 | . . . 2 . . . . . 1 Largest Group 2 | . . . 2 2 1 . . . 1 Highest-Rated Group 96 | . . . 46 46 15 . . . 96 Highest-Rated Ally 96 | . . . 31 31 15 . . . 96 Total Orders . | . . . . . . . . . . Ally Attacks 10 | . . . 1 7 . . . . 2 Total Damage 179 | . . . . 86 . . . . 93 Kills 1 | . . . . 1 . . . . . Allies Corrupted 1 | . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . 1 . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Turns Passed 3625 | 61 196 308 138 267 652 541 691 180 591 Spaces Moved 3865 | 48 123 441 328 344 956 506 641 89 389 Core 101 | 11 . . . . . . . . 90 Treads . | . . . . . . . . . . Legs 363 | 37 112 . . . . . . . 214 Wheels . | . . . . . . . . . . Hover 2466 | . . . . 189 956 506 641 89 85 Flight 935 | . 11 441 328 155 . . . . . Fastest Speed 31 | 50 37 34 34 31 48 48 48 200 50 Average Speed 76 | 103 113 34 34 41 53 103 98 200 136 Slowest Speed 300 | 120 120 34 34 116 108 108 200 200 300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . 1 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 4 26 32 63 32 21 69 64 73 31 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 3 | . . . 1 . . . 1 1 . Known Exits Taken 5 | . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 9 | . . . 3 . . . 4 . 2 Spaces Dug 22 | . . 9 . . . 13 . . . Terrain Destroyed 193 | . . 29 1 15 3 92 30 . 23 Melee . | . . . . . . . . . . Projectile 1 | . . . 1 . . . . . . AOE 192 | . . 29 . 15 3 92 30 . 23 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Total 4323 | 59 161 540 345 447 1078 510 667 91 425 Wait 187 | . 8 33 8 50 88 . . . . Move 3854 | 47 122 438 327 343 955 505 640 88 389 Hop 1 | . . 1 . . . . . . . Pick Up 64 | 6 11 11 2 14 10 . 2 . 8 Fast Attach 4 | . . 1 . . 1 . 2 . . Attach 34 | 6 2 7 . 5 4 . 1 1 8 Detach . | . . . . . . . . . . Swap 29 | . 4 5 2 8 4 . 4 2 . Drop 32 | . 5 7 1 12 6 . 1 . . Fire 102 | . 9 37 5 15 10 5 9 . 12 Melee 16 | . . . . . . . 8 . 8 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 62 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 10) 258 | -10/Materials | Entered another Materials area 258 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 313 | -9/Materials | Build established: Mutant 532 | -9/Materials | Lost 3 parts (1p2w) 545 | -9/Materials | Discovered new exit (range 12) 566 | -9/Materials | Entered Mines 600 | -9/Mines | Assembled infested the area 608 | -9/Mines | Learned 4 Materials zone layouts 658 | -9/Mines | Core integrity fell below 50% 677 | -9/Mines | Discovered new exit (range 16) 686 | -9/Mines | Learned location of Storage (-7) 704 | -9/Mines | Entered Materials 704 | -8/Materials | Accompanied by 2 allies 704 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 705 | -8/Materials | Identified exit to Factory 710 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 764 | -8/Materials | Destroyed 7 combat bots 971 | -8/Materials | Entered Factory 971 | -7/Factory | Accompanied by 1 ally 971 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1091 | -7/Factory | Discovered new exit (range 12) 1100 | -7/Factory | Identified exit to Storage 1172 | -7/Factory | Garrison activated, responded to threat 1323 | -7/Factory | Repaired Corrupted Imp. Deuterium Engine 1377 | -7/Factory | Discovered new exit (range 5) 1379 | -7/Factory | Identified exit to Lower Caves 1387 | -7/Factory | Discovered new exit (range 9) 1391 | -7/Factory | Identified exit to Factory 1438 | -7/Factory | Fabricated Med. Treads (x2) 1558 | -7/Factory | Build established: Bomber 1623 | -7/Factory | Entered Lower Caves 1955 | -7/Lower Caves | Spotted B-75 Beast 2067 | -7/Lower Caves | Discovered new exit (range 12) 2078 | -7/Lower Caves | Identified exit to Lower Caves 2164 | -7/Lower Caves | Entered another Lower Caves area 2171 | -7/Lower Caves | Learned location of Extension (-4) 2220 | -7/Lower Caves | Spotted B-75 Beast 2416 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 2718 | -7/Lower Caves | Discovered new exit (range 8) 2809 | -7/Lower Caves | Lost 6 parts (1p3n2w) 2853 | -7/Lower Caves | Identified exit to Data Miner 2855 | -7/Lower Caves | Entered Data Miner 2855 | -7/Data Miner | Discovered new exit (range 6) 2863 | -7/Data Miner | Identified exit to Proximity Caves 2895 | -7/Data Miner | Met Data Miner 2953 | -7/Data Miner | Learned location of Section 7 (-2) 2953 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2985 | -7/Data Miner | Received God Mode back door access code from Data Miner 3035 | -7/Data Miner | Entered Proximity Caves 3041 | -6/Proximity Caves | Learned Factory emergency access door positions 3074 | -6/Proximity Caves | Build established: Mutant 3197 | -6/Proximity Caves | Escorted by Enhanced Grunt 3261 | -6/Proximity Caves | Lost 8 parts (2p2n1u3w) 3464 | -6/Proximity Caves | Core integrity fell below 50% 3553 | -6/Proximity Caves | Core integrity fell below 20% 3568 | -6/Proximity Caves | System corruption reached 10% 3626 | -6/Proximity Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Enhanced Grunt system terminally corrupted. Carbon-fiber Leg destroyed. Acquired Prototype Energy Cannon. Identified Neutron Cannon. 9#LNKZBHR8RGRALXXC&X#U&O Mak. Kinetic Plating destroyed. Searching scrap... Found Hpw. Shock Rifle. Found 28 Matter. Acquired 20 matter. Acquired Hpw. Shock Rifle. 6:GR/JJIN:>%B C3OKYII21Q 0V,1WUYWXY8I6 Hpw. Shock Rifle destroyed. Broken Neutron Cannon destroyed. System corrupted: Matter fused (-8). Acquired Hpw. Shock Rifle. System corrupted: Matter fused (-7). P-60 Hacker IFF system glitched. System corrupted: Matter fused (-6). Hpw. Shock Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ??????#??????????????? | | ?????????????????????????? ????## ???????????? | | ?????????????????????????? ???? %% ????????????? | | ?????????????????????????# ???% % ?????????????? | | ?????????????????????#### #??# ??????????????? | | ?????????????????????# #?#%% ???????????????? | | ????????????????????? #? % #???????????????? | | ?????????????????????? ##% %#???????????????? | | ?????????????????????? ##??????????????? | | ??????????????????????? % % #??????????????? | | ??????????????????????? #??????????????? | | ???????????????????????# % %% #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# %% #????????????????? | | ????????????????????#### @ #???????????????????? | | ????????????????????# ##??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# ##??????????????????? | | ????????????????????## ##???????????????????? | | ?????????????????????# ##????????????????????? | | ?????????###?????????# ####?????????????????????? | | ##??????## ###??????# #????????????????????????? | | ##????## ###???##p ##???????????????????????? | | ##???# ##?## #???????????????????????? | | ##?????## ### ##??????????????????????? | | ##????# ##?????????????????????? | | ###??# ##????????????????????? | | ##?# ##+###### ##???????????????????? | | !% ### " # #???????????????????? | | ## ! ## #" ###???????????????????? | | ### # " ##????????????????????? | | ## ## #" #????????????????????? | | ### ## #" # #???????????????????? | | ## ## + # #??????????????????? | | ### # # #??????????????????? | | #### ## "T # #??????????????????? | | #??# #### #"" ""# #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 10 Evasion (%) 63 Targeting Accuracy 12 Melee Accuracy 6 Energy Filtering 30 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Lance | -7/Data Miner | Free Adv. Sensor Array | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Imp. Armor Integrity Analyzer | -7/Data Miner | Free Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free C-35 Carver | -7/Data Miner | Free Fabricated ------------ Med. Treads | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Just What I Needed Let's See Who's Tougher Librarian Maybe Next Time I'll Detach My Launcher Power Corrupts Quick And Dirty The Oracle Challenges ------------ None Game ------ Seed AssaultTransportSink Manual? 0 Play Time 00:56:22 Cumulative 9.1 hours Start 2024.05.16 @ 23:06:29 End 2024.05.17 @ 00:05:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d64c3d3f-97d0-47d9-9b45-5e5390c5e97b