Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.21 @ 18:59:00 Player: f_ Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (21) 105 Value Destroyed (518) 518 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (698) 698 TOTAL SCORE: 2881 Bonus ------- High Alert Combat Kills 41 Follower Combat Kills 57 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 144/300 Energy 84/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Faulty Experimental Melee Analysis Suite Experimental System Shield > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- 0b10 Decoder Chip [Scout] Relay Coupler [Programmer] (77) Phasing AFG Heavy Beamcaster Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flight Unit Flight Unit > --- UTILITY ---------- Experimental Melee Analysis Suite System Shield > --- WEAPON ----------- Datajack CR-A16's Pointy Stick > --- INVENTORY -------- 0b10 Decoder Chip [Scout] Experimental System Shield Relay Coupler [Programmer] Phasing AFG Heavy Beamcaster [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Flexi-carbon Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Experimental Melee Analysis Suite Hackware System Shield Weapon CR-A16's Pointy Stick Energy Gun Pulse Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 38 | 3 7 15 . 8 5 Power 4 | . 2 1 . . 1 Engine 3 | . 2 1 . . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 15 | 2 3 5 . 2 3 Treads . | . . . . . . Leg 2 | . . . . . 2 Wheel 3 | 2 1 . . . . Hover 2 | . . 2 . . . Flight 8 | . 2 3 . 2 1 Utility 8 | . 1 2 . 4 1 Device 4 | . . 2 . 2 . Storage 1 | . 1 . . . . Processor 1 | . . . . 1 . Hackware 2 | . . . . 1 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 11 | 1 1 7 . 2 . Energy Gun 4 | . 1 3 . . . Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 2 | . . 2 . . . Launcher 2 | . . 2 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 3 | . . . . 2 1 Parts Lost 14 | . . 4 . . 10 Power 3 | . . 1 . . 2 Propulsion 7 | . . 1 . . 6 Utility 2 | . . 1 . . 1 Weapon 2 | . . 1 . . 1 Highest Loss Streak 4 | . . 3 . . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 87 | . 76 93 88 97 66 Engine 10 | . 14 10 11 11 4 Leg 1 | . . . . . 10 Wheel 4 | . 18 . . . . Hover 2 | . . 6 22 . . Flight 29 | . 9 36 22 44 15 Device 1 | . . 7 . 1 . Storage 7 | . 14 11 11 4 . Processor 4 | . . . . 6 11 Hackware 4 | . . . . 8 4 Energy Gun 5 | . 9 13 11 . . Ballistic Gun 2 | . 9 . . . . Ballistic Cannon 1 | . . 5 11 . . Piercing Weapon 5 | . . . . 10 11 Special Melee Weapon 5 | . . . . 11 7 Naked Turns . | . . . . . . Heaviest Build 15 | 2 12 15 14 13 8 Greatest Support 40 | 26 26 16 12 16 40 Greatest Overweight (x) 2 | . . 2 1 . 2 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 8 | 5 8 8 8 8 5 Average Capacity 6 | 5 7 8 8 6 5 Most Carried 8 | 5 8 8 7 8 5 Average Carried 5 | 3 6 6 7 5 4 Final Capacity 8 | 5 8 8 8 5 5 Final Carried 8 | 5 8 7 7 5 4 Class Distribution -------------------- 46% | Sprinter 38% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Sprinter | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 597 | 230 117 104 . 101 45 Remotely . | . . . . . . Salvage Created 559 | . 191 368 . . . Parts 49 | . 15 34 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 1 | . . . . 1 . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 12 | . 2 10 . . . Guns 4 | . 2 2 . . . Cannons 4 | . . 4 . . . AOE 4 | . . 4 . . . Classes Destroyed 7 | . 3 4 . . . Tunneler 1 | . 1 . . . . Recycler 1 | . . 1 . . . Operator 1 | . . 1 . . . Watcher 6 | . 3 3 . . . Swarmer 4 | . . 4 . . . Grunt 6 | . 2 4 . . . Sentry 2 | . . 2 . . . Best Kill Streak 7 | . 2 7 . . . Combat Bots Only 6 | . 1 6 . . . Max Kills in Single Turn 2 | . 1 2 . . . Gunslinging . | . . . . . . Exploded 2 | . . 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 120 | . 13 37 . . 70 Missed 51 | . 7 14 . . 30 Damage Taken 1158 | . 67 319 . . 772 Core 413 | . . 69 . . 344 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 47 | . 19 28 . . . Largest 2 | . 2 2 . . . Hottest 126 | . 60 126 . . . Shots Fired 76 | . 38 38 . . . Gun 55 | . 38 17 . . . Cannon 12 | . . 12 . . . Launcher 9 | . . 9 . . . Special . | . . . . . . Kinetic 31 | . 19 12 . . . Thermal 17 | . . 17 . . . Explosive 9 | . . 9 . . . Electromagnetic 19 | . 19 . . . . Robot Hit Streak 8 | . 8 7 . . . Robot Miss Streak 9 | . 3 9 . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 47 | . 23 23 . . 1 Core Hits 35 | . 11 24 . . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 2 | . 1 1 . . . Burn 1 | . . 1 . . . Destroy 1 | . 1 . . . . Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 986 | . 378 608 . . . Guns 513 | . 335 178 . . . Cannons 107 | . . 107 . . . Explosions 366 | . 43 323 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 264 | . 157 107 . . . Thermal 221 | . 43 178 . . . Explosive 323 | . . 323 . . . Electromagnetic 178 | . 178 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 5 | . . 5 . . . Projectiles . | . . . . . . Explosions 5 | . . 5 . . . Melee . | . . . . . . Knockbacks 5 | . . 5 . . . Impact . | . . . . . . Kinetic 4 | . . 4 . . . Secondary 1 | . . 1 . . . Self-Inflicted Damage 60 | . . 60 . . . Shots 3 | . . 3 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 62 | . 18 62 . . 17 Average Temperature 16 | . 11 21 . . 6 Received Heat Transfer 444 | . 36 102 . . 306 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . 2 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 581 | . 100 481 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 484 | . 162 484 188 . . Initial 188 | . . 28 188 . . Average 143 | . 64 280 188 . . Maximum Alert Level 2 | . . 2 . . . Low Security (%) 81 | 100 100 40 100 . . Level 1 6 | . . 19 . . . Level 2 12 | . . 39 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . 1 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 38 | . 8 23 . 1 6 Peak Tracking Total 8 | . 2 8 . 1 6 Tactical Retreats 5 | . 3 2 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . 1 1 . . . Max in Single Turn 1 | . 1 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 4 | . 3 1 . . . Terminals 4 | . 3 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . 6 1 . . . Successful 5 | . 5 . . . . Failed 2 | . 1 1 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 7 | . 6 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 5 . . . . Emergency Access Points 1 | . 1 . . . . Alert Level 2 | . 2 . . . . Unreport Threat 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 2 | . 2 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 8 | . . . . 8 . Largest Group 8 | . . . . 8 . Highest-Rated Group 252 | . . . . 252 . Highest-Rated Ally 40 | . . . . 40 . Total Orders . | . . . . . . Ally Attacks 5 | . . . . 3 2 Total Damage 69 | . . . . 38 31 Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 1562 | 45 358 226 86 646 201 Spaces Moved 2894 | 40 479 248 75 1855 197 Core 43 | 3 . . . . 40 Treads . | . . . . . . Legs 104 | . . . . . 104 Wheels 229 | 37 192 . . . . Hover 124 | . . 49 75 . . Flight 2394 | . 287 199 . 1855 53 Fastest Speed 31 | 50 37 31 116 31 31 Average Speed 43 | 87 54 48 116 31 97 Slowest Speed 180 | 90 90 180 116 31 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 6 | . 4 2 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 3 61 33 23 91 31 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . . 3 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 2 1 Spaces Dug . | . . . . . . Terrain Destroyed 73 | . 3 70 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 73 | . 3 70 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3101 | 49 534 313 74 1927 204 Wait 55 | . 12 10 . 33 . Move 2877 | 39 470 243 74 1854 197 Hop 6 | . 4 2 . . . Pick Up 46 | 7 12 11 . 16 . Fast Attach 7 | 1 . . . 2 4 Attach 18 | 2 3 9 . 3 1 Detach 2 | . 2 . . . . Swap 16 | . 4 6 . 6 . Drop 26 | . 8 4 . 13 1 Fire 47 | . 19 28 . . . Melee 1 | . . . . . 1 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 5) 299 | -10/Materials | Discovered new exit (range 8) 314 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 16) 404 | -10/Materials | Entered another Materials area 404 | -9/Materials | Evolved 2 slots: Propulsion x2 474 | -9/Materials | Discovered new exit (range 7) 573 | -9/Materials | Lost 3 parts (1p1n1w) 630 | -9/Materials | Entered Mines 684 | -9/Mines | Discovered new exit (range 11) 687 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 716 | -9/Mines | Entered Zion 748 | -7/Zion | Found CR-A16's Pointy Stick 763 | -7/Zion | Gained Derelict followers 772 | -7/Zion | Found Prototype Device 772 | -7/Zion | Identified Phasing AFG 779 | -7/Zion | Discovered new exit (range 12) 838 | -7/Zion | Found Relay Coupler [Programmer] 841 | -7/Zion | Found Relay Coupler [Programmer] 843 | -7/Zion | Found Relay Coupler [Programmer] 844 | -7/Zion | Found Relay Coupler [Programmer] 846 | -7/Zion | Found Relay Coupler [Programmer] 970 | -7/Zion | Found Prototype Processor 971 | -7/Zion | Identified Exp. Melee Analysis Suite 982 | -7/Zion | Found Prototype Hackware 991 | -7/Zion | Learned location of Quarantine (-3) 1015 | -7/Zion | Build established: Sprinter 1072 | -7/Zion | Learned Factory emergency access door positions 1078 | -7/Zion | Learned location of Warlord (-5) 1164 | -7/Zion | Imprinted 1166 | -7/Zion | Declared Zion's savior 1362 | -7/Zion | Entered Proximity Caves 1362 | -6/Proximity Caves | Accompanied by 1 ally 1501 | -6/Proximity Caves | Lost 4 parts (1p2n1u) 1510 | -6/Proximity Caves | Core integrity fell below 50% 1556 | -6/Proximity Caves | Lost 4 parts (3n1w) 1559 | -6/Proximity Caves | Core integrity fell below 20% 1562 | -6/Proximity Caves | Identified Exp. System Shield 1563 | -6/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 01381_ Acquired Flexi-carbon Leg. 01393_ Sneak attack on L-41 Fighter. 01393_ L-41 Fighter system offline. 01444_ Lgt. Ion Engine destroyed. 01444_ Critical hit (Burn: +37). 01446_ System Shield destroyed. 01448_ Flexi-carbon Leg destroyed. 01470_ Flight Unit destroyed. 01507_ Datajack destroyed. 01507_ Flexi-carbon Leg destroyed. 01512_ Acquired Cesium-ion Thruster. 01514_ Acquired 28 matter. 01515_ Acquired Lgt. Nuclear Core. 01518_ Critical hit (Burn: +37). 01525_ Cesium-ion Thruster destroyed. 01553_ C-30 ARC bursts open, deploying its payload. 01553_ S-27 Virus unfolds itself. 01556_ Lgt. Nuclear Core destroyed. 01562_ Identified Exp. System Shield. 01563_ Acquired 17 matter. 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Laser | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Force Booster | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Power Maul | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Imp. Launcher Guidance Computer | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite The More The Merrier The One Challenges ------------ None Game ------ Seed GhostMasterDetector Manual? 0 Play Time 00:50:50 Cumulative 17.3 hours Start 2024.03.21 @ 17:50:26 End 2024.03.21 @ 18:59:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 12 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 60x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fbe564f1-1011-4595-b0c2-4549fb63f643