Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.05.14 @ 13:58:42 Player: zorser Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (60) 300 Value Destroyed (1459) 1459 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2679 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 34% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (3) ------- Small Laser Spread Laser > --- INVENTORY (10) --- Light Treads Carbon-fiber Leg Visual Processing Unit Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Sensor Array Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Improved EM Shotgun Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Deuterium Engine Improved Heat Sink High-capacity Matter Pod Visual Processing Unit Recoil Stabilizer Spread Laser Grenade Launcher Datajack [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Assault Rifle Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Flail Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 4 | . . 4 Power 1 | . . 1 Propulsion . | . . . Utility 2 | . . 2 Weapon 1 | . . 1 Parts Attached 97 | 6 25 66 Power 14 | 1 4 9 Engine 13 | 1 4 8 Core 1 | . . 1 Reactor . | . . . Propulsion 30 | 2 9 19 Treads 10 | . . 10 Leg 20 | 2 9 9 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 22 | 1 4 17 Device 9 | . . 9 Storage 5 | 1 . 4 Processor 6 | . 3 3 Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 31 | 2 8 21 Energy Gun 9 | . . 9 Energy Cannon 4 | . . 4 Ballistic Gun 12 | 2 7 3 Ballistic Cannon 1 | . . 1 Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 3 | . 1 2 Unidentified Prototypes 1 | . . 1 Parts Lost 15 | . . 15 Power 3 | . . 3 Propulsion 1 | . . 1 Utility 6 | . . 6 Weapon 5 | . . 5 Highest Loss Streak 11 | . . 11 Average Slot Usage (%) 96 | . 93 97 Engine 14 | . 13 15 Core 1 | . . 2 Treads 6 | . . 10 Leg 15 | . 27 7 Device 7 | . . 12 Storage 7 | . 4 8 Processor 14 | . 15 13 Protection 1 | . 3 . Energy Gun 7 | . . 12 Energy Cannon 1 | . . 1 Ballistic Gun 16 | . 26 10 Naked Turns . | . . . Heaviest Build 44 | 12 13 44 Greatest Support 43 | 20 20 43 Greatest Overweight (x) 3 | 3 3 2 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 6 6 10 Average Capacity 6 | 5 4 8 Most Carried 10 | 4 6 10 Average Carried 5 | 2 4 6 Final Capacity 10 | 6 4 10 Final Carried 4 | 4 4 4 Class Distribution -------------------- 41% | Mutant 36% | Scavenger-Skirmisher 9% | Scavenger-Gunner 5% | Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1772 | 249 346 1177 Remotely . | . . . Salvage Created 1824 | 63 362 1399 Parts 133 | . 30 103 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 48 | . 13 35 Guns 37 | . 13 24 Cannons 8 | . . 8 AOE 3 | . . 3 Classes Destroyed 11 | 1 3 7 Worker 1 | . . 1 Builder 1 | . . 1 Hauler 1 | . . 1 Recycler 2 | 1 . 1 Mechanic 1 | . . 1 Operator 1 | . . 1 Watcher 5 | . 2 3 Swarmer 19 | . 9 10 Grunt 20 | . 4 16 Duelist 1 | . . 1 Sentry 8 | . . 8 Best Kill Streak 5 | 1 4 5 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 3 | 1 1 3 Gunslinging 2 | . . 2 Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2712 | . 196 2516 Core 473 | . 21 452 Absorbed by Shields . | . . . Core Remaining (%) 95 | 100 91 . Volleys Fired 129 | 3 28 98 Largest 3 | 2 2 3 Hottest 195 | 40 40 195 Shots Fired 306 | 6 56 244 Gun 256 | 6 56 194 Cannon 46 | . . 46 Launcher 4 | . . 4 Special . | . . . Kinetic 174 | 6 56 112 Thermal 104 | . . 104 Explosive 4 | . . 4 Electromagnetic 24 | . . 24 Robot Hit Streak 30 | 6 30 21 Robot Miss Streak 6 | . 2 6 Penetration Max . | . . . Secondary Targets 6 | . . 6 Max Gunslinging Chain 2 | . . 2 Shots Hit Robots 228 | 6 46 176 Core Hits 110 | 2 20 88 Critical Hits 2 | . . 2 Critical Kills 1 | . . 1 Critical Parts Destroyed 1 | . . 1 Melee Attacks 11 | . 5 6 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 11 | . 5 6 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2732 | 61 466 2205 Guns 1883 | 61 464 1358 Cannons 523 | . . 523 Explosions 324 | . . 324 Melee . | . . . Ramming 2 | . 2 . Kinetic 1484 | 61 464 959 Thermal 930 | . . 930 Explosive 94 | . . 94 Electromagnetic 222 | . . 222 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 24 | . . 24 Average Corruption 17 | . . 17 Corruption Purged . | . . . Effects 2 | . . 2 Message Errors 2 | . . 2 Overload Shots . | . . . Overflow Damage 1 | . . 1 Projectiles . | . . . Explosions 1 | . . 1 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 51 | . . 51 Shots 2 | . . 2 Rammed 1 | . 1 . Targets Rammed 2 | . 2 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 705 | . . 705 Average Temperature 158 | . . 158 Received Heat Transfer 351 | . 30 321 Effects 24 | . . 24 Shutdowns 8 | . . 8 Energy Bleed 2 | . . 2 Interference 1 | . . 1 Matter Decay 2 | . . 2 Short Circuit 3 | . . 3 Damage (major) 6 | . . 6 Damage (core) 2 | . . 2 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . . 3 Heat Transferred 1537 | . . 1537 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 4 | . . 4 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 333 | 5 158 333 Initial 2 | . 2 . Average 95 | 1 61 123 Maximum Alert Level 1 | . . 1 Low Security (%) 91 | 100 100 85 Level 1 8 | . . 14 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 9 | . 3 6 Investigation 7 | . 3 4 Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 60 | . 15 45 Peak Tracking Total 6 | . 4 6 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 10 | . 6 4 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 4 | . 1 3 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 15 | . 7 8 Terminals 9 | . 5 4 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 4 | . 2 2 Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 58 | . 32 26 Successful 45 | . 24 21 Failed 13 | . 8 5 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 34 | . 22 12 Fabricators . | . . . Repair Stations 7 | . . 7 Recycling Units 13 | . 10 3 Scanalyzers 4 | . . 4 Garrison Access . | . . . Terminal Hacks 22 | . 15 7 Record 5 | . 4 1 Robot Analysis 1 | . . 1 Emergency Access Points 2 | . 1 1 Terminal Index 1 | . 1 . Alert Level 2 | . 2 . Unreport Threat 1 | . 1 . Locate Traps 2 | . 2 . Dispatch Records 1 | . 1 . Surveillance Status 1 | . . 1 Patrol Status 1 | . 1 . Investigation Status 1 | . 1 . Assault Status 1 | . . 1 Hauler Manifests 1 | . . 1 Registered Components 1 | . . 1 Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 7 | . . 7 Scan Component 4 | . . 4 Repair 3 | . . 3 Recycling Unit Hacks 12 | . 9 3 Recycle Component 1 | . 1 . Process 1 | . 1 . Report Inventory 7 | . 5 2 Retrieve Matter 2 | . 1 1 Retrieve Components 1 | . 1 . Scanalyzer 4 | . . 4 Insert Component 2 | . . 2 Analyze 2 | . . 2 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 13 | . 6 7 Full Trace Events 6 | . 5 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . . 2 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 3 | . . 3 Time 78 | . . 78 Parts Recycled 1 | . 1 . Recycled Matter 160 | . 160 . Retrieved Matter 310 | . 310 . Retrieved Components 2 | . 2 . Parts Scanalyzed 2 | . . 2 Part Schematics Acquired 2 | . . 2 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked 4 | . 1 3 Non-combat 4 | . 1 3 Combat . | . . . Robot Hacks Applied 6 | . 2 4 parse_system 5 | . 1 4 no_distress 1 | . 1 . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . . 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 3563 | 181 1259 2123 Spaces Moved 2001 | 138 907 956 Core 80 | 73 7 . Treads 550 | . . 550 Legs 1371 | 65 900 406 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 120 Average Speed 136 | 113 120 155 Slowest Speed 200 | 200 200 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 5 | . . 5 Exploration Rate (%) 58 | 6 95 73 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 38 | . . 38 Melee . | . . . Projectile . | . . . AOE 38 | . . 38 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 2557 | 156 1012 1389 Wait 174 | . 20 154 Move 1998 | 137 906 955 Hop . | . . . Pick Up 87 | 10 17 60 Fast Attach 17 | . 9 8 Attach 46 | 6 11 29 Detach 1 | . . 1 Swap 34 | . 5 29 Drop 57 | . 9 48 Fire 129 | 3 28 98 Melee 11 | . 5 6 Ram . | . . . Kick 2 | . 2 . Crush . | . . . Escape Stasis 1 | . . 1 Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 3 exits: *Mat x3) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 182 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 10) 753 | -10/Materials | Discovered new exit (range 9) 762 | -10/Materials | Identified exit to Materials 946 | -10/Materials | Discovered exit to Materials (range 7) 1011 | -10/Materials | Discovered new exit (range 20) 1048 | -10/Materials | Discovered new exit (range 12) 1061 | -10/Materials | Identified exit to Mines 1441 | -10/Materials | Entered another Materials area 1441 | -9/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 1836 | -9/Materials | Discovered new exit (range 16) 1857 | -9/Materials | Identified exit to Materials 1878 | -9/Materials | Repaired Ion Engine 1904 | -9/Materials | Repaired Med. Storage Unit 1935 | -9/Materials | Repaired Ion Engine 2291 | -9/Materials | Build established: Scavenger-Gunner 2632 | -9/Materials | Build established: Scavenger-Skirmisher 2683 | -9/Materials | Discovered exit to Materials (range 4) 3081 | -9/Materials | Discovered exit to Materials (range 5) 3294 | -9/Materials | Core integrity fell below 50% 3502 | -9/Materials | Crushed by falling debris 3514 | -9/Materials | Crushed by falling debris 3514 | -9/Materials | Core integrity fell below 20% 3514 | -9/Materials | System corruption reached 10% 3517 | -9/Materials | Crushed by falling debris 3535 | -9/Materials | Crushed by falling debris 3565 | -9/Materials | Crushed by falling debris 3565 | -9/Materials | Smashed by cave-in Last Messages --------------- Signal Interpreter destroyed. System corrupted by crushing effect (+3). The unstable cave ceiling collapses. Crushed by falling debris. Deuterium Engine destroyed. Recoil Stabilizer destroyed. System corrupted by crushing effect (+4). Imp. Treads destroyed. System corrupted by crushing effect (+4). 4 S,MO3N,EODSFFJWI2S,TB66:GTBY YV9QGT>D>F1VQL4IFN/ZJZYLPQAB1%T The unstable cave ceiling collapses. Crushed by falling debris. Hcp. Matter Pod destroyed. System corrupted by crushing effect (+4). Imp. Heat Sink destroyed. System corrupted by crushing effect (+3). Sensor Array destroyed. System corrupted by crushing effect (+3). [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????###????????????????????????????? | | ?????????????????## #######??????????????????????? | | ??################ #??????????????????????? | | ??# + + ! """ #??????????????????????? | | ??# ###### """ #######????????????????? | | ??# #????# """ + #????????????????? | | ??# #????# ##### #????????????????? | | ### #????# " " #???# #????????????????? | | !## #????# "T" #???# #????????????????? | | !# #????# """ #???# #????????????????? | | !# #????# / = * #???# #????????????????? | | ####+######????#####+ #######+###??????????????? | | [ #???????###*! + #??????????????? | | * ==########### =# #??????????????? | | * =[* # +]!=[# #??????????????? | | #######[ *# = #= + #??????????????? | | #??# # ## # "" """ #??????????????? | | #??# # """ # # "" """ #??????????????? | | #??# + """"" ## =# "" """ #??????????????? | | #??# # """"" # %# #??????????????? | | #??# # """"" # *###########??????????????? | | #??# # """ # #@##?????????????????????? | | ####??# # # ####?????????????????????? | | ??????# ########### # #?????????????????????? | | ??????# #?????????# ####?????????????????????? | | ??????# #?????????# #????????????????????????? | | ??????# #?????????# #????????????????????????? | | ??????# #?????????? #????????????????????????? | | ??????# #?????????? #????????????????????????? | | ??????# #?????????? ?????????????????????????? | | ??????# #??????????????????????????????????????? | | ??????# ???????????????????????????????????????? | | ??????+ ???????????????????????????????????????? | | ??????? ? ?????????????????????????????????????? | | ????????? ???????????????????????????????????? | | ???????? ?????????????????????????????????? | | ???????? ?????????????????????????????????? | | ???????? ??????????????????????????????????? | | ?????###^ ???????????????????????????????????? | | ????+ ""?????????????????????????????????? | | ????# """"""??????????????????????????????? | | ????# """ ""?????????????????????????????? | | ????# ^ ??????????????????????????????# | | ????# ????????????????????????????????? | | ????# """"?????????????????????????????????? | | #+### """""""???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 23 Energy Capacity 450 Matter Stores 415 Matter Capacity 500 Sight Range 18 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Spread Laser | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Everything Is Under Control First Step to Greatness Gunslinger Loot Pinata Novice Programmer One Hack Too Far Part-time Mechanic Risk Taker Shopping List Storm Trooper System Compromised Uninvited Guest Unlikely Earthworm Challenges ------------ None Game ------ Seed BehemothStormMeganuke Manual? 0 Play Time 02:21:03 Cumulative 23.7 hours Start 2021.05.13 @ 10:37:13 End 2021.05.14 @ 13:58:42 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 9 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 21 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3cf8f0a9-a6c5-4201-be84-75c5d8feed98