Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.22 @ 21:08:21 Player: kasaphescent Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1195) 1195 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-76) -76 TOTAL SCORE: 3179 Bonus ------- High Alert Combat Kills 52 Friendly Fire -128 Cogmind --------- Core Integrity 392/550 Matter 300/300 Energy 85/125 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (4) ------ Cooling System Large Storage Unit > --- WEAPON (3) ------- Improved EM Shotgun Particle Gun > --- INVENTORY (15) --- Light Treads Improved Treads Wheel Compact Wheel Cooling System Cooling System Improved Signal Interpreter Improved EM Shotgun Medium Laser Scythe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Cooling System Large Storage Unit Medium Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Improved Treads Wheel Compact Wheel Cooling System Cooling System Improved Signal Interpreter Improved EM Shotgun Medium Laser Scythe [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . . . 2 Weapon 1 | . . 1 . . Parts Attached 39 | 6 4 9 . 20 Power 4 | 1 . 1 . 2 Engine 4 | 1 . 1 . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 2 1 . 7 Treads 9 | . 2 . . 7 Leg 2 | 2 . . . . Wheel 1 | . . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 2 1 . 4 Device 2 | . . 1 . 1 Storage 3 | 1 1 . . 1 Processor 1 | . 1 . . . Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 15 | 2 . 6 . 7 Energy Gun 12 | 2 . 3 . 7 Energy Cannon . | . . . . . Ballistic Gun 3 | . . 3 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 9 | . . . . 9 Power 1 | . . . . 1 Propulsion 4 | . . . . 4 Utility 3 | . . . . 3 Weapon 1 | . . . . 1 Highest Loss Streak 3 | . . . . 3 Average Slot Usage (%) 96 | . 90 99 100 95 Engine 10 | . 14 11 11 9 Treads 19 | . 12 22 22 21 Leg 2 | . 15 . . . Wheel 7 | . . 11 11 5 Device 9 | . . 1 11 18 Storage 10 | . 14 11 11 9 Processor 3 | . 5 9 . . Protection 1 | . . . . 5 Energy Gun 24 | . 28 8 33 26 Ballistic Gun 5 | . . 24 . . Naked Turns . | . . . . . Heaviest Build 46 | 11 26 38 38 46 Greatest Support 60 | 20 40 10 10 60 Greatest Overweight (x) 4 | 1 1 3 3 4 Average Overweight (x) 2 | . . 2 3 3 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 6 8 15 15 15 Average Carried 11 | 4 6 10 13 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 8 13 15 10 Class Distribution -------------------- 32% | Gunner 20% | Skirmisher 19% | Mutant 14% | Scavenger-Tank 9% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Gunner | -9/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 864 | 137 158 379 . 190 Remotely . | . . . . . Salvage Created 1668 | . 25 387 184 1072 Parts 112 | . 3 27 20 62 Haulers Intercepted 2 | . . 2 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 41 | . . 8 7 26 Guns 41 | . . 8 7 26 Classes Destroyed 9 | . 1 5 1 2 Builder 3 | . . . 1 2 Hauler 2 | . . 2 . . Watcher 1 | . 1 . . . Swarmer 21 | . . 3 7 11 Grunt 10 | . . 2 . 8 Duelist 1 | . . 1 . . Sentry 6 | . . 2 . 4 Specialist 2 | . . . . 2 Hunter 1 | . . . . 1 Thug 1 | . . . 1 . Best Kill Streak 9 | . 1 3 4 9 Combat Bots Only 7 | . . 3 4 7 Max Kills in Single Turn 3 | . 1 1 1 3 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 1882 | . . 348 124 1410 Core 189 | . . 6 25 158 Absorbed by Shields . | . . . . . Core Remaining (%) 97 | 100 100 . 92 . Volleys Fired 95 | . 3 24 12 56 Largest 3 | . 2 3 3 3 Hottest 175 | . 90 93 175 175 Shots Fired 240 | . 6 72 36 126 Gun 240 | . 6 72 36 126 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 70 | . . 70 . . Thermal 94 | . 6 2 24 62 Explosive . | . . . . . Electromagnetic 76 | . . . 12 64 Robot Hit Streak 17 | . 3 8 11 17 Robot Miss Streak 7 | . 3 6 7 3 Penetration Max . | . . . . . Secondary Targets 4 | . . 3 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 144 | . 3 38 15 88 Core Hits 75 | . 1 14 9 51 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . . . 4 Burn 4 | . . . . 4 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2308 | . 35 537 191 1545 Guns 2254 | . 35 537 191 1491 Cannons . | . . . . . Explosions 54 | . . . . 54 Melee . | . . . . . Ramming . | . . . . . Kinetic 512 | . . 512 . . Thermal 809 | . 35 25 88 661 Explosive . | . . . . . Electromagnetic 987 | . . . 103 884 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 51 | . . . . 51 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 126 | . 60 75 126 21 Average Temperature 42 | . 27 32 55 12 Received Heat Transfer 369 | . . 36 . 333 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . . . . 6 Heat Transferred 2209 | . 87 74 222 1826 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 514 | . 34 239 215 514 Initial 14 | . . 14 5 5 Average 129 | . 26 70 164 215 Maximum Alert Level 2 | . . 1 1 2 Low Security (%) 65 | 100 100 95 29 47 Level 1 30 | . . 4 70 36 Level 2 4 | . . . . 15 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . . . 5 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 4 | . . . . 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 2 | . . 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 56 | . 2 12 10 32 Peak Tracking Total 10 | . 2 3 4 10 Tactical Retreats 7 | . . . 1 6 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 4 | . 1 1 . 2 Terminals 4 | . 1 1 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . 3 4 . 6 Successful 9 | . 2 3 . 4 Failed 4 | . 1 1 . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 7 | . 1 . . 6 Terminals 13 | . 3 4 . 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 1 3 . 2 Alert Level 2 | . 1 1 . . Unreport Threat 4 | . . 2 . 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 1 . . 2 Terminals 3 | . 1 . . 2 Track 1 | . 1 . . . Botnet 2 | . . . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 1 . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1788 | 66 297 422 435 568 Spaces Moved 958 | 40 162 233 310 213 Core 5 | 5 . . . . Treads 109 | . 73 . . 36 Legs 124 | 35 89 . . . Wheels 720 | . . 233 310 177 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 110 125 125 Average Speed 134 | 129 171 119 125 138 Slowest Speed 200 | 200 200 125 125 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 4 28 26 81 17 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 3 | . . . . 3 Melee . | . . . . . Projectile . | . . . . . AOE 3 | . . . . 3 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1263 | 51 174 329 330 379 Wait 122 | . 2 38 7 75 Move 954 | 39 161 232 309 213 Hop . | . . . . . Pick Up 25 | 6 2 14 2 1 Fast Attach 14 | 6 2 3 . 3 Attach 10 | . . 3 . 7 Detach 6 | . 1 2 . 3 Swap 15 | . 2 3 . 10 Drop 22 | . 1 10 . 11 Fire 95 | . 3 24 12 56 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 14) 364 | -10/Materials | Entered another Materials area 364 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 656 | -9/Materials | Build established: Skirmisher 771 | -9/Materials | Discovered new exit (range 11) 786 | -9/Materials | Entered Mines 834 | -9/Mines | Met a Derelict bent on vengeance 917 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1015 | -9/Mines | Build established: Gunner 1033 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1206 | -9/Mines | Discovered new exit (range 10) 1221 | -9/Mines | Entered Materials 1221 | -8/Materials | Evolved 2 slots: Utility x2 1636 | -8/Materials | Destroyed 7 combat bots 1789 | -8/Materials | Self-destructed Last Messages --------------- 01747_ U-05 Engineer builds a Door. 01748_ S-10 Pest destroyed. 01753_ Acquired 10 matter. 01754_ K-01 Serf collects debris. 01755_ Penetrated by Slug. 01755_ Lgt. Treads destroyed. 01757_ Acquired 10 matter. 01758_ K-01 Serf collects debris. 01760_ U-05 Engineer lays Concrete. 01762_ K-01 Serf collects debris. 01772_ G-47 Trooper suffers critical hit (Burn). 01774_ Critical hit (Burn: +37). 01778_ Aluminum Leg melted. 01778_ G-47 Trooper destroyed. 01781_ K-01 Serf collects debris. 01784_ Dropped Lgt. Ion Engine. 01785_ K-01 Serf collects debris. 01788_ Lgt. Treads destroyed. 01788_ Beam Rifle destroyed. 01788_ Imp. Heat Sink destroyed. 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