Cogmind - Beta 11.2 *** ADVENTURER MODE // 2023.01.22 @ 19:35:38 Player: Occam Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (455) 455 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (360) 360 TOTAL SCORE: 2990 Bonus ------- Follower Combat Kills 60 Aligned with FarCom 300 Cogmind --------- Core Integrity 527/550 Matter 224/300 Energy 240/240 System Corruption 0% Temperature Cool (2) Movement Rolling (110) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Light Treads Wheel > --- UTILITY (5) ------ Heat Sink Large Storage Unit Seismic Detector Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Light Ion Engine Compact Wheel Superbattery (1500) High-capacity Matter Pod (200) Improved Terrain Scanner Particle Gun Particle Cannon Light Assault Rifle Mining Laser Hammer Great Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Potential Leg Wheel > --- UTILITY ---------- Large Storage Unit Skeleton Box > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Wheel Heat Sink High-capacity Matter Pod Improved Terrain Scanner Seismic Detector Targeting Computer Light Armor Plating Small Laser Particle Gun Particle Gun Grenade Launcher Hammer [Rating: 24] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Potential Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 30 | 7 5 . 4 9 5 Power 3 | 1 1 . . . 1 Engine 1 | 1 . . . . . Core 2 | . 1 . . . 1 Reactor . | . . . . . . Propulsion 9 | 2 2 . 2 2 1 Treads 4 | 1 1 . 1 1 . Leg 1 | . . . 1 . . Wheel 4 | 1 1 . . 1 1 Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 2 1 . 2 3 2 Device 5 | 1 . . 1 2 1 Storage 3 | 1 1 . 1 . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 8 | 2 1 . . 4 1 Energy Gun 2 | 1 . . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 1 . . 1 . Ballistic Cannon . | . . . . . . Launcher 3 | . . . . 2 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 3 . . Parts Lost 9 | . . . . 5 4 Power . | . . . . . . Propulsion 3 | . . . . 2 1 Utility 1 | . . . . 1 . Weapon 5 | . . . . 2 3 Highest Loss Streak 4 | . . . . 3 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 99 100 95 98 90 Core 12 | . 11 14 14 14 9 Treads 12 | . 14 14 10 13 9 Wheel 14 | . 14 14 14 14 18 Device 12 | . 14 14 7 12 18 Storage 15 | . 14 14 20 14 9 Energy Gun 13 | . 14 14 14 12 9 Ballistic Gun 12 | . 13 14 14 11 8 Naked Turns . | . . . . . . Heaviest Build 34 | 13 30 30 33 34 34 Greatest Support 20 | 16 16 10 10 20 20 Greatest Overweight (x) 3 | 2 2 2 3 3 3 Average Overweight (x) 2 | . 1 2 2 2 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 Most Carried 15 | 5 15 15 15 15 13 Average Carried 13 | 3 13 14 14 13 11 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 5 15 15 13 14 12 Class Distribution -------------------- 64% | Mutant 32% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 908 | 258 361 . . 289 . Remotely . | . . . . . . Salvage Created 558 | 11 430 . . 103 14 Parts 44 | 4 28 . . 9 3 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 26 | . 7 . . 19 . Guns 15 | . 7 . . 8 . AOE 11 | . . . . 11 . Classes Destroyed 8 | 1 4 . . 2 1 Worker 1 | . 1 . . . . Builder 1 | . . . . . 1 Tunneler 1 | 1 . . . . . Hauler 1 | . 1 . . . . Watcher 4 | . 3 . . . 1 Swarmer 8 | . . . . 8 . Grunt 7 | . 7 . . . . Assembled 11 | . . . . 11 . Best Kill Streak 10 | 1 2 . . 10 2 Combat Bots Only 10 | . 2 . . 10 . Max Kills in Single Turn 2 | 1 1 . . 2 1 Gunslinging 1 | . . . . 1 . Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1039 | . 213 . . 615 211 Core 243 | . 43 . . 177 23 Absorbed by Shields . | . . . . . . Core Remaining (%) 56 | 100 . . . 12 . Volleys Fired 69 | 1 32 . . 30 6 Largest 2 | 2 2 . . 2 2 Hottest 85 | 70 70 . . 85 85 Shots Fired 121 | 2 64 . . 47 8 Gun 104 | 2 64 . . 34 4 Cannon . | . . . . . . Launcher 17 | . . . . 13 4 Special . | . . . . . . Kinetic 52 | 1 32 . . 17 2 Thermal 52 | 1 32 . . 17 2 Explosive 17 | . . . . 13 4 Electromagnetic . | . . . . . . Robot Hit Streak 15 | 1 15 . . 8 5 Robot Miss Streak 4 | 1 2 . . 4 1 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 89 | 1 49 . . 33 6 Core Hits 62 | 1 23 . . 29 9 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 5 | . 2 . . 3 . Burn 4 | . 2 . . 2 . Destroy 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2399 | 15 630 . . 1249 505 Guns 1031 | 15 630 . . 366 20 Cannons . | . . . . . . Explosions 1368 | . . . . 883 485 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 508 | 15 292 . . 181 20 Thermal 523 | . 338 . . 185 . Explosive 1368 | . . . . 883 485 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 64 | . . . . 43 21 Projectiles . | . . . . . . Explosions 64 | . . . . 43 21 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 61 | . . . . 19 42 Shots 4 | . . . . 1 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 300 | 9 87 . . 300 12 Average Temperature 59 | 6 33 . . 105 6 Received Heat Transfer 309 | . 174 . . . 135 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 1739 | . 1147 . . 592 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 237 | 5 237 . . 207 20 Initial 2 | . 2 . . . 1 Average 84 | . 95 . . 101 3 Maximum Alert Level 1 | . 1 . . 1 . Low Security (%) 93 | 100 91 100 . 92 100 Level 1 6 | . 8 . . 7 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 . . . 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | . 13 . . 35 7 Peak Tracking Total 13 | . 3 . . 13 6 Tactical Retreats 2 | . 1 . . 1 . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Exploded 1 | . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 1 | . . . . 1 . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 10 | . 7 1 1 . 1 Terminals 8 | . 6 1 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 27 | . 17 2 4 . 4 Successful 17 | . 10 2 4 . 1 Failed 10 | . 7 . . . 3 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 21 | . 16 . 1 . 4 Terminals 22 | . 16 2 . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 6 2 4 . . Record 5 | . . 1 4 . . Robot Analysis 3 | . 3 . . . . Branch Access Points 1 | . 1 . . . . Recall Investigation 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 3 . . . 1 Terminals 4 | . 3 . . . 1 Botnet 4 | . 3 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 5 1 . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 31 | . . . . 31 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 3 | . . . . 3 . Total Damage 151 | . . . . 151 . Kills 2 | . . . . 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 3 | . 3 . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 2277 | 58 812 130 321 862 94 Spaces Moved 1676 | 42 567 115 266 613 73 Core 7 | 7 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 1669 | 35 567 115 266 613 73 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 110 110 95 95 Average Speed 114 | 95 110 110 116 122 95 Slowest Speed 150 | 150 115 110 125 125 125 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 3 92 27 61 79 10 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 87 | . . . . 65 22 Melee . | . . . . . . Projectile . | . . . . . . AOE 87 | . . . . 65 22 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1900 | 54 685 119 278 675 89 Wait 87 | . 66 3 . 18 . Move 1671 | 41 566 114 265 612 73 Hop . | . . . . . . Pick Up 29 | 5 12 1 2 6 3 Fast Attach 11 | 7 2 . 2 . . Attach 10 | . . . 1 5 4 Detach 1 | . . . 1 . . Swap 9 | . 3 . 1 4 1 Drop 13 | . 4 1 6 . 2 Fire 69 | 1 32 . . 30 6 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 7) 312 | -10/Materials | Build established: Mutant 321 | -10/Materials | Identified exit to Mines 677 | -10/Materials | Discovered new exit (range 13) 772 | -10/Materials | Discovered new exit (range 8) 871 | -10/Materials | Entered Mines 996 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 996 | -10/Mines | Discovered new exit (range 5) 1001 | -10/Mines | Entered Exiles 1029 | -10/Exiles | Met 8R-AWN 1045 | -10/Exiles | Met EX-HEX 1080 | -10/Exiles | Met EX-BIN 1121 | -10/Exiles | Aligned with FarCom system 1122 | -10/Exiles | Given EX-Vault access code 1148 | -10/Exiles | Opened EX-Vault 1162 | -10/Exiles | Found Prototype Device 1162 | -10/Exiles | Identified Skeleton Box 1165 | -10/Exiles | Found Prototype Leg 1165 | -10/Exiles | Identified Potential Leg 1176 | -10/Exiles | Found Prototype Storage 1177 | -10/Exiles | Identified Superbattery 1207 | -10/Exiles | Exiles lab attacked by MAIN.C 1257 | -10/Exiles | Learned location of Zion (-7) 1306 | -10/Exiles | Discovered new exit (range 14) 1322 | -10/Exiles | Left Exiles lab with Superbattery 1322 | -10/Exiles | Entered Mines 1346 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1427 | -9/Mines | Assembled infested the area 1458 | -9/Mines | Core integrity fell below 50% 1492 | -9/Mines | Lost 3 parts (1n2w) 1543 | -9/Mines | Destroyed 10 combat bots 1637 | -9/Mines | Found a hidden stash of uninstalled traps 1668 | -9/Mines | Received a Mining Laser from a helpful Derelict 1838 | -9/Mines | Build established: Scavenger-Mutant 1874 | -9/Mines | Discovered new exit (range 13) 2025 | -9/Mines | Core integrity fell below 20% 2062 | -9/Mines | Discovered new exit (range 10) 2184 | -9/Mines | Entered Materials 2184 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2270 | -8/Materials | Garrison activated, responded to threat 2278 | -8/Materials | Self-destructed Last Messages --------------- 02265_ G-47 Trooper unfolds itself. 02265_ Assault Rifle destroyed. 02268_ U-05 Engineer destroyed. 02269_ G-47 Trooper destroyed. 02270_ Destroyed Imp. Sensor Array. 02270_ W-25 Informer calls for garrison support. 02270_ ALERT: Activating Garrison Access M001. 02271_ U-05 Engineer builds a Wall. 02272_ T-07 Excavator is excavating. 02272_ W-25 Informer destroyed. 02272_ Wheel destroyed. 02272_ Destroyed Wheel. 02275_ Grenade Launcher destroyed. 02275_ U-05 Engineer lays Concrete. 02276_ T-07 Excavator is excavating. 02277_ U-05 Engineer lays Concrete. 02277_ Critical hit (Burn: +37). 02277_ Particle Gun destroyed. 02278_ The unstable cave ceiling collapses. 02278_ U-05 Engineer lays Concrete. 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