Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.11 @ 01:21:54 Player: Darcyisverycute Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (36) 180 Value Destroyed (944) 944 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (137) 137 TOTAL SCORE: 3021 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 140 Friendly Fire -33 Cogmind --------- Core Integrity 0/400 Matter 100/300 Energy 19/100 System Corruption 0% Temperature Warm (188) Movement Core (600) Ox11 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Heavy Plasma Cannon Light Cannon > --- INVENTORY (15) --- Advanced Visual Processing Unit Targeting Computer Armor Integrity Analyzer Matter Filter Improved Assault Rifle Minigun Gauss Rifle Battle Cannon Makeshift Sword Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Layered Light Armor Plating > --- WEAPON ----------- Heavy Plasma Cannon Light Cannon > --- INVENTORY -------- Advanced Visual Processing Unit Targeting Computer Armor Integrity Analyzer Matter Filter Light Armor Plating Improved Assault Rifle Minigun Gauss Rifle Battle Cannon Makeshift Sword [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 46 | 8 . 2 14 . 9 13 Power 3 | 1 . . 1 . 1 . Engine 3 | 1 . . 1 . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 15 | 3 . 1 7 . 3 1 Treads 8 | . . . 5 . 3 . Leg 5 | 2 . 1 1 . . 1 Wheel 2 | 1 . . 1 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 1 . 1 4 . . 4 Device 2 | . . 1 1 . . . Storage 3 | 1 . . 2 . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 4 | . . . . . . 4 Artifact . | . . . . . . . Weapon 18 | 3 . . 2 . 5 8 Energy Gun 1 | 1 . . . . . . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 9 | 2 . . 2 . 2 3 Ballistic Cannon 2 | . . . . . 1 1 Launcher 5 | . . . . . 2 3 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 19 | . . . 1 . 8 10 Power 2 | . . . . . 2 . Propulsion 9 | . . . 1 . 4 4 Utility 3 | . . . . . . 3 Weapon 5 | . . . . . 2 3 Highest Loss Streak 6 | . . . 1 . 4 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 85 | . 85 87 99 100 87 46 Engine 8 | . 14 14 11 11 8 . Treads 23 | . . . 27 44 37 13 Leg 8 | . 28 28 7 . . 4 Wheel 3 | . . . 8 . . . Device 2 | . . 2 5 . . . Storage 11 | . 14 14 11 11 11 11 Processor 5 | . . . 5 11 11 1 Ballistic Gun 20 | . 28 28 21 22 17 11 Peak Build Rating 17 | 6 6 9 16 16 16 17 Average Rating 11 | 4 6 6 13 16 13 9 On Entrance 8 | . 6 6 9 16 16 9 Naked Turns . | . . . . . . . Heaviest Build 34 | 14 13 14 33 33 34 29 Greatest Support 80 | 20 20 20 80 80 80 60 Greatest Overweight (x) 2 | . . . 2 . . 1 Average Overweight (x) . | . . . 1 . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 Average Capacity 11 | 7 8 8 10 15 15 15 Most Carried 15 | 5 8 8 13 15 15 15 Average Carried 10 | 3 6 7 9 13 14 11 Final Capacity 15 | 8 8 8 15 15 15 15 Final Carried 15 | 5 8 8 12 15 10 9 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1235 | 255 40 147 430 71 33 259 Remotely . | . . . . . . . Salvage Created 1437 | 100 40 171 857 38 48 183 Parts 82 | 3 1 8 56 5 4 5 Haulers Intercepted 3 | . . . 3 . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 1 | . . . . . . 1 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 26 | . 1 4 17 . . 4 Guns 24 | . 1 4 17 . . 2 Cannons 2 | . . . . . . 2 Classes Destroyed 13 | 1 1 . 6 1 1 3 Worker 2 | . . . . 2 . . Builder 1 | . . . 1 . . . Hauler 3 | . . . 3 . . . Recycler 2 | 1 . . 1 . . . Operator 1 | . . . 1 . . . Watcher 1 | . . . 1 . . . Swarmer 7 | . . . 7 . . . Grunt 13 | . 1 4 7 . . 1 Duelist 1 | . . . . . . 1 Sentry 3 | . . . 3 . . . Programmer 1 | . . . . . . 1 Behemoth 1 | . . . . . . 1 Decomposer 1 | . . . . . . 1 Tinkerer 3 | . . . . . 3 . Best Kill Streak 5 | 1 1 2 5 1 2 2 Combat Bots Only 5 | . 1 2 5 . . 2 Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 274 | . 2 24 85 . 72 91 Missed 86 | . . 8 18 . 30 30 Damage Taken 3063 | . 24 221 809 . 679 1330 Core 457 | . . 43 66 . 109 239 Absorbed by Shields . | . . . . . . . Core Remaining (%) 91 | 100 . 82 . . . . Volleys Fired 146 | 2 5 29 56 4 15 35 Largest 2 | 2 2 2 2 2 2 2 Hottest 125 | 60 40 40 46 46 58 125 Shots Fired 270 | 4 10 58 112 8 25 53 Gun 244 | 4 10 58 112 8 20 32 Cannon 10 | . . . . . 2 8 Launcher 16 | . . . . . 3 13 Special . | . . . . . . . Kinetic 249 | 2 10 58 112 8 22 37 Thermal 3 | . . . . . . 3 Explosive 16 | . . . . . 3 13 Electromagnetic 2 | 2 . . . . . . Robot Hit Streak 27 | 3 6 11 21 20 26 27 Robot Miss Streak 2 | . 1 2 2 . 1 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . 3 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 183 | 3 6 26 86 7 15 40 Core Hits 79 | 1 2 10 35 3 8 20 Critical Kills 2 | . . 1 1 . . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 3 | . . 2 1 . . . Destroy 3 | . . 2 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3082 | 45 68 288 1203 103 318 1057 Guns 2329 | 45 68 280 1187 103 215 431 Cannons 146 | . . . . . . 146 Explosions 583 | . . . . . 103 480 Melee . | . . . . . . . Ramming 24 | . . 8 16 . . . Kinetic 2350 | 15 68 280 1187 103 215 482 Thermal 95 | . . . . . . 95 Explosive 583 | . . . . . 103 480 Electromagnetic 30 | 30 . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 11 | . . . . . 11 . Projectiles . | . . . . . . . Explosions 11 | . . . . . 11 . Melee . | . . . . . . . Knockbacks 3 | . . . 1 . . 2 Impact 1 | . . . 1 . . . Kinetic 2 | . . . . . . 2 Secondary . | . . . . . . . Self-Inflicted Damage 151 | . . . 7 . 62 82 Shots 6 | . . . . . 2 4 Rammed 2 | . . . 2 . . . Targets Rammed 3 | . . 1 2 . . . Kicked 1 | . . 1 . . . . Crushed . | . . . . . . . Highest Temperature 179 | . 6 27 1 . . 179 Average Temperature 25 | . 6 12 1 . . 45 Received Heat Transfer 657 | . 12 150 234 . . 261 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 150 | . . . . . . 150 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 580 | 5 67 155 580 194 . . Initial 184 | . 3 25 60 184 . . Average 195 | 1 36 87 267 169 . . Maximum Alert Level 2 | . . . 2 . . . Low Security (%) 71 | 100 100 100 47 100 . . Level 1 17 | . . . 31 . . . Level 2 11 | . . . 20 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 1 . 3 . . . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 6 | . . . 6 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 52 | . 3 4 37 1 2 5 Peak Tracking Total 5 | . 1 2 5 1 2 4 Tactical Retreats 5 | . . . 5 . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 3 | . . . 3 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 6 | . 2 . 4 . . . Terminals 5 | . 2 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 19 | . 7 . 12 . . . Successful 7 | . 2 . 5 . . . Failed 12 | . 5 . 7 . . . Catastrophic 5 | . 2 . 3 . . . Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 15 | . 7 . 8 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . . . 4 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 2 . 3 . . . Prototype ID Bank 1 | . . . 1 . . . Emergency Access Points 1 | . 1 . . . . . Terminal Index 1 | . . . 1 . . . Locate Traps 1 | . . . 1 . . . Registered Components 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . Report Inventory 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 2 . 4 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 2 | . . . . . 2 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 14 | . . . . . 14 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . . 2 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 2 . . . Highest-Rated Group 45 | . . 45 45 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 33 | . . . 33 . . . Total Damage 414 | . . . 414 . . . Kills 9 | . . . 9 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . 1 . 2 1 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 3253 | 77 167 357 1256 447 293 656 Spaces Moved 1777 | 48 118 222 714 268 148 259 Core 1 | 1 . . . . . . Treads 691 | . . . 124 268 148 151 Legs 685 | 41 118 222 196 . . 108 Wheels 400 | 6 . . 394 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 95 160 160 160 Average Speed 149 | 113 120 120 136 160 160 211 Slowest Speed 240 | 120 120 120 240 160 160 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 3 30 38 73 59 13 41 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 . 1 Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 6 | . . 2 . . . 4 Spaces Dug . | . . . . . . . Terrain Destroyed 114 | . . . . . 23 91 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 113 | . . . . . 23 90 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2117 | 62 134 261 888 279 177 316 Wait 85 | . 9 3 66 1 6 . Move 1771 | 47 117 221 713 267 147 259 Hop . | . . . . . . . Pick Up 41 | 5 3 2 18 5 . 8 Fast Attach 14 | 6 . 1 6 . . 1 Attach 17 | . . . 3 . 5 9 Detach 2 | . . . 1 . . 1 Swap 15 | 2 . 1 5 . 4 3 Drop 23 | . . 3 18 2 . . Fire 146 | 2 5 29 56 4 15 35 Melee . | . . . . . . . Ram 2 | . . . 2 . . . Kick 1 | . . 1 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 15) 245 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Mutant 316 | -10/Mines | Learned Materials stockpile data 572 | -10/Mines | Discovered new exit (range 11) 602 | -10/Mines | Entered Materials 602 | -9/Materials | Accompanied by 2 allies 602 | -9/Materials | Evolved 2 slots: Propulsion x2 612 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 742 | -9/Materials | Discovered new exit (range 9) 993 | -9/Materials | Discovered new exit (range 5) 1211 | -9/Materials | Identified exit to Materials 1296 | -9/Materials | Discovered exit to Materials (range 15) 1647 | -9/Materials | Discovered new exit (range 16) 1733 | -9/Materials | Identified exit to Mines 1784 | -9/Materials | Build established: Scavenger-Mutant 1858 | -9/Materials | Entered Mines 1979 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2003 | -9/Mines | Learned Materials stockpile data 2068 | -9/Mines | Assembled infested the area 2073 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2077 | -9/Mines | Discovered exit to Materials (range 5) 2132 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2133 | -9/Mines | Discovered exit to Materials (range 10) 2138 | -9/Mines | Identified exit to Zion 2226 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2305 | -9/Mines | Entered Zion 2401 | -7/Zion | Identified exit to Deep Caves 2437 | -7/Zion | Attacked by Zionites 2496 | -7/Zion | Spotted CP-2M3(B) 2496 | -7/Zion | Spotted 5X-0UF(B) 2543 | -7/Zion | Lost 4 parts (1p2n1w) 2578 | -7/Zion | Discovered new exit (range 11) 2596 | -7/Zion | Identified exit to Proximity Caves 2598 | -7/Zion | Entered Proximity Caves 2614 | -6/Proximity Caves | Lost 4 parts (1p2n1w) 2634 | -6/Proximity Caves | Spotted B-75 Beast 2667 | -6/Proximity Caves | Core integrity fell below 50% 2697 | -6/Proximity Caves | Destroyed B-75 Beast 2722 | -6/Proximity Caves | Lost 4 parts (2n1u1w) 2939 | -6/Proximity Caves | Build established: Mutant 3040 | -6/Proximity Caves | Learned location of Extension (-6) 3234 | -6/Proximity Caves | Core integrity fell below 20% 3254 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- World map updated: -6/Extension. 03205_ Lgt. Treads destroyed. 03212_ Destroyed Shock Rifle. 03224_ P-60 Hacker destroyed. 03227_ Rocket Launcher destroyed. 03228_ Imp. Heat Sink fries itself beyond repair. 03231_ Critical hit (Burn: +37). 03233_ Lgt. Armor Plating destroyed. 03237_ The unstable cave ceiling collapses. 03237_ Grenade Launcher destroyed. 03240_ G-50 Soldier knocked back. 03242_ Imp. Assault Rifle severed. 03245_ Critical hit (Burn: +37). 03246_ Imp. Titanium Leg destroyed. 03247_ Lyr. Light Armor Plating destroyed. 03248_ G-50 Soldier knocked back. 03251_ G-50 Soldier destroyed. 03254_ L-41 Fighter destroyed. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#####?????????????????????????????????? | | ?????####?## ##????????????????????????????????? | | ?????# ### ######???????????????????????????? | | ?????# ????????????????????????????? | | ?????# ??????????????????????????????? | | ??#### #?????###????????????????????????? | | ### ##??### ##???????????????????????? | | #### #???????????????????????? | | #??????????? ??????????? | | ### #????????? ???????????? | | ##?#### ###????? ?????????????? | | ###?????## !@ #??? ???????????????? | | ##????????#### !%! #?????????????????? | | #????????????# %=% #?????????????????? | | ##????????????# % %#?????????????????? | | #?????????????## # g #?????????????????? | | ##??????????????### ## #?????????????????? | | ##?????????????????####### #?????????????????? | | #?????????????????????????#####?????????????????? | | ##???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | # ##?????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Coolant Potential 50 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Adv. Assault Cannon | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Robot Schematics ------------------ P-60 Hacker | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed GunDeliveryFlakker Manual? 0 Play Time 00:48:24 Cumulative 81.0 hours Start 2025.04.09 @ 21:33:27 End 2025.04.11 @ 01:21:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 42 Adventurer 8 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 49 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 9% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df8303e8-7132-4ce1-944c-498285db33c6