Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.12 @ 21:35:14 Player: Wesmed Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (705) 705 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2685 Bonus ------- None Cogmind --------- Core Integrity 335/550 Matter 271/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (170) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (6) ------ High-capacity Storage Unit Terrain Scan Processor Makeshift Light Armor Plating Gun Armor > --- WEAPON (2+2) ----- Field Laser Heavy Particle Gun Heavy Assault Rifle (+) > --- INVENTORY (20) --- Ion Engine Armored Treads Armored Treads Wheel Wheel Visual Processing Unit Hardened Light Armor Plating Improved Light Armor Plating Makeshift System Restoration Module Subdweller Machine Gun Battle Cannon Grenade Launcher Scrap Shield Fragment (48) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Spiked Treads Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Terrain Scanner Terrain Scan Processor Makeshift Light Armor Plating Hardlight Generator > --- WEAPON ----------- Field Laser Heavy Particle Gun > --- INVENTORY -------- Ion Engine Ion Engine Armored Treads Wheel Wheel Visual Processing Unit Hardened Light Armor Plating Improved Light Armor Plating Gun Armor Makeshift System Restoration Module Heavy Assault Rifle Subdweller Machine Gun Battle Cannon Grenade Launcher Scrap Shield Fragment [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Spiked Treads Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Protection Makeshift Light Armor Plating Weapon Battle Cannon Energy Gun Heavy Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Special Weapon Mining Laser Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion . | . . . . Utility 4 | . . . 4 Weapon . | . . . . Parts Attached 56 | 10 10 21 15 Power 8 | 1 2 3 2 Engine 7 | 1 2 3 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 12 | 4 4 3 1 Treads 1 | . . 1 . Leg . | . . . . Wheel 11 | 4 4 2 1 Hover . | . . . . Flight . | . . . . Utility 21 | 3 1 9 8 Device 11 | 2 . 5 4 Storage 4 | 1 1 1 1 Processor 1 | . . . 1 Hackware . | . . . . Protection 5 | . . 3 2 Artifact . | . . . . Weapon 15 | 2 3 6 4 Energy Gun 2 | . . . 2 Energy Cannon . | . . . . Ballistic Gun 8 | 2 2 3 1 Ballistic Cannon 2 | . . 2 . Launcher . | . . . . Special Weapon 3 | . 1 1 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 14 | . 2 5 7 Power 3 | . 1 1 1 Propulsion 3 | . 1 1 1 Utility 5 | . . 1 4 Weapon 3 | . . 2 1 Highest Loss Streak 4 | . 2 3 4 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 91 97 94 Engine 10 | . 9 13 5 Core 1 | . . . 3 Treads 5 | . . 4 7 Wheel 18 | . 25 22 8 Device 15 | . 14 10 23 Storage 11 | . 14 12 8 Processor 2 | . . . 8 Protection 4 | . . 3 9 Energy Gun 3 | . . . 10 Ballistic Gun 9 | . 26 8 4 Ballistic Cannon 9 | . . 15 3 Special Weapon 2 | . . 3 . Peak Build Rating 32 | 10 10 16 32 Average Rating 15 | 6 9 11 28 On Entrance 8 | . 10 9 14 Naked Turns . | . . . . Heaviest Build 62 | 12 29 35 62 Greatest Support 20 | 20 20 20 10 Greatest Overweight (x) 6 | 3 2 3 6 Average Overweight (x) 2 | . . 1 4 Largest Inventory Capacity 20 | 8 15 15 20 Average Capacity 13 | 7 13 13 16 Most Carried 15 | 8 13 15 15 Average Carried 12 | 5 8 13 14 Final Capacity 20 | 8 15 15 20 Final Carried 15 | 8 13 15 13 Class Distribution -------------------- 50% | Mutant 36% | Scavenger-Mutant 8% | Scavenger-Skirmisher 3% | Derelict-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1107 | 348 114 268 377 Remotely . | . . . . Salvage Created 800 | 156 84 76 484 Parts 61 | 26 9 5 21 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 2 | . . 2 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 17 | . 1 5 11 Guns 12 | . 1 . 11 Cannons 5 | . . 5 . Classes Destroyed 10 | 2 2 2 4 Worker 2 | 2 . . . Builder 1 | . 1 . . Tunneler 7 | 6 1 . . Hauler 1 | . . . 1 Swarmer 3 | . . . 3 Grunt 4 | . 1 . 3 Duelist 1 | . . . 1 Sentry 4 | . . 1 3 Hunter 1 | . . . 1 Subdweller 4 | . . 4 . Best Kill Streak 5 | 4 1 2 5 Combat Bots Only 4 | . 1 2 4 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 166 | . 12 58 96 Missed 47 | . 3 16 28 Damage Taken 1945 | . 121 818 1006 Core 324 | . 12 97 215 Absorbed by Shields 72 | . . . 72 Core Remaining (%) 78 | 100 . 56 . Volleys Fired 112 | 18 14 29 51 Largest 3 | 2 2 2 3 Hottest 155 | 40 100 139 155 Shots Fired 211 | 36 23 52 100 Gun 145 | 36 20 . 89 Cannon 47 | . . 37 10 Launcher . | . . . . Special 19 | . 3 15 1 Kinetic 119 | 36 20 37 26 Thermal 92 | . 3 15 74 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | 5 6 8 11 Robot Miss Streak 4 | 4 3 1 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 131 | 18 10 33 70 Core Hits 45 | 11 5 8 21 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 5 | . . 2 3 Burn 1 | . . . 1 Destroy 1 | . . . 1 Blast 3 | . . 2 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2324 | 237 109 724 1254 Guns 1463 | 237 109 . 1117 Cannons 729 | . . 604 125 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1205 | 237 109 604 255 Thermal 1119 | . . 120 999 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 9 | . . 4 5 Impact . | . . . . Kinetic 9 | . . 4 5 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 502 | . 20 . 502 Average Temperature 102 | . 9 . 110 Received Heat Transfer 600 | . 66 204 330 Effects 4 | . . . 4 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Matter Decay 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 2402 | . . 250 2152 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Peak Influence 157 | 40 141 . 157 Initial 26 | . 26 . 15 Average 54 | 16 71 . 61 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 6 | . 2 . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 7 11 24 Peak Tracking Total 6 | . 5 6 6 Tactical Retreats 6 | . 3 1 2 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 4 | . 2 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 7 | . 1 2 4 Terminals 5 | . 1 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 3 3 11 Successful 9 | . 2 3 4 Failed 8 | . 1 . 7 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual 14 | . 3 . 11 Terminals 14 | . 3 . 11 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 2 3 4 Record 2 | . . 2 . Part Schematic 1 | . 1 . . Branch Access Points 2 | . 1 . 1 Unreport Threat 2 | . . . 2 Recall Investigation 1 | . . . 1 Derelict Proto ID Bank 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 . 4 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2660 | 278 302 1303 777 Spaces Moved 1789 | 189 235 980 385 Core 60 | 60 . . . Treads . | . . . . Legs . | . . . . Wheels 1729 | 129 235 980 385 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 125 Average Speed 112 | 104 93 105 143 Slowest Speed 200 | 200 110 125 170 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 10 28 59 28 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 4 | . . 4 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 2203 | 237 288 1165 513 Wait 161 | . 20 104 37 Move 1786 | 188 234 979 385 Hop . | . . . . Pick Up 48 | 13 7 21 7 Fast Attach 21 | 7 5 7 2 Attach 16 | . 2 5 9 Detach . | . . . . Swap 19 | 3 3 9 4 Drop 26 | 8 3 11 4 Fire 112 | 18 14 29 51 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 14 | . . . 14 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: Min x2 / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: Sto x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 279 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Scavenger-Mutant 350 | -10/Materials | Identified exit to Mines 455 | -10/Materials | Discovered new exit (range 9) 581 | -10/Materials | Entered Subcaves 601 | -10/Subcaves | Learned Materials emergency access door positions 718 | -10/Subcaves | Visited 4L-MR0's lab 733 | -10/Subcaves | Found Gun Armor 920 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 960 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 961 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1068 | -10/Subcaves | Build established: Mutant 1132 | -10/Subcaves | Lost 3 parts (1p1u1w) 1822 | -10/Subcaves | Discovered new exit (range 11) 1843 | -10/Subcaves | Visited Clippyterm 1847 | -10/Subcaves | Learned Research machine intel 1884 | -10/Subcaves | Entered Materials 1884 | -8/Materials | Evolved 4 slots: Utility x4 2174 | -8/Materials | Identified exit to Storage 2554 | -8/Materials | Build established: Scavenger-Mutant 2610 | -8/Materials | Attached Gun Armor, gained temporary slots: Weapon x2 2618 | -8/Materials | Lost 4 parts (1p3u) 2661 | -8/Materials | Self-destructed Last Messages --------------- 02593_ R-06 Scavenger collects Lgt. Armor Plating. 02595_ Acquired Arm. Treads. 02597_ R-06 Scavenger collects Hvy. Assault Rifle. 02603_ L-31 Rogue destroyed. 02606_ Critical hit (Burn: +37). 02610_ Core temporarily expanded with Weapon slot. 02613_ R-06 Scavenger collects Core Shielding. 02614_ G-47 Trooper destroyed. 02616_ R-06 Scavenger collects Imp. Heat Sink. 02622_ R-06 Scavenger collects Imp. Aluminum Leg. 02626_ Power failure, Ion Engine shutdown. 02627_ G-47 Trooper destroyed. 02630_ Overheating: Hvy. Assault Rifle damaged (-16). 02632_ Acquired 47 matter. 02633_ Overheating: Matter decay (-44). 02635_ Acquired 54 matter. 02640_ Overheating: Energy bleed (-30). 02660_ W-25 Informer sends out distress signal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????##########???????????????????????????? | | ????????????# #???????????????????????????? | | ????????????# """ #???????????????????????????? | | ????????????# """ #####???????????????????????? | | ?#??????????# "" # #???????????????????????? | | ????????????# [+ #???????????????????????? | | ?#?#????????# "" =# #???????????????????????? | | ????#???????# """ # #???????????????????????? | | ?###???????# "" # #???????????????????????? | | ?#?##??????# # ########????????????????? | | ?#?#??#?????######+### # #????????#???????? | | ####?#?#?????# # ]#??????? #???????? | | ##??#????????# # """ #??????? #???????? | | #?#?##?##????#" """ %# """ #?????? #???????? | | ?????????#?#?#T """ @ """ #?????? #???????? | | ?#???#?###????#" """ # #????? #???????? | | ?#??#?######## """w ############# #???????? | | ###?####??##??# #???????? | | ####?#???????## k g ######??? | | ############### #### #??? | | #??# #??? | | ################+##??# #??? | | #?##??#????## ? ############### #??? | | ############# ?#????????????? #??? | | ! # """ #??????????????? ? | | T # """""#??????????????? | | ! ! # """""#???????????????? """"" ? | | !! # """""#???????????????? """""? ]? | | !! # ""???????????????????? """""????? | | ######## #### ????????????????????? ??????? | | ###?##?###?## ?????????????????????? ??????? | | #?#?#?#?#?### ?##?#??????????????????? ??????? | | #? ?? ?#???##??#?????????????????????? ??????? | | #?? ?"" ? ????#?##????????????????????? ?????? | | #? """ ?????? ????????????????????????? ??????? | | #? ?"?" #???#??#???????????????????????????????? | | ##?? ???#???#??#???????????????????????????????? | | #?? ? ??????#????????????????????????????????? | | #?#?????#? ???#????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 800 Evasion (%) 44 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainGravityArchive Manual? 0 Play Time 00:30:12 Cumulative 37.7 hours Start 2024.08.10 @ 19:23:34 End 2024.08.12 @ 21:35:14 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 48 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 37 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 882475cf-0fd4-411f-9758-34452d514270