Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.18 @ 15:52:38 Player: Xintrosi Result: Destroyed self with Scatter Rocket Array Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (200) 1000 Value Destroyed (7886) 7886 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (5826) 5826 TOTAL SCORE: 21372 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 866 Registered with UFD 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2632 Friendly Fire -302 Cogmind --------- Core Integrity 0/1000 Matter 180/300 Energy 85/100 System Corruption 20% Temperature Cool (0) Movement Core (800) Ox15 Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Improved Target Analyzer > --- WEAPON (3) ------- Scatter Rocket Array > --- INVENTORY (20) --- Light Nuclear Core Neutrino Core Large Matter Pod (150) Advanced Signal Interpreter Shock Absorption System Makeshift Hacking Suite Makeshift Hacking Suite Phasing AFG Disruptor Cannon Heavy Phase Cannon Heavy Phase Cannon Heavy Machine Gun Heavy Autocannon Smartbomb Launcher Enhanced Flamer Power Maul Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Armored Treads Improved Medium Treads Improved Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Cooling System Improved Cooling System High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Hardened Medium Armor Plating Shock Absorption System > --- WEAPON ----------- Advanced Plasma Cannon Advanced Plasma Cannon Scatter Rocket Array > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Neutrino Core Zionite Light DM Reactor Large Matter Pod Advanced Signal Interpreter Makeshift Hacking Suite Makeshift Hacking Suite Phasing AFG Arc Projector Heavy Phase Cannon Heavy Phase Cannon Heavy Battle Rifle Heavy Machine Gun Smartbomb Launcher Enhanced Flamer Power Maul [Rating: 90] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Zionite Light DM Reactor Propulsion Overtuned Scrapsphere Treads Spiked Treads Leg Carbon-fiber Leg Wheel Overtuned Scrapsphere Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility Advanced Signal Interpreter Device Scrap Suit Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift System Shield Protection Light Armor Plating Weapon Assault Rifle Energy Gun Heavy Beamcaster Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Launcher Scatter Rocket Array Special Weapon RU-N14's Throwing Claymores Impact Weapon Mace Slashing Weapon Ripper Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Slots Evolved 10 | . . . . . 8 . . . . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . Utility 7 | . . . . . 5 . . . . . . . 2 . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . Parts Attached 301 | 8 14 17 11 3 50 14 47 6 8 5 17 9 21 28 13 21 9 Power 26 | 1 1 3 3 1 1 . 7 . 1 . 2 . . 2 . 2 2 Engine 17 | 1 1 3 2 . 1 . 7 . 1 . . . . . . . 1 Core 4 | . . . 1 1 . . . . . . . . . 1 . . 1 Reactor 5 | . . . . . . . . . . . 2 . . 1 . 2 . Propulsion 58 | 2 2 6 3 1 9 3 15 . . . 1 1 . 4 3 6 2 Treads 18 | . . 4 1 1 1 . 1 . . . . . . 2 2 6 . Leg 5 | . . . . . 2 . . . . . 1 . . 1 1 . . Wheel 22 | 2 2 2 2 . 5 . 6 . . . . 1 . . . . 2 Hover 4 | . . . . . . 3 . . . . . . . 1 . . . Flight 9 | . . . . . 1 . 8 . . . . . . . . . . Utility 95 | 2 4 1 2 . 18 4 14 2 3 3 6 5 13 9 2 5 2 Device 46 | 1 . 1 . . 15 . 5 1 1 3 3 3 2 5 1 3 2 Storage 10 | 1 1 . 1 . . . 3 . 2 . 1 . . 1 . . . Processor 8 | . . . . . . 1 2 . . . . . 3 1 1 . . Hackware 5 | . 1 . . . 1 1 1 . . . . . 1 . . . . Protection 26 | . 2 . 1 . 2 2 3 1 . . 2 2 7 2 . 2 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 122 | 3 7 7 3 1 22 7 11 4 4 2 8 3 8 13 8 8 3 Energy Gun 19 | 1 . . . . 6 1 1 . . . 3 1 . 5 1 . . Energy Cannon 21 | . . . . . 13 3 1 . . . . . . . . 4 . Ballistic Gun 43 | 2 5 4 2 1 1 . 6 2 1 2 3 2 4 2 3 1 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 22 | . 2 2 1 . 1 1 2 1 1 . 2 . . 3 2 3 1 Special Weapon 6 | . . . . . . 2 . . . . . . . 2 2 . . Impact Weapon 9 | . . . . . . . 1 1 2 . . . 4 1 . . . Slashing Weapon 2 | . . 1 . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . 4 . 4 1 . 1 7 . . 1 . 2 . Corrupted Parts 6 | . . . . . 2 . 1 . . . . . . 1 1 1 . System Corruption 34 | . . . . . 3 . 4 . . . . . . 10 5 12 . Parts Lost 61 | . . 1 . . 6 10 1 . . . 1 2 2 15 6 2 15 Power 6 | . . . . . . 1 . . . . . . . 2 . 1 2 Propulsion 18 | . . . . . 3 3 . . . . 1 . . 4 . 1 6 Utility 23 | . . 1 . . 2 4 . . . . . . 2 6 4 . 4 Weapon 14 | . . . . . 1 2 1 . . . . 2 . 3 2 . 3 Highest Loss Streak 10 | . . 1 . . 4 7 1 . . . 1 1 1 10 4 1 6 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 88 | . 100 99 96 99 90 63 72 84 85 82 85 85 87 75 91 84 70 Engine 3 | . 14 14 1 . 5 4 5 6 5 6 1 . . . . . 2 Core 4 | . . . 12 14 . . . . . . . . . 1 5 4 . Reactor 1 | . . . . . . . . . . . 4 6 5 3 . . 2 Treads 8 | . . 21 12 13 6 . . . . . . . . 3 12 18 8 Wheel 13 | . 28 7 11 14 17 10 9 26 26 26 21 21 23 7 . . 1 Device 8 | . 2 10 7 . 20 11 6 10 12 13 12 13 16 8 10 10 6 Storage 9 | . 14 14 14 14 6 4 2 6 6 6 6 6 5 9 9 5 5 Processor 7 | . . . . . . 2 9 6 6 6 6 6 7 15 19 23 23 Hackware 1 | . 6 . . . 6 4 3 2 . . . . 2 . . . . Protection 6 | . 5 3 6 14 5 3 5 6 6 6 6 6 4 3 4 . 2 Energy Gun 2 | . . . . . 2 . 4 . . 5 8 12 1 6 10 7 . Energy Cannon 1 | . . . . . 12 8 . . . . . . . . . 4 7 Ballistic Gun 14 | . 27 25 24 28 2 . 5 11 13 4 10 6 12 5 3 . 4 Naked Turns 70 | . . . . . . 49 21 . . . . . . . . . . Heaviest Build 127 | 13 32 32 95 96 127 125 68 80 82 83 87 87 86 91 91 104 96 Greatest Support 107 | 26 32 40 40 16 58 36 40 40 40 40 40 34 34 46 74 107 105 Greatest Overweight (x) 23 | . . . 5 5 7 11 2 1 2 2 3 3 2 23 1 1 21 Average Overweight (x) 2 | . . . 3 5 2 1 . 1 1 1 2 2 1 4 . . 9 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 20 | 7 10 15 21 25 25 19 8 20 20 20 20 20 20 20 20 20 20 Most Carried 25 | 6 15 15 25 25 25 25 12 17 19 20 20 20 20 20 20 20 20 Average Carried 18 | 3 9 14 19 23 24 19 5 13 15 19 19 19 18 17 19 18 19 Final Capacity 25 | 8 15 15 25 25 25 5 20 20 20 20 20 20 20 20 20 20 20 Final Carried 25 | 6 14 15 24 25 25 5 12 15 15 20 20 19 20 20 18 20 18 Class Distribution -------------------- 26% | Commander-Mutant 25% | Scavenger-Scrapper 18% | Mutant 14% | Scavenger-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Tank | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Scrapper | -6/Factory Scavenger-Scrapper | -6/Lower Caves Scavenger-Scrapper | -6/Lower Caves Scavenger-Scrapper | -6/Zion Scavenger-Scrapper | -6/Deep Caves Scavenger-Scrapper | -5/Proximity Caves Scavenger-Scrapper | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Mutant | -4/Proximity Caves Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Matter Collected 6840 | 222 244 537 220 20 548 49 900 411 398 97 271 303 284 1069 304 717 246 Remotely 1786 | . . . . . . . . 396 373 51 266 19 . 437 244 . . Salvage Created 8082 | 47 272 339 263 . 1517 277 960 198 464 76 232 608 404 817 390 559 659 Parts 335 | 8 40 26 6 . 58 8 36 3 10 . 11 28 30 13 19 16 23 Haulers Intercepted 5 | . . . . . 3 . 2 . . . . . . . . . . Recyclers Shooed 5 | . 1 . . . 2 . 1 . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 93 | . . 13 . . . . . . 8 . . 29 . 11 9 . 23 Prevented 3 | . . . . . . . . . . . . . . 3 . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 169 | . 10 11 . . 17 2 15 6 7 . 10 14 12 17 17 19 12 Melee 1 | . . . . . . . 1 . . . . . . . . . . Guns 79 | . 4 5 . . 4 . 12 3 4 . 7 14 12 6 2 2 4 Cannons 15 | . . . . . 6 1 . . . . . . . . . 1 7 AOE 69 | . 6 6 . . 4 1 2 3 3 . 3 . . 11 15 15 . Classes Destroyed 29 | 1 6 2 . . 6 2 2 . 2 . 2 3 . . . 3 . Worker 8 | . . . . . 6 . 2 . . . . . . . . . . Builder 7 | . 2 . . . 5 . . . . . . . . . . . . Tunneler 3 | 2 . . . . . . . . . . . . 1 . . . . Hauler 5 | . . . . . 3 . 2 . . . . . . . . . . Recycler 6 | . 1 . 3 . 1 . 1 . . . . . . . . . . Operator 2 | . 2 . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . 1 . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . Watcher 2 | . 1 . . . 1 . . . . . . . . . . . . Swarmer 59 | . 6 7 1 . 3 . 8 3 . . . 6 8 3 10 . 4 Grunt 49 | . 4 . . . 9 . 3 3 2 . . 3 . 7 3 9 6 Brawler 7 | . . . . . . . 1 . . . . 1 . 2 . 3 . Duelist 4 | . . . . . 1 . . . 1 . . . . 1 . 1 . Protector 1 | . . . . . . . . . . . . . . . . 1 . Sentry 4 | . . . . . . . 1 . . . . 1 . 2 . . . Demolisher 1 | . . . . . . 1 . . . . . . . . . . . Specialist 3 | . . . . . 2 . . . . . . . . . . 1 . Hunter 6 | . . . . . . . . . . . . 1 2 . 3 . . Programmer 10 | . . . . . 1 . 2 . . . . . 2 2 1 . 2 Heavy 1 | . . . . . 1 . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . Compactor 1 | . . . . . . 1 . . . . . . . . . . . Striker 3 | . . . . . . . . . . . . . . . . 3 . Executioner 1 | . . . . . . . . . . . . . . . . 1 . Subdweller 4 | . . 4 . . . . . . . . . . . . . . . Z-Light 4 | . . . . . . . . . . . 4 . . . . . . Decomposer 2 | . . . . . . . . . . . . . . 2 . . . Samaritan 2 | . . . . . . . . . 2 . . . . . . . . Assembled 5 | . . . . . . . . . . . 5 . . . . . . Thug 1 | . . . . . . . . . 1 . . . . . . . . Savage 1 | . . . . . . . . . 1 . . . . . . . . Butcher 1 | . . . . . . . . . 1 . . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . Best Kill Streak 11 | 2 4 6 1 . 11 1 4 3 3 . 4 4 4 7 10 10 6 Combat Bots Only 10 | . 3 4 . . 4 1 4 3 3 . 4 4 4 7 10 10 6 Max Kills in Single Turn 7 | 1 3 4 1 . 7 1 1 3 2 . 2 2 2 3 6 5 2 Gunslinging 1 | . . . . . . . . . . . . . 1 . . . . Exploded 6 | . 2 4 . . 1 1 1 3 2 . 2 . . 3 6 5 . Melee 1 | . . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Hostile Shots Fired 949 | . 32 86 10 . 108 14 105 35 22 . 18 55 117 126 63 39 119 Missed 302 | . 10 33 3 . 39 2 55 18 6 . 5 18 25 30 21 15 22 Damage Taken 11965 | . 197 534 92 . 1258 881 630 274 225 . 350 779 1330 1821 838 915 1841 Core 1702 | . 42 106 31 . 107 223 126 . . . 44 18 90 418 69 35 393 Absorbed by Shields 987 | . . . 13 . . . . . . . 101 33 302 186 . 313 39 Redirected to Shielding 151 | . . . . . . . . . . . . . . 151 . . . Ignored by Resistances 102 | . . . . . . . . . . . . . . . . 102 . Regen/Repaired (Parts) 460 | . . . . . 91 10 . . 2 . . . . . . 357 . Core Remaining (%) 55 | 100 . . . 28 . . . . . . . 39 . . . . . Volleys Fired 450 | 3 32 28 21 . 63 21 65 9 23 . 23 30 32 39 15 19 27 Largest 3 | 2 2 2 2 . 3 2 2 2 3 . 3 3 3 3 3 3 3 Hottest 255 | 40 40 45 45 . 255 170 129 60 90 . 153 201 147 243 192 229 229 Shots Fired 928 | 6 58 52 40 . 160 26 94 15 45 . 55 90 87 65 27 34 74 Gun 672 | 6 52 48 40 . 45 . 93 13 43 . 48 90 87 53 20 8 26 Cannon 184 | . . . . . 110 9 1 . . . . . . . . 17 47 Launcher 60 | . 6 4 . . 5 15 . 2 2 . 7 . . 6 3 9 1 Special 12 | . . . . . . 2 . . . . . . . 6 4 . . Kinetic 479 | 6 52 48 40 . 14 . 61 13 43 . 32 31 82 21 2 8 26 Thermal 203 | . . . . . 51 9 5 . . . . 29 5 19 21 17 47 Explosive 62 | . 6 4 . . . 15 . 2 2 . 7 . . 12 4 9 1 Electromagnetic 136 | . . . . . 95 . 28 . . . . . . 13 . . . Phasic 46 | . . . . . . . . . . . 16 30 . . . . . Robot Hit Streak 16 | 5 6 16 7 . 12 6 9 4 5 . 4 16 9 6 6 6 10 Robot Miss Streak 14 | . 6 2 2 . 3 1 5 8 3 . 7 4 3 10 14 6 3 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . . 1 . . . . . 1 . . . 4 1 1 . . . Max Gunslinging Chain 1 | . . 1 . . . . . 1 . . . 1 1 1 . . . Shots Hit Robots 562 | 5 31 40 27 . 101 19 60 9 26 2 17 56 52 35 15 25 42 Core Hits 546 | 2 21 28 10 . 45 8 36 16 21 1 32 25 21 69 38 152 21 Critical Kills 7 | . 1 . . . . . . . 2 . . 1 . . . 2 1 Critical Parts Destroyed 10 | . . . . . 1 . 4 1 1 1 . . . 1 . . 1 Critical Strikes 31 | . 1 . . . 3 . 5 1 3 1 . 4 . 5 4 2 2 Burn 9 | . . . . . . . 1 . . . . 2 . 3 3 . . Meltdown 2 | . . . . . . . . . . . . . . . . 1 1 Destroy 9 | . 1 . . . 1 . 1 . 3 . . 1 . . . 1 1 Corrupt 2 | . . . . . 2 . . . . . . . . . . . . Smash 6 | . . . . . . . 3 1 . 1 . . . 1 . . . Sever 2 | . . . . . . . . . . . . . . 1 1 . . Intensify 1 | . . . . . . . . . . . . 1 . . . . . Melee Attacks 42 | . . 1 . . 4 . 12 1 2 3 . . 14 5 . . . Impact 37 | . . . . . . . 12 1 2 3 . . 14 5 . . . Slashing 5 | . . 1 . . 4 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . 2 . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 26751 | 57 1004 970 454 . 3922 1627 1712 678 941 135 1259 1520 1263 3097 1673 5009 1430 Guns 8411 | 57 356 486 454 . 755 . 1279 132 492 . 433 1520 1177 569 239 122 340 Cannons 3674 | . . . . . 2082 121 26 . . . . . . . . 355 1090 Explosions 13463 | . 648 484 . . 1085 1506 244 455 318 . 826 . . 1995 1370 4532 . Melee 1015 | . . . . . . . 163 91 131 135 . . 86 409 . . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 5354 | 57 356 486 454 . 208 . 798 132 492 . 202 389 1081 237 . 122 340 Thermal 4623 | . . . . . 1788 121 159 . . . . 471 96 281 262 355 1090 Explosive 12061 | . 648 484 . . . 1506 . 455 318 . 826 . . 1922 1370 4532 . Electromagnetic 2642 | . . . . . 1926 . 592 . . . . . . 124 . . . Impact 1015 | . . . . . . . 163 91 131 135 . . 86 409 . . . Slashing 165 | . . . . . . . . . . . . . . 124 41 . . Piercing . | . . . . . . . . . . . . . . . . . . Phasic 891 | . . . . . . . . . . . 231 660 . . . . . Highest Corruption 23 | . . . . . 3 13 21 21 21 21 . . 6 17 22 23 20 Average Corruption 15 | . . . . . 2 9 17 21 21 21 . . 5 11 18 15 16 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 299 | . . . . . 6 8 47 39 21 8 . . 4 59 31 11 65 Message Errors 75 | . . . . . 2 3 13 12 8 1 . . 2 9 10 4 11 Matter Fused 82 | . . . . . . 2 11 12 5 6 . . 2 18 6 4 16 Heat Flow Errors 28 | . . . . . . . 4 3 2 1 . . . 7 3 . 8 Energy Discharges 33 | . . . . . 2 1 5 5 2 . . . . 5 2 1 10 Parts Rejected 4 | . . . . . . . . . 1 . . . . . 2 . 1 Parts Fused 3 | . . . . . . . 1 1 . . . . . . . . 1 Data Loss (minor) 37 | . . . . . 1 . 4 5 1 . . . . 13 1 1 11 Data Loss (major) 11 | . . . . . 1 . 4 . . . . . . 1 3 . 2 Misfires 10 | . . . . . . 1 3 . . . . . . 1 2 . 3 Alerts 6 | . . . . . . . . . . . . . . 3 2 . 1 Misdirections 2 | . . . . . . 1 1 . . . . . . . . . . Weapon Failures 8 | . . . . . . . 1 1 2 . . . . 2 . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1326 | . 75 27 . . 285 16 123 91 121 93 2 . . 461 18 7 7 Projectiles 59 | . . . . . 41 5 . . . . . . . 6 . . 7 Explosions 466 | . 75 27 . . 244 11 . . . . 2 . . 82 18 7 . Melee 801 | . . . . . . . 123 91 121 93 . . . 373 . . . Knockbacks 1 | . . . . . . . . . . . . . . 1 . . . Impact 1 | . . . . . . . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 695 | . . 7 . . 105 283 . . . . . . . 131 94 49 26 Shots 24 | . . 1 . . 2 6 . . . . . . . 6 5 3 1 Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 530 | . 6 2 17 . 405 . 279 190 234 80 289 300 18 504 122 9 530 Average Temperature 90 | . 3 2 9 . 118 . 78 88 79 50 89 72 9 123 24 6 137 Received Heat Transfer 1663 | . 72 210 34 . 333 . 102 18 83 . 96 72 27 216 97 12 291 Effects 11 | . . . . . 6 . 2 . 1 . . . . . . . 2 Interference 9 | . . . . . 6 . 2 . 1 . . . . . . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . 4 . 1 . 2 1 . . . 3 . . . Combat Hostiles 7 | . . . . . 3 . . . . 1 . . . 3 . . . Parts Fried 30 | . . . . . 17 . 3 . 7 . . . . 2 . 1 . Impact Corruptions 31 | . . . . . . . 4 3 8 3 . . . 13 . . . Robots Melted 2 | . . . . . . . . . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . 1 1 Parts Melted 20 | . . . . . 5 . 2 . . . . 1 1 2 3 . 6 Heat Transferred 6832 | . . . . . 1771 148 359 . . . . 888 148 555 838 525 1600 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 2 . 1 . . . . . . 1 . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Peak Influence 486 | 10 390 . 85 . 400 141 486 . . . . . 424 . . . . Initial 140 | . 6 . . . . 140 62 . . . . . 105 . . . . Average 177 | 2 223 . 32 . 145 111 298 . . . . . 255 . . . . Maximum Alert Level 2 | . 1 . . . 2 . 2 . . . . . 2 . . . . Low Security (%) 50 | 100 29 . 100 . 56 100 27 . . . . . 9 . . . . Level 1 43 | . 70 . . . 40 . 49 . . . . . 87 . . . . Level 2 5 | . . . . . 2 . 23 . . . . . 2 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 2 . . . 6 . 4 . . . . . 2 . . . 1 Investigation 3 | . . . . . . . 2 . . . . . 1 . . . . Extermination 4 | . . . . . 1 . 2 . . . . . 1 . . . . Reinforcement 7 | . 2 . . . 5 . . . . . . . . . . . . Assault 1 | . . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 2 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Distress Signals 2 | . 1 . . . . . 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 257 | . 19 13 8 . 32 7 31 7 8 . 15 19 19 16 17 28 18 Peak Tracking Total 13 | . 3 6 4 . 4 5 6 3 3 . 5 5 4 8 10 13 10 Tactical Retreats 18 | . 1 . . . 5 . 7 1 . . . 1 2 . . 1 . Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Traps Triggered 7 | . . 1 . . 1 . 1 . . . . . 3 . . 1 . Indirectly 1 | . . . . . . . 1 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . . . . . 2 . 13 1 Most Traps Carried 1 | . . . . 1 1 1 . . 1 1 . . . 1 1 1 . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Machines Disabled 23 | . 3 3 . . 6 . 8 . . . 1 . 2 . . . . Max in Single Turn 4 | . 2 2 . . 4 . 2 . . . 1 . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Machines Accessed 38 | . 2 . 8 10 1 . 4 . . . . . 6 3 . 4 . Terminals 15 | . 2 . 6 . 1 . 2 . . . . . 4 . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . 2 . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 163 | . 6 . 45 58 2 . 15 . . . . . 17 7 . 13 . Successful 131 | . 4 . 34 58 1 . 8 . . . . . 6 7 . 13 . Failed 31 | . 2 . 10 . 1 . 7 . . . . . 11 . . . . Catastrophic 7 | . . . 1 . . . 1 . . . . . 5 . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . Manual 48 | . 5 . 15 . 2 . 10 . . 5 . . 11 . . . . Terminals 52 | . 6 . 20 . 2 . 10 . . . . . 14 . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . 5 . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 118 | . 4 . 31 58 . . 2 . . . . . 3 7 . 13 . Record 99 | . . . 24 57 . . . . . . . . . 5 . 13 . Part Schematic 2 | . 1 . 1 . . . . . . . . . . . . . . Robot Analysis 6 | . 3 . 3 . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . 2 . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . 2 . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . . Release Object 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . 3 . . . . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . . . 3 . 1 . 3 . . . . . 2 . . . . Terminals 8 | . . . 3 . 1 . 2 . . . . . 2 . . . . Botnet 8 | . . . 3 . 1 . 2 . . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scrapoids 1 | . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 2 . 6 . 1 . 2 . . . . . 4 . . . . Full Trace Events 3 | . . . 1 . . . 1 . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . 1 . 1 . . . . . . 15 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . 1 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 22 | . . . 14 . 1 . . . . . . . . 2 . 5 . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Total Allies 29 | . . . 14 . 1 . 5 . . 2 . . . 2 . 5 . Largest Group 9 | . . . 9 9 9 1 5 . . 2 2 2 . 2 . 5 . Highest-Rated Group 277 | . . . 181 181 181 29 140 . . 192 192 192 . 60 . 277 . Highest-Rated Ally 96 | . . . 34 34 34 29 28 . . 96 96 96 . 30 . 65 . Total Orders 4 | . . . . 3 . . 1 . . . . . . . . . . STAY 2 | . . . . 2 . . . . . . . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . 1 . . . . . . . . . . Ally Attacks 198 | . . . 17 . 21 4 25 . . . 53 28 . 5 . 45 . Total Damage 4926 | . . . 364 . 554 57 440 . . . 1095 1000 . 189 . 1227 . Kills 33 | . . . 9 . 1 . 2 . . . 8 6 . 1 . 6 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Robot Analysis Total 6 | . 3 . 3 . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . 5 . . . 2 1 1 . 2 . 1 . . 1 Drone Launches 2 | . . . . . . . 2 . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 17 | . . . . . . . . . . . . . 17 . . . . Traps 17 | . . . . . . . . . . . . . 17 . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Turns Passed 20191 | 83 858 1398 1173 4410 1164 189 1054 781 463 1004 827 868 888 1622 628 1241 1540 Spaces Moved 12849 | 64 615 847 584 2505 522 147 1327 816 401 1062 711 760 705 681 243 476 383 Core 232 | 1 . . . . . 99 40 . . . . . . 21 . . 71 Treads 1807 | . . 593 145 . . . 72 . . . . . . 197 243 476 81 Legs 49 | . . . . . . . . . . . . . . 49 . . . Wheels 9928 | 63 615 254 439 2505 522 47 383 816 401 1062 711 760 705 414 . . 231 Hover 1 | . . . . . . 1 . . . . . . . . . . . Flight 832 | . . . . . . . 832 . . . . . . . . . . Fastest Speed 31 | 50 90 100 129 175 123 50 31 88 88 88 88 83 83 90 160 162 165 Average Speed 135 | 87 98 142 160 175 141 82 55 88 88 91 99 98 93 208 231 227 374 Slowest Speed 1200 | 90 100 160 175 175 205 245 200 88 99 99 100 100 94 1200 240 242 1100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . 4 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 4 88 47 73 95 14 94 39 95 56 84 56 86 18 77 42 69 56 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 5 | . . . . 2 . . . . . 1 . 1 . 1 . . . Known Exits Taken 10 | . . . . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 27 | . . 8 . 3 . . . 2 2 3 . 3 . 3 1 . 2 Spaces Dug 62 | . . . . . 5 . 7 . . . . . 9 . . 41 . Terrain Destroyed 871 | . 36 13 . . 73 48 9 39 60 . 111 10 11 201 141 101 18 Melee 20 | . . . . . 4 . 7 . . . . . 9 . . . . Projectile 68 | . . . . . 13 4 2 . 2 . 8 10 2 8 . 1 18 AOE 783 | . 36 13 . . 56 44 . 39 58 . 103 . . 193 141 100 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Total 14698 | 80 805 986 781 2537 810 183 1549 862 479 1094 784 815 840 797 274 591 431 Wait 550 | . 125 66 4 7 138 . 63 24 34 1 15 8 25 29 2 . 9 Move 12825 | 63 614 846 583 2504 522 146 1318 815 400 1061 710 759 704 680 242 475 383 Hop 4 | . . . . . . . 4 . . . . . . . . . . Pick Up 130 | 6 11 11 10 10 14 . 9 3 6 12 7 4 7 12 1 6 1 Fast Attach 82 | 7 2 . 1 1 10 7 23 1 . . 4 1 2 8 3 8 4 Attach 57 | . . 2 1 1 10 . 7 2 4 . . 5 8 11 3 1 2 Detach 35 | . . . 2 1 4 . 12 4 2 2 2 1 5 . . . . Swap 162 | 1 12 15 9 1 30 7 17 3 4 5 13 3 11 9 7 12 3 Drop 131 | . 9 17 5 11 14 2 19 . 4 10 10 4 8 1 1 14 2 Fire 450 | 3 32 28 21 . 63 21 65 9 23 . 23 30 32 39 15 19 27 Melee 42 | . . 1 . . 4 . 12 1 2 3 . . 14 5 . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . . . . . 24 . . . . Rewire 206 | . . . 145 1 1 . . . . . . . . 3 . 56 . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 14) 84 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 16) 394 | -10/Materials | Discovered new exit (range 16) 457 | -10/Materials | Discovered new exit (range 15) 586 | -10/Materials | Discovered new exit (range 15) 926 | -10/Materials | Discovered new exit (range 7) 942 | -10/Materials | Entered Subcaves 1145 | -10/Subcaves | Discovered new exit (range 9) 1187 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1227 | -10/Subcaves | Discovered new exit (range 11) 1299 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1306 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1351 | -10/Subcaves | Discovered new exit (range 16) 1514 | -10/Subcaves | Core integrity fell below 50% 1622 | -10/Subcaves | Learned Materials security intel 1631 | -10/Subcaves | Shifting Twisted Machinery released Ripper 2340 | -10/Subcaves | Entered Recycling 2363 | -8/Recycling | Build established: Derelict-Mutant 2651 | -8/Recycling | Lost 5 allies 2954 | -8/Recycling | Build established: Commander-Mutant 3428 | -8/Recycling | Scanned before Scraplab entrance 3455 | -8/Recycling | Entered Scraplab 3469 | -8/Recycling | Discovered new exit (range 3) 3513 | -8/Recycling | Entered Scraptown 3513 | -8/Scraptown | Accompanied by 9 allies 3783 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3862 | -8/Scraptown | Discovered new exit (range 5) 4129 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 4133 | -8/Scraptown | Learned location of Armory (-4) 4135 | -8/Scraptown | Learned Factory terminal intel 4136 | -8/Scraptown | Learned Factory stockpile data 4138 | -8/Scraptown | Learned Factory garrison access intel 4140 | -8/Scraptown | Learned location of Zion (-6) 4414 | -8/Scraptown | Visited Symbiants 4453 | -8/Scraptown | Visited SPCMW 4500 | -8/Scraptown | Visited The Evicted 4619 | -8/Scraptown | Visited Assassins FH 4689 | -8/Scraptown | Visited TADAMA 4787 | -8/Scraptown | Visited Cyclists 4866 | -8/Scraptown | Visited UFD Registry 4866 | -8/Scraptown | Registered with UFD as "Cogguard" 4920 | -8/Scraptown | Entered Cyclist Reading Room 5393 | -8/Scraptown | Visited Science Guys 5474 | -8/Scraptown | Visited LU-1G1's Boring Crew 5569 | -8/Scraptown | Visited Derelict Rescue Squad 5666 | -8/Scraptown | Discovered new exit (range 5) 5811 | -8/Scraptown | Visited Abandonware Association 5839 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 5873 | -8/Scraptown | Visited Infowarlord's Domain 5993 | -8/Scraptown | Visited Scrap Suit Storage 6062 | -8/Scraptown | Visited Supply Room 6093 | -8/Scraptown | Visited Junk Repository 6165 | -8/Scraptown | Visited Scrapoid Research Area 6225 | -8/Scraptown | Visited Curators Association 6414 | -8/Scraptown | Delivered Scrap Shield to a Scientist 6676 | -8/Scraptown | Found Exp. Sensor Array 6715 | -8/Scraptown | Found Scrap Suit 6718 | -8/Scraptown | Found Scrap Suit 7923 | -8/Scraptown | Entered Factory 7923 | -6/Factory | Accompanied by 9 allies 7923 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 7925 | -6/Factory | Loaded intel: 26 terminal locations 7926 | -6/Factory | Loaded intel: 3 garrison access locations 8061 | -6/Factory | Lost 8 allies 8810 | -6/Factory | Build established: Tank 8952 | -6/Factory | Lost 4 parts (2n1u1w) 9087 | -6/Factory | Sucked down chute 9087 | -6/Factory | Entered Waste 9092 | -6/Waste | 1 allies followed down the chute 9102 | -6/Waste | EMP discharged 9120 | -6/Waste | Spotted C-40 Crusher 9149 | -6/Waste | Lost 3 parts (1n1u1w) 9175 | -6/Waste | Spotted C-40 Crusher 9184 | -6/Waste | Destroyed C-40 Crusher 9186 | -6/Waste | Spotted C-40 Crusher 9193 | -6/Waste | Spotted C-40 Crusher 9202 | -6/Waste | EMP discharged 9202 | -6/Waste | System corruption reached 10% 9210 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9215 | -6/Waste | Crushed by Compactor (1 part destroyed) 9218 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 9221 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9223 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9224 | -6/Waste | Released all parts (4) 9227 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9232 | -6/Waste | Spotted C-40 Crusher 9258 | -6/Waste | Lost 7 parts (1p2n3u1w) 9261 | -6/Waste | Spotted C-40 Crusher 9270 | -6/Waste | Discovered new exit (range 11) 9276 | -6/Waste | Entered Factory 9536 | -6/Factory | Discovered new exit (range 4) 9537 | -6/Factory | Identified exit to Factory 9540 | -6/Factory | Found Prototype Launcher 9540 | -6/Factory | Identified Scatter Rocket Array 9544 | -6/Factory | Found Scatter Rocket Array 9545 | -6/Factory | Found Scatter Rocket Array 9546 | -6/Factory | Discovered exit to Factory (range 15) 9750 | -6/Factory | Build established: Sprinter 9887 | -6/Factory | Scrapoids reinforcements arrived? 9892 | -6/Factory | Identified exit to Lower Caves 9915 | -6/Factory | Core integrity fell below 50% 9952 | -6/Factory | Lost 5 allies 9963 | -6/Factory | Found Scrap Suit 10227 | -6/Factory | Build established: Scavenger-Scrapper 10330 | -6/Factory | Entered Lower Caves 10330 | -6/Lower Caves | UFD Scientist delivered a prototype 10342 | -6/Lower Caves | Found Prototype Protection 10342 | -6/Lower Caves | Identified Enh. Scrap Shield 10373 | -6/Lower Caves | Learned Factory emergency access door positions 10691 | -6/Lower Caves | Spotted B-75 Beast 10981 | -6/Lower Caves | Encountered a Warlord checkpoint 11009 | -6/Lower Caves | Learned 8 Factory zone layouts 11009 | -6/Lower Caves | Discovered new exit (range 4) 11022 | -6/Lower Caves | Identified exit to Lower Caves 11111 | -6/Lower Caves | Entered another Lower Caves area 11118 | -6/Lower Caves | Learned Factory stockpile data 11300 | -6/Lower Caves | Attacked by a faux Warlord 11481 | -6/Lower Caves | Discovered new exit (range 11) 11492 | -6/Lower Caves | Identified exit to Zion 11574 | -6/Lower Caves | Entered Zion 11723 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 11725 | -6/Zion | Discovered new exit (range 13) 11750 | -6/Zion | System corruption cleaned by Quarantine Array 11926 | -6/Zion | Learned Factory garrison access intel 11958 | -6/Zion | Learned Factory emergency access door positions 11997 | -6/Zion | Given A8's code to call for help 12058 | -6/Zion | Turned away by Imprinter 12088 | -6/Zion | Found Prototype Special Weapon 12091 | -6/Zion | Found Prototype Special Weapon 12093 | -6/Zion | Found Prototype Special Weapon 12249 | -6/Zion | Found Prototype Device 12249 | -6/Zion | Identified Phasing AFG 12551 | -6/Zion | Opened final containment barrier to the Deep Caves 12557 | -6/Zion | Enhanced Grunt warped into view, answering call for help 12561 | -6/Zion | Enhanced Grunt warped into view, answering call for help 12568 | -6/Zion | Discovered new exit (range 3) 12568 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 12571 | -6/Zion | Identified exit to Deep Caves 12578 | -6/Zion | Entered Deep Caves 12578 | -6/Deep Caves | Accompanied by 2 allies 12671 | -6/Deep Caves | Attacked by Z-Imprinter 12696 | -6/Deep Caves | Destroyed Z-Imprinter 12712 | -6/Deep Caves | Found Prototype Protection 12712 | -6/Deep Caves | Identified Zio. Weapon Casing 12793 | -6/Deep Caves | Z-Facility disabled 12922 | -6/Deep Caves | Found Zio. Weapon Casing 13071 | -6/Deep Caves | Discovered new exit (range 6) 13179 | -6/Deep Caves | Identified exit to Proximity Caves 13405 | -6/Deep Caves | Entered Proximity Caves 13405 | -5/Proximity Caves | Accompanied by 2 allies 13539 | -5/Proximity Caves | Spotted B-75 Beast 13554 | -5/Proximity Caves | Destroyed B-75 Beast 14088 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14206 | -5/Proximity Caves | Learned Factory terminal intel 14250 | -5/Proximity Caves | Discovered exit to Factory (range 9) 14273 | -5/Proximity Caves | Entered Factory 14273 | -5/Factory | Evolved 2 slots: Utility x2 14274 | -5/Factory | Identified exit to Factory 14277 | -5/Factory | Loaded intel: 27 terminal locations 14278 | -5/Factory | Loaded intel: 4 garrison access locations 15032 | -5/Factory | Discovered exit to Factory (range 12) 15116 | -5/Factory | Discovered new exit (range 15) 15130 | -5/Factory | Identified exit to Upper Caves 15161 | -5/Factory | Entered Upper Caves 15199 | -5/Upper Caves | Identified RU-N14's Throwing Claymores (x2) 15248 | -5/Upper Caves | Lost 4 parts (1p1n2u) 15396 | -5/Upper Caves | Learned Research trap positions 15396 | -5/Upper Caves | Learned Research garrison access intel 15593 | -5/Upper Caves | Build established: Scavenger-Tank 15857 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15918 | -5/Upper Caves | Destroyed 7 combat bots 15922 | -5/Upper Caves | Core integrity fell below 50% 15956 | -5/Upper Caves | Lost 10 parts (3n4u3w) 16059 | -5/Upper Caves | System corruption reached 10% 16155 | -5/Upper Caves | Build established: Mutant 16250 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16542 | -5/Upper Caves | Build established: Scavenger-Gunner 16637 | -5/Upper Caves | Discovered new exit (range 8) 16724 | -5/Upper Caves | Identified exit to Upper Caves 16783 | -5/Upper Caves | Entered another Upper Caves area 16784 | -5/Upper Caves | Identified exit to Warlord 16889 | -5/Upper Caves | Destroyed 10 combat bots 16979 | -5/Upper Caves | Encountered a Warlord checkpoint 17241 | -5/Upper Caves | Ambushed by research squad 17365 | -5/Upper Caves | Lost 4 parts (2u2w) 17411 | -5/Upper Caves | Entered Warlord 17493 | -5/Warlord | System corruption cleaned by Quarantine Array 17825 | -5/Warlord | Rebuked by Warlord 17850 | -5/Warlord | Warlord's base attacked by MAIN.C 17909 | -5/Warlord | Found Prototype Device 17909 | -5/Warlord | Identified Minesniffer Drone Bay 18200 | -5/Warlord | Warlord forces counterattacked 18444 | -5/Warlord | Spotted Executioner 18469 | -5/Warlord | Destroyed Executioner 18521 | -5/Warlord | Destroyed 9 combat bots 18525 | -5/Warlord | Warlord base infiltrated, sounded retreat 18554 | -5/Warlord | Spotted Striker 18554 | -5/Warlord | Spotted Striker 18559 | -5/Warlord | Spotted Striker 18563 | -5/Warlord | Destroyed Striker 18574 | -5/Warlord | Destroyed Striker 18578 | -5/Warlord | Destroyed Striker 18592 | -5/Warlord | Found Prototype Ballistic Cannon 18599 | -5/Warlord | Destroyed 10 combat bots 18602 | -5/Warlord | Lost 4 allies 18603 | -5/Warlord | Discovered new exit (range 18) 18650 | -5/Warlord | Identified exit to Proximity Caves 18652 | -5/Warlord | Entered Proximity Caves 19434 | -4/Proximity Caves | Lost 6 parts (1p3n1u1w) 19695 | -4/Proximity Caves | Build established: Mutant 20181 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 20187 | -4/Proximity Caves | Core integrity fell below 20% 20192 | -4/Proximity Caves | Destroyed self with Scatter Rocket Array Last Messages --------------- 20123_ System corrupted: Matter fused (-10). 20138_ System corrupted: Substantial component data lost. 20155_ System corrupted: Matter fused (-8). 20172_ System corrupted: Component data lost. 20180_ Imp. Deuterium Engine destroyed. 20180_ Penetrated by Slug. 20180_ S-27 Virus springs to life. 20181_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 20181_ G-67 Veteran springs to life. 20181_ S-27 Virus springs to life. 20183_ Adv. Plasma Cannon destroyed. 20183_ Hvy. Battle Rifle destroyed. 20183_ Penetrated by Slug. 20185_ Y-72 Warden: "REQUESTING BACKUP." 20186_ Penetrated by Slug. 20186_ Imp. Cooling System destroyed. 20187_ R<5Z8GGOV&KZ2TYOGVJC|G|>D 20189_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????## | | ???????????????????????????????????????????#### | | ??????????????????????????????????????????????## | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????? ????????????????????????????### | | ??????????????????? ??????????????????????????## | | ???????????????????? ?????????????????????????# | | ???????????????????? ???????????????##???????# | | ????????????????????? ??????????????## ???????# | | ?????????????????????? ????????###### ??????# | | ??????????????????????? ???????# ????## # | | ??????????????????????? #####??# ##### # | | ???????????????????????? #??# ## ## # | | ????????????????????????? #??# ## ## # | | ?????????????????????????# #??# ## ######" | | ?????????????????????????# #?#; ## ###### | | ?????????????????????????# ##;# | | ?????????????????????????# | | ?????????????????????????# ##### | | ??????????????????????#### ##???##### | | ??????????????????????# ##???????## | | ??????????????????????# @ ##????????# | | ?????????????????????#; #### #????????## | | ????????????????????# ???## #??????## | | ?????????????????? ?????## #??????# | | ???????????????? ??????# #??????## | | ???????????????# # Y ???????####???????#### | | ???????????????##?###sg?????????????????????# | | ???????????????????? g??????????????????????# | | ???????????????????"sg??????????????????????## # | | ??????????????????#" ????????????????????????##### | | ??????????????????#""????????????????????????????? | | ??????????????????##?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 29 Energy Capacity 910 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Resistance: TH 20 Resistance: EX 25 Resistance: EM 15 Weapon Shielding 100 Evasion (%) 63 Targeting Accuracy 8 Launcher Accuracy 20 Target Analysis 6 Recoil Reduction 4 Energy Filtering 30 Particle Charging 20 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Targeting Computer | -8/Recycling | Hacked Imp. Recalibrator | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Railgun | -6/Zion | Archive Force Field | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive R-10 Processor | -6/Zion | Archive X-77 Beamer | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Challenges ------------ None Game ------ Seed CobblerOmegaTendrils Manual? 0 Play Time 04:46:28 Cumulative 98.7 hours Start 2024.07.18 @ 00:17:04 End 2024.07.18 @ 15:52:38 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 51 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed53f07c-aab3-4120-9a4c-e6973dbbc1b5