Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.26 @ 15:06:33 Player: birdman Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (80) 400 Value Destroyed (2280) 2280 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (102) 102 TOTAL SCORE: 7282 Bonus ------- High Alert Combat Kills 52 Follower Combat Kills 50 Cogmind --------- Core Integrity 0/1150 Matter 27/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (700) Ox13 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit > --- WEAPON (6) ------- (None) > --- INVENTORY (20) --- Nuclear Core Fission Core Microactuators Microactuators Pulse Rifle Particle Cannon Assault Rifle Axe Chainsword Chainsword Chainsword Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Wheel Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Recoil Nullifier Recoil Nullifier Recoil Nullifier Energy Filter Improved Kinecellerator Reactive Plating > --- WEAPON ----------- Cooled Particle Cannon Assault Rifle Light Cannon Assault Cannon Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Nuclear Core Fission Core Microactuators Microactuators Pulse Rifle Particle Cannon Assault Rifle Grenade Launcher Mini Grenade Launcher Axe Chainsword Chainsword Chainsword [Rating: 70] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Energy Filter Storage High-capacity Storage Unit Processor Signal Interpreter Protection Reactive Plating Weapon Mini Grenade Launcher Energy Gun Heavy Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 1 | . . . . . 1 . . Propulsion 2 | . . . . 1 . . 1 Utility 5 | . . 1 1 . 1 1 1 Weapon 4 | . . 1 1 1 . 1 . Parts Attached 75 | 6 12 9 15 17 2 6 8 Power 8 | 1 . 3 1 1 1 . 1 Engine 4 | 1 . 3 . . . . . Core 4 | . . . 1 1 1 . 1 Reactor . | . . . . . . . . Propulsion 13 | 2 2 2 2 2 . 1 2 Treads . | . . . . . . . . Leg 1 | . 1 . . . . . . Wheel 12 | 2 1 2 2 2 . 1 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 22 | 1 2 2 7 3 1 3 3 Device 14 | . 1 1 4 3 . 3 2 Storage 2 | 1 1 . . . . . . Processor 1 | . . 1 . . . . . Hackware . | . . . . . . . . Protection 5 | . . . 3 . 1 . 1 Artifact . | . . . . . . . . Weapon 32 | 2 8 2 5 11 . 2 2 Energy Gun 1 | . . . . 1 . . . Energy Cannon 4 | . . . . 4 . . . Ballistic Gun 12 | 2 5 2 2 . . 1 . Ballistic Cannon 5 | . 1 . . 3 . 1 . Launcher 9 | . 2 . 2 3 . . 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . 1 . . 4 . . . Parts Lost 37 | . 1 6 6 1 . 3 20 Power 6 | . . 3 . . . . 3 Propulsion 9 | . 1 2 2 . . 1 3 Utility 9 | . . . 2 . . 1 6 Weapon 13 | . . 1 2 1 . 1 8 Highest Loss Streak 14 | . 1 3 4 1 . 2 14 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 91 | . 92 96 95 99 100 85 67 Engine 4 | . 14 10 5 . . . . Core 4 | . . . 3 7 13 11 8 Wheel 19 | . 24 21 17 23 20 13 11 Device 12 | . 11 11 12 13 20 11 16 Storage 8 | . 14 11 9 7 6 5 5 Processor 2 | . . 10 4 . . . . Protection 4 | . . . 8 8 6 5 3 Energy Cannon 5 | . . . . 14 13 10 3 Ballistic Gun 14 | . 25 31 29 1 . . 3 Ballistic Cannon 4 | . 1 . . 6 6 11 6 Launcher 6 | . . . 3 14 13 11 7 Naked Turns . | . . . . . . . . Heaviest Build 105 | 12 51 54 83 95 96 99 105 Greatest Support 48 | 20 20 20 26 30 30 30 48 Greatest Overweight (x) 18 | . 5 5 6 3 3 4 18 Average Overweight (x) 2 | . 1 2 2 2 3 3 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 6 17 20 20 20 20 20 20 Most Carried 20 | 4 11 17 20 20 18 17 14 Average Carried 13 | 1 8 10 17 15 17 16 13 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 19 | 4 11 17 11 19 17 15 11 Class Distribution -------------------- 22% | Executioner 21% | Gunner 21% | Mutant 12% | Scavenger-Skirmisher 8% | Skirmisher 5% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Executioner | -5/Factory Executioner | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Matter Collected 1595 | 197 422 375 229 217 42 6 107 Remotely . | . . . . . . . . Salvage Created 2039 | . 489 489 388 142 155 157 219 Parts 138 | . 31 47 22 3 4 9 22 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 2 | . 2 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 60 | . 8 16 9 5 4 7 11 Melee 2 | . . . 2 . . . . Guns 30 | . 6 16 7 . . . 1 Cannons 9 | . 1 . . 2 2 2 2 AOE 19 | . 1 . . 3 2 5 8 Classes Destroyed 12 | . 7 2 . 1 1 . 1 Worker 8 | . 2 3 1 . . . 2 Builder 2 | . . 1 . . . . 1 Tunneler 1 | . . . . . . . 1 Hauler 1 | . 1 . . . . . . Recycler 2 | . 2 . . . . . . Operator 2 | . 1 . . . . . 1 Watcher 4 | . 2 1 . . . . 1 Swarmer 30 | . 3 10 3 . . 5 9 Grunt 20 | . 5 3 5 4 3 . . Duelist 2 | . . . . . 1 . 1 Sentry 4 | . . 3 1 . . . . Programmer 4 | . . . . 1 . 2 1 Best Kill Streak 15 | . 4 7 7 4 4 5 15 Combat Bots Only 10 | . 4 5 6 4 4 5 10 Max Kills in Single Turn 4 | . 1 2 2 3 2 2 4 Gunslinging 1 | . . 1 . . . . . Exploded 3 | . 1 . . 3 1 2 2 Melee 1 | . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Hostile Shots Fired 424 | . 43 73 61 17 8 28 194 Missed 138 | . 16 19 17 8 5 12 61 Damage Taken 4984 | . 317 794 569 156 70 269 2809 Core 1487 | . 52 236 27 14 . . 1158 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 238 | . . . 30 . . 49 159 Core Remaining (%) 87 | 100 79 41 95 98 100 100 . Volleys Fired 124 | . 41 37 13 9 4 5 15 Largest 6 | . 2 3 4 3 5 6 6 Hottest 199 | . 46 66 83 104 164 199 189 Shots Fired 311 | . 71 105 43 25 16 19 32 Gun 213 | . 62 105 43 . . . 3 Cannon 65 | . 4 . . 21 12 11 17 Launcher 33 | . 5 . . 4 4 8 12 Special . | . . . . . . . . Kinetic 240 | . 66 105 43 7 4 6 9 Thermal 38 | . . . . 14 8 5 11 Explosive 33 | . 5 . . 4 4 8 12 Electromagnetic . | . . . . . . . . Robot Hit Streak 17 | . 10 11 17 5 3 6 7 Robot Miss Streak 4 | . 3 4 2 4 3 1 3 Penetration Max . | . . . . . . . . Secondary Targets 11 | . 1 5 5 . . . . Max Gunslinging Chain 2 | . 1 2 1 . . . . Shots Hit Robots 186 | . 47 68 38 11 4 7 11 Core Hits 133 | . 23 28 16 13 12 10 31 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . . . 1 . Blast 1 | . . . . . . 1 . Melee Attacks 7 | . . . 7 . . . . Impact . | . . . . . . . . Slashing 7 | . . . 7 . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6419 | . 930 968 635 718 429 505 2234 Guns 2079 | . 636 968 446 . . . 29 Cannons 963 | . 68 . . 317 79 166 333 Explosions 3142 | . 210 . . 401 350 339 1842 Melee 189 | . . . 189 . . . . Ramming 46 | . 16 . . . . . 30 Kinetic 2373 | . 704 968 446 86 26 72 71 Thermal 1462 | . . . . 231 53 94 1084 Explosive 2349 | . 210 . . 401 350 339 1049 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 189 | . . . 189 . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . 1 . . . . 5 Average Corruption 1 | . . 1 . . . . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 9 | . . 3 . . . . 6 Message Errors 4 | . . 1 . . . . 3 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 2 | . . 1 . . . . 1 Energy Discharges 1 | . . 1 . . . . . Data Loss (minor) 1 | . . . . . . . 1 Overload Shots 5 | . . . . . . . 5 Effects 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 Overflow Damage 152 | . . . . 11 . 5 136 Projectiles 24 | . . . . 10 . . 14 Explosions 128 | . . . . 1 . 5 122 Melee . | . . . . . . . . Knockbacks 3 | . 2 . . . . 1 . Impact . | . . . . . . . . Kinetic 3 | . 2 . . . . 1 . Secondary . | . . . . . . . . Self-Inflicted Damage 235 | . 43 . . . . . 192 Shots 7 | . 2 . . . . . 5 Rammed 5 | . 3 . . . . . 2 Targets Rammed 5 | . 3 . . . . . 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 329 | . 307 130 280 329 88 228 298 Average Temperature 113 | . 104 21 150 154 49 101 130 Received Heat Transfer 1064 | . 99 177 288 63 18 24 395 Effects 3 | . 1 . . . . 1 1 Energy Bleed 3 | . 1 . . . . 1 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . 1 . . 1 Heat Transferred 1379 | . . . . 296 74 111 898 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Peak Influence 804 | . 298 381 307 157 188 320 804 Initial 156 | . . 62 127 139 76 91 156 Average 205 | . 176 275 173 115 126 196 398 Maximum Alert Level 3 | . 1 1 1 . . 1 3 Low Security (%) 56 | 100 59 20 61 100 100 31 27 Level 1 39 | . 40 79 38 . . 68 33 Level 2 1 | . . . . . . . 8 Level 3 3 | . . . . . . . 30 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 1 . 2 2 . 2 4 Investigation 3 | . . . 2 . . 1 . Extermination 3 | . . . . 1 . 1 1 Reinforcement 4 | . 1 . . 1 . . 2 Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Distress Signals 2 | . . 1 . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 101 | . 17 27 9 5 4 8 31 Peak Tracking Total 12 | . 4 7 6 5 4 5 12 Tactical Retreats 12 | . . 2 . 1 . 1 8 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Traps Triggered 4 | . . 1 2 . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Disabled 13 | . 1 . . . . 3 9 Max in Single Turn 7 | . 1 . . . . 2 7 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Accessed . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks . | . . . . . . . . Successful . | . . . . . . . . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks . | . . . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . . . 1 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 37 | . . . . . . . 37 Highest-Rated Ally 37 | . . . . . . . 37 Total Orders . | . . . . . . . . Ally Attacks 3 | . . . . . . . 3 Total Damage 117 | . . . . . . . 117 Kills 1 | . . . . . . . 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Turns Passed 2866 | 42 476 495 358 668 74 399 354 Spaces Moved 1899 | 38 295 286 197 535 47 273 228 Core 15 | 6 . . . . . . 9 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 1884 | 32 295 286 197 535 47 273 219 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 110 110 110 125 125 101 Average Speed 117 | 75 109 110 123 110 125 132 131 Slowest Speed 950 | 80 155 155 170 125 125 140 950 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 20 | 3 60 34 22 18 2 12 9 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 184 | . 20 . . 17 26 11 110 Melee . | . . . . . . . . Projectile 12 | . . . . 4 4 . 4 AOE 172 | . 20 . . 13 22 11 106 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total 2277 | 49 375 381 270 595 52 296 259 Wait 87 | . 11 39 24 1 . 12 . Move 1892 | 37 294 285 196 534 46 272 228 Hop . | . . . . . . . . Pick Up 51 | 6 9 10 7 17 . 1 1 Fast Attach 22 | 4 3 4 3 2 . 3 3 Attach 36 | 2 1 5 9 9 2 3 5 Detach 8 | . 1 1 . 6 . . . Swap 18 | . 8 . 3 7 . . . Drop 26 | . 4 . 8 10 . . 4 Fire 124 | . 41 37 13 9 4 5 15 Melee 7 | . . . 7 . . . . Ram 5 | . 3 . . . . . 2 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 1 | . . . . . . . 1 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: [*Fac] / [*Upp]) -4/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 13) 469 | -10/Materials | Discovered new exit (range 16) 519 | -10/Materials | Entered another Materials area 519 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 549 | -9/Materials | Discovered new exit (range 16) 686 | -9/Materials | Discovered new exit (range 7) 844 | -9/Materials | Core integrity fell below 50% 872 | -9/Materials | Lost 3 parts (1p1n1w) 985 | -9/Materials | Discovered new exit (range 4) 1011 | -9/Materials | Identified exit to Materials 1014 | -9/Materials | Entered another Materials area 1014 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1278 | -8/Materials | Discovered new exit (range 8) 1359 | -8/Materials | Lost 4 parts (1n2u1w) 1372 | -8/Materials | Entered Factory 1372 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1940 | -7/Factory | Build established: Gunner 2017 | -7/Factory | Discovered new exit (range 4) 2040 | -7/Factory | Entered another Factory area 2040 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2080 | -6/Factory | Discovered new exit (range 13) 2114 | -6/Factory | Entered another Factory area 2114 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2253 | -5/Factory | Spotted B-75 Beast 2401 | -5/Factory | Build established: Executioner 2491 | -5/Factory | Discovered new exit (range 10) 2492 | -5/Factory | Discovered new exit (range 15) 2513 | -5/Factory | Entered another Factory area 2513 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2781 | -4/Factory | Destroyed 10 combat bots 2794 | -4/Factory | Lost 14 parts (1p2n6u5w) 2805 | -4/Factory | First assault squad dispatched 2823 | -4/Factory | Core integrity fell below 50% 2832 | -4/Factory | Core integrity fell below 20% 2841 | -4/Factory | Lost 6 parts (2p1n3w) 2867 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 02809_ Grenade Launcher destroyed. 02809_ K-01 Serf collects debris. 02810_ Mic. Fission Core destroyed. 02810_ K-01 Serf destroyed. 02811_ The unstable cave ceiling collapses. 02812_ K-01 Serf collects debris. 02812_ Penetrated by Slug. 02820_ K-01 Serf collects debris. 02821_ System corrupted: Heat flow error (+161). 02822_ Knocked back. 02823_ Acquired 1 matter. 02825_ R-10 Processor collects Unknown Device. 02827_ Slug penetrates Wall. 02827_ Knocked back. 02827_ Penetrated by Slug. 02828_ Acquired 1 matter. 02830_ Penetrated by Slug. 02831_ Knocked back. 02834_ Acquired 1 matter. 02861_ J&<|0JTNF&I1F2#HQS9X TMOS|Q,KY8V%OBFE=F Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ""??????????????????????? | | ???????????????????????? ""??????????????????????? | | ???????????????????????? ""??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????#g##########?????????????? | | ????????????????????????# # ! ** #?????????????? | | ????????????????????????# # ** #?????????????? | | ????????????????????????# # * #?????????????? | | ????????????????????????# # ! #?????????????? | | ????????????????????????# # #?????????????? | | ????????????????????????# p """ #?????????????? | | ????????????????????????# # """"" #?????????????? | | ????????????????????????# # """"" #?????????????? | | ????????????????????????# " #????? ???????? | | ???????????????????????## "# H # ## #????? | | ?????????????###########% [ #????? | | ?????????????# " % +????? | | ????########?# "" # #????? | | ????# # / """ " # ?????? | | ????# """" #?# """ F" # ###### # ?????? | | ????# """" # "" # #???????#????????????? | | ##??# " #????????????????????? | | "#??# " % #????????????????????? | | ###" ^% #????????????????????? | | "### #????????????????????? | | | #????????????????????? | | !% #????????????????????? | | ! +????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 450 Resistance: KI 20 Evasion (%) 44 Recoil Reduction 18 Energy Filtering 30 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Challenges ------------ None Game ------ Seed WeightEfficiencyFirepult Manual? 0 Play Time 00:50:34 Cumulative 11.5 hours Start 2024.03.26 @ 14:17:27 End 2024.03.26 @ 15:06:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9335b67d-4e0f-43cc-b656-4282986bf52c