Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.30 @ 16:13:32 Player: Cmdr.Laserstrahl Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (84) 420 Value Destroyed (2144) 2144 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (253) 253 TOTAL SCORE: 5197 Bonus ------- High Alert Combat Kills 253 Cogmind --------- Core Integrity 0/700 Matter 191/300 Energy 71/280 System Corruption 2% Temperature Warm (111) Movement Core (1650) Ox32 Location -7/Factory Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Machine Analyzer Improved Light Armor Plating > --- WEAPON (2) ------- Advanced Beam Cannon Heavy Assault Rifle > --- INVENTORY (25) --- Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Large Storage Unit Compact Battery (200) Compact Battery (200) High-capacity Matter Pod (200) Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter Seismic Detector Melee Analysis Suite Improved Melee Analysis Suite Hacking Suite Improved Medium Laser Improved Medium Laser Advanced Beam Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Machine Analyzer Hardened Heavy Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Gauss Cannon > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Carbon-fiber Leg Wheel Large Storage Unit Compact Battery Compact Battery High-capacity Matter Pod Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter Seismic Detector Melee Analysis Suite Melee Analysis Suite Improved Light Armor Plating Hacking Suite Improved Medium Laser Improved Medium Laser Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Missile Launcher [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Leg Improved Carbon-fiber Leg Wheel Compact Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Machine Analyzer Protection Propulsion Shielding Weapon Advanced Beam Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 4 | . . 1 2 1 Weapon . | . . . . . Parts Attached 74 | 6 9 15 20 24 Power 13 | 1 2 3 5 2 Engine 11 | 1 2 3 3 2 Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 22 | 2 2 5 3 10 Treads . | . . . . . Leg 1 | . . . . 1 Wheel 21 | 2 2 5 3 9 Hover . | . . . . . Flight . | . . . . . Utility 19 | 1 3 4 7 4 Device 9 | . 1 3 5 . Storage 2 | 1 1 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 7 | . 1 1 2 3 Artifact . | . . . . . Weapon 20 | 2 2 3 5 8 Energy Gun 3 | 1 1 . 1 . Energy Cannon 6 | . . 2 1 3 Ballistic Gun 8 | 1 1 1 3 2 Ballistic Cannon 1 | . . . . 1 Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 27 | . 1 7 4 15 Power 2 | . . 1 . 1 Propulsion 14 | . 1 3 2 8 Utility 6 | . . 1 2 3 Weapon 5 | . . 2 . 3 Highest Loss Streak 12 | . 1 3 4 12 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 96 96 96 80 Engine 8 | . 14 10 6 6 Wheel 25 | . 27 31 24 21 Device 13 | . 5 18 20 10 Storage 9 | . 14 11 9 7 Processor 1 | . . . . 6 Protection 9 | . 6 2 13 9 Energy Gun 4 | . 14 5 . . Energy Cannon 6 | . . 7 9 6 Ballistic Gun 7 | . 14 9 9 . Ballistic Cannon 1 | . . . . 6 Peak Build Rating 38 | 6 9 15 28 38 Average Rating 21 | 4 7 12 24 34 On Entrance 11 | . 6 9 15 26 Naked Turns . | . . . . . Heaviest Build 126 | 10 91 95 101 126 Greatest Support 73 | 26 32 48 39 73 Greatest Overweight (x) 8 | . 2 4 5 8 Average Overweight (x) 1 | . . 1 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 22 | 7 15 25 25 25 Most Carried 25 | 5 18 25 25 25 Average Carried 20 | 2 10 21 24 24 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 4 18 25 25 18 Class Distribution -------------------- 60% | Scavenger-Mutant 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1726 | 262 283 164 620 397 Remotely . | . . . . . Salvage Created 3220 | 99 427 771 961 962 Parts 182 | 3 22 56 50 51 Haulers Intercepted 3 | . 1 1 1 . Recyclers Shooed 9 | . 3 1 3 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 53 | . 7 14 15 17 Guns 19 | . 7 6 5 1 Cannons 28 | . . 8 9 11 AOE 4 | . . . . 4 Classes Destroyed 13 | 1 4 5 1 2 Worker 6 | . . 3 1 2 Builder 4 | . . 2 . 2 Hauler 3 | . 1 1 1 . Recycler 11 | 1 2 1 2 5 Mechanic 1 | . . 1 . . Operator 4 | . . 1 3 . Watcher 2 | . 1 . 1 . Swarmer 19 | . 3 4 4 8 Grunt 23 | . 4 9 7 3 Duelist 1 | . . 1 . . Sentry 7 | . . . 4 3 Specialist 1 | . . . . 1 Programmer 2 | . . . . 2 Best Kill Streak 11 | 1 3 11 4 8 Combat Bots Only 8 | . 3 8 4 6 Max Kills in Single Turn 3 | 1 1 2 1 3 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 432 | . 39 70 62 261 Missed 127 | . 9 20 15 83 Damage Taken 4453 | . 385 587 656 2825 Core 1073 | . 91 129 134 719 Absorbed by Shields . | . . . . . Redirected to Shielding 59 | . 9 9 41 . Core Remaining (%) 76 | 100 63 67 75 . Volleys Fired 209 | 2 44 42 64 57 Largest 2 | 2 2 2 2 2 Hottest 125 | 60 85 125 91 116 Shots Fired 405 | 4 81 81 129 110 Gun 198 | 4 81 44 64 5 Cannon 205 | . . 37 65 103 Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 186 | 2 42 24 64 54 Thermal 217 | 2 39 57 65 54 Explosive 2 | . . . . 2 Electromagnetic . | . . . . . Robot Hit Streak 13 | 3 13 10 7 10 Robot Miss Streak 4 | . 4 3 4 4 Penetration Max 1 | . . . . 1 Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 243 | 3 52 51 71 66 Core Hits 120 | 2 20 25 34 39 Critical Kills 4 | . . 1 2 1 Critical Parts Destroyed . | . . . . . Critical Strikes 11 | . . 1 2 8 Meltdown 3 | . . 1 1 1 Destroy 1 | . . . 1 . Blast 7 | . . . . 7 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5692 | 30 655 910 1288 2809 Guns 1682 | 30 655 410 511 76 Cannons 2976 | . . 500 777 1699 Explosions 1034 | . . . . 1034 Melee . | . . . . . Ramming . | . . . . . Kinetic 2072 | 8 295 159 511 1099 Thermal 3044 | 22 360 751 777 1134 Explosive 467 | . . . . 467 Electromagnetic 109 | . . . . 109 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . 5 2 Average Corruption 2 | . . . 5 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . . . 7 2 Message Errors 2 | . . . 2 . Matter Fused 4 | . . . 3 1 Energy Discharges 1 | . . . 1 . Misfires 1 | . . . 1 . Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 148 | . . . 16 132 Projectiles 86 | . . . 16 70 Explosions 62 | . . . . 62 Melee . | . . . . . Knockbacks 8 | . . . . 8 Impact . | . . . . . Kinetic 6 | . . . . 6 Secondary 2 | . . . . 2 Self-Inflicted Damage 26 | . . . . 26 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 342 | 20 309 114 342 117 Average Temperature 65 | 15 97 25 104 38 Received Heat Transfer 1254 | . 189 177 315 573 Effects 3 | . 2 . 1 . Energy Bleed 1 | . 1 . . . Interference 1 | . 1 . . . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . . 1 Robots Melted 3 | . . 1 1 1 Combat Hostiles 2 | . . . 1 1 Parts Melted 7 | . 1 3 2 1 Heat Transferred 5335 | 50 841 1591 1406 1447 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 746 | 5 209 330 513 746 Initial 226 | . 3 8 139 226 Average 278 | 2 93 145 367 420 Maximum Alert Level 3 | . 1 1 2 3 Low Security (%) 32 | 100 76 71 5 . Level 1 41 | . 23 28 56 50 Level 2 24 | . . . 37 43 Level 3 1 | . . . . 5 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . . . 3 7 Investigation 1 | . . . 1 . Extermination 1 | . . . . 1 Reinforcement 8 | . . . 2 6 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . 2 . . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 99 | . 11 21 26 41 Peak Tracking Total 12 | . 4 8 5 12 Tactical Retreats 9 | . . . 1 8 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 8 | . . 2 1 5 Max in Single Turn 1 | . . 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 14 | . 5 1 5 3 Terminals 12 | . 4 1 4 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 39 | . 14 4 15 6 Successful 22 | . 7 2 10 3 Failed 17 | . 7 2 5 3 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual 24 | . 6 2 11 5 Terminals 34 | . 11 4 13 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 3 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 4 1 4 2 Robot Analysis 2 | . 1 1 . . Prototype ID Bank 2 | . 2 . . . Open DSF 1 | . . . . 1 Terminal Index 2 | . . . 1 1 Scanalyzer Index 1 | . . . 1 . Locate Traps 1 | . . . 1 . Hauler Manifests 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . 2 . 2 . Report Inventory 3 | . 2 . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 1 1 4 1 Terminals 7 | . 1 1 4 1 Botnet 7 | . 1 1 4 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . 1 1 . Used . | . . . . . Hacking Detections 11 | . 4 . 5 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . . 10 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 2 | . 1 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2434 | 49 548 389 757 691 Spaces Moved 1348 | 36 352 179 414 367 Core 10 | 10 . . . . Treads . | . . . . . Legs 1 | . . . . 1 Wheels 1337 | 26 352 179 414 366 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 115 110 115 Average Speed 116 | 78 110 120 113 126 Slowest Speed 400 | 90 130 140 155 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 2 52 20 35 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 1 | . . . . 1 Terrain Destroyed 42 | . . . . 42 Melee . | . . . . . Projectile 9 | . . . . 9 AOE 33 | . . . . 33 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1824 | 52 437 272 579 484 Wait 82 | . 7 11 47 17 Move 1344 | 35 351 178 413 367 Hop . | . . . . . Pick Up 60 | 9 17 17 12 5 Fast Attach 32 | 1 2 7 10 12 Attach 19 | 5 1 5 1 7 Detach 2 | . 1 1 . . Swap 23 | . 6 3 9 5 Drop 53 | . 8 8 23 14 Fire 209 | 2 44 42 64 57 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Discovered new exit (range 10) 311 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 16) 598 | -10/Materials | Entered another Materials area 598 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 800 | -9/Materials | Destroyed 8 combat bots 807 | -9/Materials | Lost 3 parts (1p1n1w) 917 | -9/Materials | Discovered new exit (range 16) 918 | -9/Materials | Build established: Scavenger-Mutant 987 | -9/Materials | Entered another Materials area 987 | -8/Materials | Evolved 2 slots: Utility x2 1549 | -8/Materials | Discovered new exit (range 16) 1642 | -8/Materials | Lost 4 parts (2n2u) 1744 | -8/Materials | Entered Factory 1744 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2346 | -7/Factory | Build established: Mutant 2416 | -7/Factory | Core integrity fell below 50% 2428 | -7/Factory | Core integrity fell below 20% 2435 | -7/Factory | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 02427_ U-05 Engineer builds a Wall. 02428_ Cld. Ion Engine overload failure. 02428_ Penetrated by Slug. 02428_ U-05 Engineer builds a Wall. 02429_ U-05 Engineer lays Concrete. 02429_ Penetrated by Slug. 02430_ U-05 Engineer lays Concrete. 02430_ Penetrated by Slug. 02430_ Critical hit (Burn: +37). 02430_ Penetrated by Slug. 02432_ U-05 Engineer builds a Wall. 02432_ U-05 Engineer lays Concrete. 02432_ Penetrated by Slug. 02433_ U-05 Engineer lays Concrete. 02433_ Slug penetrates Wall. 02433_ Knocked back. 02433_ Penetrated by Slug. 02433_ Hvy. Assault Rifle destroyed. 02433_ U-05 Engineer lays Concrete. 02435_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????? ???? | | ????????????????????????????????????????# ??? | | ????????????????????????????""??????????# #??? | | ???????"""?""???????????????T"??????????# #??? | | ???????"""?"""??????????????????????????# #??? | | ???????"""??F"???????????????????#??????# #??? | | ???????????"""???????????????????# ?????# #??? | | ???????"""?""????????????????????# ???# #??? | | ???????"""???????????????????????# #??# #??? | | ???????"""??????#+########?????### ##?# #??? | | ????????????????+ ?????# ## #??? | | ???????"""?"""??# ###### =%* #??? | | ???????"""?"""???? # = #??? | | ???????"""?"""????? # #??? | | ???????????????????? # uH % % #??? | | ?????????????????????? # u ; %#??? | | ??????????????????????? # %! # "## ##??? | | ???????????????????????? ;% #;#??????# #???? | | ????????????????########## #####???#T #???? | | ????????????????# ! ######??## #???? | | ????????????????# x[ #??# #???? | | ????????????????# =@[ % u #??##/###### | | ????????????????# %xx%% #?# | | ????????????????# = #?# | | ????????????????# #?#! == | | ????????????????# ### g ##;### == | | ????????????????# #?# u = #% | | ????????????????# #?# %= [/% * | | ?????????????#######;####### %#| =% =% | | ?????????????# # ;;;;## % # [!%= | | ?????????????# ] # ###### # |!%=* | | ?????????????# ######????# ######+## | | ?????????????# #?????????# #????#%#? | | ?????????###?# #???????### ###??# #? | | ????????? ?# ! #???????# ####!## | | ????????? ?##########+############ % | | ????????? ????????# ! | | ????????? ????????# !%= | | ????????? ????????# % | | ?????????# #???#######+############# % | | ?????????# #???# #??????# ## | | ?????????# #???# """" """" #??????####/##### | | ?????????# #???# """" """" #???????? ???# | | ?????????#%#???#! """" """" #??"""?"""?"""??# | | ########## ##### """" """" #??"""?"""?"""??+ | | = %*=%+ #??"""?"""?""" ?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 750 Power Shielding 33 Propulsion Shielding 33 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombCoilEngine Manual? 0 Play Time 01:11:59 Cumulative 267.8 hours Start 2024.09.30 @ 14:52:41 End 2024.09.30 @ 16:13:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 116 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 50 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc24e0c6-e96d-4c4d-a753-16068a9b396c