Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.06 @ 14:21:17 Player: Danlar Scott Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (106) 530 Value Destroyed (3957) 3957 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (791) 791 TOTAL SCORE: 8778 Bonus ------- High Alert Combat Kills 670 Follower Combat Kills 270 Friendly Fire -149 Cogmind --------- Core Integrity 0/850 Matter 177/300 Energy 100/100 System Corruption 33% Temperature Cool (9) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Advanced Signal Interpreter Improved Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Heavy Treads Gravity Neutralizer Improved Heavy Laser HERF Cannon Autogun Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Gravity Neutralizer Advanced Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Gatling Laser Improved Spread Laser Flak Gun Improved Proton Missile Launcher > --- INVENTORY -------- Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Improved Light Armor Plating Improved Heavy Laser HERF Cannon Autogun Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Remote Datajack [Rating: 74] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Heavy Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Propulsion Shielding Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Slug Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 1 | . . . . 1 . . . Propulsion 2 | . . 2 . . . . . Utility 3 | . . . 1 1 . . 1 Weapon 2 | . . . 1 . . . 1 Parts Attached 109 | 7 8 8 28 3 5 2 48 Power 15 | 1 1 . 1 1 . 1 10 Engine 9 | 1 1 . 1 1 . 1 4 Core 6 | . . . . . . . 6 Reactor . | . . . . . . . . Propulsion 29 | 3 2 3 11 . 2 . 8 Treads 2 | . . . . . . . 2 Leg 26 | 2 2 3 11 . 2 . 6 Wheel 1 | 1 . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 27 | 1 5 . 4 1 2 . 14 Device 11 | . . . 2 1 . . 8 Storage 6 | 1 4 . 1 . . . . Processor 3 | . . . 1 . . . 2 Hackware . | . . . . . . . . Protection 7 | . 1 . . . 2 . 4 Artifact . | . . . . . . . . Weapon 38 | 2 . 5 12 1 1 1 16 Energy Gun 14 | 2 . 1 1 1 1 . 8 Energy Cannon 5 | . . 2 3 . . . . Ballistic Gun 7 | . . . 5 . . . 2 Ballistic Cannon 1 | . . . . . . . 1 Launcher 10 | . . 2 3 . . 1 4 Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 1 . 3 Corrupted Parts 5 | . . . . . . . 5 System Corruption 24 | . . . . . . . 24 Parts Lost 46 | . 1 1 3 . . . 41 Power 10 | . . . 1 . . . 9 Propulsion 12 | . 1 . 1 . . . 10 Utility 13 | . . 1 1 . . . 11 Weapon 11 | . . . . . . . 11 Highest Loss Streak 12 | . 1 1 1 . . . 12 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 98 94 93 91 99 99 86 Engine 9 | . 14 11 8 8 15 14 6 Core 1 | . . . . . . . 3 Treads 1 | . . . . . . . 2 Leg 27 | . 27 44 33 30 30 30 18 Device 9 | . . . 11 13 15 15 11 Storage 9 | . 24 11 9 7 7 7 6 Processor 3 | . . . 3 7 2 . 5 Protection 3 | . 1 5 . . 4 7 4 Energy Gun 16 | . 28 15 2 10 21 19 18 Energy Cannon 2 | . . 4 9 3 . . . Ballistic Gun 3 | . . . 12 7 1 . 1 Launcher 1 | . . 2 1 . . 3 1 Naked Turns . | . . . . . . . . Heaviest Build 77 | 13 25 25 40 42 52 55 77 Greatest Support 140 | 20 20 40 72 72 72 72 140 Greatest Overweight (x) 6 | . 1 . 3 . . . 6 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 25 10 15 15 15 15 15 Average Capacity 13 | 6 8 10 13 15 15 15 15 Most Carried 15 | 4 10 10 15 15 15 15 15 Average Carried 11 | 3 7 9 11 14 14 15 12 Final Capacity 15 | 8 10 10 15 15 15 15 15 Final Carried 15 | 4 10 9 15 14 15 15 11 Class Distribution -------------------- 52% | Mutant 17% | Tank 11% | Gunner 10% | Scavenger-Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Tank | -7/Waste Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Jun Mat Mat Mat Fac Was Fac Fac Matter Collected 2053 | 270 40 239 468 198 67 6 765 Remotely . | . . . . . . . . Salvage Created 3655 | . 168 540 611 69 . 40 2227 Parts 191 | . 7 29 37 2 . 2 114 Haulers Intercepted 2 | . . . 1 . . . 1 Recyclers Shooed 7 | . . 2 2 . . . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Combat Hostiles Destroyed 76 | . 4 14 15 1 . 2 40 Guns 27 | . 4 1 4 1 . . 17 Cannons 5 | . . . 3 . . . 2 AOE 39 | . . 13 7 . . 2 17 Classes Destroyed 15 | . 1 5 4 1 . . 4 Worker 10 | . . 4 2 . . . 4 Builder 7 | . . . 2 . . . 5 Hauler 2 | . . . 1 . . . 1 Recycler 6 | . . 3 1 . . . 2 Operator 1 | . . . . 1 . . . Watcher 3 | . . 1 . . . . 2 Swarmer 10 | . . 3 3 . . . 4 Saboteur 1 | . . . . . . . 1 Grunt 40 | . 4 9 8 . . 2 17 Duelist 2 | . . . 1 . . . 1 Protector 2 | . . . . . . . 2 Sentry 5 | . . 2 1 . . . 2 Specialist 3 | . . . . . . . 3 Hunter 6 | . . . 2 1 . . 3 Programmer 7 | . . . . . . . 7 Thug 1 | . . . . . . . 1 Best Kill Streak 20 | . 2 20 5 1 . 2 15 Combat Bots Only 13 | . 2 13 5 1 . 2 10 Max Kills in Single Turn 11 | . 1 3 2 1 . 1 11 Gunslinging . | . . . . . . . . Exploded 8 | . . 2 2 . . 1 8 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Jun Mat Mat Mat Fac Was Fac Fac Damage Taken 6936 | . 473 419 820 92 . 192 4940 Core 1269 | . 183 69 117 24 . 26 850 Absorbed by Shields 96 | . . . 96 . . . . Redirected to Shielding 63 | . . . . . . 51 12 Core Remaining (%) 75 | 100 26 82 78 . . 92 . Volleys Fired 237 | . 35 27 59 7 . 9 100 Largest 4 | . 2 2 3 3 . 3 4 Hottest 300 | . 90 80 116 160 . 166 300 Shots Fired 363 | . 40 31 75 18 . 14 185 Gun 255 | . 40 9 34 15 . 8 149 Cannon 46 | . . . 28 3 . . 15 Launcher 61 | . . 22 13 . . 6 20 Special 1 | . . . . . . . 1 Kinetic 91 | . . . 34 4 . . 53 Thermal 193 | . 40 9 28 7 . 4 105 Explosive 50 | . . 22 13 . . 6 9 Electromagnetic 28 | . . . . 7 . 4 17 Robot Hit Streak 14 | . 5 10 11 4 . 9 14 Robot Miss Streak 4 | . 2 3 3 3 . 1 4 Penetration Max 2 | . . . . . . . 2 Secondary Targets 1 | . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 245 | . 28 18 46 13 . 9 131 Core Hits 223 | . 9 31 40 4 . 4 135 Critical Kills 5 | . . . 1 1 . . 3 Critical Parts Destroyed 3 | . . . . . . . 3 Critical Strikes 12 | . 1 . 1 1 . . 9 Burn 4 | . 1 . . . . . 3 Meltdown 2 | . . . 1 1 . . . Destroy 6 | . . . . . . . 6 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11760 | . 348 1662 1890 206 . 689 6965 Guns 3062 | . 346 62 334 145 . 101 2074 Cannons 714 | . . . 390 61 . . 263 Explosions 7932 | . . 1599 1161 . . 588 4584 Melee . | . . . . . . . . Ramming 52 | . 2 1 5 . . . 44 Kinetic 1027 | . . . 334 47 . . 646 Thermal 5086 | . 346 62 390 117 . 64 4107 Explosive 4236 | . . 1493 1161 . . 588 994 Electromagnetic 1359 | . . 106 . 42 . 37 1174 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 33 | . . . . . . . 33 Average Corruption 4 | . . . . . . . 4 Corruption Purged 5 | . . . . . . . 5 Corruption Blocked . | . . . . . . . . Effects 25 | . . . . . . . 25 Message Errors 6 | . . . . . . . 6 Matter Fused 8 | . . . . . . . 8 Energy Discharges 3 | . . . . . . . 3 Parts Rejected 2 | . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . 1 Data Loss (major) 1 | . . . . . . . 1 Misfires 1 | . . . . . . . 1 Alerts 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 558 | . . 18 6 1 . 64 469 Projectiles 24 | . . . . 1 . . 23 Explosions 534 | . . 18 6 . . 64 446 Melee . | . . . . . . . . Knockbacks 6 | . . . . . . . 6 Impact . | . . . . . . . . Kinetic 5 | . . . . . . . 5 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 432 | . . 4 36 . . 53 339 Shots 13 | . . 1 1 . . 1 10 Rammed 5 | . . . . . . . 5 Targets Rammed 14 | . 1 1 3 . . . 9 Kicked 9 | . 1 1 3 . . . 4 Crushed . | . . . . . . . . Highest Temperature 488 | . 216 81 259 72 . 63 488 Average Temperature 110 | . 79 33 79 35 . 34 157 Received Heat Transfer 1564 | . 264 156 232 . . 54 858 Effects 13 | . . . . . . . 13 Shutdowns 4 | . . . . . . . 4 Interference 9 | . . . . . . . 9 Siege Activations 2 | . . . . . . . 2 Total Turns 8 | . . . . . . . 8 Longest Duration 6 | . . . . . . . 6 Robots Corrupted 2 | . . . . . . . 2 Combat Hostiles 2 | . . . . . . . 2 Parts Fried 4 | . . . . . . . 4 Impact Corruptions . | . . . . . . . . Robots Melted 4 | . . . 1 1 . . 2 Combat Hostiles 3 | . . . 1 . . . 2 Parts Melted 13 | . 3 . 1 2 . . 7 Heat Transferred 6548 | . 1074 185 703 236 . 111 4239 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 8 | . . . . . . . 8 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Peak Influence 906 | . 180 594 514 215 75 229 906 Initial 172 | . . . 172 165 75 52 112 Average 292 | . 60 298 358 191 75 116 412 Maximum Alert Level 3 | . . 2 2 1 . 1 3 Low Security (%) 46 | 100 100 42 3 74 100 81 36 Level 1 24 | . . 13 79 25 . 18 12 Level 2 19 | . . 44 17 . . . 27 Level 3 9 | . . . . . . . 23 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 21 | . 2 2 . 1 . . 16 Investigation 2 | . . 1 . . . . 1 Extermination 5 | . . . . . . . 5 Reinforcement 10 | . 2 1 . 1 . . 6 Assault 1 | . . . . . . . 1 Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 4 | . . . . . . . 4 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Was Fac Fac Distress Signals 8 | . 1 1 3 . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 121 | . 12 18 19 2 . 5 65 Peak Tracking Total 15 | . 3 7 5 1 . 4 15 Tactical Retreats 5 | . 2 1 . . . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Traps Triggered 9 | . . 1 3 1 . . 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Jun Mat Mat Mat Fac Was Fac Fac Machines Disabled 31 | . . 5 3 . . 2 21 Max in Single Turn 14 | . . 1 1 . . 2 14 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Was Fac Fac Machines Accessed 2 | . . . . . . . 2 Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Total Hacks 6 | . . . . . . . 6 Successful 3 | . . . . . . . 3 Failed 3 | . . . . . . . 3 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . . . 3 Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . . . . . 3 Garrison Access . | . . . . . . . . Terminal Hacks . | . . . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 Scan Component 1 | . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . . . . 2 Insert Component 1 | . . . . . . . 1 Analyze 1 | . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . . . . . . 2 Full Trace Events 1 | . . . . . . . 1 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Jun Mat Mat Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Jun Mat Mat Mat Fac Was Fac Fac Total Allies 7 | . . . . . 1 . 6 Largest Group 4 | . . . . . 1 1 4 Highest-Rated Group 124 | . . . . . 31 31 124 Highest-Rated Ally 31 | . . . . . 31 31 31 Total Orders . | . . . . . . . . Ally Attacks 81 | . . . . . . 16 65 Total Damage 1394 | . . . . . . 276 1118 Kills 7 | . . . . . . 2 5 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Jun Mat Mat Mat Fac Was Fac Fac Turns Passed 4173 | 60 573 475 871 98 304 158 1634 Spaces Moved 2456 | 41 339 322 519 60 235 111 829 Core 12 | 6 . . . . . . 6 Treads 134 | . . . . . . . 134 Legs 2310 | 35 339 322 519 60 235 111 689 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 Average Speed 131 | 109 128 120 123 120 120 120 147 Slowest Speed 350 | 120 190 120 330 120 120 120 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 5 66 43 41 2 87 4 19 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 324 | . . 79 89 . . 52 104 Melee . | . . . . . . . . Projectile 4 | . . . . . . . 4 AOE 320 | . . 79 89 . . 52 100 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Was Fac Fac Total 3085 | 53 442 379 691 73 260 122 1065 Wait 126 | . 31 15 38 . . . 42 Move 2450 | 40 338 321 518 60 234 110 829 Hop . | . . . . . . . . Pick Up 83 | 4 15 3 25 1 9 . 26 Fast Attach 40 | 7 4 1 10 2 3 1 12 Attach 43 | . 2 2 9 1 . . 29 Detach 12 | 1 3 1 3 . . . 4 Swap 26 | . 2 5 9 . 2 1 7 Drop 54 | 1 11 3 17 2 12 1 7 Fire 237 | . 35 27 59 7 . 9 100 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 9 | . 1 1 3 . . . 4 Crush 5 | . . . . . . . 5 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) -7/Factory -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 15) 61 | -11/Junkyard | Entered Materials 237 | -10/Materials | Core integrity fell below 50% 316 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 16) 527 | -10/Materials | Discovered new exit (range 15) 634 | -10/Materials | Entered another Materials area 634 | -9/Materials | Evolved 2 slots: Propulsion x2 925 | -9/Materials | Destroyed 13 combat bots 961 | -9/Materials | Discovered new exit (range 5) 1096 | -9/Materials | Discovered new exit (range 12) 1109 | -9/Materials | Entered another Materials area 1109 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1109 | -8/Materials | Discovered new exit (range 7) 1741 | -8/Materials | Discovered new exit (range 18) 1980 | -8/Materials | Entered Factory 1980 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2078 | -7/Factory | Sucked down chute 2078 | -7/Factory | Entered Waste 2078 | -7/Waste | The area was eerily silent 2079 | -7/Waste | Met a frightened Derelict 2370 | -7/Waste | Discovered new exit (range 11) 2382 | -7/Waste | Entered Factory 2382 | -7/Factory | Accompanied by 1 ally 2428 | -7/Factory | Build established: Tank 2464 | -7/Factory | Discovered new exit (range 14) 2540 | -7/Factory | Entered another Factory area 2540 | -6/Factory | Accompanied by 1 ally 2540 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2745 | -6/Factory | Allied Derelicts emerged from ambush trap array 3287 | -6/Factory | Build established: Gunner 3322 | -6/Factory | Cargo convoy interrupted 3352 | -6/Factory | Destroyed 10 combat bots 3432 | -6/Factory | Lost 11 parts (3p2n3u3w) 3713 | -6/Factory | Lost 7 parts (2n3u2w) 3799 | -6/Factory | Lost 7 parts (3p2n2w) 3940 | -6/Factory | First assault squad dispatched 4076 | -6/Factory | Build established: Scavenger-Mutant 4077 | -6/Factory | Allied Derelicts emerged from ambush trap array 4127 | -6/Factory | System corruption reached 10% 4130 | -6/Factory | Destroyed 7 combat bots 4144 | -6/Factory | Core integrity fell below 50% 4155 | -6/Factory | System corruption reached 30% 4167 | -6/Factory | Core integrity fell below 20% 4174 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04134_ Adv. Heat Sink destroyed. 04135_ U-05 Engineer lays Concrete. 04135_ Y-54 Guardian misfires. 04136_ System corrupted: Imp. Spread Laser rejected. 04136_ P-60 Hacker resets W-25 Informer, system corruption cleaned. 04136_ K-01 Serf collects debris. 04136_ Acquired 21 matter. 04136_ U-05 Engineer lays Concrete. 04139_ Carbon-fiber Leg destroyed. 04139_ U-05 Engineer lays Concrete. 04140_ K-01 Serf collects debris. 04140_ P-60 Hacker resets Y-54 Guardian, system corruption cleaned. 04140_ U-05 Engineer lays Concrete. 04144_ K-01 Serf collects debris. 04147_ Carbon-fiber Leg destroyed. 04149_ K-01 Serf collects debris. 04154_ Carbon-fiber Leg destroyed. 04161_ SXVT=FXGEY0O8O,#B||GWB:W F 04163_ K-01 Serf destroyed. 04170_ M-13 Machinist repairs Y-54 Guardian. 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""" ??????????# = % "##### ##??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 31 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Energy Filtering 30 Particle Charging 22 Item Schematics ----------------- HERF Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! It Was An Accident, I Swear Oh No You Don't! Quick And Dirty Significant Disruption Challenges ------------ None Game ------ Seed HardcellAbsorptionExpander Manual? 0 Play Time 01:43:10 Cumulative 17.4 hours Start 2024.02.05 @ 19:17:20 End 2024.02.06 @ 14:21:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96853602-5cf1-476c-8b72-3ae62a021b18