Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.25 @ 20:17:58 // AFD2020/Player2 Player: Minty Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (3) 15 Value Destroyed (56) 56 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (110) 110 TOTAL SCORE: 581 Bonus ------- Follower Combat Kills 110 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 146/150 System Corruption 0% Temperature Cool (12) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Medium Laser > --- INVENTORY (8) ---- Improved Heat Sink Improved Heat Sink Improved Heat Sink Signal Interpreter Targeting Computer Light Assault Rifle Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Sensor Array > --- WEAPON ----------- Medium Laser Particle Gun > --- INVENTORY -------- Aluminum Leg Improved Heat Sink Improved Heat Sink Signal Interpreter Targeting Computer Light Assault Rifle Grenade Launcher Mining Laser [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 9 | . 4 5 Power 1 | . . 1 Engine 1 | . . 1 Core . | . . . Reactor . | . . . Propulsion 2 | . . 2 Treads . | . . . Leg 2 | . . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 1 | . 1 . Device 1 | . 1 . Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | . 3 2 Energy Gun 4 | . 3 1 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 To Critical Strikes 1 | . . 1 Average Slot Usage (%) 96 | . 94 100 Engine 14 | . 14 14 Leg 28 | . 28 28 Device 10 | . 8 14 Storage 14 | . 14 14 Energy Gun 22 | . 18 28 Ballistic Gun 5 | . 9 . Naked Turns . | . . . Heaviest Build 20 | 13 16 20 Greatest Support 30 | 20 20 30 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | . 8 8 Average Capacity 8 | . 8 8 Most Carried 8 | . 6 8 Average Carried 3 | . 1 6 Final Capacity 8 | 8 8 8 Final Carried 8 | 6 6 8 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 303 | 193 60 50 Remotely . | . . . Salvage Created 126 | . 126 . Parts 6 | . 6 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 1 | . 1 . Guns 1 | . 1 . Classes Destroyed 3 | . 3 . Recycler 1 | . 1 . Watcher 1 | . 1 . Grunt 1 | . 1 . Best Kill Streak 2 | . 2 . Combat Bots Only 1 | . 1 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 28 | . 18 10 Missed 5 | . 4 1 Damage Taken 464 | . 198 266 Core 153 | . 42 111 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 20 | . 18 2 Largest 2 | . 2 2 Hottest 115 | . 115 115 Shots Fired 38 | . 34 4 Gun 38 | . 34 4 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 13 | . 13 . Thermal 25 | . 21 4 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 5 | . 5 1 Robot Miss Streak 7 | . 7 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 17 | . 15 2 Core Hits 8 | . 7 1 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Burn 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 236 | . 207 29 Guns 236 | . 207 29 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 58 | . 58 . Thermal 178 | . 149 29 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 155 | . 155 60 Average Temperature 60 | . 64 32 Received Heat Transfer 132 | . 132 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 629 | . 555 74 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 160 | . 160 62 Initial 62 | . . 62 Average 60 | . 60 61 Maximum Alert Level . | . . . Low Security (%) 100 | . 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | . 8 7 Peak Tracking Total 8 | . 4 8 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 54 | . 54 54 Highest-Rated Ally 54 | . 54 54 Total Orders . | . . . Ally Attacks 29 | . 23 6 Total Damage 255 | . 229 26 Kills 5 | . 5 . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 254 | . 158 96 Spaces Moved 131 | 1 66 64 Core . | . . . Treads . | . . . Legs 131 | 1 66 64 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 120 Average Speed 120 | 120 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 12 | 1 19 17 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 195 | . 114 81 Wait 16 | . 16 . Move 129 | . 65 64 Hop . | . . . Pick Up 8 | . 5 3 Fast Attach 2 | . 2 . Attach . | . . . Detach . | . . . Swap 7 | . 2 5 Drop 10 | . 6 4 Fire 20 | . 18 2 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire 3 | . . 3 Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 12) 159 | -10/Materials | Entered Mines 172 | -10/Mines | Assembled infested the area 174 | -10/Mines | Met a Derelict bent on vengeance 185 | -10/Mines | Met 8R-AWN 252 | -10/Mines | Core integrity fell below 50% 255 | -10/Mines | Core destroyed Last Messages --------------- 00220_ HV Slug penetrates as-01191. 00222_ HV Slug penetrates as-65995. 00222_ as-65995 suffers critical hit (Destroy). 00222_ as-65995 destroyed. 00223_ Dropped Aluminum Leg. 00225_ Dropped Ion Engine. 00227_ Acquired 30 matter. 00229_ Dropped Imp. Heat Sink. 00229_ Acquired Imp. Heat Sink. 00230_ Dropped Aluminum Leg. 00231_ Acquired Imp. Heat Sink. 00245_ Player 2 drops Aluminum Leg. 00245_ Player 2 acquires Aluminum Leg. 00252_ Sensor Array destroyed. 00253_ The unstable cave ceiling collapses. 00253_ Penetrated by HV Slug. 00253_ Critical hit (Destroy). 00253_ Particle Gun destroyed. 00253_ HV Slug penetrates Player 2. 00253_ HV Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#####??????????????????? | | ????????????????????????## ##?????????????????? | | ???????????????????????## ####??????????????? | | ??????????????????????## ???????????????? | | ??????????????????????# ???????????????????? | | ???????????????????#### #????????????????????? | | ?????????????#?????# ##???????????????????? | | ????????????## ## @ ####????????????##### | | ????????????# % d @ ## #??????????### | | ???????????# d# ;"######?????## | | ??????????? ????# % ##????# | | ???????????????????# # g%% ###### """ | | ?????????????????? #######%# """ | | ???????????????? ??????# %# % """ | | ?????????????? ?????#"# ### ##### # | | ???????????? ???????# ### ##???# ## ## | | ??????????? ????????# ######????# #?##### | | ????????????? ?????????## #?????????# ####### | | ???????????? #???????????# #????????# # | | ????????????#?????????????# ???????####### # | | ??????????????????????????# ????????????# # | | ??????????????????????????## ???????????# | | ???????????????????????????## ??????????### | | ?????????????????????????????# ???????????? | | ??????????????????????????????#########??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 ---------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 4 | . 4 . Parts Lost . | . . . Damage Taken 213 | . 68 145 Core 98 | . 24 74 Player 2/Cogmind (%) 39 | . 36 40 Absorbed by Shields . | . . . Damage Inflicted 255 | . 229 26 Player 2/Cogmind (%) 51 | . 52 47 Combat Hostiles Destroyed 4 | . 4 . Player 2/Cogmind (%) 80 | . 80 . Game ------ Seed MagneticSingularityWarhead Manual? 0 Play Time 00:03:25 Cumulative 620.1 hours Start 2024.01.25 @ 20:15:37 End 2024.01.25 @ 20:17:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 578 Rogue 305 Adventurer 123 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 80 Gallery% 90 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f41e87a8-327c-4564-9d85-d3a2a9e1772c