Cogmind - Beta 14 *** ADVENTURER MODE // 2024.12.27 @ 18:17:58 Player: Ro3ert Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (92) 460 Value Destroyed (3008) 3008 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (108) 108 TOTAL SCORE: 6596 Bonus ------- High Alert Combat Kills 108 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 290/290 System Corruption 2% Temperature Cool (0) Movement Walking (190) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (5) ------ Visual Processing Unit Improved Signal Interpreter Makeshift Salvage Targeting Computer Launcher Guidance Computer Makeshift Light Armor Plating > --- WEAPON (4) ------- Light EM Pulse Cannon Battle Rifle Proton Missile Launcher Katana > --- INVENTORY (5) ---- Improved Sensor Array Terrain Scan Processor ECM Suite Medium Reflective Plating Heavy Flail Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Advanced Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Visual Processing Unit Improved Signal Interpreter Improved Terrain Scanner Launcher Guidance Computer > --- WEAPON ----------- Precision Shock Rifle Particle Gun Particle Gun Heavy Ion Cannon > --- INVENTORY -------- Micro Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Field Laser [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Special Weapon Plasma Cutter Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Slots Evolved 6 | . . 2 . 2 2 . . Power 1 | . . . . . 1 . . Propulsion . | . . . . . . . . Utility 3 | . . 1 . 1 1 . . Weapon 2 | . . 1 . 1 . . . Parts Attached 85 | 7 4 3 1 36 12 11 11 Power 14 | 1 1 1 . 5 2 2 2 Engine 9 | 1 1 1 . 3 1 . 2 Core 5 | . . . . 2 1 2 . Reactor . | . . . . . . . . Propulsion 21 | 2 1 . . 9 3 5 1 Treads 11 | 2 1 . . 5 2 1 . Leg 7 | . . . . 2 . 4 1 Wheel . | . . . . . . . . Hover 2 | . . . . 2 . . . Flight 1 | . . . . . 1 . . Utility 19 | 1 1 1 . 8 3 2 3 Device 5 | . . . . 2 2 1 . Storage 1 | 1 . . . . . . . Processor 6 | . 1 . . 3 1 . 1 Hackware . | . . . . . . . . Protection 7 | . . 1 . 3 . 1 2 Artifact . | . . . . . . . . Weapon 31 | 3 1 1 1 14 4 2 5 Energy Gun 12 | 1 . 1 1 6 3 . . Energy Cannon 5 | . . . . 2 1 1 1 Ballistic Gun 6 | 2 1 . . 2 . . 1 Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . 2 . . 1 Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon 4 | . . . . 2 . 1 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . 3 1 . . Parts Lost 46 | . . 1 . 20 4 15 6 Power 10 | . . 1 . 4 . 4 1 Propulsion 11 | . . . . 6 . 4 1 Utility 11 | . . . . 4 2 3 2 Weapon 14 | . . . . 6 2 4 2 Highest Loss Streak 8 | . . 1 . 5 2 8 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 88 | . 89 100 100 85 95 65 59 Engine 7 | . 13 11 11 5 7 1 4 Core 2 | . . . . 2 5 5 . Treads 11 | . 27 22 22 7 1 1 . Leg 2 | . . . . . 11 11 4 Hover 1 | . . . . 2 . . . Device 3 | . . . . 3 14 3 . Storage 6 | . 14 11 11 5 . . . Processor 15 | . 5 11 11 15 20 23 28 Protection 7 | . . 11 11 10 2 4 4 Energy Gun 11 | . . 11 11 13 21 2 . Energy Cannon 1 | . . . . 1 2 5 3 Ballistic Gun 12 | . 27 22 22 10 1 . 3 Slashing Weapon 2 | . . . . 4 2 3 3 Peak Build Rating 43 | 6 7 10 11 32 43 36 36 Average Rating 20 | 3 6 9 10 22 38 31 26 On Entrance 15 | . 6 7 10 11 32 36 25 Naked Turns . | . . . . . . . . Heaviest Build 34 | 12 12 19 19 31 34 27 29 Greatest Support 50 | 40 40 40 40 40 50 30 15 Greatest Overweight (x) 10 | 1 . . . 10 4 6 4 Average Overweight (x) . | . . . . 1 . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 Average Capacity 6 | 6 8 8 8 6 5 5 5 Most Carried 8 | 5 8 6 8 8 5 5 5 Average Carried 5 | 1 4 5 7 5 3 1 2 Final Capacity 8 | 8 8 8 8 5 5 5 5 Final Carried 8 | 2 7 5 8 3 5 . 5 Class Distribution -------------------- 37% | Tank 14% | Scavenger-Mutant 13% | Scavenger-Skirmisher 13% | Mutant 13% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Lower Caves Derelict-Gunner | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Matter Collected 1552 | 243 79 . 135 745 134 115 101 Remotely . | . . . . . . . . Salvage Created 3598 | . 258 248 122 1908 540 522 . Parts 193 | . 16 18 7 115 16 21 . Haulers Intercepted 1 | . . 1 . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 22 | . . . . . . 18 4 Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Combat Hostiles Destroyed 82 | . 5 7 8 40 11 11 . Melee 1 | . . . . 1 . . . Guns 61 | . 5 5 8 28 10 5 . Cannons 12 | . . . . 6 . 6 . AOE 7 | . . 2 . 5 . . . Classes Destroyed 12 | . 3 2 1 3 1 2 . Worker 2 | . 1 . . . 1 . . Builder 2 | . . . . 2 . . . Tunneler 2 | . . . . 1 1 . . Hauler 1 | . . 1 . . . . . Watcher 8 | . 1 1 . 4 2 . . Swarmer 23 | . . 4 3 11 4 1 . Grunt 37 | . 5 3 . 18 5 6 . Brawler 1 | . . . . . . 1 . Sentry 14 | . . . . 11 1 2 . Programmer 1 | . . . . . 1 . . Thief 1 | . . . . . . 1 . Assembled 5 | . . . 5 . . . . Best Kill Streak 14 | . 5 5 3 14 4 7 . Combat Bots Only 11 | . 4 4 3 11 4 7 . Max Kills in Single Turn 3 | . 1 3 2 3 2 2 . Gunslinging 1 | . . . 1 . 1 . . Exploded 2 | . . 2 . 2 . . . Melee 1 | . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Hostile Shots Fired 716 | . 17 23 23 289 95 184 85 Missed 219 | . 5 5 6 80 27 74 22 Damage Taken 5687 | . 123 149 156 2615 653 1251 740 Core 1298 | . 22 8 8 544 104 188 424 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 1606 | . 36 47 45 698 194 364 222 Core Remaining (%) 72 | 100 91 . 96 1 . . . Volleys Fired 254 | . 21 16 19 139 29 29 1 Largest 4 | . 2 3 3 4 4 3 1 Hottest 258 | . 40 80 80 168 258 193 20 Shots Fired 576 | . 42 48 56 300 92 37 1 Gun 495 | . 42 48 56 251 84 14 . Cannon 75 | . . . . 44 8 23 . Launcher 5 | . . . . 5 . . . Special 1 | . . . . . . . 1 Kinetic 281 | . 42 32 38 157 12 . . Thermal 267 | . . . 11 138 80 37 1 Explosive . | . . . . . . . . Electromagnetic 28 | . . 16 7 5 . . . Robot Hit Streak 34 | . 13 7 6 34 14 16 . Robot Miss Streak 6 | . 2 5 3 6 4 1 1 Penetration Max . | . . . . . . . . Secondary Targets 10 | . . 3 2 1 2 2 . Max Gunslinging Chain 1 | . . 1 1 1 1 1 . Shots Hit Robots 386 | . 32 26 28 204 62 32 2 Core Hits 191 | . 16 17 18 90 31 18 1 Critical Kills 3 | . 1 . . 2 . . . Critical Parts Destroyed 4 | . . . . 4 . . . Critical Strikes 9 | . 1 . . 6 2 . . Burn 2 | . . . . . 2 . . Destroy 7 | . 1 . . 6 . . . Melee Attacks 4 | . . . . 1 . 1 2 Impact . | . . . . . . . . Slashing 4 | . . . . 1 . 1 2 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6565 | . 289 590 264 3435 1182 772 33 Guns 4413 | . 289 251 264 2308 1101 200 . Cannons 1288 | . . . . 635 81 572 . Explosions 782 | . . 339 . 443 . . . Melee 82 | . . . . 49 . . 33 Ramming . | . . . . . . . . Kinetic 2302 | . 289 126 138 1529 220 . . Thermal 3475 | . . 200 69 1472 962 772 . Explosive 139 | . . 139 . . . . . Electromagnetic 567 | . . 125 57 385 . . . Impact . | . . . . . . . . Slashing 82 | . . . . 49 . . 33 Piercing . | . . . . . . . . Highest Corruption 2 | . 1 . . . 2 2 2 Average Corruption 1 | . 1 . . . 1 2 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 17 | . 1 . . . 3 8 5 Message Errors 10 | . 1 . . . 2 5 2 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 . Data Loss (major) 2 | . . . . . 1 1 . Overload Shots . | . . . . . . . . Overflow Damage 30 | . . . . 12 18 . . Projectiles 28 | . . . . 10 18 . . Explosions 2 | . . . . 2 . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 773 | . 18 262 186 773 294 170 118 Average Temperature 142 | . 9 99 56 193 96 46 64 Received Heat Transfer 2622 | . 93 42 60 1440 273 714 . Effects 49 | . . . . 48 1 . . Shutdowns 7 | . . . . 7 . . . Energy Bleed 8 | . . . . 7 1 . . Interference 13 | . . . . 13 . . . Matter Decay 1 | . . . . 1 . . . Short Circuit 7 | . . . . 7 . . . Damage (minor) 6 | . . . . 6 . . . Damage (major) 4 | . . . . 4 . . . Damage (core) 3 | . . . . 3 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . 2 . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 9 | . . . . 3 5 1 . Heat Transferred 6943 | . . 250 150 3065 2257 1221 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . 2 . 1 . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Peak Influence 564 | . 147 238 158 564 280 . . Initial 78 | . . 52 78 . 11 . . Average 128 | . 28 133 42 214 108 . . Maximum Alert Level 2 | . . 1 . 2 1 . . Low Security (%) 77 | 100 100 78 100 56 80 . . Level 1 16 | . . 21 . 29 19 . . Level 2 6 | . . . . 14 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 1 1 . 4 2 . . Investigation 2 | . 1 . . 1 . . . Extermination 1 | . . . . . 1 . . Reinforcement 3 | . . 1 . 1 1 . . Assault . | . . . . . . . . Garrison 2 | . . . . 2 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Distress Signals 6 | . . 2 . 4 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 130 | . 9 12 20 51 17 14 7 Peak Tracking Total 15 | . 3 5 15 7 4 7 4 Tactical Retreats 10 | . . . 5 3 . . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Traps Triggered 2 | . 1 . . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . 1 . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Machines Disabled 2 | . . 1 . 1 . . . Max in Single Turn 1 | . . 1 . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Machines Accessed 5 | . 4 . . . 1 . . Terminals 5 | . 4 . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 12 | . 11 . . . 1 . . Successful 5 | . 4 . . . 1 . . Failed 7 | . 7 . . . . . . Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 12 | . 11 . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 5 | . 4 . . . 1 . . Prototype ID Bank 1 | . 1 . . . . . . Registered Prototypes 1 | . 1 . . . . . . Zone Layout 3 | . 2 . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . 3 . . . 1 . . Full Trace Events 3 | . 3 . . . . . . Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Total Allies 1 | . . . 1 . . . . Largest Group 1 | . . . 1 . . . . Highest-Rated Group 31 | . . . 31 . . . . Highest-Rated Ally 31 | . . . 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 7 | . . . 7 . . . . Total Damage 64 | . . . 64 . . . . Kills 3 | . . . 3 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . 1 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Turns Passed 6318 | 113 584 143 1374 2453 892 461 298 Spaces Moved 3147 | 61 324 59 809 941 460 279 214 Core 344 | 19 . . . 203 . 1 121 Treads 1813 | 42 324 59 809 489 68 22 . Legs 733 | . . . . 20 367 253 93 Wheels . | . . . . . . . . Hover 229 | . . . . 229 . . . Flight 28 | . . . . . 25 3 . Fastest Speed 50 | 50 160 160 160 116 120 120 50 Average Speed 172 | 130 160 160 160 214 168 134 121 Slowest Speed 550 | 160 160 160 160 550 360 350 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 44 | 5 57 19 99 75 12 55 31 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 11 | . . . 1 . . 1 9 Spaces Dug . | . . . . . . . . Terrain Destroyed 17 | . . 12 . 3 1 1 . Melee . | . . . . . . . . Projectile 3 | . . . . 1 1 1 . AOE 14 | . . 12 . 2 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Total 3631 | 93 356 78 855 1168 513 324 244 Wait 55 | 20 . . 18 13 . 2 2 Move 3140 | 60 323 58 808 940 459 278 214 Hop . | . . . . . . . . Pick Up 70 | 6 8 1 6 25 8 3 13 Fast Attach 16 | 2 1 . . 5 2 2 4 Attach 55 | 4 3 3 . 25 5 8 7 Detach 1 | . . . . 1 . . . Swap 14 | 1 . . 1 6 5 1 . Drop 22 | . . . 3 13 5 . 1 Fire 254 | . 21 16 19 139 29 29 1 Melee 4 | . . . . 1 . 1 2 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 16) 488 | -10/Materials | Identified exit to Materials 655 | -10/Materials | Discovered exit to Materials (range 15) 698 | -10/Materials | Entered another Materials area 698 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 825 | -9/Materials | Discovered new exit (range 11) 839 | -9/Materials | Identified exit to Mines 841 | -9/Materials | Entered Mines 924 | -9/Mines | Met a Derelict testing a Signal Generator 942 | -9/Mines | Assembled infested the area 947 | -9/Mines | Assisted by a Guerilla fighting off Assembled 998 | -9/Mines | Build established: Tank 1229 | -9/Mines | Discovered new exit (range 16) 1252 | -9/Mines | Identified exit to Materials 1430 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1492 | -9/Mines | Discovered exit to Materials (range 12) 2215 | -9/Mines | Entered Materials 2215 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2216 | -8/Materials | Identified exit to Factory 3002 | -8/Materials | Discovered exit to Factory (range 16) 3037 | -8/Materials | Garrison activated, responded to threat 3119 | -8/Materials | Core integrity fell below 50% 3149 | -8/Materials | Lost 3 parts (1p1n1w) 3264 | -8/Materials | Garrison activated, responded to threat 3291 | -8/Materials | Core integrity fell below 20% 3330 | -8/Materials | Lost 4 parts (1n1u2w) 3334 | -8/Materials | Destroyed 11 combat bots 3753 | -8/Materials | Build established: Scavenger-Mutant 3854 | -8/Materials | Lost 5 parts (2p1n2u) 4300 | -8/Materials | Build established: Scavenger-Tank 4668 | -8/Materials | Entered Factory 4668 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5060 | -7/Factory | Build established: Scavenger-Skirmisher 5539 | -7/Factory | Discovered new exit (range 6) 5557 | -7/Factory | Identified exit to Lower Caves 5560 | -7/Factory | Entered Lower Caves 5562 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5634 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5695 | -7/Lower Caves | Lost 8 parts (2p2n2u2w) 5708 | -7/Lower Caves | Destroyed 7 combat bots 5809 | -7/Lower Caves | Identified exit to Lower Caves 5857 | -7/Lower Caves | Build established: Scavenger-Mutant 6021 | -7/Lower Caves | Entered another Lower Caves area 6025 | -7/Lower Caves | Learned Factory security intel 6036 | -7/Lower Caves | Core integrity fell below 50% 6071 | -7/Lower Caves | Lost 6 parts (3n1u2w) 6105 | -7/Lower Caves | Core integrity fell below 20% 6149 | -7/Lower Caves | Lost 3 parts (1p1u1w) 6319 | -7/Lower Caves | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- Found Mak. Light Armor Plating. Found 44 Matter. Searching scrap... Found Mak. Sword. Found 66 Matter. Searching scrap... Found Battle Rifle. Found Imp. Sensor Array. Acquired Imp. Deuterium Engine. Acquired 10 matter. Acquired Mak. Light Armor Plating. Acquired Battle Rifle. Acquired Imp. Sensor Array. Acquired Terrain Scan Processor. Dropped Terrain Scan Processor. Acquired Med. Reflective Plating. Acquired 40 matter. System corrupted: Heat flow error (+139). System corrupted: Energy discharge (-89). Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????# ## #?# ## | | ???????????###?# #?# ## | | ???????????????# ### ### | | ??????????????## ## ############ | | ?????????????## ### #??????????# | | ?????????????# #?# ????????# | | ?????????????# #?## ????## | | ?????????????# #??##### | | ????????????## #??????## ## | | ???????????## ##??????## #### | | ???????????# ##??##??## ## ??? | | ???????????# #?? ###?###?# ### | | ???????????# #??? ##?????# ###### | | ???????????#### #??? #??????# ##????# ### | | ?????????????# ##???# #???????###?????? #?? | | ?????????????# #???## ##?##???????????? #?? | | ???????????# # ###?? ## #???????????? ??? | | ????????????# ##?# #??####??????????? | | ????????????# ### ### ##?????????? | | ???????????# #### ##????????? | | ???????????# ##???## #????????? | | ???????????##??????## #????????? | | ????????????????????## #????????? | | ????????????????????## ### #?????????? | | ???????????????????## ##???????????????? | | ???????????????????# @ #????????????????? | | ???????????????????# # #????????????????? | | ???????????????????# #### ###?????????? ??? | | ???????????????????### ###?## ##?????? ?? | | ?????????????????????# #??## #???? ?? | | ?????????????????????#h #??# ### #????? | | ?????????????????????# #??# #?????? | | ?????????????????????# #??# ####?????? | | ?????????????????????# #??### ##????????? | | ?????????????????????# ????## ##?????????? | | ????????????????????? ?????# #??????????? | | ????????????????????? ????? #??????????? | | ????????????????????? ????? #####??????????? | | ???????????????????? ?????#####??????????????? | | ????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 27 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Launcher Accuracy 20 Recoil Reduction 2 Salvage Targeting 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy I Survived The Infestation Slippery One Challenges ------------ None Game ------ Seed TractorGreatOptics Manual? 0 Play Time 00:47:22 Cumulative 11.8 hours Start 2024.11.27 @ 00:36:01 End 2024.12.27 @ 18:17:58 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 20 Rogue 0 Adventurer 20 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c9e5fa18-f856-4238-9e0b-daf9607dea03