Cogmind - Beta 11 *** ADVENTURER MODE // 2022.03.25 @ 05:08:39 Player: Ms Vella Result: Destroyed by X-72 Disruptor with Arc Projector Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (196) 980 Value Destroyed (7786) 7786 Prototype IDs (42) 840 Alien Tech Used (2) 400 Bonus (1041) 1041 TOTAL SCORE: 17247 Bonus ------- High Alert Combat Kills 386 Follower Combat Kills 85 Met Data Miner 300 Met Zhirov 300 Friendly Fire -30 Cogmind --------- Core Integrity 0/1150 Matter 29/300 Energy 22/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Heavy Beamcaster KE Penetrator KE Penetrator Spear Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads > --- UTILITY ---------- Large Storage Unit Compact Battery Advanced Energy Well Matter Compressor Improved Signal Interpreter Advanced Salvage Targeting Computer Tactical Coordination Suite Target Analyzer Advanced Transmission Jammer Layered Medium Armor Plating Advanced System Shield > --- WEAPON ----------- KE Penetrator KE Penetrator > --- INVENTORY -------- Micro Fission Core Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Matter Filter Component Analysis Suite Variable Charge Gun Heavy Beamcaster KE Penetrator KE Penetrator KE Penetrator KE Penetrator Powered Hammer Spear [Rating: 112] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Beam Cannon Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Gun KE Penetrator Launcher Long-range Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . 2 2 . 2 . . . . 2 2 . . . . 2 Power 1 | . . . . . 1 . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . 1 . . . . . Utility 9 | . . 2 1 . 1 . . . . 2 1 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 241 | 2 21 22 6 31 11 15 18 . 4 19 6 34 10 9 11 22 Power 27 | . 3 3 . 1 1 4 4 . . 3 1 3 . 1 1 2 Engine 18 | . . 2 . 1 1 3 4 . . 3 . 3 . . 1 . Core 7 | . 3 1 . . . 1 . . . . 1 . . . . 1 Reactor 2 | . . . . . . . . . . . . . . 1 . 1 Propulsion 67 | 2 6 4 2 12 . 3 3 . 1 7 3 7 4 1 2 10 Treads 34 | 2 . . . 10 . 3 3 . 1 . . . 4 1 . 10 Leg 31 | . 6 4 2 . . . . . . 7 3 7 . . 2 . Wheel . | . . . . . . . . . . . . . . . . . Hover 2 | . . . . 2 . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 71 | . 5 9 2 2 7 6 6 . . 4 2 9 5 5 3 6 Device 35 | . 2 3 . 1 7 4 4 . . 4 1 2 1 2 3 1 Storage 15 | . 3 3 . . . . 1 . . . 1 5 . 1 . 1 Processor 6 | . . 1 . 1 . 1 . . . . . . 2 . . 1 Hackware 4 | . . . 1 . . . . . . . . 2 . . . 1 Protection 11 | . . 2 1 . . 1 1 . . . . . 2 2 . 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 76 | . 7 6 2 16 3 2 5 . 3 5 . 15 1 2 5 4 Energy Gun 28 | . . 1 . 9 2 . 1 . . . . 8 1 2 3 1 Energy Cannon 18 | . 2 3 . 4 1 1 3 . 1 2 . 1 . . . . Ballistic Gun 18 | . 5 2 1 . . . 1 . . 1 . 4 . . 1 3 Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 8 | . . . 1 1 . 1 . . 2 2 . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . 1 . . 1 . Slashing Weapon 2 | . . . . 2 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . 5 . . . . . 1 . . . 5 1 . Corrupted Parts 11 | . . . . 1 . . 4 . . . 2 3 . 1 . . System Corruption 38 | . . . . 3 . . 17 . . . 6 9 . 3 . . Parts Lost 99 | . 3 1 . 2 . 11 10 . 1 9 . 32 3 . 13 14 Power 17 | . . 1 . . . 2 2 . . 3 . 3 1 . 2 3 Propulsion 28 | . 1 . . 1 . 3 3 . . 2 . 8 1 . 4 5 Utility 32 | . . . . 1 . 6 3 . . 2 . 12 . . 4 4 Weapon 22 | . 2 . . . . . 2 . 1 2 . 9 1 . 3 2 Highest Loss Streak 18 | . 2 1 . 1 . 6 7 . 1 9 . 18 1 . 10 7 To Critical Strikes 4 | . . . . . . . . . . . . 2 . . 2 . Average Slot Usage (%) 88 | . 98 98 100 98 99 92 83 92 98 80 95 74 64 88 66 74 Engine 7 | . 8 6 9 9 15 13 10 15 15 10 8 1 6 5 . . Core 2 | . 5 4 . . . 1 1 . . . 1 . . . . 3 Treads 10 | . 4 . . 26 23 21 17 15 21 5 . . 12 17 3 11 Leg 10 | . 23 21 27 . . . . . . 13 23 19 5 . 9 3 Device 14 | . 13 11 9 8 19 19 20 30 30 26 37 14 6 9 4 10 Storage 13 | . 14 19 18 14 7 7 6 7 7 6 9 20 11 13 17 16 Processor 4 | . . 7 9 3 7 8 5 . . . . . . 11 11 10 Hackware 2 | . . . 9 9 7 2 . . . . . 3 5 5 1 1 Protection 2 | . . 4 . 9 3 . 5 7 7 3 . . . 7 1 1 Energy Gun 3 | . 2 . 9 7 7 2 1 7 7 3 . 6 . 7 4 1 Energy Cannon 6 | . 7 15 2 6 7 11 10 7 . 4 5 . . . . . Ballistic Gun 5 | . 17 6 5 2 . . . . . 1 5 3 10 2 . 6 Naked Turns 6 | . . . . . . . 3 . . . . . . . . 3 Heaviest Build 79 | 13 32 55 39 43 52 54 63 63 63 61 60 57 53 70 70 79 Greatest Support 120 | 40 40 23 33 66 66 66 64 50 70 70 78 83 104 104 104 120 Greatest Overweight (x) 18 | . 1 2 1 1 . 1 18 1 1 2 1 2 2 . 1 9 Average Overweight (x) . | . . 1 1 . . . . 1 . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 13 15 15 15 15 15 14 15 15 15 15 14 15 15 15 13 Most Carried 15 | 5 15 15 15 15 15 15 14 11 14 14 14 14 13 14 12 15 Average Carried 12 | 2 10 14 14 14 14 13 12 11 13 12 12 10 9 10 6 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 14 15 14 15 15 14 11 11 13 14 14 10 8 12 6 5 Class Distribution -------------------- 47% | Scavenger-Mutant 24% | Mutant 19% | Hacker-Mutant 8% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Mutant | -4/Proximity Caves Derelict-Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Matter Collected 3899 | 200 343 368 119 484 86 278 293 . 161 174 78 609 203 237 112 154 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 8834 | . 595 1236 245 1870 261 909 675 . 50 310 140 789 338 371 202 843 Parts 432 | . 31 80 17 102 15 28 32 . 5 12 10 23 21 4 9 43 Haulers Intercepted 1 | . . . . 1 . . . . . . . . . . . . Recyclers Shooed 5 | . 2 . . 1 . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 101 | . . . . . . 23 19 . 17 . . 11 20 2 9 . Prevented 15 | . . . . . . . 9 . . . . 6 . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 186 | . 12 26 9 34 6 14 16 . 8 17 2 10 10 . 6 16 Melee 2 | . . . . . . . . . . . . 1 . . 1 . Guns 68 | . 10 7 2 8 3 2 . . 1 3 1 4 10 . 5 12 Cannons 61 | . 2 19 . 14 3 7 12 . . 3 1 . . . . . AOE 46 | . . . 7 9 . 5 2 . 7 10 . 3 . . . 3 Classes Destroyed 17 | . 2 7 1 3 . . 1 . 2 1 . . . . . . Worker 5 | . . 2 . 3 . . . . . . . . . . . . Builder 3 | . . . . 2 . . . . . . . . . . . 1 Tunneler 2 | . . 1 . . . . . . . . . . . . . 1 Hauler 1 | . . . . 1 . . . . . . . . . . . . Recycler 4 | . 1 . . 3 . . . . . . . . . . . . Operator 6 | . . 3 1 1 . . . . . . 1 . . . . . Watcher 6 | . . 3 . 1 1 . . . . . . . . . . 1 Swarmer 39 | . . 3 4 4 3 . 8 . . . . . 8 . 4 5 Grunt 66 | . 12 13 2 15 3 6 6 . . 3 . . . . . 6 Brawler 4 | . . . 1 . . 2 . . . . . 1 . . . . Duelist 10 | . . 3 . . . 3 . . . . . 4 . . . . Sentry 31 | . . 7 2 13 . 2 1 . . 1 . 2 1 . . 2 Demolisher 2 | . . . . . . . . . . 2 . . . . . . Hunter 8 | . . . . 2 . 1 . . . . 2 2 1 . . . Programmer 7 | . . . . . . . . . 1 1 . . . . 2 3 Behemoth 2 | . . . . . . . 1 . . . . 1 . . . . Assembled 17 | . . . . . . . . . 7 10 . . . . . . Best Kill Streak 25 | . 3 7 8 25 3 6 7 . 4 14 2 5 4 . 4 5 Combat Bots Only 14 | . 3 5 7 14 3 6 7 . 4 14 2 5 4 . 4 5 Max Kills in Single Turn 4 | . 1 2 3 4 2 3 3 . 2 3 1 2 2 . 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 2 . 3 2 . 2 3 . 2 . . . 2 Melee 1 | . . . . . . . . . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Damage Taken 14943 | . 572 720 212 1016 153 1312 1063 . 142 1252 150 2956 664 . 1376 3355 Core 3023 | . 86 113 75 114 . 131 195 . 11 201 . 721 58 . 164 1154 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 161 | . . . . . . . . . . . . . . . 161 . Regen/Repaired (Parts) 440 | . 93 142 . 205 . . . . . . . . . . . . Core Remaining (%) 61 | 100 65 71 . 65 . . . . 51 76 . . . . 4 . Volleys Fired 529 | . 50 81 16 70 11 45 41 . 11 29 8 58 27 9 18 55 Largest 2 | . 2 2 2 2 2 2 2 . 1 2 2 2 2 2 2 2 Hottest 175 | . 80 120 113 131 130 143 143 . 63 123 103 125 110 175 175 81 Shots Fired 930 | . 98 161 25 127 22 85 71 1 10 46 16 93 49 18 28 80 Gun 526 | . 90 46 16 62 11 17 . . 4 21 8 76 49 18 28 80 Cannon 369 | . 8 115 2 56 11 64 71 1 . 17 8 16 . . . . Launcher 35 | . . . 7 9 . 4 . . 6 8 . 1 . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 317 | . 84 46 7 15 . . . . . 2 8 41 47 1 4 62 Thermal 414 | . 14 115 2 10 22 81 48 . 4 36 . 21 2 17 24 18 Explosive 35 | . . . 7 9 . 4 . . 6 8 . 1 . . . . Electromagnetic 164 | . . . 9 93 . . 23 1 . . 8 30 . . . . Robot Hit Streak 42 | . 39 19 8 26 13 42 26 . 16 19 6 33 9 8 10 13 Robot Miss Streak 5 | . 2 3 2 2 3 3 3 . . 4 4 3 2 1 2 5 Penetration Max 1 | . . . . . . . . . . . . . 1 . . 1 Secondary Targets 4 | . . . . 1 . . . . . . . . 3 . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . 1 . . . Shots Hit Robots 710 | . 85 107 14 95 15 66 52 . 10 38 11 85 34 10 25 63 Core Hits 392 | . 33 45 17 73 10 37 25 . 12 26 11 45 14 7 7 30 Critical Kills 9 | . 2 . . 1 . . 1 . . . . . 1 . 1 3 Critical Parts Destroyed 6 | . 1 . . . . . . . . . . 1 2 . 1 1 Critical Strikes 30 | . 4 . 1 5 1 . 1 . . 1 . 3 3 1 4 6 Burn 9 | . 1 . . . 1 . . . . 1 . 1 . 1 2 2 Meltdown 1 | . . . . . . . 1 . . . . . . . . . Destroy 11 | . 3 . . 1 . . . . . . . . 3 . . 4 Corrupt 5 | . . . 1 4 . . . . . . . . . . . . Smash 4 | . . . . . . . . . . . . 2 . . 2 . Melee Attacks 15 | . . . . 2 . . . . . . . 5 . . 8 . Impact 13 | . . . . . . . . . . . . 5 . . 8 . Slashing 2 | . . . . 2 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 20841 | . 854 2029 833 3371 389 2312 1394 . 641 1736 346 2316 871 373 1024 2352 Guns 7964 | . 733 448 186 648 193 305 . . 76 323 97 1392 871 373 691 1628 Cannons 6327 | . 121 1581 . 1080 196 1242 1227 . . 321 249 310 . . . . Explosions 5998 | . . . 647 1638 . 765 167 . 565 1092 . 409 . . . 715 Melee 534 | . . . . . . . . . . . . 201 . . 333 . Ramming 18 | . . . . 5 . . . . . . . 4 . . . 9 Kinetic 4490 | . 658 448 74 143 . . . . . 17 97 854 849 . 97 1253 Thermal 8211 | . 196 1581 83 262 389 1547 901 . 76 627 . 470 22 373 594 1090 Explosive 4814 | . . . 564 1499 . 765 . . 565 1092 . 329 . . . . Electromagnetic 2774 | . . . 112 1462 . . 493 . . . 249 458 . . . . Impact 534 | . . . . . . . . . . . . 201 . . 333 . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 26 | . . 1 . 6 . 3 20 20 20 . 6 19 19 22 26 13 Average Corruption 9 | . . 1 . 3 . 3 8 20 20 . 5 13 19 19 25 3 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 295 | . . 14 . 23 . 11 40 13 26 . 2 67 32 21 33 13 Message Errors 60 | . . 4 . 6 . 3 8 3 4 . . 15 6 5 5 1 Matter Fused 59 | . . 4 . 5 . 4 11 2 5 . 1 12 7 1 3 4 Heat Flow Errors 40 | . . . . 3 . 2 6 1 6 . . 9 4 4 5 . Energy Discharges 35 | . . 2 . 1 . . 4 2 3 . . 9 4 2 6 2 Parts Rejected 3 | . . . . . . . 1 . . . . . 2 . . . Data Loss (minor) 55 | . . 1 . 5 . . 5 4 6 . 1 14 4 6 5 4 Data Loss (major) 15 | . . 1 . 1 . 1 2 . 1 . . 2 . 2 4 1 Misfires 7 | . . . . . . 1 3 1 . . . 1 . 1 . . Alerts 7 | . . 1 . 2 . . . . . . . 1 1 . 1 1 Misdirections 1 | . . . . . . . . . . . . 1 . . . . Weapon Failures 13 | . . 1 . . . . . . 1 . . 3 4 . 4 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 484 | . . . 30 30 . 117 . . 8 57 4 100 . . 122 16 Projectiles 75 | . . . . 20 . 51 . . . . 4 . . . . . Explosions 232 | . . . 30 10 . 66 . . 8 57 . 45 . . . 16 Melee 177 | . . . . . . . . . . . . 55 . . 122 . Knockbacks 1 | . . . . . . . . . . . . 1 . . . . Impact 1 | . . . . . . . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 399 | . . . . 18 . 168 . . 48 81 . 84 . . . . Shots 10 | . . . . 1 . 4 . . 1 2 . 2 . . . . Rammed 4 | . . . . 1 . . . . . . . . . . . 3 Targets Rammed 5 | . . . . 1 . . . . . . . 1 . . . 3 Kicked 1 | . . . . . . . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 479 | . 252 276 . 172 201 469 479 174 173 7 . 190 222 402 382 . Average Temperature 117 | . 51 108 . 38 79 175 175 88 71 6 . 52 76 155 147 . Received Heat Transfer 3291 | . 447 387 54 549 90 480 291 . . 420 . 363 18 . . 192 Effects 20 | . . . . . . 4 10 . . . . . . 4 2 . Shutdowns 7 | . . . . . . 1 5 . . . . . . . 1 . Energy Bleed 3 | . . . . . . 2 1 . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . 3 . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . Short Circuit 3 | . . . . . . 1 1 . . . . . . . 1 . Damage (minor) 3 | . . . . . . . 2 . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . 3 . . 1 . . . . . . . . . Combat Hostiles 4 | . . . . 3 . . 1 . . . . . . . . . Parts Fried 17 | . . . . 9 . . 3 . . . 1 4 . . . . Impact Corruptions 9 | . . . . . . . . . . . . 2 . . 7 . Robots Melted 3 | . . . . . . . 1 . . 1 . . . . . 1 Combat Hostiles 3 | . . . . . . . 1 . . 1 . . . . . 1 Parts Melted 24 | . 1 4 . . 1 5 3 . . 2 . . . . 4 4 Heat Transferred 13363 | . 555 3145 100 322 666 2405 1321 . 148 1258 . 864 50 360 829 1340 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . 2 3 . . 2 . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Peak Influence 954 | . 143 399 362 954 269 . . . . 242 176 . . . . 419 Initial 179 | . . . 40 130 179 . . . . . 91 . . . . . Average 182 | . 34 155 232 496 165 . . . . 127 134 . . . . 188 Maximum Alert Level 3 | . . 1 1 3 1 . . . . 1 . . . . . 2 Low Security (%) 68 | 100 100 67 30 25 90 . . . . 56 100 . . . . 53 Level 1 22 | . . 32 69 21 9 . . . . 43 . . . . . 46 Level 2 2 | . . . . 17 . . . . . . . . . . . . Level 3 5 | . . . . 34 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 1 7 1 6 2 . . . . 1 1 . . . . 6 Investigation 7 | . 1 3 . 1 2 . . . . . . . . . . . Extermination 3 | . . . . . . . . . . . . . . . . 3 Reinforcement 12 | . . 4 1 2 . . . . . 1 1 . . . . 3 Assault . | . . . . . . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Distress Signals 7 | . 1 3 . 1 . . . . . . . . . . . 2 Communications Jammed 77 | . . . . . . . . . . . . . . . . 77 Distress Signals 59 | . . . . . . . . . . . . . . . . 59 Times Spotted 263 | . 33 43 10 41 7 13 18 . 10 21 4 11 10 . 12 30 Peak Tracking Total 8 | . 3 4 7 7 3 7 4 . 3 6 1 7 4 . 5 8 Tactical Retreats 3 | . . . . 1 . . 1 . . 1 . . . . . . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Traps Triggered 18 | . 4 2 . 6 3 . . . . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Machines Disabled 25 | . . 2 2 5 1 . . . 1 6 . . . 3 . 5 Max in Single Turn 4 | . . 1 1 1 1 . . . . 3 . . . 1 . 4 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . 1 . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Machines Accessed 47 | . 8 7 1 10 4 1 . 4 . 1 . . . 9 . 2 Terminals 26 | . 7 5 1 9 1 . . . . 1 . . . . . 2 Fabricators 1 | . . . . . 1 . . . . . . . . . . . Repair Stations 4 | . 1 1 . 1 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 189 | . 33 26 3 34 8 1 . 29 . 4 . . . 48 . 3 Successful 158 | . 20 25 2 25 6 1 . 29 . 1 . . . 48 . 1 Failed 31 | . 13 1 1 9 2 . . . . 3 . . . . . 2 Catastrophic . | . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 38 | . 24 4 3 7 . . . . . . . . . . . . Terminals 79 | . 29 14 3 25 1 . . . . 4 . . . . . 3 Fabricators 3 | . . . . . 3 . . . . . . . . . . . Repair Stations 21 | . 4 6 . 9 2 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . 6 . . 2 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 119 | . 13 10 1 14 1 1 . 29 . 1 . . . 48 . 1 Record 53 | . . 6 . . . . . 11 . . . . . 36 . . Part Schematic 15 | . . . . 1 . . . 10 . . . . . 4 . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . Prototype ID Bank 19 | . 8 1 1 1 . . . 3 . 1 . . . 4 . . Open Door 6 | . . . . 5 . 1 . . . . . . . . . . Open DSF 2 | . . . . . 1 . . . . . . . . . . 1 Level Access Points 1 | . 1 . . . . . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . Unreport Threat 2 | . . . . 2 . . . . . . . . . . . . Locate Traps 2 | . . 1 . 1 . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . . . . . . . . Zone Layout 5 | . 2 2 . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . . Repair Station Hacks 18 | . 4 6 . 7 1 . . . . . . . . . . . Scan Component 10 | . 2 3 . 4 1 . . . . . . . . . . . Repair 8 | . 2 3 . 3 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . 6 . . 2 . . . . . . . . . . . Insert Component 4 | . . 3 . . 1 . . . . . . . . . . . Analyze 4 | . . 3 . . 1 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 3 3 1 4 . . . . . . . . . . . . Terminals 11 | . 3 3 1 4 . . . . . . . . . . . . Botnet 11 | . 3 3 1 4 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 6 6 1 6 3 . . . . 1 . . . . . 1 Full Trace Events 3 | . . 2 . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . 3 . 1 1 . . 10 . . . . . 4 . . Parts Built 1 | . . . . . 1 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 47 | . . . . . 47 . . . . . . . . . . . Total Part Build Rating 5 | . . . . . 5 . . . . . . . . . . . Parts Repaired 8 | . 2 3 . 3 . . . . . . . . . . . . Time 281 | . 64 109 . 108 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . 3 . . 1 . . . . . . . . . . . Part Schematics Acquired 4 | . . 3 . . 1 . . . . . . . . . . . Parts Damaged 1 | . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Total Allies 2 | . . . . . . 1 . . 1 . . . . . . . Largest Group 1 | . . . . . . 1 . . 1 1 . . . . . . Highest-Rated Group 96 | . . . . . . 20 . . 96 96 . . . . . . Highest-Rated Ally 96 | . . . . . . 20 . . 96 96 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 15 | . . . . . . . . . 11 4 . . . . . . Total Damage 513 | . . . . . . . . . 335 178 . . . . . . Kills 3 | . . . . . . . . . 2 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 8 | . . . . . . 1 2 . 1 . . 1 2 . 1 . Drone Launches 3 | . . . . . . . . . . . . . . . 3 . Drone Recoveries 1 | . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Turns Passed 14853 | 15 2154 2183 206 1280 616 1352 1334 221 553 340 160 1736 668 474 622 939 Spaces Moved 6399 | 8 966 857 82 569 365 800 605 93 275 144 104 403 304 215 196 413 Core 15 | . . . . . . . 9 . . . . . . . . 6 Treads 3733 | 6 267 . . 564 365 800 596 93 275 30 . . 222 215 36 264 Legs 2651 | 2 699 857 82 5 . . . . . 114 104 403 82 . 160 143 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 190 190 145 145 145 50 240 163 120 120 120 162 162 162 50 Average Speed 173 | 150 179 205 190 147 145 149 186 240 189 157 121 172 188 162 185 164 Slowest Speed 950 | 160 190 260 190 225 145 225 950 240 240 260 190 260 260 163 240 500 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 47 | 2 99 78 9 89 11 91 71 68 61 5 4 47 60 62 35 10 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 7 | . . . . . . . . 1 1 . . . 1 3 1 . Known Exits Taken 7 | . 1 1 1 . . . . . . . . 1 1 1 1 . Unknown Exits Taken 9 | 1 . . . 1 1 1 1 1 1 1 1 . . . . . Scrap Searched 15 | . . . . . . 4 1 . 3 . . 3 1 . 3 . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 369 | . . . 29 58 2 64 6 . 80 42 . 25 13 . 7 43 Melee . | . . . . . . . . . . . . . . . . . Projectile 42 | . . . . . 2 3 . . . . . 10 13 . 7 7 AOE 327 | . . . 29 58 . 61 6 . 80 42 . 15 . . . 36 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Total 9152 | 13 1298 1119 107 878 430 868 742 92 292 205 120 1328 344 321 412 583 Wait 1763 | . 219 131 . 169 29 1 69 . . 6 1 810 . 80 175 73 Move 6383 | 7 965 856 81 568 364 799 604 92 274 143 103 402 303 214 195 413 Hop . | . . . . . . . . . . . . . . . . . Pick Up 117 | . 26 12 2 12 6 6 9 . 3 4 . 16 2 5 2 12 Fast Attach 108 | . 7 9 . 17 6 5 10 . 1 9 3 13 4 4 2 18 Attach 66 | 2 4 3 3 1 1 6 7 . 1 5 1 14 6 2 8 2 Detach 6 | . 1 . . . . . . . . . . . 2 2 1 . Swap 69 | . 10 10 3 13 4 4 1 . 2 5 2 7 . 4 2 2 Drop 89 | 4 16 17 2 24 9 1 1 . . 4 2 2 . 1 1 5 Fire 529 | . 50 81 16 70 11 45 41 . 11 29 8 58 27 9 18 55 Melee 15 | . . . . 2 . . . . . . . 5 . . 8 . Ram . | . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . 1 . . . . Crush 4 | . . . . 1 . . . . . . . . . . . 3 Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 2 | . . . . 1 . 1 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 3) 16 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 7) 759 | -10/Materials | Discovered new exit (range 15) 1225 | -10/Materials | Identified exit to Mines 1225 | -10/Materials | Identified exit to Materials 1851 | -10/Materials | Repaired Assault Rifle 1904 | -10/Materials | Repaired Lgt. Nuclear Core 2170 | -10/Materials | Entered another Materials area 2170 | -9/Materials | Evolved 2 slots: Utility x2 2227 | -9/Materials | Build established: Scavenger-Mutant 2762 | -9/Materials | Discovered new exit (range 8) 3724 | -9/Materials | Discovered new exit (range 5) 4128 | -9/Materials | Repaired Cld. Ion Engine 4161 | -9/Materials | Repaired Particle Cannon 4203 | -9/Materials | Repaired Aluminum Leg 4291 | -9/Materials | Discovered new exit (range 16) 4351 | -9/Materials | Identified exit to Materials 4353 | -9/Materials | Entered another Materials area 4353 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4446 | -8/Materials | Destroyed 7 combat bots 4486 | -8/Materials | Discovered new exit (range 16) 4545 | -8/Materials | Identified exit to Storage 4559 | -8/Materials | Entered Storage 4853 | -8/Storage | Build established: Hacker-Mutant 5132 | -8/Storage | Garrison activated, responded to threat 5239 | -8/Storage | Destroyed 14 combat bots 5321 | -8/Storage | Used back door to open Recycling access 5321 | -8/Storage | Discovered new exit (range 4) 5510 | -8/Storage | Repaired Adv. Treads 5544 | -8/Storage | Repaired Hvy. EM Pulse Gun 5583 | -8/Storage | Repaired EM Pulse Cannon 5792 | -8/Storage | Discovered new exit (range 9) 5839 | -8/Storage | Entered Factory 5839 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6203 | -7/Factory | Fabricated Imp. Cryofiber Web (x1) 6432 | -7/Factory | Discovered new exit (range 7) 6455 | -7/Factory | Entered Lower Caves 6888 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6957 | -7/Lower Caves | Lost 6 parts (1p2n3u) 7038 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7070 | -7/Lower Caves | Learned Factory machine intel 7213 | -7/Lower Caves | Build established: Mutant 7525 | -7/Lower Caves | Lost 5 parts (1p1n3u) 7786 | -7/Lower Caves | Discovered new exit (range 10) 7807 | -7/Lower Caves | Entered another Lower Caves area 7949 | -7/Lower Caves | Learned Factory garrison access intel 8210 | -7/Lower Caves | Destroyed 7 combat bots 8453 | -7/Lower Caves | Build established: Derelict-Mutant 8475 | -7/Lower Caves | Spotted B-75 Beast 8508 | -7/Lower Caves | Destroyed B-75 Beast 8510 | -7/Lower Caves | Released all parts (6) 8535 | -7/Lower Caves | Lost 7 parts (1p3n2u1w) 8581 | -7/Lower Caves | Learned Factory interactive machine intel 8691 | -7/Lower Caves | Discovered new exit (range 13) 8703 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8758 | -7/Lower Caves | System corruption reached 10% 8799 | -7/Lower Caves | Build established: Scavenger-Mutant 9141 | -7/Lower Caves | Entered Data Miner 9141 | -7/Data Miner | Discovered new exit (range 6) 9187 | -7/Data Miner | Met Data Miner 9230 | -7/Data Miner | Learned location of Section 7 (-3) 9230 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9271 | -7/Data Miner | Received God Mode back door access code from Data Miner 9362 | -7/Data Miner | Entered Proximity Caves 9426 | -6/Proximity Caves | Escorted by Enhanced Grunt 9665 | -6/Proximity Caves | Learned location of Extension (-4) 9899 | -6/Proximity Caves | Discovered new exit (range 8) 9915 | -6/Proximity Caves | Entered Factory 9915 | -6/Factory | Accompanied by 1 ally 9915 | -6/Factory | Evolved 2 slots: Utility x2 9916 | -6/Factory | Loaded intel: 245 machine locations 9917 | -6/Factory | Loaded intel: 51 interactive machine locations 9918 | -6/Factory | Loaded intel: 3 garrison access locations 10171 | -6/Factory | Lost 9 parts (3p2n2u2w) 10173 | -6/Factory | Destroyed 14 combat bots 10233 | -6/Factory | Discovered new exit (range 8) 10255 | -6/Factory | Entered another Factory area 10255 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10391 | -5/Factory | Discovered new exit (range 14) 10415 | -5/Factory | Entered Upper Caves 10443 | -5/Upper Caves | Spotted B-75 Beast 10498 | -5/Upper Caves | Destroyed B-75 Beast 10510 | -5/Upper Caves | Identified exit to Upper Caves 10525 | -5/Upper Caves | Lost 4 parts (1n3u) 10583 | -5/Upper Caves | System corruption reached 10% 10615 | -5/Upper Caves | Lost 10 parts (2p2n2u4w) 11210 | -5/Upper Caves | Encountered a Warlord checkpoint 11618 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11619 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11662 | -5/Upper Caves | Core integrity fell below 50% 11739 | -5/Upper Caves | Lost 18 parts (1p5n7u5w) 12151 | -5/Upper Caves | Entered another Upper Caves area 12153 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12709 | -5/Upper Caves | Learned Factory non-interactive machine intel 12784 | -5/Upper Caves | Discovered new exit (range 16) 12794 | -5/Upper Caves | Learned location of Armory (-3) 12817 | -5/Upper Caves | Identified exit to Zhirov 12819 | -5/Upper Caves | Entered Zhirov 12819 | -5/Zhirov | Discovered new exit (range 3) 12849 | -5/Zhirov | Met Zhirov 12877 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12922 | -5/Zhirov | Learned location of Command (-1) 12922 | -5/Zhirov | Learned location of Testing (-2) 12922 | -5/Zhirov | Learned location of Quarantine (-3) 12986 | -5/Zhirov | Build established: Derelict-Mutant 13012 | -5/Zhirov | Found Alien Artifact 13031 | -5/Zhirov | Found Alien Artifact 13038 | -5/Zhirov | Identified Integrated Dissipator 13038 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13271 | -5/Zhirov | Identified exit to Proximity Caves 13293 | -5/Zhirov | Entered Proximity Caves 13346 | -4/Proximity Caves | Build established: Scavenger-Mutant 13388 | -4/Proximity Caves | Core integrity fell below 20% 13405 | -4/Proximity Caves | Identified Transdimensional Reconstructor 13405 | -4/Proximity Caves | Warped through subspace 13435 | -4/Proximity Caves | Lost 10 parts (2p4n1u3w) 13758 | -4/Proximity Caves | Discovered new exit (range 13) 13898 | -4/Proximity Caves | Identified exit to Factory 13915 | -4/Proximity Caves | Entered Factory 13915 | -4/Factory | Accompanied by 2 allies 13915 | -4/Factory | Evolved 2 slots: Utility x2 13916 | -4/Factory | Loaded intel: 302 non-interactive machine locations 14091 | -4/Factory | Build established: Derelict-Mutant 14759 | -4/Factory | Lost 3 parts (3u) 14799 | -4/Factory | Lost 3 parts (2n1w) 14825 | -4/Factory | Core integrity fell below 50% 14833 | -4/Factory | System corruption reached 10% 14846 | -4/Factory | Core integrity fell below 20% 14851 | -4/Factory | Released all parts (7) 14854 | -4/Factory | Destroyed by X-72 Disruptor with Arc Projector Last Messages --------------- 14847_ Adv. Medium Treads destroyed. 14847_ Penetrated by Slug. 14848_ K-01 Serf collects debris. 14850_ Subcomponent Replicator disabled. 14850_ Slug penetrates X-72 Disruptor. 14850_ X-72 Disruptor suffers critical hit (Destroy). 14850_ X-72 Disruptor destroyed. 14850_ H-71 Marshal calls for reinforcements. 14850_ ALERT: Hostile activity reported, dispatching reinforcements to area. 14851_ Released Target Analyzer. 14851_ Released Imp. Signal Interpreter. 14851_ Released Tactical Coordination Suite. 14851_ Released Matter Compressor. 14851_ Released Adv. Transmission Jammer. 14851_ Released Adv. Salvage Targeting Computer. 14851_ Released Variable Charge Gun. 14852_ K-01 Serf collects debris. 14853_ Slug penetrates Wall. 14853_ Knocked back. 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""""?"""?????# ??????????? | | #??###?""""?"""???? ?????????? | | #?#????""""???????### ??????????? | | ###????""""?????????;u ??????????? | | ##?#??#?""""????????## ####### ??????????? | | #????????????????????# #?????????????????? | | ?????#???????????????#####+#####?????????????????? | | ?#???????????????????????? ?????????????????????? | | ?????????????????????""""?""""?""""??????????????? | | " ???????????????????""""?""""?""""??????????????? | | "????????????????????""""?""""?""""??????????????? | | ?????????????????????""""?""""?""""??????????????? | | ??????"""?"""????????""""?""""?""""??????????????? | | ??????"""?"""????????""""?""""?""""??????????????? | | ??????"""?"""????????""""?""""?""""??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 130 Energy Generation 39 Energy Capacity 1255 Matter Stores 300 Matter Capacity 550 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 150 EM Shielding 2 Armor Coverage 225 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 90 Phase Shifting 5 Evasion (%) 64 Target Analysis 5 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 30 Particle Charging 30 Salvage Targeting 3 Offensive Hacking 22 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Imp. Sensor Array | -9/Materials | Scanalyzed Imp. Cryofiber Web | -8/Storage | Hacked Energy Filter | -7/Factory | Scanalyzed Gyrokinetic Inverter | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Imp. Cryofiber Web | x1 | -7/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseTargetingRay Manual? 0 Play Time 02:29:11 Cumulative 789.2 hours Start 2022.03.25 @ 01:11:02 End 2022.03.25 @ 05:08:39 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 147 Rogue 1 Adventurer 146 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 75 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d930c639-4ec5-42d3-b852-de532918d109