Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 06:46:15 Player: naththebg Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (388) 1940 Value Destroyed (16798) 16798 Prototype IDs (47) 940 Alien Tech Used (7) 1400 Bonus (8621) 8621 TOTAL SCORE: 39399 Bonus ------- High Alert Combat Kills 2462 Follower Combat Kills 259 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Sigix 2000 Win 3000 Cogmind --------- Core Integrity 617/1600 Matter 13/300 Energy 5/100 System Corruption 9% Temperature Cool (0) Movement Core (600) Ox11 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Advanced Weight Redist. System Phase Redirector > --- WEAPON (5) ------- Core Cannon Core Cannon > --- INVENTORY (5) ---- Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Advanced Cryofiber Web Experimental Heat Sink Experimental Heat Sink Large Storage Unit Core Analyzer Improved Phase Shifter Phase Armor Phase Redirector > --- WEAPON ----------- Long-range Phase Cannon Long-range Phase Cannon Long-range Phase Cannon Sigix Broadsword > --- INVENTORY -------- Heavy Antimatter Reactor Myomer Leg Myomer Leg Experimental Heat Sink Advanced Energy Well Energy Filter Advanced Component Analysis Suite Hacking Drone Bay Transdimensional Reconstructor Long-range Phase Cannon Long-range Phase Cannon Long-range Phase Cannon Long-range Phase Cannon Micro-nuke Launcher Improved Plasma Cutter [Rating: 194] Favorites ----------- Power Heavy Antimatter Reactor Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Heavy Antimatter Reactor Propulsion Myomer Leg Treads Heavy Treads Leg Myomer Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Field Propulsion Array Utility Experimental Heat Sink Device Experimental Heat Sink Storage Medium Storage Unit Processor Core Analyzer Hackware Improved System Shield Protection Improved Light Armor Plating Artifact Phase Armor Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Long-range Phase Cannon Ballistic Gun Coil Gun Ballistic Cannon Antimatter Cannon Launcher Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Sigix Broadsword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . 2 . . . . 2 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . 1 . . . . . . . . 1 . . . . . 1 . . . . . . 1 . Utility 10 | . . . 1 . . . 1 1 . . . 1 . . . . 1 . . . . . 2 . 1 2 Weapon 3 | . . . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . Parts Attached 282 | 7 7 9 13 2 . 1 21 6 1 4 6 34 4 5 . 5 15 53 5 4 4 . 20 22 25 9 Power 32 | 1 1 2 2 . . . 1 . 1 . 1 2 1 1 . 2 2 7 . . 1 . 3 1 2 1 Engine 10 | 1 1 1 2 . . . 1 . 1 . . 1 . . . . . . . . . . . . 2 . Core 14 | . . 1 . . . . . . . . 1 1 1 1 . 2 2 4 . . . . 1 . . . Reactor 8 | . . . . . . . . . . . . . . . . . . 3 . . 1 . 2 1 . 1 Propulsion 77 | 3 1 1 6 1 . 1 5 1 . 2 2 8 . 2 . 1 4 16 . 1 1 . 6 6 8 1 Treads 7 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 5 . Leg 59 | 2 1 1 5 1 . 1 5 1 . 2 2 8 . 2 . 1 1 9 . 1 1 . 6 6 3 . Wheel 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . . . . . 3 4 . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Utility 88 | 1 4 1 2 . . . 10 1 . 2 2 10 3 2 . 1 4 14 1 2 2 . 6 6 9 5 Device 52 | . 3 1 . . . . 6 . . 2 1 5 1 1 . . 3 10 1 1 . . 2 3 7 5 Storage 9 | 1 1 . 1 . . . . . . . . . 1 . . . . 1 . . 1 . 1 1 1 . Processor 6 | . . . . . . . 1 1 . . . 1 . . . . . 3 . . . . . . . . Hackware 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Protection 16 | . . . 1 . . . 3 . . . 1 1 1 1 . 1 1 . . 1 1 . 3 . 1 . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Weapon 85 | 2 1 5 3 1 . . 5 4 . . 1 14 . . . 1 5 16 4 1 . . 5 9 6 2 Energy Gun 38 | 2 1 1 2 1 . . 4 4 . . 1 7 . . . 1 1 7 1 1 . . 3 . 1 . Energy Cannon 27 | . . 1 1 . . . . . . . . 5 . . . . 1 4 2 . . . 2 6 4 1 Ballistic Gun 10 | . . 1 . . . . 1 . . . . 1 . . . . 2 5 . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 Launcher 4 | . . 2 . . . . . . . . . . . . . . . . 1 . . . . . 1 . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . 1 . . . 1 2 . 2 . 3 . . . . . 3 . . 5 . 1 6 1 1 Corrupted Parts 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 12 | . . 12 . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 107 | . 1 2 2 . . . 1 . . . 8 4 2 1 . 4 8 20 . 3 . . 15 5 25 6 Power 10 | . . 1 1 . . . . . . . . 1 1 . . 1 . 2 . . . . . . 3 . Propulsion 29 | . . 1 . . . . 1 . . . 2 . . . . 1 3 7 . 1 . . 2 2 8 1 Utility 31 | . 1 . . . . . . . . . 1 1 1 . . 1 2 3 . . . . 5 2 9 5 Weapon 37 | . . . 1 . . . . . . . 5 2 . 1 . 1 3 8 . 2 . . 8 1 5 . Highest Loss Streak 19 | . 1 2 1 . . . 1 . . . 4 2 1 1 . 4 3 6 . 3 . . 5 1 19 5 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Average Backups 10 | 5 7 9 9 9 10 10 9 8 9 9 9 8 9 10 10 9 9 9 11 12 12 13 14 13 9 3 Power . | 1 1 1 . 1 1 1 1 1 . . . . . . . . 1 1 1 1 1 1 . . . . Propulsion 1 | 3 1 . 1 2 3 3 2 1 1 1 1 1 3 3 3 2 1 2 1 1 1 2 2 1 . . Utility 3 | . 1 2 2 1 1 1 1 1 2 3 3 2 2 3 4 4 3 3 6 7 7 6 6 4 3 1 Weapon 3 | . 2 5 3 3 4 4 3 4 5 4 2 4 3 2 2 1 2 1 1 2 2 2 1 4 4 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 33 | . 4 1 4 . . . 2 . . . 1 2 1 1 . 1 5 4 . . 2 . 2 1 2 . Power 5 | . 1 1 . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . Propulsion 8 | . 3 . . . . . 1 . . . . . . 1 . . . 1 . . 1 . . 1 . . Utility 11 | . . . 2 . . . 1 . . . . 1 . . . . 4 1 . . 1 . 1 . . . Weapon 8 | . . . 2 . . . . . . . 1 1 . . . . 1 1 . . . . . . 2 . Tool/Special 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 94 87 84 100 100 100 99 91 97 100 96 90 91 92 71 92 80 82 99 99 76 100 92 84 71 28 Engine 3 | . 14 2 6 11 11 11 9 7 5 7 1 2 4 . . . . . . . . . . . 2 . Core 2 | . . 7 1 . . . . . . . 5 3 1 6 6 5 4 2 5 5 3 . 2 . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 4 5 5 6 10 6 9 3 . Leg 22 | . 28 27 28 33 33 33 26 23 23 23 22 22 20 20 20 19 14 16 25 25 26 26 22 22 19 3 Device 18 | . 8 14 11 11 11 11 17 21 23 23 23 20 25 31 33 28 23 13 21 20 19 15 14 18 12 10 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 5 6 6 6 6 4 4 5 5 6 10 5 7 9 3 Processor 4 | . . . . . . . . . . . . 1 . . . . . 13 10 10 10 10 9 5 4 3 Protection 3 | . . . 5 11 11 11 9 7 7 7 5 5 6 1 . 3 4 . . . . . 6 . 2 . Energy Gun 15 | . 28 6 9 22 22 22 26 23 30 30 28 20 26 25 5 25 15 10 10 11 1 15 11 . . . Energy Cannon 4 | . . . 6 . . . . . . . . 1 . . . . 2 5 14 13 1 10 10 13 14 . Ballistic Gun 1 | . . 12 1 . . . . . . . . 1 . . . . 4 4 . . . . . . . . Peak Build Rating 194 | 6 9 12 19 19 19 21 33 42 42 49 51 72 68 72 72 73 79 128 122 125 123 123 144 194 172 108 Average Rating 77 | 2 7 9 13 18 19 20 28 35 41 43 48 63 67 70 56 69 66 99 121 121 95 123 136 157 130 71 On Entrance 56 | . 6 8 10 18 19 19 21 32 42 42 46 45 68 67 72 72 68 15 96 122 118 123 123 84 126 53 Avg Prop Armor Cover (%) 20 | . . . 7 . . . . . . . . . . . . . 24 16 3 3 . . 1 3 38 36 Naked Turns 26 | . . . . . . . . . . . . . . . . . 26 . . . . . . . . . Heaviest Build 147 | 14 20 24 30 28 28 28 41 45 46 46 52 59 46 46 43 53 63 84 88 90 84 73 124 147 136 37 Greatest Support 225 | 20 20 20 30 30 30 35 41 46 46 53 53 76 71 74 74 74 69 140 120 120 120 120 142 146 225 15 Greatest Overweight (x) 11 | . . 1 . . . . 1 . . . 1 . . . . . . 2 . . . . 1 1 . 11 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 5 Average Capacity 11 | 7 8 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 9 13 15 15 15 15 15 15 12 5 Most Carried 15 | 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 14 15 15 15 15 15 15 5 Average Carried 10 | 5 7 9 9 9 10 10 9 8 9 9 8 9 9 9 10 9 9 11 12 14 14 15 14 14 12 4 Final Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 9 10 8 10 10 10 9 10 9 10 6 10 10 10 10 10 5 15 14 15 15 15 14 15 5 1 Class Distribution -------------------- 30% | Scavenger-Tank 19% | Scavenger-Gunner 14% | Tank 13% | Mutant 7% | Gunner 6% | Scavenger-Mutant 5% | Pyromaniac-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Zion Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Derelict-Mutant | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Mutant | -4/Zhirov Pyromaniac-Gunner | -3/Proximity Caves Tank | -3/Research Gunner | -3/Quarantine Scavenger-Tank | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Matter Collected 6129 | 266 47 184 432 23 . 28 257 123 . 110 157 766 49 85 . 155 155 1512 145 45 . 140 524 552 320 54 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17396 | . 422 110 656 207 . . 1253 226 . . 810 1818 223 220 . 361 363 2896 299 583 . 213 2655 2206 1721 154 Parts 756 | . 21 7 65 12 . . 68 5 . . 21 58 14 6 . 16 17 113 10 32 . 11 83 105 79 13 Haulers Intercepted 15 | . 2 . 1 . . . 2 . . . . 1 . . . . . 6 . . . . 1 1 1 . Recyclers Shooed 31 | . 2 . 1 . . . 1 . . . . 8 . . . . 1 4 . . . . 6 3 3 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 97 | . . . . . . . . . . . 19 . 13 3 . 10 . . 10 31 . 11 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Combat Hostiles Destroyed 291 | . 10 5 21 7 . . 30 4 . . 18 23 11 4 . 9 8 34 8 8 . 4 32 29 23 3 Guns 147 | . 8 1 4 7 . . 27 4 . . 16 15 11 3 . 9 7 23 1 1 . 2 8 . . . Cannons 85 | . . . 3 . . . . . . . . 5 . . . . 1 10 1 7 . 1 15 26 13 3 AOE 43 | . . 4 14 . . . 3 . . . 1 . . . . . . . 4 . . . 6 2 9 . Classes Destroyed 22 | . 5 1 3 1 . . . . . . 3 3 1 . . 1 . 1 1 . . 1 . 1 . . Worker 24 | . . . 7 1 . . 2 . . . . 2 . . . . . 2 . . . . 4 2 4 . Builder 19 | . . . 2 . . . 2 . . . . 5 . . . . . 2 . . . . 3 2 3 . Tunneler 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Hauler 15 | . 2 . 1 . . . 2 . . . . 1 . . . . . 6 . . . . 1 1 1 . Recycler 14 | . . . . . . . . . . . . 4 . . . . . 4 . . . . 4 . 2 . Operator 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Watcher 23 | . 2 . 3 . . . . 1 . . . 2 . . . . 1 6 . . . . 3 2 3 . Swarmer 80 | . 6 . 11 4 . . 12 . . . 5 . 10 . . 5 4 8 5 . . . 5 . 5 . Grunt 97 | . 4 3 7 2 . . 13 3 . . 8 13 . 3 . 4 2 5 1 4 . . 10 10 5 . Brawler 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Duelist 8 | . . . . 1 . . 2 1 . . 1 1 . 1 . . . . . . . . 1 . . . Protector 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Sentry 16 | . . . 3 . . . 3 . . . 1 2 . . . . . 2 1 . . . 2 . 2 . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Hunter 26 | . . . . . . . . . . . 1 1 . . . . . 6 . 2 . . 5 7 4 . Programmer 48 | . . . . . . . . . . . 1 4 . . . . 2 12 . 1 . 1 8 9 7 3 Behemoth 4 | . . . . . . . . . . . . . . . . . . 1 . 1 . 1 1 . . . Samaritan 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Thief 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 12 | . 3 2 10 4 . . 5 3 . . 5 7 4 4 . 7 4 12 5 4 . 2 11 8 11 2 Combat Bots Only 8 | . 3 2 8 4 . . 4 3 . . 5 4 4 4 . 7 4 5 5 4 . 2 8 7 6 2 Max Kills in Single Turn 6 | . 1 1 3 2 . . 2 1 . . 2 3 2 1 . 2 1 2 4 2 . 1 3 2 6 1 Gunslinging 1 | . . . . 1 . . 1 . . . 1 1 1 . . 1 . 1 . . . . . . . . Exploded 5 | . . 1 3 . . . 2 . . . 1 . . . . . . . 4 . . . 2 1 5 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Hostile Shots Fired 2363 | . 46 16 48 22 . . 95 13 2 . 115 217 33 8 . 77 131 301 19 50 . 14 275 272 464 145 Missed 810 | . 12 6 19 3 . . 33 3 1 . 38 67 8 2 . 23 35 90 3 19 . 5 100 101 185 57 Hits 1553 | . 34 10 29 19 . . 62 10 1 . 77 150 25 6 . 54 96 211 16 31 . 9 175 171 279 88 Melee 13 | . . . . 1 . . 1 . 1 . . 7 2 1 . . . . . . . . . . . . Projectile 1540 | . 34 10 29 18 . . 61 10 . . 77 143 23 5 . 54 96 211 16 31 . 9 175 171 279 88 AOE 3 | . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . Critical Strikes 58 | . 1 . . . . . 2 . . . . 10 . . . . 7 5 . 1 . 1 6 10 8 7 Part Disruptions 8 | . . . . . . . . . . . . . . . . . . 1 1 . . . 1 1 3 1 Damage Taken 30095 | . 364 215 360 186 . . 813 147 . . 1436 2649 369 116 . 700 1765 4501 222 572 . 46 3813 3857 6162 1802 Core 5169 | . 57 36 6 43 . . 104 31 . . 220 175 72 17 . 99 665 409 47 22 . 24 286 950 938 968 Absorbed by Shields 312 | . . . . . . . . . . . . . . . . . . . . . . . . . 312 . Reduced by Siege Mode 104 | . . . . . . . . . . . . . . . . . . 104 . . . . . . . . Redirected to Core 725 | . . . . . . . . . . . . . . . . . . . . . . . . 703 . 22 Redirected to Shielding 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Ignored by Resistances 276 | . . . . . . . 52 . . . . . . 10 . . 87 127 . . . . . . . . Regen/Repaired (Parts) 734 | . 53 . 60 . . . 78 . . . . 473 . . . . . . . . . . . 70 . . Core Remaining (%) 55 | 100 . 62 . . . 87 81 . . . 64 . . . . 57 33 . . . . 56 . 1 34 38 Volleys Fired 780 | . 35 11 45 14 . . 75 18 1 2 35 94 12 10 . 15 37 110 7 14 . 7 76 93 56 13 Largest 5 | . 2 2 2 2 . . 3 4 4 1 4 4 4 4 . 4 5 5 5 5 . 5 5 5 5 1 Hottest 540 | . 100 100 120 112 . . 207 276 276 69 276 400 304 304 . 293 377 328 338 478 . 295 442 440 540 300 Shots Fired 2389 | . 70 16 69 27 . . 221 56 4 2 118 281 48 37 . 49 127 337 24 68 . 33 316 275 197 14 Gun 1419 | . 70 9 17 26 . . 219 56 4 2 114 223 48 37 . 46 109 226 9 28 . 19 155 2 . . Cannon 919 | . . . 39 . . . . . . . . 58 . . . 3 18 111 14 40 . 14 155 268 185 14 Launcher 50 | . . 7 13 1 . . 2 . . . 4 . . . . . . . 1 . . . 6 4 12 . Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 256 | . . 1 . . . . . . . . . 36 . . . 3 58 139 . . . . . 6 . 13 Thermal 2082 | . 69 8 56 26 . . 219 56 4 2 114 245 48 37 . 46 69 198 23 68 . 33 310 265 185 1 Explosive 50 | . . 7 13 1 . . 2 . . . 4 . . . . . . . 1 . . . 6 4 12 . Electromagnetic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 24 | . 11 6 8 6 . . 18 7 3 . 18 12 10 12 . 13 7 24 15 18 . 5 10 9 6 3 Robot Miss Streak 9 | . 3 1 2 4 . . 5 3 1 . 6 7 4 2 . 3 3 5 . 2 . 9 4 5 5 3 Penetration Max 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . 3 3 . Secondary Targets 30 | . 1 . . 2 . . 6 1 . . 7 3 4 1 . 3 . 2 . . . . . . . . Max Gunslinging Chain 2 | . 1 . . 1 . . 1 1 . . 2 1 2 1 . 1 . 1 . . . . . . . . Shots Hit Robots 1367 | . 49 10 35 15 . . 123 27 3 . 82 186 35 22 . 42 72 225 14 32 . 8 162 136 82 7 Core Hits 779 | . 20 12 36 10 . . 54 11 1 . 47 140 19 13 . 26 22 110 10 17 . 5 90 61 72 3 Critical Kills 14 | . . . . . . . . . . . . 1 . . . . . 4 2 . . 1 1 2 3 . Critical Parts Destroyed 7 | . . . . . . . . . . . . . . . . . . 2 . . . . . 2 3 . Critical Strikes 72 | . 8 . 1 3 . . 11 2 . . 9 4 1 . . 1 1 11 2 . . 2 5 5 6 . Burn 46 | . 8 . 1 3 . . 11 2 . . 9 2 1 . . 1 1 2 . . . 1 4 . . . Meltdown 8 | . . . . . . . . . . . . 1 . . . . . . 2 . . 1 1 1 2 . Destroy 13 | . . . . . . . . . . . . . . . . . . 6 . . . . . 3 4 . Blast 5 | . . . . . . . . . . . . 1 . . . . . 3 . . . . . 1 . . Melee Attacks 5 | . . . . . . . . . . . . . . . . . 1 2 . . . . . 2 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Piercing 3 | . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 47696 | . 641 425 1881 354 . . 2575 515 59 . 2089 5063 668 492 . 940 1568 6813 817 1471 . 242 7192 7024 6487 380 Guns 19074 | . 623 74 151 272 . . 2349 515 59 . 1624 3944 668 492 . 832 1205 3568 71 237 . 74 2316 . . . Cannons 20808 | . . . 570 . . . . . . . . 868 . . . 108 313 2758 369 1234 . 168 3570 6380 4095 375 Explosions 7238 | . . 339 1160 43 . . 226 . . . 465 196 . . . . . 399 377 . . . 1228 447 2358 . Melee 238 | . . . . . . . . . . . . . . . . . . 72 . . . . . 166 . . Ramming 338 | . 18 12 . 39 . . . . . . . 55 . . . . 50 16 . . . . 78 31 34 5 Kinetic 4224 | . . . . . . . . . . . . 496 . . . 108 645 2470 . . . . . 130 . 375 Thermal 36209 | . 601 74 895 272 . . 2349 515 59 . 1624 4316 668 492 . 832 873 4255 440 1471 . 242 5886 6250 4095 . Explosive 6665 | . . 339 986 43 . . 226 . . . 465 196 . . . . . . 377 . . . 1228 447 2358 . Electromagnetic 22 | . 22 . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 166 | . . . . . . . . . . . . . . . . . . . . . . . . 166 . . Piercing 72 | . . . . . . . . . . . . . . . . . . 72 . . . . . . . . Highest Corruption 29 | . . 14 . . . . 1 . . . 1 1 1 1 1 1 13 6 6 2 2 2 11 29 17 9 Average Corruption 5 | . . 7 . . . . 1 . . . 1 1 1 1 1 1 7 4 4 2 2 2 6 18 6 6 Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 253 | . . 11 . . . . 4 . . . 5 8 2 2 1 1 9 39 18 9 4 5 37 74 19 5 Message Errors 62 | . . 3 . . . . 2 . . . 2 . . 1 . . 3 7 6 3 2 . 9 17 6 1 Matter Fused 59 | . . 2 . . . . 1 . . . 1 1 1 1 1 1 1 8 6 2 1 . 10 15 4 3 Heat Flow Errors 27 | . . . . . . . . . . . 1 . . . . . 2 4 1 1 1 2 4 8 3 . Energy Discharges 24 | . . 2 . . . . 1 . . . . 2 1 . . . 1 4 . . . 1 3 7 2 . Parts Rejected 6 | . . 1 . . . . . . . . . . . . . . . . . . . . 2 3 . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 31 | . . . . . . . . . . . . . . . . . 1 9 4 2 . 2 6 7 . . Data Loss (major) 9 | . . 2 . . . . . . . . . 3 . . . . . . 1 . . . 1 2 . . Misfires 10 | . . 1 . . . . . . . . 1 . . . . . 1 1 . . . . 1 3 1 1 Alerts 5 | . . . . . . . . . . . . . . . . . . 2 . 1 . . . 1 1 . Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . Weapon Failures 14 | . . . . . . . . . . . . 2 . . . . . 4 . . . . 1 7 . . Overload Shots 8 | . . . . . . . . . . . . . . . . . . . . 5 . . 3 . . . Overflow Damage 1296 | . . . 38 . . . 6 . . . . 32 . . . . 9 101 8 . . 1 182 412 507 . Projectiles 928 | . . . . . . . . . . . . 8 . . . . 9 36 8 . . 1 75 374 417 . Explosions 347 | . . . 38 . . . 6 . . . . 24 . . . . . 65 . . . . 86 38 90 . Melee 21 | . . . . . . . . . . . . . . . . . . . . . . . 21 . . . Knockbacks 21 | . . . . . . . . . . . . 7 . . . . 1 9 . . . . 1 1 . 2 Impact 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . Kinetic 15 | . . . . . . . . . . . . 5 . . . . . 7 . . . . . 1 . 2 Secondary 3 | . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . Self-Inflicted Damage 430 | . . 8 59 . . . . . . . . . . . . . 3 89 86 . . . 50 22 111 2 Shots 11 | . . 1 2 . . . . . . . . . . . . . . 2 1 . . . 1 2 2 . Rammed 14 | . . . . . . . . . . . . . . . . . 2 2 . . . . . . 8 2 Targets Rammed 42 | . 4 2 . 7 . . . . . . . 8 . . . . 4 2 . . . . 3 2 8 2 Kicked 28 | . 4 2 . 7 . . . . . . . 8 . . . . 2 . . . . . 3 2 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 461 | . 258 57 156 147 . . 321 169 39 . 172 12 75 343 . 216 307 461 . . . . 120 . 150 171 Average Temperature 88 | . 84 36 52 71 . . 92 69 26 . 50 8 27 158 . 85 134 115 . . . . 67 . 61 102 Received Heat Transfer 3533 | . 126 57 63 18 . . 414 90 . . 345 744 . 45 . 75 129 286 20 84 . . 396 444 152 45 Effects 7 | . 1 . . . . . 1 . . . . . . . . . . 5 . . . . . . . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Energy Bleed 3 | . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Total Turns 61 | . . . . . . . . . . . . . . . . . . 61 . . . . . . . . Longest Duration 35 | . . . . . . . . . . . . . . . . . . 35 . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Melted 19 | . 2 . . . . . . . . . 1 4 . 1 . . . 2 2 . . 1 3 1 2 . Combat Hostiles 16 | . 2 . . . . . . . . . 1 3 . 1 . . . 1 2 . . 1 3 1 1 . Parts Melted 127 | . 5 . 1 3 . . 18 3 . . 11 17 3 2 . 3 1 9 5 1 . 5 24 6 10 . Heat Transferred 53799 | . 2368 222 1556 814 . . 5624 1147 111 . 3667 6983 1558 1123 . 1839 1377 5623 648 1651 . 448 8752 5180 3108 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Maximum Alert Level 4 | . . . 2 . . . 2 1 . . . 3 . . . . . 2 . . . . 3 4 3 2 Low Security (%) 37 | 100 100 100 60 100 . 100 46 47 . . . 33 . . . . 100 19 . . . . 6 . . . Level 1 25 | . . . 36 . . . 22 52 . . . 25 . . . . . 72 . . . . 23 . . . Level 2 21 | . . . 2 . . . 30 . . . . 26 . . . . . 7 . . . . 58 51 12 100 Level 3 15 | . . . . . . . . . . . . 14 . . . . . . . . . . 12 47 87 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1102 | . 135 72 470 105 . . 524 298 . . . 797 . . . . 77 635 . . . . 806 1102 1090 676 Initial 633 | . . 10 . 55 . . . 238 . . . 16 . . . . . 37 . . . . 450 438 608 633 Average 343 | . 44 16 202 45 . . 247 193 . . . 315 . . . . 17 270 . . . . 486 712 860 640 Influence Increases 11340 | . 287 125 752 190 . . 942 144 . . 410 1289 230 90 . 220 336 1545 150 200 . 85 1645 1208 1289 203 Destroy 0b10 Robot/C 5860 | . 200 60 420 140 . . 600 80 . . 360 620 200 80 . 180 160 680 140 160 . 40 640 580 460 60 Destroy 0b10 Robot/NC 530 | . 25 . 65 5 . . 30 5 . . . 100 . . . . 5 100 . . . 10 80 35 70 . Destroy Leader 1188 | . 38 20 108 20 . . 124 12 . . 50 150 30 10 . 10 22 182 10 40 . 20 128 86 108 20 Allied During Kill 63 | . . . . . . . . . . . . 63 . . . . . . . . . . . . . . Successful Hack 113 | . 9 . 3 . . . 20 17 . . . 6 . . . . . 14 . . . . 20 24 . . Disable Machine 1020 | . . . 45 15 . . 45 15 . . . 240 . . . . 30 255 . . . . 60 165 120 30 Destroy Structure 1291 | . . 45 96 10 . . 18 . . . . 95 . . . . 14 224 . . . . 162 258 351 18 Advance Influence 450 | . . . . . . . . . . . . . . . . . . . . . . . 450 . . . Partial Spotted 75 | . . . . . . . 15 . . . . . . . . . . 15 . . . . 15 . 15 15 Lose Combat Pursuer 750 | . 15 . 15 . . . 90 15 . . . 15 . . . 30 105 75 . . . 15 90 60 165 60 Influence Decreases 10684 | . 260 152 609 329 4 . 418 596 57 15 384 524 584 300 227 220 259 1290 442 240 . 85 864 907 1314 604 Entered New Map 2465 | . . 17 . 88 4 . . 286 27 15 . 10 294 84 227 . . 40 124 8 . . . 343 474 424 Time Decay 6001 | . 250 115 296 241 . . 408 310 30 . 284 454 270 206 . 180 179 605 318 202 . 85 514 514 440 100 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . . . . . . . . 200 . . . Lost Part 1058 | . 10 20 13 . . . 10 . . . 80 40 20 10 . 40 80 195 . 30 . . 150 50 250 60 Lost Ally 60 | . . . . . . . . . . . 20 20 . . . . . . . . . . . . . 20 Purge Threat 900 | . . . 300 . . . . . . . . . . . . . . 450 . . . . . . 150 . Squads Dispatched 70 | . 2 . 3 . . . 7 1 . . 1 9 . . . . 2 12 . . . . 12 11 10 . Investigation 9 | . 1 . 1 . . . 2 . . . . 1 . . . . . 1 . . . . 1 2 . . Extermination 27 | . . . . . . . . 1 . . . 5 . . . . 2 7 . . . . 4 3 5 . Reinforcement 15 | . 1 . 2 . . . 1 . . . . 1 . . . . . 4 . . . . . 4 2 . Assault 10 | . . . . . . . . . . . 1 2 . . . . . . . . . . 3 2 2 . Garrison 9 | . . . . . . . 4 . . . . . . . . . . . . . . . 4 . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Construction Impeded 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . 2 1 . Haulers Reinforced 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Distress Signals 28 | . . 1 . . . . 5 . . . . 2 . . . . 1 8 . . . 1 4 2 4 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 486 | . 16 6 28 7 . . 39 7 1 . 18 41 11 4 . 12 34 64 8 9 . 6 53 49 61 12 Peak Tracking Total 14 | . 3 2 7 4 . . 6 4 1 . 5 7 4 4 . 7 14 8 5 4 . 2 9 4 13 9 Tactical Retreats 30 | . 1 . 1 . . . 5 1 . . . 1 . . . 2 2 2 . . . 1 4 2 6 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Traps Triggered 17 | . 1 1 1 . . . 1 . . . . 2 . . . . 2 . . . . . 5 2 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Disabled 69 | . . . 3 1 . . 3 1 . . . 16 . . . . 2 17 1 . . . 4 11 8 2 Max in Single Turn 9 | . . . 1 1 . . 1 1 . . . 2 . . . . 1 9 1 . . . 1 1 2 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Accessed 53 | . 7 1 5 . 1 . 6 3 . 1 . 6 1 . 4 . 3 4 . . 4 . 4 2 1 . Terminals 17 | . 4 . 2 . . . 4 3 . . . . . . . . 2 1 . . . . 1 . . . Fabricators 4 | . . . . . . . . . . . . 2 . . . . . 1 . . . . 1 . . . Repair Stations 5 | . 1 . 1 . . . 1 . . . . 1 . . . . . . . . . . . 1 . . Recycling Units 10 | . 2 . 1 . . . 1 . . . . 3 . . . . 1 2 . . . . . . . . Scanalyzers 4 | . . . 1 . . . . . . . . . . . . . . . . . . . 2 1 . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Hacks 165 | . 10 1 10 . 23 . 17 10 . 6 . 15 1 . 25 . 6 11 . . 17 . 8 4 1 . Successful 117 | . 5 1 5 . 23 . 7 4 . 6 . 11 1 . 25 . 2 5 . . 17 . 3 2 . . Failed 47 | . 5 . 4 . . . 10 6 . . . 4 . . . . 4 6 . . . . 5 2 1 . Catastrophic 12 | . . . 1 . . . 2 . . . . 2 . . . . 1 2 . . . . 2 1 1 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 21 | . 3 . 2 . . . 3 8 . . . 3 . . . . . 2 . . . . . . . . Terminals 38 | . 5 . 4 . . . 9 10 . . . 1 . . . . 4 4 . . . . 1 . . . Fabricators 7 | . . . . . . . . . . . . 4 . . . . . 2 . . . . 1 . . . Repair Stations 17 | . 1 . 2 . . . 6 . . . . 5 . . . . . . . . . . . 3 . . Recycling Units 19 | . 4 . 1 . . . 2 . . . . 5 . . . . 2 5 . . . . . . . . Scanalyzers 10 | . . . 3 . . . . . . . . . . . . . . . . . . . 6 1 . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Hacks 87 | . 2 1 2 . 23 . 3 2 . 6 . 1 1 . 25 . 1 2 . . 17 . 1 . . . Record 39 | . . . . . 23 . . . . . . . . . 11 . . . . . 5 . . . . . Part Schematic 18 | . . . . . . . . . . 6 . . . . 8 . . . . . 4 . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Robot Analysis 5 | . . . . . . . 1 . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 12 | . 1 . . . . . 1 1 . . . 1 . . 3 . . 1 . . 4 . . . . . Open Door 2 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 10 | . . . 2 . . . 3 . . . . 4 . . . . . . . . . . . 1 . . Scan Component 6 | . . . 1 . . . 2 . . . . 2 . . . . . . . . . . . 1 . . Repair 4 | . . . 1 . . . 1 . . . . 2 . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . . . . . . . . 1 . . . . 1 2 . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Retrieve Components 4 | . 1 . . . . . . . . . . 1 . . . . 1 1 . . . . . . . . Scanalyzer 4 | . . . 1 . . . . . . . . . . . . . . . . . . . 2 1 . . Retrieve Study 4 | . . . 1 . . . . . . . . . . . . . . . . . . . 2 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 2 . . . . . 1 2 . . . 3 . . . . . 1 . . . . . . . . Terminals 4 | . 1 . . . . . 1 2 . . . . . . . . . . . . . . . . . . Botnet 4 | . 1 . . . . . 1 2 . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . Prioritize 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Liberate 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Repair Stations 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Patch 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 3 . 3 . . . 5 3 . . . 3 . . . . 2 4 . . . . 4 2 1 . Full Trace Events 4 | . . . . . . . 2 . . . . . . . . . . 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 4 . . . . 3 . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Time 222 | . . . . . . . . . . . . 222 . . . . . . . . . . . . . . Total Robot Build Rating 18 | . . . . . . . . . . . . 18 . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . . . . . 18 . . . . 8 . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . 1 . . . . . . . . . . . . . . . . . . . 2 1 . . Parts Repaired 4 | . . . 1 . . . 1 . . . . 2 . . . . . . . . . . . . . . Time 152 | . . . 38 . . . 44 . . . . 70 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 29 | . 3 . . . . . . . . . . 10 . . . . 6 10 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Total Allies 9 | . . . . 1 . . . . . . 1 7 . . . . . . . . . . . . . . Largest Group 3 | . . . . 1 1 . . . . . 1 3 . . . . . . . . . . . . . . Highest-Rated Group 138 | . . . . 31 31 . . . . . 29 138 . . . . . . . . . . . . . . Highest-Rated Ally 69 | . . . . 31 31 . . . . . 29 69 . . . . . . . . . . . . . . Total Orders 17 | . . . . . . . . . . 1 . 3 . . . . . 4 . . . . 6 . 2 1 EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 RETURN 16 | . . . . . . . . . . 1 . 3 . . . . . 4 . . . . 6 . 2 . Ally Attacks 36 | . . . . . . . . . . . 2 34 . . . . . . . . . . . . . . Total Damage 1509 | . . . . . . . . . . . 36 1473 . . . . . . . . . . . . . . Kills 13 | . . . . . . . . . . . . 13 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Active Infowar (turns) 482 | . 274 . . . . . . . . . . . . . . . . 73 . . . . . . 1 134 Sensors 481 | . 274 . . . . . . . . . . . . . . . . 73 . . . . . . . 134 Cloaking 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Analysis Total 5 | . . . . . . . 1 . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . . 1 . 1 . . 1 . . . . . 1 . . . . . . Drone Launches 20 | . . . . . . . . . . 1 . 3 . . . . . 4 . . . . 6 . 2 4 Drone Recoveries 18 | . . . . . . . . . . 1 . 3 . . . . . 4 . . . . 6 . 2 2 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Turns Passed 20065 | 49 689 460 755 525 330 38 1112 686 60 1212 745 2171 591 424 114 654 771 2474 708 613 207 546 1413 1419 1080 219 Spaces Moved 13629 | 42 440 329 464 443 315 33 556 471 40 962 435 1234 454 312 92 504 593 1705 419 432 152 417 808 838 939 200 Core 888 | 11 . . . . . . . . . . . . . . . . 137 126 . . . . . . 440 174 Treads 137 | . . . . . . . . . . . . . . . . . . 136 . . . . . . 1 . Legs 12075 | 2 440 329 464 443 315 33 556 471 40 962 435 1234 454 312 92 504 456 969 419 432 152 417 808 838 498 . Wheels 29 | 29 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 474 | . . . . . . . . . . . . . . . . . . 474 . . . . . . . . Flight 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Fastest Speed 40 | 50 120 120 105 105 105 105 110 120 120 120 120 116 116 116 116 115 50 48 120 120 120 120 103 107 50 40 Average Speed 110 | 74 120 121 109 105 105 107 115 120 120 121 126 120 116 116 116 115 100 101 120 120 120 120 114 110 78 77 Slowest Speed 600 | 120 120 190 120 105 105 110 180 120 120 126 200 125 116 116 116 116 116 190 120 120 120 120 180 183 160 600 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 48 | 3 71 68 46 93 77 11 56 13 7 85 59 27 63 49 68 70 17 39 58 61 62 60 26 77 33 8 Regions Visited 26 Branch Regions 16 Pre-discovered Areas 6 | . . . . . 1 . . . . 1 . . . . 1 . . . . . 3 . . . . . Known Exits Taken 10 | . . . . . . . . 1 . . . 1 . . . 1 . 1 1 1 1 1 1 1 . . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 1 . 1 1 1 . 1 1 1 . 1 . . . . . . . 1 . Scrap Searched 29 | . . . . . . 1 . . . 5 1 . 3 9 . . . . 2 3 . 5 . . . . Spaces Dug 179 | . . 9 48 10 . . 8 . . . . 5 . . . . 1 . 31 7 . . 35 12 13 . Terrain Destroyed 858 | . . 60 97 10 . . 20 . . . 27 58 . . . . 7 144 34 22 . 8 84 163 118 6 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Projectile 314 | . . . 2 . . . . . . . . 19 . . . . 7 35 3 22 . 8 39 106 67 6 AOE 543 | . . 60 95 10 . . 20 . . . 27 39 . . . . . 109 31 . . . 45 56 51 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Total 16870 | 58 531 372 642 474 314 36 863 551 49 1005 547 1699 486 353 99 544 701 2204 608 487 175 444 1103 1111 1159 255 Wait 1594 | . 28 6 87 5 . 2 185 49 8 25 55 247 8 15 . 11 27 254 173 34 . 21 154 86 96 18 Move 13603 | 41 439 328 463 442 314 32 555 470 39 961 434 1233 453 311 91 503 592 1704 418 431 151 416 807 837 939 199 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 145 | 10 9 4 10 2 . . 3 1 . 3 1 22 3 2 . 3 5 29 1 3 3 . 11 13 5 2 Fast Attach 128 | 2 2 2 2 . . . 5 3 . 2 1 11 2 1 4 2 10 31 1 1 7 . 10 8 13 8 Attach 112 | 4 . 3 7 . . . 2 3 1 . 6 14 1 1 . 2 3 17 5 2 . . 8 16 12 5 Detach 35 | . . 3 2 . . . . 3 . . . 7 . . . . . 9 1 . . . . 6 3 1 Swap 197 | 1 6 8 12 3 . 1 20 2 . 8 5 36 1 7 . 5 6 23 2 2 5 . 23 11 10 . Drop 183 | . 8 5 14 1 . 1 18 2 . 4 2 27 4 6 4 3 6 23 . . 9 . 11 13 15 7 Fire 780 | . 35 11 45 14 . . 75 18 1 2 35 94 12 10 . 15 37 110 7 14 . 7 76 93 56 13 Melee 5 | . . . . . . . . . . . . . . . . . 1 2 . . . . . 2 . . Ram 14 | . . . . . . . . . . . . . . . . . 2 2 . . . . . . 8 2 Kick 28 | . 4 2 . 7 . . . . . . . 8 . . . . 2 . . . . . 3 2 . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Escape Stasis 11 | . . . . . . . . . . . . . . . . . 10 . . . . . . . 1 . Rewire 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Miscellaneous 24 | . . . . . . . . . . . . . . . . . . . . . . . . 24 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves (discovered 2 exits: Low / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Qua x2) -3/Quarantine -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Discovered new exit (range 8) 329 | -10/Materials | Build established: Mutant 590 | -10/Materials | Discovered new exit (range 16) 739 | -10/Materials | Entered Mines 740 | -10/Mines | Assembled infested the area 745 | -10/Mines | Assisted by a Guerilla fighting off Assembled 809 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1065 | -10/Mines | Discovered new exit (range 6) 1160 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1169 | -10/Mines | Discovered new exit (range 8) 1189 | -10/Mines | System corruption reached 10% 1199 | -10/Mines | Entered Materials 1199 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1254 | -9/Materials | Repaired Missile Launcher 1436 | -9/Materials | Central database locked down 1492 | -9/Materials | Destroyed 8 combat bots 1583 | -9/Materials | Discovered new exit (range 16) 1790 | -9/Materials | Discovered new exit (range 15) 1886 | -9/Materials | Build established: Scavenger-Mutant 1954 | -9/Materials | Entered Mines 1961 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2162 | -9/Mines | Learned Materials emergency access door positions 2211 | -9/Mines | Discovered new exit (range 8) 2317 | -9/Mines | Received a Mining Laser from a helpful Derelict 2414 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2474 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2474 | -9/Mines | Discovered new exit (range 5) 2479 | -9/Mines | Entered Exiles 2479 | -9/Exiles | Accompanied by 1 ally 2505 | -9/Exiles | Met 8R-AWN 2523 | -9/Exiles | Met EX-HEX 2565 | -9/Exiles | Met EX-DEC 2570 | -9/Exiles | Learned location of Zion (-7) 2614 | -9/Exiles | Visited The Gauntlet 2797 | -9/Exiles | Discovered new exit (range 14) 2809 | -9/Exiles | Entered Mines 2840 | -8/Mines | Discovered new exit (range 6) 2847 | -8/Mines | Entered Materials 2847 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3224 | -8/Materials | Build established: Scavenger-Tank 3383 | -8/Materials | Garrison activated, responded to threat 3534 | -8/Materials | Garrison activated, responded to threat 3609 | -8/Materials | Build established: Tank 3753 | -8/Materials | Discovered new exit (range 16) 3876 | -8/Materials | Repaired Hvy. Laser 3959 | -8/Materials | Entered Factory 3959 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3988 | -7/Factory | Discovered new exit (range 8) 4111 | -7/Factory | Identified exit to Lower Caves 4166 | -7/Factory | Build established: Scavenger-Tank 4645 | -7/Factory | Entered Lower Caves 4657 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4680 | -7/Lower Caves | Identified exit to Lower Caves 4705 | -7/Lower Caves | Entered Zion 4728 | -7/Zion | Given the Hacking Drone Bay 4728 | -7/Zion | Found Prototype Device 4752 | -7/Zion | Identified Hacking Drone Bay 4803 | -7/Zion | Discovered new exit (range 11) 4949 | -7/Zion | Build established: Tank 4972 | -7/Zion | Found Prototype Device 4972 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 5623 | -7/Zion | Met Imprinter 5917 | -7/Zion | Entered Proximity Caves 5939 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6215 | -6/Proximity Caves | Lost 4 parts (1n1u2w) 6280 | -6/Proximity Caves | Learned Factory emergency access door positions 6638 | -6/Proximity Caves | Discovered new exit (range 10) 6654 | -6/Proximity Caves | Build established: Scavenger-Tank 6662 | -6/Proximity Caves | Entered Factory 6662 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7014 | -6/Factory | Fabricated H-88 Terminator (x2) 7101 | -6/Factory | Spotted B-75 Beast 7116 | -6/Factory | Allies destroyed B-75 Beast 7151 | -6/Factory | Discovered new exit (range 12) 7207 | -6/Factory | Identified exit to Factory 7253 | -6/Factory | Discovered new exit (range 7) 7260 | -6/Factory | Identified exit to Lower Caves 7554 | -6/Factory | Discovered exit to Lower Caves (range 14) 7635 | -6/Factory | Repaired Med. Storage Unit 7704 | -6/Factory | Repaired Hrd. Heavy Armor Plating 8140 | -6/Factory | Discovered exit to Factory (range 11) 8412 | -6/Factory | First assault squad dispatched 8833 | -6/Factory | Entered Lower Caves 9382 | -6/Lower Caves | Discovered new exit (range 11) 9424 | -6/Lower Caves | Entered another Lower Caves area 9428 | -6/Lower Caves | Learned 4 Factory zone layouts 9815 | -6/Lower Caves | Build established: Scavenger-Gunner 9833 | -6/Lower Caves | Discovered new exit (range 10) 9848 | -6/Lower Caves | Entered Data Miner 9851 | -6/Data Miner | Discovered new exit (range 6) 9873 | -6/Data Miner | Met Data Miner 9892 | -6/Data Miner | Learned location of Section 7 (-3) 9892 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9913 | -6/Data Miner | Received God Mode back door access code from Data Miner 9962 | -6/Data Miner | Entered Proximity Caves 10044 | -5/Proximity Caves | Spotted B-75 Beast 10210 | -5/Proximity Caves | Lost 4 parts (1p1n1u1w) 10214 | -5/Proximity Caves | Destroyed 7 combat bots 10481 | -5/Proximity Caves | Build established: Scavenger-Tank 10577 | -5/Proximity Caves | Discovered exit to Factory (range 6) 10616 | -5/Proximity Caves | Entered Factory 10616 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10617 | -5/Factory | Identified exit to Upper Caves 10968 | -5/Factory | Lost 3 parts (1u2w) 11169 | -5/Factory | Lost 3 parts (1n1u1w) 11281 | -5/Factory | Cargo convoy interrupted 11309 | -5/Factory | Released all parts (15) 11368 | -5/Factory | System corruption reached 10% 11371 | -5/Factory | Core integrity fell below 50% 11386 | -5/Factory | Discovered new exit (range 4) 11387 | -5/Factory | Entered another Factory area 11387 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 11584 | -4/Factory | Build established: Mutant 11922 | -4/Factory | Lost 6 parts (1p2n1u2w) 12210 | -4/Factory | Lost 5 parts (1p1u3w) 12597 | -4/Factory | Build established: Scavenger-Gunner 12797 | -4/Factory | Identified exit to Research 13100 | -4/Factory | Spotted B-86 Titan 13161 | -4/Factory | Destroyed B-86 Titan 13476 | -4/Factory | Identified exit to Upper Caves 13476 | -4/Factory | Identified exit to Armory 13861 | -4/Factory | Entered Upper Caves 13891 | -4/Upper Caves | Lost 4 parts (2n2w) 14190 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14431 | -4/Upper Caves | Discovered new exit (range 8) 14460 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 14498 | -4/Upper Caves | Identified exit to Upper Caves 14569 | -4/Upper Caves | Entered another Upper Caves area 14739 | -4/Upper Caves | Spotted B-86 Titan 14801 | -4/Upper Caves | Destroyed B-86 Titan 15048 | -4/Upper Caves | Lost 3 parts (1n2w) 15164 | -4/Upper Caves | Discovered new exit (range 14) 15169 | -4/Upper Caves | Learned location of 1 exit from Research 15181 | -4/Upper Caves | Identified exit to Zhirov 15182 | -4/Upper Caves | Entered Zhirov 15182 | -4/Zhirov | Discovered new exit (range 3) 15207 | -4/Zhirov | Met Zhirov 15233 | -4/Zhirov | Learned location of Quarantine (-3) 15233 | -4/Zhirov | Learned location of Testing (-2) 15233 | -4/Zhirov | Learned location of Command (-1) 15252 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15270 | -4/Zhirov | Found Alien Artifact 15270 | -4/Zhirov | Identified Integrated Dissipator 15270 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15287 | -4/Zhirov | Found Alien Artifact 15388 | -4/Zhirov | Identified exit to Proximity Caves 15389 | -4/Zhirov | Entered Proximity Caves 15492 | -3/Proximity Caves | Spotter reported a threat 15649 | -3/Proximity Caves | Spotter reported a threat 15670 | -3/Proximity Caves | Build established: Pyromaniac-Gunner 15727 | -3/Proximity Caves | Spotter reported a threat 15821 | -3/Proximity Caves | Spotted B-86 Titan 15824 | -3/Proximity Caves | Destroyed B-86 Titan 15929 | -3/Proximity Caves | Discovered exit to Research (range 5) 15935 | -3/Proximity Caves | Entered Research 15935 | -3/Research | Evolved 2 slots: Utility x2 15936 | -3/Research | Identified exit to Quarantine 16025 | -3/Research | Spotted B-86 Titan 16028 | -3/Research | Destroyed B-86 Titan 16185 | -3/Research | Search patrols dispatched 16435 | -3/Research | Search patrols dispatched 16456 | -3/Research | Discovered new exit (range 3) 16467 | -3/Research | Identified exit to Research 16469 | -3/Research | Found Imp. Powered Armor 16522 | -3/Research | Garrison activated, responded to threat 16579 | -3/Research | Destroyed 8 combat bots 16694 | -3/Research | Garrison activated, responded to threat 16769 | -3/Research | Destroyed 7 combat bots 16777 | -3/Research | Lost 3 parts (1u2w) 16935 | -3/Research | First assault squad dispatched 16980 | -3/Research | Build established: Tank 17185 | -3/Research | System corruption reached 10% 17208 | -3/Research | Incoming assault squad redirected 17335 | -3/Research | Spotted B-90 Cyclops 17348 | -3/Research | Entered Quarantine 17379 | -3/Quarantine | Lost 5 parts (1n2u2w) 17443 | -3/Quarantine | Found Alien Artifact 17443 | -3/Quarantine | Identified Phase Armor 17685 | -3/Quarantine | Found Alien Slashing Weapon 17685 | -3/Quarantine | Identified Sigix Broadsword 17709 | -3/Quarantine | Found Alien Artifact 17709 | -3/Quarantine | Identified Phase Redirector 17903 | -3/Quarantine | Build established: Gunner 17925 | -3/Quarantine | Discovered exit to Research (range 9) 18022 | -3/Quarantine | Found Alien Energy Cannon 18024 | -3/Quarantine | Destroyed 7 combat bots 18081 | -3/Quarantine | Core integrity fell below 50% 18391 | -3/Quarantine | Core integrity fell below 20% 18466 | -3/Quarantine | Met incapacitated Sigix Warrior 18466 | -3/Quarantine | Lockdown squad dispatched 18506 | -3/Quarantine | Found Sigix Containment Pod 18556 | -3/Quarantine | Spotted Lightning 18556 | -3/Quarantine | Spotted Lightning 18556 | -3/Quarantine | Spotted Lightning 18560 | -3/Quarantine | Identified Core Cannon 18580 | -3/Quarantine | Identified Transdimensional Reconstructor 18580 | -3/Quarantine | Warped through subspace 18587 | -3/Quarantine | Found Alien Artifact 18598 | -3/Quarantine | First assault squad dispatched 18716 | -3/Quarantine | Incoming investigation squad redirected 18767 | -3/Quarantine | Entered Research 18767 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 19017 | -2/Research | First assault squad dispatched 19225 | -2/Research | Build established: Scavenger-Tank 19411 | -2/Research | Garrison activated, responded to threat 19598 | -2/Research | Cargo convoy interrupted 19612 | -2/Research | Incoming assault squad redirected 19630 | -2/Research | Lost 19 parts (2p6n6u5w) 19677 | -2/Research | System corruption reached 10% 19760 | -2/Research | Core integrity fell below 50% 19795 | -2/Research | Spotted B-90 Cyclops 19812 | -2/Research | Found Prototype Launcher 19812 | -2/Research | Identified Ragnarok Missile Launcher 19841 | -2/Research | Discovered new exit (range 8) 19843 | -2/Research | Build established: Mutant 19847 | -2/Research | Entered Access 19847 | -1/Access | Evolved 2 slots: Utility x2 20033 | -1/Access | Spotted B-99 Colossus 20033 | -1/Access | Spotted B-99 Colossus 20044 | -1/Access | Discovered new exit (range 12) 20045 | -1/Access | Core integrity fell below 50% 20052 | -1/Access | Identified Subatomic Replicator 20052 | -1/Access | Used Subatomic Replicator to replicate Core Cannon 20066 | *** | Escaped! Last Messages --------------- 20041_ Knocked back. 20041_ Slug penetrates Wall. 20041_ Penetrated by Slug. 20042_ Wall collapses. 20044_ B-99 Colossus activates siege mode. 20044_ Penetrated by Slug. 20044_ Slug penetrates Reinforced Barrier. 20044_ Penetrated by Slug. 20044_ Slug penetrates Reinforced Barrier. 20044_ EXIT=FOUND 20045_ Knocked back. 20045_ Exp. Energy Well destroyed. 20045_ Knocked back. 20045_ Penetrated by Slug. 20045_ Slug penetrates B-99 Colossus. 20047_ Slug penetrates Sealed Heavy Doors. 20050_ Dropped Core Cannon. 20052_ Identified Subatomic Replicator. 20052_ Replicated Core Cannon. 20055_ Acquired Core Cannon. 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"??" #???# ^ | | ???????????????????????????? "??" #???# ^ | | ???????????????????????"""""" "??" ##### | | ???????????????????????" " "??" % % | | ???????????????????????" "" " """" | | ???????????????????????" @" %% % | | ???????????????????????" " """" % | | ???????????????????????"""""" "??" "#"#"#### | | ???????????????????????????? "??" #### | | ??????????????????????????? "??" #??# | | ??????????????????????????#####??#########??# | | ????????????????????????????????????????????# [] | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# " | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# = | | ????????????????????????????????????????????# | | ??????????????????????????????????################ | | ??????????????????????????????????# [[[ #? | | ??????????????????????????????????# [[[ #? | | ??????????????????????????????????# [[ " #? | | ??????????????????????????????????# """ #? | | ??????????????????????????????????# """ #? | | ??????????????????????????????????# " #? | | ??????????????????????????????????# #? | | ??????????????????????????????????# #? | | ??????????????????????????????????# ! #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 222 Energy Generation 45 Energy Capacity 1705 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 1000 Resistance: KI 30 Resistance: TH 25 Resistance: EM 15 Utility Shielding 33 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Energy Filtering 30 Particle Charging 25 Offensive Hacking 12 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Beamcaster | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Plasma Flamer | -7/Zion | Free Recalibrator | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Remote Force Field | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Coil Gun | -7/Zion | Archive Med. Treads | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ H-55 Commando | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive H-66 Slayer | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free Fabricated ------------ H-88 Terminator | x2 | -6/Factory | Authchip Repaired ---------- Missile Launcher | 20% | -9/Materials Hvy. Laser | 8% | -8/Materials Med. Storage Unit | 25% | -6/Factory Hrd. Heavy Armor Plating | 66% | -6/Factory Studied --------- Aluminum Leg | -9/Materials | Hacked Biometal Leg | -3/Research | Hacked Micro-nuke Launcher | -3/Research | Hacked Linear Accelerator | -3/Quarantine | Hacked Alien Tech Used ----------------- Integrated Dissipator Phase Armor Sigix Broadsword Phase Redirector Core Cannon Transdimensional Reconstructor Subatomic Replicator Achievements -------------- A Problem For Future Me Bumper Bots Construction Begets Destruction DATA ERROR: Steam Global Achievement% DIY Cooler Express Service Fancy Inventory For Emergencies Only Heavy Suspicion Hydra I Have A Map? Immobile And Lovin' It Into The Breach Item+ Jackpot King Drone Live, Flee, And Rebuild Look Less Dangerous Next Time Official Business Organ Harvest Overwhelming Physics Hates This One Trick Suspicious There's More Where That Came From Tune-up Well-fed Force Field Challenges ------------ None Game ------ Seed PortableParticleFlightbrick Manual? 0 Play Time 03:23:39 Cumulative 375.8 hours Start 2025.10.26 @ 00:25:00 End 2025.10.26 @ 06:46:15 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 181 Rogue 181 Adventurer 0 Explorer 0 Win Type 0 Total 12 Types 9/0/2/0/0/0/0/0/0/1 Lore% 82 Gallery% 81 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b2eb260-4617-4f98-923d-d90e0231c8bd