Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.09.01 @ 14:31:41 Player: Momo Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (74) 370 Value Destroyed (2915) 2915 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (796) 796 TOTAL SCORE: 6961 Bonus ------- High Alert Combat Kills 494 Follower Combat Kills 52 Aligned with FarCom 300 Friendly Fire -50 Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 81/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Gravmag System > --- UTILITY (6) ------ Improved Signal Interpreter Improved Terrain Scan Processor Hacking Suite System Shield System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scanner AWS/Thermal YOLO Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Improved Salvage Targeting Computer Target Analyzer System Shield Trap Reconfigurator > --- WEAPON ----------- AWS/Thermal > --- INVENTORY -------- Small Storage Unit Structural Scanner Improved Sensor Array Experimental Sensor Array Improved Terrain Scanner Reaction Control System Recalibrator YOLO Cannon [Rating: 63] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Gravmag System Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility System Shield Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Medium Reactive Plating Weapon Grenade Launcher Energy Gun Advanced Beam Rifle Energy Cannon YOLO Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Impact Mace Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 4 | . . . . . 2 2 Weapon . | . . . . . . . Parts Attached 75 | 6 2 2 3 4 3 55 Power 6 | 1 . . . 1 . 4 Engine 4 | 1 . . . 1 . 2 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 26 | 2 . 2 . . 2 20 Treads . | . . . . . . . Leg 8 | . . 2 . . . 6 Wheel 2 | 2 . . . . . . Hover 8 | . . . . . . 8 Flight 8 | . . . . . 2 6 Utility 25 | 1 1 . 1 1 . 21 Device 13 | . 1 . . 1 . 11 Storage 3 | 1 . . 1 . . 1 Processor 4 | . . . . . . 4 Hackware 3 | . . . . . . 3 Protection 2 | . . . . . . 2 Artifact . | . . . . . . . Weapon 18 | 2 1 . 2 2 1 10 Energy Gun 6 | 1 . . 1 . 1 3 Energy Cannon 2 | . . . 1 . . 1 Ballistic Gun 4 | 1 . . . 1 . 2 Ballistic Cannon 1 | . . . . . . 1 Launcher 3 | . 1 . . 1 . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . . . 2 . 1 5 Parts Lost 18 | . . . . 1 1 16 Power 3 | . . . . 1 . 2 Propulsion 12 | . . . . . . 12 Utility 2 | . . . . . . 2 Weapon 1 | . . . . . 1 . Highest Loss Streak 5 | . . . . 1 1 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 86 | . 93 100 90 87 74 83 Engine 6 | . 14 14 14 9 9 1 Core 2 | . . . . . . 4 Leg 13 | . . 9 28 28 18 7 Wheel 3 | . 28 18 . . . . Hover 6 | . . . . . . 12 Flight 2 | . . . . . 12 4 Device 11 | . 7 14 14 14 9 10 Storage 10 | . 14 14 14 14 9 6 Processor 4 | . . . . . . 8 Hackware 5 | . . . . . . 11 Protection 1 | . . . . . . 2 Energy Gun 3 | . 1 . . . 6 6 Energy Cannon 1 | . . . 9 . . . Ballistic Gun 4 | . 14 14 4 7 2 . Launcher 6 | . 12 14 4 12 8 2 Naked Turns . | . . . . . . . Heaviest Build 65 | 10 13 13 42 42 29 65 Greatest Support 52 | 26 26 30 30 30 30 52 Greatest Overweight (x) 7 | . . . 1 1 . 7 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 Average Capacity 11 | 6 8 8 12 15 15 11 Most Carried 15 | . 4 8 15 15 15 15 Average Carried 10 | . 2 6 11 14 14 10 Final Capacity 15 | 8 8 8 15 15 15 5 Final Carried 15 | . 4 8 13 15 14 5 Class Distribution -------------------- 60% | Mutant 21% | Scavenger-Mutant 12% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 1663 | 256 6 177 . 350 . 874 Remotely 84 | . . . . . . 84 Salvage Created 2158 | . 158 69 . 34 . 1897 Parts 145 | . 23 4 . 8 . 110 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 66 | . 10 5 . 7 . 44 Melee 1 | . . . . . . 1 Guns 22 | . . 2 . . . 20 Cannons 3 | . . . . . . 3 AOE 39 | . 10 3 . 7 . 19 Classes Destroyed 16 | . 3 . . 1 . 12 Worker 1 | . . . . . . 1 Tunneler 1 | . . . . . . 1 Recycler 2 | . . . . . . 2 Mechanic 1 | . . . . . . 1 Operator 1 | . . . . . . 1 Watcher 3 | . 1 . . . . 2 Swarmer 19 | . 6 3 . 6 . 4 Grunt 26 | . 4 2 . . . 20 Brawler 2 | . . . . . . 2 Duelist 2 | . . . . . . 2 Protector 1 | . . . . . . 1 Sentry 3 | . . . . . . 3 Specialist 2 | . . . . . . 2 Hunter 3 | . . . . . . 3 Programmer 7 | . . . . . . 7 Assembled 1 | . . . . 1 . . Best Kill Streak 11 | . 7 3 . 5 . 11 Combat Bots Only 9 | . 6 3 . 5 . 9 Max Kills in Single Turn 6 | . 3 1 . 2 . 6 Gunslinging . | . . . . . . . Exploded 4 | . 3 1 . 2 . 4 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 2969 | . 28 62 . 261 144 2474 Core 788 | . 12 8 . 59 . 709 Absorbed by Shields 177 | . . . . . . 177 Regen/Repaired (Parts) 19 | . . . . . . 19 Core Remaining (%) 89 | 100 . . . 68 100 . Volleys Fired 103 | . 6 10 . 10 5 72 Largest 2 | . 1 1 . 1 2 2 Hottest 109 | . 30 30 . 30 91 109 Shots Fired 204 | . 6 10 . 10 6 172 Gun 138 | . . 4 . . 1 133 Cannon 19 | . . . . . . 19 Launcher 47 | . 6 6 . 10 5 20 Special . | . . . . . . . Kinetic 19 | . . 4 . . . 15 Thermal 138 | . . . . . 1 137 Explosive 47 | . 6 6 . 10 5 20 Electromagnetic . | . . . . . . . Robot Hit Streak 14 | . 1 3 . 2 . 14 Robot Miss Streak 5 | . 1 2 . 3 4 5 Penetration Max 1 | . . . . . . 1 Secondary Targets . | . . . . . . . Autonomous 92 | . . . . . . 92 Shots Hit Robots 129 | . 2 6 . 3 . 118 Core Hits 120 | . 15 7 . 8 2 88 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . . . . . . 6 Burn 3 | . . . . . . 3 Blast 2 | . . . . . . 2 Impale 1 | . . . . . . 1 Melee Attacks 2 | . . . . . . 2 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 2 | . . . . . . 2 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7318 | . 419 303 . 451 32 6113 Guns 2443 | . . 28 . . . 2415 Cannons 667 | . . . . . . 667 Explosions 4163 | . 419 275 . 451 32 2986 Melee 45 | . . . . . . 45 Ramming . | . . . . . . . Kinetic 460 | . . 28 . . . 432 Thermal 3922 | . . . . . . 3922 Explosive 2875 | . 403 275 . 451 32 1714 Electromagnetic 16 | . 16 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 45 | . . . . . . 45 Highest Corruption 5 | . . . . . . 5 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 14 | . . . . . . 14 Message Errors 4 | . . . . . . 4 Matter Fused 4 | . . . . . . 4 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 2 | . . . . . . 2 Data Loss (minor) 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 398 | . . . . 4 . 394 Projectiles 112 | . . . . . . 112 Explosions 286 | . . . . 4 . 282 Melee . | . . . . . . . Knockbacks 3 | . . . . . . 3 Impact . | . . . . . . . Kinetic 3 | . . . . . . 3 Secondary . | . . . . . . . Self-Inflicted Damage 228 | . . . . 27 . 201 Shots 8 | . . . . 2 . 6 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 294 | . 1 4 . 5 12 294 Average Temperature 85 | . 1 4 . 5 8 88 Received Heat Transfer 522 | . 6 18 . . 45 453 Effects 3 | . . . . . . 3 Interference 3 | . . . . . . 3 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 10 | . . . . . . 10 Heat Transferred 4872 | . . . . . . 4872 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 . . . . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 1221 | . 393 381 . 307 95 1221 Initial 153 | . . 153 . . 41 38 Average 388 | . 259 276 . 181 60 546 Maximum Alert Level 4 | . 1 1 . 1 . 4 Low Security (%) 24 | 100 12 24 . 47 100 7 Level 1 38 | . 87 75 . 52 . 24 Level 2 26 | . . . . . . 47 Level 3 8 | . . . . . . 15 Level 4 2 | . . . . . . 4 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 17 | . 3 . . . 1 13 Investigation 4 | . 1 . . . . 3 Extermination 4 | . . . . . . 4 Reinforcement 5 | . 2 . . . 1 2 Assault 3 | . . . . . . 3 Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 113 | . 12 5 . 13 8 75 Peak Tracking Total 12 | . 5 3 . 6 8 12 Tactical Retreats 8 | . . . . 1 . 7 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 4 | . 2 . . 1 . 1 Indirectly 1 | . 1 . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 1 | . . . . . . 1 Traps Reconfigurated 11 | . . . . . . 11 Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 16 | . 2 . . . . 14 Max in Single Turn 5 | . 2 . . . . 5 Garrison Access 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills 5 | . . . . . . 5 Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 18 | . 1 . . 1 2 14 Terminals 10 | . 1 . . . 2 7 Fabricators 3 | . . . . . . 3 Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . . 2 Garrison Access 1 | . . . . . . 1 Total Hacks 56 | . 3 . . 1 3 49 Successful 27 | . 2 . . 1 1 23 Failed 29 | . 1 . . . 2 26 Catastrophic 4 | . . . . . . 4 Database Lockouts . | . . . . . . . Manual 27 | . 2 . 1 . 3 21 Terminals 34 | . 3 . . . 3 28 Fabricators 7 | . . . . . . 7 Repair Stations 4 | . . . . . . 4 Recycling Units . | . . . . . . . Scanalyzers 9 | . . . . . . 9 Garrison Access 1 | . . . . . . 1 Terminal Hacks 10 | . 2 . . 1 . 7 Record 1 | . 1 . . . . . Open Door 1 | . . . . 1 . . Open DSF 1 | . . . . . . 1 Branch Access Points 2 | . 1 . . . . 1 Terminal Index 1 | . . . . . . 1 Scanalyzer Index 1 | . . . . . . 1 Unreport Threat 1 | . . . . . . 1 Locate Traps 2 | . . . . . . 2 Fabricator Hacks 1 | . . . . . . 1 Load Schematic 1 | . . . . . . 1 Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer 8 | . . . . . . 8 Insert Component 5 | . . . . . . 5 Analyze 3 | . . . . . . 3 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . . . . . 1 5 Terminals 3 | . . . . . 1 2 Botnet 3 | . . . . . 1 2 Fabricators 2 | . . . . . . 2 Overload 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Reprogram 1 | . . . . . . 1 Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 10 | . . . . . 1 9 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 54 | . . . . . . 54 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . . . . 3 Part Schematics Acquired 2 | . . . . . . 2 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 7 | . . . . . . 7 Machine Destruction 3 | . . . . . . 3 Programmers 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 32 | . . . . . . 32 Highest-Rated Ally 32 | . . . . . . 32 Total Orders . | . . . . . . . Ally Attacks 6 | . . . . . . 6 Total Damage 203 | . . . . . . 203 Kills 1 | . . . . . . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 4132 | 55 216 520 448 631 242 2020 Spaces Moved 3270 | 54 219 464 278 435 149 1671 Core 188 | 6 . . . . . 182 Treads . | . . . . . . . Legs 1801 | . . 142 278 435 149 797 Wheels 589 | 48 219 322 . . . . Hover 420 | . . . . . . 420 Flight 272 | . . . . . . 272 Fastest Speed 31 | 50 90 90 120 120 120 31 Average Speed 108 | 85 90 99 158 124 120 100 Slowest Speed 517 | 100 90 120 190 190 120 517 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 50 | 3 50 88 61 90 16 46 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 4 | . . 2 . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 401 | . 35 33 . 64 38 231 Melee . | . . . . . . . Projectile 19 | . . . . . 1 18 AOE 382 | . 35 33 . 64 37 213 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 3734 | 59 230 515 286 518 206 1920 Wait 188 | . . 32 . 58 46 52 Move 3264 | 53 218 463 277 434 148 1671 Hop . | . . . . . . . Pick Up 37 | . 4 5 3 7 2 16 Fast Attach 47 | 6 1 2 . 1 1 36 Attach 20 | . . . 2 3 2 13 Detach 13 | . . . 3 . . 10 Swap 8 | . 1 . 1 . . 6 Drop 52 | . . 3 . 5 2 42 Fire 103 | . 6 10 . 10 5 72 Melee 2 | . . . . . . 2 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 56 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Identified exit to Mines 197 | -10/Materials | Discovered new exit (range 11) 272 | -10/Materials | Entered Mines 302 | -10/Mines | Learned Materials emergency access door positions 304 | -10/Mines | Learned Materials interactive machine intel 312 | -10/Mines | Build established: Mutant 327 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 329 | -10/Mines | Found Prototype Device 410 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 410 | -10/Mines | Discovered new exit (range 5) 662 | -10/Mines | Discovered new exit (range 7) 792 | -10/Mines | Entered Exiles 821 | -10/Exiles | Met 8R-AWN 842 | -10/Exiles | Met EX-HEX 875 | -10/Exiles | Met EX-BIN 890 | -10/Exiles | Aligned with FarCom system 891 | -10/Exiles | Given EX-Vault access code 918 | -10/Exiles | Opened EX-Vault 925 | -10/Exiles | Found Prototype Energy Gun 928 | -10/Exiles | Found Prototype Energy Cannon 934 | -10/Exiles | Found Prototype Device 947 | -10/Exiles | Identified AWS/Thermal 948 | -10/Exiles | Identified YOLO Cannon 974 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1135 | -10/Exiles | Met EX-DEC 1223 | -10/Exiles | Discovered new exit (range 10) 1240 | -10/Exiles | Stole three prototypes: YOLO Cannon, Trap Reconfigurator, AWS/Thermal 1240 | -10/Exiles | Entered Mines 1245 | -9/Mines | Assembled infested the area 1527 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1590 | -9/Mines | Discovered new exit (range 12) 1720 | -9/Mines | Learned Materials trap positions 1773 | -9/Mines | Discovered new exit (range 5) 1783 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1825 | -9/Mines | Learned Materials non-interactive machine intel 1871 | -9/Mines | Entered Materials 1871 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1872 | -8/Materials | Loaded intel: 21 trap records 1874 | -8/Materials | Loaded intel: 37 non-interactive machine locations 1875 | -8/Materials | Loaded intel: 19 interactive machine locations 2101 | -8/Materials | Discovered new exit (range 11) 2106 | -8/Materials | Build established: Scavenger-Mutant 2113 | -8/Materials | Entered Factory 2113 | -7/Factory | Evolved 2 slots: Utility x2 2115 | -7/Factory | FarCom data flow suspended 2123 | -7/Factory | Identified Exp. Sensor Array 2152 | -7/Factory | Identified exit to DSF 2350 | -7/Factory | Identified Trap Reconfigurator 2869 | -7/Factory | Repaired Faulty Exp. Sensor Array? 3134 | -7/Factory | Cargo convoy interrupted 3176 | -7/Factory | Lost 4 parts (4n) 3183 | -7/Factory | Destroyed 9 combat bots 3325 | -7/Factory | Core integrity fell below 50% 3642 | -7/Factory | Identified exit to Lower Caves 3684 | -7/Factory | Garrison activated, responded to threat 3713 | -7/Factory | First assault squad dispatched 3927 | -7/Factory | Build established: Hacker-Mutant 4029 | -7/Factory | Lost 5 parts (1p3n1u) 4031 | -7/Factory | Core integrity fell below 20% 4133 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04038_ Penetrated by Slug. 04038_ Matter Pump disabled. 04040_ M-28 Smith fits Backup Power III on P-60 Hacker. 04041_ Fabricator zaps I-36 Angel with an electromagnetic arc. 04041_ I-36 Angel system terminally corrupted. 04041_ Penetrated by Slug. 04042_ Fabricator zaps G-50 Soldier with an electromagnetic arc. 04042_ G-50 Soldier system terminally corrupted. 04042_ Adv. Heat Sink fried. 04043_ System corrupted: Heat flow error (+121). 04044_ Fabricator disabled. 04044_ Aluminum Leg destroyed. 04044_ Dropped Shock Bomb Launcher. 04045_ M-28 Smith repairs Imp. Heat Sink. 04046_ Dropped Med. Storage Unit. 04047_ Slug penetrates Fabricator. 04063_ ALERT: Rogue bot located, Programmers report to Factory Zone 2Z. 04079_ D=QZQA7G0XDET78UZXB57ID7P2TDOQXM 04122_ System corrupted: Energy discharge (-33). 04126_ Acquired Gravmag System. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ??????????????????? #?????????????? | | ?????????????###?? #?????????????? | | #########??? #?? #?????????????? | | # #??? #?? +?????????????? | | # #?? #?? #?????????????? | | # | ### #?? #?????????????? | | # + + ### ###???????????? | | # ! # # # #???????????? | | # # ###### #???????????? | | # # @ #???????????? | | #! # #???????????? | | #! + k T #???????????? | | # # #???????????? | | # # t ! #???????????? | | # ####+### #???????????? | | # #? # p #???????????? | | # ## """ ## ##???????????? | | # ## """ ## #????????????? | | # ## """ ## #????????????? | | # ## ## #????????????? | | ########## ## k#????????????? | | ?????????# ## #???????#????? | | ?????????# [ ## #?????? #????? | | ???###########??# #????? ###### | | ???# ??# #???? ## | | ???# ?# #??? ??# | | ???# ?# ####/##### | | ???# # # | | ???# # # | | ???# + # | | ???# # / | | ???# # # | | ???# ?# # | | | ???# ?# + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 375 Resistance: KI 30 Resistance: TH 10 Evasion (%) 63 Target Analysis 5 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Sml. Storage Unit | -7/Factory | Scanalyzed Exp. Sensor Array | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugDisruptionAxe Manual? 0 Play Time 00:52:48 Cumulative 345.3 hours Start 2022.09.01 @ 13:39:53 End 2022.09.01 @ 14:31:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 166 Rogue 162 Adventurer 0 Explorer 4 Win Type - Total 18 Types 4/1/2/4/1/2/3/0/1 Lore% 83 Gallery% 86 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7352cc4d-0e40-44fe-9106-bb2e0d3862a9