Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.21 @ 14:48:17 Player: Oldman Pu Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (177) 885 Value Destroyed (6004) 6004 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1553) 1553 TOTAL SCORE: 11242 Bonus ------- High Alert Combat Kills 1553 Cogmind --------- Core Integrity 0/700 Matter 409/450 Energy 68/100 System Corruption 6% Temperature Cool (0) Movement Rolling (145) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (6) ------ Improved Cooling System Huge Storage Unit Compact Matter Pod Experimental Sensor Array > --- WEAPON (3) ------- Particle Gun Gauss Rifle Mini Assault Cannon > --- INVENTORY (25) --- Cooled Deuterium Engine Armored Huge Wheel Advanced Targeting Computer Kinecellerator Hardened Medium Armor Plating Layered Light Armor Plating Graphene Brace Particle Gun Minigun Gauss Rifle Heavy Assault Cannon Mini Assault Cannon Mini Assault Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Compact Matter Pod Advanced Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Gauss Rifle Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Cooled Deuterium Engine Armored Huge Wheel Armored Huge Wheel Improved Cooling System Experimental Sensor Array Hardened Heavy Armor Plating Hardened Heavy Armor Plating Improved Medium Armor Plating Layered Light Armor Plating Graphene Brace Ion Cannon Plasma Cannon Heavy Assault Rifle Minigun Heavy Assault Cannon Advanced Assault Cannon Mini Assault Cannon Rocket Launcher [Rating: 57] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Propulsion Armored Huge Wheel Treads Advanced Treads Wheel Armored Huge Wheel Utility Improved Cooling System Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Build | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Slots Evolved 6 | . . . . 4 2 . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 4 | . . . . 2 2 . Weapon 1 | . . . . 1 . . Parts Attached 141 | 6 13 . 1 64 52 5 Power 10 | 1 2 . . 4 3 . Engine 10 | 1 2 . . 4 3 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 34 | 2 6 . . 17 8 1 Treads 3 | . . . . 3 . . Leg . | . . . . . . . Wheel 31 | 2 6 . . 14 8 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 55 | 1 2 . 1 24 26 1 Device 16 | . . . . 9 7 . Storage 7 | 1 1 . . 2 2 1 Processor 4 | . 1 . . 1 2 . Hackware . | . . . . . . . Protection 28 | . . . 1 12 15 . Artifact . | . . . . . . . Weapon 42 | 2 3 . . 19 15 3 Energy Gun 4 | 1 . . . . 1 2 Energy Cannon 2 | . . . . . 2 . Ballistic Gun 26 | 1 1 . . 18 5 1 Ballistic Cannon 10 | . 2 . . 1 7 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . 1 2 . Parts Lost 39 | . 3 . . 17 13 6 Power 3 | . 1 . . . 1 1 Propulsion 9 | . 1 . . 4 3 1 Utility 13 | . . . . 4 7 2 Weapon 14 | . 1 . . 9 2 2 Highest Loss Streak 5 | . 1 . . 5 3 3 To Critical Strikes 2 | . . . . 1 . 1 Average Slot Usage (%) 86 | . 97 100 100 90 78 82 Engine 8 | . 13 14 14 9 6 6 Treads 1 | . . . . 3 . . Wheel 16 | . 27 28 28 16 12 7 Device 7 | . . . . 8 8 15 Storage 12 | . 16 14 14 16 9 14 Processor 6 | . 9 14 . 1 8 6 Protection 7 | . . . 14 8 8 7 Energy Gun 1 | . 7 . . . . 6 Ballistic Gun 14 | . 10 14 14 23 11 5 Ballistic Cannon 6 | . 8 14 14 2 7 8 Naked Turns . | . . . . . . . Heaviest Build 137 | 12 52 50 53 116 137 117 Greatest Support 66 | 26 26 26 26 66 44 28 Greatest Overweight (x) 12 | 3 5 1 2 4 12 4 Average Overweight (x) 2 | . 1 1 1 1 2 3 Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 Average Capacity 22 | 7 18 20 20 21 25 25 Most Carried 25 | 1 18 20 20 22 25 20 Average Carried 19 | . 9 18 19 18 24 16 Final Capacity 25 | 8 20 20 20 25 25 25 Final Carried 22 | 1 16 20 19 22 18 16 Class Distribution -------------------- 37% | Gunner 33% | Tank 21% | Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Tank | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Resources | -11 -10 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Low Matter Collected 6607 | 186 648 70 10 2227 3111 355 Remotely . | . . . . . . . Salvage Created 6890 | . 755 110 . 2632 3134 259 Parts 399 | . 54 17 . 153 162 13 Haulers Intercepted 12 | . 2 . . 5 5 . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 13 | . . . . . . 13 Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Combat Hostiles Destroyed 153 | . 15 8 . 50 71 9 Guns 85 | . 8 4 . 41 27 5 Cannons 67 | . 7 4 . 9 43 4 Classes Destroyed 17 | . 5 1 . 7 4 . Worker 8 | . 2 . . 4 2 . Builder 1 | . . . . . 1 . Tunneler 1 | . . . . . 1 . Hauler 12 | . 2 . . 5 5 . Recycler 3 | . . . . 1 2 . Mechanic 2 | . . . . 1 1 . Operator 2 | . 2 . . . . . Watcher 10 | . 2 . . 3 5 . Swarmer 31 | . . 8 . 9 8 6 Grunt 78 | . 15 . . 22 39 2 Brawler 7 | . . . . 3 4 . Duelist 1 | . . . . . 1 . Protector 1 | . . . . 1 . . Sentry 16 | . . . . 11 5 . Hunter 8 | . . . . 3 4 1 Programmer 10 | . . . . . 10 . Heavy 1 | . . . . 1 . . Best Kill Streak 7 | . 4 3 . 7 7 5 Combat Bots Only 7 | . 2 3 . 5 7 5 Max Kills in Single Turn 2 | . 1 2 . 2 2 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Low Hostile Shots Fired 940 | . 84 23 . 256 498 79 Missed 265 | . 22 5 . 57 160 21 Damage Taken 9941 | . 753 148 . 2961 5119 960 Core 1451 | . 194 52 . 480 568 157 Absorbed by Shields . | . . . . . . . Redirected to Shielding 4 | . . . . 4 . . Regen/Repaired (Parts) 598 | . 117 . . 158 323 . Core Remaining (%) 37 | 100 . . 1 12 . . Volleys Fired 532 | . 86 10 . 177 243 16 Largest 3 | . 2 2 . 3 3 3 Hottest 176 | . 75 55 . 85 176 161 Shots Fired 1359 | . 170 20 . 508 618 43 Gun 898 | . 134 10 . 449 285 20 Cannon 461 | . 36 10 . 59 333 23 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 1197 | . 107 20 . 508 534 28 Thermal 162 | . 63 . . . 84 15 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 19 | . 8 4 . 14 19 15 Robot Miss Streak 6 | . 5 5 . 6 6 5 Penetration Max 1 | . . . . . 1 . Secondary Targets 6 | . 1 . . 3 2 . Max Gunslinging Chain 1 | . 1 . . 1 1 . Shots Hit Robots 830 | . 104 9 . 288 406 23 Core Hits 361 | . 42 8 . 128 170 13 Critical Kills 8 | . . . . 4 4 . Critical Parts Destroyed 2 | . 1 . . 1 . . Critical Strikes 25 | . 2 1 . 6 16 . Meltdown 1 | . . . . . 1 . Destroy 10 | . 1 . . 5 4 . Blast 14 | . 1 1 . 1 11 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 15288 | . 1228 166 . 4127 9244 523 Guns 7614 | . 834 66 . 3506 2948 260 Cannons 7674 | . 394 100 . 621 6296 263 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 13113 | . 721 166 . 4127 7751 348 Thermal 2175 | . 507 . . . 1493 175 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . . . 9 6 6 Average Corruption 5 | . . . . 8 3 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 199 | . . . . 116 63 20 Message Errors 50 | . . . . 29 15 6 Matter Fused 30 | . . . . 17 10 3 Heat Flow Errors 34 | . . . . 18 13 3 Energy Discharges 19 | . . . . 15 3 1 Parts Rejected 2 | . . . . 1 1 . Parts Fused 3 | . . . . 1 2 . Data Loss (minor) 21 | . . . . 11 8 2 Data Loss (major) 11 | . . . . 8 2 1 Misfires 12 | . . . . 8 2 2 Alerts 3 | . . . . 1 1 1 Weapon Failures 14 | . . . . 7 6 1 Overload Shots . | . . . . . . . Overflow Damage 203 | . 15 . . 3 179 6 Projectiles 203 | . 15 . . 3 179 6 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 57 | . 3 1 . 5 47 1 Impact . | . . . . . . . Kinetic 52 | . 3 1 . 5 42 1 Secondary 5 | . . . . . 5 . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 605 | . 138 . . 418 605 212 Average Temperature 91 | . 33 . . 100 125 39 Received Heat Transfer 3066 | . 453 . . 1098 1443 72 Effects 21 | . . . . 5 16 . Shutdowns 3 | . . . . 1 2 . Energy Bleed 2 | . . . . 1 1 . Interference 5 | . . . . 2 3 . Matter Decay 3 | . . . . 1 2 . Short Circuit 2 | . . . . . 2 . Damage (major) 4 | . . . . . 4 . Damage (core) 2 | . . . . . 2 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . . 1 . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 2 | . 1 . . . 1 . Heat Transferred 4046 | . 1150 . . . 2489 407 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Peak Influence 1786 | . 228 197 . 775 1786 . Initial 331 | . . 37 . 12 331 . Average 442 | . 81 79 . 370 628 . Maximum Alert Level 5 | . 1 . . 3 5 . Low Security (%) 30 | 100 90 100 . 19 12 . Level 1 32 | . 9 . . 48 31 . Level 2 13 | . . . . 12 19 . Level 3 15 | . . . . 19 18 . Level 4 6 | . . . . . 13 . Level 5 2 | . . . . . 4 . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . 1 . . Squads Dispatched 41 | . 3 . . 10 28 . Investigation 8 | . 1 . . 2 5 . Extermination 9 | . . . . . 9 . Reinforcement 13 | . 2 . . 3 8 . Assault 4 | . . . . 1 3 . Garrison 7 | . . . . 4 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 2 . Haulers Reinforced 3 | . . . . . 3 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Distress Signals 9 | . 4 . . 4 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 223 | . 26 9 . 66 106 16 Peak Tracking Total 9 | . 3 3 . 7 6 9 Tactical Retreats 12 | . 1 . . . 10 1 Traps | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Traps Triggered 6 | . . . . 3 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Low Machines Disabled 4 | . 1 . . 1 2 . Max in Single Turn 1 | . 1 . . 1 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Machines Accessed 37 | . 8 2 . 14 13 . Terminals 18 | . 5 2 . 7 4 . Fabricators 2 | . . . . . 2 . Repair Stations 7 | . 1 . . 2 4 . Recycling Units 6 | . 2 . . 2 2 . Scanalyzers 2 | . . . . 2 . . Garrison Access 2 | . . . . 1 1 . Total Hacks 108 | . 25 4 . 47 32 . Successful 70 | . 18 4 . 30 18 . Failed 38 | . 7 . . 17 14 . Catastrophic 6 | . 1 . . 2 3 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 46 | . 14 4 . 17 11 . Fabricators 4 | . . . . . 4 . Repair Stations 30 | . 9 . . 7 14 . Recycling Units 9 | . 2 . . 5 2 . Scanalyzers 15 | . . . . 15 . . Garrison Access 4 | . . . . 3 1 . Terminal Hacks 28 | . 9 4 . 12 3 . Record 9 | . 2 2 . 3 2 . Robot Analysis 1 | . . . . 1 . . Prototype ID Bank 1 | . . . . 1 . . Emergency Access Points 1 | . . . . 1 . . Locate Traps 5 | . 2 . . 2 1 . Dispatch Records 2 | . 1 . . 1 . . Patrol Status 2 | . 1 . . 1 . . Investigation Status 1 | . 1 . . . . . Hauler Manifests 2 | . 1 . . 1 . . Registered Components 1 | . 1 . . . . . Zone Layout 3 | . . 2 . 1 . . Fabricator Hacks 3 | . . . . . 3 . Load Schematic 2 | . . . . . 2 . Build 1 | . . . . . 1 . Repair Station Hacks 22 | . 7 . . 5 10 . Scan Component 13 | . 4 . . 3 6 . Repair 9 | . 3 . . 2 4 . Recycling Unit Hacks 5 | . 2 . . 1 2 . Report Inventory 5 | . 2 . . 1 2 . Scanalyzer 12 | . . . . 12 . . Insert Component 5 | . . . . 5 . . Analyze 7 | . . . . 7 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . 2 . . . . . Used 1 | . 1 . . . . . Hacking Detections 25 | . 5 1 . 8 11 . Full Trace Events 8 | . 2 . . 2 4 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . Parts Built 2 | . . . . . 2 . Authchips . | . . . . . . . Time 42 | . . . . . 42 . Total Part Build Rating 8 | . . . . . 8 . Parts Repaired 9 | . 3 . . 2 4 . Time 282 | . 78 . . 70 134 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 5 | . . . . 5 . . Part Schematics Acquired 3 | . . . . 3 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered 2 | . . 1 . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Low Turns Passed 12090 | 42 1369 720 62 3637 5568 692 Spaces Moved 7083 | 33 857 601 52 2106 3007 427 Core 9 | 9 . . . . . . Treads 215 | . . . . 215 . . Legs . | . . . . . . . Wheels 6859 | 24 857 601 52 1891 3007 427 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 105 105 108 130 145 Average Speed 129 | 98 109 105 118 125 140 146 Slowest Speed 260 | 200 155 105 120 225 260 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 58 | 3 99 99 4 96 56 52 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 7 | . . 1 5 . . 1 Spaces Dug . | . . . . . . . Terrain Destroyed 45 | . . . . . 39 6 Melee . | . . . . . . . Projectile 45 | . . . . . 39 6 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Total 8980 | 39 1123 672 52 2735 3900 459 Wait 1024 | . 148 52 . 308 507 9 Move 7077 | 32 856 600 51 2105 3006 427 Hop . | . . . . . . . Pick Up 106 | 1 17 7 . 39 40 2 Fast Attach 29 | 6 3 . . 10 10 . Attach 52 | . 3 . . 26 20 3 Detach 4 | . . . . 1 3 . Swap 60 | . 7 . 1 28 22 2 Drop 88 | . 3 3 . 41 41 . Fire 532 | . 86 10 . 177 243 16 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 8 | . . . . . 8 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: [*Fac x4] / [*Low]) -7/Lower Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 10) 221 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 16) 790 | -10/Materials | Core integrity fell below 50% 1187 | -10/Materials | Repaired Wheel 1214 | -10/Materials | Repaired Wheel 1241 | -10/Materials | Repaired Lgt. Cannon 1284 | -10/Materials | Discovered new exit (range 8) 1412 | -10/Materials | Entered Mines 1414 | -10/Mines | Core integrity fell below 20% 1500 | -10/Mines | Learned 4 Materials zone layouts 1512 | -10/Mines | Discovered new exit (range 5) 1513 | -10/Mines | Learned location of Storage (-9) 1782 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1974 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1977 | -10/Mines | Found Prototype Device 2003 | -10/Mines | Discovered new exit (range 6) 2126 | -10/Mines | Discovered new exit (range 6) 2132 | -10/Mines | Entered Subcaves 2142 | -10/Subcaves | Discovered new exit (range 10) 2194 | -10/Subcaves | Entered Materials 2194 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2343 | -8/Materials | Identified Exp. Sensor Array 2578 | -8/Materials | Lost 5 parts (3n1u1w) 3059 | -8/Materials | Discovered new exit (range 7) 3215 | -8/Materials | Core integrity fell below 50% 3599 | -8/Materials | Discovered new exit (range 4) 3631 | -8/Materials | Build established: Skirmisher 3917 | -8/Materials | Repaired Hvy. Armor Plating 4350 | -8/Materials | Build established: Tank 4606 | -8/Materials | Repaired Hvy. Assault Rifle 4848 | -8/Materials | Discovered new exit (range 16) 4879 | -8/Materials | Garrison activated, responded to threat 4994 | -8/Materials | First assault squad dispatched 5117 | -8/Materials | Lost 3 parts (1n2w) 5202 | -8/Materials | Garrison activated, responded to threat 5231 | -8/Materials | Core integrity fell below 20% 5263 | -8/Materials | Lost 3 parts (1u2w) 5284 | -8/Materials | Sterilization system engaged 5284 | -8/Materials | Non-combat units ordered to evacuate 5384 | -8/Materials | Combat units ordered to evacuate 5572 | -8/Materials | Build established: Gunner 5584 | -8/Materials | Ambient heat levels rising (+10) 5734 | -8/Materials | Ambient heat levels rising (+10) 5831 | -8/Materials | Entered Factory 5831 | -7/Factory | Evolved 2 slots: Utility x2 5875 | -7/Factory | Discovered new exit (range 5) 6254 | -7/Factory | Build established: Tank 6464 | -7/Factory | Fabricated Arm. Huge Wheel? 7029 | -7/Factory | Discovered new exit (range 14) 7094 | -7/Factory | Build established: Gunner 7129 | -7/Factory | Repaired Hvy. Assault Rifle 7169 | -7/Factory | Discovered new exit (range 4) 7646 | -7/Factory | Repaired Hvy. Armor Plating 7685 | -7/Factory | Repaired Minigun 8561 | -7/Factory | Build established: Tank 8743 | -7/Factory | Discovered new exit (range 5) 8920 | -7/Factory | Repaired Wheel 9343 | -7/Factory | Build established: Gunner 9431 | -7/Factory | First assault squad dispatched 11007 | -7/Factory | Discovered new exit (range 15) 11007 | -7/Factory | Garrison activated, responded to threat 11062 | -7/Factory | Destroyed 7 combat bots 11100 | -7/Factory | Core integrity fell below 50% 11141 | -7/Factory | Lost 3 parts (1n2u) 11282 | -7/Factory | Core integrity fell below 20% 11323 | -7/Factory | Lost 3 parts (1p1u1w) 11399 | -7/Factory | Entered Lower Caves 11518 | -7/Lower Caves | Lost 3 parts (1n2w) 11618 | -7/Lower Caves | Learned Factory stockpile data 12072 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12091 | -7/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 12075_ Slug penetrates S-27 Virus. 12075_ S-27 Virus destroyed. 12076_ Y-64 Sentinel: "REQUESTING BACKUP." 12079_ Slug penetrates G-47 Trooper. 12079_ G-47 Trooper destroyed. 12081_ Critical hit (Burn: +37). 12082_ Slug penetrates Wall. 12082_ G-47 Trooper destroyed. 12084_ Penetrated by Slug. 12084_ Critical hit (Destroy). 12084_ Imp. Deuterium Engine destroyed. 12085_ Aluminum Leg fries itself beyond repair. 12085_ Slug penetrates Y-64 Sentinel. 12086_ Penetrated by Slug. 12088_ Slug penetrates Y-64 Sentinel. 12089_ Imp. Heat Sink fries itself beyond repair. 12089_ Imp. Medium Armor Plating destroyed. 12089_ Penetrated by Slug. 12089_ Adv. Targeting Computer destroyed. 12090_ System corrupted: Matter fused (-6). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????##### | | ????????????????????????????????????????????? #? | | ?????????????????????????????????????????????# ## | | ????????????????????????????????????????####?# ## | | ????????????????????????###???????####### ### ## | | ???????????????????????## ##??????# ## #? | | ???????????????????##### #??????# ## | | ???????????????????# #??????# ## | | ???????????????????## #???????# ## | | ????????????????????# #???????# " | | ????????????????????# ##??????# "" | | ????????????????????# ###????## ###### "" | | ????????????????????# ##???## #????## " | | ????????????????????# ##### ####### | | ????????????????????# ##### ## # | | ????????????????????# ### s ### | | ????????????????????###?# ######## ## | | ????????????????????????#s#??????# #### # | | ????????????????????????# #??????# ## ##??#? ### | | ????????????????????????# #???? 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"# #?????? #?# | | ????????????????????????#@### ### ????? ?##### | | ????????????????????????#Yl # #???? ???## | | ????????????????????????#* g ? #???## ????# | | ????????????????????????#% #?????##??# | | ???????????????????????# #????????# | | ???????????????????????# ##???????# | | ???????????????????????## ###????????# | | ????????????????????????# #??????????# | | ????????????????????????# #??????????# ## | | ????????????????????????# #??????????###?## | | ???????????????????????? ???????????????# | | ???????????????????????? ## ?????????????? | | ???????????????????????? ##? ????????????# | | ???????????????????????? #??? ????????????### | | ???????????????????????? ??? ?????????????? | | ??????????????????????? ???? ???????????????? | | ???????????????????????## ????????????????????? | | ?????????????????????????# ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 310 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 825 Power Shielding 33 Evasion (%) 42 Targeting Accuracy 14 Recoil Reduction 3 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Arm. Huge Wheel | -8/Materials | Scanalyzed Adv. Heat Sink | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Huge Wheel | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingWeaponsCarapace Manual? 0 Play Time 01:54:53 Cumulative 183.4 hours Start 2024.03.21 @ 07:24:33 End 2024.03.21 @ 14:48:17 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 114 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 42 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 901ed8eb-c18c-4dc7-be8c-761b4a899d71