Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.08 @ 23:34:00 Player: Zirov Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (137) 685 Value Destroyed (4211) 4211 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (377) 377 TOTAL SCORE: 10493 Bonus ------- High Alert Combat Kills 35 Follower Combat Kills 42 Aligned with FarCom 300 Cogmind --------- Core Integrity 1000/1000 Matter 209/300 Energy 94/150 System Corruption 0% Temperature Cool (0) Movement Hovering (62) Location -5/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- Armored Medium Treads Cooled Airjet Cooled Airjet Cooled Airjet > --- UTILITY (8) ------ Advanced Cooling System Seismic Detector Improved Transmission Jammer Point Defense System Hacking Suite System Restoration Module > --- WEAPON (4) ------- Mass Driver > --- INVENTORY (5) ---- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Precision Matter Filter System Restoration Module Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Huge Storage Unit Energy Well Hardened Medium Armor Plating Drone Bay > --- WEAPON ----------- Firepult Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Angular Momentum Engine Fission Core Medium Treads Coolant Injector Coolant Injector Coolant Injector Large Storage Unit Advanced Weight Redist. System Trap Scanner Advanced Terrain Scanner Improved Particle Charger Improved Particle Charger Kinecellerator Hardened Heavy Armor Plating Tractor Beam Heavy EM Shotgun Ion Burst Cannon Enhanced Autogun Gauss Rifle Gauss Rifle Advanced Assault Cannon Heavy Flak Cannon Compact Tesla Bomb Launcher Rocket Launcher [Rating: 72] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Cooled Airjet Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Autogun Energy Cannon Firepult Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . 2 . . . 2 2 2 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . Utility 6 | . . . 1 . . . 1 1 1 2 Weapon 2 | . . . . . . . . 1 1 . Parts Attached 119 | 6 5 . 20 1 . 4 21 3 45 14 Power 8 | 1 . . 2 . . . 1 . 3 1 Engine 5 | 1 . . 2 . . . 1 . 1 . Core 3 | . . . . . . . . . 2 1 Reactor . | . . . . . . . . . . . Propulsion 34 | 2 . . 12 . . . 8 . 6 6 Treads 23 | 2 . . 12 . . . 8 . . 1 Leg . | . . . . . . . . . . . Wheel 3 | . . . . . . . . . 3 . Hover 4 | . . . . . . . . . . 4 Flight 4 | . . . . . . . . . 3 1 Utility 49 | 1 3 . 4 1 . . 8 2 24 6 Device 29 | . . . 2 . . . 5 1 16 5 Storage 7 | 1 2 . . . . . 2 . 2 . Processor . | . . . . . . . . . . . Hackware 3 | . . . . . . . . . 2 1 Protection 10 | . 1 . 2 1 . . 1 1 4 . Artifact . | . . . . . . . . . . . Weapon 28 | 2 2 . 2 . . 4 4 1 12 1 Energy Gun . | . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . 2 . Ballistic Gun 20 | 2 2 . 2 . . 1 4 1 8 . Ballistic Cannon 3 | . . . . . . 1 . . 1 1 Launcher 3 | . . . . . . 2 . . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 1 . . 2 Parts Lost 17 | . . . 3 . . . 2 . 12 . Power 3 | . . . 1 . . . 1 . 1 . Propulsion 3 | . . . 1 . . . . . 2 . Utility 7 | . . . 1 . . . 1 . 5 . Weapon 4 | . . . . . . . . . 4 . Highest Loss Streak 4 | . . . 1 . . . 1 . 4 . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 99 100 100 100 99 100 90 50 Engine 8 | . 14 14 10 11 11 11 8 7 4 . Treads 25 | . 28 28 32 33 33 33 35 30 10 3 Wheel 4 | . . . . . . . . . 14 . Device 10 | . . . 11 11 11 11 11 15 14 17 Storage 10 | . 18 14 11 11 11 11 9 7 8 . Protection 11 | . 9 14 10 11 11 11 15 15 9 . Ballistic Gun 19 | . 28 28 22 22 22 2 18 23 17 . Naked Turns 34 | . . . . . . . . . 34 . Heaviest Build 139 | 10 32 32 40 44 44 46 48 53 139 21 Greatest Support 80 | 40 40 40 60 60 60 60 80 80 80 24 Greatest Overweight (x) 3 | . . . . . . . . . 3 1 Average Overweight (x) . | . . . . . . . . . 2 . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 15 25 5 Average Capacity 15 | 6 14 15 15 15 15 15 15 15 19 5 Most Carried 25 | 1 15 15 15 15 15 15 15 15 25 5 Average Carried 15 | . 12 15 14 15 14 15 14 14 18 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 1 15 15 15 15 15 15 15 15 5 5 Class Distribution -------------------- 38% | Scavenger-Mutant 30% | Mutant 12% | Tank 10% | Scavenger-Skirmisher 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Tank | -7/Factory Tank | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Matter Collected 4479 | 207 542 131 799 32 . 226 926 202 1337 77 Remotely 871 | . . . . . . . 871 . . . Salvage Created 6293 | . 569 88 1332 107 . 193 1350 251 2326 77 Parts 300 | . 35 7 84 5 . 6 78 14 69 2 Haulers Intercepted 12 | . 2 . 3 . . . 2 . 5 . Recyclers Shooed 9 | . 4 1 . . . . 1 . 3 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 90 | . 8 2 28 1 . 7 18 5 19 2 Guns 76 | . 8 2 28 1 . 1 18 5 13 . Cannons 2 | . . . . . . 2 . . . . AOE 7 | . . . . . . 4 . . 1 2 Classes Destroyed 15 | . 7 . 3 . . . 2 1 2 . Worker 6 | . 1 . 1 . . . 1 . 3 . Builder 6 | . . . . . . . 1 . 5 . Tunneler 2 | . 1 . . . . . . . 1 . Hauler 12 | . 2 . 3 . . . 2 . 5 . Recycler 12 | . 2 1 . 1 . 2 3 . 3 . Operator 1 | . . . . . . . . . 1 . Watcher 8 | . 2 . 3 . . . 2 . 1 . Swarmer 17 | . 3 2 7 . . 4 . . 1 . Grunt 35 | . 5 . 10 1 . 2 9 3 5 . Brawler 2 | . . . 2 . . . . . . . Duelist 3 | . . . 1 . . 1 . . 1 . Sentry 18 | . . . 8 . . . 8 . 2 . Hunter 1 | . . . . . . . 1 . . . Programmer 12 | . . . . . . . . 2 8 2 Heavy 2 | . . . . . . . . . 2 . Best Kill Streak 7 | . 6 2 7 2 . 6 6 3 5 2 Combat Bots Only 7 | . 4 2 7 1 . 4 3 3 3 2 Max Kills in Single Turn 4 | . 2 1 2 1 . 4 2 2 2 2 Gunslinging 1 | . 1 . 1 . . . . 1 . . Exploded 4 | . . . . . . 4 . . 1 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Damage Taken 5690 | . 258 31 1042 32 . 255 1077 230 2673 92 Core 766 | . 35 . 98 . . 15 159 30 429 . Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 78 | 100 . 86 . . . 71 71 95 49 . Volleys Fired 365 | . 52 5 78 3 . 38 105 14 66 4 Largest 4 | . 2 2 2 2 . 2 2 3 4 1 Hottest 300 | . 46 46 46 46 . 62 50 75 300 57 Shots Fired 796 | . 104 10 156 6 . 47 210 42 217 4 Gun 721 | . 104 10 156 6 . 9 210 42 184 . Cannon 74 | . . . . . . 37 . . 33 4 Launcher 1 | . . . . . . 1 . . . . Special . | . . . . . . . . . . . Kinetic 777 | . 104 10 156 6 . 46 210 42 199 4 Thermal 18 | . . . . . . . . . 18 . Explosive 1 | . . . . . . 1 . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 17 | . 10 2 17 8 . 11 15 7 11 2 Robot Miss Streak 5 | . 5 1 2 1 . 1 4 2 5 1 Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 10 | . 1 . 3 . . . 1 2 3 . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 1 . Shots Hit Robots 523 | . 66 6 112 3 . 38 136 30 130 2 Core Hits 233 | . 26 4 52 2 . 11 51 10 76 1 Critical Kills 4 | . 1 . 1 . . . 1 . 1 . Critical Parts Destroyed 9 | . 1 . 1 . . . . . 7 . Critical Strikes 14 | . 2 . 2 . . 1 1 . 8 . Destroy 13 | . 2 . 2 . . . 1 . 8 . Blast 1 | . . . . . . 1 . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10467 | . 706 95 1783 89 . 941 2225 651 3670 307 Guns 7719 | . 706 94 1781 46 . 119 2225 651 2097 . Cannons 1252 | . . . . . . 603 . . 554 95 Explosions 1450 | . . . . . . 219 . . 1019 212 Melee . | . . . . . . . . . . . Ramming 46 | . . 1 2 43 . . . . . . Kinetic 8552 | . 706 94 1781 46 . 722 2225 651 2232 95 Thermal 1650 | . . . . . . . . . 1438 212 Explosive 219 | . . . . . . 219 . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . 2 10 . Average Corruption 2 | . . . . . . . . 1 2 . Corruption Purged 3 | . . . . . . . . . 3 . Corruption Blocked 8 | . . . . . . . . . 8 . Effects 27 | . . . . . . . . . 27 . Message Errors 11 | . . . . . . . . . 11 . Matter Fused 8 | . . . . . . . . . 8 . Parts Fused 1 | . . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . . 1 . Misfires 4 | . . . . . . . . . 4 . Alerts 1 | . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 112 | . . . . . . 19 . . 24 69 Projectiles 29 | . . . . . . 19 . . 2 8 Explosions 83 | . . . . . . . . . 22 61 Melee . | . . . . . . . . . . . Knockbacks 17 | . . . . . . 15 . . 1 1 Impact . | . . . . . . . . . . . Kinetic 17 | . . . . . . 15 . . 1 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 244 | . . . . . . . . . 190 54 Shots 12 | . . . . . . . . . 11 1 Rammed 7 | . . 1 1 5 . . . . . . Targets Rammed 7 | . . 1 1 5 . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 534 | . 67 24 101 12 . 109 253 62 534 24 Average Temperature 72 | . 17 11 21 9 . 42 63 32 168 14 Received Heat Transfer 1176 | . 132 . 264 9 . 72 459 81 159 . Effects 14 | . . . . . . . 3 . 11 . Shutdowns 4 | . . . . . . . . . 4 . Energy Bleed 1 | . . . . . . . . . 1 . Interference 6 | . . . . . . . 3 . 3 . Matter Decay 1 | . . . . . . . . . 1 . Damage (major) 2 | . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 11 | . . . . . . . . . 11 . Combat Hostiles 5 | . . . . . . . . . 5 . Parts Melted 64 | . . . . . . . . . 64 . Heat Transferred 7300 | . . . . . . . . . 7200 100 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Peak Influence 459 | . 203 101 459 130 . 198 292 124 426 364 Initial 200 | . . 3 39 130 . . 76 94 51 200 Average 136 | . 67 9 271 83 . 19 135 69 153 236 Maximum Alert Level 2 | . 1 . 2 . . . 1 . 2 1 Low Security (%) 71 | 100 98 100 31 100 . 100 80 100 64 . Level 1 25 | . 1 . 59 . . . 19 . 32 100 Level 2 2 | . . . 9 . . . . . 2 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 18 | . 1 . 2 . . . 2 3 8 2 Investigation 3 | . . . . . . . 2 1 . . Extermination 7 | . . . . . . . . 2 4 1 Reinforcement 8 | . 1 . 2 . . . . . 4 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Distress Signals 6 | . 1 . . . . . 2 . 3 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 135 | . 15 3 35 2 . 7 28 5 35 5 Peak Tracking Total 5 | . 3 3 4 2 . 4 4 3 5 2 Tactical Retreats 5 | . 1 . . . . . 1 . 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 11 | . . . . . . . 3 . 8 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 18 | . . 1 1 . . 1 . . 13 2 Max in Single Turn 4 | . . 1 1 . . 1 . . 4 2 Garrison Access 1 | . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 42 | . 7 . 8 2 1 . 9 2 10 3 Terminals 32 | . 7 . 8 1 . . 7 1 6 2 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . Recycling Units 1 | . . . . . . . 1 . . . Scanalyzers 3 | . . . . . . . 1 1 1 . Garrison Access 3 | . . . . . . . . . 2 1 Total Hacks 103 | . 19 . 21 7 1 . 26 4 20 5 Successful 45 | . 10 . 8 6 1 . 10 1 8 1 Failed 58 | . 9 . 13 1 . . 16 3 12 4 Catastrophic 23 | . 3 . 6 . . . 4 1 6 3 Database Lockouts . | . . . . . . . . . . . Manual 39 | . 5 . 12 2 1 . 15 . 4 . Terminals 87 | . 19 . 21 6 . . 21 3 13 4 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . Recycling Units 3 | . . . . . . . 3 . . . Scanalyzers 4 | . . . . . . . 2 1 1 . Garrison Access 6 | . . . . . . . . . 5 1 Terminal Hacks 35 | . 9 . 5 5 1 . 6 1 7 1 Record 1 | . . . . . . . . . 1 . Prototype ID Bank 5 | . 2 . 2 . . . . . 1 . Open Door 1 | . . . . 1 . . . . . . Open DSF 3 | . . . . . . . . 1 1 1 Branch Access Points 4 | . 1 . 1 1 . . . . 1 . Emergency Access Points 1 | . . . . . . . 1 . . . Terminal Index 4 | . 1 . 1 . . . 1 . 1 . Alert Level 1 | . . . . . . . 1 . . . Locate Traps 3 | . 2 . 1 . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . Dispatch Records 3 | . . . . 1 . . 1 . 1 . Assault Status 1 | . . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . Zone Layout 4 | . 1 . . 1 . . 1 . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . Process 1 | . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . 1 . . . Scanalyzer 1 | . . . . . . . 1 . . . Insert Component 1 | . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . 1 . Unauthorized Hacks 6 | . 1 . 3 1 . . 1 . . . Terminals 6 | . 1 . 3 1 . . 1 . . . Assimilate 2 | . . . 2 . . . . . . . Operators 4 | . 1 . 1 1 . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . Used . | . . . . . . . . . . . Hacking Detections 36 | . 7 . 8 . . . 8 1 10 2 Full Trace Events 3 | . . . . . . . 2 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 210 | . . . . . . . 210 . . . Retrieved Matter 251 | . . . . . . . 251 . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Total Allies 6 | . . 3 1 2 . . . . . . Largest Group 3 | . . 3 3 3 3 1 1 . . . Highest-Rated Group 51 | . . 40 40 51 51 10 10 . . . Highest-Rated Ally 31 | . . 16 16 31 31 10 10 . . . Total Orders 6 | . . . . . . . . . 6 . EXPLORE 3 | . . . . . . . . . 3 . RETURN 3 | . . . . . . . . . 3 . Ally Attacks 12 | . . 5 4 3 . . . . . . Total Damage 138 | . . 44 28 66 . . . . . . Kills 2 | . . 1 . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . . . Drone Launches 3 | . . . . . . . . . 3 . Drone Recoveries 1 | . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Turns Passed 11778 | 62 1176 1032 2081 719 356 589 1606 642 3182 333 Spaces Moved 6372 | 35 626 635 935 436 222 275 700 270 1796 442 Core 85 | 3 . . . . . . . . 82 . Treads 4421 | 32 626 635 935 436 222 275 700 270 290 . Legs . | . . . . . . . . . . . Wheels 1375 | . . . . . . . . . 1375 . Hover 293 | . . . . . . . . . . 293 Flight 198 | . . . . . . . . . 49 149 Fastest Speed 34 | 50 160 160 160 160 160 160 160 162 37 34 Average Speed 143 | 150 160 160 160 160 160 160 160 162 128 51 Slowest Speed 163 | 160 160 160 160 160 160 160 163 162 162 110 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 50 | 4 77 98 67 81 61 50 57 5 48 10 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 3 | . . 3 . . . . . . . . Known Exits Taken 3 | . 1 . 1 . . 1 . . . . Unknown Exits Taken 7 | 1 . 1 . 1 1 . 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 109 | . . . . . . 13 . . 47 49 Melee . | . . . . . . . . . . . Projectile 10 | . . . . . . 2 . . 7 1 AOE 99 | . . . . . . 11 . . 40 48 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Total 8433 | 41 719 643 1399 451 224 375 1037 460 2545 539 Wait 1398 | . 11 3 340 2 . 59 187 172 553 71 Move 6360 | 34 625 634 934 435 221 274 699 269 1793 442 Hop 1 | . . . . . . . . . 1 . Pick Up 85 | 1 19 . 11 2 1 . 11 2 37 1 Fast Attach 35 | 6 1 . . . . . 5 . 11 12 Attach 25 | . . . 6 . . . 4 2 11 2 Detach 7 | . . . . . . . . . 3 4 Swap 59 | . 4 . 14 1 . 4 12 1 23 . Drop 75 | . 7 . 15 3 2 . 14 . 31 3 Fire 365 | . 52 5 78 3 . 38 105 14 66 4 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 7 | . . 1 1 5 . . . . . . Escape Stasis 16 | . . . . . . . . . 16 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 63 | -11/Junkyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 6) 303 | -10/Materials | Build established: Mutant 443 | -10/Materials | Identified exit to Mines 709 | -10/Materials | Discovered new exit (range 15) 818 | -10/Materials | Discovered new exit (range 3) 1239 | -10/Materials | Entered Mines 1259 | -10/Mines | Learned location of Storage (-8) 1311 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1657 | -10/Mines | Learned 4 Materials zone layouts 1723 | -10/Mines | Discovered new exit (range 16) 2163 | -10/Mines | Discovered new exit (range 11) 2271 | -10/Mines | Entered Materials 2271 | -9/Materials | Accompanied by 3 allies 2271 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2272 | -9/Materials | Identified exit to Materials 2847 | -9/Materials | Build established: Scavenger-Mutant 3538 | -9/Materials | Destroyed 7 combat bots 3592 | -9/Materials | Discovered exit to Materials (range 16) 4000 | -9/Materials | Build established: Mutant 4208 | -9/Materials | Identified exit to Mines 4352 | -9/Materials | Entered Mines 4352 | -9/Mines | Accompanied by 1 ally 4387 | -9/Mines | Met a Derelict bent on vengeance 4606 | -9/Mines | Build established: Scavenger-Mutant 4717 | -9/Mines | Discovered exit to Materials (range 15) 4766 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5064 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5064 | -9/Mines | Discovered new exit (range 5) 5071 | -9/Mines | Entered Exiles 5071 | -9/Exiles | Accompanied by 3 allies 5101 | -9/Exiles | Led the pair of lost Derelicts to a safe place 5110 | -9/Exiles | Met 8R-AWN 5137 | -9/Exiles | Met EX-HEX 5180 | -9/Exiles | Met EX-BIN 5203 | -9/Exiles | Aligned with FarCom system 5204 | -9/Exiles | Given EX-Vault access code 5246 | -9/Exiles | Opened EX-Vault 5266 | -9/Exiles | Found Firepult 5297 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5350 | -9/Exiles | Met EX-DEC 5414 | -9/Exiles | Discovered new exit (range 10) 5427 | -9/Exiles | Left Exiles lab with Firepult 5427 | -9/Exiles | Entered Mines 5427 | -8/Mines | Accompanied by 1 ally 5991 | -8/Mines | Discovered exit to Materials (range 15) 6016 | -8/Mines | Entered Materials 6016 | -8/Materials | Accompanied by 1 ally 6016 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6481 | -8/Materials | Discovered new exit (range 4) 7547 | -8/Materials | Discovered new exit (range 16) 7622 | -8/Materials | Entered Factory 7622 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8134 | -7/Factory | Build established: Tank 8219 | -7/Factory | Discovered new exit (range 15) 8264 | -7/Factory | Entered another Factory area 8264 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8943 | -6/Factory | Cargo convoy interrupted 9627 | -6/Factory | Discovered new exit (range 40) 9767 | -6/Factory | Discovered new exit (range 22) 9972 | -6/Factory | Found Prototype Launcher 10274 | -6/Factory | Found Hvy. Reflective Plating 10367 | -6/Factory | Build established: Scavenger-Skirmisher 10562 | -6/Factory | Found Prototype Processor 10857 | -6/Factory | Identified exit to Lower Caves 11374 | -6/Factory | Released all parts (10) 11394 | -6/Factory | Lost 4 parts (1u3w) 11435 | -6/Factory | System corruption reached 10% 11438 | -6/Factory | Core integrity fell below 50% 11446 | -6/Factory | Entered another Factory area 11446 | -5/Factory | Evolved 2 slots: Utility x2 11465 | -5/Factory | Lost 3 parts (1n2u) 11608 | -5/Factory | Build established: Mutant 11687 | -5/Factory | Discovered new exit (range 16) 11779 | -5/Factory | Self-destructed Last Messages --------------- 11652_ Acquired Imp. Transmission Jammer. 11656_ Connecting with Terminal... 11656_ Current location identified: Factory 11671_ Connecting with Garrison Access... 11687_ EXIT=FOUND 11694_ Connecting with DSF Access... 11696_ ALERT: Rogue bot located, Programmers report to Factory Zone 6Q. 11716_ P-70 Sage knocked back. 11718_ Fusion Modulator explodes. 11718_ Destroyed Hpw. Shock Rifle. 11718_ P-70 Sage destroyed. 11718_ Fusion Modulator explodes. 11718_ P-70 Sage destroyed. 11721_ Acquired 33 matter. 11722_ Acquired 44 matter. 11743_ U-05 Engineer builds a Wall. 11745_ U-05 Engineer lays Concrete. 11752_ Acquired Adv. Cooling System. 11760_ Acquired Prototype Device. 11760_ Identified Prc. Matter Filter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????Y????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#########???????????????????? | | ????????????????????? ???????????????????? | | ????????????????????? ???????????????????? | | ????????????????????? ???????????????????? | | ??????????????????? #??????????????????? | | ?????????????????# """ #??????????????????? | | ?????????????????# """ #??????????????????? | | ?????????????????# """ "" #??????????????????? | | ?????????????????# """ #??????????????????? | | ?????????????????# """ S" #??????????????????? | | ?????????????????# """ """ #??????????????????? | | ?????????????????+ """ """ #??????????????????? | | ?????????????????# @ #??????????????????? | | ?????????#???????##+##+########? ???????????????? | | ????????? ??????# ######??? #??????????????? | | ???????? ?????# # #??? #??????????????? | | ????????? ##### # #??# #??????????????? | | ???????? + #### #??????????????? | | ??????? # # #??????????????? | | ??????? # !# #??????????????? | | ??????? + # #??????????????? | | ?????????##### # # #??????????????? | | ?????????????# ###+####### #??????????????? | | ??????????" + + # ###########????? | | ????????? ??## #?# ]# # """""" #????? | | ??????????????# ??# "" "" # # """""" #????? | | ??????????????#???# "" "" # # """""" #????? | | ??????????????????# """ """ # # """""" #????? | | ??????????????#???# """ """ + + #????? | | ??????????????# ??# """ """ # # #????? | | ??????????????# ??# # # #????? | | ??????????????# ############# # #????? | | ###########???# ###########????? | | ##### #??????????????? | | + #??????????????? | | """""""" #???# ####???????????? | | #???# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 18 Energy Capacity 1150 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 825 Point Defense Rating 80 Evasion (%) 63 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyAblativeDissipator Manual? 0 Play Time 02:27:24 Cumulative 37.6 hours Start 2023.03.08 @ 10:31:03 End 2023.03.08 @ 23:34:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 29 Achievement% 22 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2bbfd9b5-c89d-41c2-916f-2d8d4fe6b2ee