Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.18 @ 16:33:15 Player: the Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (451) 2255 Value Destroyed (19540) 19540 Prototype IDs (78) 1560 Alien Tech Used (0) 0 Bonus (38319) 38319 TOTAL SCORE: 72974 Bonus ------- High Alert Combat Kills 1802 Follower Combat Kills 318 Awakened Behemoth Slayer 1000 Entered Garrisons 400 Entered DSFs 1000 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1620 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -921 Cogmind --------- Core Integrity 510/1600 Matter 300/300 Energy 752/2100 System Corruption 11% Temperature Cool (0) Movement Walking (175) Ox2 Location Free Derelict Territories Parts ------- > --- POWER (2) -------- Assembled Flux Generator > --- PROPULSION (2) --- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (18) ----- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Assembled Metafiber Network Assembled Combat Suite Assembled Alloy Armor Assembled Alloy Armor Assembled Alloy Armor Assembled Alloy Armor Advanced Point Defense System Advanced Point Defense System GOLEM Unit > --- WEAPON (3) ------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY (5) ---- Vortex Chain Reactor YOLO Cannon CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Assembled Metafiber Network Advanced Signal Interpreter Surveybot 24 Chip Assembled Combat Suite Assembled Alloy Armor Assembled Alloy Armor Assembled Alloy Armor Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Vortex Chain Reactor Zionite Biocell Surveybot 24 Scanner Advanced Phase Shifter Advanced Cloaking Device Graphene Brace Advanced Point Defense System Advanced Component Analysis Suite Drone Bay Drone Bay GOLEM Unit YOLO Cannon Hellfire Missile Launcher Vortex Catalyst Activator RU-N14's Throwing Claymores CR-A16's Behemoth Slayer [Rating: 224] Favorites ----------- Power Assembled Flux Generator Engine Improved Deuterium Engine Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Assembled Nanovents Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Precision Beam Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Array Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Mace Slashing Weapon Blade Saw Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac DSF Fac Was Fac Upp Upp War Pro Fac DSF Res Arm Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . . 2 . . . . . 2 . . . . . . 2 . 2 . 2 2 . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 16 | . . . 1 . . . 2 . 1 . . . . . 2 . . . . . 2 . . . . . . 2 . 2 . 2 2 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 206 | 10 18 6 34 15 1 . 17 10 12 5 . 3 18 . 6 3 1 4 . 1 2 5 3 1 1 6 . 2 . . 3 5 2 12 Power 21 | 3 2 1 3 1 . . 1 1 2 . . . 3 . . . . . . . . 3 . . . . . . . . . 1 . . Engine 16 | 3 2 1 3 1 . . 1 1 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . 1 . . . . . . . . 3 . . . . . . . . . 1 . . Propulsion 25 | 3 3 3 8 3 . . 1 . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 Treads 11 | 1 3 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Wheel 10 | . . . 4 3 . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 100 | 2 8 . 8 6 1 . 6 4 7 3 . . 11 . 6 1 1 3 . 1 2 1 3 1 1 5 . 2 . . 3 4 2 8 Device 45 | 1 4 . 2 3 . . 2 1 4 1 . . 4 . 4 1 1 1 . . 1 1 . . . 2 . 1 . . 2 1 2 6 Storage 10 | 1 3 . 2 . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 Processor 14 | . . . . . . . 2 . . 2 . . . . 1 . . . . . . . 1 1 1 2 . 1 . . . 2 . 1 Hackware 7 | . . . 1 . . . 2 1 1 . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Protection 24 | . 1 . 3 3 . . . 2 2 . . . 6 . 1 . . 2 . 1 1 . . . . 1 . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 60 | 2 5 2 15 5 . . 9 5 2 2 . 3 3 . . 1 . 1 . . . 1 . . . 1 . . . . . . . 3 Energy Gun 22 | . 1 . 6 4 . . 2 3 1 1 . 1 2 . . . . . . . . . . . . 1 . . . . . . . . Energy Cannon 11 | . 2 . 1 . . . 7 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | 2 . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . 1 2 . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . 2 Special Weapon 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 3 | . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . 4 1 . . 3 3 2 . . 1 6 . . . . . . . . 2 . . . 6 . . . . . 1 . 2 Parts Lost 56 | . 3 1 1 3 . . . 1 . . . . 6 . . 2 . . . . . . . . . 2 . . 1 . 6 . . 30 Power 4 | . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Utility 37 | . 1 . 1 2 . . . 1 . . . . 4 . . 2 . . . . . . . . . 2 . . 1 . 3 . . 20 Weapon 13 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 7 Highest Loss Streak 17 | . 1 1 1 3 . . . 1 . . . . 3 . . 1 . . . . . . . . . 2 . . 1 . 6 . . 17 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 15 | 2 10 15 16 19 19 19 18 17 17 18 18 17 14 15 15 15 16 16 17 16 16 16 16 16 16 15 13 13 12 12 14 14 15 9 Power . | . . . 1 1 1 1 . 1 . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Propulsion . | 1 1 2 2 2 2 2 . 1 1 1 1 1 . . . . 1 1 1 1 1 1 1 . . . . . . . . . . . Utility 6 | . 2 4 2 4 5 5 6 5 4 5 5 5 6 9 9 9 9 9 10 10 9 9 9 9 9 8 8 7 6 6 8 8 9 5 Weapon 6 | . 5 9 9 11 10 10 9 10 11 12 12 10 6 3 4 3 4 3 4 3 4 3 3 4 4 4 4 5 4 5 5 5 5 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 50 | 1 5 . 12 3 2 . 8 . 2 . . 3 5 . 2 . . . . . . 1 . 1 . 2 . . . . . 1 . 2 Power 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . . 1 . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Utility 17 | 1 1 . 1 1 . . 4 . 2 . . . 2 . 2 . . . . . . . . . . . . . . . . 1 . 2 Weapon 24 | . 4 . 11 . 2 . 1 . . . . 3 3 . . . . . . . . . . . . . . . . . . . . . Tool/Special 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Average Slot Usage (%) 87 | . 99 99 99 88 72 88 89 89 91 92 92 89 80 84 85 85 86 81 80 79 81 81 82 87 87 87 87 87 84 84 89 90 91 73 Engine 5 | . 14 13 11 11 11 11 8 9 15 15 15 15 5 . . . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . 4 7 6 5 6 6 6 6 5 4 5 5 5 5 5 5 5 4 4 4 4 3 Treads 2 | . 24 28 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 5 | . 2 . . . . . . . . . . . 7 15 13 13 13 13 13 13 11 10 11 11 10 11 11 10 10 9 9 8 8 7 Wheel 3 | . . . 6 12 11 11 8 8 6 7 7 7 3 . . . . . . . . . . . . . . . . . . . . . Device 16 | . 13 14 13 11 11 11 9 8 10 15 15 11 7 15 22 19 20 9 6 6 16 17 13 22 23 20 18 23 15 26 30 31 35 27 Storage 11 | . 14 14 11 11 11 11 9 9 7 7 7 7 10 15 13 13 13 13 13 13 11 11 11 10 11 12 16 15 15 13 13 12 12 9 Processor 6 | . . . . . . . 9 9 7 15 15 15 10 7 2 6 6 6 6 6 5 5 7 10 11 12 5 8 10 6 4 6 8 5 Hackware 1 | . . . 2 . . . 10 10 9 . . . . . . . . . . . . . . . . . . . . . 2 . . . Protection 7 | . . . 5 10 11 11 6 7 9 7 7 10 8 . 6 6 6 11 13 13 11 10 11 5 5 5 9 6 10 8 9 12 12 10 Energy Gun 6 | . 4 . 22 31 17 29 . 18 22 16 15 12 3 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 10 | . 8 . . . . . 26 8 . . . . 9 22 19 19 20 19 20 18 17 16 17 17 17 16 16 15 15 13 13 12 12 8 Ballistic Gun 1 | . 6 12 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . 1 . 3 . . . 5 6 6 3 . . . . . . . . . . . . . . . . . . . . . Peak Build Rating 224 | 7 8 9 24 37 33 33 42 47 57 63 63 74 114 113 132 129 129 133 125 125 145 150 146 146 146 148 151 166 158 189 188 210 222 224 Average Rating 97 | 4 7 7 20 28 28 32 40 44 54 62 62 60 80 112 129 127 129 125 124 123 143 141 141 145 145 144 147 161 155 175 185 203 221 178 On Entrance 101 | . 7 8 8 22 32 32 33 42 46 56 63 63 57 113 113 123 129 129 125 125 123 141 145 146 146 146 148 148 156 156 185 164 203 219 Naked Turns 58 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 Heaviest Build 162 | 13 34 29 64 63 62 62 70 70 78 77 77 94 128 128 144 142 136 147 147 152 157 153 153 153 134 138 138 154 154 162 148 154 156 160 Greatest Support 80 | 20 40 40 43 28 28 28 28 28 28 28 28 28 60 60 60 60 60 60 60 60 80 80 80 80 80 80 80 80 80 80 80 80 80 80 Greatest Overweight (x) 34 | 1 1 . 5 3 2 2 2 2 2 2 2 3 3 2 2 5 2 2 4 2 2 3 1 1 1 2 2 1 2 3 2 3 1 34 Average Overweight (x) 1 | . . . . 2 1 2 1 1 2 2 2 2 1 1 1 2 2 1 3 2 1 1 1 1 1 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 14 15 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 14 Most Carried 20 | 5 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 20 20 20 19 20 Average Carried 18 | 2 10 15 16 19 19 20 19 19 19 19 20 18 17 19 19 19 20 19 20 19 19 19 19 19 19 19 19 19 17 17 19 18 19 12 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 5 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 18 18 19 20 19 19 5 Class Distribution -------------------- 50% | Golem 16% | Skirmisher 13% | Mutant 10% | Tank 3% | Hacker-Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Hacker-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Mutant | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -6/Garrison Golem | -6/Factory Golem | -6/Garrison Golem | -6/Factory Golem | -6/DSF Golem | -5/Factory Golem | -5/Waste Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Warlord Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/DSF Golem | -3/Research Golem | -3/Armory Golem | -2/Research Golem | -1/Access Golem | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac DSF Fac Was Fac Upp Upp War Pro Fac DSF Res Arm Res Acc Com Matter Collected 6785 | 336 484 343 1260 320 . 130 430 225 211 107 172 124 537 20 157 62 . 189 . 101 10 110 85 52 106 150 65 . 180 10 50 90 . 669 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19685 | 164 547 167 2641 476 . 141 1252 1515 755 . . . 1132 329 484 1467 166 1176 . 474 184 76 585 10 118 680 553 . 697 312 495 98 70 2921 Parts 948 | 15 46 16 154 44 . 18 68 61 21 . . . 19 12 23 65 7 77 . 17 11 3 24 1 3 19 17 . 32 20 30 2 7 116 Haulers Intercepted 18 | . 2 . 6 . . . 5 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . . . 2 . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . . . . . . 12 . . . . . . . . . . 2 . 14 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac DSF Fac Was Fac Upp Upp War Pro Fac DSF Res Arm Res Acc Com Combat Hostiles Destroyed 370 | . 16 8 43 11 . 8 19 17 13 . 3 . 50 7 8 22 1 28 . 9 3 . 12 . 4 11 10 . 9 4 8 2 1 43 Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Guns 64 | . 9 1 32 7 . . . 3 8 . 1 . 3 . . . . . . . . . . . . . . . . . . . . . Cannons 176 | . 7 4 . . . . 16 12 . . . . 1 6 8 21 1 20 . 4 3 . 11 . . 7 7 . 6 4 8 2 1 27 AOE 120 | . . 3 11 4 . 8 3 . 4 . 2 . 42 1 . . . 7 . 5 . . 1 . 4 4 3 . 3 . . . . 15 Classes Destroyed 30 | 2 6 . 5 1 . . 1 . 1 . 1 . 5 1 . 1 . 1 . 1 . . . . . 2 . . 1 . . . . 1 Worker 22 | . 1 . 7 4 . . 1 2 3 . . . . . 1 . . . . . . . . . . . . . . 1 . . . 2 Builder 11 | . 1 1 5 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Tunneler 14 | 5 1 1 1 4 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 18 | . 2 . 6 . . . 5 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 19 | 1 . . 7 . . 1 2 3 1 . . . . . . . 1 . . . . . . . . . . . . . . . . 3 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Mechanic 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 6 | . . . 3 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Watcher 24 | . 1 . 4 . . . 5 2 5 . . . . . . . . . . . . . 3 . . . . . . . 1 . . 3 Swarmer 88 | . 9 6 11 4 . 8 7 . 6 . . . . . . 3 . 8 . . . . 7 . 4 . . . . . 5 1 . 9 Grunt 110 | . 7 2 19 5 . . 4 7 2 . . . . 4 2 7 1 7 . 6 1 . . . . 7 9 . 4 3 1 1 . 11 Brawler 6 | . . . 3 . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . Duelist 7 | . . . 1 1 . . . . . . . . . . . 2 . . . . . . . . . . 1 . . 1 . . . 1 Sentry 40 | . . . 9 . . . 6 9 1 . . . . 1 . 9 . . . . . . 3 . . . . . . . 2 . . . Demolisher 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Specialist 6 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . 3 . . . . . Hunter 17 | . . . . . . . 2 1 . . 1 . . . 2 . . 4 . 2 1 . . . . . . . 1 . . . . 3 Programmer 28 | . . . . . . . . . 2 . . . . . 3 . . 6 . . 1 . 2 . . . . . . . . . 1 13 Heavy 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 Behemoth 3 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Light 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Thief 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Assembled 38 | . . . . . . . . . . . . . 38 . . . . . . . . . . . . . . . . . . . . . Golem 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Fireman 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 40 | 6 6 3 15 6 . 4 6 4 5 . 2 . 40 4 4 9 1 5 . 6 1 . 4 . 4 6 4 . 4 6 5 1 1 16 Combat Bots Only 35 | . 5 3 6 4 . 4 4 4 4 . 2 . 35 4 3 9 1 5 . 6 1 . 4 . 4 6 4 . 4 4 5 1 1 14 Max Kills in Single Turn 35 | 1 2 2 4 4 . 4 3 2 3 . 1 . 35 1 1 2 1 4 . 5 1 . 1 1 4 4 2 . 3 2 1 1 1 5 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 35 | . . 2 3 3 . 4 2 . 3 . 1 . 35 1 . . . 4 . 5 . . 1 . 4 4 2 . 3 . . . . 4 Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac DSF Fac Was Fac Upp Upp War Pro Fac DSF Res Arm Res Acc Com Hostile Shots Fired 2046 | . 105 36 118 43 . 3 48 72 48 . 7 . 97 23 62 190 2 102 . 28 7 . 43 . 4 41 33 . 156 30 273 8 . 467 Missed 741 | . 28 13 26 9 . 2 17 30 13 . 1 . 33 4 14 58 1 30 . 4 1 . 13 . . 13 11 . 75 12 148 2 . 183 Intercepted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Hits 1305 | . 77 23 92 34 . 1 31 42 35 . 6 . 64 19 48 132 1 72 . 24 6 . 30 . 4 28 22 . 81 18 125 6 . 284 Melee 21 | . . . . 7 . . . . . . 2 . 4 1 . 1 . . . . . . . . . . . . . . 1 . . 5 Projectile 1284 | . 77 23 92 27 . 1 31 42 35 . 4 . 60 18 48 131 1 72 . 24 6 . 30 . 4 28 22 . 81 18 124 6 . 279 AOE 11 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 3 Critical Strikes 45 | . . . 3 1 . . 1 3 2 . . . . . 3 3 . 2 . 2 . . . . . 1 2 . 2 . . . . 20 Actively Blocked 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 13 Part Disruptions 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Damage Taken 21588 | . 755 239 1136 666 . 9 401 614 353 . 132 26 1634 427 489 1389 16 989 . 453 94 . 497 . 68 645 370 . 800 311 1686 128 . 7261 Core 2913 | . 118 13 150 170 . . 51 51 49 . 17 . 408 35 31 155 . 91 . 32 15 . 20 . 13 132 15 . 39 . 218 . . 1090 Absorbed by Shields 652 | . . . . . . . . 69 91 . 122 24 249 . . 44 . 53 . . . . . . . . . . . . . . . . Redirected to Shielding 266 | . . . . . . . . . . . . . 266 . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 3065 | . . . . . . . . . . . . . . . 73 290 3 223 . 91 19 . 104 . 17 130 79 . 218 66 404 27 . 1321 Regen/Repaired (Parts) 1154 | . 194 . 237 . . . 407 221 76 . . 19 . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 66 | 100 . 47 . . . 20 . 81 . . . . . 27 . . . . . 63 . . . . . . 80 . 96 . 83 100 . 31 Volleys Fired 1203 | 6 55 19 123 29 . 9 80 79 40 . 8 3 42 26 71 58 8 81 . 18 17 2 44 37 3 21 59 . 27 29 20 7 19 163 Largest 3 | 2 2 2 3 3 . 3 3 3 3 . 3 1 3 3 3 3 3 3 . 3 3 3 3 3 3 3 3 . 3 3 3 3 3 3 Hottest 211 | 40 120 90 168 189 . 189 211 204 183 . 183 100 122 75 75 75 75 75 . 75 75 75 75 75 75 75 75 . 75 75 75 75 75 85 Shots Fired 2544 | 12 108 35 349 67 . 21 177 207 110 1 12 3 60 68 110 126 16 158 . 49 31 6 90 56 8 56 107 . 72 47 44 20 33 285 Gun 725 | 12 57 9 340 65 . 18 . 81 106 1 6 . 30 . . . . . . . . . . . . . . . . . . . . . Cannon 1749 | . 51 23 . . . . 174 126 . . . 3 21 67 110 126 16 156 . 47 31 6 89 56 7 55 104 . 71 47 44 20 33 266 Launcher 66 | . . 3 9 2 . 3 3 . 4 . 6 . 9 1 . . . 2 . 2 . . 1 . 1 1 3 . 1 . . . . 15 Special 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Kinetic 312 | 12 68 25 207 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2162 | . 40 7 133 65 . 18 174 207 106 1 6 3 51 67 110 126 16 156 . 47 31 6 89 56 7 55 104 . 71 47 44 20 33 266 Explosive 68 | . . 3 9 2 . 3 3 . 4 . 6 . 9 1 . . . 2 . 2 . . 1 . 1 1 3 . 1 . . . . 17 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robot Hit Streak 35 | 5 7 10 13 6 . 9 16 24 20 . 8 . 12 20 35 29 7 11 . 7 7 8 10 2 4 13 13 . 7 9 18 3 4 32 Robot Miss Streak 5 | 1 3 2 4 3 . 2 3 3 4 . 1 . 5 3 2 2 2 3 . 3 4 . 2 . . 3 3 . 3 1 1 2 2 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 11 | . 2 . 5 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1334 | 8 63 20 212 37 . 8 83 135 80 . 6 . 48 23 35 85 4 69 . 15 9 1 37 1 2 36 34 . 45 15 23 6 8 186 Core Hits 873 | 7 28 12 109 23 . 11 44 42 43 . 16 . 150 9 10 33 3 43 . 38 5 1 23 . 6 33 33 . 26 11 13 2 2 97 Critical Kills 3 | . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Critical Strikes 38 | . 2 . 10 2 . 1 . 6 12 . . . 3 . . . . . . . . . . . . . . . . . . . . 2 Burn 31 | . 2 . 9 2 . 1 . 5 12 . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 46 | . 1 . . 3 . . . 3 . . . . 23 . . 7 . 1 . . . . . . . . . . . . . . . 8 Impact 28 | . 1 . . 3 . . . 3 . . . . 21 . . . . . . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Piercing 16 | . . . . . . . . . . . . . . . . 7 . 1 . . . . . . . . . . . . . . . 8 Sneak Attacks 4 | . . . . 1 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 55801 | 115 1032 562 4043 944 . 590 1985 2710 2017 . 739 . 5007 1101 1607 3846 254 3767 . 1758 378 55 1931 60 276 2345 2041 . 2461 902 1119 320 455 11381 Guns 7750 | 115 428 87 3163 627 . 140 . 1099 1557 . 66 . 468 . . . . . . . . . . . . . . . . . . . . . Cannons 33186 | . 604 253 . . . . 1861 1603 . . . . 457 1013 1607 3682 254 3160 . 735 378 55 1700 60 88 1950 1375 . 1976 902 1119 320 455 7579 Explosions 13691 | . . 222 847 255 . 450 124 . 460 . 673 . 3358 80 . . . 607 . 1023 . . 231 . 188 395 666 . 485 . . . . 3627 Melee 950 | . . . . 62 . . . . . . . . 724 . . 164 . . . . . . . . . . . . . . . . . . Ramming 61 | . . . 33 . . . . 8 . . . . . 8 . . . . . . . . . . . . . . . . . . . 12 Kinetic 2782 | 115 644 247 1776 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 38297 | . 388 93 1387 693 . 140 1861 2702 1557 . 66 . 925 1013 1607 3682 254 3160 . 735 378 55 1777 60 88 1950 1375 . 1976 902 1119 320 455 7579 Explosive 12809 | . . 222 847 189 . 450 124 . 460 . 673 . 3358 80 . . . 607 . 1023 . . 154 . 188 395 666 . 485 . . . . 2888 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 786 | . . . . 62 . . . . . . . . 724 . . . . . . . . . . . . . . . . . . . . . Slashing 163 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 163 Piercing 164 | . . . . . . . . . . . . . . . . 164 . . . . . . . . . . . . . . . . . . Entropic 739 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 739 Highest Corruption 11 | . . . 1 1 1 1 . . 4 4 4 4 . . 1 1 1 4 4 4 1 . 4 4 4 4 . . . . 2 . . 11 Average Corruption 3 | . . . 1 1 1 1 . . 3 4 4 4 . . 1 1 1 3 4 4 1 . 3 4 4 4 . . . . 1 . . 6 Corruption Purged 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 210 | . . . 6 7 3 9 . . 15 3 13 2 . . 4 9 . 33 3 10 . . 2 16 22 2 . . . . 1 . . 50 Message Errors 50 | . . . 2 3 1 1 . . 4 . 3 1 . . . 2 . 6 . 1 . . 1 5 6 . . . . . . . . 14 Matter Fused 46 | . . . 1 1 . . . . 5 . 4 . . . 1 2 . 5 . 2 . . 1 4 7 1 . . . . . . . 12 Heat Flow Errors 29 | . . . 1 3 1 . . . 2 1 . . . . . 4 . 8 1 4 . . . . 1 . . . . . . . . 3 Energy Discharges 24 | . . . 1 . . 2 . . 3 . . 1 . . 2 . . 2 1 1 . . . 3 2 1 . . . . . . . 5 Parts Rejected 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 22 | . . . 1 . 1 4 . . . 1 1 . . . 1 . . 4 . 1 . . . 1 3 . . . . . . . . 4 Data Loss (major) 13 | . . . . . . 1 . . . . 1 . . . . . . 3 1 1 . . . 1 2 . . . . . . . . 3 Misfires 8 | . . . . . . . . . . 1 1 . . . . 1 . 1 . . . . . . 1 . . . . . 1 . . 2 Alerts 5 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 2 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 9 | . . . . . . . . . 1 . 1 . . . . . . 4 . . . . . 1 . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2086 | . 17 14 44 . . . 22 1 55 . 2 . 277 89 169 119 26 204 . . 18 . 133 44 63 56 71 . 120 41 11 . 24 466 Projectiles 1484 | . 17 . . . . . 22 1 . . . . 54 82 169 119 26 179 . . 18 . 111 44 63 56 71 . 119 41 11 . 24 257 Explosions 392 | . . 14 44 . . . . . 55 . 2 . 13 7 . . . 25 . . . . 22 . . . . . 1 . . . . 209 Melee 210 | . . . . . . . . . . . . . 210 . . . . . . . . . . . . . . . . . . . . . Knockbacks 12 | . 4 3 . . . . . 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . . Impact 5 | . . . . . . . . 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 510 | . . 48 51 1 . . . 4 . . 139 51 . 53 . . . . . . . . 13 . 19 . . . . . . . . 131 Shots 17 | . . 1 2 1 . . . . . . 5 1 . 3 . . . . . . . . 1 . 2 . . . . . . . . 1 Rammed 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . . . 2 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Kicked 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 437 | . 406 2 437 336 114 180 375 310 218 112 213 . 254 92 71 248 . 268 162 219 . 18 27 . 206 . 13 . 104 . . . . 141 Average Temperature 92 | . 103 2 114 133 64 81 96 98 79 48 92 . 78 46 28 82 . 68 90 68 . 10 9 . 123 . 5 . 40 . . . . 70 Received Heat Transfer 3083 | . 186 18 360 135 . . 90 271 71 . . . 174 117 117 323 9 156 . 87 18 . 54 . . 153 87 . 39 60 171 9 . 378 Effects 11 | . 2 . 4 2 . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Shutdowns 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Corruptions 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 56 | . 1 . 7 1 . . 2 19 9 . . . . . . 3 . 4 . . . . 4 . . 1 1 . . . . . 1 3 Heat Transferred 35681 | . 999 185 3663 1617 . 370 3256 5476 3846 . 148 . 755 575 800 2025 150 1750 . 400 225 25 1000 25 50 1137 800 . 1100 475 600 200 200 3829 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac DSF Fac Was Fac Upp Upp War Pro Fac DSF Res Arm Res Acc Com Maximum Alert Level 4 | . . . 2 1 . . 1 1 . . . . . . 1 4 2 4 3 3 2 . 2 . . . . . 1 . . . . 3 Low Security (%) 63 | 100 100 100 20 40 . 100 61 99 100 . . . . . 81 5 . . . . . 100 64 . . . . 100 80 100 100 100 100 29 Level 1 12 | . . . 33 59 . . 38 . . . . . . . 18 12 . 4 . . 35 . 17 . . . . . 19 . . . . 2 Level 2 12 | . . . 45 . . . . . . . . . . . . 18 100 17 . 73 64 . 18 . . . . . . . . . . 32 Level 3 8 | . . . . . . . . . . . . . . . . 47 . 31 100 26 . . . . . . . . . . . . . 35 Level 4 3 | . . . . . . . . . . . . . . . . 16 . 45 . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Peak Influence 1561 | 15 117 97 690 383 . 107 278 216 111 . . . . . 322 1126 590 1561 819 770 450 119 487 . . . . 18 258 144 169 71 42 801 Initial 819 | . . 7 . 268 . . 25 116 . . . . . . 300 59 590 377 819 524 403 119 . . . . . 18 . 144 6 71 . 4 Average 235 | 2 32 14 359 233 . 28 123 45 51 . . . . . 95 719 550 1047 784 632 399 12 144 . . . . 1 130 50 47 3 6 456 Influence Increases 12070 | 30 422 227 1476 362 . 223 782 667 423 . 30 . . 120 641 1167 49 1184 . 246 161 6 687 . 95 220 230 . 268 178 328 64 119 1665 Destroy 0b10 Robot/C 6520 | . 320 160 860 220 . 160 380 340 260 . 20 . . 100 160 620 20 560 . 180 60 . 240 . 80 220 200 . 200 80 160 40 20 860 Destroy 0b10 Robot/NC 610 | 30 30 10 175 45 . 15 75 70 45 . . . . 10 10 10 5 . . 5 . . 15 . 5 . . . . 10 5 . . 40 Destroy Leader 1234 | . 56 30 210 30 . 20 130 134 70 . 10 . . 10 40 40 . 60 . 20 20 . 66 . 10 . 30 . 40 10 32 . 10 156 Allied During Kill 104 | . . . . . . . . . . . . . . . . 104 . . . . . . . . . . . . . . . . . . Successful Hack 160 | . 15 . 30 . . . 16 18 7 . . . . . 20 . 14 14 . . . . 5 . . . . . . . 7 . 14 . Disable Machine 915 | . . . 105 15 . . 75 90 15 . . . . . 45 45 . 150 . 15 45 . 150 . . . . . . 30 15 . 30 90 Anti-Garrison Action 600 | . . . . . . . . . . . . . . . . 300 . 300 . . . . . . . . . . . . . . . . Destroy Structure 1312 | . 1 27 66 22 . 28 46 15 11 . . . . . 66 18 10 85 . 26 36 6 196 . . . . . 28 48 34 24 45 474 Advance Influence 300 | . . . . . . . . . . . . . . . 300 . . . . . . . . . . . . . . . . . . . Partial Spotted 30 | . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . 15 . . . Lose Combat Pursuer 285 | . . . 30 30 . . 45 . 15 . . . . . . 30 . 15 . . . . 15 . . . . . . . 60 . . 45 Influence Decreases 11389 | 30 401 248 788 952 98 157 572 943 372 51 30 . . 120 556 126 636 162 812 225 589 348 252 435 95 70 350 30 10 424 204 200 112 991 Entered New Map 3546 | . . 14 . 420 98 . 41 160 . 20 . . . . . 26 536 162 742 225 367 223 . 162 . . 150 12 . 114 6 65 . 3 Time Decay 6793 | 30 371 224 628 502 . 157 410 613 372 31 30 . . 120 546 . 100 . 70 . 222 125 252 273 95 50 200 18 . 310 138 135 112 659 Lost Part 500 | . 30 10 10 30 . . . 10 . . . . . . . 20 . . . . . . . . . 20 . . 10 . 60 . . 300 Lost Ally 129 | . . . . . . . . 10 . . . . . . 10 80 . . . . . . . . . . . . . . . . . 29 Purge Threat 421 | . . . 150 . . . 121 150 . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 2 . 4 . . . 1 2 2 . . . . 1 4 . 1 . . 1 1 . 2 . . . . . 2 1 2 1 8 16 Investigation 7 | . 2 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 1 1 . Extermination 16 | . . . . . . . . . 1 . . . . . 3 . . . . . . . 1 . . . . . . 1 1 . 1 8 Reinforcement 21 | . . . 3 . . . 1 1 1 . . . . . . . 1 . . 1 1 . 1 . . . . . 2 . . . 3 6 Assault 4 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac DSF Fac Was Fac Upp Upp War Pro Fac DSF Res Arm Res Acc Com Distress Signals 31 | . 2 . 6 . . 1 3 3 1 . . . . . . . . . . . . . 1 . . . . . . . 2 5 . 7 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 533 | . 29 9 59 11 . 6 25 24 23 . 4 . 52 17 11 28 1 23 . 10 4 . 19 . 4 40 9 . 7 7 21 13 5 72 Peak Tracking Total 37 | . 4 3 8 5 . 4 3 4 4 . 3 . 37 12 3 6 1 4 . 7 1 . 4 . 4 17 4 . 4 4 10 4 1 10 Tactical Retreats 15 | . . . 2 1 . . 2 . 1 . . . 1 . . 1 . 1 . . . . 1 . . . . . . . 2 . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac DSF Fac Was Fac Upp Upp War Pro Fac DSF Res Arm Res Acc Com Traps Triggered 33 | . 1 . 2 . . . 1 7 3 . . . . . 1 5 . 5 . 2 1 . . . . . . 1 . . 1 . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac DSF Fac Was Fac Upp Upp War Pro Fac DSF Res Arm Res Acc Com Machines Disabled 76 | . . . 7 1 . . 5 6 1 . . 3 2 . 3 7 . 14 . 1 3 . 10 . . 1 . . 1 2 1 . 2 6 Max in Single Turn 7 | . . . 2 1 . . 1 1 1 . . 1 1 . 1 1 . 1 . 1 1 . 7 . . 1 . . 1 1 1 . 1 1 Garrison Access 4 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . Garrison Relay 8 | . . . . . . . . . . . . . . . . 4 . 4 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac DSF Fac Was Fac Upp Upp War Pro Fac DSF Res Arm Res Acc Com Machines Accessed 96 | . 10 . 11 . 2 . 14 14 9 . 2 . . . 6 1 1 1 1 . 2 . 4 . 1 4 . 1 . 1 2 . 3 6 Terminals 66 | . 7 . 8 . . . 11 10 5 . . . . . 4 1 . 1 1 . 1 . 3 . 1 . . 1 . 1 2 . 3 6 Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 8 | . 1 . 1 . . . 2 2 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 6 | . 2 . 1 . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . 1 . . . . . 2 . 1 . . . . . . . . . . . . . . . . . Total Hacks 229 | . 22 . 36 . 2 . 48 36 16 . 6 . . . 15 2 1 2 3 . 3 . 10 . 1 6 . 1 . 1 6 . 6 6 Successful 133 | . 13 . 24 . 2 . 34 18 9 . 6 . . . 3 . 1 1 1 . 1 . 4 . 1 6 . 1 . . 4 . 3 1 Failed 95 | . 8 . 12 . . . 14 18 7 . . . . . 12 2 . 1 2 . 2 . 6 . . . . . . 1 2 . 3 5 Catastrophic 19 | . . . 1 . . . 1 2 1 . . . . . 4 1 . 1 . . 1 . 3 . . . . . . . 1 . . 3 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 89 | . 10 . 12 . 1 . 22 14 6 . . . . . 5 . . 1 . . . . 9 . . . . . . . 5 . . 4 Terminals 152 | . 14 . 22 . . . 34 27 10 . . . . . 7 2 . 2 3 . 1 . 9 . 1 . . 1 . 1 6 . 6 6 Fabricators 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 29 | . 5 . 5 . . . 12 4 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 12 | . 3 . 3 . . . . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . 6 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Garrison Access 12 | . . . . . . . 2 . 1 . . . . . 8 . 1 . . . . . . . . . . . . . . . . . Terminal Hacks 71 | . 5 . 11 . 2 . 15 11 2 . 6 . . . 1 . . 1 1 . . . 2 . 1 6 . 1 . . 2 . 3 1 Record 12 | . . . . . 1 . . . . . 5 . . . . . . . . . . . . . 1 5 . . . . . . . . Part Schematic 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 11 | . . . 4 . . . 5 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Open Door 9 | . . . . . . . . 3 . . 1 . . . . . . . . . . . . . . 1 . . . . . . 3 1 Open DSF 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Branch Access Points 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Terminal Index 5 | . 1 . . . . . 1 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Alert Level 5 | . . . . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . . . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 26 | . 4 . 4 . . . 12 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 13 | . 2 . 2 . . . 6 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair 13 | . 2 . 2 . . . 6 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 4 | . 1 . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 4 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Insert Component 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Unlock Access 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 22 | . 3 . 4 . . . 6 2 2 . . . . . 1 . . . . . . . 2 . . . . . . . 2 . . . Terminals 21 | . 3 . 3 . . . 6 2 2 . . . . . 1 . . . . . . . 2 . . . . . . . 2 . . . Assimilate 5 | . . . . . . . 3 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 12 | . 2 . 2 . . . 3 2 1 . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Operators 4 | . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 73 | . 9 . 10 . . . 12 9 6 . . . . . 6 1 1 1 1 . 2 . 4 . 1 . . 1 . 1 2 . 1 5 Full Trace Events 3 | . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . 134 . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 13 | . 2 . 2 . . . 6 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Time 566 | . 52 . 52 . . . 336 88 38 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 23 | . 3 . 10 . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac DSF Fac Was Fac Upp Upp War Pro Fac DSF Res Arm Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 32 | . . . . . . . . . . . . . . . . 13 . 15 . . . . . . . . . . . . . 4 . . Machine Destruction 32 | . . . . . . . . . . . . . . . . 13 . 15 . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac DSF Fac Was Fac Upp Upp War Pro Fac DSF Res Arm Res Acc Com Total Allies 14 | . . . . . . . 1 . 1 . . 7 . . 1 4 . . . . . . . . . . . . . . . . . . Largest Group 8 | . . . . . . . 1 1 1 1 1 8 8 . 1 4 . . . . . . . . . . . . . . . . . . Highest-Rated Group 218 | . . . . . . . 10 10 40 35 35 218 218 . 10 172 . . . . . . . . . . . . . . . . . . Highest-Rated Ally 51 | . . . . . . . 10 10 40 35 35 35 35 . 10 51 . . . . . . . . . . . . . . . . . . Initial Warlord ECA Mod 446 | . . . . . . . . . . . . . . . . . 8 8 17 17 26 26 26 26 26 26 25 25 25 34 34 33 32 32 Total Orders 30 | . . . . . . . 20 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . 5 STAY 13 | . . . . . . . 10 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 12 | . . . . . . . 10 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Ally Attacks 72 | . . . . . . . . . . . . . 35 . . 37 . . . . . . . . . . . . . . . . . . Total Damage 1252 | . . . . . . . . . . . . . 461 . . 791 . . . . . . . . . . . . . . . . . . Kills 13 | . . . . . . . . . . . . . 4 . . 9 . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac DSF Fac Was Fac Upp Upp War Pro Fac DSF Res Arm Res Acc Com Active Infowar (turns) 26827 | 92 1025 1374 2775 226 . . 1 . . 307 801 1441 1322 723 1248 1684 204 1569 154 381 468 1273 1104 723 781 1209 1030 240 . 832 427 1901 503 1009 Optics 10010 | . . . . . . . 1 . . . . . . . 268 1684 204 1569 154 381 468 1273 1104 723 781 787 . . . . . . . 613 Sensors 9376 | . . . . 1 . . . . . 307 801 1441 1318 723 2 . . . . . . 1035 . 684 780 1205 1030 49 . . . . . . Terrain 5155 | . . . . . . . . . . . . . 4 . 1037 . . . . . 252 . . . . 4 . 191 . 832 427 1901 503 4 Seismic 5491 | 92 1025 1374 2775 225 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 786 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 394 . . 392 Robot Analysis Total 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 2 . . . . . . 1 1 . 2 . . . . . . . . . . 1 . 1 . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac DSF Fac Was Fac Upp Upp War Pro Fac DSF Res Arm Res Acc Com Turns Passed 43677 | 159 1378 1408 3153 1348 362 794 2371 2643 1358 307 801 2361 4089 808 1861 1684 204 1569 154 381 468 1273 1104 723 781 1238 1075 361 300 832 492 2366 517 2954 Spaces Moved 22069 | 101 683 795 1633 886 287 506 1235 1655 857 226 561 1666 2056 335 706 638 79 581 24 127 208 551 525 333 348 620 405 129 104 325 193 1131 277 1283 Core 141 | 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 130 Treads 2343 | 2 602 795 944 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 9718 | 88 81 . . . . . . . . . . . 757 335 706 638 79 581 24 127 208 551 525 333 348 620 405 129 104 325 193 1131 277 1153 Wheels 9867 | . . . 689 886 287 506 1235 1655 857 226 561 1666 1299 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 110 125 115 130 115 115 130 130 130 130 115 180 180 180 210 180 210 210 180 180 180 180 180 180 180 180 180 180 180 180 150 50 Average Speed 158 | 114 155 160 149 129 122 130 129 126 130 130 130 131 159 209 209 223 210 209 242 210 183 180 180 180 180 181 182 180 181 198 181 181 151 152 Slowest Speed 1750 | 160 240 160 240 130 130 130 130 130 130 130 130 145 210 210 210 470 210 210 270 210 210 240 180 180 180 210 210 180 210 240 210 240 180 1750 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 9 | . . . . 1 . . 2 . . . . . . . . . . . . . . . . 4 . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 3 93 99 97 99 61 91 84 97 27 36 63 82 90 51 21 77 4 75 1 85 8 91 17 57 51 88 60 4 53 12 17 45 13 55 Regions Visited 34 Branch Regions 16 Pre-discovered Areas 6 | . . . . 2 1 . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Known Exits Taken 19 | . . . . . . . 1 . 1 1 1 1 1 1 1 . 1 . 1 . . . 1 1 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scrap Searched 24 | . . 1 . 1 . 1 . . . 11 2 3 . 2 . . . . . . . . . . 1 . 2 . . . . . . . Spaces Dug 328 | . 1 19 . 2 . 21 23 7 . . 18 9 1 16 32 2 2 16 . . 8 . 15 24 . . 32 . . 17 7 6 13 37 Terrain Destroyed 1334 | . 1 28 63 25 . 32 49 9 12 . 111 9 65 69 73 21 9 58 . 56 19 5 117 55 30 20 127 . 21 24 16 8 17 185 Melee 7 | . 1 . . 2 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Projectile 599 | . . . . . . . 23 8 . . 1 1 3 42 73 21 9 45 . 27 19 5 42 55 4 3 72 . 19 24 16 8 17 62 AOE 728 | . . 28 63 23 . 32 26 . 12 . 110 8 61 27 . . . 13 . 29 . . 75 . 26 17 55 . 2 . . . . 121 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac DSF Fac Was Fac Upp Upp War Pro Fac DSF Res Arm Res Acc Com Total 28675 | 129 893 900 2096 1027 298 623 1858 2032 1019 237 615 1832 2773 386 997 789 103 797 121 203 273 830 609 408 496 688 650 260 161 477 296 1436 346 2017 Wait 4308 | 3 84 66 204 58 . 103 456 229 58 3 44 131 571 18 187 31 14 86 97 44 34 255 27 32 140 24 168 117 18 105 77 268 47 509 Move 22038 | 100 682 794 1632 885 286 505 1234 1654 856 225 560 1665 2055 335 706 636 79 580 23 126 208 550 524 332 347 619 404 128 103 324 192 1130 276 1283 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 178 | 6 27 3 37 11 1 . 24 3 10 1 . 10 12 1 3 1 . 3 . . . 1 4 2 . 2 . 1 1 3 1 5 . 5 Fast Attach 87 | 9 4 1 4 2 3 . 9 5 3 1 1 2 12 . 5 2 . 2 . 1 1 4 . . . 3 2 . 2 2 . . . 7 Attach 73 | . 4 . 11 4 . . 6 3 5 . . 3 9 . 2 1 . 3 . . 2 . . 1 . 1 . 2 1 1 . 3 . 11 Detach 49 | 1 . . 3 . . . . . . . . . 8 1 2 1 . 4 . 1 1 4 1 . 2 1 1 . 3 1 2 3 . 9 Swap 222 | 1 14 9 36 15 2 5 25 15 10 5 2 6 10 3 5 1 2 3 . 1 2 4 4 1 3 7 4 2 . . 4 7 4 10 Drop 326 | 3 22 8 44 17 6 . 24 6 13 2 . 12 31 2 16 9 . 12 1 2 8 10 5 3 1 10 12 5 6 12 . 13 . 11 Fire 1203 | 6 55 19 123 29 . 9 80 79 40 . 8 3 42 26 71 58 8 81 . 18 17 2 44 37 3 21 59 . 27 29 20 7 19 163 Melee 46 | . 1 . . 3 . . . 3 . . . . 23 . . 7 . 1 . . . . . . . . . . . . . . . 8 Ram 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crush 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 112 | . . . . . . . . 34 24 . . . . . . 17 . 22 . 10 . . . . . . . 5 . . . . . . Rewire 26 | . . . . . . 1 . . . . . . . . . 25 . . . . . . . . . . . . . . . . . . Trap 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res / Upp / DSF) -4/DSF -3/Research (discovered 3 exits: *Arm / *Tes x2) -3/Armory -2/Research (discovered 2 exits: *Acc x2) -1/Access -1/Command Free Derelict Territories History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 160 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 15) 320 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 3) 439 | -10/Materials | Central database locked down 707 | -10/Materials | Discovered new exit (range 9) 983 | -10/Materials | Discovered new exit (range 12) 1197 | -10/Materials | Discovered new exit (range 16) 1466 | -10/Materials | Repaired Lgt. Treads 1493 | -10/Materials | Repaired Lgt. Treads 1538 | -10/Materials | Entered Mines 1540 | -10/Mines | Met a Derelict bent on vengeance 1622 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1784 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2207 | -10/Mines | Core integrity fell below 50% 2228 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2348 | -10/Mines | Learned Materials emergency access door positions 2399 | -10/Mines | Discovered new exit (range 9) 2423 | -10/Mines | Discovered new exit (range 10) 2439 | -10/Mines | Discovered new exit (range 8) 2946 | -10/Mines | Entered Materials 2946 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3712 | -9/Materials | Repaired Lgt. Treads 3739 | -9/Materials | Repaired Lgt. Treads 3956 | -9/Materials | Discovered new exit (range 9) 4021 | -9/Materials | Build established: Gunner 4440 | -9/Materials | Discovered new exit (range 15) 4819 | -9/Materials | Discovered new exit (range 11) 5177 | -9/Materials | Discovered new exit (range 15) 5508 | -9/Materials | Build established: Tank 5746 | -9/Materials | First assault squad dispatched 6099 | -9/Materials | Entered Mines 6127 | -9/Mines | Found a hidden stash of uninstalled traps 6224 | -9/Mines | Learned location of Storage (-8) 6235 | -9/Mines | Assembled infested the area 6240 | -9/Mines | Discovered new exit (range 3) 6261 | -9/Mines | Core integrity fell below 50% 6355 | -9/Mines | Lost 3 parts (2u1w) 6644 | -9/Mines | Discovered new exit (range 5) 6759 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6762 | -9/Mines | Found Prototype Device 6762 | -9/Mines | Identified Exp. Sensor Array 6918 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6924 | -9/Mines | Learned location of 1 exit from Materials 7137 | -9/Mines | Discovered new exit (range 10) 7447 | -9/Mines | Entered Exiles 7480 | -9/Exiles | Met 8R-AWN 7502 | -9/Exiles | Met EX-HEX 7544 | -9/Exiles | Met EX-BIN 7566 | -9/Exiles | Met EX-DEC 7571 | -9/Exiles | Learned location of Zion (-7) 7610 | -9/Exiles | Aligned with FarCom system 7611 | -9/Exiles | Given EX-Vault access code 7639 | -9/Exiles | Opened EX-Vault 7647 | -9/Exiles | Found YOLO Cannon 7673 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7797 | -9/Exiles | Discovered new exit (range 10) 7809 | -9/Exiles | Left Exiles lab with YOLO Cannon 7809 | -9/Exiles | Entered Mines 8107 | -8/Mines | Build established: Skirmisher 8454 | -8/Mines | Discovered new exit (range 13) 8574 | -8/Mines | Discovered new exit (range 10) 8603 | -8/Mines | Entered Materials 8603 | -8/Materials | Evolved 2 slots: Utility x2 8604 | -8/Materials | Identified exit to Storage 9579 | -8/Materials | Repaired Arm. Huge Wheel 9613 | -8/Materials | Repaired Med. Armor Plating 9664 | -8/Materials | Repaired Lgt. Angular Momentum Engine? 9881 | -8/Materials | Discovered exit to Storage (range 15) 10068 | -8/Materials | Discovered new exit (range 8) 10249 | -8/Materials | Build established: Hacker-Skirmisher 10341 | -8/Materials | Repaired Adv. Beam Cannon 10394 | -8/Materials | Repaired Cld. Ion Engine 10502 | -8/Materials | Repaired Exp. Sensor Array 10823 | -8/Materials | Build established: Skirmisher 10870 | -8/Materials | Discovered new exit (range 12) 10974 | -8/Materials | Entered Storage 10974 | -8/Storage | Accompanied by 1 ally 11697 | -8/Storage | Learned location of Armory (-3) 12010 | -8/Storage | Repaired Arm. Huge Wheel 12221 | -8/Storage | Discovered new exit (range 16) 12363 | -8/Storage | Used back door to open Recycling access 12363 | -8/Storage | Discovered new exit (range 5) 13124 | -8/Storage | Build established: Hacker-Skirmisher 13408 | -8/Storage | Repaired Coolant Injector 13600 | -8/Storage | Build established: Skirmisher 13617 | -8/Storage | Entered Factory 13617 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 13923 | -7/Factory | Build established: Hacker-Skirmisher 14037 | -7/Factory | Identified exit to Lower Caves 14088 | -7/Factory | Found Prototype Launcher 14088 | -7/Factory | Identified Rocket Array 14093 | -7/Factory | Found Rocket Array 14526 | -7/Factory | Repaired Imp. Light Armor Plating? 14529 | -7/Factory | Fabricated I-36 Angel? 14641 | -7/Factory | Build established: Tank 14735 | -7/Factory | Discovered new exit (range 16) 14975 | -7/Factory | Entered Lower Caves 14975 | -7/Lower Caves | Accompanied by 1 ally 15254 | -7/Lower Caves | Found DCF Scrap (11 items) 15267 | -7/Lower Caves | Build established: Skirmisher 15269 | -7/Lower Caves | Discovered new exit (range 9) 15278 | -7/Lower Caves | Identified exit to Lower Caves 15282 | -7/Lower Caves | Entered another Lower Caves area 15282 | -7/Lower Caves | Accompanied by 1 ally 15326 | -7/Lower Caves | Entered an active Warlord outpost 15332 | -7/Lower Caves | Learned 4 Factory zone layouts 15341 | -7/Lower Caves | Learned location of 1 exit from Research 15341 | -7/Lower Caves | Learned Extension stockpile data 15341 | -7/Lower Caves | Learned Armory stockpile data 15885 | -7/Lower Caves | Encountered a Warlord checkpoint 16067 | -7/Lower Caves | Discovered new exit (range 7) 16075 | -7/Lower Caves | Identified exit to Zion 16083 | -7/Lower Caves | Entered Zion 16083 | -7/Zion | Accompanied by 1 ally 16129 | -7/Zion | Discovered new exit (range 13) 16157 | -7/Zion | System corruption cleaned by Quarantine Array 16174 | -7/Zion | Found CR-A16's Pointy Stick 16398 | -7/Zion | Learned location of Data Miner (-6) 16788 | -7/Zion | Learned Factory machine intel 16826 | -7/Zion | Found Prototype Special Weapon 16828 | -7/Zion | Identified RU-N14's Throwing Claymores 17456 | -7/Zion | Found RU-N14's Throwing Claymores 17562 | -7/Zion | Discovered new exit (range 3) 17562 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 17786 | -7/Zion | Gained Derelict followers 17833 | -7/Zion | Build established: Tank 17951 | -7/Zion | Gained Derelict followers 18008 | -7/Zion | Found RU-N14's Throwing Claymores 18340 | -7/Zion | Identified exit to Deep Caves 18444 | -7/Zion | Entered Deep Caves 18444 | -7/Deep Caves | Accompanied by 8 allies 18446 | -7/Deep Caves | Met 5H-AD0 18703 | -7/Deep Caves | Z-Facility disabled 18750 | -7/Deep Caves | Attacked by Z-Imprinter 18759 | -7/Deep Caves | Allies destroyed Z-Imprinter 18790 | -7/Deep Caves | Found Prototype Protection 18790 | -7/Deep Caves | Identified Zio. Weapon Casing 18982 | -7/Deep Caves | Thanked by 5H-AD0 19068 | -7/Deep Caves | Build established: Mutant 19143 | -7/Deep Caves | Found Zio. Weapon Casing 19414 | -7/Deep Caves | Discovered new exit (range 6) 19666 | -7/Deep Caves | Spotted AG-39448 19714 | -7/Deep Caves | Lost 3 allies 19724 | -7/Deep Caves | Destroyed AG-39448 19750 | -7/Deep Caves | Lost 3 parts (1p2u) 19977 | -7/Deep Caves | Found Zio. Weapon Casing 20174 | -7/Deep Caves | Spotted AG-30264 20175 | -7/Deep Caves | Core integrity fell below 50% 20202 | -7/Deep Caves | Destroyed AG-30264 20315 | -7/Deep Caves | Triggered Deep Caves wall 20315 | -7/Deep Caves | Spotted AS-55443 20315 | -7/Deep Caves | Spotted AS-92593 20326 | -7/Deep Caves | Destroyed AS-92593 20336 | -7/Deep Caves | Destroyed 35 combat bots 20336 | -7/Deep Caves | Destroyed AS-55443 20419 | -7/Deep Caves | Exposed GOLEM chamber 20423 | -7/Deep Caves | Found GOLEM Unit 20689 | -7/Deep Caves | Found GOLEM Unit 20996 | -7/Deep Caves | Build established: Golem 21011 | -7/Deep Caves | Found AWS/Autocannon 21039 | -7/Deep Caves | Found GOLEM Unit 21046 | -7/Deep Caves | Found GOLEM Unit 21199 | -7/Deep Caves | Found Surveybot 24 Scanner 21209 | -7/Deep Caves | Found Surveybot 24 Chip 22089 | -7/Deep Caves | Found GOLEM Unit 22358 | -7/Deep Caves | Found Zio. Weapon Casing 22531 | -7/Deep Caves | Identified exit to Proximity Caves 22533 | -7/Deep Caves | Entered Proximity Caves 22536 | -6/Proximity Caves | Spotter reported a threat 22536 | -6/Proximity Caves | Spotter reported a threat 22643 | -6/Proximity Caves | Learned Factory stockpile data 23312 | -6/Proximity Caves | Discovered new exit (range 10) 23337 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 23339 | -6/Proximity Caves | Identified exit to Factory 23341 | -6/Proximity Caves | Entered Factory 23341 | -6/Factory | Evolved 2 slots: Utility x2 23342 | -6/Factory | Identified exit to Lower Caves 23345 | -6/Factory | Loaded intel: 296 machine locations 25186 | -6/Factory | Spotted B-75 Beast 25202 | -6/Factory | Identified exit to Garrison 25202 | -6/Factory | Entered Garrison 25288 | -6/Garrison | Spotted B-75 Beast 25317 | -6/Garrison | Revealed the true nature of CR-A16's Pointy Stick 25320 | -6/Garrison | Destroyed B-75 Beast 25346 | -6/Garrison | Destroyed 9 combat bots 25356 | -6/Garrison | Triggered checkpoint 25447 | -6/Garrison | Garrison Relay disabled 25578 | -6/Garrison | Triggered checkpoint 25618 | -6/Garrison | Triggered checkpoint 25653 | -6/Garrison | Triggered checkpoint 25711 | -6/Garrison | Discovered new exit (range 15) 25800 | -6/Garrison | Triggered checkpoint 25816 | -6/Garrison | Garrison Relay disabled 26212 | -6/Garrison | Triggered checkpoint 26265 | -6/Garrison | Discovered new exit (range 10) 26328 | -6/Garrison | Triggered checkpoint 26365 | -6/Garrison | Garrison Relay disabled 26509 | -6/Garrison | Triggered checkpoint 26527 | -6/Garrison | Discovered new exit (range 19) 26575 | -6/Garrison | Garrison Relay disabled 26578 | -6/Garrison | Triggered checkpoint 26723 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 26886 | -6/Garrison | Entered Factory 27090 | -6/Factory | Identified exit to Garrison 27090 | -6/Factory | Entered Garrison 27150 | -6/Garrison | Triggered checkpoint 27213 | -6/Garrison | Garrison Relay disabled 27354 | -6/Garrison | Spotted B-75 Beast 27383 | -6/Garrison | Destroyed B-75 Beast 27484 | -6/Garrison | H-XX Assembler disabled 27589 | -6/Garrison | Triggered checkpoint 27758 | -6/Garrison | Discovered new exit (range 21) 27852 | -6/Garrison | Garrison Relay disabled 27979 | -6/Garrison | Triggered checkpoint 28051 | -6/Garrison | Triggered checkpoint 28208 | -6/Garrison | Discovered new exit (range 12) 28271 | -6/Garrison | Garrison Relay disabled 28456 | -6/Garrison | Discovered new exit (range 13) 28506 | -6/Garrison | Triggered checkpoint 28546 | -6/Garrison | Garrison Relay disabled 28659 | -6/Garrison | Entered Factory 28680 | -6/Factory | Identified exit to DSF 28813 | -6/Factory | Entered DSF 28834 | -6/DSF | Discovered new exit (range 21) 28837 | -6/DSF | Additional patrols routed to DSF 29110 | -6/DSF | Sterilization system engaged 29130 | -6/DSF | Ambient heat levels rising (+10) 29145 | -6/DSF | Ambient heat levels rising (+10) 29160 | -6/DSF | Ambient heat levels rising (+10) 29175 | -6/DSF | Ambient heat levels rising (+10) 29190 | -6/DSF | Ambient heat levels rising (+10) 29194 | -6/DSF | Entered Factory 29194 | -5/Factory | Evolved 2 slots: Utility x2 29662 | -5/Factory | Sucked down chute 29662 | -5/Factory | Entered Waste 29662 | -5/Waste | The area was eerily silent 29952 | -5/Waste | Discovered new exit (range 12) 30192 | -5/Waste | Found Prototype Launcher 30192 | -5/Waste | Identified Hellfire Missile Launcher 30935 | -5/Waste | Entered Factory 31037 | -5/Factory | Discovered new exit (range 12) 31065 | -5/Factory | Identified exit to Factory 31573 | -5/Factory | Identified exit to Upper Caves 32039 | -5/Factory | Entered Upper Caves 32118 | -5/Upper Caves | Met a Warlord Commander 32119 | -5/Upper Caves | Learned location of Warlord (-5) 32120 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 32124 | -5/Upper Caves | Found Encrypted Comm Array 32560 | -5/Upper Caves | Encountered a Warlord checkpoint 32751 | -5/Upper Caves | Discovered new exit (range 6) 32760 | -5/Upper Caves | Identified exit to Upper Caves 32762 | -5/Upper Caves | Entered another Upper Caves area 32766 | -5/Upper Caves | Learned location of 1 exit from Factory 33376 | -5/Upper Caves | Discovered new exit (range 9) 33390 | -5/Upper Caves | Identified exit to Warlord 33543 | -5/Upper Caves | Entered Warlord 33605 | -5/Warlord | System corruption cleaned by Quarantine Array 34143 | -5/Warlord | Met Warlord 34168 | -5/Warlord | Warlord's base attacked by MAIN.C 34179 | -5/Warlord | Found Prototype Reactor 34188 | -5/Warlord | Found Prototype Processor 34188 | -5/Warlord | Identified Exp. Targeting Computer 34198 | -5/Warlord | Found Prototype Device 34198 | -5/Warlord | Identified Thermal Barrier 34202 | -5/Warlord | Found Prototype Processor 34202 | -5/Warlord | Identified Exp. Core Analyzer 34369 | -5/Warlord | Learned Armory terminal intel 34369 | -5/Warlord | Learned Armory recycling unit intel 34369 | -5/Warlord | Learned Research repair station intel 34369 | -5/Warlord | Learned 4 Armory zone layouts 34373 | -5/Warlord | Learned Testing emergency access door positions 34499 | -5/Warlord | Found Prototype Energy Gun 34499 | -5/Warlord | Identified Vortex Rail 34505 | -5/Warlord | Found Prototype Launcher 34518 | -5/Warlord | Warlord forces counterattacked 34598 | -5/Warlord | Destroyed Striker 34627 | -5/Warlord | Spotted Executioner 34666 | -5/Warlord | Lost 7 allies 34670 | -5/Warlord | Spotted Executioner 34671 | -5/Warlord | Spotted Striker 34711 | -5/Warlord | Destroyed Executioner 34734 | -5/Warlord | Lost 14 allies 34756 | -5/Warlord | Discovered new exit (range 14) 34768 | -5/Warlord | Spotted Executioner 34771 | -5/Warlord | Spotted Executioner 34779 | -5/Warlord | Identified exit to Proximity Caves 34781 | -5/Warlord | Entered Proximity Caves 34810 | -4/Proximity Caves | Lost 5 allies 35732 | -4/Proximity Caves | Learned Research stockpile data 35829 | -4/Proximity Caves | Discovered exit to Factory (range 15) 35856 | -4/Proximity Caves | Entered Factory 35856 | -4/Factory | Evolved 2 slots: Utility x2 35857 | -4/Factory | Identified exit to Research 35858 | -4/Factory | Identified exit to Upper Caves 36091 | -4/Factory | Identified exit to DSF 36217 | -4/Factory | Entered DSF 36255 | -4/DSF | Additional patrols routed to DSF 36426 | -4/DSF | Sterilization system engaged 36446 | -4/DSF | Ambient heat levels rising (+10) 36461 | -4/DSF | Ambient heat levels rising (+10) 36476 | -4/DSF | Ambient heat levels rising (+10) 36491 | -4/DSF | Ambient heat levels rising (+10) 36491 | -4/DSF | Discovered exit to Research (range 11) 36506 | -4/DSF | Ambient heat levels rising (+10) 36517 | -4/DSF | Entered Research 36517 | -3/Research | Evolved 2 slots: Utility x2 36518 | -3/Research | Identified exit to Testing 36520 | -3/Research | Loaded intel: 4 repair station locations 36609 | -3/Research | Discovered exit to Testing (range 24) 36625 | -3/Research | Discovered new exit (range 23) 37349 | -3/Research | Entered Armory 37350 | -3/Armory | Identified exit to Research 37352 | -3/Armory | Loaded intel: 14 terminal locations 37353 | -3/Armory | Loaded intel: 2 recycling unit locations 37841 | -3/Armory | Entered Research 37841 | -2/Research | Warlord forces began assault on 0b10 37841 | -2/Research | Evolved 2 slots: Utility x2 37847 | -2/Research | Identified Vortex Chain Reactor 37866 | -2/Research | Distinguished unit "Lobotomizers" dispatched to help 37866 | -2/Research | Distinguished unit "Bridgeowners Association" dispatched to help 37871 | -2/Research | Lost 6 parts (3u3w) 37951 | -2/Research | Research machine network offline 38024 | -2/Research | Found Hellfire Missile Launcher 38158 | -2/Research | Lost 6 allies 38420 | -2/Research | Discovered new exit (range 24) 38486 | -2/Research | Identified exit to Access 38521 | -2/Research | Borebot progress halted 38628 | -2/Research | Borebot progress halted 38835 | -2/Research | Met DD-05H 38835 | -2/Research | Met up with Warlord 38841 | -2/Research | Warlord invited to help at Command 38841 | -2/Research | Given Cave Seal Controls access code 38915 | -2/Research | Borebot progress halted 38916 | -2/Research | P-80 Master assimilated allied 6M-G6L(s) 39514 | -2/Research | Discovered exit to Access (range 23) 39854 | -2/Research | Spotted Executioner 39903 | -2/Research | Spotted Striker 39931 | -2/Research | Lost 3 allies 40207 | -2/Research | Entered Access 40207 | -1/Access | Evolved 2 slots: Utility x2 40473 | -1/Access | Garrison activated, responded to threat 40537 | -1/Access | Lost 8 allies 40655 | -1/Access | Discovered new exit (range 20) 40721 | -1/Access | Identified exit to Command 40724 | -1/Access | Entered Command 41666 | -1/Command | Destroyed 14 combat bots 42021 | -1/Command | Spotted B-99 Colossus 42047 | -1/Command | Destroyed B-99 Colossus 42071 | -1/Command | Lost 4 parts (3u1w) 42288 | -1/Command | Spotted Striker 42304 | -1/Command | Spotted Executioner 42305 | -1/Command | Spotted Executioner 42308 | -1/Command | Spotted Alpha 7 42322 | -1/Command | Destroyed Striker 42343 | -1/Command | Spotted B-99 Colossus 42397 | -1/Command | Core integrity fell below 50% 42423 | -1/Command | Destroyed Alpha 7 42431 | -1/Command | Destroyed Executioner 42458 | -1/Command | Lost 17 parts (1p2n10u4w) 42474 | -1/Command | First assault squad dispatched 42504 | -1/Command | Identified Vortex Catalyst Activator 42521 | -1/Command | Released all parts (13) 42552 | -1/Command | Lost 4 parts (2u2w) 42584 | -1/Command | Disengaged cave seal 42584 | -1/Command | Derelicts emerged from the dark tunnel 42584 | -1/Command | Welcomed Warlord to Command 42809 | -1/Command | Build established: Mutant 43064 | -1/Command | Disengaged cave seal 43064 | -1/Command | Derelicts emerged from the dark tunnel 43407 | -1/Command | Build established: Golem 43523 | -1/Command | Spotted Combat Programmer 43524 | -1/Command | Spotted Combat Programmer 43524 | -1/Command | Spotted M Guard 43524 | -1/Command | Spotted M Guard 43526 | -1/Command | Spotted GH-OUR(L) 43530 | -1/Command | Warlord commented on Warlord statues 43533 | -1/Command | System corruption reached 10% 43543 | -1/Command | Combat Programmer assimilated allied JN-I29(L) 43543 | -1/Command | Spotted JN-I29(L) 43549 | -1/Command | Destroyed Combat Programmer 43550 | -1/Command | All MAIN.C guards destroyed 43579 | -1/Command | Lost 8 allies 43604 | -1/Command | Met MAIN.C 43630 | -1/Command | 0b10 Conduit disabled 43631 | -1/Command | MAIN.C activated Command garrisons 43648 | -1/Command | Lost 3 parts (3u) 43678 | *** | Establishing Free Derelict Territories! Last Messages --------------- 43671_ 0b10 Conduit collapses. 43671_ MAIN.C suffers critical hit (Destroy). 43672_ 0b10 Conduit collapses. 43672_ O7-SFS(p) destroyed. 43673_ Asb. Alloy Armor integration complete. 43673_ 0b10 Conduit collapses. 43673_ MAIN.C suffers critical hit (Destroy). 43674_ GOLEM Unit beginning Asb. Suspension Frame integration. 43674_ 0b10 Conduit collapses. 43675_ MAIN.C suffers critical hit (Burn). 43676_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" Heavy Barrier opened. 43676_ MAIN.C destroyed. Warlord: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###################??????????? | | ???????????????????""""" """ #??????????? | | ????????????????#"" "" #??????????? | | ????????????????#""""" " ############ | | ????????????????#"""""""""p / | | ????????????????#" iDD / | | ????????????????#"" i g DDhm /W | | ????????????????#"" hg g ############ | | ????????????????# " ih DDm i #??????????? | | ????????????????# " !@giDD hm #??????????? | | ????????????????# iLpghi! "#??????????? | | ????????????????#""""LLpKDDg!g ""#??????????? | | ????????????????#"" %ghDD% g """#??????????? | | ????????????????# ! i ""#??????????? | | ????????????????# K " " " #??????????? | | ????????????????# p " " " " #??????????? | | ??????????????? " " " """" " #??????????? | | ?????????????? """ " " """" #??????????? | | ????????????? " " " " #??????????? | | ??????????????### """""""""" "? #??????????? | | ????????????????# " """ " """""??"???????????? | | ????????????????# ? ???" " " "??????????????? | | ????????????????##??????###?##?#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Coolant Potential 65 Energy Generation 55 Energy Capacity 2700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 2010 Cloak Strength 4 Additional Mass Support 20 Armor Coverage 800 Resistance: KI 15 Resistance: TH 50 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Point Defense Rating 480 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 12 Launcher Accuracy 20 Core Analysis 8 Recoil Reduction 2 Matter Filtering 30 Energy Filtering 30 Particle Charging 20 Salvage Targeting 3 Offensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Thermic Laser | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ I-36 Angel | x1 | -7/Factory | Preloaded Repaired ---------- Lgt. Treads | 28% | -10/Materials Lgt. Treads | 32% | -10/Materials Lgt. Treads | 1% | -9/Materials Lgt. Treads | 29% | -9/Materials Arm. Huge Wheel | 22% | -8/Materials Med. Armor Plating | 23% | -8/Materials Lgt. Angular Momentum Engine | 50% | -8/Materials Adv. Beam Cannon | 67% | -8/Materials Cld. Ion Engine | 64% | -8/Materials Exp. Sensor Array | 62% | -8/Materials Arm. Huge Wheel | 31% | -8/Storage Coolant Injector | 33% | -8/Storage Imp. Light Armor Plating | 57% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Full Golem Challenges ------------ None Game ------ Seed VariableTeleporterKit Manual? 0 Play Time 05:43:24 Cumulative 367.2 hours Start 2025.10.18 @ 09:45:36 End 2025.10.18 @ 16:33:15 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 243 Rogue 243 Adventurer 0 Explorer 0 Win Type 7 Total 5 Types 3/0/1/0/0/0/0/1/0/0 Lore% 77 Gallery% 79 Achievement% 70 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 16c24317-eebb-4978-a07f-7da0542175d3