Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.27 @ 21:13:34 Player: shapeshifter Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (135) 675 Value Destroyed (5843) 5843 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1042) 1042 TOTAL SCORE: 11700 Bonus ------- High Alert Combat Kills 342 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Power Amplifier Huge Storage Unit Force Field Improved Recalibrator Plasma Cutter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Advanced Signal Interpreter Improved Targeting Computer Weapon Cycler Transmission Jammer Improved Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Minigun Gauss Rifle Heavy Machine Gun > --- INVENTORY -------- Fission Core Fission Core Medium Treads Improved Medium Treads Improved Medium Treads Armored Huge Wheel Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Huge Storage Unit Phase Shifter Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Force Field Force Field Gauss Rifle Gauss Rifle Plasma Cutter Heavy Mace [Rating: 66] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Utility Improved Targeting Computer Device Weapon Cycler Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Shock Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Improved Assault Rifle Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Fac Slots Evolved 10 | . . 2 2 . 2 . 2 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . 1 . 1 . . . Utility 5 | . . . 1 . 1 . 2 1 Weapon 2 | . . 2 . . . . . . Parts Attached 124 | 7 . 21 17 22 2 18 34 3 Power 18 | 1 . 3 3 5 . 1 4 1 Engine 12 | 1 . 3 2 3 . . 3 . Core 6 | . . . 1 2 . 1 1 1 Reactor . | . . . . . . . . . Propulsion 39 | 2 . 7 4 6 1 8 11 . Treads 28 | 2 . 3 4 6 1 4 8 . Leg 6 | . . . . . . 4 2 . Wheel 5 | . . 4 . . . . 1 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 33 | 2 . 4 5 2 1 5 13 1 Device 6 | 1 . . . . . 3 2 . Storage 5 | 1 . 2 . . . . 2 . Processor 3 | . . . 1 . 1 . 1 . Hackware 4 | . . . 1 . . . 2 1 Protection 15 | . . 2 3 2 . 2 6 . Artifact . | . . . . . . . . . Weapon 34 | 2 . 7 5 9 . 4 6 1 Energy Gun 1 | . . . . . . . 1 . Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 31 | 2 . 7 5 9 . 4 4 . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . . . Parts Lost 69 | . . 4 7 4 . 15 37 2 Power 7 | . . 2 2 . . 1 2 . Propulsion 23 | . . 2 2 2 . 6 10 1 Utility 17 | . . . 1 . . 4 11 1 Weapon 22 | . . . 2 2 . 4 14 . Highest Loss Streak 29 | . . 2 2 2 . 11 29 1 To Critical Strikes 1 | . . . . 1 . . . . Average Backups 16 | 2 4 14 18 19 20 14 21 4 Power 1 | . 1 . . 1 1 . 2 . Propulsion 2 | 1 2 4 2 2 4 1 3 . Utility 6 | . . 5 7 7 6 4 10 3 Weapon 5 | . 1 3 7 7 8 7 4 . Tool/Special . | . . . . . . . . . Unused Backups 29 | 1 . 2 10 4 . . 7 5 Power 2 | . . . . 1 . . 1 . Propulsion 4 | . . . 4 . . . . . Utility 16 | . . 1 3 3 . . 5 4 Weapon 5 | 1 . . 3 . . . 1 . Tool/Special 2 | . . 1 . . . . . 1 Average Slot Usage (%) 90 | . 100 96 95 99 84 91 88 13 Engine 5 | . 14 10 6 5 . . 4 . Core 1 | . . . . 3 7 5 . 2 Treads 20 | . 28 7 26 26 23 20 24 . Wheel 2 | . . 11 . . . . . . Device 5 | . 14 2 . . . 6 12 . Storage 8 | . 14 11 9 9 7 7 5 . Processor 5 | . . . 7 9 7 9 6 . Hackware 1 | . . . . . . . 2 5 Protection 6 | . . 8 8 9 7 5 3 . Ballistic Gun 31 | . 28 43 35 35 30 28 22 . Peak Build Rating 66 | 7 7 18 21 29 31 43 66 22 Average Rating 28 | 4 7 13 16 24 27 30 53 12 On Entrance 17 | . 7 7 17 19 26 31 43 11 Naked Turns . | . . . . . . . . . Heaviest Build 110 | 14 14 62 60 61 60 63 110 19 Greatest Support 116 | 40 40 40 60 60 80 80 116 20 Greatest Overweight (x) 5 | . . 5 1 1 . 1 1 . Average Overweight (x) . | . . 1 . . . . . . Largest Inventory Capacity 25 | 8 8 20 20 20 20 20 25 5 Average Capacity 18 | 7 8 17 20 20 20 20 22 5 Most Carried 25 | 5 7 20 20 20 20 20 25 5 Average Carried 17 | 2 4 14 18 19 19 14 21 4 Final Capacity 20 | 8 8 20 20 20 20 20 5 5 Final Carried 20 | 3 7 19 20 20 18 20 5 5 Class Distribution -------------------- 64% | Scavenger-Gunner 18% | Scavenger-Tank 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/DSF Scavenger-Gunner | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Fac Matter Collected 4452 | 199 132 678 468 866 . 577 1532 . Remotely 394 | . . . . . . 394 . . Salvage Created 6133 | 20 161 1024 1008 1357 . 601 1962 . Parts 348 | 1 13 69 67 83 . 31 84 . Haulers Intercepted 5 | . . 3 1 . . . 1 . Recyclers Shooed 3 | . . 2 . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Fac Combat Hostiles Destroyed 114 | . 5 21 20 28 . 11 29 . Guns 111 | . 5 21 20 28 . 11 26 . Classes Destroyed 16 | 1 2 8 2 1 . 2 . . Worker 2 | . . 1 . . . . 1 . Builder 2 | . . 1 . . . . 1 . Tunneler 2 | 1 1 . . . . . . . Hauler 5 | . . 3 1 . . . 1 . Recycler 1 | . . 1 . . . . . . Operator 1 | . . . 1 . . . . . Watcher 8 | . . 4 1 . . . 3 . Swarmer 21 | . 3 10 4 4 . . . . Grunt 55 | . 2 5 9 11 . 7 21 . Brawler 3 | . . 1 . 2 . . . . Duelist 3 | . . 1 . 2 . . . . Sentry 16 | . . 4 6 5 . . 1 . Specialist 6 | . . . . 3 . 2 1 . Hunter 4 | . . . 1 1 . . 2 . Programmer 5 | . . . . . . 1 4 . Heavy 1 | . . . . . . 1 . . Best Kill Streak 7 | 1 4 7 4 5 . 5 7 . Combat Bots Only 7 | . 3 6 4 5 . 5 7 . Max Kills in Single Turn 3 | 1 2 2 2 3 . 2 2 . Gunslinging 2 | . 1 1 1 2 . 1 . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Fac Hostile Shots Fired 1057 | . 23 103 90 130 . 136 456 119 Missed 304 | . 5 28 24 21 . 37 139 50 Hits 753 | . 18 75 66 109 . 99 317 69 Melee 8 | . . 4 . 4 . . . . Projectile 745 | . 18 71 66 105 . 99 317 69 AOE 2 | . . . . . . . 2 . Critical Strikes 27 | . . 3 3 4 . 4 12 1 Part Disruptions 2 | . . . . . . . 2 . Damage Taken 12959 | . 230 869 970 1611 . 2068 5996 1215 Core 2359 | . 12 76 43 198 . 197 827 1006 Absorbed by Shields 26 | . . . . . . 26 . . Core Remaining (%) 67 | 100 95 81 . 56 . 71 2 . Volleys Fired 366 | 4 15 67 56 69 . 36 114 5 Largest 4 | 2 2 4 4 4 . 4 4 1 Hottest 109 | 40 40 86 83 92 . 92 109 81 Shots Fired 1241 | 8 31 267 221 201 . 132 376 5 Gun 1236 | 8 31 267 221 201 . 132 376 . Cannon 5 | . . . . . . . . 5 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 1231 | 8 31 267 221 201 . 132 371 . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic 10 | . . . . . . . 5 5 Robot Hit Streak 22 | 2 16 10 21 20 . 21 22 3 Robot Miss Streak 8 | 1 3 8 3 3 . 2 3 1 Penetration Max . | . . . . . . . . . Secondary Targets 33 | . 1 7 5 12 . 5 3 . Max Gunslinging Chain 2 | . 1 2 1 2 . 1 1 . Shots Hit Robots 834 | 5 21 136 155 130 . 111 273 3 Core Hits 336 | 2 11 62 68 60 . 29 101 3 Critical Kills 2 | . . 1 . . . . 1 . Critical Parts Destroyed 8 | . . 1 1 1 . 1 4 . Critical Strikes 10 | . . 2 1 1 . 1 5 . Destroy 8 | . . 2 1 1 . 1 3 . Smash 2 | . . . . . . . 2 . Melee Attacks 8 | . . . . . . . 8 . Impact 8 | . . . . . . . 8 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11462 | 55 211 1441 1435 1882 . 1631 4750 57 Guns 11224 | 55 211 1441 1435 1882 . 1631 4569 . Cannons 21 | . . . . . . . . 21 Explosions . | . . . . . . . . . Melee 164 | . . . . . . . 164 . Ramming 53 | . . . . . . . 17 36 Kinetic 11134 | 55 211 1441 1435 1882 . 1631 4479 . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic 111 | . . . . . . . 90 21 Impact 164 | . . . . . . . 164 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . 1 . . . . 2 9 3 Average Corruption 3 | . 1 . . . . 1 6 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 11 | . 1 . . . . 2 6 2 Message Errors 2 | . . . . . . 1 1 . Matter Fused 2 | . . . . . . . 2 . Energy Discharges 1 | . . . . . . 1 . . Data Loss (minor) 4 | . . . . . . . 2 2 Misfires 1 | . 1 . . . . . . . Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 103 | . . . . . . . 103 . Projectiles 7 | . . . . . . . 7 . Explosions . | . . . . . . . . . Melee 96 | . . . . . . . 96 . Knockbacks 3 | . . . . . . . 3 . Impact 2 | . . . . . . . 2 . Kinetic . | . . . . . . . . . Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage 12 | . . . . . . . 2 10 Shots . | . . . . . . . . . Rammed 15 | . . . . . . . 2 13 Targets Rammed 20 | . . . . . . . 2 18 Kicked 5 | . . . . . . . . 5 Crushed . | . . . . . . . . . Highest Temperature 304 | . 30 160 304 207 . 118 160 80 Average Temperature 66 | . 15 57 113 70 . 37 39 42 Received Heat Transfer 3231 | . 60 210 423 576 . 558 1386 18 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 4 | . . . . . . . 4 . Combat Hostiles 3 | . . . . . . . 3 . Parts Fried 6 | . . . . . . . 6 . Impact Corruptions 5 | . . . . . . . 5 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Fac Maximum Alert Level 3 | . . . 1 3 2 2 1 . Low Security (%) 44 | 100 100 100 76 10 . . 9 100 Level 1 36 | . . . 23 18 . 66 90 . Level 2 6 | . . . . 20 100 33 . . Level 3 11 | . . . . 50 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . Peak Influence 1071 | 5 90 196 247 1071 562 478 341 59 Initial 562 | . . 16 65 152 562 393 250 59 Average 279 | . 39 90 156 612 562 405 253 15 Influence Increases 3371 | 5 130 596 557 959 . 275 804 45 Destroy 0b10 Robot/C 2280 | . 100 420 400 560 . 220 580 . Destroy 0b10 Robot/NC 105 | 5 5 50 15 . . . 30 . Destroy Leader 436 | . 20 114 104 30 . 40 128 . Allied During Kill 4 | . . . . 4 . . . . Successful Hack 29 | . 5 12 8 . . . 4 . Disable Machine 45 | . . . . 45 . . . . Anti-Garrison Action 300 | . . . . 300 . . . . Destroy Structure 22 | . . . . 20 . . 2 . Partial Spotted 15 | . . . . . . . 15 . Lose Combat Pursuer 135 | . . . 30 . . 15 45 45 Influence Decreases 3361 | 5 90 482 477 122 509 359 1160 157 Entered New Map 1164 | . . 24 89 82 509 169 228 63 Time Decay 1477 | 5 90 418 318 . . . 562 84 Lost Part 680 | . . 40 70 40 . 150 370 10 Lost Ally 40 | . . . . . . 40 . . Squads Dispatched 19 | . . 1 8 . . 2 8 . Investigation 6 | . . 1 2 . . . 3 . Extermination 3 | . . . . . . . 3 . Reinforcement 7 | . . . 3 . . 2 2 . Assault . | . . . . . . . . . Garrison 3 | . . . 3 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . Stealth | -11 -10 -9 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Fac Distress Signals 5 | . 1 . 3 . . . . 1 Communications Jammed 14 | . . . . . . . 14 . Distress Signals 14 | . . . . . . . 14 . Times Spotted 169 | . 6 30 27 29 . 14 49 14 Peak Tracking Total 11 | . 4 6 6 5 . 5 11 11 Tactical Retreats 7 | . . . 2 . . 1 2 2 Traps | -11 -10 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Fac Traps Triggered 4 | . 2 . . . . 1 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Fac Machines Disabled 7 | . . . . 7 . . . . Max in Single Turn 1 | . . . . 1 . . . . Garrison Relay 4 | . . . . 4 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Fac Machines Accessed 19 | . 2 7 4 . 1 . 4 1 Terminals 14 | . 1 6 3 . 1 . 2 1 Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 1 1 . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 51 | . 7 21 9 . 1 . 12 1 Successful 16 | . 3 6 2 . 1 . 4 . Failed 35 | . 4 15 7 . . . 8 1 Catastrophic 8 | . . 3 2 . . . 2 1 Database Lockouts . | . . . . . . . . . Manual 31 | . 3 15 7 . . . 5 1 Terminals 37 | . 3 18 8 . 1 . 6 1 Fabricators 3 | . . . . . . . 3 . Repair Stations . | . . . . . . . . . Recycling Units 10 | . 4 3 . . . . 3 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Terminal Hacks 5 | . . 3 . . 1 . 1 . Record 1 | . . 1 . . . . . . Open DSF 1 | . . . . . 1 . . . Registered Components 2 | . . 1 . . . . 1 . Zone Layout 1 | . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . Network Status 1 | . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 6 | . 2 2 . . . . 2 . Report Inventory 3 | . 1 1 . . . . 1 . Retrieve Components 3 | . 1 1 . . . . 1 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . Unlock Access 1 | . . . 1 . . . . . Unauthorized Hacks 3 | . 1 1 1 . . . . . Terminals 3 | . 1 1 1 . . . . . Botnet 3 | . 1 1 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 15 | . 1 6 3 . . . 4 1 Full Trace Events 6 | . 1 1 2 . . . 2 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 21 | . 2 10 . . . . 9 . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Gar Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 20 | . . . . 16 . . 4 . Machine Destruction 16 | . . . . 16 . . . . Programmers 4 | . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . 2 . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Fac Total Allies 2 | . . . . 2 . . . . Largest Group 2 | . . . . 2 2 2 . . Highest-Rated Group 37 | . . . . 37 37 37 . . Highest-Rated Ally 21 | . . . . 21 21 21 . . Initial Warlord ECA Mod 45 | . . . . . 7 7 16 15 Total Orders . | . . . . . . . . . Ally Attacks 3 | . . . . 2 . 1 . . Total Damage 80 | . . . . 39 . 41 . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Fac Active Infowar (turns) 1310 | 35 234 223 . . . . 818 . Seismic 492 | 35 234 223 . . . . . . Jamming 818 | . . . . . . . 818 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Fac Turns Passed 5935 | 112 234 1159 713 1381 6 382 1665 283 Spaces Moved 2962 | 63 117 557 306 678 3 137 778 323 Core 280 | 16 . . . . . . 37 227 Treads 2102 | 47 117 140 306 678 3 77 734 . Legs 157 | . . . . . . 60 1 96 Wheels 423 | . . 417 . . . . 6 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 80 160 160 160 120 50 50 Average Speed 144 | 132 160 138 161 161 160 148 154 70 Slowest Speed 245 | 160 160 240 240 240 160 245 240 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 4 27 51 27 69 . 71 25 17 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 1 | . . . . . . . 1 . Terrain Destroyed 1 | . . . . . . . 1 . Melee 1 | . . . . . . . 1 . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Gar Fac DSF Fac Fac Total 3942 | 85 137 813 428 833 4 235 1043 364 Wait 217 | . 2 119 6 7 . 20 53 10 Move 2954 | 62 116 556 305 677 2 136 777 323 Hop . | . . . . . . . . . Pick Up 136 | 11 4 31 24 18 . 20 26 2 Fast Attach 11 | . . 1 2 2 . . 4 2 Attach 78 | 7 . 8 7 6 2 18 29 1 Detach 2 | . . . . . . 1 1 . Swap 60 | . . 16 10 21 . 1 12 . Drop 78 | 1 . 15 18 22 . 2 17 3 Fire 366 | 4 15 67 56 69 . 36 114 5 Melee 8 | . . . . . . . 8 . Ram 14 | . . . . . . . 1 13 Kick 5 | . . . . . . . . 5 Crush 1 | . . . . . . . 1 . Escape Stasis 1 | . . . . . . 1 . . Rewire 11 | . . . . 11 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 113 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 8) 304 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 16) 347 | -10/Materials | Entered another Materials area 347 | -9/Materials | Evolved 2 slots: Weapon x2 655 | -9/Materials | Discovered new exit (range 13) 857 | -9/Materials | Build established: Scavenger-Tank 1034 | -9/Materials | Discovered new exit (range 14) 1388 | -9/Materials | Discovered new exit (range 16) 1506 | -9/Materials | Entered another Materials area 1506 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1872 | -8/Materials | Build established: Scavenger-Gunner 2214 | -8/Materials | Identified exit to Garrison 2219 | -8/Materials | Entered Garrison 2283 | -8/Garrison | Triggered checkpoint 2417 | -8/Garrison | Garrison Relay disabled 2457 | -8/Garrison | Triggered checkpoint 2567 | -8/Garrison | Triggered checkpoint 2709 | -8/Garrison | Triggered checkpoint 2715 | -8/Garrison | Triggered checkpoint 2811 | -8/Garrison | Discovered new exit (range 10) 2839 | -8/Garrison | Triggered checkpoint 2873 | -8/Garrison | Garrison Relay disabled 3098 | -8/Garrison | Discovered new exit (range 10) 3149 | -8/Garrison | Triggered checkpoint 3194 | -8/Garrison | Garrison Relay disabled 3391 | -8/Garrison | Triggered checkpoint 3494 | -8/Garrison | Garrison Relay disabled 3503 | -8/Garrison | Triggered checkpoint 3587 | -8/Garrison | Discovered new exit (range 8) 3600 | -8/Garrison | Entered Factory 3600 | -7/Factory | Accompanied by 2 allies 3600 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3604 | -7/Factory | Identified exit to DSF 3606 | -7/Factory | Entered DSF 3606 | -7/DSF | Accompanied by 2 allies 3630 | -7/DSF | Additional patrols routed to DSF 3773 | -7/DSF | Lost 11 parts (1p4n3u3w) 3880 | -7/DSF | Sterilization system engaged 3900 | -7/DSF | Ambient heat levels rising (+10) 3902 | -7/DSF | Lost 4 parts (2n1u1w) 3915 | -7/DSF | Ambient heat levels rising (+10) 3930 | -7/DSF | Ambient heat levels rising (+10) 3945 | -7/DSF | Ambient heat levels rising (+10) 3960 | -7/DSF | Ambient heat levels rising (+10) 3970 | -7/DSF | Discovered new exit (range 16) 3975 | -7/DSF | Ambient heat levels rising (+10) 3988 | -7/DSF | Entered Factory 3988 | -6/Factory | Evolved 2 slots: Utility x2 4211 | -6/Factory | Destroyed 7 combat bots 4452 | -6/Factory | Spotted B-75 Beast 5288 | -6/Factory | Discovered new exit (range 9) 5365 | -6/Factory | Identified exit to Factory 5526 | -6/Factory | Cargo convoy interrupted 5580 | -6/Factory | Core integrity fell below 50% 5632 | -6/Factory | Core integrity fell below 20% 5649 | -6/Factory | Discovered exit to Factory (range 9) 5653 | -6/Factory | Entered another Factory area 5653 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5673 | -5/Factory | Lost 29 parts (1p9n10u9w) 5839 | -5/Factory | Build established: Mutant 5889 | -5/Factory | Core integrity fell below 50% 5913 | -5/Factory | Core integrity fell below 20% 5936 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05869_ M-13 Machinist repairs P-70 Sage. 05871_ P-70 Sage misfires. 05876_ System corrupted: Component data lost. 05881_ Acquired Unknown Hackware. 05881_ Identified Hacking Suite. 05885_ Slammed into W-25 Informer. 05888_ Slammed into R-10 Processor. 05888_ Penetrated by Slug. 05888_ Imp. Hacking Suite destroyed. 05895_ Slammed into K-01 Serf. 05896_ Penetrated by Slug. 05896_ Slug penetrates W-25 Informer. 05903_ Slammed into U-05 Engineer. 05913_ System corrupted: Component data lost. 05915_ Penetrated by Slug. 05924_ Slug penetrates Wall. 05926_ K-01 Serf destroyed. 05927_ K-01 Serf collects debris. 05927_ Slug penetrates Wall. 05934_ U-05 Engineer works on Matter Pump. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????? ???????????? | | ????????????????????####+########## ????????? | | ????????????????????# ????????? | | ????????????????????# @ ????????? | | ????????????????????# u < ?????????? | | ????????????????????# k u ????????? | | ????????????????????# t ?????????? | | ????????????????????# ###########+##?????????? | | ?????????????######## #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# s########??????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????# /?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????# #???###???????????????????????? | | ?????????????# #?? ???????????????????????? | | ?????????? ??# #??""""???????????????????????? | | ?????????? "?# #? """"???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 300 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Gunslinger Challenges ------------ None Game ------ Seed GravitonConcussiveHumpback Manual? 0 Play Time 00:58:18 Cumulative 211.0 hours Start 2025.08.27 @ 20:08:28 End 2025.08.27 @ 21:13:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 317 Rogue 317 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 80 Gallery% 75 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a5332ff-56be-44cf-849b-c3c124bafdb9