Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.22 @ 10:52:40 Player: Dizzar Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (62) 310 Value Destroyed (2110) 2110 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1546) 1546 TOTAL SCORE: 8066 Bonus ------- High Alert Combat Kills 70 Follower Combat Kills 1191 Entered DSFs 500 Friendly Fire -215 Cogmind --------- Core Integrity 0/850 Matter 213/300 Energy 158/202 System Corruption 7% Temperature Critical (536) Movement Treading (100) Location -6/Cetus Parts ------- > --- POWER (1) -------- Multi-Deuterium Engine > --- PROPULSION (4) --- Treaded Centrium-FC Exoskeleton > --- UTILITY (6) ------ Armored Scrap Engine Enhanced Optical Array Improved Signal Interpreter Centrium Medium Armor Plating > --- WEAPON (4) ------- Gatling KE Bore Construct/C Burst Ballistic Construct/G Burst Kinetic Construct/G Great Maul > --- INVENTORY (5) ---- Improved Deuterium Engine Large Matter Pod (150) Improved Actuator Array Centrium Medium Armor Plating Improved Shield Generator Peak State ------------ > --- POWER ------------ Multi-Deuterium Engine > --- PROPULSION ------- Treaded Centrium-FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Enhanced Optical Array Improved Signal Interpreter Centrium Medium Armor Plating > --- WEAPON ----------- Heavy Beamcaster Gatling KE Bore Construct/C Burst Ballistic Construct/G Burst Kinetic Construct/G > --- INVENTORY -------- Improved Deuterium Engine Large Matter Pod Improved Actuator Array Centrium Medium Armor Plating Improved Shield Generator [Rating: 78] Favorites ----------- Power Constructs Engine Constructs Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Constructs Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Armored Scrap Engine Storage Medium Storage Unit Processor Enhanced Optical Array Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Constructs Energy Cannon Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Constructs Launcher Improved Grenade Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Ripper Build | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Sto Rec Fac DSF Fac Ext Cet Slots Evolved 8 | . . 2 . . 4 . 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . 1 . . 1 . . . . Utility 4 | . . 1 . . 2 . 1 . . Weapon 2 | . . . . . 1 . 1 . . Parts Attached 52 | . 5 14 8 2 4 5 3 8 3 Power 5 | . . 2 2 . . . . 1 . Engine 4 | . . 1 2 . . . . 1 . Core 1 | . . 1 . . . . . . . Reactor . | . . . . . . . . . . Propulsion 8 | . . 2 3 . 2 1 . . . Treads 1 | . . . 1 . . . . . . Leg 2 | . . 1 1 . . . . . . Wheel 5 | . . 1 1 . 2 1 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 22 | . 2 6 2 1 2 3 1 3 2 Device 5 | . . 2 . 1 1 . . 1 . Storage 1 | . 1 . . . . . . . . Processor 6 | . 1 1 . . 1 . 1 1 1 Hackware . | . . . . . . . . . . Protection 10 | . . 3 2 . . 3 . 1 1 Artifact . | . . . . . . . . . . Weapon 17 | . 3 4 1 1 . 1 2 4 1 Energy Gun 2 | . 1 . . . . . . 1 . Energy Cannon 1 | . . . . . . . 1 . . Ballistic Gun 9 | . 2 4 1 1 . 1 . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . . . 1 . . Special Weapon 2 | . . . . . . . . 2 . Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . . . 1 Corrupted Parts 1 | . . . . . . . . 1 . System Corruption 5 | . . . . . . . . 5 . Parts Lost 19 | . . 1 3 . . 9 5 1 . Power 2 | . . . 1 . . 1 . . . Propulsion 6 | . . 1 1 . . 2 2 . . Utility 4 | . . . . . . 3 1 . . Weapon 7 | . . . 1 . . 3 2 1 . Highest Loss Streak 8 | . . 1 1 . . 8 3 1 . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 75 | . 96 93 100 82 72 58 41 57 63 Engine 6 | . 14 3 10 9 7 4 . 5 6 Core 1 | . . 7 . . . . . . . Treads 1 | . . . 5 11 4 . . . . Leg 10 | . 28 28 10 . . 2 2 3 6 Wheel 5 | . . . 16 22 14 11 2 . . Device 4 | . . 1 . 11 15 9 6 6 6 Storage 6 | . 14 11 11 11 7 7 4 . . Processor 10 | . 11 11 11 . 7 7 11 13 13 Protection 5 | . . 7 11 . . 3 3 5 6 Energy Gun 3 | . 4 . . . . . . 9 10 Ballistic Gun 13 | . 23 22 22 18 15 9 . 3 6 Naked Turns . | . . . . . . . . . . Heaviest Build 41 | 13 19 26 30 24 21 21 26 35 41 Greatest Support 56 | 20 20 30 20 20 56 56 45 30 30 Greatest Overweight (x) 2 | . . 2 2 1 1 . 2 1 1 Average Overweight (x) . | . . . 1 . . . . . 1 Largest Inventory Capacity 10 | . 10 10 10 10 10 10 10 5 5 Average Capacity 8 | . 8 10 10 10 10 10 8 5 5 Most Carried 10 | . 10 10 10 9 6 6 5 5 5 Average Carried 6 | . 7 9 9 4 4 4 4 4 5 Final Capacity 10 | 8 10 10 10 10 10 10 5 5 5 Final Carried 10 | 6 10 9 9 5 6 5 3 5 5 Scrap Engine Consumption 76 | . . . . 13 . 32 3 18 10 Constructs Created 8 | . . . . 2 . 1 . 4 1 Constructs Modified 10 | . . . . 1 . . 3 4 2 Class Distribution -------------------- 67% | Mutant 17% | Commander-Construct 6% | Construct 4% | Commander-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Commander-Construct | -6/Extension Construct | -6/Cetus Resources | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 ----------- Run | Jun Mat Mat Sto Rec Fac DSF Fac Ext Cet Matter Collected 1977 | 200 75 636 357 74 . 76 80 412 67 Remotely . | . . . . . . . . . . Salvage Created 2788 | . 144 791 779 260 . 196 168 333 117 Parts 158 | . 9 47 52 11 . 13 6 16 4 Haulers Intercepted 2 | . . 1 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Sto Rec Fac DSF Fac Ext Cet Combat Hostiles Destroyed 49 | . 2 15 13 2 . 4 7 5 1 Melee 1 | . . . . . . . . 1 . Guns 41 | . 2 15 13 2 . 4 . 4 1 Cannons 1 | . . . . . . . 1 . . AOE 5 | . . . . . . . 5 . . Classes Destroyed 12 | . 3 5 . . . 1 . 1 2 Worker 2 | . . 1 . . . . . 1 . Hauler 2 | . . 1 1 . . . . . . Recycler 4 | . . 1 1 2 . . . . . Operator 1 | . 1 . . . . . . . . Watcher 3 | . 1 1 1 . . . . . . Swarmer 9 | . . 4 . . . 1 4 . . Grunt 16 | . 2 3 5 . . 2 3 1 . Duelist 1 | . . . . . . . . . 1 Sentry 21 | . . 8 8 2 . . . 3 . Heavy 1 | . . . . . . 1 . . . Behemoth 1 | . . . . . . . . 1 . Savage 1 | . . . . . . . . . 1 Best Kill Streak 5 | . 2 4 4 3 . 3 5 3 1 Combat Bots Only 5 | . 2 4 3 1 . 3 5 2 1 Max Kills in Single Turn 3 | . 1 1 1 1 . 1 3 1 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . . . 3 . . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 -------- Run | Jun Mat Mat Sto Rec Fac DSF Fac Ext Cet Damage Taken 7288 | . 173 558 627 57 . 2466 1799 680 928 Core 1501 | . 65 77 42 . . 465 414 99 339 Absorbed by Shields 59 | . . . . . . 14 . 45 . Regen/Repaired (Parts) 1271 | . . . . . . 43 522 571 135 Core Remaining (%) 69 | 100 74 . . 70 . 33 . . . Volleys Fired 208 | . 11 50 47 10 . 23 21 35 11 Largest 3 | . 2 2 2 2 . 3 1 3 3 Hottest 199 | . 85 46 46 46 . 69 85 199 156 Shots Fired 382 | . 22 100 94 18 . 47 21 54 26 Gun 335 | . 22 100 94 18 . 47 . 32 22 Cannon 18 | . . . . . . . 14 . 4 Launcher 7 | . . . . . . . 7 . . Special 22 | . . . . . . . . 22 . Kinetic 325 | . 20 100 94 18 . 47 . 20 26 Thermal 28 | . 2 . . . . . 14 12 . Explosive 7 | . . . . . . . 7 . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 30 | . 11 27 30 10 . 11 5 21 3 Robot Miss Streak 5 | . 1 5 3 1 . 2 4 3 4 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 5 | . . 2 . . . 2 . . 1 Max Gunslinging Chain 1 | . . 1 . . . 1 . . 1 Shots Hit Robots 303 | . 19 76 76 14 . 36 11 47 24 Core Hits 144 | . 8 32 29 7 . 9 17 27 15 Critical Kills 3 | . . 1 . . . . 1 . 1 Critical Parts Destroyed 3 | . . . 2 . . 1 . . . Critical Strikes 8 | . . 1 2 . . 1 1 2 1 Burn 2 | . . . . . . . . 2 . Meltdown 1 | . . . . . . . 1 . . Destroy 5 | . . 1 2 . . 1 . . 1 Melee Attacks 7 | . . . . . . . . 1 6 Impact 6 | . . . . . . . . . 6 Slashing 1 | . . . . . . . . 1 . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5133 | . 212 1065 1133 215 . 561 811 664 472 Guns 4127 | . 212 1065 1133 215 . 561 . 629 312 Cannons 316 | . . . . . . . 214 . 102 Explosions 577 | . . . . . . . 577 . . Melee 92 | . . . . . . . . 34 58 Ramming 21 | . . . . . . . 20 1 . Kinetic 4002 | . 196 1065 1133 215 . 561 . 418 414 Thermal 441 | . 16 . . . . . 214 211 . Explosive 577 | . . . . . . . 577 . . Electromagnetic . | . . . . . . . . . . Impact 58 | . . . . . . . . . 58 Slashing 34 | . . . . . . . . 34 . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . . . . 5 6 Average Corruption 5 | . . . . . . . . 5 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 34 | . . . . . . . . 26 8 Message Errors 8 | . . . . . . . . 6 2 Matter Fused 12 | . . . . . . . . 8 4 Heat Flow Errors 4 | . . . . . . . . 3 1 Energy Discharges 2 | . . . . . . . . 1 1 Parts Rejected 1 | . . . . . . . . 1 . Data Loss (minor) 5 | . . . . . . . . 5 . Misfires 1 | . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 3 | . . . . . . . . . 3 Impact 1 | . . . . . . . . . 1 Kinetic 2 | . . . . . . . . . 2 Secondary . | . . . . . . . . . . Self-Inflicted Damage 78 | . . . . . . . 78 . . Shots 3 | . . . . . . . 3 . . Rammed 8 | . . . . . . . 7 1 . Targets Rammed 8 | . . . . . . . 7 1 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 536 | . 43 116 64 2 . 7 144 472 536 Average Temperature 89 | . 21 34 22 2 . 7 45 153 187 Received Heat Transfer 1747 | . 117 165 327 18 . 279 363 199 279 Effects 7 | . . . . . . . . 3 4 Shutdowns 3 | . . . . . . . . 1 2 Energy Bleed 2 | . . . . . . . . 2 . Damage (minor) 1 | . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Melted 1 | . . . . . . . 1 . . Heat Transferred 777 | . 37 . . . . . 259 481 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Sto Rec Fac DSF Fac Ext Cet Peak Influence 631 | . 91 423 450 259 158 200 321 614 631 Initial 343 | . . 38 178 175 158 110 81 156 343 Average 305 | . 60 258 296 226 158 137 122 437 537 Maximum Alert Level 2 | . . 2 2 1 . 1 1 2 2 Low Security (%) 26 | . 100 15 11 17 100 99 88 2 . Level 1 43 | . . 81 72 82 . . 11 27 15 Level 2 29 | . . 3 15 . . . . 70 84 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . . . 2 . . 2 3 1 . Investigation 2 | . . . . . . . 1 1 . Extermination 1 | . . . . . . . 1 . . Reinforcement 4 | . . . 1 . . 2 1 . . Assault 1 | . . . 1 . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 --------- Run | Jun Mat Mat Sto Rec Fac DSF Fac Ext Cet Distress Signals 8 | . . 3 1 . . . 2 1 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 106 | . 5 21 16 2 . 11 13 19 19 Peak Tracking Total 9 | . 2 4 4 1 . 7 9 5 6 Tactical Retreats 6 | . . . 1 . . 3 2 . . Traps | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Sto Rec Fac DSF Fac Ext Cet Traps Triggered 2 | . . . 1 . . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 7 | . . 6 . . . . . 1 . Reprogrammed 4 | . . . 4 . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 ---------- Run | Jun Mat Mat Sto Rec Fac DSF Fac Ext Cet Machines Disabled 3 | . . . . . . . 1 1 1 Max in Single Turn 1 | . . . . . . . 1 . . Garrison Access 2 | . . . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 --------- Run | Jun Mat Mat Sto Rec Fac DSF Fac Ext Cet Machines Accessed 34 | . 2 6 5 7 2 . 3 8 1 Terminals 28 | . 2 5 5 4 1 . 2 8 1 Fabricators 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . . 1 . 3 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 90 | . 11 16 18 21 3 . 4 16 1 Successful 46 | . 8 7 8 10 2 . 1 10 . Failed 44 | . 3 9 10 11 1 . 3 6 1 Catastrophic 11 | . 1 1 1 5 . . 2 1 . Database Lockouts . | . . . . . . . . . . Manual 32 | . 8 3 1 14 . . . 6 . Terminals 82 | . 11 15 18 17 1 . 3 16 1 Fabricators 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . . 1 . 4 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . Terminal Hacks 34 | . 5 6 8 6 1 . . 8 . Part Schematic 3 | . 1 . 1 1 . . . . . Robot Analysis 1 | . . 1 . . . . . . . Prototype ID Bank 5 | . 1 1 1 2 . . . . . Open Door 5 | . . . . . . . . 5 . Open DSF 1 | . . . . . 1 . . . . Branch Access Points 3 | . 1 1 1 . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . Alert Level 1 | . . . . 1 . . . . . Locate Traps 1 | . . . 1 . . . . . . Disarm Traps 2 | . . 1 . . . . . 1 . Reprogram Traps 1 | . . . 1 . . . . . . Security Status 1 | . . . . . . . . 1 . Hauler Manifests 1 | . . 1 . . . . . . . Registered Components 4 | . 1 . 1 1 . . . 1 . Zone Layout 4 | . 1 1 1 1 . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . Build 1 | . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 10 | . 3 1 . 4 . . . 2 . Terminals 6 | . 3 . . 1 . . . 2 . Track 1 | . 1 . . . . . . . . Botnet 3 | . 1 . . 1 . . . 1 . Operators 2 | . 1 . . . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . . 1 . 3 . . . . . Reject 4 | . . 1 . 3 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 29 | . 2 5 5 6 1 . 2 7 1 Full Trace Events 3 | . . . . 1 . . 1 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . 1 . 1 1 . . . . . Parts Built 2 | . . . . . . . 2 . . Authchips . | . . . . . . . . . . Time 128 | . . . . . . . 128 . . Total Part Build Rating 16 | . . . . . . . 16 . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 ------------ Run | Jun Mat Mat Sto Rec Fac DSF Fac Ext Cet Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . 1 . parse_system 1 | . . . . . . . . 1 . Relay Couplers Released 4 | . . . 4 . . . . . . Machine Destruction 4 | . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 15 | . . . . . . . . 15 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 -------- Run | Jun Mat Mat Sto Rec Fac DSF Fac Ext Cet Total Allies 23 | . . . . . . . . 23 . Largest Group 15 | . . . . . . . . 15 15 Highest-Rated Group 568 | . . . . . . . . 568 478 Highest-Rated Ally 159 | . . . . . . . . 159 39 Total Orders . | . . . . . . . . . . Ally Attacks 211 | . . . . . . . . 126 85 Total Damage 4690 | . . . . . . . . 3291 1399 Kills 36 | . . . . . . . . 20 16 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Sto Rec Fac DSF Fac Ext Cet Robot Analysis Total 1 | . . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 ------------- Run | Jun Mat Mat Sto Rec Fac DSF Fac Ext Cet Turns Passed 3807 | . 241 721 713 241 78 194 268 1018 333 Spaces Moved 2296 | 1 160 394 353 231 72 94 202 638 151 Core 82 | . . . . . . . 68 14 . Treads . | . . . . . . . . . . Legs 1005 | 1 160 393 51 . . . . 249 151 Wheels 807 | . . 1 302 231 72 94 107 . . Hover 402 | . . . . . . . 27 375 . Flight . | . . . . . . . . . . Fastest Speed 50 | 120 120 110 95 80 90 100 50 50 172 Average Speed 119 | 120 120 120 122 82 96 100 89 129 181 Slowest Speed 260 | 120 120 190 260 95 100 100 150 187 187 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 2 33 41 50 49 2 85 6 68 50 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . . 1 1 . 1 . 1 1 . Unknown Exits Taken 3 | 1 1 . . 1 . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 9 | . . . . . . . 9 . . Terrain Destroyed 44 | . . . . . . . 44 . . Melee . | . . . . . . . . . . Projectile 7 | . . . . . . . 7 . . AOE 37 | . . . . . . . 37 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 --------- Run | Jun Mat Mat Sto Rec Fac DSF Fac Ext Cet Total 3010 | . 189 553 542 268 80 149 268 785 176 Wait 334 | . 4 75 127 16 . 19 32 61 . Move 2287 | . 159 393 352 230 71 93 201 637 151 Hop . | . . . . . . . . . . Pick Up 22 | . 5 7 3 . 2 4 . . 1 Fast Attach 25 | . 3 3 2 1 2 1 3 7 3 Attach 14 | . . 3 3 1 2 4 . 1 . Detach 6 | . . 1 . 2 . . . 3 . Swap 13 | . 2 8 3 . . . . . . Drop 43 | . 5 13 5 8 3 . 4 1 4 Fire 208 | . 11 50 47 10 . 23 21 35 11 Melee 7 | . . . . . . . . 1 6 Ram 8 | . . . . . . . 7 1 . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . . Rewire 38 | . . . . . . . . 38 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 4 exits: [*Mat] / *Min / *Sto x2) -9/Storage -9/Recycling -7/Factory -7/DSF -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 140 | -10/Materials | Identified exit to Mines 224 | -10/Materials | Discovered new exit (range 5) 242 | -10/Materials | Entered another Materials area 242 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 330 | -9/Materials | Build established: Mutant 678 | -9/Materials | Discovered new exit (range 10) 691 | -9/Materials | Identified exit to Mines 691 | -9/Materials | Identified exit to Storage 963 | -9/Materials | Entered Storage 1212 | -9/Storage | Identified exit to Recycling 1673 | -9/Storage | Used back door to open Recycling access 1676 | -9/Storage | Entered Recycling 1677 | -9/Recycling | Found Scrap Engine 1881 | -9/Recycling | Discovered new exit (range 13) 1917 | -9/Recycling | Entered Factory 1917 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1995 | -7/Factory | Identified exit to DSF 1995 | -7/Factory | Entered DSF 2008 | -7/DSF | Additional patrols routed to DSF 2114 | -7/DSF | Core integrity fell below 50% 2169 | -7/DSF | Discovered new exit (range 12) 2175 | -7/DSF | Lost 8 parts (1p2n2u3w) 2188 | -7/DSF | Identified exit to Factory 2189 | -7/DSF | Entered Factory 2189 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2397 | -6/Factory | Fabricated Adv. Corruption Screen? 2421 | -6/Factory | Lost 3 parts (1n1u1w) 2451 | -6/Factory | Discovered new exit (range 13) 2457 | -6/Factory | Identified exit to Extension 2457 | -6/Factory | Entered Extension 2473 | -6/Extension | Rescued A7 2554 | -6/Extension | Rescued a captive Derelict 2555 | -6/Extension | Rescued a captive Derelict 2578 | -6/Extension | Rescued a captive Derelict 2579 | -6/Extension | Rescued a captive Derelict 2589 | -6/Extension | Core integrity fell below 50% 2806 | -6/Extension | Spotted B-75 Beast 2847 | -6/Extension | Spotted B-75 Beast 2867 | -6/Extension | Destroyed B-75 Beast 2870 | -6/Extension | Allies destroyed B-75 Beast 2885 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 3061 | -6/Extension | Discovered new exit (range 21) 3063 | -6/Extension | Discovered new exit (range 21) 3099 | -6/Extension | Identified exit to Cetus 3104 | -6/Extension | Identified exit to Factory 3219 | -6/Extension | Build established: Commander-Construct 3246 | -6/Extension | Rescued a captive Derelict 3289 | -6/Extension | Rescued a captive Derelict 3289 | -6/Extension | Rescued a captive Derelict 3475 | -6/Extension | Entered Cetus 3475 | -6/Cetus | Accompanied by 15 allies 3492 | -6/Cetus | Spotted Cetus Guard 3494 | -6/Cetus | Spotted Cetus Guard 3498 | -6/Cetus | Spotted Cetus Guard 3500 | -6/Cetus | Spotted Cetus Guard 3505 | -6/Cetus | Allies destroyed Cetus Guard 3509 | -6/Cetus | Allies destroyed Cetus Guard 3521 | -6/Cetus | Allies destroyed Cetus Guard 3522 | -6/Cetus | Allies destroyed Cetus Guard 3787 | -6/Cetus | P-60 Hacker assimilated allied IO-K4L(h) 3807 | -6/Cetus | Core integrity fell below 20% 3808 | -6/Cetus | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03800_ Switching to secondary target: G-50 Soldier. 03800_ HV Slug penetrates Cetus Terminal. 03800_ HV Slug penetrates Reinforced Barrier. 03801_ P-60 Hacker resets G-50 Soldier, system corruption cleaned. 03802_ Penetrated by HV Slug. 03802_ Knocked back. 03802_ Penetrated by HV Slug. 03802_ Critical hit (Burn: +37). 03804_ Penetrated by HV Slug. 03804_ Knocked back. 03804_ Penetrated by HV Slug. 03805_ Scrap Engine modifies FC Exoskeleton: Time/Move -9, Max Integrity +550, Support +13, +Siege Renamed Treaded Centrium-FC Exoskeleton. 03805_ Power failure, Multi-Deuterium Engine shutdown. 03806_ Destroyed Phase Shifter. 03807_ Overheating: Core damaged (-170). 03807_ Critical hit (Burn: +37). 03808_ Overheating: Burst Kinetic Construct/G damaged (-1). 03808_ Penetrated by HV Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????################??????????????????????????? | | ???????#""""" """ """""##????????????????????????? | | ???????# " """"""" " #""???????????????????????? | | ???????#"""""""""""""""#"######??????????????????? | | ???????#""""" """ """""#""""""#??????????????????? | | ???????#""""""" """""""#" ""#??????????????????? | | ????####""" " " """#T% ""#??????????????????? | | #####!##" """ %[ """ "#" ""#??????????????????? | | #] % ;;#*]%! %* **% #########;## ###?? | | !%%%!%[;%! %! % !% % =%%= g p %% ? | | %*%%% [=%%[ [ =%= ! /g= ? | | !!% ; ! !%%% %@ =%hg ? | | ##% %"#" %% % ################???? | | ?#######" "" ! " """ #T #??????????????????? | | ???????######++############"""#??????????????????? | | ??????????? ??????????????????????????????????? | | ?????????#" ??????????????????????????????????? | | ????????" " ??????????????????????????????????? | | ???????###" ???????????????????????????????????? | | ????????" ???????????????????????????????????? | | ???????#" ???????????????????????????????????? | | ???????#" ???????????????????????????????????? | | ???????#" ????????????????????????????????????? | | ???????### ????????????????????????????????????? | | ????????? ????????????????????????????????????? | | ????????? " ????????????????????????????????????? | | ????????" ?????????????????????????????????????? | | ????????" " ?????????????????????????????????????? | | ???????? ?????????????????????????????????????? | | ????????""" ?????????????????????????????????????? | | ??????????#??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Coolant Potential 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Armor Integrity Analysis 30 Item Schematics ----------------- Wheel | -10/Materials | Hacked Cesium-ion Thruster | -9/Storage | Hacked Imp. Power Shielding | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Corruption Screen | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Prison Break Challenges ------------ None Game ------ Seed UtilityPhysicsTendrils Manual? 0 Play Time 00:52:30 Cumulative 49.5 hours Start 2023.03.22 @ 10:01:01 End 2023.03.22 @ 10:52:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 46 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a99312f2-965f-47f0-a6ed-628ea15f11e2