Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.29 @ 15:34:44 Player: Dhoby_Ghaut Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (94) 470 Value Destroyed (3642) 3642 Prototype IDs (8) 160 Alien Tech Used (1) 200 Bonus (1111) 1111 TOTAL SCORE: 13283 Bonus ------- High Alert Combat Kills 154 Follower Combat Kills 1047 Friendly Fire -90 Cogmind --------- Core Integrity 0/1600 Matter 209/300 Energy 73/100 System Corruption 10% Temperature Cool (0) Location -1/Access Parts ------- Power (2) Propulsion (6) Centrium Leg Experimental Q-thruster Utility (14) Improved Terrain Scan Processor Improved Core Analyzer Weapon (3) Inventory (4) Quantum Reactor Enhanced Quantum Rifle Peak State ------------ Power Quantum Reactor Light Quantum Reactor Propulsion Heavy Treads Advanced Heavy Treads Improved Antigrav System Improved Linear Gravjet Utility Large Storage Unit Small Battery Small Battery Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer High-powered Tractor Beam Field Recycling Unit Weapon Long-range Proton Cannon Enhanced Gauss Cannon Power Sword Inventory Micro Fission Core Improved Antigrav System [Rating: 118] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Titanium Leg Treads Improved Heavy Treads Leg Titanium Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Experimental Q-thruster Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Experimental Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Gauss Cannon Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Cet Arc Hub Res Qua Res Acc Slots Evolved 18 | . . . 2 2 2 2 2 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . 1 . . 1 1 . . . . 1 . . . Utility 12 | . . . 2 1 2 2 . . . . . . 1 . 2 2 Weapon 1 | . . . . . . . 1 . . . . . . . . . Parts Attached 230 | 6 8 2 22 11 28 11 22 12 18 5 . 1 34 1 34 15 Power 26 | 1 1 . 4 . 2 1 1 1 2 . . . 5 . 7 1 Engine 9 | 1 1 . 4 . . 1 . . . . . . . . 2 . Core 7 | . . . . . 2 . 1 1 1 . . . . . 2 . Reactor 10 | . . . . . . . . . 1 . . . 5 . 3 1 Propulsion 64 | 2 3 . 6 2 3 1 6 2 4 2 . . 12 . 12 9 Treads 9 | . . . . . . . . . . . . . . . 4 5 Leg 19 | . 1 . 6 2 3 1 3 . . . . . . . 1 2 Wheel 9 | 2 2 . . . . . . . . . . . 5 . . . Hover 18 | . . . . . . . 3 2 4 2 . . 5 . 2 . Flight 9 | . . . . . . . . . . . . . 2 . 5 2 Utility 78 | 1 2 . 4 4 13 5 8 4 8 2 . 1 13 1 8 4 Device 35 | . . . 1 1 10 2 3 2 6 . . 1 2 . 3 4 Storage 16 | 1 2 . . . . 2 . 1 . 2 . . 5 1 2 . Processor 19 | . . . 2 1 3 . 3 1 1 . . . 5 . 3 . Hackware 1 | . . . . . . . . . . . . . 1 . . . Protection 7 | . . . 1 2 . 1 2 . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 62 | 2 2 2 8 5 10 4 7 5 4 1 . . 4 . 7 1 Energy Gun 8 | . 1 2 . . 3 . 1 . . . . . . . 1 . Energy Cannon 11 | . . . . . 3 3 . . . . . . 2 . 2 1 Ballistic Gun 4 | 2 . . 2 . . . . . . . . . . . . . Ballistic Cannon 21 | . . . 3 2 3 . 5 3 3 . . . . . 2 . Launcher 2 | . . . 1 . . . . . . 1 . . . . . . Special Weapon 3 | . 1 . 2 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . 3 1 1 1 2 1 . . . 1 . 2 . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . 1 . . . . . . . 3 1 3 . Parts Lost 106 | . 2 1 15 . 9 2 3 2 15 8 5 . 10 2 17 15 Power 13 | . . . 4 . . . . . 2 1 1 . 1 . 2 2 Propulsion 40 | . 1 . 4 . 3 . 2 . 4 4 2 . 6 2 6 6 Utility 33 | . . . 2 . 4 1 1 2 6 1 2 . 3 . 5 6 Weapon 20 | . 1 1 5 . 2 1 . . 3 2 . . . . 4 1 Highest Loss Streak 13 | . 1 1 5 . 5 2 2 1 8 8 13 . 4 6 9 5 Average Slot Usage (%) 82 | . 97 87 90 100 97 97 92 89 87 76 46 8 40 55 48 30 Engine 4 | . 14 14 10 9 1 . 3 . . . . . . . . . Core 2 | . . . . . 5 5 1 9 9 2 . . . . 1 . Leg 11 | . . . 19 27 22 19 13 . . . . . . . . 1 Wheel 3 | . 25 28 1 . . . . . . . . . 4 . . . Hover 3 | . . . . . . . 4 21 20 19 7 . 2 7 2 . Device 7 | . . . 3 1 13 17 16 14 11 10 7 2 . . . 2 Storage 13 | . 27 28 22 18 15 13 9 4 5 9 10 4 7 9 5 1 Processor 15 | . . . 9 18 18 20 18 18 20 19 15 2 14 23 23 13 Protection 3 | . . . 6 7 4 6 4 4 3 . . . . . . . Energy Gun 1 | . 3 14 3 . . . 1 . . . . . . . . . Energy Cannon 1 | . . . . . 2 8 4 . . . . . . . . . Ballistic Gun 1 | . 21 . 6 . . . . . . . . . . . . . Ballistic Cannon 6 | . . . 5 15 9 . 10 11 14 7 2 . . . . . Slashing Weapon 1 | . . . . 2 1 3 . 3 . . . . 3 4 . . Naked Turns 48 | . . . . . . . . . . . . 29 19 . . . Heaviest Build 83 | 12 40 37 47 55 65 64 80 73 75 64 26 3 34 27 83 28 Greatest Support 150 | 26 32 32 34 44 52 52 68 76 76 78 33 3 50 39 140 150 Greatest Overweight (x) 6 | . 3 1 3 1 1 1 2 . 1 1 . . 6 . 1 . Average Overweight (x) . | . 1 1 1 1 . 1 . . . . . . . . . . Largest Inventory Capacity 16 | 6 16 16 16 16 16 16 16 10 10 10 4 4 10 8 10 4 Average Capacity 12 | 5 15 16 16 16 16 16 14 9 10 9 4 4 9 7 5 4 Most Carried 16 | 4 16 16 16 16 16 16 16 10 10 7 4 4 8 8 10 4 Average Carried 11 | 2 11 15 11 15 15 14 13 9 9 5 3 4 4 7 3 3 Final Capacity 4 | . . . . . . . . . . . . . . . . 4 Final Carried 2 | . . . . . . . . . . . . . . . . 2 Class Distribution -------------------- 68% | Mutant 7% | Skirmisher 5% | Scavenger-Mutant 5% | Scout 5% | Assassin 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Assassin | -6/Factory Skirmisher | -5/Factory Scout | -4/Factory Scavenger-Gunner | -4/Extension Mutant | -4/Cetus Mutant | -4/Archives Mutant | -4/Hub_04(d) Mutant | -3/Research Mutant | -3/Quarantine Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Cet Arc Hub Res Qua Res Acc Matter Collected 4310 | 173 286 59 277 269 471 117 751 237 897 . . . 291 . 376 106 Remotely 152 | . . . . . . . . . . . . . . . 152 . Salvage Created 3410 | . 333 64 252 96 289 117 384 275 612 24 . . 319 . 532 113 Parts 177 | . 20 3 14 10 16 7 27 16 18 1 . . 12 . 26 7 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . 1 . . . . . . 2 . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Cet Arc Hub Res Qua Res Acc Combat Hostiles Destroyed 66 | . 7 4 11 5 7 2 7 6 9 . . . 2 . 5 1 Melee 6 | . . . 3 . 1 . . . . . . . 2 . . . Guns 17 | . 7 2 6 . 1 . 1 . . . . . . . . . Cannons 36 | . . . 2 5 4 2 6 3 9 . . . . . 4 1 AOE 5 | . . 2 . . . . . 3 . . . . . . . . Classes Destroyed 11 | . 4 . 1 1 3 1 . . 1 . . . . . . . Worker 11 | . . . . . 2 . 1 3 . . . . 3 . 1 1 Builder 7 | . . . . . 1 . 2 2 . . . . . . 1 1 Recycler 5 | . 1 . . . . . . 1 1 . . . 1 . 1 . Mechanic 1 | . . . . . . . . . 1 . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . Watcher 3 | . . . . 1 . . 1 . . 1 . . . . . . Swarmer 18 | . 2 2 6 3 . . . 5 . . . . . . . . Grunt 19 | . 5 2 3 2 . . . . 5 . . . . . 2 . Sentry 10 | . . . 2 . 3 . 2 1 2 . . . . . . . Hunter 3 | . . . . . . 1 1 . . . . . . . 1 . Programmer 16 | . . . . . 4 1 4 . 2 . . . 2 . 2 1 Best Kill Streak 7 | . 4 2 3 4 2 1 5 7 4 1 . . 3 . 5 1 Combat Bots Only 5 | . 3 2 3 3 2 1 2 5 3 . . . 1 . 2 1 Max Kills in Single Turn 3 | . 2 1 1 1 2 1 1 3 2 1 . . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 . . . . . 3 . . . . . . . . Melee 1 | . . . 1 . 1 . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Cet Arc Hub Res Qua Res Acc Damage Taken 20528 | . 519 162 1458 348 1838 249 612 616 1599 1047 272 87 1608 125 4568 5420 Core 4833 | . 118 67 339 39 213 23 21 102 123 255 84 87 670 24 1052 1616 Absorbed by Shields 124 | . . . . . . . . . 117 . . . . . 7 . Reduced by Siege Mode 135 | . . . . . . . . . . . . . . . 135 . Core Remaining (%) 61 | 100 . 26 15 92 69 97 97 . . . . 43 . 46 27 . Volleys Fired 269 | . 31 12 68 23 39 8 22 10 29 4 . . 1 . 20 2 Largest 3 | . 2 2 2 2 2 2 3 3 3 3 . . 2 . 3 1 Hottest 207 | . 100 80 100 78 150 150 195 171 171 153 . . 162 . 207 120 Shots Fired 535 | . 58 13 100 44 71 16 60 29 87 9 . . 2 . 44 2 Gun 149 | . 54 13 65 . 8 . 2 . . . . . . . 7 . Cannon 370 | . . . 24 44 63 16 58 29 87 8 . . 2 . 37 2 Launcher 1 | . . . . . . . . . . 1 . . . . . . Special 15 | . 4 . 11 . . . . . . . . . . . . . Kinetic 395 | . 46 . 68 44 47 . 47 29 87 8 . . . . 19 . Thermal 100 | . 12 13 32 . 16 11 7 . . . . . . . 7 2 Explosive 1 | . . . . . . . . . . 1 . . . . . . Electromagnetic 39 | . . . . . 8 5 6 . . . . . 2 . 18 . Robot Hit Streak 12 | . 9 2 8 5 6 6 12 7 11 9 . . 10 . 8 1 Robot Miss Streak 7 | . 4 1 3 3 3 1 3 2 7 . . . 1 . 4 1 Penetration Max 1 | . . . . . . . . . 1 . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 365 | . 34 8 66 21 51 11 32 27 47 7 . . 27 . 33 1 Core Hits 166 | . 15 6 25 9 21 3 17 15 26 2 . . 8 . 15 4 Critical Hits 31 | . 1 . . . 1 . 7 3 11 1 . . 1 . 6 . Critical Kills 14 | . 1 . . . . . 4 . 6 1 . . . . 2 . Critical Parts Destroyed 16 | . . . . . 1 . 3 2 5 . . . 1 . 4 . Melee Attacks 104 | . . . . 11 15 17 1 20 3 . . . 34 1 2 . Impact . | . . . . . . . . . . . . . . . . . Slashing 104 | . . . . 11 15 17 1 20 3 . . . 34 1 2 . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . 2 . . 6 . . . . 4 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 12370 | . 544 393 1100 450 1899 232 1200 1727 1966 253 . . 1451 . 1076 79 Guns 1171 | . 340 97 505 . 74 . 40 . . . . . . . 115 . Cannons 7100 | . . . 333 448 1289 232 1079 601 1933 241 . . 14 . 874 56 Explosions 1391 | . 204 296 70 . 263 . 81 427 . 12 . . . . 38 . Melee 2401 | . . . . . 216 . . 699 . . . . 1437 . 49 . Ramming 151 | . . . 36 2 57 . . . 33 . . . . . . 23 Kinetic 6576 | . 295 . 704 448 1010 . 934 601 1933 241 . . . . 410 . Thermal 1345 | . 45 97 290 . 279 181 75 169 . . . . . . 153 56 Explosive 1151 | . 204 296 70 . 263 . 48 258 . 12 . . . . . . Electromagnetic 746 | . . . . . 74 51 143 . . . . . 14 . 464 . Impact . | . . . . . . . . . . . . . . . . . Slashing 2401 | . . . . . 216 . . 699 . . . . 1437 . 49 . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . 5 1 3 1 1 1 1 1 12 12 12 10 Average Corruption 2 | . . . . . 2 1 2 1 1 1 1 1 5 12 5 3 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 57 | . . . . . 10 . 8 . 5 . . . 8 2 18 6 Message Errors 18 | . . . . . 4 . 2 . 1 . . . 2 . 5 4 Matter Fused 5 | . . . . . . . 2 . . . . . 1 . 1 1 Heat Flow Errors 6 | . . . . . 2 . 1 . . . . . . . 2 1 Energy Discharges 10 | . . . . . 2 . 1 . 1 . . . 2 . 4 . Parts Rejected 4 | . . . . . 1 . . . . . . . . 1 2 . Data Loss (minor) 6 | . . . . . . . . . 1 . . . 3 . 2 . Misdirections 2 | . . . . . . . . . . . . . . 1 1 . Targeting Errors 6 | . . . . . 1 . 2 . 2 . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 981 | . 25 3 12 . 213 . 56 331 9 . . . 323 . 9 . Projectiles 186 | . . . 12 . 93 . 56 16 9 . . . . . . . Explosions 161 | . 25 3 . . 42 . . 82 . . . . . . 9 . Melee 634 | . . . . . 78 . . 233 . . . . 323 . . . Knockbacks 36 | . . . . 5 7 . 4 1 14 . . . . . 5 . Impact 2 | . . . . . 2 . . . . . . . . . . . Kinetic 33 | . . . . 5 5 . 4 1 13 . . . . . 5 . Secondary 1 | . . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 477 | . 173 . 67 . 86 . 108 17 15 . . . . . . 11 Shots 7 | . 2 . 1 . 1 . 2 1 . . . . . . . . Rammed 17 | . . . 7 . 4 . . . 3 . . . . . . 3 Targets Rammed 28 | . . . 10 1 11 . . . 3 . . . . . . 3 Kicked 11 | . . . 3 1 7 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 455 | . 42 36 125 207 196 198 199 125 76 15 . . 195 . 455 130 Average Temperature 82 | . 17 23 45 54 83 117 100 65 34 10 . . 76 . 181 50 Received Heat Transfer 1932 | . 150 60 438 180 144 18 9 54 261 117 36 30 18 12 225 180 Effects 1 | . . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . Siege Activations 2 | . . . . . . . . . . . . . . . 2 . Total Turns 21 | . . . . . . . . . . . . . . . 21 . Longest Duration 19 | . . . . . . . . . . . . . . . 19 . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . Parts Fried 6 | . . . . . 1 1 2 . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . Parts Melted 10 | . . . 3 . 1 4 . 1 . . . . 1 . . . Heat Transferred 2379 | . 100 225 892 . 333 259 111 150 . . . . . . 272 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Cet Arc Hub Res Qua Res Acc Peak Influence 987 | . 213 52 145 127 126 47 387 470 987 514 208 65 73 38 180 124 Average Influence 101 | . 106 28 58 61 54 8 68 215 548 474 187 65 40 29 76 74 Maximum Alert Level 3 | . 1 . . . . . 1 2 3 2 1 . . . . . Low Security (%) 89 | . . . . . . . . . . . . . . . . . Level 1 5 | . . . . . . . . . . . . . . . . . Level 2 2 | . . . . . . . . . . . . . . . . . Level 3 2 | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 2 . . 1 3 3 5 6 9 . . . 4 . 4 5 Investigation 10 | . . . . . . . 1 2 5 . . . . . . 2 Extermination 10 | . . . . . 3 1 2 . . . . . 2 . 1 1 Reinforcement 18 | . 2 . . . . 1 2 4 2 . . . 2 . 3 2 Assault 2 | . . . . . . . . . 2 . . . . . . . Garrison 2 | . . . . 1 . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . 1 . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Cet Arc Hub Res Qua Res Acc Distress Signals 12 | . 1 . 1 1 1 . . 1 3 1 . . 2 . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 294 | . 14 7 21 15 11 6 7 25 59 5 4 9 16 6 33 56 Peak Tracking Total 25 | . 6 2 5 5 3 3 2 13 16 5 4 9 10 6 11 25 Tactical Retreats 42 | . 1 4 6 . 1 . . 3 6 . . . 3 . 7 11 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Cet Arc Hub Res Qua Res Acc Traps Triggered 13 | . 1 . . . 1 1 1 . 2 . . 1 1 . 2 3 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 2 | . 1 . . 1 . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 4 | . . 2 1 . . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 4 | . . 2 1 . . . . 1 . . . . . . . . Triggered 5 | . . 2 1 . . . . 1 . . . . . . . 1 Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Cet Arc Hub Res Qua Res Acc Machines Disabled 26 | . 2 . . . 3 . 11 6 2 . . . . 1 1 . Max in Single Turn 4 | . 2 . . . 1 . 3 4 1 . . . . 1 1 . Garrison Access 2 | . . . . 1 . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Cet Arc Hub Res Qua Res Acc Machines Accessed 55 | . 6 . 5 5 9 3 5 6 9 1 . 1 2 . 1 2 Terminals 43 | . 6 . 3 3 5 2 3 5 9 1 . 1 2 . 1 2 Fabricators 2 | . . . . . 2 . . . . . . . . . . . Repair Stations 4 | . . . 1 1 . 1 . 1 . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . Scanalyzers 3 | . . . 1 . 1 . 1 . . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . . . . . . . . . Total Hacks 148 | . 14 . 13 15 24 7 18 13 27 4 . 3 4 . 1 5 Successful 70 | . 13 . 4 7 13 3 8 5 11 4 . . 2 . . . Failed 78 | . 1 . 9 8 11 4 10 8 16 . . 3 2 . 1 5 Catastrophic 15 | . . . 1 . 4 1 2 2 2 . . . . . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 50 | . 8 . 8 10 6 3 . 6 8 . . . . . 1 . Terminals 120 | . 14 . 8 12 19 4 9 10 27 4 . 3 4 . 1 5 Fabricators 3 | . . . . . 3 . . . . . . . . . . . Repair Stations 11 | . . . 3 2 . 3 . 3 . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . Scanalyzers 10 | . . . 2 . 1 . 7 . . . . . . . . . Garrison Access 3 | . . . . 1 . . 2 . . . . . . . . . Terminal Hacks 36 | . 8 . 2 3 8 1 2 . 6 4 . . 2 . . . Record 9 | . . . . . 1 . 2 . 1 4 . . 1 . . . Part Schematic 1 | . . . . . 1 . . . . . . . . . . . Robot Analysis 3 | . . . . 1 2 . . . . . . . . . . . Open Door 6 | . . . . . . . . . 5 . . . 1 . . . Branch Access Points 2 | . . . 1 . 1 . . . . . . . . . . . Emergency Access Points 2 | . 1 . . . 1 . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . . . . Alert Level 2 | . 2 . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 1 . . 1 . . . . . . . . . . Locate Traps 2 | . . . . 1 1 . . . . . . . . . . . Disarm Traps 2 | . 1 . . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . . Repair Station Hacks 7 | . . . 1 1 . 2 . 3 . . . . . . . . Scan Component 4 | . . . . 1 . 1 . 2 . . . . . . . . Repair 2 | . . . . . . 1 . 1 . . . . . . . . Refit 1 | . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . . Scanalyzer 5 | . . . . . . . 5 . . . . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . . . . Analyze 3 | . . . . . . . 3 . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . 1 . . . . . . . . . Seal Access 2 | . . . . 1 . . 1 . . . . . . . . . Unauthorized Hacks 50 | . 10 . 5 8 4 3 . 7 13 . . . . . . . Terminals 17 | . 5 . 1 2 2 . . 2 5 . . . . . . . Track 3 | . 1 . 1 1 . . . . . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . Botnet 13 | . 4 . . 1 2 . . 1 5 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . Hacking Detections 43 | . 2 . 3 4 9 3 5 6 6 . . 1 1 . 1 2 Full Trace Events 7 | . . . . . . . 1 2 3 . . . . . . 1 Feedback Events 1 | . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . 1 . . . . . . . . . Parts Built 2 | . . . . . 2 . . . . . . . . . . . Matter 190 | . . . . . 190 . . . . . . . . . . . Time 95 | . . . . . 95 . . . . . . . . . . . Total Part Build Rating 10 | . . . . . 10 . . . . . . . . . . . Parts Repaired 2 | . . . . . . 1 . 1 . . . . . . . . Time 64 | . . . . . . 38 . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Cet Arc Hub Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . 9 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Cet Arc Hub Res Qua Res Acc Total Allies 15 | . . . . . . . . . 15 . . . . . . . Largest Group 10 | . . . . . . . . . 10 . . . . . . . Highest-Rated Group 509 | . . . . . . . . . 509 . . . . . . . Highest-Rated Ally 156 | . . . . . . . . . 156 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 85 | . . . . . . . . . 85 . . . . . . . Total Damage 2954 | . . . . . . . . . 2954 . . . . . . . Kills 21 | . . . . . . . . . 21 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Cet Arc Hub Res Qua Res Acc Robot Analysis Total 3 | . . . . 1 2 . . . . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Cet Arc Hub Res Qua Res Acc Turns Passed 8820 | 45 531 576 748 951 1605 694 688 488 584 76 22 46 597 34 694 441 Spaces Moved 7163 | 36 365 415 310 484 831 330 550 662 523 103 38 85 738 70 921 702 Core 1019 | 1 . . . . . . . . . . 15 85 86 . 376 456 Treads 41 | . . . . . . . . . . . . . . . 38 3 Legs 2200 | . 5 . 281 484 831 330 265 . . . . . . . 4 . Wheels 975 | 35 360 415 29 . . . . . . . . . 136 . . . Hover 1777 | . . . . . . . 285 662 523 103 23 . 86 9 86 . Flight 1151 | . . . . . . . . . . . . . 430 61 417 243 Fastest Speed 14 | 50 90 110 110 156 126 156 52 43 43 42 50 50 32 32 14 30 Average Speed 91 | 89 110 110 157 156 150 156 100 46 50 54 54 50 54 39 59 57 Slowest Speed 350 | 100 210 110 210 156 160 160 180 48 112 105 60 50 350 40 170 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . . . . . 1 1 10 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 59 70 22 47 26 9 16 23 72 65 71 11 23 14 31 29 Regions Visited 16 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . . 1 . 1 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 . . . . . 1 1 . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . Spaces Dug 56 | . 4 . . 11 13 16 1 8 . . . . 2 . 1 . Terrain Destroyed 371 | . 38 33 10 12 46 16 86 64 39 19 . . 2 . 5 1 Melee 52 | . . . . 11 13 16 1 8 . . . . 2 . 1 . Projectile 80 | . 4 . 5 1 5 . 15 8 39 . . . . . 2 1 AOE 239 | . 34 33 5 . 28 . 70 48 . 19 . . . . 2 . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Cet Arc Hub Res Qua Res Acc Total 8755 | 45 428 523 451 622 1090 463 638 790 770 115 39 88 870 75 1014 734 Wait 635 | . 12 84 16 72 141 92 13 64 78 . . . 50 . 13 . Move 7123 | 35 364 414 309 483 830 329 549 661 522 102 37 84 735 67 902 700 Hop 11 | . . . . . . . . . . . . . 1 1 8 1 Pick Up 107 | 4 11 4 15 10 10 5 10 11 9 1 . . 7 1 6 3 Fast Attach 111 | 6 4 . 8 2 9 1 12 4 9 1 . 1 23 . 20 11 Attach 74 | . 1 . 11 2 7 4 4 3 7 4 . . 10 3 14 4 Detach 37 | . 1 . 2 2 4 . 2 2 1 1 1 . 7 . 11 3 Swap 47 | . 3 2 3 7 12 6 6 5 2 . . . 1 . . . Drop 89 | . 1 5 8 9 12 1 18 9 5 2 1 3 1 2 5 7 Fire 269 | . 31 12 68 23 39 8 22 10 29 4 . . 1 . 20 2 Melee 104 | . . . . 11 15 17 1 20 3 . . . 34 1 2 . Ram 6 | . . . . . . . . . 3 . . . . . . 3 Kick 22 | . . . 10 1 11 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . . 13 . . . . . 12 . Rewire 90 | . . . . . . . 1 . 89 . . . . . . . Trap 4 | . . 2 1 . . . . 1 . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat / Min x2 / Sto x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -5/Factory -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -4/Archives -4/Hub_04(d) -3/Research -3/Quarantine -2/Research -1/Access History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 16) 357 | -10/Materials | Discovered new exit (range 20) 577 | -10/Materials | Entered Mines 580 | -10/Mines | Found a hidden stash of uninstalled traps 633 | -10/Mines | Core integrity fell below 50% 822 | -10/Mines | Learned location of 1 exit from Materials 841 | -10/Mines | Discovered new exit (range 14) 970 | -10/Mines | Learned Materials stockpile data 1153 | -10/Mines | Entered Materials 1153 | -9/Materials | Evolved 2 slots: Utility x2 1154 | -9/Materials | Identified exit to Storage 1155 | -9/Materials | Identified exit to Materials 1276 | -9/Materials | Lost 5 parts (1p2n2w) 1525 | -9/Materials | Core integrity fell below 50% 1555 | -9/Materials | Lost 4 parts (1p3w) 1634 | -9/Materials | Lost 3 parts (1p1n1u) 1761 | -9/Materials | Core integrity fell below 20% 1891 | -9/Materials | Identified exit to Mines 1901 | -9/Materials | Entered another Materials area 1901 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2789 | -8/Materials | Garrison activated, responded to threat 2829 | -8/Materials | Discovered new exit (range 16) 2852 | -8/Materials | Entered Factory 2852 | -7/Factory | Evolved 2 slots: Utility x2 3010 | -7/Factory | Identified exit to Lower Caves 4033 | -7/Factory | Lost 5 parts (1n2u2w) 4317 | -7/Factory | Fabricated Fission Core? 4409 | -7/Factory | Discovered new exit (range 15) 4455 | -7/Factory | Identified exit to Factory 4457 | -7/Factory | Entered another Factory area 4457 | -6/Factory | Evolved 2 slots: Utility x2 4624 | -6/Factory | Repaired Hvy. Particle Cannon 4831 | -6/Factory | Build established: Assassin 5054 | -6/Factory | Garrison activated, responded to threat 5103 | -6/Factory | Discovered new exit (range 17) 5128 | -6/Factory | Identified exit to Factory 5151 | -6/Factory | Entered another Factory area 5151 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5723 | -5/Factory | Discovered new exit (range 18) 5838 | -5/Factory | Identified exit to Factory 5839 | -5/Factory | Entered another Factory area 5839 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5955 | -4/Factory | Build established: Scout 6091 | -4/Factory | Repaired Lrg. Storage Unit 6262 | -4/Factory | Spotted B-86 Titan 6318 | -4/Factory | Discovered new exit (range 18) 6325 | -4/Factory | Identified exit to Extension 6327 | -4/Factory | Entered Extension 6484 | -4/Extension | Rescued a captive Derelict 6486 | -4/Extension | Rescued a captive Derelict 6505 | -4/Extension | Rescued a captive Derelict 6507 | -4/Extension | Rescued a captive Derelict 6577 | -4/Extension | Rescued A7 6577 | -4/Extension | First assault squad dispatched 6705 | -4/Extension | Spotted B-86 Titan 6708 | -4/Extension | Spotted B-86 Titan 6857 | -4/Extension | Rescued a captive Derelict 6883 | -4/Extension | Rescued a captive Derelict 6895 | -4/Extension | Discovered new exit (range 10) 6895 | -4/Extension | Discovered new exit (range 6) 6898 | -4/Extension | Identified exit to Cetus 6909 | -4/Extension | Identified exit to Research 6911 | -4/Extension | Entered Cetus 6913 | -4/Cetus | Lost 8 parts (1p2n3u2w) 6920 | -4/Cetus | Spotted Cetus Guard 6920 | -4/Cetus | Spotted Cetus Guard 6927 | -4/Cetus | Spotted Cetus Guard 6933 | -4/Cetus | Spotted Cetus Guard 6976 | -4/Cetus | Discovered new exit (range 20) 6987 | -4/Cetus | Entered Archives 6999 | -4/Archives | Discovered new exit (range 20) 7001 | -4/Archives | Unable to access archive contents 7009 | -4/Archives | Entered Hub_04(d) 7029 | -4/Hub_04(d) | Core integrity fell below 50% 7034 | -4/Hub_04(d) | Lost 13 parts (2p6n3u2w) 7052 | -4/Hub_04(d) | Discovered exit to Research (range 6) 7055 | -4/Hub_04(d) | Entered Research 7055 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7177 | -3/Research | Spotted B-86 Titan 7318 | -3/Research | Found Prototype Hackware 7318 | -3/Research | Identified Exp. Hacking Suite 7461 | -3/Research | Lost 4 parts (3n1u) 7603 | -3/Research | Spotted B-86 Titan 7637 | -3/Research | System corruption reached 10% 7638 | -3/Research | Core integrity fell below 50% 7650 | -3/Research | Discovered new exit (range 9) 7652 | -3/Research | Identified exit to Quarantine 7652 | -3/Research | Entered Quarantine 7666 | -3/Quarantine | Found Alien Artifact 7667 | -3/Quarantine | Identified Subatomic Replicator 7684 | -3/Quarantine | Discovered new exit (range 4) 7685 | -3/Quarantine | Identified exit to Research 7686 | -3/Quarantine | Entered Research 7686 | -2/Research | Evolved 2 slots: Utility x2 7712 | -2/Research | Lost 6 parts (4n2u) 7974 | -2/Research | Lost 9 parts (2p3n1u3w) 8034 | -2/Research | Core integrity fell below 50% 8062 | -2/Research | Lost 5 parts (1n3u1w) 8335 | -2/Research | System corruption reached 10% 8372 | -2/Research | Discovered new exit (range 15) 8380 | -2/Research | Identified exit to Access 8380 | -2/Research | Entered Access 8380 | -1/Access | Evolved 2 slots: Utility x2 8488 | -1/Access | Build established: Mutant 8519 | -1/Access | Spotted B-99 Colossus 8577 | -1/Access | Core integrity fell below 50% 8610 | -1/Access | Lost 5 parts (1p3n1u) 8660 | -1/Access | Spotted B-99 Colossus 8684 | -1/Access | Core integrity fell below 20% 8791 | -1/Access | Spotted B-99 Colossus 8821 | -1/Access | System corruption reached 10% 8821 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 08797_ Penetrated by Slug. 08797_ Slug penetrates Wall. 08797_ Door malfunctions. 08799_ KOA=KE3KJ3TVNS4VTVP JEQ 08800_ Knocked back. 08800_ Slug penetrates Wall. 08800_ U-05 Engineer destroyed. 08800_ Slug penetrates Wall. 08800_ Acquired 23 matter. 08806_ S-43 Plague destroyed. 08807_ Imp. Heavy Treads destroyed. 08807_ Slug penetrates R-10 Processor. 08807_ Penetrated by Slug. 08807_ Slug penetrates Wall. 08808_ R-10 Processor collects Xenon Bombardment Thruster. 08810_ Imp. Heavy Treads destroyed. 08817_ 9PMYL 2BJYN,PFUDW1RKKM6ZY 08817_ Sealed Freight Elevator disabled. 08820_ Imp. Heavy Treads destroyed. 08820_ Sealed Freight Elevator disabled. Map ----- +----------------------------------------------------+ | ??# = #?# # #?# | | ??# #?# # #?# | | ??# #?# # #?# | | ??# #?############## ##########+# | | ??# ##############?# | | ??# # % # | | ??# # # | | ??# # / | | ??+ # = # | | ???? ??# # | | ?????? ????? ?# | | ########+####################?####+########## | | #????? ???????# | | #??? ?????# | | #? "" ???# | | # "" ! #?# | | #"""""" #?# | | """"""s #"""""" #?# | | """""" #? "" #?###### | | ##### """""" #? ?" #??????? | | ????# """""" #??? #??????? | | ????# """ "" #???? #??????? | | ????#| p ps #????############??????? | | ????#%= p p #??????????????????????? | | ????#= "" #??????????????????????? | | ##### """ """"" @#??????????????????????? | | "" """""" #??????????????????????? | | ""F" """""" #??????????????????????? | | """" """""" #??????????????????????? | | """ ? ??"""" +??????????????????????? | | ????? R #??????????????????????? | | ??? #??????????????????????? | | ??? +??????????????????????? | | # #""" """??#########??????????????????????? | | " #"""T"""?????????????????????????????????? | | ^ #######?##????????????????????#+????????????? | | ^ #???#####?????????????????????# ????????????? | | #?? ?????????????????????# ????????????? | | #?? ????????????????????# #??????###### | | #? ????????????????????# #??????# | | #? " "???????????????????# #??????# | | # """ "????????????????????# ######## | | # """ ""??????????????????# | | + " ! " ?????????????????# | | # ??????????####### | | # ??????# | | #?#############?????????####### ###########/# | | #?????????????????????????????# #???????? | | #?????????????????????????????# #?????? | | #?????????????????????????????# #????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Coolant Potential 80 Energy Generation 45 Energy Capacity 640 Matter Stores 300 Matter Capacity 600 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 310 Additional Mass Support 9 Armor Coverage 225 Resistance: TH 10 Weapon Shielding 33 Evasion (%) 67 Targeting Accuracy 16 Melee Accuracy 8 Target Analysis 8 Core Analysis 8 Recoil Reduction 4 Energy Filtering 30 Kinecelleration 30 Offensive Hacking 16 Item Schematics ----------------- Fission Core | -7/Factory | Hacked Enh. Gauss Cannon | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Fission Core | x2 | -7/Factory Alien Tech Used ----------------- Subatomic Replicator Achievements -------------- Armchair Analyst Can't Catch Me Cya! Dynamic Key Fist Fight Oops Prison Break Streaker Troublemaker Use The Force Challenges ------------ None Game ------ Seed PlasmaRiotInterrupter Manual? 0 Play Time 02:32:43 Cumulative 22.4 hours Start 2019.10.29 @ 10:51:24 End 2019.10.29 @ 15:34:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 35 Gallery% 37 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 72x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b4f91a9e-65b9-42bb-a874-facdf940a15a