Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.19 @ 21:10:02 Player: Dosh Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (387) 1935 Value Destroyed (13204) 13204 Prototype IDs (307) 6140 Alien Tech Used (3) 600 Bonus (28831) 28831 TOTAL SCORE: 62810 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 1331 Follower Combat Kills 1441 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Acquired SGEMP 2000 Delivered SGEMP 2000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Zhirov Destroyed MAIN.C 3000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Win 3000 Friendly Fire -41 Cogmind --------- Core Integrity 273/1600 Matter 71/300 Energy 99/100 System Corruption 5% Temperature Cool (2) Movement Flying (182) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Experimental Biometal Heavy Treads High-density Centrium Heavy Treads Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY (13) ----- Enhanced Optical Array Experimental Melee Analysis Suite Femtoactuators Experimental Actuator Array > --- WEAPON (3) ------- Graviton Cannon Nanosword > --- INVENTORY (5) ---- Cooled Impulse Thruster Advanced Force Booster Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Advanced Power Amplifier Advanced Quantum Shading Machine Experimental Melee Analysis Suite Experimental Melee Analysis Suite Femtoactuators Experimental Actuator Array Advanced Force Booster Advanced Reaction Control System Experimental Phase Shifter Experimental Propulsion Shielding Centrium Light Armor Plating Experimental Powered Armor > --- WEAPON ----------- Omega Cannon Nanosword > --- INVENTORY -------- Light Quantum Reactor Experimental Cooling System Transdimensional Reconstructor Nanosword Nanosword [Rating: 224] Favorites ----------- Power Light Quantum Reactor Engine Heavy Deuterium Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Cooled Impulse Thruster Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Airjet Flight Unit Cooled Impulse Thruster Utility Hacking Suite Device Advanced Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Heavy Armor Plating Weapon Hypervelocity Coil Gun Energy Gun Shock Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Gauss Cannon Launcher Fusion Bomb Launcher Impact Weapon Heavy Flail Slashing Weapon Nanosword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Ac0 Slots Evolved 18 | . . . . . 4 . . 2 . . . . 2 . . . . . 2 . . . . . . 2 . . . . . . 2 . 2 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . 2 . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Utility 11 | . . . . . 2 . . 2 . . . . 1 . . . . . . . . . . . . 2 . . . . . . 2 . 1 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 512 | 6 17 8 . 1 30 14 22 34 2 15 . 12 27 . 42 6 . 7 28 . 33 3 . 4 8 24 5 36 . . 10 2 30 8 11 23 36 8 Power 45 | 1 2 1 . 1 1 . . 2 . 1 . 1 2 . 2 . . . 7 . 2 . . . . 3 . 7 . . 2 . 2 . 1 3 3 1 Engine 11 | 1 2 1 . . 1 . . 2 . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . . Core 13 | . . . . 1 . . . . . 1 . . . . 1 . . . 4 . 2 . . . . 3 . 1 . . . . . . . . . . Reactor 21 | . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . 6 . . 2 . 2 . 1 3 3 1 Propulsion 113 | 2 4 3 . . 12 . 10 13 . . . 4 8 . 13 . . 1 10 . 18 . . . . 4 . 2 . . 2 . 3 . 1 1 . 2 Treads 42 | 2 4 . . . 12 . 10 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Leg 11 | . . 2 . . . . . . . . . 4 5 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 58 | . . . . . . . . . . . . . 3 . 13 . . 1 10 . 18 . . . . 4 . 2 . . 2 . 3 . 1 1 . . Utility 201 | 1 3 3 . . 8 6 5 11 . 3 . 4 13 . 16 6 . . 6 . 7 1 . 4 5 13 5 11 . . 6 . 12 6 8 15 20 3 Device 99 | . 1 1 . . 2 2 2 8 . 1 . 2 4 . 11 5 . . 2 . 1 . . 1 2 8 2 4 . . 5 . 5 4 5 9 12 . Storage 8 | 1 1 . . . 1 . . . . . . . 1 . . . . . . . 1 . . 1 . . . 1 . . . . . . . . 1 . Processor 14 | . . . . . 1 . . . . 1 . . 2 . . . . . . . 1 1 . . . 1 . . . . 1 . 1 1 1 1 2 . Hackware 25 | . . . . . . 1 . 1 . 1 . . 4 . 3 1 . . 3 . 3 . . . . 1 1 1 . . . . 4 . . 1 . . Protection 55 | . 1 2 . . 4 3 3 2 . . . 2 2 . 2 . . . 1 . 1 . . 2 3 3 2 5 . . . . 2 1 2 4 5 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 153 | 2 8 1 . . 9 8 7 8 2 11 . 3 4 . 11 . . 6 5 . 6 2 . . 3 4 . 16 . . . 2 13 2 1 4 13 2 Energy Gun 4 | 1 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 30 | . . . . . . . . . . . . . . . 3 . . . 1 . 2 . . . 2 3 . 8 . . . 1 4 1 1 1 3 . Ballistic Gun 36 | 1 3 1 . . 4 6 5 6 1 6 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 7 | . . . . . 1 . . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 Launcher 34 | . 3 . . . . . 1 2 1 4 . . . . 3 . . 4 1 . 2 1 . . 1 1 . 4 . . . 1 3 . . . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 26 | . . . . . . . . . . . . . 1 . 5 . . 2 3 . 2 1 . . . . . 2 . . . . 1 . . 2 7 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 11 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 5 1 . 1 1 . Unidentified Prototypes 25 | . . 1 . . 2 . . 2 . . . . . . 4 . . . 1 . 1 . . 3 . 1 1 . . . 6 . 1 1 . . 1 . Parts Lost 54 | . 4 1 . . 1 1 1 . 1 4 . 12 2 . 1 . . 1 1 . 1 . 1 . 1 . . . . 1 . . . 2 . . 1 17 Power 9 | . 2 1 . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 2 Propulsion 12 | . . . . . 1 1 1 . . . . 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . 4 Utility 25 | . 1 . . . . . . . 1 2 . 4 2 . 1 . . . 1 . 1 . . . . . . . . . . . . 1 . . 1 10 Weapon 8 | . 1 . . . . . . . . 1 . 3 . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 Highest Loss Streak 10 | . 1 1 . . 1 1 1 . 1 3 . 10 1 . 1 . . 1 1 . 1 . 1 . 1 . . . . 1 . . . 2 . . 1 8 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 92 | . 93 100 100 100 99 96 87 91 88 90 92 68 90 73 86 93 93 91 92 94 97 100 94 92 94 95 100 98 100 94 98 100 99 98 96 96 98 70 Engine 4 | . 13 14 14 7 7 9 9 7 7 4 . 5 4 . . . . . . . . . . . . . . . . . 3 . . . . . . . Core 2 | . . . . 6 1 . . . . 2 7 1 . . 4 6 6 6 8 11 10 11 5 5 5 8 10 5 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . 1 6 1 . . . . . . . . . . . . 3 10 5 5 10 8 9 8 8 8 2 Treads 13 | . 28 17 14 14 35 35 33 29 30 30 30 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Leg 2 | . . . . . . . . . . . . 13 24 . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . . . . . . . . 4 20 26 33 33 33 34 35 34 35 35 35 35 30 31 31 31 31 30 31 27 28 29 27 28 21 Device 9 | . 8 . . . 8 7 6 14 15 11 7 10 4 6 7 13 13 13 5 5 3 . . . . 8 10 11 15 15 14 15 19 19 16 16 23 17 Storage 6 | . 14 14 14 14 9 9 9 7 7 7 7 7 6 6 6 6 6 6 5 5 5 5 5 6 5 5 5 5 5 5 5 5 4 4 4 4 2 . Processor 2 | . . . . . . . . . . 6 7 7 11 6 . . . . . . 1 5 5 5 3 . . . . . . . . 8 8 5 10 9 Hackware 12 | . . . . . . . . 6 3 1 7 7 15 20 30 26 26 26 26 29 27 23 23 23 23 21 21 21 21 21 21 21 22 14 13 14 1 . Protection 6 | . . 14 14 14 17 16 11 6 7 7 7 . 4 . . . . . 2 . 1 5 5 2 5 11 9 7 5 5 5 5 4 3 6 11 12 6 Ballistic Gun 7 | . 22 28 28 28 7 15 17 14 14 11 7 5 4 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . 1 6 5 6 6 4 4 5 4 5 5 5 5 5 5 5 5 5 5 5 4 4 4 5 11 10 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 108 | 12 29 34 34 36 100 101 103 89 88 93 89 108 77 26 36 24 22 26 31 26 40 38 31 31 33 43 43 65 63 63 65 67 68 61 70 75 92 65 Greatest Support 175 | 40 40 40 16 16 82 80 80 88 80 80 80 80 83 31 31 25 25 35 38 35 42 42 42 42 42 51 67 67 67 67 67 67 79 82 74 86 86 175 Greatest Overweight (x) 35 | . . 2 2 2 1 1 1 1 1 1 1 35 3 . 1 . . 1 1 . 1 . . . . 1 1 12 . . . . 2 . . 2 1 2 Average Overweight (x) . | . . 1 2 2 . . . . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 15 | 6 11 15 15 15 19 20 20 20 20 20 20 20 17 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 15 15 15 15 15 15 15 15 9 5 Most Carried 20 | 1 10 15 15 15 20 20 20 20 20 20 18 19 20 10 10 10 10 10 10 10 10 9 9 10 10 10 10 15 15 15 15 15 15 15 15 15 15 5 Average Carried 14 | . 6 13 14 15 17 19 19 19 20 17 18 16 14 10 9 9 9 9 9 10 9 9 9 9 9 8 9 12 15 15 14 15 14 13 13 13 8 4 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 5 5 Final Carried 20 | 1 10 15 15 15 19 20 20 20 20 18 18 16 10 10 10 9 10 9 10 10 9 9 9 10 8 10 10 15 15 15 15 15 14 14 15 15 4 2 Class Distribution -------------------- 31% | Mutant 23% | Wizard-Sprinter 16% | Scavenger-Mutant 13% | Hacker-Sprinter 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Scout | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Machinist-Scout | -3/Testing Machinist-Ninja | -2/Research Wizard-Sprinter | -1/Access Machinist-Sprinter | -1/Command Machinist-Sprinter | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Ac0 Matter Collected 11956 | 161 499 150 . 73 942 378 1326 2074 165 608 . 545 964 . 539 60 . 161 375 10 376 79 . . 46 298 194 562 . 26 100 96 290 3 187 197 472 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16425 | . 727 171 . 73 927 691 1917 2721 258 605 . 185 1131 . 733 60 . 147 634 . 772 158 22 . . 97 . 1326 . 72 . 170 340 . 154 648 1679 7 Parts 912 | . 42 14 . 7 53 34 119 173 8 39 . 10 69 . 48 3 . 16 28 . 40 8 2 . . 8 . 59 . . . 7 28 . 9 33 55 . Haulers Intercepted 23 | . 1 . . . 2 . 6 1 . . . . . . 2 . . . 2 . 1 . . . . . . 7 . . . . . . 1 . . . Recyclers Shooed 16 | . 1 1 . . 2 . 1 9 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 78 | . . . . . . . . . 12 24 . 19 . . . 4 . 7 . . . 5 1 . . . . . . 3 . 3 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Ac0 Combat Hostiles Destroyed 245 | . 16 6 . 2 17 15 27 41 5 22 . 4 16 . 6 . . 13 2 . 10 5 4 . . . . 15 . . . 4 . . . 2 11 2 Melee 16 | . . . . . . . . . . . . . 1 . 2 . . . . . 1 . . . . . . . . . . . . . . 2 10 . Guns 114 | . 8 6 . 2 10 15 26 31 3 4 . 2 7 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 18 | . . . . . 7 . . . . 1 . 2 8 . . . . . . . . . . . . . . . . . . . . . . . . . AOE 97 | . 8 . . . . . 1 10 2 17 . . . . 4 . . 13 2 . 9 5 4 . . . . 15 . . . 4 . . . . 1 2 Classes Destroyed 19 | . 7 . . . 3 1 2 3 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Worker 26 | . 3 . . . . . 4 7 . . . . . . 6 . . . . . 3 . . . . . . 2 . . . . . . . . 1 . Builder 21 | . 2 . . . . . 2 2 . . . . 4 . 2 . . . 2 . 1 . . . . . . 2 . . . . 4 . . . . . Tunneler 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 23 | . 1 . . . 2 . 6 1 . . . . . . 2 . . . 2 . 1 . . . . . . 7 . . . . . . 1 . . . Recycler 22 | . 1 . . . . . 2 5 . . . . 2 . 1 . . . 2 . 3 . . . . . . 2 . . . . 1 . . 3 . . Minesweeper 3 | . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 9 | . . . . . . . 2 1 . . . . 3 . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . Watcher 36 | . 2 . . . 1 . 2 3 . . . . 3 . 4 . . . 2 . 5 . . . . 2 . 6 . . . . 3 . 1 2 . . Swarmer 81 | . 3 3 . . . 3 6 4 . 9 . . 3 . 1 . . 13 . . 10 5 4 . . . . 13 . . . 4 . . . . . . Grunt 100 | . 13 3 . 2 10 11 11 18 4 9 . 3 6 . 3 . . . . . . . . . . . . 2 . . . . . . . . 5 . Brawler 4 | . . . . . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 28 | . . . . . 5 . 6 10 . 2 . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 6 | . . . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Programmer 19 | . . . . . . . . 7 . . . 1 4 . 1 . . . 2 . . . . . . . . . . . . . . . . . 4 . Behemoth 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Enhanced Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Thief 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 15 | . 5 2 . 2 3 3 6 10 3 6 . 3 4 . 6 1 . 5 3 . 7 5 4 . . 2 . 15 . . . 4 2 . 1 3 4 2 Combat Bots Only 13 | . 3 2 . 2 3 3 4 5 3 6 . 3 3 . 4 . . 5 2 . 5 5 4 . . . . 13 . . . 4 . . . 2 4 2 Max Kills in Single Turn 7 | . 3 1 . 1 1 1 3 7 2 4 . 1 1 . 2 1 . 5 1 . 5 5 2 . . 1 . 6 . . . 3 1 . 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . 2 . . . . . 1 4 2 4 . . . . 2 . . 5 1 . 4 5 2 . . . . 6 . . . 3 . . . . 1 2 Melee 1 | . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Ac0 Damage Taken 21261 | . 771 290 . 75 1490 1843 1383 1488 77 1428 . 1347 1476 . 313 . . 201 316 . 220 26 78 . 438 491 . 566 . 71 . 133 . 430 . 336 952 5022 Core 3149 | . 141 8 . 16 173 181 66 97 . 74 . 117 210 . 99 . . 59 134 . 69 26 . . 131 108 . 114 . . . 21 . 94 . 42 129 1040 Absorbed by Shields 715 | . . . . . . 15 . 533 31 136 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 947 | . . . . . . . . . . . . . . . . . . . . . . . . . 50 74 . 110 . 25 . 18 . 155 . 139 296 80 Regen/Repaired (Parts) 3424 | . . . . . 339 . 794 562 . . . . 45 . 112 . . . 203 . 185 . . . . 177 5 520 . . . . 141 . . 305 . 36 Core Remaining (%) 62 | 100 . . . 34 . . 23 . . . . 58 . . . . . 56 . . . . . . 64 . . . . . . 78 . 92 100 . . 17 Volleys Fired 791 | . 60 18 . 6 81 47 131 143 14 49 . 19 85 . 10 . . 5 8 . 10 1 4 . 2 21 . 20 . . . 4 9 4 . 18 14 8 Largest 2 | . 2 2 . 2 2 2 2 2 2 2 . 2 2 . 1 . . 1 1 . 1 1 1 . 1 1 . 1 . . . 1 1 1 . 1 1 2 Hottest 110 | . 60 40 . 40 94 46 70 80 70 83 . 96 78 . 110 . . 45 110 . 110 52 52 . 52 110 . 90 . . . 52 90 90 . 90 100 100 Shots Fired 1391 | . 119 36 . 12 155 89 261 277 27 86 . 37 146 . 10 . . 5 8 . 10 1 4 . 2 21 . 20 . . . 4 9 4 . 18 14 16 Gun 1071 | . 108 36 . 12 114 89 256 274 26 69 . 13 74 . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 235 | . . . . . 41 . . . . 6 . 24 72 . 5 . . . 2 . 6 . . . . 21 . 8 . . . . 9 4 . 18 11 8 Launcher 85 | . 11 . . . . . 5 3 1 11 . . . . 5 . . 5 6 . 4 1 4 . 2 . . 12 . . . 4 . . . . 3 8 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1187 | . 95 36 . 12 132 89 256 274 26 75 . 37 146 . . . . . . . . . . . . . . . . . . . . . . . 1 8 Thermal 96 | . 13 . . . . . . . . . . . . . 5 . . . 2 . 6 . . . . 21 . 8 . . . . 9 4 . 18 10 . Explosive 85 | . 11 . . . . . 5 3 1 11 . . . . 5 . . 5 6 . 4 1 4 . 2 . . 12 . . . 4 . . . . 3 8 Electromagnetic 23 | . . . . . 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 36 | . 11 11 . 9 36 14 10 11 10 15 . 4 10 . 3 . . 2 . . . 1 . . . 1 . . . . . 1 . . . . . 2 Robot Miss Streak 7 | . 4 2 . 1 5 4 6 4 1 6 . 7 4 . . . . 7 . . . . 1 . 3 . . 3 . . . 1 . . . 2 3 3 Penetration Max 2 | . . . . . . . 2 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 2 1 . . 1 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1095 | . 72 23 . 9 118 68 167 184 18 67 . 16 96 . 23 5 . 4 17 . 19 3 . . . 9 . 26 . 1 . 3 13 . 2 9 75 48 Core Hits 732 | . 48 12 . 6 45 29 88 127 13 75 . 10 44 . 24 2 . 27 13 . 21 5 7 . 2 3 . 47 . 1 . 5 5 . 2 6 27 38 Critical Kills 62 | . . . . . . . 19 33 3 4 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 77 | . . . . . 1 3 20 39 4 9 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 165 | . . . . . 3 3 39 77 7 13 . 3 7 . . . . . . . . . . . . . . 3 . . . . 1 . . . 4 5 Destroy 144 | . . . . . 1 3 39 77 7 13 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . Blast 7 | . . . . . 2 . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Sever 14 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . 1 . . . 4 5 Melee Attacks 701 | . . . . . 2 2 1 . . . . . 28 . 69 5 1 . 60 . 84 2 . . 1 54 . 114 . 1 14 1 40 7 12 43 111 49 Impact 5 | . . . . . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 692 | . . . . . . . . . . . . . 28 . 69 5 1 . 60 . 84 2 . . 1 54 . 114 . 1 14 1 38 7 12 42 110 49 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 60 | . . . . . . . . . . . . . 6 . 12 2 . . 8 . 8 . . . . 2 . 6 . . . . 8 . 2 3 3 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Follow-up Attacks 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 19 Damage Inflicted 45837 | . 1452 279 . 96 2065 1152 2188 3292 319 2123 . 424 3019 . 2230 315 . 675 1564 . 2403 475 363 . 179 599 . 4844 . 160 . 747 1096 . 292 750 8360 4376 Guns 8583 | . 601 266 . 96 1410 1152 1894 1514 126 498 . 81 945 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 2468 | . . . . . 610 . . . . 102 . 343 1142 . . . . . . . . . . . . 40 . . . . . . . . . . . 231 Explosions 15028 | . 848 . . . . . 269 1672 193 1523 . . . . 752 . . 675 406 . 1011 292 363 . 179 . . 2889 . . . 647 . . . . 731 2578 Melee 19408 | . . . . . . . . . . . . . 884 . 1478 315 . . 1158 . 1392 183 . . . 499 . 1905 . 160 . 100 1096 . 292 750 7629 1567 Ramming 350 | . 3 13 . . 45 . 25 106 . . . . 48 . . . . . . . . . . . . 60 . 50 . . . . . . . . . . Kinetic 10690 | . 503 266 . 96 1797 1152 1894 1514 126 600 . 424 2087 . . . . . . . . . . . . . . . . . . . . . . . . 231 Thermal 998 | . 98 . . . . . . 419 . . . . . . . . . . . . . . . . . 40 . 441 . . . . . . . . . . Explosive 14143 | . 848 . . . . . 269 1253 193 1523 . . . . 752 . . 675 406 . 1011 292 363 . 179 . . 2423 . . . 647 . . . . 731 2578 Electromagnetic 248 | . . . . . 223 . . . . . . . . . . . . . . . . . . . . . . 25 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 19408 | . . . . . . . . . . . . . 884 . 1478 315 . . 1158 . 1392 183 . . . 499 . 1905 . 160 . 100 1096 . 292 750 7629 1567 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . 2 2 2 2 . . . 2 . . . . 2 6 6 . . 1 . . . . . . . 4 4 2 . . . . . 4 . 1 1 5 Average Corruption 1 | . 2 2 2 2 . . . 1 . . . . 1 6 4 . . 1 . . . . . . . 2 1 1 . . . . . 1 . 1 1 1 Corruption Purged 23 | . . . . . . . . 4 . . . . 2 . 11 . . . . . . . . . . . 4 2 . . . . . . . . . . Corruption Blocked 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 4 . . . Effects 83 | . 16 7 4 8 . . . . . . . . 5 . 12 . . 2 . . . . . . . 9 1 4 . . . . . 3 . 4 6 2 Message Errors 21 | . 3 3 1 1 . . . . . . . . 1 . 5 . . . . . . . . . . 1 1 2 . . . . . 2 . . 1 . Matter Fused 20 | . 6 2 . 3 . . . . . . . . 1 . 2 . . 1 . . . . . . . 2 . 1 . . . . . . . 1 1 . Heat Flow Errors 9 | . 2 . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . 1 . 2 Energy Discharges 12 | . 1 . 1 . . . . . . . . . 1 . 2 . . 1 . . . . . . . 2 . . . . . . . . . 1 3 . Parts Fused 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . Data Loss (minor) 8 | . 1 . 1 2 . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . Data Loss (major) 4 | . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Misfires 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2992 | . 1 . . . 12 . 23 132 . 40 . . 307 . 281 112 . 15 181 . 432 70 29 . 15 36 . 325 . . . 26 311 . . 105 434 105 Projectiles 32 | . . . . . 12 . . . . 10 . . 8 . . . . . . . . . . . . . . . . . . . . . . . . 2 Explosions 758 | . 1 . . . . . 23 132 . 30 . . . . 45 . . 15 . . 110 26 29 . 15 . . 205 . . . 26 . . . . 35 66 Melee 2202 | . . . . . . . . . . . . . 299 . 236 112 . . 181 . 322 44 . . . 36 . 120 . . . . 311 . . 105 399 37 Knockbacks 34 | . . . . . 8 . 1 1 . 2 . 3 13 . . . . . . . . . . . . 1 . . . . . . . . . . . 5 Impact 5 | . . . . . 1 . 1 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Kinetic 27 | . . . . . 6 . . . . 2 . 3 12 . . . . . . . . . . . . . . . . . . . . . . . . 4 Secondary 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 711 | . 89 5 . . . . 90 . . 220 . . . . . . . 51 . . . . 65 . 94 30 . 25 . . . 42 . . . . . . Shots 22 | . 5 . . . . . 2 . . 10 . . . . . . . 2 . . . . 1 . 1 . . . . . . 1 . . . . . . Rammed 22 | . 1 3 . . 3 . 2 11 . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Targets Rammed 30 | . 1 3 . . 3 . 3 14 . . . . 4 . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Kicked 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 421 | . 204 93 132 38 345 336 381 . . . . 421 194 . 214 . . 207 301 204 412 214 . . 51 300 138 306 . . . . 220 136 306 132 180 199 Average Temperature 75 | . 38 36 72 14 127 92 105 . . . . 213 61 . 69 . . 84 96 102 83 108 . . 19 73 48 44 . . . . 42 39 117 40 52 63 Received Heat Transfer 4327 | . 342 123 . 42 729 396 486 259 42 358 . 556 519 . 30 . . . 57 . 27 . . . 72 24 . 103 . . . . . 12 . 27 81 42 Effects 26 | . . . . . 4 . . . . . . 2 . . . . . . 6 . 4 3 . . . 1 . 5 . . . . . . 1 . . . Shutdowns 3 | . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Energy Bleed 8 | . . . . . . . . . . . . 1 . . . . . . 2 . 2 . . . . 1 . 2 . . . . . . . . . . Interference 13 | . . . . . 1 . . . . . . . . . . . . . 4 . 1 3 . . . . . 3 . . . . . . 1 . . . Matter Decay 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 775 | . 225 . . . . . . 200 . . . . . . . . . . . . . . . . . . . 350 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Ac0 Peak Influence 1834 | . 321 240 . 50 174 667 684 1481 . . . . 465 164 524 . . . 464 49 687 . . . . 394 263 1011 . . . . 280 1834 1121 1146 1110 . Initial 1100 | . . 85 . . 19 67 325 296 . . . . . 149 114 . . . 242 49 34 . . . . 28 102 184 . . . . 81 40 1100 669 252 . Average 321 | . 178 126 . 21 47 359 450 426 . . . . 310 150 238 . . . 195 49 237 . . . . 183 193 300 . . . . 92 1700 1060 725 748 . Maximum Alert Level 5 | . 1 1 . . . 2 2 4 . . . . 2 . 2 . . . 2 . 2 . . . . 1 1 3 . . . . 1 5 4 4 4 . Low Security (%) 41 | 100 42 97 . 100 100 25 . 35 . . . . 11 100 46 . . . 50 100 51 . . . . 52 53 49 . . . . 94 . . . 28 . Level 1 33 | . 57 2 . . . 40 36 27 . . . . 75 . 41 . . . 39 . 33 . . . . 47 46 34 . . . . 5 . . 27 18 . Level 2 13 | . . . . . . 34 63 14 . . . . 13 . 12 . . . 10 . 15 . . . . . . 3 . . . . . . . 13 3 . Level 3 7 | . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . 12 . . . . . . 38 53 46 . Level 4 2 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . 61 5 2 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . . . . Squads Dispatched 151 | . 4 1 . . 1 . 9 14 . . . . 19 . 17 . . . 14 . 12 . . . 1 10 . 21 . . . . 7 6 3 8 4 . Investigation 80 | . 3 1 . . 1 . 4 5 . . . . 11 . 10 . . . 8 . 9 . . . 1 6 . 11 . . . . 5 . 1 4 . . Extermination 28 | . . . . . . . . 5 . . . . 5 . 3 . . . 4 . 2 . . . . 1 . 3 . . . . 2 . . 2 1 . Reinforcement 26 | . 1 . . . . . 3 . . . . . 3 . 3 . . . 2 . 1 . . . . 3 . 6 . . . . . . 2 1 1 . Assault 14 | . . . . . . . 1 2 . . . . . . 1 . . . . . . . . . . . . 1 . . . . . 6 . 1 2 . Garrison 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 5 | . . . . . . . . . . . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . 1 . . Data Miner Redirects 35 | . . . . . . . . . . . . . 5 . 8 . . . 5 . 3 . . . . 2 . 6 . . . . 4 . . 1 1 . Construction Impeded 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Ac0 Distress Signals 61 | . 6 1 . . . 1 6 . . 1 . . 2 . 5 . . . 3 . 5 . . . . 3 . 8 . . 1 . . 3 7 7 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 738 | . 29 8 . 2 22 23 48 56 5 24 . 8 51 5 59 1 . 20 38 . 38 5 10 . 12 50 6 65 . 4 12 5 13 28 8 44 19 20 Peak Tracking Total 27 | . 5 3 . 2 6 4 5 5 3 8 . 4 6 5 7 1 . 9 9 . 9 5 5 . 10 13 6 7 . 4 9 6 6 27 6 19 5 14 Tactical Retreats 128 | . 3 1 . . . 6 1 4 . . . . 12 . 13 1 . 2 10 . 16 1 3 . 1 11 1 17 . 1 1 1 1 4 4 11 1 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Ac0 Traps Triggered 31 | . 3 . . . . 1 2 8 . . . . 1 . 1 . . . 1 . 2 . . . . 5 . 4 . . . . 2 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 27 | . . . . . 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Reused 6 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 21 | . . . . . . 5 . . . 1 . . . . 3 . . 1 . . . . . . 1 1 . . . . 9 . . . . . . . Most Traps Carried 5 | . . . . . . 2 1 . . . . . . . . 5 5 5 5 5 5 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Ac0 Machines Disabled 58 | . 2 . . . . 1 4 9 . . . . 2 . 1 . . . 2 . 5 . . . . . . 17 . . . . 3 3 . 3 1 5 Max in Single Turn 11 | . 1 . . . . 1 2 5 . . . . 1 . 1 . . . 1 . 3 . . . . . . 11 . . . . 1 1 . 1 1 1 Garrison Access 29 | . . . . . . . 1 4 . . . . 3 . 3 . . . 3 . 2 . . . . 2 . 3 . . . . 3 . 1 4 . . Garrison Relay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Ac0 Machines Accessed 294 | . 8 2 2 . 11 1 9 28 . 1 4 . 21 . 32 . . 1 33 . 31 1 . 4 1 19 . 36 . 1 2 . 19 . 2 23 2 . Terminals 136 | . 6 . . . 8 1 5 11 . 1 . . 11 . 16 . . 1 17 . 12 1 . . 1 7 . 17 . . . . 8 . . 11 2 . Fabricators 45 | . . . . . . . . 3 . . . . 5 . 6 . . . 5 . 6 . . . . 5 . 6 . . . . 4 . 1 4 . . Repair Stations 33 | . . . . . 2 . 2 5 . . . . 1 . 4 . . . 3 . 4 . . . . 3 . 4 . . . . 2 . . 3 . . Recycling Units 30 | . 2 . . . . . . 4 . . . . 1 . 3 . . . 4 . 6 . . . . 2 . 5 . . . . 2 . . 1 . . Scanalyzers 6 | . . . . . . . 1 1 . . . . . . 1 . . . 1 . 1 . . . . . . 1 . . . . . . . . . . Garrison Access 29 | . . . . . 1 . 1 4 . . . . 3 . 2 . . . 3 . 2 . . . . 2 . 3 . . . . 3 . 1 4 . . Total Hacks 908 | . 18 2 2 . 35 1 37 71 . 3 27 . 63 . 104 . . 2 105 . 97 3 . 17 4 58 . 122 . 1 3 . 58 . 5 66 4 . Successful 648 | . 9 2 2 . 15 1 25 37 . 3 27 . 29 . 79 . . 2 73 . 81 3 . 17 4 49 . 97 . 1 3 . 51 . 3 33 2 . Failed 259 | . 8 . . . 20 . 12 34 . . . . 34 . 25 . . . 32 . 16 . . . . 9 . 25 . . . . 7 . 2 33 2 . Catastrophic 27 | . . . . . 2 . 2 2 . . . . 8 . 1 . . . 4 . 1 . . . . . . 4 . . . . 2 . . 1 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 339 | . 14 . 1 . 19 . 15 11 . . . . 26 . 38 . . . 53 . 39 . . . . 21 . 47 . . 1 . 28 . 1 21 4 . Terminals 433 | . 16 . . . 25 1 17 25 . 3 . . 32 . 52 . . 2 61 . 42 3 . . 4 26 . 65 . . . . 24 . . 31 4 . Fabricators 131 | . . . . . . . . 7 . . . . 15 . 19 . . . 11 . 18 . . . . 14 . 19 . . . . 13 . 3 12 . . Repair Stations 139 | . . . . . 6 . 5 17 . . . . 8 . 13 . . . 15 . 17 . . . . 12 . 19 . . . . 14 . . 13 . . Recycling Units 66 | . 2 . . . . . . 11 . . . . 2 . 8 . . . 10 . 13 . . . . 4 . 11 . . . . 4 . . 1 . . Scanalyzers 36 | . . . . . . . 13 3 . . . . . . 8 . . . 4 . 3 . . . . . . 5 . . . . . . . . . . Garrison Access 51 | . . . . . 4 . 2 8 . . . . 6 . 4 . . . 4 . 4 . . . . 2 . 3 . . . . 3 . 2 9 . . Terminal Hacks 243 | . 5 2 2 . 6 1 5 10 . 3 27 . 6 . 19 . . 2 24 . 29 3 . 17 4 17 . 35 . 1 3 . 10 . . 12 . . Record 32 | . . . 1 . . . . . . 3 11 . . . . . . 2 . . . 3 . 5 4 1 . . . . 2 . . . . . . . Part Schematic 35 | . . . . . . . . 1 . . 9 . 1 . . . . . 7 . 4 . . 4 . . . 5 . . . . 3 . . 1 . . Robot Schematic 5 | . . . . . . . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 10 | . 1 . . . 3 . 1 . . . . . . . . . . . . . 1 . . 4 . . . . . . . . . . . . . . Prototype ID Bank 17 | . . . . . . . 1 3 . . 3 . . . 1 . . . 1 . 2 . . 4 . . . 2 . . . . . . . . . . Open Door 4 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Branch Access Points 7 | . . . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . 1 . 1 . . . . 1 . . 1 . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . Terminal Index 5 | . . . . . 1 . . 1 . . . . . . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . Fabricator Index 4 | . . . . . . . . 1 . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 19 | . 1 . . . . . . 2 . . . . 1 . 1 . . . 1 . 4 . . . . 2 . 3 . . . . 1 . . 3 . . Unreport Threat 27 | . . . . . . . 2 . . . . . 2 . 3 . . . 6 . 4 . . . . 1 . 5 . . . . . . . 4 . . Locate Traps 11 | . 1 . . . . . . . . . . . . . 2 . . . . . 2 . . . . 3 . 3 . . . . . . . . . . Reprogram Traps 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Patrol Status 7 | . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . 1 . 2 . . . . 1 . . . . . Transport Status 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Assault Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 19 | . . . . . . . . . . . . . . . 3 . . . 1 . 5 . . . . 3 . 4 . . . . 1 . . 2 . . Recall Extermination 13 | . . . . . . . . . . . . . . . 1 . . . 3 . 1 . . . . 2 . 3 . . . . 2 . . 1 . . Recall Reinforcements 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . Hauler Manifests 6 | . 1 . . . 1 . . 1 . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Registered Prototypes 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 87 | . . . . . . . . 3 . . . . 8 . 14 . . . 10 . 12 . . . . 10 . 13 . . . . 8 . 2 7 . . Network Status 4 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 . . Load Schematic 42 | . . . . . . . . 1 . . . . 5 . 6 . . . 5 . 6 . . . . 5 . 6 . . . . 4 . 1 3 . . Build 41 | . . . . . . . . 1 . . . . 3 . 7 . . . 5 . 6 . . . . 5 . 6 . . . . 4 . 1 3 . . Repair Station Hacks 110 | . . . . . 4 . 4 9 . . . . 4 . 11 . . . 14 . 15 . . . . 10 . 18 . . . . 12 . . 9 . . Scan Component 57 | . . . . . 2 . 2 5 . . . . 2 . 6 . . . 7 . 8 . . . . 5 . 9 . . . . 6 . . 5 . . Repair 53 | . . . . . 2 . 2 4 . . . . 2 . 5 . . . 7 . 7 . . . . 5 . 9 . . . . 6 . . 4 . . Recycling Unit Hacks 29 | . . . . . . . . 3 . . . . 1 . 5 . . . 4 . 6 . . . . 2 . 5 . . . . 2 . . 1 . . Retrieve Components 29 | . . . . . . . . 3 . . . . 1 . 5 . . . 4 . 6 . . . . 2 . 5 . . . . 2 . . 1 . . Scanalyzer 34 | . . . . . . . 13 3 . . . . . . 8 . . . 3 . 2 . . . . . . 5 . . . . . . . . . . Insert Component 17 | . . . . . . . 6 1 . . . . . . 4 . . . 2 . 1 . . . . . . 3 . . . . . . . . . . Analyze 17 | . . . . . . . 7 2 . . . . . . 4 . . . 1 . 1 . . . . . . 2 . . . . . . . . . . Garrison Access Hacks 26 | . . . . . 1 . . 3 . . . . 2 . 2 . . . 3 . 2 . . . . 2 . 3 . . . . 3 . 1 4 . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 25 | . . . . . . . . 3 . . . . 2 . 2 . . . 3 . 2 . . . . 2 . 3 . . . . 3 . 1 4 . . Unauthorized Hacks 119 | . 4 . . . 4 . 3 6 . . . . 8 . 20 . . . 15 . 15 . . . . 8 . 18 . . . . 16 . . . 2 . Terminals 70 | . 2 . . . 4 . 3 3 . . . . 6 . 17 . . . 9 . 4 . . . . 3 . 8 . . . . 9 . . . 2 . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Assimilate 22 | . . . . . . . 1 . . . . . 1 . 4 . . . 3 . 2 . . . . 1 . 6 . . . . 4 . . . . . Botnet 42 | . 2 . . . 3 . 2 2 . . . . 4 . 13 . . . 5 . 2 . . . . 2 . 2 . . . . 3 . . . 2 . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Operators 4 | . . . . . 1 . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators 20 | . . . . . . . . . . . . . 1 . 2 . . . 1 . 4 . . . . 3 . 4 . . . . 5 . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Prioritize 10 | . . . . . . . . . . . . . 1 . 1 . . . . . 2 . . . . 2 . 1 . . . . 3 . . . . . Liberate 9 | . . . . . . . . . . . . . . . 1 . . . 1 . 2 . . . . 1 . 3 . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 27 | . 2 . . . . . . 2 . . . . . . 1 . . . 5 . 7 . . . . 2 . 6 . . . . 2 . . . . . Reject 21 | . . . . . . . . 1 . . . . . . 1 . . . 4 . 6 . . . . 2 . 5 . . . . 2 . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mask 3 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Jam 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 214 | . 4 . . . 11 . 9 22 . 1 . . 19 . 27 . . 1 22 . 23 . . . 1 12 . 25 . . . . 15 . 1 20 1 . Full Trace Events 71 | . 1 . . . 2 . 3 2 . . . . 10 . 9 . . . 8 . 9 . . . 1 5 . 11 . . . . 5 . 1 4 . . Feedback Events 5 | . . . . . . . . . . . . . 2 . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . Corruption 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Hackware Fried 3 | . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Feedback Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Robot Schematics Acquired 8 | . . . . . . . 1 . . . 4 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 64 | . . . . . . . 6 2 . . 9 . 1 . 4 . 15 . 8 . 4 . . 4 . . . 7 . . . . 3 . . 1 . . Parts Built 41 | . . . . . . . . 1 . . . . 4 . 7 . . . 5 . 6 . . . . 4 . 6 . . . . 4 . 1 3 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 3316 | . . . . . . . . 53 . . . . 254 . 443 . . . 666 . 526 . . . . 285 . 519 . . . . 247 . 76 247 . . Total Part Build Rating 275 | . . . . . . . . 6 . . . . 20 . 32 . . . 34 . 44 . . . . 30 . 47 . . . . 32 . 5 25 . . Parts Repaired 53 | . . . . . 2 . 2 4 . . . . 2 . 5 . . . 7 . 7 . . . . 5 . 9 . . . . 6 . . 4 . . Time 2763 | . . . . . 88 . 112 168 . . . . 53 . 170 . . . 424 . 523 . . . . 300 . 503 . . . . 252 . . 170 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 103 | . . . . . . . . 23 . . . . . . 27 . . . 15 . 11 . . . . 5 . 17 . . . . 3 . . 2 . . Parts Scanalyzed 16 | . . . . . . . 6 1 . . . . . . 4 . . . 2 . 1 . . . . . . 2 . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 6 1 . . . . . . 4 . . . 1 . 1 . . . . . . 2 . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 1 . Non-combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . no_distress 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Relay Couplers Released 11 | . . . . . . 3 . 4 . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . 1 . . . Machine Destruction 7 | . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . 1 . . . Programmers 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Ac0 Total Allies 78 | . . . . 2 . . 1 . . . . 1 1 . 4 . . . 3 20 2 . . . . . 19 6 . . 5 . 6 . . 4 4 . Largest Group 20 | . . . . 2 2 . 1 . . . . 1 1 . 1 . . . 2 20 1 . . . . . 19 2 . . 5 1 2 . . 3 3 . Highest-Rated Group 789 | . . . . 53 53 . 10 . . . . 96 96 . 26 . . . 36 789 26 . . . . . 684 108 . . 249 56 128 . . 374 438 . Highest-Rated Ally 219 | . . . . 31 31 . 10 . . . . 96 96 . 26 . . . 26 50 26 . . . . . 50 54 . . 56 56 64 . . 219 219 . Total Orders 7 | . . . . . . 2 . . . . . 1 . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . STAY 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . RETURN 3 | . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 360 | . . . . . 7 31 . . . . . 41 30 . . . . . . . . . . . . . 128 11 . . 31 3 10 . . 17 51 . Total Damage 11928 | . . . . . 85 115 . . . . . 343 830 . . . . . . . . . . . . . 4225 820 . . 1124 130 527 . . 522 3207 . Kills 52 | . . . . . 1 . . . . . . 4 10 . . . . . . . . . . . . . 8 7 . . 4 . 2 . . 1 15 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Ac0 Robot Analysis Total 10 | . 1 . . . 3 . 1 . . . . . . . . . . . . . 1 . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 17 | . . . . 1 . . . . 1 1 . 3 . . . . 2 3 . . . 2 1 . 1 . . . 2 . . . . . . . . . Drone Launches 25 | . . . . . . 11 . . . . . 10 4 . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 24 | . . . . . . 11 . . . . . 9 4 . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Ac0 Turns Passed 39711 | 89 1566 571 273 258 2334 1500 2694 4757 1656 1527 192 1652 2924 38 2680 187 182 178 1719 36 2548 109 102 43 116 1293 181 3197 57 58 381 106 1411 193 717 1104 836 246 Spaces Moved 53587 | 53 847 362 209 163 811 629 868 1994 672 567 81 449 2958 109 5594 658 777 635 4457 180 5864 379 333 146 442 2797 537 7976 282 240 779 357 3141 752 1711 2231 1852 695 Core 55 | 4 . . . . . . . . . . . 14 . . . . . . . . . . . . . . . 14 . . . . 9 . . 11 . 3 Treads 6609 | 49 847 84 . . 811 629 868 1994 672 567 81 2 . . . . . . . . . . . . . . . . . . . . . . . . . 5 Legs 1922 | . . . . . . . . . . . . 433 1489 . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 650 | . . 278 209 163 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 44351 | . . . . . . . . . . . . . 1469 109 5594 658 777 635 4457 180 5864 379 333 146 442 2797 537 7962 282 240 779 357 3132 752 1711 2220 1852 687 Fastest Speed 5 | 50 160 115 130 130 158 170 160 160 240 160 240 190 32 32 23 23 23 5 6 20 20 20 20 20 20 11 20 6 20 20 20 20 6 5 17 6 6 5 Average Speed 51 | 151 160 136 130 130 228 195 240 201 240 239 240 277 78 32 26 23 23 22 20 20 20 20 22 21 20 20 20 21 20 20 20 20 20 19 17 17 19 21 Slowest Speed 1800 | 160 160 240 130 130 250 250 250 240 240 240 240 1800 300 32 95 23 23 88 88 20 93 20 23 23 20 90 90 650 20 20 23 20 150 20 20 150 87 182 Overloaded Moves 288 | . . . . . . . . . . . . . . . 4 . . 73 15 . . . . . . 31 . 29 . . . . 5 3 . 16 29 83 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robots Hopped 249 | . . . . . . . . . . . . . 5 . 30 . . . 24 . 22 . 1 . 1 44 . 57 . 3 5 . 12 13 2 10 15 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 66 | 4 98 72 61 42 47 49 72 57 92 78 68 77 59 77 86 83 79 86 87 91 89 60 58 63 66 68 92 88 44 51 93 57 58 73 51 51 44 36 Regions Visited 38 Branch Regions 21 Pre-discovered Areas 12 | . 2 . 1 . . . . . 1 1 1 . . . . . 1 1 . . . 1 . 3 . . . . . . . . . . . . . . Known Exits Taken 13 | . . . . . 1 . . 1 1 . . 1 . . 1 . . . . . 1 1 . . 1 . . 1 . 1 . . 1 . 1 1 . . Unknown Exits Taken 18 | 1 1 1 1 1 . . 1 . . 1 1 . . . . 1 1 1 . . . . 1 1 . . . . 1 . 1 1 . 1 . . 1 . Scrap Searched 25 | . . 1 . . . . . . 2 2 . 1 . . . 4 4 3 . . . 2 . . 2 . . . 3 . . 1 . . . . . . Spaces Dug 546 | . . . . . 2 . 1 . . . . . 13 . 71 . . 33 38 . 45 . 49 . 1 56 . 88 . . 14 24 27 8 10 40 26 . Terrain Destroyed 1721 | . 70 . . . 9 . 73 108 12 181 . 11 29 . 135 . . 129 103 . 59 16 89 . 55 56 . 277 . . 14 77 27 8 10 40 48 85 Melee 327 | . . . . . 2 . 1 . . . . . 9 . 40 . . . 36 . 39 . . . 1 36 . 74 . . 14 . 19 4 10 26 16 . Projectile 115 | . . . . . 7 . . . . 1 . 10 20 . 5 . . . 2 . 6 . . . . 20 . 8 . . . . 8 4 . 14 10 . AOE 1263 | . 70 . . . . . 69 100 8 180 . . . . 90 . . 129 65 . 14 16 89 . 54 . . 195 . . . 77 . . . . 22 85 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Ac0 Total 63297 | 59 950 404 211 199 1136 814 1211 2449 687 637 80 816 3395 111 6620 682 778 658 5137 179 7075 405 353 157 461 3365 608 9206 281 244 979 384 3824 765 2112 2851 2263 751 Wait 7439 | . 18 3 . 29 145 90 158 237 . 1 . 335 247 3 881 13 . 9 573 . 1084 21 18 . 8 498 61 1064 . 7 143 21 575 4 373 531 282 7 Move 53077 | 52 846 361 208 162 811 628 867 1993 671 566 80 448 2949 108 5534 657 776 634 4409 179 5820 378 330 145 439 2715 536 7863 281 234 770 356 3117 726 1707 2211 1826 684 Hop 226 | . . . . . . . . . . . . . 4 . 29 . . . 24 . 21 . 1 . 1 38 . 55 . 2 3 . 11 12 1 9 10 5 Pick Up 183 | 1 5 5 1 . 14 9 12 6 . 3 . 1 12 . 17 1 1 . 16 . 9 . . 2 1 6 3 21 . . 2 . 8 1 5 9 8 4 Fast Attach 136 | 6 4 2 . . 9 2 4 12 . 3 . 1 10 . 11 . . . 9 . 10 . . 3 . 7 1 10 . . 8 . 6 1 1 5 6 5 Attach 96 | . 2 2 . . 4 2 3 2 . 4 . 11 4 . 11 . . 2 8 . 5 . . 2 1 7 . 1 . . . . 4 2 3 4 8 4 Detach 54 | . 1 3 . . 4 3 . 2 . 1 . . 7 . 4 . . 2 3 . 2 . . 2 . 6 . . . . 1 . 2 2 1 3 5 . Swap 284 | . 11 4 . 1 17 10 15 20 2 8 . . 13 . 20 6 . 5 11 . 18 3 . . 7 10 4 25 . . 2 2 20 5 7 14 23 1 Drop 229 | . 2 3 2 1 19 13 17 20 . 2 . 1 32 . 16 . . 1 16 . 12 . . 3 1 2 3 17 . . 11 . 6 1 2 7 14 5 Fire 791 | . 60 18 . 6 81 47 131 143 14 49 . 19 85 . 10 . . 5 8 . 10 1 4 . 2 21 . 20 . . . 4 9 4 . 18 14 8 Melee 633 | . . . . . 2 2 1 . . . . . 28 . 69 5 1 . 60 . 84 2 . . 1 54 . 114 . 1 14 1 40 7 12 40 67 28 Ram 4 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Crush 22 | . 1 1 . . 3 . 3 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 62 | . . . . . . 3 . . . . . . . . 18 . . . . . . . . . . . . 15 . . . . 26 . . . . . Rewire 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . . . . . . . Trap 32 | . . . . . 27 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 6 exits: *Fac x3 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Waste -6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / Ext x2) -6/Lower Caves (discovered 2 exits: [*Low] / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Waste -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Waste -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc / [Qua]) -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / [*Ac0]) -1/Access_0 To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 16) 90 | -11/Junkyard | Entered Materials 303 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 16) 447 | -10/Materials | Discovered new exit (range 3) 639 | -10/Materials | Central database locked down 926 | -10/Materials | Discovered new exit (range 15) 954 | -10/Materials | Discovered new exit (range 15) 1334 | -10/Materials | Core integrity fell below 50% 1419 | -10/Materials | Discovered new exit (range 5) 1656 | -10/Materials | Entered Mines 1784 | -10/Mines | Discovered new exit (range 12) 1796 | -10/Mines | Met a Derelict shopkeep closing up shop 2173 | -10/Mines | Found the Drone Emporium 2183 | -10/Mines | Found Prototype Device 2184 | -10/Mines | Identified Thief Drone Bay 2220 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2222 | -10/Mines | Discovered new exit (range 5) 2227 | -10/Mines | Entered Exiles 2263 | -10/Exiles | Met 8R-AWN 2282 | -10/Exiles | Met EX-HEX 2316 | -10/Exiles | Met EX-BIN 2334 | -10/Exiles | Aligned with FarCom system 2335 | -10/Exiles | Given EX-Vault access code 2367 | -10/Exiles | Opened EX-Vault 2377 | -10/Exiles | Found AWS/Thermal 2405 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2444 | -10/Exiles | Met EX-DEC 2449 | -10/Exiles | Learned location of Zion (-6) 2489 | -10/Exiles | Discovered new exit (range 10) 2500 | -10/Exiles | Left Exiles lab with AWS/Thermal 2500 | -10/Exiles | Entered Mines 2680 | -9/Mines | Learned Materials terminal intel 2739 | -9/Mines | Discovered new exit (range 12) 2758 | -9/Mines | Entered Materials 2758 | -8/Materials | Accompanied by 2 allies 2758 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2759 | -8/Materials | Loaded intel: 11 terminal locations 2763 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3915 | -8/Materials | Repaired Med. Reactive Plating 4718 | -8/Materials | Discovered new exit (range 4) 4782 | -8/Materials | Repaired Med. Reactive Plating 5092 | -8/Materials | Identified exit to Garrison 5092 | -8/Materials | Entered Garrison 5158 | -8/Garrison | Triggered checkpoint 5291 | -8/Garrison | Garrison Relay disabled 5730 | -8/Garrison | Triggered checkpoint 5896 | -8/Garrison | Triggered checkpoint 5960 | -8/Garrison | Triggered checkpoint 6008 | -8/Garrison | Discovered new exit (range 10) 6048 | -8/Garrison | Triggered checkpoint 6340 | -8/Garrison | Discovered new exit (range 8) 6424 | -8/Garrison | Spotted B-75 Beast 6444 | -8/Garrison | Core integrity fell below 50% 6484 | -8/Garrison | Destroyed B-75 Beast 6592 | -8/Garrison | Entered Materials 7941 | -8/Materials | Repaired Lyr. Heavy Armor Plating 8609 | -8/Materials | Garrison activated, responded to threat 8937 | -8/Materials | Repaired Hyp. Coil Gun 9190 | -8/Materials | Discovered new exit (range 16) 9286 | -8/Materials | Entered Factory 9286 | -7/Factory | Evolved 2 slots: Utility x2 9404 | -7/Factory | Build established: Scavenger-Mutant 9716 | -7/Factory | Discovered new exit (range 13) 9728 | -7/Factory | Found Prototype Launcher 9728 | -7/Factory | Identified Rocket Array 9825 | -7/Factory | Repaired Hyp. Coil Gun 10170 | -7/Factory | Discovered new exit (range 14) 10263 | -7/Factory | Repaired Lyr. Heavy Armor Plating 11467 | -7/Factory | Identified exit to Storage 11467 | -7/Factory | Identified exit to Lower Caves 11602 | -7/Factory | Build established: Mutant 12018 | -7/Factory | Discovered new exit (range 15) 12329 | -7/Factory | Repaired Hyp. Coil Gun 12653 | -7/Factory | Fabricated Lyr. Heavy Armor Plating? 12673 | -7/Factory | Discovered new exit (range 11) 12746 | -7/Factory | Repaired Hyp. Coil Gun 13054 | -7/Factory | Build established: Scavenger-Mutant 13286 | -7/Factory | First assault squad dispatched 13584 | -7/Factory | Garrison activated, responded to threat 14043 | -7/Factory | Entered Lower Caves 14049 | -7/Lower Caves | Met a Warlord Commander 14050 | -7/Lower Caves | Learned location of Warlord (-4) 14328 | -7/Lower Caves | Identified exit to Lower Caves 15699 | -7/Lower Caves | Entered another Lower Caves area 16071 | -7/Lower Caves | Discovered new exit (range 11) 16345 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 16517 | -7/Lower Caves | Attracted the attention of an 0b10 base 16607 | -7/Lower Caves | Lost 3 parts (1p1u1w) 16666 | -7/Lower Caves | Learned Research emergency access door positions 16666 | -7/Lower Caves | Learned Factory terminal intel 16921 | -7/Lower Caves | Learned location of Extension (-6) 17166 | -7/Lower Caves | Discovered new exit (range 15) 17226 | -7/Lower Caves | Entered Data Miner 17226 | -7/Data Miner | Discovered new exit (range 6) 17272 | -7/Data Miner | Met Data Miner 17315 | -7/Data Miner | Learned location of Section 7 (-2) 17315 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 17354 | -7/Data Miner | Received God Mode back door access code from Data Miner 17418 | -7/Data Miner | Entered Proximity Caves 17546 | -6/Proximity Caves | Lost 10 parts (4n4u2w) 17724 | -6/Proximity Caves | Build established: Mutant 17831 | -6/Proximity Caves | Escorted by Enhanced Grunt 17831 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18202 | -6/Proximity Caves | Learned Factory garrison access intel 18366 | -6/Proximity Caves | Identified exit to Factory 18556 | -6/Proximity Caves | Learned Factory trap positions 18926 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 19070 | -6/Proximity Caves | Entered Factory 19070 | -6/Factory | Accompanied by 1 ally 19070 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19071 | -6/Factory | Loaded intel: 98 trap records 19072 | -6/Factory | Loaded intel: 27 terminal locations 19073 | -6/Factory | Loaded intel: 4 garrison access locations 19370 | -6/Factory | Incoming investigation squad redirected 19393 | -6/Factory | Fabricated Nuclear Pulse Array? 19473 | -6/Factory | Build established: Hacker-Mutant 19580 | -6/Factory | Discovered new exit (range 16) 19738 | -6/Factory | Incoming investigation squad redirected 20338 | -6/Factory | Found Hvy. Reflective Plating 20373 | -6/Factory | Repaired System Restoration Module 20974 | -6/Factory | Incoming investigation squad redirected 21158 | -6/Factory | Discovered new exit (range 21) 21361 | -6/Factory | Incoming investigation squad redirected 21388 | -6/Factory | Fabricated Cld. VTOL Module? 21518 | -6/Factory | Fabricated Cld. VTOL Module? 21600 | -6/Factory | Incoming investigation squad redirected 21613 | -6/Factory | Repaired Lgt. Antimatter Reactor 21764 | -6/Factory | Discovered new exit (range 22) 21934 | -6/Factory | System Shield fried by hacking feedback 21957 | -6/Factory | Discovered new exit (range 21) 21994 | -6/Factory | Manually triggered Chute Trap 21994 | -6/Factory | Sucked down chute 21994 | -6/Factory | Entered Waste 22003 | -6/Waste | Spotted C-40 Crusher 22009 | -6/Waste | EMP discharged 22023 | -6/Waste | Spotted C-40 Crusher 22024 | -6/Waste | Spotted C-40 Crusher 22024 | -6/Waste | Spotted C-40 Crusher 22024 | -6/Waste | Spotted C-40 Crusher 22025 | -6/Waste | Discovered new exit (range 22) 22026 | -6/Waste | Spotted C-40 Crusher 22032 | -6/Waste | Entered Factory 22108 | -6/Factory | Incoming investigation squad redirected 22157 | -6/Factory | Fabricated Cld. VTOL Module? 22172 | -6/Factory | Build established: Hacker-Scout 22250 | -6/Factory | Repaired System Restoration Module 22273 | -6/Factory | Assembled infested Garrison Access 22283 | -6/Factory | Spotted B-75 Beast 22302 | -6/Factory | Incoming assault squad redirected 22336 | -6/Factory | Identified exit to Lower Caves 22336 | -6/Factory | Identified exit to Extension 22362 | -6/Factory | Incoming investigation squad redirected 22366 | -6/Factory | Discovered new exit (range 5) 22475 | -6/Factory | Repaired Lgt. Antimatter Reactor 22501 | -6/Factory | Incoming investigation squad redirected 22559 | -6/Factory | Fabricated Fusion Bomb Launcher (x1) 22617 | -6/Factory | Discovered new exit (range 15) 22813 | -6/Factory | Build established: Hacker-Sprinter 22868 | -6/Factory | Discovered new exit (range 7) 22984 | -6/Factory | Repaired Power Sword 23335 | -6/Factory | Incoming investigation squad redirected 23385 | -6/Factory | Repaired System Restoration Module 23443 | -6/Factory | Cargo convoy interrupted 23864 | -6/Factory | Fabricated Cld. VTOL Module? 23907 | -6/Factory | Incoming assault squad redirected 23967 | -6/Factory | Incoming investigation squad redirected 24012 | -6/Factory | Fabricated Cld. VTOL Module? 24040 | -6/Factory | Fabricated Cld. VTOL Module? 24132 | -6/Factory | Search patrols dispatched 24162 | -6/Factory | Repaired Cld. VTOL Module 24323 | -6/Factory | Incoming investigation squad redirected 24346 | -6/Factory | Fabricated Cld. VTOL Module (x1) 24422 | -6/Factory | Fabricated Cld. VTOL Module (x1) 24482 | -6/Factory | Search patrols dispatched 24712 | -6/Factory | Entered Lower Caves 24736 | -6/Lower Caves | Encountered a Warlord checkpoint 24796 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 24848 | -6/Lower Caves | Discovered new exit (range 15) 24899 | -6/Lower Caves | Entered Zion 24902 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 24909 | -6/Zion | Given the Hacking Drone Bay 24914 | -6/Zion | Discovered new exit (range 12) 24935 | -6/Zion | Learned location of 1 exit from Factory 24953 | -6/Zion | Learned location of Armory (-4) 24980 | -6/Zion | Received a visual enhancement algorithm 24985 | -6/Zion | Learned Factory trap positions 25031 | -6/Zion | Found Rocket Array 25081 | -6/Zion | Entered Proximity Caves 25127 | -5/Proximity Caves | Spotted B-75 Beast 25224 | -5/Proximity Caves | Discovered new exit (range 9) 25259 | -5/Proximity Caves | Entered Factory 25259 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 25260 | -5/Factory | Identified exit to Upper Caves 25261 | -5/Factory | Identified exit to Factory 25262 | -5/Factory | Loaded intel: 93 trap records 25328 | -5/Factory | Repaired Lgt. Fission Core 25399 | -5/Factory | Repaired Cld. VTOL Module 25470 | -5/Factory | Repaired Rocket Array 25482 | -5/Factory | Repaired Cld. VTOL Module 25703 | -5/Factory | Discovered exit to Factory (range 7) 25894 | -5/Factory | Incoming investigation squad redirected 25927 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 25929 | -5/Factory | Hacking Suite fried by hacking feedback 25936 | -5/Factory | Incoming investigation squad redirected 25951 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 25953 | -5/Factory | Incoming investigation squad redirected 26054 | -5/Factory | Discovered exit to Factory (range 5) 26077 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 26170 | -5/Factory | Incoming investigation squad redirected 26178 | -5/Factory | Spotted B-75 Beast 26354 | -5/Factory | Fabricated Cld. Impulse Thruster (x1) 26491 | -5/Factory | Build established: Wizard-Sprinter 26526 | -5/Factory | Incoming investigation squad redirected 26578 | -5/Factory | Fabricated Cld. Impulse Thruster (x1) 26634 | -5/Factory | Repaired Lgt. Fission Core 26770 | -5/Factory | Repaired Cld. Nuclear Pulse Thruster? 26966 | -5/Factory | Repaired Lgt. Fission Core 26978 | -5/Factory | Manually triggered Chute Trap 26978 | -5/Factory | Sucked down chute 26978 | -5/Factory | Entered Waste 26979 | -5/Waste | Joined by Warlord forces that had cleared the area 26995 | -5/Waste | Discovered new exit (range 15) 27014 | -5/Waste | Entered Factory 27063 | -5/Factory | Found Prototype Hackware 27186 | -5/Factory | Identified Exp. System Shield 27201 | -5/Factory | Discovered exit to Factory (range 15) 27318 | -5/Factory | Discovered exit to Factory (range 13) 27320 | -5/Factory | Fabricated Cld. Impulse Thruster? 27480 | -5/Factory | Fabricated Cld. Impulse Thruster? 27628 | -5/Factory | Fabricated Cld. Impulse Thruster? 27818 | -5/Factory | Discovered exit to Upper Caves (range 15) 27974 | -5/Factory | Repaired Mic. Fission Core 27982 | -5/Factory | Discovered exit to Factory (range 6) 28083 | -5/Factory | Discovered exit to Upper Caves (range 8) 28100 | -5/Factory | Incoming investigation squad redirected 28140 | -5/Factory | Fabricated Cld. Impulse Thruster? 28456 | -5/Factory | Spotted B-75 Beast 28504 | -5/Factory | Incoming investigation squad redirected 28522 | -5/Factory | Fabricated Adv. Gravity Neutralizer? 28583 | -5/Factory | Incoming investigation squad redirected 28606 | -5/Factory | Fabricated Exp. Utility Shielding (x1) 28644 | -5/Factory | Discovered exit to Factory (range 6) 28814 | -5/Factory | Search patrols dispatched 28868 | -5/Factory | Repaired Cld. Impulse Thruster 28870 | -5/Factory | Adv. Hacking Suite fried by hacking feedback 28924 | -5/Factory | Repaired Cld. Impulse Thruster 29055 | -5/Factory | Repaired Cld. Impulse Thruster 29114 | -5/Factory | Search patrols dispatched 29192 | -5/Factory | Repaired Broken Cld. Impulse Thruster? 29356 | -5/Factory | Build established: Hacker-Sprinter 29370 | -5/Factory | Repaired Cld. Nuclear Pulse Thruster 29506 | -5/Factory | Repaired Cld. Impulse Thruster? 29562 | -5/Factory | Entered Upper Caves 29596 | -5/Upper Caves | Identified exit to Upper Caves 29606 | -5/Upper Caves | Encountered a Warlord checkpoint 29656 | -5/Upper Caves | Learned Armory emergency access door positions 29656 | -5/Upper Caves | Learned Armory garrison access intel 29671 | -5/Upper Caves | Entered another Upper Caves area 29671 | -5/Upper Caves | Discovered exit to Factory (range 10) 29766 | -5/Upper Caves | Discovered new exit (range 7) 29770 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 29770 | -5/Upper Caves | Learned Factory stockpile data 29773 | -5/Upper Caves | Entered Zhirov 29773 | -5/Zhirov | Discovered new exit (range 3) 29778 | -5/Zhirov | Met Zhirov 29783 | -5/Zhirov | Learned location of Quarantine (-2) 29783 | -5/Zhirov | Learned location of Command (-1) 29786 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 29790 | -5/Zhirov | Found Alien Artifact 29790 | -5/Zhirov | Identified Integrated Reactor 29790 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 29807 | -5/Zhirov | Found Alien Artifact 29816 | -5/Zhirov | Entered Proximity Caves 29850 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 29872 | -4/Proximity Caves | Learned Extension stockpile data 29911 | -4/Proximity Caves | Learned Research terminal intel 29922 | -4/Proximity Caves | Spotted B-86 Titan 29931 | -4/Proximity Caves | Discovered exit to Factory (range 6) 29932 | -4/Proximity Caves | Entered Factory 29932 | -4/Factory | Evolved 2 slots: Utility x2 30021 | -4/Factory | Found Prototype Processor 30021 | -4/Factory | Identified Exp. Signal Interpreter 30039 | -4/Factory | Discovered new exit (range 3) 30126 | -4/Factory | Identified exit to Upper Caves 30126 | -4/Factory | Identified exit to Armory 30159 | -4/Factory | Fabricated Fusion Bomb Launcher? 30351 | -4/Factory | Fabricated Exp. Hacking Suite? 30351 | -4/Factory | Repaired Mic. Fission Core? 30444 | -4/Factory | Fabricated Exp. Hacking Suite? 30471 | -4/Factory | Discovered new exit (range 16) 30730 | -4/Factory | Incoming investigation squad redirected 30765 | -4/Factory | Build established: Wizard-Sprinter 30793 | -4/Factory | Spotted B-86 Titan 30911 | -4/Factory | Repaired Cld. Impulse Thruster? 30914 | -4/Factory | Repaired Cld. Impulse Thruster 30969 | -4/Factory | Repaired Cld. Impulse Thruster? 31019 | -4/Factory | Repaired Mic. Fission Core 31186 | -4/Factory | Discovered new exit (range 16) 31187 | -4/Factory | Incoming investigation squad redirected 31210 | -4/Factory | Fabricated Cld. Impulse Thruster? 31225 | -4/Factory | Sucked down chute 31225 | -4/Factory | Entered Waste 31230 | -4/Waste | Spotted C-40 Crusher 31258 | -4/Waste | Spotted C-40 Crusher 31263 | -4/Waste | Spotted C-40 Crusher 31267 | -4/Waste | Spotted C-40 Crusher 31274 | -4/Waste | Discovered new exit (range 11) 31274 | -4/Waste | Spotted C-40 Crusher 31275 | -4/Waste | Spotted C-40 Crusher 31296 | -4/Waste | Warlord forces began an assault 31323 | -4/Waste | Allies destroyed C-40 Crusher 31329 | -4/Waste | Allies destroyed C-40 Crusher 31330 | -4/Waste | Allies destroyed C-40 Crusher 31357 | -4/Waste | Allies destroyed C-40 Crusher 31370 | -4/Waste | Allies destroyed C-40 Crusher 31406 | -4/Waste | Entered Factory 31556 | -4/Factory | Spotted B-86 Titan 31673 | -4/Factory | Fabricated Exp. Hacking Suite? 31775 | -4/Factory | Fabricated Cld. Impulse Thruster? 31912 | -4/Factory | Destroyed 13 combat bots 31958 | -4/Factory | Discovered exit to Upper Caves (range 6) 31998 | -4/Factory | Incoming investigation squad redirected 32014 | -4/Factory | Incoming investigation squad redirected 32024 | -4/Factory | Discovered exit to Upper Caves (range 15) 32082 | -4/Factory | Repaired Exp. Utility Shielding? 32094 | -4/Factory | Fabricated Cld. Impulse Thruster? 32267 | -4/Factory | Incoming investigation squad redirected 32292 | -4/Factory | Repaired Exp. Propulsion Shielding 32446 | -4/Factory | Identified Transdimensional Reconstructor 32579 | -4/Factory | Repaired Cld. Impulse Thruster 32631 | -4/Factory | Repaired Broken Lgt. Quantum Reactor 32744 | -4/Factory | Discovered new exit (range 10) 32758 | -4/Factory | Fabricated Adv. Quantum Shading Machine? 32819 | -4/Factory | Discovered new exit (range 14) 32882 | -4/Factory | Fabricated Nanosword? 33165 | -4/Factory | Repaired Hvy. Phase Cannon 33269 | -4/Factory | Fabricated Exp. Melee Analysis Suite? 33606 | -4/Factory | Repaired Lgt. Antimatter Reactor 33681 | -4/Factory | Repaired Lgt. Quantum Reactor 33763 | -4/Factory | Repaired Exp. Utility Shielding 33838 | -4/Factory | Incoming investigation squad redirected 34205 | -4/Factory | Spotted B-86 Titan 34315 | -4/Factory | Incoming investigation squad redirected 34365 | -4/Factory | Repaired Lgt. Quantum Reactor 34406 | -4/Factory | First assault squad dispatched 34423 | -4/Factory | Incoming assault squad redirected 34554 | -4/Factory | Found Exp. Melee Analysis Suite 34603 | -4/Factory | Entered Upper Caves 34643 | -4/Upper Caves | Encountered a Warlord checkpoint 34648 | -4/Upper Caves | Learned Research terminal intel 34650 | -4/Upper Caves | Discovered new exit (range 3) 34651 | -4/Upper Caves | Learned Research stockpile data 34660 | -4/Upper Caves | Entered another Upper Caves area 34661 | -4/Upper Caves | Identified exit to Warlord 34674 | -4/Upper Caves | Encountered a Warlord checkpoint 34718 | -4/Upper Caves | Entered Warlord 34869 | -4/Warlord | Met Warlord 34871 | -4/Warlord | Opened Warlord's prototype stash 34874 | -4/Warlord | Found Prototype Device 34874 | -4/Warlord | Identified Exp. Cloaking Device 34877 | -4/Warlord | Found Prototype Device 34877 | -4/Warlord | Identified System Purifier 34894 | -4/Warlord | Warlord's base attacked by MAIN.C 34904 | -4/Warlord | Found Prototype Hackware 34906 | -4/Warlord | Found Prototype Processor 34906 | -4/Warlord | Identified Exp. Core Analyzer 35024 | -4/Warlord | Spotted B-90 Cyclops 35040 | -4/Warlord | Spotted B-86 Titan 35077 | -4/Warlord | Discovered new exit (range 12) 35099 | -4/Warlord | Entered Proximity Caves 35099 | -3/Proximity Caves | Accompanied by 1 ally 35103 | -3/Proximity Caves | Spotted B-86 Titan 35182 | -3/Proximity Caves | Discovered new exit (range 15) 35205 | -3/Proximity Caves | Entered Research 35205 | -3/Research | Evolved 2 slots: Utility x2 35208 | -3/Research | Loaded intel: 20 terminal locations 35234 | -3/Research | Identified exit to Testing 35432 | -3/Research | Repaired Cld. Impulse Thruster 35462 | -3/Research | Incoming investigation squad redirected 35628 | -3/Research | Incoming investigation squad redirected 35666 | -3/Research | Fabricated Exp. Melee Analysis Suite (x1) 35803 | -3/Research | Identified System Mapper 35826 | -3/Research | Incoming investigation squad redirected 35838 | -3/Research | Found Fusion Bomb Launcher 35865 | -3/Research | Fabricated Femtoactuators (x1) 36073 | -3/Research | Fabricated Exp. Phase Shifter (x1) 36108 | -3/Research | Discovered new exit (range 12) 36163 | -3/Research | Repaired Exp. Utility Shielding 36221 | -3/Research | Repaired Cld. Impulse Thruster 36260 | -3/Research | Repaired Lgt. Quantum Reactor 36315 | -3/Research | Repaired Cld. Impulse Thruster 36330 | -3/Research | Repaired Structural Scanner 36393 | -3/Research | Found Exp. Terrain Scan Processor 36491 | -3/Research | Incoming investigation squad redirected 36559 | -3/Research | Fabricated Exp. Melee Analysis Suite (x1) 36616 | -3/Research | Entered Testing 36617 | -3/Testing | Maximum security lockdown engaged 36634 | -3/Testing | Discovered new exit (range 17) 36643 | -3/Testing | Found Prototype Device 36643 | -3/Testing | Identified Exp. Hardlight Generator 36686 | -3/Testing | Spotted PY-83KICVPO5C 36723 | -3/Testing | Spotted Alpha 7 36741 | -3/Testing | Spotted Superbehemoth 36774 | -3/Testing | Spotted Striker 36774 | -3/Testing | Spotted Striker 36778 | -3/Testing | Spotted Alpha 7 36780 | -3/Testing | Stole the SGEMP Prototype 36809 | -3/Testing | Entered Research 36809 | -2/Research | Warlord forces began assault on 0b10 36809 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 36810 | -2/Research | Loaded intel: 23 terminal locations 36888 | -2/Research | Fabricated Exp. Utility Shielding? 36919 | -2/Research | Research machine network offline 37209 | -2/Research | Met up with Warlord 37217 | -2/Research | Discovered new exit (range 14) 37269 | -2/Research | Borebot progress halted 37289 | -2/Research | Identified exit to Access 37310 | -2/Research | Found Antimissile System 37391 | -2/Research | Discovered new exit (range 20) 37427 | -2/Research | Spotted Striker 37427 | -2/Research | Spotted Executioner 37467 | -2/Research | Borebot progress halted 37507 | -2/Research | Warlord destroyed during the assault 37516 | -2/Research | Borebot progress halted 37526 | -2/Research | Entered Access 37526 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 37527 | -1/Access | Loaded intel: 97 machine locations 37527 | -1/Access | Loaded intel: 91 trap records 37527 | -1/Access | Identified exit to Surface 37527 | -1/Access | Discovered exit to Surface (range 106) 37527 | -1/Access | Identified exit to Command 37527 | -1/Access | Discovered exit to Command (range 199) 37527 | -1/Access | Delivered the SGEMP Prototype to Zhirov 37527 | -1/Access | Zhirov transferred Access data 37636 | -1/Access | Zhirov warped through subspace 37725 | -1/Access | Found Adv. Force Booster 37736 | -1/Access | Spotted B-99 Colossus 37741 | -1/Access | Incoming investigation squad redirected 37776 | -1/Access | First assault squad dispatched 37783 | -1/Access | Fabricated Nanosword? 37891 | -1/Access | Repaired Exp. Utility Shielding 37904 | -1/Access | Fabricated Nanosword? 37934 | -1/Access | Repaired Exp. Propulsion Shielding 37990 | -1/Access | Repaired Centrium Light Armor Plating 38217 | -1/Access | Repaired Cld. Impulse Thruster 38275 | -1/Access | Fabricated Exp. Actuator Array? 38276 | -1/Access | Search patrols dispatched 38461 | -1/Access | Found Exp. Phase Shifter 38484 | -1/Access | Spotted B-99 Colossus 38517 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 38630 | -1/Access | Entered Command 38630 | -1/Command | Accompanied by 1 ally 38652 | -1/Command | Spotted B-99 Colossus 38653 | -1/Command | Befriended a Behemoth using the annoying Tinkerer's hack 38688 | -1/Command | Build established: Machinist-Sprinter 38880 | -1/Command | First assault squad dispatched 38999 | -1/Command | Spotted M Guard 38999 | -1/Command | Spotted M Guard 38999 | -1/Command | Spotted Combat Programmer 39187 | -1/Command | Met MAIN.C 39191 | -1/Command | Incoming assault squad redirected 39191 | -1/Command | 0b10 Conduit disabled 39215 | -1/Command | Destroyed MAIN.C Shell 39216 | -1/Command | MAIN.C activated Command garrisons 39224 | -1/Command | Zhirov used SGEMP to disable MAIN.C 39237 | -1/Command | Found Prototype Protection 39237 | -1/Command | Identified Exp. Powered Armor 39242 | -1/Command | Discovered exit to Surface (range 29) 39242 | -1/Command | Discovered exit to Surface (range 92) 39242 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 39246 | -1/Command | Found Centrium Heavy Armor Plating 39276 | -1/Command | Found Omega Cannon 39332 | -1/Command | Found Zero-point Reactor 39463 | -1/Command | Warped through subspace to slip node 39463 | -1/Command | Discovered new exit (range 4) 39466 | -1/Command | Entered Access_0 39467 | -1/Access_0 | Met Architect 39471 | -1/Access_0 | Found Integrated Reactor 39473 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 39498 | -1/Access_0 | A6 warped into view 39503 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 39578 | -1/Access_0 | Found Med. Regenerative Plating 39595 | -1/Access_0 | A5 warped into view 39608 | -1/Access_0 | Lost 8 parts (2p1n5u) 39620 | -1/Access_0 | Architect warped through subspace 39623 | -1/Access_0 | Core integrity fell below 50% 39672 | -1/Access_0 | Found Adv. Micro-nuke Launcher 39682 | -1/Access_0 | Lost 3 parts (2n1u) 39700 | -1/Access_0 | Core integrity fell below 20% 39700 | -1/Access_0 | Warped through subspace to slip node 39700 | -1/Access_0 | Discovered exit to Surface (range 8) 39712 | *** | Escaped! Last Messages --------------- 39694_ Centrium Heavy Armor Plating destroyed. 39694_ Penetrated by HV Slug. 39694_ Quantum Shear penetrates Reinforced Shell. 39696_ Penetrated by HV Slug. 39696_ HV Slug penetrates Reinforced Shell. 39696_ Penetrated by HV Slug. 39696_ HV Slug penetrates Reinforced Shell. 39697_ Architect knocked back. 39697_ Quantum Shear penetrates Reinforced Shell. 39698_ The unstable cave ceiling collapses. 39698_ Penetrated by HV Slug. 39698_ HV Slug penetrates Reinforced Shell. 39698_ Penetrated by HV Slug. 39698_ Critical hit (Destroy). 39698_ Adv. Micro-nuke Launcher destroyed. 39699_ Penetrated by Quantum Shear. 39700_ Warped through subspace, drawn to slip node. 39700_ EXIT=FOUND: SURFACE 39701_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# [ #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 87 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 1010 ECM Strength 1 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Additional Mass Support 25 Armor Coverage 825 Resistance: KI 30 Resistance: TH 25 Propulsion Shielding 90 Utility Shielding 90 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 98 Targeting Accuracy 8 Melee Accuracy 36 Core Analysis 6 Recoil Reduction 4 Force Boost 40 Offensive Hacking 68 Defensive Hacking 20 Item Schematics ----------------- Med. Reactive Plating | -8/Materials | Scanalyzed Hyp. Coil Gun | -8/Materials | Scanalyzed Lyr. Heavy Armor Plating | -8/Materials | Scanalyzed System Restoration Module | -8/Materials | Scanalyzed Lrn. Tractor Beam | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Nuclear Pulse Array | -7/Factory | Hacked Rocket Array | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Imp. Target Analyzer | -7/Data Miner | Free Cld. VTOL Module | -6/Factory | Hacked Fusion Bomb Launcher | -6/Factory | Scanalyzed Imp. System Shield | -6/Factory | Scanalyzed Antimatter Cannon | -6/Factory | Scanalyzed Transmission Jammer | -6/Factory | Scanalyzed Hvy. Plasma Cannon | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Imp. Armor Integrity Analyzer | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Cld. Nuclear Pulse Thruster | -5/Factory | Hacked Gravity Neutralizer | -5/Factory | Hacked Cld. Impulse Thruster | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Exp. Hacking Suite | -5/Factory | Hacked Stasis Canceller | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Lyr. Light Armor Plating | -5/Factory | Scanalyzed Exp. System Shield | -5/Factory | Scanalyzed Mic. Fission Core | -5/Factory | Hacked Exp. Utility Shielding | -5/Factory | Hacked Adv. Gravity Neutralizer | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Melee Analysis Suite | -4/Factory | Hacked Lgt. Quantum Reactor | -4/Factory | Scanalyzed Adv. Quantum Shading Machine | -4/Factory | Scanalyzed Adv. Actuator Array | -4/Factory | Hacked Nanosword | -4/Factory | Hacked Antimissile System | -4/Factory | Hacked Centrium Light Armor Plating | -4/Factory | Hacked Femtoactuators | -3/Research | Hacked Exp. Phase Shifter | -3/Research | Hacked Exp. Reaction Control System | -3/Research | Hacked Exp. Actuator Array | -1/Access | Hacked Robot Schematics ------------------ M-13 Machinist | -8/Materials | Hacked L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free R-06 Scavenger | -6/Zion | Archive L-61 Swordsman | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive Fabricated ------------ Lyr. Heavy Armor Plating | x1 | -7/Factory Nuclear Pulse Array | x2 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Fusion Bomb Launcher | x1 | -6/Factory | Preloaded Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Cld. Nuclear Pulse Thruster | x1 | -5/Factory Cld. Nuclear Pulse Thruster | x1 | -5/Factory Cld. Nuclear Pulse Thruster | x1 | -5/Factory Cld. Impulse Thruster | x1 | -5/Factory Cld. Impulse Thruster | x1 | -5/Factory Cld. Impulse Thruster | x1 | -5/Factory Cld. Impulse Thruster | x1 | -5/Factory Cld. Impulse Thruster | x1 | -5/Factory Cld. Impulse Thruster | x1 | -5/Factory Adv. Gravity Neutralizer | x1 | -5/Factory Exp. Utility Shielding | x1 | -5/Factory Fusion Bomb Launcher | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory Cld. Impulse Thruster | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory Cld. Impulse Thruster | x1 | -4/Factory Cld. Impulse Thruster | x1 | -4/Factory Adv. Quantum Shading Machine | x1 | -4/Factory Nanosword | x1 | -4/Factory Exp. Melee Analysis Suite | x1 | -4/Factory Exp. Melee Analysis Suite | x1 | -3/Research Femtoactuators | x1 | -3/Research Exp. Phase Shifter | x1 | -3/Research Exp. Melee Analysis Suite | x1 | -3/Research Exp. Utility Shielding | x1 | -2/Research Nanosword | x1 | -1/Access Nanosword | x1 | -1/Access Exp. Actuator Array | x1 | -1/Access Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- Behind The Curtain Sorry Old Pal Special Delivery Woof! Challenges ------------ None Game ------ Seed ClaymoresSkeletonMaul Manual? 0 Play Time 08:35:23 Cumulative 232.6 hours Start 2024.02.18 @ 21:24:58 End 2024.02.19 @ 21:10:02 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 167 Rogue 167 Adventurer 0 Explorer 0 Win Type 0 Total 8 Types 5/0/1/1/0/0/0/1/0 Lore% 69 Gallery% 76 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ea1d346-a887-4604-a197-bf85f0c08e57