Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.27 @ 02:41:27 Player: Berg Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (89) 445 Value Destroyed (3005) 3005 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (848) 848 TOTAL SCORE: 7058 Bonus ------- High Alert Combat Kills 38 Follower Combat Kills 110 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 57/100 System Corruption 1% Temperature Cool (6) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (5) ---- Hacking Suite System Shield Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Huge Wheel Gravmag System > --- UTILITY ---------- Advanced Heat Sink Sensor Array Improved Signal Interpreter Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Laser Plasma Cannon > --- INVENTORY -------- Light Nuclear Core Hacking Suite Beam Rifle Particle Gun Datajack [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Hacking Suite Device Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 2 | . . 1 . . 1 . Utility 4 | . . 1 . 2 1 . Weapon . | . . . . . . . Parts Attached 92 | 6 8 27 9 18 14 10 Power 11 | 1 . 2 1 1 4 2 Engine 7 | 1 . 2 1 1 2 . Core 4 | . . . . . 2 2 Reactor . | . . . . . . . Propulsion 34 | 2 5 12 2 8 3 2 Treads 8 | . . 4 1 2 1 . Leg 2 | . . . . . . 2 Wheel 17 | 2 5 3 1 5 1 . Hover 2 | . . 1 . . 1 . Flight 5 | . . 4 . 1 . . Utility 12 | 1 . 3 2 4 1 1 Device 5 | . . . 2 2 . 1 Storage 1 | 1 . . . . . . Processor 2 | . . . . 2 . . Hackware 4 | . . 3 . . 1 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 35 | 2 3 10 4 5 6 5 Energy Gun 20 | 2 . 5 3 3 3 4 Energy Cannon 4 | . . . 1 1 2 . Ballistic Gun 8 | . 3 5 . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 2 | . . . . . 1 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes 3 | . . . 3 . . . Parts Lost 35 | . . 6 4 4 4 17 Power 5 | . . . . 1 1 3 Propulsion 14 | . . 4 2 1 2 5 Utility 6 | . . . 1 . . 5 Weapon 10 | . . 2 1 2 1 4 Highest Loss Streak 10 | . . 4 2 2 2 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 70 96 88 98 93 75 Engine 8 | . 14 10 11 9 5 . Core 1 | . . . . . 1 7 Treads 4 | . . 6 1 11 2 . Wheel 16 | . 27 15 13 14 21 10 Hover 1 | . . 3 . . . 3 Flight 2 | . . 5 8 . . . Device 9 | . . . 5 17 15 14 Processor 3 | . . . . 8 7 7 Hackware 22 | . . 32 27 18 22 9 Energy Gun 11 | . 6 11 15 11 11 5 Energy Cannon 3 | . . . 6 6 2 6 Ballistic Gun 3 | . 21 9 . . . . Naked Turns . | . . . . . . . Heaviest Build 20 | 13 9 13 16 17 20 18 Greatest Support 52 | 26 26 20 26 36 52 40 Greatest Overweight (x) 3 | 1 2 3 1 1 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 Average Carried 4 | 2 4 4 5 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 4 5 3 Class Distribution -------------------- 73% | Hacker-Mutant 19% | Scavenger-Mutant 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Gar Matter Collected 1282 | 246 154 401 90 148 137 106 Remotely . | . . . . . . . Salvage Created 3728 | . 160 1097 862 569 709 331 Parts 238 | . 11 82 54 43 27 21 Haulers Intercepted 2 | . . 2 . . . . Recyclers Shooed 3 | . 2 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Combat Hostiles Destroyed 73 | . . 21 18 14 11 9 Guns 45 | . . 21 9 8 5 2 Cannons 25 | . . . 8 6 4 7 Classes Destroyed 12 | . 3 5 2 1 1 . Worker 2 | . 1 . . 1 . . Builder 2 | . 1 1 . . . . Hauler 2 | . . 2 . . . . Recycler 5 | . 2 2 . . 1 . Operator 1 | . . . . 1 . . Watcher 4 | . . 2 . . 2 . Swarmer 18 | . . 7 . 6 . 5 Grunt 33 | . . 8 10 3 8 4 Duelist 2 | . . . 1 . 1 . Protector 1 | . . . 1 . . . Sentry 17 | . . 6 6 5 . . Programmer 2 | . . . . . 2 . Best Kill Streak 5 | . 2 5 4 5 5 3 Combat Bots Only 4 | . . 4 4 4 4 3 Max Kills in Single Turn 2 | . 1 2 1 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Gar Hostile Shots Fired 513 | . . 100 62 50 67 234 Missed 150 | . . 27 19 13 17 74 Damage Taken 4658 | . 100 940 530 508 854 1726 Core 1072 | . 19 136 137 76 126 578 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 91 | . . 91 . . . . Core Remaining (%) 77 | 100 92 . 31 86 . . Volleys Fired 271 | . 10 71 44 46 67 33 Largest 2 | . 2 2 2 2 2 2 Hottest 149 | . 40 90 124 124 149 149 Shots Fired 471 | . 20 130 85 84 97 55 Gun 353 | . 20 130 54 54 70 25 Cannon 110 | . . . 31 30 22 27 Launcher . | . . . . . . . Special 8 | . . . . . 5 3 Kinetic 72 | . 20 52 . . . . Thermal 279 | . . 21 47 80 79 52 Explosive . | . . . . . . . Electromagnetic 112 | . . 57 38 4 13 . Robot Hit Streak 24 | . 13 18 24 8 15 8 Robot Miss Streak 5 | . 2 5 2 3 3 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 316 | . 16 91 57 49 69 34 Core Hits 134 | . 6 40 26 22 24 16 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 13 | . . 3 1 3 6 . Burn 9 | . . 1 . 3 5 . Meltdown 1 | . . . 1 . . . Corrupt 3 | . . 2 . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5750 | . 199 1438 1050 921 1412 730 Guns 3915 | . 199 1397 510 543 943 323 Cannons 1793 | . . . 540 378 469 406 Explosions 41 | . . 41 . . . . Melee . | . . . . . . . Ramming 1 | . . . . . . 1 Kinetic 812 | . 199 613 . . . . Thermal 3705 | . . 246 741 921 1068 729 Explosive . | . . . . . . . Electromagnetic 1232 | . . 579 309 . 344 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 1 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . . . . 3 Message Errors 1 | . . . . . . 1 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 49 | . . . 5 . 44 . Projectiles 49 | . . . 5 . 44 . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 5 | . . 5 . . . . Shots 1 | . . 1 . . . . Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 351 | . . 135 351 75 63 211 Average Temperature 45 | . . 36 75 24 21 29 Received Heat Transfer 1491 | . . 270 273 207 399 342 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . 1 . . 1 . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . . 1 . 2 . Combat Hostiles 3 | . . . 1 . 2 . Parts Melted 18 | . . 2 8 3 4 1 Heat Transferred 7774 | . . 642 1388 2109 2383 1252 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Peak Influence 530 | . 35 440 324 530 222 327 Initial 136 | . . 14 133 136 30 77 Average 151 | . 17 142 195 224 90 202 Maximum Alert Level 2 | . . 2 1 2 1 1 Low Security (%) 63 | 100 100 76 28 41 90 50 Level 1 33 | . . 21 71 45 9 49 Level 2 2 | . . 1 . 12 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . . 2 3 . 3 . Investigation 2 | . . 1 1 . . . Extermination 2 | . . . . . 2 . Reinforcement 2 | . . 1 . . 1 . Assault 2 | . . . 2 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Gar Distress Signals 7 | . . 3 1 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 130 | . 2 35 27 19 22 25 Peak Tracking Total 9 | . 2 6 9 4 7 9 Tactical Retreats 12 | . . 2 1 2 2 5 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Traps Triggered 7 | . 3 2 . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts 6 | . . . . 6 . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 1 | . . . . 1 . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Gar Machines Disabled 4 | . . 2 1 . . 1 Max in Single Turn 1 | . . 1 1 . . 1 Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Gar Machines Accessed 25 | . 2 9 3 5 6 . Terminals 15 | . 1 6 2 4 2 . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units 5 | . 1 1 1 . 2 . Scanalyzers 3 | . . 1 . 1 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 80 | . 4 33 4 26 13 . Successful 61 | . 2 29 4 16 10 . Failed 18 | . 2 3 . 10 3 . Catastrophic 1 | . . 1 . . . . Database Lockouts 1 | . . 1 . . . . Manual 46 | . 3 14 1 20 8 . Terminals 48 | . 2 16 2 22 6 . Fabricators . | . . . . . . . Repair Stations 6 | . . 6 . . . . Recycling Units 7 | . 2 1 2 . 2 . Scanalyzers 18 | . . 10 . 4 4 . Garrison Access 1 | . . . . . 1 . Terminal Hacks 20 | . . 7 2 9 2 . Robot Analysis 1 | . . 1 . . . . Open Door 2 | . . . 2 . . . Branch Access Points 1 | . . 1 . . . . Terminal Index 3 | . . 1 . 1 1 . Fabricator Index 3 | . . 2 . 1 . . Alert Level 3 | . . 2 . 1 . . Unreport Threat 1 | . . . . 1 . . Security Status 1 | . . . . 1 . . Surveillance Status 1 | . . . . 1 . . Patrol Status 2 | . . . . 1 1 . Investigation Status 1 | . . . . 1 . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . 6 . . . . Scan Component 3 | . . 3 . . . . Repair 3 | . . 3 . . . . Recycling Unit Hacks 3 | . 1 1 1 . . . Report Inventory 3 | . 1 1 1 . . . Scanalyzer 17 | . . 10 . 4 3 . Insert Component 9 | . . 5 . 2 2 . Analyze 8 | . . 5 . 2 1 . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 14 | . 1 5 1 3 4 . Terminals 10 | . . 5 . 3 2 . Track 1 | . . 1 . . . . Botnet 9 | . . 4 . 3 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 1 . 1 . 2 . Reject 4 | . 1 . 1 . 2 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 16 | . 2 6 1 4 3 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 7 | . . 5 . 2 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . 3 . . . . Time 84 | . . 84 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 8 | . . 5 . 2 1 . Part Schematics Acquired 7 | . . 5 . 2 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Gar Used RIF Installer 1 | . . . . . . 1 Robots Hacked 2 | . . . . . 1 1 Non-combat 1 | . . . . . 1 . Combat 1 | . . . . . . 1 Robot Hacks Applied 4 | . . . . . 3 1 parse_system 3 | . . . . . 2 1 no_distress 1 | . . . . . 1 . Relay Couplers Released 4 | . . . . . . 4 Machine Destruction 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Gar Total Allies 2 | . . . 2 . . . Largest Group 2 | . . . 2 . . . Highest-Rated Group 62 | . . . 62 . . . Highest-Rated Ally 31 | . . . 31 . . . Total Orders . | . . . . . . . Ally Attacks 21 | . . . 21 . . . Total Damage 380 | . . . 380 . . . Kills 4 | . . . 4 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Gar Turns Passed 5383 | 61 326 1268 1054 997 1234 443 Spaces Moved 3062 | 35 269 783 406 535 760 274 Core 21 | 5 1 14 . . . 1 Treads 89 | . . 2 . 87 . . Legs . | . . . . . . . Wheels 2951 | 30 268 766 406 448 760 273 Hover . | . . . . . . . Flight 1 | . . 1 . . . . Fastest Speed 50 | 50 80 80 80 90 90 50 Average Speed 93 | 90 89 87 93 104 91 97 Slowest Speed 225 | 100 150 225 95 160 95 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 5 36 56 43 35 17 27 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . 1 . 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 5 | . . 5 . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 5 | . . 5 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Gar Total 5110 | 62 337 1229 993 886 1209 394 Wait 1593 | 16 36 328 530 270 346 67 Move 3056 | 34 268 782 405 534 759 274 Hop . | . . . . . . . Pick Up 22 | 4 5 4 . 2 5 2 Fast Attach 63 | 6 6 22 8 7 7 7 Attach 15 | . . 2 . 5 3 5 Detach 11 | 1 1 1 . 3 4 1 Swap 17 | . 2 3 1 6 4 1 Drop 48 | 1 9 16 5 7 10 . Fire 271 | . 10 71 44 46 67 33 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 7 | . . . . . 4 3 Rewire . | . . . . . . . Trap 6 | . . . . 6 . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 388 | -10/Materials | Entered another Materials area 388 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 622 | -9/Materials | Discovered new exit (range 15) 679 | -9/Materials | Central database locked down 692 | -9/Materials | Build established: Hacker-Mutant 782 | -9/Materials | Lost 4 parts (2n2w) 863 | -9/Materials | Discovered new exit (range 9) 934 | -9/Materials | Repaired Wheel 949 | -9/Materials | Repaired Hvy. Assault Rifle 975 | -9/Materials | Repaired Ion Engine 1315 | -9/Materials | Identified exit to Mines 1315 | -9/Materials | Identified exit to Storage 1656 | -9/Materials | Entered Storage 2127 | -9/Storage | Met a pair of Derelict thieves 2186 | -9/Storage | Core integrity fell below 50% 2673 | -9/Storage | Discovered new exit (range 12) 2710 | -9/Storage | Entered Materials 2710 | -8/Materials | Evolved 2 slots: Utility x2 3063 | -8/Materials | Build established: Scavenger-Mutant 3103 | -8/Materials | Discovered new exit (range 16) 3704 | -8/Materials | Identified exit to Factory 3707 | -8/Materials | Entered Factory 3707 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3726 | -7/Factory | Build established: Hacker-Mutant 4820 | -7/Factory | Discovered new exit (range 6) 4825 | -7/Factory | Identified exit to Lower Caves 4938 | -7/Factory | Identified exit to Garrison 4941 | -7/Factory | Entered Garrison 5005 | -7/Garrison | Triggered checkpoint 5033 | -7/Garrison | Garrison Relay disabled 5166 | -7/Garrison | Core integrity fell below 50% 5186 | -7/Garrison | Lost 5 parts (1p2n1u1w) 5213 | -7/Garrison | Triggered checkpoint 5294 | -7/Garrison | Build established: Scavenger-Mutant 5300 | -7/Garrison | Installed Relay Interface Framework 5325 | -7/Garrison | Discovered new exit (range 12) 5339 | -7/Garrison | Triggered checkpoint 5379 | -7/Garrison | Core integrity fell below 20% 5384 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05300_ Relay Interface Framework installed. 05325_ EXIT=FOUND 05339_ Beams of light sweep through the air. An alarm sounds. 05343_ G-47 Trooper destroyed. 05365_ Plasma Cannon destroyed. 05370_ Hvy. Laser destroyed. 05371_ Slammed into Y-54 Guardian. 05371_ Destabilizing: Core damaged (-7). 05372_ Lgt. Nuclear Core destroyed. 05372_ Aluminum Leg destroyed. 05373_ Jacked Y-54 Guardian... >>parse_system Reading system data... 05375_ Aluminum Leg destroyed. 05375_ Adv. Heat Sink destroyed. 05375_ Arm. Huge Wheel destroyed. 05378_ Imp. Heat Sink destroyed. 05381_ Lgt. Nuclear Core destroyed. 05381_ Particle Gun destroyed. 05382_ Acquired Particle Gun. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????#####??????????????????????????????????????? | | ??????#"""#??????????????????????????????????????? | | ??????#" "#??????????????????????????????????????? | | ??????#" "#????????####??????????????????????????? | | ??????#" "#???????? #??????????????????????????? | | ??????# #???????? ??????????????????????????? | | ??????## ##???????? < ??????????????????????????? | | ???????# #######??? ??????????????????????????? | | ???????# #!! !!###? #??????????????????????????? | | ???????# ## #??????????????????????????? | | ???????# ## #??????????????????????????? | | ???????# #!! !!# ## #??????????????????????????? | | ???????# ####### ## #??????????????????????????? | | ???????# #?????# ## #??????????????????????????? | | ???????# #?????# ## #??????????????????????????? | | ???????# #?????# ## #??????????????????????????? | | ??????## ####### ## #?###??????????????????????? | | ??????# #? #??????????????????????? | | ??????# #?#s#??????????????????????? | | ??????# ####### ######?# #??????????????????????? | | ??????# #?????# #?????##Y##?????????????????????? | | ??????# #?????# #?????#%@ #?????????????????????? | | ??????# #?????# #######!%s####### #?????????????? | | ??????# #?????# [Y%=s + #??????????? | | ??????# #?????#####+############ #????????????? | | ??????# #???????????????????????????????????????? | | ??????# #???????????????????????????????????????? | | ??????# #???????????????????????????????????????? | | #""""## ##??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | # ## #??????????????????????????????????????? | | # ## ###????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #???????????#####????????????????????? | | # ## ###???????????#"# #????????????????????? | | # ## #?????????????#" #????????????????????? | | #?????????????# #????????????????????? | | = #?????????????# #????????????????????? | | % #?????????????#"#!#????????????????????? | | # ##=*##?????????????### #????????????????????? | | # ?#% #????????????????# ###??????????????????? | | ####??# [#????????????????# #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 44 Recoil Reduction 1 Offensive Hacking 30 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed VTOL Module | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Assault Rifle | -9/Materials | Scanalyzed Beam Rifle | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hehehe Challenges ------------ None Game ------ Seed TacticalBiocellGuard Manual? 0 Play Time 01:29:38 Cumulative 49.0 hours Start 2024.06.26 @ 23:44:38 End 2024.06.27 @ 02:41:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 39 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 4% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf1aeb04-bb57-42f7-9576-1dcf5efa4033