Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.20 @ 22:24:31 Player: Mr Goldstein Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (232) 1160 Value Destroyed (6608) 6608 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (2525) 2525 TOTAL SCORE: 13373 Bonus ------- High Alert Combat Kills 1457 Follower Combat Kills 68 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 130/550 Matter 290/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Core (750) Ox14 Location -8/Garrison Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Improved Signal Interpreter Layered Medium Armor Plating Trap Reconfigurator > --- WEAPON (2) ------- KE Penetrator Great Maul > --- INVENTORY (15) --- High-capacity Matter Pod (200) High-capacity Matter Pod (200) Light Armor Plating Improved Shield Generator Heavy Assault Rifle Heavy Assault Rifle Autogun Autogun Improved Assault Rifle Improved Assault Rifle Grenade Launcher Remote Datajack Hammer Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Layered Medium Armor Plating Trap Reconfigurator > --- WEAPON ----------- KE Penetrator Great Maul > --- INVENTORY -------- High-capacity Matter Pod High-capacity Matter Pod Light Armor Plating Improved Shield Generator Heavy Assault Rifle Heavy Assault Rifle Autogun Autogun Improved Assault Rifle Improved Assault Rifle Grenade Launcher Remote Datajack Hammer [Rating: 35] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Fission Core Propulsion Wheel Wheel Wheel Utility Large Storage Unit Device Improved Shield Generator Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . . . . . 2 . Utility 2 | . . . 2 . . . . . Weapon . | . . . . . . . . . Parts Attached 134 | 6 20 6 33 2 . 20 15 32 Power 10 | 1 5 . 1 . . . 1 2 Engine 9 | 1 5 . 1 . . . 1 1 Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 22 | 2 6 . 4 1 . 4 4 1 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 22 | 2 6 . 4 1 . 4 4 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 44 | 1 3 . 14 1 . 6 4 15 Device 9 | . . . 2 . . 1 1 5 Storage 4 | 1 2 . 1 . . . . . Processor 2 | . . . . . . . . 2 Hackware . | . . . . . . . . . Protection 29 | . 1 . 11 1 . 5 3 8 Artifact . | . . . . . . . . . Weapon 58 | 2 6 6 14 . . 10 6 14 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 35 | 2 4 4 8 . . 6 4 7 Ballistic Cannon . | . . . . . . . . . Launcher 17 | . 1 2 6 . . 4 2 2 Special Weapon 1 | . . . . . . . . 1 Impact Weapon 4 | . . . . . . . . 4 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . Unidentified Prototypes 1 | . 1 . . . . . . . Parts Lost 41 | . 5 . 6 2 . 6 12 10 Power 7 | . 3 . 1 . . . 1 2 Propulsion 14 | . 2 . 3 1 . 1 4 3 Utility 16 | . . . 2 1 . 5 4 4 Weapon 4 | . . . . . . . 3 1 Highest Loss Streak 7 | . 2 . 2 1 . 2 7 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 83 | . 97 100 98 96 100 96 66 66 Engine 8 | . 12 14 10 11 11 11 4 4 Core 1 | . . . . . . . . 4 Wheel 16 | . 27 28 21 18 22 21 24 5 Device 3 | . . . 7 . . . 3 5 Storage 10 | . 14 14 11 11 11 11 9 9 Processor 3 | . . . . . . . . 8 Protection 17 | . 13 14 24 32 33 30 7 12 Ballistic Gun 19 | . 27 17 20 22 22 21 16 14 Impact Weapon 1 | . . . . . . . . 3 Naked Turns . | . . . . . . . . . Heaviest Build 52 | 12 30 30 51 47 45 45 52 45 Greatest Support 40 | 20 20 20 26 26 26 26 40 20 Greatest Overweight (x) 14 | 1 2 1 5 2 1 4 2 14 Average Overweight (x) 2 | . . 1 1 1 1 1 1 4 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 Most Carried 15 | 1 15 15 15 15 15 15 15 15 Average Carried 13 | . 12 15 14 14 14 14 11 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 1 15 15 15 14 15 13 15 13 Class Distribution -------------------- 57% | Scavenger-Mutant 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Matter Collected 5683 | 217 1346 154 1387 242 . 595 753 989 Remotely . | . . . . . . . . . Salvage Created 7547 | . 1395 248 2539 407 . 732 809 1417 Parts 535 | . 102 15 206 28 . 53 46 85 Haulers Intercepted 7 | . 2 . 4 . . . 1 . Recyclers Shooed 4 | . . 1 3 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 164 | . 27 3 54 13 . 18 17 32 Guns 137 | . 27 3 43 13 . 15 9 27 AOE 27 | . . . 11 . . 3 8 5 Classes Destroyed 18 | . 10 . 4 . . . 1 3 Worker 19 | . 5 . 8 2 . 2 2 . Builder 9 | . 5 . 2 . . 2 . . Tunneler 9 | . 2 2 2 . . 3 . . Hauler 7 | . 2 . 4 . . . 1 . Recycler 9 | . 1 1 4 . . 1 2 . Mechanic 4 | . 1 1 2 . . . . . Operator 4 | . 2 . 2 . . . . . Watcher 9 | . 3 . 4 . . . 2 . Swarmer 54 | . 9 . 15 7 . 9 3 11 Grunt 75 | . 18 3 24 6 . 8 8 8 Brawler 3 | . . . 2 . . 1 . . Duelist 2 | . . . 2 . . . . . Protector 1 | . . . 1 . . . . . Sentry 23 | . . . 10 . . . 5 8 Hunter 1 | . . . . . . . . 1 Programmer 3 | . . . . . . . . 3 Heavy 1 | . . . . . . . 1 . Behemoth 1 | . . . . . . . . 1 Best Kill Streak 12 | . 6 3 8 4 . 5 12 8 Combat Bots Only 10 | . 3 3 8 4 . 3 10 8 Max Kills in Single Turn 4 | . 1 1 3 1 . 2 2 4 Gunslinging 1 | . . . 1 . . . . 1 Exploded 4 | . . . 3 . . 2 2 4 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Damage Taken 5748 | . 745 103 869 368 . 697 1848 1118 Core 896 | . 125 33 118 88 . 112 213 207 Absorbed by Shields 462 | . . . 152 . . . . 310 Redirected to Shielding 40 | . 34 3 3 . . . . . Regen/Repaired (Parts) 86 | . . . 86 . . . . . Core Remaining (%) 52 | 100 . 36 . . . 20 . . Volleys Fired 545 | . 123 14 155 31 . 56 57 109 Largest 2 | . 2 2 2 2 . 2 2 2 Hottest 60 | . 46 46 60 46 . 60 60 56 Shots Fired 1065 | . 246 28 304 59 . 110 111 207 Gun 1027 | . 246 28 289 59 . 104 96 205 Cannon . | . . . . . . . . . Launcher 37 | . . . 15 . . 6 15 1 Special 1 | . . . . . . . . 1 Kinetic 1027 | . 246 28 289 59 . 104 96 205 Thermal 1 | . . . . . . . . 1 Explosive 37 | . . . 15 . . 6 15 1 Electromagnetic . | . . . . . . . . . Robot Hit Streak 38 | . 13 31 38 7 . 8 20 28 Robot Miss Streak 7 | . 4 . 7 4 . 3 5 3 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 21 | . 3 . 8 2 . 2 4 2 Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 1 Shots Hit Robots 683 | . 151 26 199 37 . 60 78 132 Core Hits 358 | . 59 9 116 18 . 44 59 53 Critical Kills 4 | . . . 3 . . . . 1 Critical Parts Destroyed 8 | . 1 . . . . 2 . 5 Critical Strikes 13 | . 1 . 3 . . 2 . 7 Destroy 11 | . 1 . 3 . . 2 . 5 Smash 2 | . . . . . . . . 2 Melee Attacks 27 | . . . . . . . . 27 Impact 27 | . . . . . . . . 27 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13564 | . 2029 391 4266 574 . 1345 2045 2914 Guns 10640 | . 2029 391 3168 574 . 940 1080 2458 Cannons . | . . . . . . . . . Explosions 2613 | . . . 1098 . . 405 965 145 Melee 311 | . . . . . . . . 311 Ramming . | . . . . . . . . . Kinetic 10640 | . 2029 391 3168 574 . 940 1080 2458 Thermal . | . . . . . . . . . Explosive 2613 | . . . 1098 . . 405 965 145 Electromagnetic . | . . . . . . . . . Impact 311 | . . . . . . . . 311 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . . . 7 7 7 7 . . Average Corruption 5 | . . . 4 7 7 7 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 122 | . . . 51 25 11 35 . . Message Errors 23 | . . . 9 5 3 6 . . Matter Fused 27 | . . . 9 7 2 9 . . Heat Flow Errors 13 | . . . 9 1 1 2 . . Energy Discharges 21 | . . . 9 2 4 6 . . Parts Rejected 3 | . . . 2 . . 1 . . Parts Fused 2 | . . . . 2 . . . . Data Loss (minor) 15 | . . . 5 4 1 5 . . Data Loss (major) 3 | . . . 2 1 . . . . Misfires 4 | . . . 1 . . 3 . . Alerts 2 | . . . 2 . . . . . Weapon Failures 9 | . . . 3 3 . 3 . . Overload Shots . | . . . . . . . . . Overflow Damage 175 | . . . 46 . . . 6 123 Projectiles . | . . . . . . . . . Explosions 52 | . . . 46 . . . 6 . Melee 123 | . . . . . . . . 123 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 107 | . 25 . 40 . . . 42 . Shots 5 | . 1 . 2 . . . 2 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 279 | . 6 4 219 156 112 279 84 11 Average Temperature 56 | . 1 2 60 50 57 62 41 3 Received Heat Transfer 1964 | . 306 60 310 87 . 288 594 319 Effects 4 | . . . . . . 4 . . Interference 4 | . . . . . . 4 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 Impact Corruptions 2 | . . . . . . . . 2 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Peak Influence 4489 | . 487 269 1156 695 . 313 453 4489 Initial 450 | . . 165 13 450 . . 55 219 Average 1271 | . 294 150 590 589 . 159 312 2481 Maximum Alert Level 5 | . 2 1 4 2 . 1 2 5 Low Security (%) 18 | 100 27 88 11 . . 71 22 . Level 1 18 | . 39 11 21 . . 28 29 9 Level 2 21 | . 32 . 30 100 . . 48 7 Level 3 6 | . . . 27 . . . . 3 Level 4 4 | . . . 8 . . . . 5 Level 5 31 | . . . . . . . . 73 High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . Squads Dispatched 29 | . 8 1 12 1 . . 7 . Investigation 16 | . 6 . 8 1 . . 1 . Extermination . | . . . . . . . . . Reinforcement 6 | . 2 . 2 . . . 2 . Assault 3 | . . 1 2 . . . . . Garrison 4 | . . . . . . . 4 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Distress Signals 8 | . 1 . 6 . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 206 | . 34 10 66 14 . 18 25 39 Peak Tracking Total 10 | . 3 4 7 4 . 4 10 6 Tactical Retreats 11 | . 3 . 2 . . 1 . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Traps Triggered 14 | . 2 . 4 . . . 1 7 Indirectly . | . . . . . . . . . Trap Hack Attempts 10 | . 10 . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 2 | . 2 . . . . . . . Reused 4 | . 1 . . . . . . 3 Traps Reconfigurated 13 | . . . . . . . 2 11 Traps Extracted . | . . . . . . . . . Installed 1 | . . . . . . . . 1 Triggered 4 | . 1 . . . . . . 3 Most Traps Carried 1 | . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Machines Disabled 18 | . 4 . 2 . . 1 . 11 Max in Single Turn 3 | . 3 . 1 . . 1 . 2 Garrison Relay 4 | . . . . . . . . 4 Phase Generator 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Machines Accessed 26 | . 8 . 10 1 2 . 2 3 Terminals 17 | . 5 . 8 . . . 1 3 Fabricators . | . . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . . Recycling Units 3 | . 2 . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 71 | . 21 . 34 1 2 . 7 6 Successful 30 | . 12 . 12 1 2 . 2 1 Failed 40 | . 8 . 22 . . . 5 5 Catastrophic 8 | . 2 . 5 . . . . 1 Database Lockouts 1 | . 1 . . . . . . . Manual 53 | . 16 . 31 . 1 . 5 . Terminals 57 | . 16 . 30 . . . 5 6 Fabricators . | . . . . . . . . . Repair Stations 6 | . 3 . 3 . . . . . Recycling Units 3 | . 2 . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 14 | . 3 . 6 1 2 . 1 1 Record 1 | . . . . . 1 . . . Robot Analysis 7 | . 1 . 5 . . . 1 . Open Door 2 | . . . . 1 . . . 1 Alert Level 2 | . 1 . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . 1 . 2 . . . . . Scan Component 2 | . 1 . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 12 | . 8 . 4 . . . . . Terminals 9 | . 6 . 3 . . . . . Disrupt 7 | . 4 . 3 . . . . . Search 2 | . 2 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . Tunnel 3 | . 2 . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 19 | . 6 . 9 . . . 1 3 Full Trace Events 13 | . 4 . 8 . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 51 | . . . 51 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Used RIF Installer 1 | . . . . . . . . 1 Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 18 | . . . . . . . . 18 Machine Destruction 18 | . . . . . . . . 18 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Total Allies 6 | . . 4 . . . . . 2 Largest Group 4 | . . 4 . . . . . 2 Highest-Rated Group 71 | . . 71 . . . . . 51 Highest-Rated Ally 31 | . . 31 . . . . . 31 Total Orders 2 | . . 2 . . . . . . STAY 1 | . . 1 . . . . . . FOLLOW 1 | . . 1 . . . . . . Ally Attacks 30 | . . 11 . . . . . 19 Total Damage 619 | . . 125 . . . . . 494 Kills 3 | . . 2 . . . . . 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Robot Analysis Total 7 | . 1 . 5 . . . 1 . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Turns Passed 12494 | 42 2037 557 2243 623 388 1008 477 5119 Spaces Moved 6056 | 42 1134 319 1148 448 369 693 273 1630 Core 434 | 7 . . . . . . . 427 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 5622 | 35 1134 319 1148 448 369 693 273 1203 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 95 95 105 105 95 80 95 Average Speed 147 | 78 93 95 108 111 105 108 99 269 Slowest Speed 750 | 100 110 95 155 130 105 140 110 750 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 68 | 2 99 61 86 89 75 89 19 93 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 4 | . 2 . 1 . 1 . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 4 | . . . . 1 . 3 . . Spaces Dug 52 | . . . 16 . . . 23 13 Terrain Destroyed 308 | . 46 . 82 . . 34 48 98 Melee 9 | . . . . . . . . 9 Projectile 13 | . . . . . . . . 13 AOE 285 | . 46 . 82 . . 34 48 75 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Total 8463 | 48 1864 542 1849 509 369 834 365 2083 Wait 1560 | . 553 202 476 29 . 63 10 227 Move 6048 | 41 1133 318 1147 447 368 692 272 1630 Hop . | . . . . . . . . . Pick Up 54 | 1 18 1 17 . 1 . 7 9 Fast Attach 33 | 6 5 . 7 1 . 3 4 7 Attach 29 | . 4 . 5 1 . 4 8 7 Detach 3 | . . . . . . . 2 1 Swap 72 | . 11 6 21 . . 13 3 18 Drop 40 | . 7 1 21 . . 3 2 6 Fire 545 | . 123 14 155 31 . 56 57 109 Melee 27 | . . . . . . . . 27 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 40 | . . . . . . . . 40 Rewire 1 | . . . . . . . . 1 Trap 11 | . 10 . . . . . . 1 Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 27 | -11/Junkyard | Discovered new exit (range 16) 43 | -11/Junkyard | Entered Materials 307 | -10/Materials | Build established: Mutant 608 | -10/Materials | Discovered new exit (range 3) 618 | -10/Materials | Central database locked down 895 | -10/Materials | Discovered new exit (range 10) 1078 | -10/Materials | Discovered new exit (range 8) 1098 | -10/Materials | Discovered new exit (range 7) 2080 | -10/Materials | Entered Mines 2094 | -10/Mines | Discovered new exit (range 16) 2152 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2161 | -10/Mines | Learned Materials security intel 2168 | -10/Mines | Met a Derelict testing a Signal Generator 2426 | -10/Mines | Core integrity fell below 50% 2489 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2494 | -10/Mines | Discovered new exit (range 11) 2561 | -10/Mines | Assembled infested the area 2566 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2637 | -10/Mines | Entered Materials 2637 | -9/Materials | Evolved 2 slots: Utility x2 2976 | -9/Materials | Discovered new exit (range 16) 3048 | -9/Materials | Repaired Imp. Assault Rifle 3144 | -9/Materials | Build established: Scavenger-Mutant 3662 | -9/Materials | Discovered new exit (range 12) 3797 | -9/Materials | Build established: Mutant 3837 | -9/Materials | First assault squad dispatched 4234 | -9/Materials | Discovered new exit (range 16) 4333 | -9/Materials | Destroyed 8 combat bots 4512 | -9/Materials | Build established: Scavenger-Mutant 4725 | -9/Materials | Sterilization system engaged 4725 | -9/Materials | Non-combat units ordered to evacuate 4782 | -9/Materials | Discovered new exit (range 5) 4825 | -9/Materials | Combat units ordered to evacuate 4880 | -9/Materials | Entered Mines 4995 | -9/Mines | Met a Derelict shopkeep closing up shop 5054 | -9/Mines | Learned Materials stockpile data 5057 | -9/Mines | Learned Materials interactive machine intel 5167 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5167 | -9/Mines | Discovered new exit (range 5) 5207 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5244 | -9/Mines | Discovered new exit (range 10) 5289 | -9/Mines | Discovered new exit (range 10) 5426 | -9/Mines | Core integrity fell below 50% 5503 | -9/Mines | Entered Exiles 5529 | -9/Exiles | Met 8R-AWN 5548 | -9/Exiles | Met EX-HEX 5577 | -9/Exiles | Met EX-BIN 5590 | -9/Exiles | Aligned with FarCom system 5591 | -9/Exiles | Given EX-Vault access code 5615 | -9/Exiles | Opened EX-Vault 5621 | -9/Exiles | Found Trap Reconfigurator 5642 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5671 | -9/Exiles | Met EX-DEC 5684 | -9/Exiles | Learned location of Zion (-7) 5730 | -9/Exiles | Discovered new exit (range 14) 5809 | -9/Exiles | Visited The Gauntlet 5891 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 5891 | -9/Exiles | Entered Mines 6104 | -8/Mines | Discovered new exit (range 16) 6334 | -8/Mines | Discovered new exit (range 8) 6899 | -8/Mines | Entered Materials 6899 | -8/Materials | Evolved 2 slots: Propulsion x2 6901 | -8/Materials | Loaded intel: 18 interactive machine locations 7033 | -8/Materials | Lost 7 parts (1p3n2u1w) 7040 | -8/Materials | Destroyed 10 combat bots 7137 | -8/Materials | Discovered new exit (range 10) 7320 | -8/Materials | Garrison activated, responded to threat 7375 | -8/Materials | Identified exit to Garrison 7376 | -8/Materials | Entered Garrison 7376 | -8/Garrison | Warlord forces raided the area 7391 | -8/Garrison | Lost 3 parts (1n1u1w) 7438 | -8/Garrison | Triggered checkpoint 7454 | -8/Garrison | Warlord forces retreated 7462 | -8/Garrison | Triggered checkpoint 7563 | -8/Garrison | Discovered new exit (range 14) 7633 | -8/Garrison | Identified exit to Factory 7858 | -8/Garrison | Triggered checkpoint 7876 | -8/Garrison | Garrison Relay disabled 8162 | -8/Garrison | Triggered checkpoint 8303 | -8/Garrison | Destroyed 8 combat bots 8341 | -8/Garrison | Discovered exit to Factory (range 13) 8454 | -8/Garrison | Triggered checkpoint 8468 | -8/Garrison | Garrison Relay disabled 8581 | -8/Garrison | Discovered exit to Factory (range 14) 8592 | -8/Garrison | Installed Relay Interface Framework 8680 | -8/Garrison | Triggered checkpoint 8701 | -8/Garrison | Garrison Relay disabled 8953 | -8/Garrison | Phase Generator disabled 9098 | -8/Garrison | Triggered checkpoint 9162 | -8/Garrison | Core integrity fell below 50% 9404 | -8/Garrison | Rescued a captive Derelict 9405 | -8/Garrison | Rescued a captive Derelict 9444 | -8/Garrison | Build established: Mutant 9628 | -8/Garrison | Triggered checkpoint 9670 | -8/Garrison | Garrison Relay disabled 10075 | -8/Garrison | Spotted B-75 Beast 10117 | -8/Garrison | Destroyed B-75 Beast 10145 | -8/Garrison | Lost 5 parts (1p3u1w) 10465 | -8/Garrison | Build established: Scavenger-Mutant 12477 | -8/Garrison | Build established: Mutant 12495 | -8/Garrison | Self-destructed Last Messages --------------- 10906_ Field strength at 28. 10909_ Field strength at 20. 10911_ Field strength at 12. 10914_ Field strength at 4. 10920_ Stasis field depleted. 10989_ ALERT: Garrison interior compromised. 11815_ Sneak attack on C-30 ARC. 11815_ C-30 ARC suffers critical hit (Smash). 11815_ Destroyed Arm. Wheel. 11815_ C-30 ARC system corrupted by crushing effect. 11816_ C-30 ARC system terminally corrupted. 11816_ Arm. Wheel fried. 11818_ Sneak attack on C-30 ARC. 11827_ C-30 ARC suffers critical hit (Smash). 11827_ Destroyed Imp. Ion Engine. 11827_ C-30 ARC system corrupted by crushing effect. 11828_ C-30 ARC system terminally corrupted. 11889_ ALERT: Garrison interior compromised. 12218_ Stasis Trap reprogrammed. 12339_ ALERT: Garrison interior compromised. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????###### | | ????????????????????????????????????????""""""" | | ????????????????????????????????????????!!!!!"" | | ????????????????????#####?????????????? " | | ????????????????????# #????????????? ! | | ????????????????????# < ############## ! | | ????????????????????# + ! | | ????????????????##### * " ! | | ????????????????#""############### %## " | | ????????????????#T #???????#######[ #???!!!!!"" | | ????????????????#" #???????#"""" # #?????""""" | | ????????????????## #???????#" #???????##? | | ???????????????### #???????#"""" # #?????????? | | ???????????????#"#!#???????####### #?????????? | | ???????????????#!! #???????####### ########### | | ???????????????#"! #???????# ! # | | ???????????????# #???????# ##### !=%# | | ???????????????#"# #???????# #???# ######## =# | | ???????????????### ######### #???# ###????# # | | ?????????????????# #??? #???# # | | ?????????????????#### ######???# ## ??? # | | ????????????????????# @ #????????# ## #???# # | | ????????????????????## ##????????# ## #???# # | | ?????????????????????# #?????????# ## #???# # | | ?????????????????????# #?????????# ## #??## # | | ?????????????????????# ########### ## #### ! | | ?????????????????????# !! | | ?????????????????????############# = | | ?????????????????????????????????##########^^^# | | ????????????????????????????????????????### # | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ??????????????????????######????????????### # | | ??????????????????????#!!!!#????########### # | | ??????????????????????#! ###### | | ??????????????????????# # =* | | ??????????????????????#! ###### ## ##### [ | | ??????????????????????#!!! #????# #??????## =# | | ??????????????????????### ##????# ##??????# # | | ????????############????# #?????# ## ?????# # | | ????????#""" """""#????# #?????# ## ###### # | | ????????#""" !!!!["###??# #?????# ## # | | ????????#""=! #??# #?????# #### #### # | | ????????#"=% #### #### ####### #### #### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 33 Evasion (%) 44 Core Analysis 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockThermicMicroactuators Manual? 0 Play Time 01:09:52 Cumulative 230.1 hours Start 2023.05.20 @ 20:54:29 End 2023.05.20 @ 22:24:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 697 Rogue 697 Adventurer 0 Explorer 0 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0 Lore% 83 Gallery% 82 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d70a5bb-47a2-4f63-abd4-7fd5e8fe4c88