Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.27 @ 20:06:42 Player: Jospehas Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (5) 25 Value Destroyed (152) 152 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1277 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 348/400 Matter 267/300 Energy 100/100 System Corruption 0% Temperature Warm (138) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (2) ------- Beam Cannon Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Assault Rifle Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Assault Rifle [Rating: 6] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Storage Small Storage Unit Weapon Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 8 | 7 . 1 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 1 | 1 . . Device . | . . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 3 . 1 Energy Gun . | . . . Energy Cannon 1 | . . 1 Ballistic Gun 3 | 3 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Slot Usage (%) 73 | . 85 63 Engine 10 | . 14 8 Treads 24 | . 28 22 Storage 12 | . 14 11 Energy Cannon 3 | . . 6 Ballistic Gun 21 | . 28 15 Naked Turns . | . . . Heaviest Build 13 | 12 12 13 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | 1 . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 7 | 7 4 4 Average Carried 3 | 2 3 4 Final Capacity 8 | 8 8 8 Final Carried 4 | 2 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 316 | 241 . 75 Remotely . | . . . Salvage Created 158 | . . 158 Parts 8 | . . 8 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 4 | . . 4 Cannons 4 | . . 4 Classes Destroyed 2 | . . 2 Operator 1 | . . 1 Grunt 4 | . . 4 Best Kill Streak 2 | . . 2 Combat Bots Only 2 | . . 2 Max Kills in Single Turn 1 | . . 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 472 | . 89 383 Core 96 | . 44 52 Absorbed by Shields . | . . . Core Remaining (%) 91 | 100 82 . Volleys Fired 21 | . 1 20 Largest 2 | . 2 2 Hottest 80 | . 40 80 Shots Fired 42 | . 2 40 Gun 24 | . 2 22 Cannon 18 | . . 18 Launcher . | . . . Special . | . . . Kinetic 24 | . 2 22 Thermal 18 | . . 18 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 5 | . . 5 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 21 | . . 21 Core Hits 7 | . . 7 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 338 | . . 338 Guns 145 | . . 145 Cannons 193 | . . 193 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 145 | . . 145 Thermal 193 | . . 193 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 146 | . . 146 Average Temperature 75 | . . 75 Received Heat Transfer 312 | . 51 261 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 407 | . . 407 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 100 | . 34 100 Initial 14 | . . 14 Average 26 | . 18 48 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 13 | . 6 7 Peak Tracking Total 5 | . 5 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful 2 | . 2 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Record 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 362 | 79 138 145 Spaces Moved 189 | 57 84 48 Core 25 | 25 . . Treads 164 | 32 84 48 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 145 | 113 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 9 | 3 19 6 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 235 | 73 86 76 Wait 6 | . . 6 Move 187 | 56 83 48 Hop . | . . . Pick Up 10 | 8 2 . Fast Attach 1 | 1 . . Attach 7 | 6 . 1 Detach 2 | 1 . 1 Swap . | . . . Drop 1 | 1 . . Fire 21 | . 1 20 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 15) 80 | -11/Junkyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 16) 218 | -10/Materials | Entered another Materials area 218 | -9/Materials | Evolved 2 slots: Utility x2 218 | -9/Materials | Discovered new exit (range 7) 300 | -9/Materials | Build established: Mutant 363 | -9/Materials | Self-destructed Last Messages --------------- 00218_ EXIT=FOUND 00257_ O-16 Technician uses terminal to summon reinforcements. 00257_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 00257_ O-16 Technician locks terminal. 00261_ O-16 Technician destroyed. 00264_ Acquired 13 matter. 00284_ G-34 Mercenary destroyed. 00287_ C-30 ARC bursts open, deploying its payload. 00287_ G-47 Trooper unfolds itself. 00287_ G-34 Mercenary unfolds itself. 00299_ G-34 Mercenary destroyed. 00302_ Acquired 43 matter. 00306_ U-05 Engineer builds a Door. 00307_ Acquired 19 matter. 00327_ Lgt. Ion Engine destroyed. 00328_ Critical hit (Burn: +37). 00333_ G-34 Mercenary destroyed. 00354_ Critical hit (Burn: +37). 00360_ G-47 Trooper heat short circuits Aluminum Leg. 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""T"" #????????? | | ????????????????????# # """"" #????????? | | ????????????????????# ##########????????? | | ????????????????????# #?# #???????????? | | ????????????????????# #?# #???????????? | | ????????????????????# #?# #???????????? | | ????????????######### #?# #???????????? | | ????? #?# #???????????? | | ????????????######### #?# #???????????? | | ???????????????????## ### #???????????? | | ???????????????????# ###+####?????????? | | ???????????????????# #?????????? | | ???????????????????# < #?????????? | | ???????????????????# #?????????? | | ???????????????????# ########?????????? | | ???????????????????#######????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearSpreadLoader Manual? 0 Play Time 00:05:00 Cumulative 1.7 hours Start 2024.01.27 @ 12:03:57 End 2024.01.27 @ 20:06:42 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 3 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 176f0c52-2af5-4516-bd62-61e21ab3ddb9