Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.02 @ 20:42:48 Player: doki Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (552) 552 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 1897 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 400/400 Matter 241/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Sensor Array Signal Interpreter Seismic Detector > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Visual Processing Unit EMP Blaster Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads VTOL Module > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Particle Cannon Particle Cannon > --- INVENTORY -------- Ion Engine Seismic Detector Small Laser Small Laser Assault Rifle EMP Blaster EMP Blaster Mining Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher EMP Blaster Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 29 | 7 17 1 4 Power 3 | 1 2 . . Engine 3 | 1 2 . . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 3 . 2 Treads 2 | 2 . . . Leg 4 | . 2 . 2 Wheel . | . . . . Hover . | . . . . Flight 1 | . 1 . . Utility 7 | 2 2 1 2 Device 4 | 1 1 1 1 Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 2 10 . . Energy Gun 6 | 1 5 . . Energy Cannon 2 | . 2 . . Ballistic Gun 2 | 1 1 . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . 9 . . Power 1 | . 1 . . Propulsion 2 | . 2 . . Utility 1 | . 1 . . Weapon 5 | . 5 . . Highest Loss Streak 6 | . 6 . . To Critical Strikes . | . . . . Average Backups 6 | 1 7 5 5 Power . | . . . . Propulsion . | . . . 1 Utility 2 | . 3 3 1 Weapon 2 | 1 3 1 3 Tool/Special . | . . . . Unused Backups 4 | . 1 . 3 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 3 | . 1 . 2 Tool/Special . | . . . . Average Slot Usage (%) 95 | . 96 91 97 Engine 13 | . 14 14 11 Treads 19 | . 25 . . Leg 7 | . . 28 22 Device 12 | . 13 5 21 Storage 13 | . 14 14 11 Energy Gun 7 | . 10 . . Energy Cannon 5 | . 7 . . Ballistic Gun 9 | . 4 28 22 Special Weapon 3 | . 4 . . Peak Build Rating 11 | 7 11 7 11 Average Rating 8 | 5 8 6 10 On Entrance 5 | . 7 6 7 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 32 | 12 32 29 30 Greatest Support 40 | 40 40 20 26 Greatest Overweight (x) 9 | . 9 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 11 | 7 10 15 15 Most Carried 8 | 4 8 6 6 Average Carried 6 | 2 7 5 5 Final Capacity 15 | 8 15 15 15 Final Carried 6 | 4 5 6 6 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 555 | 255 300 . . Remotely . | . . . . Salvage Created 852 | 119 733 . . Parts 62 | 13 49 . . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 20 | . 20 . . Melee 1 | . 1 . . Guns 9 | . 9 . . Cannons 8 | . 8 . . AOE 2 | . 2 . . Classes Destroyed 7 | 2 5 . . Worker 1 | . 1 . . Builder 1 | . 1 . . Tunneler 3 | 2 1 . . Recycler 1 | 1 . . . Watcher 2 | . 2 . . Swarmer 9 | . 9 . . Grunt 11 | . 11 . . Best Kill Streak 9 | 3 9 . . Combat Bots Only 7 | . 7 . . Max Kills in Single Turn 2 | 1 2 . . Gunslinging . | . . . . Exploded 1 | . 1 . . Melee 1 | . 1 . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 146 | . 145 . 1 Missed 43 | . 42 . 1 Hits 103 | . 103 . . Projectile 103 | . 103 . . Critical Strikes 1 | . 1 . . Damage Taken 1172 | . 1172 . . Core 221 | . 221 . . Absorbed by Shields . | . . . . Core Remaining (%) 55 | 100 . 11 . Volleys Fired 73 | 4 66 . 3 Largest 2 | 2 2 . 2 Hottest 145 | 60 145 . 40 Shots Fired 124 | 8 110 . 6 Gun 85 | 8 71 . 6 Cannon 28 | . 28 . . Launcher 3 | . 3 . . Special 8 | . 8 . . Kinetic 21 | 4 11 . 6 Thermal 40 | 4 36 . . Explosive . | . . . . Electromagnetic 63 | . 63 . . Robot Hit Streak 7 | 4 7 . 3 Robot Miss Streak 9 | 1 9 . 2 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 54 | 5 46 . 3 Core Hits 38 | 4 33 . 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1060 | 56 970 3 31 Guns 507 | 56 420 . 31 Cannons 344 | . 344 . . Explosions 198 | . 198 . . Melee . | . . . . Ramming 11 | . 8 3 . Kinetic 122 | 11 80 . 31 Thermal 458 | 45 413 . . Explosive . | . . . . Electromagnetic 469 | . 469 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 11 | . 11 . . Projectiles 1 | . 1 . . Explosions 10 | . 10 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 28 | . 28 . . Shots 2 | . 2 . . Rammed 2 | . 2 . . Targets Rammed 3 | . 2 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 511 | . 511 . . Average Temperature 143 | . 143 . . Received Heat Transfer 453 | . 453 . . Effects 9 | . 9 . . Shutdowns 1 | . 1 . . Energy Bleed 2 | . 2 . . Interference 1 | . 1 . . Short Circuit 1 | . 1 . . Damage (major) 3 | . 3 . . Damage (core) 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 779 | 100 679 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . 1 . . Low Security (%) 57 | 100 39 100 100 Level 1 42 | . 60 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 290 | 5 290 92 21 Initial 92 | . . 92 . Average 122 | 1 165 48 4 Influence Increases 659 | 15 618 . 26 Destroy 0b10 Robot/C 420 | . 400 . 20 Destroy 0b10 Robot/NC 45 | 15 25 . 5 Destroy Leader 74 | . 74 . . Allied During Kill 1 | . . . 1 Successful Hack 17 | . 17 . . Disable Machine 15 | . 15 . . Destroy Structure 12 | . 12 . . Lose Combat Pursuer 75 | . 75 . . Influence Decreases 648 | 15 381 235 17 Entered New Map 147 | . . 145 2 Time Decay 411 | 15 291 90 15 Lost Part 90 | . 90 . . Squads Dispatched 3 | . 3 . . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . 4 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 31 . 1 Peak Tracking Total 7 | . 7 . 1 Tactical Retreats 3 | . 3 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly 1 | . 1 . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 10 | . 9 . 1 Terminals 8 | . 7 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 18 . 2 Successful 8 | . 8 . . Failed 12 | . 10 . 2 Catastrophic 7 | . 7 . . Database Lockouts . | . . . . Manual 12 | . 10 . 2 Terminals 18 | . 16 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Prototype ID Bank 2 | . 2 . . Locate Traps 1 | . 1 . . Registered Prototypes 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Retrieve Components 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 7 | . 6 . 1 Full Trace Events 4 | . 4 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 5 | . 5 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 1 Highest-Rated Group 31 | . . 31 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 4 | . . . 4 Total Damage 65 | . . . 65 Kills 2 | . . . 2 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 1182 | 60 918 76 128 Sensors 124 | . . . 124 Seismic 1182 | 60 918 76 128 Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1432 | 117 997 190 128 Spaces Moved 666 | 61 447 98 60 Core 8 | 5 3 . . Treads 483 | 56 427 . . Legs 175 | . 17 98 60 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 190 190 Average Speed 168 | 150 163 190 190 Slowest Speed 500 | 160 500 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 4 87 23 10 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 7 | . 7 . . Terrain Destroyed 9 | . 9 . . Melee . | . . . . Projectile 7 | . 7 . . AOE 2 | . 2 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 826 | 75 583 101 67 Wait 21 | . 21 . . Move 663 | 60 446 97 60 Hop . | . . . . Pick Up 14 | 4 8 2 . Fast Attach 18 | 7 11 . . Attach 9 | . 6 1 2 Detach 2 | . 2 . . Swap 11 | . 9 . 2 Drop 12 | . 12 . . Fire 73 | 4 66 . 3 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush 2 | . 2 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 118 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 11) 499 | -10/Materials | Destroyed 7 combat bots 538 | -10/Materials | Discovered new exit (range 7) 680 | -10/Materials | Discovered new exit (range 16) 865 | -10/Materials | Discovered new exit (range 16) 1030 | -10/Materials | Core integrity fell below 50% 1054 | -10/Materials | Core integrity fell below 20% 1090 | -10/Materials | Lost 6 parts (1p2n1u2w) 1115 | -10/Materials | Entered Mines 1123 | -10/Mines | Learned Materials interactive machine intel 1136 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1150 | -10/Mines | Identified exit to Subcaves 1228 | -10/Mines | Assembled infested the area 1233 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1290 | -10/Mines | Discovered new exit (range 6) 1293 | -10/Mines | Received a Mining Laser from a helpful Derelict 1305 | -10/Mines | Entered Materials 1305 | -9/Materials | Accompanied by 1 ally 1305 | -9/Materials | Evolved 2 slots: Utility x2 1306 | -9/Materials | Loaded intel: 18 interactive machine locations 1433 | -9/Materials | Self-destructed Last Messages --------------- 01304_ Acquired Mining Laser. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 01306_ VG-XJ6(g): "Mining lasers are a lot more useful than you might think..." Loading Materials interactive machine intel (x18)... 01367_ Acquired data core, extracted dynamic key. 01367_ Decrypted 3 local trap positions from data. 01381_ K-01 Serf collects debris. 01396_ Connecting with Terminal... 01396_ Current location identified: Materials 01397_ K-01 Serf collects debris. 01407_ G-34 Mercenary destroyed. 01410_ R-06 Scavenger collects Datajack. 01414_ R-06 Scavenger collects Hover Unit. 01427_ R-06 Scavenger collects Sml. Laser. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????????????######???????????? | | ??????????????????????# #???????????? | | ??????????????????????# #???????????? | | ??????????????????????# #???????????? | | ??????????????????????# #???????????? | | ??????????????????????# #???????????? | | ??????????????????????# ############# | | ??????????????????????# ## #[ # | | ""????????????????????# ## # # | | T"??????????????####### @ ## # =! # | | ""??????????????# ###/### # !! # | | ????????????????# # =![ # | | ????????????????# g + # | | ????????????????# !! # # | | ????????????????# ! # """ # | | ????????????????# """ # """ # | | ????????????????# """ # """ # | | ????????????##??# """ # """ # | | ??????#+#####T### # """ # | | ???# ^ # ?? | | ???# ^ ######?? | | ???# ^ u u #?????? | | ???##+#############+######## % #?????? | | ?????????????????? ?????# #?????? | | ??????????????????""[ ????# #?????? | | ???????????????????"% ???# #?????? | | ???????????????????"= [??###+###?????? | | ???????????????????? #???? ???????? | | ???????????????????? #???? ??????? | | ???????????????????? #????? ?????? | | ????????????????????? #????? ?????? | | ??????????????????????? ?????? ????? | | ???????????????????????????????? ???? | | ???????????????????????????????? ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Fist Fight Challenges ------------ None Game ------ Seed NetworkedDirtyMace Manual? 0 Play Time 00:16:44 Cumulative 16.4 hours Start 2026.01.02 @ 20:27:30 End 2026.01.02 @ 20:42:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f55df2f4-e369-43c2-acac-9429f4557e15