Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.12 @ 19:16:43 Player: unq Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (211) 1055 Value Destroyed (5780) 5780 Prototype IDs (72) 1440 Alien Tech Used (5) 1000 Bonus (13494) 13494 TOTAL SCORE: 33669 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 910 Hunted by Unchained 500 Met Data Miner 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 962 Used Core Reset Matrix 3000 Acquired SGEMP 2000 Delivered SGEMP 2000 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 260/300 Energy 254/270 System Corruption 0% Temperature Cool (32) Movement Flying (17) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Micro Fission Core Mini Fusion Reactor Micro Antimatter Reactor > --- PROPULSION (9) --- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Electron Diverter Electron Diverter > --- UTILITY (11) ----- Advanced Power Amplifier Advanced Heat Sink Large Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter IFF Parser Experimental Cloaking Device Advanced Hacking Suite Experimental Hacking Suite > --- WEAPON (2) ------- Centrium Greatsword > --- INVENTORY (15) --- Micro Antimatter Reactor Impulse Thruster Impulse Thruster Electron Diverter Advanced Terrain Scanner Advanced Transmission Jammer ECM Suite Centrium Medium Armor Plating Experimental Focal Shield Advanced Shield Generator Transdimensional Reconstructor Vortex Rail (40) Cooled Nova Cannon Mini Smartbomb Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Mini Fusion Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Electron Diverter > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Experimental Cloaking Device Centrium Medium Armor Plating Phase Redirector Improved Hacking Suite Advanced Hacking Suite Experimental Hacking Suite > --- WEAPON ----------- Centrium Greatsword > --- INVENTORY -------- Electron Diverter Electron Diverter Advanced Heat Sink IFF Parser Advanced Terrain Scanner Advanced Transmission Jammer ECM Suite Experimental Focal Shield Advanced Shield Generator Transdimensional Reconstructor Vortex Rail Cooled Nova Cannon Mini Smartbomb Launcher SGEMP Prototype [Rating: 177] Favorites ----------- Power Micro Fission Core Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved System Shield Protection Centrium Medium Armor Plating Artifact Phase Redirector Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Mini Smartbomb Launcher Slashing Weapon Chainsword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . 2 . 2 Power 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Propulsion 7 | . . . 1 . 2 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 Utility 9 | . . . 1 . . 1 . . . . 2 . . . . 1 . . . . . . 1 . . . . . . 2 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 186 | 8 13 1 22 17 13 7 1 . 1 2 11 2 2 6 . 16 . 4 1 . 12 . 3 . 1 4 1 12 12 6 7 1 Power 24 | 1 1 . 3 3 1 . . . . . 2 1 . . . 3 . . . . . . 1 . . 1 1 3 1 . 2 . Engine 9 | 1 1 . 3 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . . . . . . . 1 1 . . . 3 . . . . . . . . . . 1 . . . . . Reactor 9 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . 3 1 . 2 . Propulsion 45 | 2 2 . 11 6 5 1 . . . . 2 . . . . 4 . 1 1 . 2 . . . . . . 2 2 4 . . Treads 19 | 2 1 . 11 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 26 | . 1 . . 1 5 1 . . . . 2 . . . . 4 . 1 1 . 2 . . . . . . 2 2 4 . . Utility 80 | 2 5 . 5 2 4 5 1 . 1 1 6 1 1 4 . 7 . 2 . . 6 . 2 . 1 3 . 6 7 2 5 1 Device 47 | 1 3 . 2 2 2 2 1 . 1 1 2 . . 4 . 4 . . . . 6 . 1 . 1 1 . 3 5 1 3 1 Storage 7 | 1 1 . 1 . 2 . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Processor 9 | . 1 . 1 . . 2 . . . . 2 1 . . . . . . . . . . . . . . . 1 1 . . . Hackware 13 | . . . . . . 1 . . . . 2 . 1 . . 2 . 1 . . . . 1 . . 1 . 1 1 1 1 . Protection 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 37 | 3 5 1 3 6 3 1 . . . 1 1 . 1 2 . 2 . 1 . . 4 . . . . . . 1 2 . . . Energy Gun 5 | 1 1 . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Energy Cannon 8 | . 1 . 2 3 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Ballistic Gun 6 | 2 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . 2 . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . 1 . 1 . . . . . 1 . . . 2 . 1 . 1 . . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 46 | . 2 . 2 1 2 . . . . . 3 . . 4 . 1 . 1 . . 8 . 1 . . 4 . 6 6 . 4 1 Parts Lost 7 | . 1 . 2 . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Utility 4 | . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . 1 . 1 . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 2 9 15 14 14 9 9 10 10 10 10 9 9 9 10 10 12 14 14 14 14 15 14 13 15 15 15 15 14 13 12 12 12 Power . | . . . . . 1 . 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . . . . 1 Propulsion 2 | 1 2 4 3 5 2 2 3 3 3 2 1 2 2 2 2 2 3 2 3 3 3 2 1 2 2 2 2 1 2 2 2 1 Utility 6 | . 4 7 5 4 3 4 5 5 5 5 5 4 4 5 5 6 7 7 8 8 7 7 7 8 9 8 8 9 7 6 6 5 Weapon 3 | . 3 4 4 4 2 1 1 1 1 1 1 2 2 2 2 2 3 3 2 2 3 4 3 3 3 3 3 3 3 3 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 40 | . 8 . 8 2 1 1 . . . 2 2 . . 1 . 1 . . . . . . 1 2 1 . . 3 2 . 1 4 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 12 | . 5 . 3 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 Utility 16 | . 1 . 3 . 1 1 . . . 1 1 . . . . 1 . . . . . . 1 1 1 . . 2 1 . 1 . Weapon 10 | . 2 . 2 1 . . . . . . 1 . . 1 . . . . . . . . . 1 . . . 1 1 . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 99 100 99 99 92 96 100 100 100 100 98 99 100 99 100 94 88 87 88 88 88 88 90 94 94 93 94 94 94 92 94 94 Engine 5 | . 14 14 11 11 9 7 7 7 7 7 1 . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . . . . . . . . . 8 11 11 11 11 11 11 10 10 10 10 10 12 7 4 4 4 Reactor 1 | . . . . . . . . . . . 4 6 6 6 6 1 . . . . . . . . . . . . 5 8 8 8 Treads 12 | . 27 28 32 32 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 21 | . . . . . 43 46 46 46 46 46 40 40 40 40 40 34 29 29 29 29 29 29 30 31 31 31 31 32 33 31 34 35 Device 16 | . 13 14 20 21 18 10 15 15 15 15 12 9 6 7 13 16 17 16 17 17 17 23 21 21 21 20 21 14 12 16 18 23 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 3 | . . . . . . 6 . . . . 6 9 13 11 6 5 5 5 5 5 5 5 5 5 5 5 5 6 9 8 8 8 Hackware 5 | . . . . . . 3 7 7 7 7 12 13 13 13 13 11 11 11 11 11 9 5 7 10 10 10 10 10 9 12 11 8 Energy Cannon 3 | . 2 14 10 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 10 . . . 1 4 7 7 7 7 5 5 6 6 5 2 . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . 7 14 11 10 5 . . . . . . . . . . . . . . . . . 4 5 5 5 5 4 3 . . . Slashing Weapon 2 | . . . . . 3 7 7 7 7 6 6 5 6 5 5 4 5 5 5 4 4 3 5 5 5 5 5 3 . 4 3 4 Peak Build Rating 177 | 7 15 14 20 23 34 44 43 42 43 45 61 60 59 69 62 82 85 86 91 92 103 107 122 122 122 124 121 135 155 166 177 176 Average Rating 55 | 5 8 14 18 19 29 40 42 42 42 43 53 57 58 59 60 69 79 82 85 86 89 102 111 122 117 117 121 129 140 161 163 172 On Entrance 74 | . 7 14 14 19 20 29 42 43 42 43 42 58 58 59 59 61 79 79 86 85 88 103 101 122 122 117 124 121 132 155 162 159 Avg Prop Armor Cover (%) 1 | . . . . . 1 . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 71 | 14 33 33 38 39 28 28 30 27 30 30 31 34 30 37 35 40 36 40 36 40 47 42 47 46 50 49 45 52 71 52 70 55 Greatest Support 70 | 40 40 40 60 60 25 30 30 30 30 32 32 31 31 31 32 38 38 38 47 44 42 44 47 47 56 47 47 54 64 58 70 55 Greatest Overweight (x) 1 | . 1 . . . 1 . . . . 1 1 1 . 1 1 1 . 1 . 1 1 . 1 . . 1 . . 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 11 15 15 15 10 10 10 10 10 10 10 10 10 10 10 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 5 15 15 15 15 14 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Average Carried 13 | 2 9 15 14 14 9 9 10 10 10 9 9 9 9 9 9 12 14 14 14 14 14 14 13 14 14 14 15 14 14 14 14 12 Final Capacity 15 | 8 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 5 15 15 15 15 10 10 10 10 10 10 10 9 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Class Distribution -------------------- 22% | Scavenger-Mutant 21% | Hacker-Scout 19% | Mutant 11% | Sprinter 8% | Hacker-Ninja 7% | Hacker-Sprinter 3% | Commander-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Commander-Sprinter | -5/Warlord Commander-Sprinter | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Testing Hacker-Ninja | -2/Research Hacker-Ninja | -2/Quarantine Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Matter Collected 7256 | 252 510 244 629 594 407 134 . 20 . 144 160 181 183 101 108 457 . 140 106 257 543 645 24 148 10 . 156 177 480 22 424 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8615 | 100 593 148 1406 1096 422 486 . 50 . 99 334 51 90 . 77 431 . 236 . 194 233 417 24 211 . . . 387 618 22 890 . Parts 434 | 5 39 9 77 73 17 25 . . . 7 14 6 4 . 8 14 . 11 . 6 10 18 3 2 . . . 15 33 2 36 . Haulers Intercepted 19 | . 2 . 5 6 2 1 . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . Recyclers Shooed 9 | 1 . . 1 3 . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . . . 4 . 5 . . 3 . . . . 4 . 26 . . . . . . . . . . Prevented 3 | . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Combat Hostiles Destroyed 119 | . 12 5 19 22 4 . . . . 6 . 4 . . 6 5 . . . 5 9 14 . . . . . . 5 . 3 . Melee 12 | . . . . . . . . . . 1 . . . . 1 1 . . . . . 1 . . . . . . 5 . 3 . Guns 11 | . 9 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Cannons 46 | . 3 2 18 18 4 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . AOE 48 | . . 3 . 3 . . . . . 4 . 3 . . 4 4 . . . 5 9 13 . . . . . . . . . . Classes Destroyed 21 | 2 6 . 3 . 2 1 . . . 2 . . 1 . 1 . . . . 1 1 1 . . . . . . . . . . Worker 15 | . 1 . 1 2 . 1 . . . . 4 . . . . 4 . 1 . . . . . . . . . . 1 . . . Builder 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 7 | 2 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . Hauler 19 | . 2 . 5 6 2 1 . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . Recycler 26 | 1 . 2 4 1 2 4 . . . . 2 . . . . . . 1 . . . . . . . . . 2 2 . 5 . Minesweeper 3 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . Mechanic 6 | . . . 2 . . 2 . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Operator 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Watcher 14 | . 2 . 3 1 1 1 . . . . . . . . . 3 . . . . . . . . . . . 2 . . 1 . Swarmer 41 | . 3 5 3 7 . . . . . 4 . 4 . . 5 4 . . . 1 . 5 . . . . . . . . . . Grunt 39 | . 9 . 9 5 1 . . . . . . . . . . 1 . . . 2 8 4 . . . . . . . . . . Brawler 4 | . . . 1 . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . Duelist 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Sentry 16 | . . . 6 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 9 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 5 . 3 . Packrat 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Assembled 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 3 4 3 4 7 4 5 . . . 4 3 3 . . 5 6 . 1 . 4 9 5 1 1 . . . 2 2 1 3 . Combat Bots Only 9 | . 4 3 3 5 1 . . . . 4 . 3 . . 5 4 . . . 4 9 5 . . . . . . 2 . 2 . Max Kills in Single Turn 4 | 1 1 3 1 2 1 1 . . . 3 1 2 1 . 3 3 . 1 . 2 4 3 1 1 . . . 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 . 2 . . . . . 3 . 2 . . 3 3 . . . 2 4 3 . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . 1 1 . . . . . 1 . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Hostile Shots Fired 418 | . 64 12 56 58 54 . . . . 10 . 17 . . 12 22 . . 2 6 1 16 12 6 . . . . 46 4 20 . Missed 158 | . 23 9 17 18 27 . . . . 3 . 4 . . 2 4 . . 1 3 . 8 9 5 . . . . 16 2 7 . Hits 260 | . 41 3 39 40 27 . . . . 7 . 13 . . 10 18 . . 1 3 1 8 3 1 . . . . 30 2 13 . Melee 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 259 | . 41 3 38 40 27 . . . . 7 . 13 . . 10 18 . . 1 3 1 8 3 1 . . . . 30 2 13 . Critical Strikes 9 | . 2 . 1 2 . . . . . . . . . . . 1 . . . . . . . . . . . . 3 . . . Damage Taken 3505 | . 463 73 435 368 385 . . . . 91 . 190 . . 112 176 . . 20 73 14 138 49 39 . . . . 557 54 268 . Core 568 | . 88 17 32 49 77 . . . . 9 . 53 . . 14 43 . . . 27 . 31 24 . . . . . 52 . 52 . Absorbed by Shields 692 | . . . 139 97 105 . . . . 17 . . . . 44 50 . . . 8 5 43 . . . . . . 137 . 47 . Redirected to Core 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 . Ignored by Resistances 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Regen/Repaired (Parts) 567 | . 61 . 93 202 30 88 . . . . 15 . . 17 . . . 33 . . 5 . 23 . . . . . . . . . Core Remaining (%) 90 | 100 . 58 . 79 86 . . . . 98 . . . . 92 . . . . . . 89 . . . . 97 . 96 . 96 100 Volleys Fired 418 | 7 77 5 75 82 36 1 . . . 9 . 19 . . 8 10 1 . 6 21 6 20 5 7 . . 1 3 13 . 6 . Largest 2 | 2 2 2 2 2 2 1 . . . 1 . 1 . . 1 1 1 . 1 1 1 1 1 1 . . 1 1 1 . 1 . Hottest 101 | 40 98 98 98 101 58 25 . . . 36 . 36 . . 39 98 98 . 33 80 80 80 33 33 . . 33 33 33 . 50 . Shots Fired 665 | 14 154 9 148 152 52 1 . . . 9 . 19 . . 8 10 1 . 6 21 6 20 5 7 . . 1 3 13 . 6 . Gun 166 | 14 126 . . . 16 1 . . . 7 . . . . 1 1 . . . . . . . . . . . . . . . . Cannon 449 | . 28 8 148 150 34 . . . . . . 14 . . 4 6 1 . 6 14 1 . 5 7 . . 1 3 13 . 6 . Launcher 50 | . . 1 . 2 2 . . . . 2 . 5 . . 3 3 . . . 7 5 20 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 382 | 14 93 4 73 70 50 1 . . . 7 . 14 . . 5 1 . . 6 14 1 . 5 7 . . 1 3 13 . . . Thermal 217 | . 45 4 75 80 . . . . . . . . . . . 6 1 . . . . . . . . . . . . . 6 . Explosive 50 | . . 1 . 2 2 . . . . 2 . 5 . . 3 3 . . . 7 5 20 . . . . . . . . . . Electromagnetic 16 | . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | 12 13 7 9 11 10 . . . . 1 . 3 . . 2 5 . . . . . 4 . . . . . . . . . . Robot Miss Streak 6 | . 3 . 6 4 2 2 . . . 3 . 5 . . 1 1 . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 443 | 12 98 6 77 83 35 11 . 1 . 7 9 6 2 . 4 17 . 9 1 2 7 6 2 7 . . . 12 18 1 10 . Core Hits 283 | 5 31 7 37 38 14 8 . 1 . 9 5 8 1 . 11 10 . 3 . 11 25 37 1 2 . . . 6 6 1 6 . Critical Kills 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 18 | . 3 . 3 4 1 . . . . . . . . . 1 1 . . . . . . 1 . . . . 1 3 . . . Burn 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 7 | . 1 . 2 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . . . . 1 . . . . Impale 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Melee Attacks 432 | . . . . . 3 23 16 12 . 9 26 21 9 1 16 52 1 18 7 19 8 8 21 15 2 . 7 37 43 11 45 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 376 | . . . . . 3 23 16 12 . 9 26 21 9 1 16 52 1 18 7 19 1 8 21 15 2 . 7 24 7 11 45 2 Piercing 49 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 36 . . . Sneak Attacks 65 | . . . . . 2 7 . . . 1 6 1 2 . . 9 . 6 1 1 7 . 1 4 . . . 5 5 1 6 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20277 | 122 1283 342 1615 1902 853 861 . 91 . 568 645 488 171 . 449 1343 . 633 68 785 1969 2281 149 401 . . . 753 1071 144 1290 . Guns 1415 | 122 995 . . . 201 18 . . . 46 . . . . 16 17 . . . . . . . . . . . . . . . . Cannons 4162 | . 268 109 1546 1643 456 . . . . . . 140 . . . . . . . . . . . . . . . . . . . . Explosions 6704 | . . 213 . 211 . . . . . 342 . 274 . . 370 427 . . . 670 1969 2228 . . . . . . . . . . Melee 7839 | . . . . . 196 843 . 91 . 180 645 74 171 . 63 899 . 633 68 115 . 53 149 401 . . . 753 1071 144 1290 . Ramming 157 | . 20 20 69 48 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3243 | 122 786 20 703 718 657 18 . . . 46 . 140 . . 16 17 . . . . . . . . . . . . . . . . Thermal 2222 | . 337 117 843 925 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 6676 | . . 185 . 211 . . . . . 342 . 274 . . 370 427 . . . 670 1969 2228 . . . . . . . . . . Electromagnetic 140 | . 140 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6612 | . . . . . 196 843 . 91 . 180 645 74 171 . 63 899 . 633 68 115 . 53 149 401 . . . 441 156 144 1290 . Piercing 1227 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 312 915 . . . Highest Corruption 12 | . . . . 5 . . . . . . . . . . 1 . . . . . . . . . . . . . 12 . 3 . Average Corruption 5 | . . . . 4 . . . . . . . . . . 1 . . . . . . . . . . . . . 7 . 2 . Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 34 | . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . 17 . 4 . Message Errors 10 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 . Matter Fused 6 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . Heat Flow Errors 5 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Energy Discharges 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Data Loss (minor) 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Alerts 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon Failures 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2025 | . 12 . 5 16 . 147 . . . 33 95 10 87 . . 251 . 195 . 71 16 3 . 179 . . . 113 341 . 451 . Projectiles 43 | . 12 . 5 16 . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . Explosions 104 | . . . . . . . . . . 7 . . . . . 78 . . . . 16 3 . . . . . . . . . . Melee 1878 | . . . . . . 147 . . . 26 95 . 87 . . 173 . 195 . 71 . . . 179 . . . 113 341 . 451 . Knockbacks 19 | . 2 2 5 9 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 15 | . 2 1 4 7 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Secondary 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 48 | . . 48 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 33 | . 5 6 13 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 37 | . 5 7 15 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 294 | . 81 10 4 225 1 11 6 8 6 6 294 . . . . 68 34 . 41 37 42 49 1 . 44 . . 124 206 65 73 94 Average Temperature 21 | . 21 8 2 70 1 3 3 3 3 3 66 . . . . 28 21 . 24 18 19 20 1 . 30 . . 23 60 17 35 32 Received Heat Transfer 673 | . 237 . 169 132 36 . . . . . . . . . . 27 . . 9 15 6 18 9 . . . . . 6 9 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 14 | . 2 . 7 4 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Heat Transferred 4490 | . 1110 198 1517 1665 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Maximum Alert Level 2 | . . . 2 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Low Security (%) 76 | 100 100 100 52 18 100 100 . . . . 100 . . . . 100 100 100 . . . . 89 . . . . 100 100 100 100 100 Level 1 14 | . . . 8 81 . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . Level 2 8 | . . . 38 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 485 | 5 125 105 485 383 194 75 . . . . 21 . . . . 144 44 29 . . . . 217 . . . . 27 190 165 109 68 Initial 202 | . . 15 . 202 154 55 . . . . . . . . . 71 40 16 . . . . 160 . . . . 6 4 132 65 54 Average 125 | . 49 24 256 249 158 23 . . . . 4 . . . . 42 36 3 . . . . 94 . . . . 6 33 129 78 53 Influence Increases 6610 | 15 508 207 1217 793 405 144 . 5 . 125 147 95 . . 130 358 4 73 15 235 240 545 145 80 . . 60 175 452 125 288 24 Destroy 0b10 Robot/C 2780 | . 240 100 660 440 140 . . . . 80 . 80 . . 120 100 . . . 100 180 380 . . . . . . 100 . 60 . Destroy 0b10 Robot/NC 515 | 15 35 10 95 50 30 50 . 5 . 5 30 5 . . . 45 . 20 . 5 5 15 5 5 . . . 30 15 5 35 . Destroy Leader 652 | . 78 20 220 144 48 4 . . . 10 . 10 . . 10 20 . . . 10 . 30 . . . . . 6 30 . 12 . Allied During Kill 323 | . . 26 95 26 46 . . . . . . . . . . . . . . . 25 105 . . . . . . . . . . Successful Hack 372 | . 33 . 38 24 4 8 . . . . 56 . . . . 35 . 22 . . . . 10 . . . . 33 36 30 25 18 Select Force Hacks 120 | . 60 . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 345 | . 15 30 30 45 15 60 . . . . . . . . . 15 . . . . . . . . . . . . 60 . 75 . Destroy Structure 453 | . 2 21 4 19 17 7 . . . . 16 . . . . 98 4 16 . . . . 40 . . . . 46 46 30 81 6 Partial Spotted 240 | . . . 15 . 30 . . . . . 45 . . . . 15 . 15 . . . . 45 . . . . 15 . 60 . . Lose Combat Pursuer 810 | . 45 . . 45 75 15 . . . 30 . . . . . 30 . . 15 120 30 15 45 75 . . 60 45 165 . . . Influence Decreases 6542 | 15 469 246 737 908 647 249 18 5 . 125 132 110 . . 16 356 96 97 15 235 62 468 400 65 15 . 50 177 225 243 314 47 Entered New Map 1199 | . . 24 . 278 211 68 8 . . . . 6 . . . 43 76 8 . . . 178 95 . 4 . . 4 4 103 52 37 Time Decay 4758 | 15 459 222 677 610 246 181 10 5 . 125 122 94 . . 16 293 20 89 15 235 62 200 145 65 11 . 50 168 211 140 262 10 Lost Part 70 | . 10 . 20 . 10 . . . . . . 10 . . . . . . . . . 10 . . . . . . 10 . . . Lost Ally 350 | . . . 40 20 180 . . . . . . . . . . 20 . . . . . 80 10 . . . . . . . . . Purge Threat 165 | . . . . . . . . . . . 10 . . . . . . . . . . . 150 . . . . 5 . . . . Squads Dispatched 36 | . 3 . 4 . 3 1 . . . . 3 . . . . 3 . 2 . 1 . 1 4 . . . . 3 6 . 2 . Investigation 13 | . 2 . 4 . . . . . . . 1 . . . . 2 . 1 . . . . 1 . . . . 1 1 . . . Extermination 13 | . . . . . . 1 . . . . 2 . . . . 1 . 1 . . . . 1 . . . . 2 3 . 2 . Reinforcement 8 | . 1 . . . 3 . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . Assault 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Distress Signals 14 | . 1 . 4 4 . 1 . . . . . . . . . 2 . . . . . . . . . . . . 1 . 1 . Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 274 | . 25 6 41 32 22 6 . . . 8 2 2 . . 6 12 6 3 1 5 28 19 11 2 . . 1 7 16 2 11 . Peak Tracking Total 13 | . 5 3 3 5 4 3 . . . 4 1 2 . . 5 6 6 1 1 9 12 6 7 4 . . 4 2 13 1 4 . Tactical Retreats 35 | . 2 . . 2 5 1 . . . 2 . . . . . 2 . . 1 3 1 1 3 3 . . 1 3 3 1 1 . ECM-based Alert Blocks 16 | . . . . . 6 . . . . . . . . . . 5 . . . . . . 3 . . . . . . 1 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Traps Triggered 8 | . 1 . . 3 . . . . . . 1 . . . . 1 . . . . . . . . . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 7 | . . . . . . . . . . 6 6 7 6 6 6 6 6 6 6 6 6 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Disabled 26 | . 1 2 2 3 1 4 . . . . . . . . . 1 . . . . . 2 . . . . . . 5 . 5 . Max in Single Turn 2 | . 1 1 1 1 1 1 . . . . . . . . . 1 . . . . . 2 . . . . . . 1 . 1 . Garrison Access 3 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Accessed 134 | . 10 . 17 16 6 10 3 . 4 . 11 . 1 . . 12 . 6 . . 2 . 5 1 1 4 . 8 4 4 8 1 Terminals 70 | . 7 . 11 11 2 6 . . . . 5 . . . . 5 . 3 . . . . 3 . . . . 4 2 4 6 1 Fabricators 7 | . . . . . . . . . . . 2 . . . . 2 . 2 . . . . . . . . . 1 . . . . Repair Stations 14 | . 1 . 2 2 1 2 . . . . 2 . . . . 1 . 1 . . . . 1 . . . . 1 . . . . Recycling Units 13 | . 2 . 2 2 2 1 . . . . 1 . . . . 2 . . . . . . 1 . . . . . . . . . Scanalyzers 9 | . . . 2 . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . 2 1 . 1 . Garrison Access 5 | . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . Total Hacks 356 | . 23 . 44 35 20 28 5 . 28 . 41 . 1 . . 35 . 14 . . 3 . 11 1 1 17 . 16 5 8 19 1 Successful 236 | . 12 . 27 25 12 13 5 . 28 . 27 . 1 . . 20 . 10 . . 3 . 6 1 1 17 . 11 3 5 8 1 Failed 119 | . 11 . 17 10 7 15 . . . . 14 . . . . 15 . 4 . . . . 5 . . . . 5 2 3 11 . Catastrophic 25 | . 3 . 2 1 2 4 . . . . 1 . . . . 2 . 1 . . . . 2 . . . . 2 2 1 2 . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 91 | . 19 . 14 7 1 8 . . . . 5 . . . . 15 . 4 . . 2 . 5 . . . . 1 2 4 4 . Terminals 169 | . 17 . 23 20 8 21 . . . . 16 . . . . 17 . 7 . . . . 7 . . . . 6 2 8 16 1 Fabricators 19 | . . . . . . . . . . . 6 . . . . 7 . 5 . . . . . . . . . 1 . . . . Repair Stations 40 | . 2 . 6 8 5 5 . . . . 5 . . . . 2 . 2 . . . . 3 . . . . 2 . . . . Recycling Units 26 | . 4 . 6 6 2 1 . . . . 3 . . . . 3 . . . . . . 1 . . . . . . . . . Scanalyzers 41 | . . . 9 . 5 . . . . . 11 . . . . 5 . . . . . . . . . . . 7 2 . 2 . Garrison Access 5 | . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . Terminal Hacks 119 | . 6 . 10 10 3 6 5 . 28 . 6 . 1 . . 4 . 2 . . 3 . 2 1 1 17 . 4 . 3 6 1 Record 22 | . . . . . . . 3 . 11 . . . . . . . . . . . 2 . . . . 5 . . . . 1 . Part Schematic 22 | . 2 . 1 3 . 2 . . 10 . . . . . . . . . . . . . . . . 4 . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . 4 . . . . . . Prototype ID Bank 15 | . . . 4 1 . 1 . . 3 . 2 . . . . . . . . . . . . . . 4 . . . . . . Open Door 10 | . . . . 3 . . 2 . . . . . 1 . . . . . . . 1 . . 1 1 . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Branch Access Points 6 | . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . . . . 1 . 1 . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Unreport Threat 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . Locate Traps 20 | . 1 . 4 3 1 2 . . . . 1 . . . . 2 . . . . . . 1 . . . . 1 . 2 2 . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . . . . 4 . . . . 3 . 3 . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Load Schematic 7 | . . . . . . . . . . . 2 . . . . 2 . 2 . . . . . . . . . 1 . . . . Build 3 | . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . Repair Station Hacks 30 | . 2 . 4 8 4 4 . . . . 3 . . . . 1 . 2 . . . . 2 . . . . . . . . . Scan Component 16 | . 1 . 2 4 2 2 . . . . 2 . . . . 1 . 1 . . . . 1 . . . . . . . . . Repair 14 | . 1 . 2 4 2 2 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . Recycling Unit Hacks 10 | . 2 . 1 2 1 . . . . . 1 . . . . 2 . . . . . . 1 . . . . . . . . . Retrieve Components 10 | . 2 . 1 2 1 . . . . . 1 . . . . 2 . . . . . . 1 . . . . . . . . . Scanalyzer 36 | . . . 9 . 4 . . . . . 10 . . . . 5 . . . . . . . . . . . 6 2 . . . Insert Component 13 | . . . 4 . 2 . . . . . 4 . . . . 2 . . . . . . . . . . . 1 . . . . Analyze 11 | . . . 4 . 1 . . . . . 4 . . . . 1 . . . . . . . . . . . 1 . . . . Retrieve Study 12 | . . . 1 . 1 . . . . . 2 . . . . 2 . . . . . . . . . . . 4 2 . . . Garrison Access Hacks 3 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 3 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 27 | . 2 . 3 4 . 2 . . . . 3 . . . . 5 . 3 . . . . 1 . . . . . 1 2 1 . Terminals 17 | . . . 1 3 . 2 . . . . 1 . . . . 3 . 2 . . . . 1 . . . . . 1 2 1 . Track 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 6 | . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . 1 . Botnet 8 | . . . . 3 . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 2 . . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . 2 . . . . 2 . 1 . . . . . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Recompile 3 | . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 83 | . 8 . 14 6 5 9 . . . . 6 . . . . 8 . 6 . . . . 3 . . . . 5 2 4 6 1 Full Trace Events 5 | . 1 . 2 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . 2 . 5 3 1 2 . . 10 . 4 . . . . 1 . . . . . . . . . 4 . 1 . . . . Parts Built 3 | . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . Authchips 3 | . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . Time 304 | . . . . . . . . . . . 152 . . . . 76 . 76 . . . . . . . . . . . . . . Total Part Build Rating 15 | . . . . . . . . . . . 5 . . . . 5 . 5 . . . . . . . . . . . . . . Part Studies Acquired 12 | . . . 1 . 1 . . . . . 2 . . . . 2 . . . . . . . . . . . 4 2 . . . Parts Repaired 14 | . 1 . 2 4 2 2 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . Time 526 | . 26 . 64 110 127 83 . . . . 17 . . . . . . 19 . . . . 80 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 46 | . 9 . 10 11 10 . . . . . . . . . . 5 . . . . . . 1 . . . . . . . . . Parts Scanalyzed 11 | . . . 4 . 1 . . . . . 4 . . . . 1 . . . . . . . . . . . 1 . . . . Part Schematics Acquired 11 | . . . 4 . 1 . . . . . 4 . . . . 1 . . . . . . . . . . . 1 . . . . Parts Damaged 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . . . . . . 5 2 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total Allies 29 | . . 4 . 10 . 1 . . . . 1 . . . . 1 . 1 . . 5 2 1 . . . . . . . . 3 Largest Group 10 | . . 4 3 10 10 1 1 1 1 1 1 1 1 1 1 1 . 1 . . 5 4 1 . . . . . . . . 3 Highest-Rated Group 379 | . . 71 40 88 88 10 10 10 10 10 10 10 10 10 10 26 . 26 . . 271 203 10 . . . . . . . . 379 Highest-Rated Ally 135 | . . 31 16 16 16 10 10 10 10 10 10 10 10 10 10 26 . 26 . . 68 64 10 . . . . . . . . 135 Total Orders 31 | . . . . 2 . . 2 9 1 2 . . . 2 8 . . . . . 2 3 . . . . . . . . . . STAY 18 | . . . . 1 . . 1 6 1 1 . . . 1 4 . . . . . 1 2 . . . . . . . . . . FOLLOW 13 | . . . . 1 . . 1 3 . 1 . . . 1 4 . . . . . 1 1 . . . . . . . . . . Ally Attacks 219 | . . 1 112 . 59 . . . . . . . . . . . . . . . 4 43 . . . . . . . . . . Total Damage 3460 | . . . 1132 . 569 . . . . . . . . . . . . . . . 162 1597 . . . . . . . . . . Kills 34 | . . . 17 . 5 . . . . . . . . . . . . . . . 2 10 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Active Infowar (turns) 13029 | 28 1296 . 249 798 401 474 301 410 50 537 487 524 146 200 535 820 44 591 286 649 544 488 391 306 388 55 179 484 470 299 564 35 Optics 2100 | . . . . . . . . . . . . 248 146 58 . . . . . . . . . . . . . 280 470 299 564 35 Sensors 9715 | . . . . . . 272 296 410 49 524 487 504 146 200 535 805 44 591 286 642 544 488 391 306 388 54 179 484 401 127 527 35 IFF 793 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 223 535 35 Terrain 3824 | . . . . . . . . . . . 154 272 . 1 506 394 . 404 273 635 174 . . . 352 24 169 10 . 81 375 . Structural 1344 | . . . . . . 24 301 410 50 466 93 . . . . . . . . . . . . . . . . . . . . . Seismic 3361 | 28 1183 . 249 798 401 201 . . . . . 20 . . . 254 44 183 . . . . . . . . . . . . . . T.N.C. 113 | . 113 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 200 | . . . . . . 200 . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 1855 | . . . . . . . . . . . . . . . . . . . . . 1 3 140 . . 2 16 468 327 299 564 35 Jamming 104 | . . . . . . . . . . . . . . . . 32 . . 13 . . 19 3 . . 3 10 23 . 1 . . ECM 340 | . . . . . 95 . . . . . . . . . . 18 . . . . 1 . 80 . . . . . . 34 79 33 Robot Analysis Total 7 | . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . 4 . . . . . . Derelict Logs Recovered 17 | . . 2 . . . . 1 1 . 1 . 1 1 1 3 . . . . 2 . 2 . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Turns Passed 18824 | 122 1922 978 2931 1994 520 474 301 410 50 537 487 524 146 297 535 820 44 591 286 649 544 488 391 306 391 55 179 484 470 299 564 35 Spaces Moved 26448 | 58 951 593 1563 909 686 842 694 978 120 828 882 1216 525 915 960 1718 138 817 509 1037 1201 1115 686 964 774 162 672 1439 733 445 1196 122 Core 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4068 | 52 951 593 1563 909 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 22374 | . . . . . 686 842 694 978 120 828 882 1216 525 915 960 1718 138 817 509 1037 1201 1115 686 964 774 162 672 1439 733 445 1196 122 Fastest Speed 5 | 50 160 160 160 160 27 23 23 23 23 19 21 22 22 22 22 22 27 26 15 19 24 20 20 20 11 20 20 18 12 15 5 17 Average Speed 43 | 148 160 160 160 160 29 23 23 23 23 27 22 22 22 22 22 22 27 26 25 25 26 25 24 20 19 20 20 18 18 17 16 17 Slowest Speed 240 | 160 240 160 160 160 97 24 23 23 23 97 92 92 22 92 92 101 27 106 26 106 98 26 97 20 20 93 20 19 92 85 17 17 Overloaded Moves 185 | . . . . . . . . . . 1 . . . . . . . . 7 42 . 17 . . 14 . . . 71 . 33 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 44 | . . . . . 4 . . . . . 1 . . . . 14 2 1 . 1 3 4 1 . . . . 3 9 . 1 . Potential Cave-ins 15 | . . . . . . . . . . . . 2 . . . . . . 3 2 . . 2 . . . . . . . 6 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 62 | 5 98 86 98 96 61 26 75 91 72 77 21 94 75 80 83 34 75 18 66 83 86 95 17 76 78 61 70 34 57 11 63 4 Regions Visited 32 Branch Regions 20 Pre-discovered Areas 12 | . 2 . 2 . . . . 1 1 . . . . 1 1 . . . . 1 . . . . . 3 . . . . . . Known Exits Taken 22 | . . . 1 1 . 1 . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 . . 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 36 | . . 3 . . . . 4 3 . 2 . 2 5 1 2 . . . 1 2 . 1 . 2 3 . 5 . . . . . Spaces Dug 280 | . . . . . 1 7 16 11 . 6 16 20 7 1 16 33 1 8 6 17 1 6 17 5 2 . 6 21 19 10 25 2 Terrain Destroyed 687 | . . 27 . 22 28 7 16 11 . 23 16 47 7 1 38 50 2 8 12 81 20 141 22 12 2 . 7 23 23 10 29 2 Melee 270 | . . . . . 1 7 16 11 . 6 16 20 7 1 14 33 1 8 6 14 1 6 17 5 2 . 6 21 15 10 24 2 Projectile 72 | . . . . 2 . . . . . . . 10 . . 4 6 1 . 6 14 1 . 5 7 . . 1 2 8 . 5 . AOE 345 | . . 27 . 20 27 . . . . 17 . 17 . . 20 11 . . . 53 18 135 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total 32234 | 77 1194 610 1853 1297 953 1078 806 1140 141 1110 1122 1409 540 1009 1245 2051 140 1161 646 1363 1415 1271 870 1047 1006 182 704 1592 972 641 1459 130 Wait 4051 | . 88 2 115 235 184 186 96 150 21 251 162 115 . 67 247 212 1 312 116 263 156 103 142 58 226 . 20 68 131 166 156 2 Move 26340 | 57 950 592 1562 908 677 841 693 977 119 827 879 1215 524 914 959 1692 134 814 508 1034 1195 1108 683 963 773 161 671 1432 720 444 1193 121 Hop 32 | . . . . . 4 . . . . . 1 . . . . 12 1 1 . 1 2 2 1 . . . . 3 3 . 1 . Pick Up 147 | 5 22 1 14 9 11 9 . . . 2 7 7 3 2 1 13 . 2 . . 5 1 4 2 1 2 1 6 6 3 6 2 Fast Attach 139 | 7 7 . 11 7 2 1 . . . 1 7 . 1 10 . 10 . 2 . . 11 . 4 . . 7 . 16 16 5 13 1 Attach 65 | . 3 . 5 2 5 4 . . . . 4 1 . 1 1 8 1 1 2 8 1 1 3 . . . . 2 3 2 6 1 Detach 53 | . 5 . 4 . 4 1 . . . 1 2 . . 1 . 8 1 1 2 8 1 . 1 . . . . . 4 1 8 . Swap 239 | 1 17 2 20 20 12 8 1 1 1 7 7 17 1 2 12 16 . 6 4 9 13 13 3 . 3 4 3 6 13 4 12 1 Drop 244 | . 20 1 32 24 15 4 . . . 3 12 7 2 11 1 18 . 4 1 . 17 . 3 2 1 8 1 19 20 5 13 . Fire 418 | 7 77 5 75 82 36 1 . . . 9 . 19 . . 8 10 1 . 6 21 6 20 5 7 . . 1 3 13 . 6 . Melee 432 | . . . . . 3 23 16 12 . 9 26 21 9 1 16 52 1 18 7 19 8 8 21 15 2 . 7 37 43 11 45 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 37 | . 5 7 15 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . Rewire 15 | . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . Trap 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x2 / *Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res / Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 123 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 15) 533 | -10/Materials | Discovered new exit (range 12) 788 | -10/Materials | Discovered new exit (range 16) 1336 | -10/Materials | Discovered new exit (range 15) 1589 | -10/Materials | Discovered new exit (range 11) 1969 | -10/Materials | Repaired Lgt. Treads 2045 | -10/Materials | Entered Mines 2048 | -10/Mines | Received a Mining Laser from a helpful Derelict 2072 | -10/Mines | Learned Materials trap positions 2094 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2105 | -10/Mines | Met a Derelict bent on vengeance 2389 | -10/Mines | Discovered new exit (range 13) 2483 | -10/Mines | Discovered new exit (range 16) 2486 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2892 | -10/Mines | Discovered new exit (range 6) 3023 | -10/Mines | Entered Materials 3023 | -9/Materials | Accompanied by 3 allies 3023 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3024 | -9/Materials | Identified exit to Mines 3025 | -9/Materials | Loaded intel: 20 trap records 3167 | -9/Materials | Repaired Lgt. Treads 3418 | -9/Materials | Repaired Imp. Heat Sink 3515 | -9/Materials | Discovered new exit (range 4) 3618 | -9/Materials | Build established: Scavenger-Mutant 4283 | -9/Materials | Discovered new exit (range 16) 4355 | -9/Materials | Discovered new exit (range 16) 4662 | -9/Materials | Discovered new exit (range 13) 5676 | -9/Materials | Identified exit to Materials 5904 | -9/Materials | Identified exit to Storage 5954 | -9/Materials | Entered Storage 5954 | -9/Storage | Accompanied by 1 ally 6660 | -9/Storage | Repaired Shield Generator 6687 | -9/Storage | Repaired Lgt. Cannon 6715 | -9/Storage | Repaired Lgt. Treads 7052 | -9/Storage | Discovered exit to Materials (range 7) 7603 | -9/Storage | Repaired Seismic Detector 7650 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 7940 | -9/Storage | Build established: Commander-Mutant 7948 | -9/Storage | Entered Materials 7948 | -8/Materials | Accompanied by 10 allies 7948 | -8/Materials | Evolved 2 slots: Propulsion x2 8033 | -8/Materials | Lost 4 allies 8117 | -8/Materials | Lost 6 allies 8157 | -8/Materials | Central database locked down 8266 | -8/Materials | Discovered new exit (range 16) 8342 | -8/Materials | Repaired Imp. Flight Unit 8419 | -8/Materials | Repaired Broken Enh. Autogun 8466 | -8/Materials | Build established: Sprinter 8468 | -8/Materials | Entered Factory 8468 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8541 | -7/Factory | Repaired Cld. Ion Engine 8574 | -7/Factory | Repaired Shield Generator 8815 | -7/Factory | Identified exit to Lower Caves 8942 | -7/Factory | Entered Lower Caves 8942 | -7/Lower Caves | Accompanied by 1 ally 9017 | -7/Lower Caves | Learned 4 Factory zone layouts 9162 | -7/Lower Caves | Discovered new exit (range 6) 9206 | -7/Lower Caves | Entered a destroyed Warlord outpost 9243 | -7/Lower Caves | Entered another Lower Caves area 9243 | -7/Lower Caves | Accompanied by 1 ally 9248 | -7/Lower Caves | Discovered new exit (range 14) 9297 | -7/Lower Caves | Learned location of Zion (-6) 9616 | -7/Lower Caves | Discovered new exit (range 8) 9653 | -7/Lower Caves | Entered Data Miner 9653 | -7/Data Miner | Accompanied by 1 ally 9653 | -7/Data Miner | Discovered new exit (range 6) 9664 | -7/Data Miner | Met Data Miner 9671 | -7/Data Miner | Learned location of Section 7 (-2) 9671 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9675 | -7/Data Miner | Received God Mode back door access code from Data Miner 9703 | -7/Data Miner | Entered Proximity Caves 9703 | -6/Proximity Caves | Accompanied by 1 ally 9883 | -6/Proximity Caves | Spotted B-75 Beast 10020 | -6/Proximity Caves | Learned location of 1 exit from Factory 10034 | -6/Proximity Caves | Encountered an infested base 10236 | -6/Proximity Caves | Discovered new exit (range 15) 10240 | -6/Proximity Caves | Entered Factory 10240 | -6/Factory | Evolved 2 slots: Utility x2 10241 | -6/Factory | Identified exit to Lower Caves 10249 | -6/Factory | Watched by a mysterious "MATRIX" hacker 10308 | -6/Factory | Identified exit to Factory 10580 | -6/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 10614 | -6/Factory | Repaired Imp. Flight Unit 10727 | -6/Factory | Entered Lower Caves 10727 | -6/Lower Caves | Accompanied by 1 ally 10859 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 11237 | -6/Lower Caves | Discovered new exit (range 22) 11248 | -6/Lower Caves | Identified exit to Lower Caves 11251 | -6/Lower Caves | Entered another Lower Caves area 11251 | -6/Lower Caves | Accompanied by 1 ally 11254 | -6/Lower Caves | Encountered a Warlord checkpoint 11304 | -6/Lower Caves | Discovered exit to Factory (range 13) 11304 | -6/Lower Caves | Found DCF Scrap (13 items) 11328 | -6/Lower Caves | Build established: Hacker-Scout 11337 | -6/Lower Caves | Learned 4 Factory zone layouts 11354 | -6/Lower Caves | Discovered new exit (range 9) 11381 | -6/Lower Caves | Identified exit to Zion 11397 | -6/Lower Caves | Entered Zion 11397 | -6/Zion | Accompanied by 1 ally 11409 | -6/Zion | Discovered new exit (range 15) 11453 | -6/Zion | Learned location of 1 exit from Proximity Caves 11493 | -6/Zion | Found Prototype Device 11493 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 11503 | -6/Zion | Loaded intel: 4 derelict terminal locations 11505 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 11581 | -6/Zion | Given the Hacking Drone Bay 11581 | -6/Zion | Found Prototype Device 11581 | -6/Zion | Identified Hacking Drone Bay 11610 | -6/Zion | Found Prototype Device 11610 | -6/Zion | Identified Phasing AFG 11666 | -6/Zion | Identified exit to Proximity Caves 11694 | -6/Zion | Entered Proximity Caves 11694 | -5/Proximity Caves | Accompanied by 1 ally 11903 | -5/Proximity Caves | Learned 12 Factory zone layouts 12207 | -5/Proximity Caves | Learned Factory non-interactive machine intel 12229 | -5/Proximity Caves | Entered Factory 12229 | -5/Factory | Accompanied by 1 ally 12229 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12230 | -5/Factory | Identified exit to Extension 12230 | -5/Factory | Identified exit to Factory 12231 | -5/Factory | Loaded intel: 170 non-interactive machine locations 12358 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 12470 | -5/Factory | Found Prototype Launcher 12470 | -5/Factory | Identified Scatter Rocket Array 12506 | -5/Factory | Identified exit to Upper Caves 12848 | -5/Factory | Build established: Hacker-Sprinter 13049 | -5/Factory | Sucked down chute 13049 | -5/Factory | Entered Waste 13062 | -5/Waste | Spotted C-40 Crusher 13073 | -5/Waste | Spotted C-40 Crusher 13074 | -5/Waste | Spotted C-40 Crusher 13074 | -5/Waste | Spotted C-40 Crusher 13077 | -5/Waste | Spotted C-40 Crusher 13080 | -5/Waste | Spotted C-40 Crusher 13089 | -5/Waste | Discovered new exit (range 16) 13093 | -5/Waste | Identified exit to Factory 13093 | -5/Waste | Entered Factory 13122 | -5/Factory | Discovered exit to Factory (range 16) 13193 | -5/Factory | Found Prototype Launcher 13193 | -5/Factory | Identified Mni. Smartbomb Launcher 13215 | -5/Factory | Repaired Imp. Heat Sink 13337 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 13506 | -5/Factory | Build established: Hacker-Scout 13684 | -5/Factory | Entered Upper Caves 13914 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 13914 | -5/Upper Caves | Identified exit to Warlord 13940 | -5/Upper Caves | Encountered a Warlord checkpoint 13967 | -5/Upper Caves | Discovered new exit (range 5) 13970 | -5/Upper Caves | Identified exit to Upper Caves 13970 | -5/Upper Caves | Entered another Upper Caves area 14002 | -5/Upper Caves | Discovered exit to Factory (range 10) 14048 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14300 | -5/Upper Caves | Learned Factory non-interactive machine intel 14614 | -5/Upper Caves | Discovered exit to Warlord (range 15) 14619 | -5/Upper Caves | Entered Warlord 14628 | -5/Warlord | Discovered new exit (range 9) 14727 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 14741 | -5/Warlord | Visited the Vortex Lab 14745 | -5/Warlord | Found Prototype Launcher 14745 | -5/Warlord | Identified Vortex Catalyst Activator 14747 | -5/Warlord | Found Prototype Energy Gun 14747 | -5/Warlord | Identified Vortex Rail 14750 | -5/Warlord | Found Prototype Energy Gun 14750 | -5/Warlord | Identified Vortex Rifle 14763 | -5/Warlord | Warlord's base attacked by MAIN.C 14792 | -5/Warlord | Opened Warlord's prototype stash 14796 | -5/Warlord | Found Prototype Device 14796 | -5/Warlord | Identified Exp. Cloaking Device 14801 | -5/Warlord | Found Prototype Device 14801 | -5/Warlord | Identified Exp. Focal Shield 14981 | -5/Warlord | Warlord forces counterattacked 15099 | -5/Warlord | Spotted Executioner 15116 | -5/Warlord | Destroyed 9 combat bots 15119 | -5/Warlord | Identified exit to Proximity Caves 15128 | -5/Warlord | Lost 12 allies 15163 | -5/Warlord | Spotted Executioner 15163 | -5/Warlord | Spotted Striker 15163 | -5/Warlord | Entered Proximity Caves 15163 | -4/Proximity Caves | Accompanied by 4 allies 15293 | -4/Proximity Caves | Learned Research trap positions 15425 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 15530 | -4/Proximity Caves | Learned 8 Research zone layouts 15651 | -4/Proximity Caves | Entered Factory 15651 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15652 | -4/Factory | Loaded intel: 205 non-interactive machine locations 15742 | -4/Factory | Discovered new exit (range 8) 15777 | -4/Factory | Build established: Sprinter 15801 | -4/Factory | Ran a Watcher feed algorithm 15805 | -4/Factory | Discovered new exit (range 13) 15807 | -4/Factory | Identified exit to Upper Caves 15961 | -4/Factory | Repaired Cld. Cesium-ion Thruster 16042 | -4/Factory | Entered Upper Caves 16056 | -4/Upper Caves | Encountered a Warlord checkpoint 16280 | -4/Upper Caves | Spotted B-86 Titan 16328 | -4/Upper Caves | Build established: Hacker-Sprinter 16343 | -4/Upper Caves | Discovered new exit (range 10) 16347 | -4/Upper Caves | Identified exit to Upper Caves 16348 | -4/Upper Caves | Entered another Upper Caves area 16378 | -4/Upper Caves | Learned Research security intel 16386 | -4/Upper Caves | Discovered new exit (range 5) 16388 | -4/Upper Caves | Identified exit to Research 16409 | -4/Upper Caves | Learned 4 Research zone layouts 16681 | -4/Upper Caves | Build established: Hacker-Scout 16726 | -4/Upper Caves | Spotted B-86 Titan 16738 | -4/Upper Caves | Discovered new exit (range 5) 16739 | -4/Upper Caves | Identified exit to Zhirov 16739 | -4/Upper Caves | Entered Zhirov 16739 | -4/Zhirov | Discovered new exit (range 3) 16743 | -4/Zhirov | Met Zhirov 16749 | -4/Zhirov | Learned location of Quarantine (-2) 16749 | -4/Zhirov | Learned location of Testing (-3) 16749 | -4/Zhirov | Learned location of Command (-1) 16750 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16757 | -4/Zhirov | Found Alien Artifact 16757 | -4/Zhirov | Identified Integrated Reactor 16757 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16784 | -4/Zhirov | Found Alien Artifact 16793 | -4/Zhirov | Identified exit to Proximity Caves 16794 | -4/Zhirov | Entered Proximity Caves 16946 | -3/Proximity Caves | Discovered exit to Research (range 11) 16973 | -3/Proximity Caves | Entered Research 16973 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 16974 | -3/Research | Identified exit to Research 16975 | -3/Research | Loaded intel: 87 trap records 17036 | -3/Research | Targeted by mysterious "MATRIX" hacker 17115 | -3/Research | Discovered new exit (range 14) 17118 | -3/Research | Identified exit to Testing 17258 | -3/Research | Identified exit to Armory 17457 | -3/Research | Entered Testing 17458 | -3/Testing | Build established: Hacker-Ninja 17473 | -3/Testing | Found Prototype Processor 17473 | -3/Testing | Identified Exp. Targeting Computer 17555 | -3/Testing | Found Prototype Device 17555 | -3/Testing | Identified Exp. Hardlight Generator 17577 | -3/Testing | Spotted Striker 17578 | -3/Testing | Spotted Striker 17589 | -3/Testing | Found Prototype Hackware 17589 | -3/Testing | Identified Exp. Hacking Suite 17670 | -3/Testing | Stole the SGEMP Prototype 17809 | -3/Testing | System corruption reached 10% 17911 | -3/Testing | Discovered exit to Research (range 12) 17919 | -3/Testing | Found Prototype Energy Cannon 17919 | -3/Testing | Identified Cld. Nova Cannon 17927 | -3/Testing | Entered Research 17927 | -2/Research | Evolved 2 slots: Utility x2 18078 | -2/Research | Identified exit to Quarantine 18226 | -2/Research | Entered Quarantine 18264 | -2/Quarantine | Found Alien Reactor 18264 | -2/Quarantine | Identified Matter Drive 18425 | -2/Quarantine | Found Alien Artifact 18425 | -2/Quarantine | Identified Phase Redirector 18658 | -2/Quarantine | Found Alien Artifact 18658 | -2/Quarantine | Identified Subatomic Replicator 18675 | -2/Quarantine | Used Subatomic Replicator to replicate Centrium Greatsword 18756 | -2/Quarantine | Spotted Alpha 7 18784 | -2/Quarantine | Found Alien Artifact 18787 | -2/Quarantine | Discovered new exit (range 16) 18789 | -2/Quarantine | Identified exit to Access 18790 | -2/Quarantine | Entered Access 18790 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 18791 | -1/Access | Delivered the SGEMP Prototype to Zhirov 18791 | -1/Access | Zhirov transferred Access data 18792 | -1/Access | Loaded intel: 137 machine locations 18792 | -1/Access | Loaded intel: 70 trap records 18792 | -1/Access | Identified exit to Surface 18792 | -1/Access | Discovered exit to Surface (range 69) 18792 | -1/Access | Identified exit to Command 18792 | -1/Access | Discovered exit to Command (range 103) 18823 | -1/Access | Identified Core Reset Matrix 18823 | -1/Access | Identified Transdimensional Reconstructor 18823 | -1/Access | Used Core Reset Matrix 18825 | *** | Heading to fleet! Last Messages --------------- you out until things start getting too rough. Let's do this. Loading Access machine intel (x137)... Loading Access emergency access points (x31)... Loading Access stockpile data (x30)... Loading Access trap records (x70)... Loading Access security intel (x17)... 18792_ EXIT=FOUND: SURFACE 18792_ EXIT=FOUND: COMMAND 18796_ Acquired Adv. Power Amplifier. 18813_ Acquired Impulse Thruster+. 18818_ U-05 Engineer builds a Wall. 18821_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 18822_ The Access Shell folds into the floor. 18823_ Identified Core Reset Matrix. 18823_ Wiping memory... 18824_ CORE RESET [Achievement: Home At Last?] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#""""""""""#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# "" #??????????????????? | | ????????????????t??# "@ #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ??????????????????# #?????????????????? | | ??????????????????##"" ##?????????????????? | | ???????????????????#"" #??????????????????? | | ???????????????????#"" #??????????????????? | | ???????????????????#T #??????????????????? | | ???????????????????#"" #??????????????????? | | ???????????????????#"" #???????k??????????? | | ???????????????????#"" #??????????????????? | | ???????????????????? ??????????????????? | | ???????????????????? ??????????????????? | | ????????????????????############?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 120 Energy Generation 68 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Armor Coverage 225 Resistance: KI 30 Evasion (%) 67 Recoil Reduction 3 Offensive Hacking 42 Defensive Hacking 14 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -6/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -5/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -5/Factory | Authchip Repaired ---------- Lgt. Treads | 56% | -10/Materials Lgt. Treads | 54% | -9/Materials Imp. Heat Sink | 27% | -9/Materials Shield Generator | 3% | -9/Storage Lgt. Cannon | 12% | -9/Storage Lgt. Treads | 62% | -9/Storage Seismic Detector | 20% | -9/Storage Imp. Flight Unit | 25% | -8/Materials Enh. Autogun | 99% | -8/Materials | Broken Cld. Ion Engine | 37% | -7/Factory Shield Generator | 36% | -7/Factory Imp. Flight Unit | 62% | -6/Factory Imp. Heat Sink | 17% | -5/Factory Cld. Cesium-ion Thruster | 48% | -4/Factory Studied --------- None Alien Tech Used ----------------- Integrated Reactor Matter Drive Phase Redirector Subatomic Replicator Core Reset Matrix Achievements -------------- Home At Last? Speed Demon Supersonic Challenges ------------ None Game ------ Seed EncryptedUtilityMagmablaster Manual? 0 Play Time 07:31:59 Cumulative 441.9 hours Start 2026.09.04 @ 23:55:20 End 2026.09.12 @ 19:16:43 Sessions 27 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 125 Adventurer 0 Explorer 0 Win Type 2 Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 73 Gallery% 65 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aead1c7f-0ee2-441a-95e5-dd42a371397c