Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.06 @ 18:38:26 Player: Somberlain Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (8) 40 Value Destroyed (248) 248 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1868 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 240/300 Energy 250/250 System Corruption 0% Temperature Hot (274) Movement Walking (190) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Field Laser Slug Cannon > --- INVENTORY (10) --- Cryofiber Web Improved Heat Sink Large Storage Unit Splice Drone Bay (6/6) Supersonic Drone Bay (1/1) Rocket Launcher Hammer Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Signal Interpreter Supersonic Drone Bay > --- WEAPON ----------- Field Laser Assault Rifle > --- INVENTORY -------- Cryofiber Web Improved Heat Sink Large Storage Unit Splice Drone Bay Slug Cannon [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Signal Interpreter Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Weapon Assault Rifle Energy Gun Field Laser Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 17 | 6 4 5 2 . Power 2 | 1 1 . . . Engine 2 | 1 1 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 2 1 . . Treads . | . . . . . Leg 5 | 2 2 1 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 1 3 1 . Device 3 | . 1 1 1 . Storage 2 | 1 . 1 . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 4 | 2 . 1 1 . Energy Gun 1 | . . 1 . . Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Backups 5 | . 2 6 6 7 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 2 4 5 Weapon 2 | . . 2 2 2 Tool/Special . | . . . . . Unused Backups 5 | . . . 1 4 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon 3 | . . . 1 2 Tool/Special . | . . . . . Average Slot Usage (%) 99 | . 94 100 100 100 Engine 14 | . 14 14 14 14 Leg 28 | . 28 28 28 28 Device 3 | . 8 5 . . Storage 13 | . 14 14 13 14 Processor 9 | . . 8 14 14 Energy Gun 9 | . . 8 14 14 Ballistic Gun 17 | . 28 19 11 . Ballistic Cannon 1 | . . . 2 14 Peak Build Rating 19 | 6 9 13 19 16 Average Rating 11 | 4 7 11 13 16 On Entrance 8 | . 6 9 13 16 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 25 | 13 14 21 25 . Greatest Support 20 | 20 20 20 20 . Greatest Overweight (x) 1 | 1 . 1 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 8 | 6 8 8 9 10 Most Carried 10 | . 6 10 10 10 Average Carried 7 | . 2 7 9 10 Final Capacity 10 | 8 8 10 10 10 Final Carried 10 | . 4 10 10 10 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 572 | 208 230 38 96 . Remotely . | . . . . . Salvage Created 344 | . 344 . . . Parts 15 | . 15 . . . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 6 | . 6 . . . Guns 6 | . 6 . . . Classes Destroyed 3 | . 3 . . . Hauler 1 | . 1 . . . Watcher 1 | . 1 . . . Grunt 6 | . 6 . . . Best Kill Streak 2 | . 2 . . . Combat Bots Only 2 | . 2 . . . Max Kills in Single Turn 1 | . 1 . . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 76 | . 55 . . 21 Missed 17 | . 14 . . 3 Hits 59 | . 41 . . 18 Melee 5 | . . . . 5 Projectile 54 | . 41 . . 13 Critical Strikes 2 | . 1 . . 1 Damage Taken 861 | . 506 56 . 299 Core 255 | . 107 18 . 130 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 56 | . 51 . . 5 Largest 2 | . 2 . . 2 Hottest 103 | . 40 . . 103 Shots Fired 112 | . 102 . . 10 Gun 107 | . 102 . . 5 Cannon 5 | . . . . 5 Launcher . | . . . . . Special . | . . . . . Kinetic 107 | . 102 . . 5 Thermal 5 | . . . . 5 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 7 | . 7 . . 4 Robot Miss Streak 6 | . 6 . . 3 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 62 | . 57 . . 5 Core Hits 19 | . 19 . . . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 689 | . 573 . . 116 Guns 605 | . 573 . . 32 Cannons 84 | . . . . 84 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 657 | . 573 . . 84 Thermal 32 | . . . . 32 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 3 | . . . . 3 Impact . | . . . . . Kinetic 3 | . . . . 3 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . 1 . . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 262 | . 13 . . 262 Average Temperature 105 | . 9 . . 139 Received Heat Transfer 375 | . 297 . . 78 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 74 | . . . . 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 116 | . 116 37 . 1 Initial 37 | . . 37 . . Average 13 | . 41 2 . . Influence Increases 217 | . 216 . . 1 Destroy 0b10 Robot/C 120 | . 120 . . . Destroy 0b10 Robot/NC 10 | . 10 . . . Destroy Leader 34 | . 34 . . . Successful Hack 7 | . 7 . . . Destroy Structure 1 | . . . . 1 Lose Combat Pursuer 45 | . 45 . . . Influence Decreases 216 | . 120 96 . . Entered New Map 59 | . . 59 . . Time Decay 157 | . 120 37 . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 13 | . 10 . . 3 Peak Tracking Total 4 | . 4 . . 3 Tactical Retreats 3 | . 3 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 3 | . . 3 3 3 Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 11 | . 5 3 3 . Terminals 6 | . 5 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 28 | . 7 3 18 . Successful 21 | . 1 2 18 . Failed 7 | . 6 1 . . Catastrophic 7 | . 6 1 . . Database Lockouts . | . . . . . Manual 9 | . 7 1 1 . Terminals 8 | . 7 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 21 | . 1 2 18 . Record 17 | . . . 17 . Open Door 2 | . . 2 . . Branch Access Points 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 5 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders 5 | . . 1 4 . ROAM 1 | . . . 1 . EXPLORE 2 | . . . 2 . RETURN 2 | . . 1 1 . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches 2 | . . 1 1 . Drone Recoveries 2 | . . 1 1 . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 2267 | 54 366 855 978 14 Spaces Moved 1603 | 40 169 654 740 . Core 6 | 6 . . . . Treads . | . . . . . Legs 1597 | 34 169 654 740 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 . Average Speed 123 | 113 120 120 128 . Slowest Speed 190 | 120 120 190 190 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 3 29 99 93 4 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 1 | . . . . 1 Melee . | . . . . . Projectile 1 | . . . . 1 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1783 | 45 238 725 770 5 Wait 64 | . 5 47 12 . Move 1599 | 39 168 653 739 . Hop . | . . . . . Pick Up 24 | . 6 11 7 . Fast Attach 11 | 6 2 1 2 . Attach 2 | . . 2 . . Detach 2 | . . 2 . . Swap 7 | . 3 3 1 . Drop 17 | . 2 6 9 . Fire 56 | . 51 . . 5 Melee . | . . . . . Ram . | . . . . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 16) 252 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 421 | -10/Materials | Entered Mines 428 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 466 | -10/Mines | Found the Drone Emporium 474 | -10/Mines | Found Prototype Device 477 | -10/Mines | Identified Splice Drone Bay 532 | -10/Mines | Met a Derelict bent on vengeance 587 | -10/Mines | Learned location of Zion (-6) 591 | -10/Mines | Received a Mining Laser from a helpful Derelict 657 | -10/Mines | Build established: Scavenger-Mutant 678 | -10/Mines | Discovered new exit (range 13) 743 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 823 | -10/Mines | Identified exit to Materials 863 | -10/Mines | Discovered exit to Materials (range 10) 1049 | -10/Mines | Found a hidden stash of uninstalled traps 1077 | -10/Mines | Build established: Mutant 1122 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1122 | -10/Mines | Discovered new exit (range 5) 1127 | -10/Mines | Identified exit to Exiles 1160 | -10/Mines | Discovered new exit (range 7) 1174 | -10/Mines | Identified exit to Subcaves 1188 | -10/Mines | Learned 2 Materials zone layouts 1209 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1276 | -10/Mines | Entered Exiles 1300 | -10/Exiles | Discovered new exit (range 15) 1315 | -10/Exiles | Identified exit to Mines 1340 | -10/Exiles | Met 8R-AWN 1356 | -10/Exiles | Met EX-HEX 1444 | -10/Exiles | Met EX-DEC 1475 | -10/Exiles | Visited The Gauntlet 1720 | -10/Exiles | Discovered exit to Mines (range 14) 1790 | -10/Exiles | Met EX-BIN 1807 | -10/Exiles | Aligned with FarCom system 1808 | -10/Exiles | Given EX-Vault access code 1966 | -10/Exiles | Opened EX-Vault 2048 | -10/Exiles | Found Supersonic Drone Bay 2119 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2254 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 2254 | -10/Exiles | Entered Mines 2260 | -9/Mines | Core integrity fell below 50% 2268 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- the 0b10 Research branches, since the FarCom signals could be picked up there, but you're welcome to try if you really want to. And if we have to leave here due to unforeseen circumstances, don't worry the FarCom system will continue to maintain contact via our distributed network. EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. LOCATION=MINES GOAL=ESCAPE 02254_ Receiving FarCom transmissions... 02254_ G-34 Mercenary knocked back. 02257_ L-31 Rogue knocked back. 02260_ Slug penetrates Wall. 02263_ L-31 Rogue knocked back. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????Y???????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????Y???????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????####???????????????????????? | | ????????????????????## ##?????????????????????? | | ???????????????????## ##????????????????????? | | ???????????????????# ##???????????????????? | | ???????????????????# #???????????????????? | | ????????????????????? ######## ???????? | | ??????????????????????# ???????? | | ???????????????????????# @ g ???????? | | ???????????????????????## l g# ###??????????????? | | ????????????????????????##%%;#??????????????????? | | ??????????????????????????####??????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InterceptProtonScanner Manual? 0 Play Time 00:17:39 Cumulative 76.4 hours Start 2026.09.06 @ 18:18:11 End 2026.09.06 @ 18:38:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 40 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a8a0800-d714-4b93-a23c-a5e65632c420