Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.27 @ 14:51:44 Player: dp-fld Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (91) 455 Value Destroyed (2640) 2640 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (79) 79 TOTAL SCORE: 5714 Bonus ------- High Alert Combat Kills 79 Cogmind --------- Core Integrity 574/700 Matter 192/300 Energy 160/160 System Corruption 7% Temperature Cool (39) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY (6) ------ Disposable Heat Sink Huge Storage Unit Sensor Array Improved Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Assault Cannon > --- INVENTORY (25) --- Light Deuterium Engine Light Treads Gravmag System Heat Sink Medium Storage Unit Structural Scanner ECM Suite Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Improved Shield Generator Hacking Suite Hacking Suite Hacking Suite System Shield Advanced Beam Cannon Advanced Beam Cannon Improved Assault Rifle Improved Light Cannon Rocket Launcher Precision Grenade Launcher Datajack Scythe Chainsword Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Heat Sink Disposable Heat Sink Huge Storage Unit Structural Scanner Sensor Array Improved Medium Armor Plating > --- WEAPON ----------- Precision Grenade Launcher Scythe > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Treads Light Treads Gravmag System Heat Sink Medium Storage Unit ECM Suite Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Improved Shield Generator Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield Advanced Beam Cannon Advanced Beam Cannon Improved Assault Rifle Improved Light Cannon Grenade Launcher Rocket Launcher Datajack Chainsword [Rating: 34] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage Huge Storage Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 4 | . . 1 2 1 Weapon . | . . . . . Parts Attached 100 | 1 13 37 23 26 Power 4 | . 1 2 . 1 Engine 3 | . 1 2 . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 30 | . 7 13 5 5 Treads 25 | . 2 13 5 5 Leg 5 | . 5 . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 32 | 1 2 12 9 8 Device 17 | 1 . 4 7 5 Storage 2 | . 1 1 . . Processor . | . . . . . Hackware 1 | . . . . 1 Protection 12 | . 1 7 2 2 Artifact . | . . . . . Weapon 34 | . 3 10 9 12 Energy Gun . | . . . . . Energy Cannon 15 | . . 7 4 4 Ballistic Gun 2 | . 1 . . 1 Ballistic Cannon 5 | . 2 . 1 2 Launcher 2 | . . 1 . 1 Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon 9 | . . 1 4 4 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Corrupted Parts 1 | . . . . 1 System Corruption 4 | . . . . 4 Parts Lost 9 | . 2 2 1 4 Power 1 | . . . . 1 Propulsion 3 | . . 1 . 2 Utility 3 | . 1 1 . 1 Weapon 2 | . 1 . 1 . Highest Loss Streak 2 | . 1 2 1 2 To Critical Strikes 1 | . . 1 . . Average Slot Usage (%) 99 | . 100 99 99 99 Engine 10 | . 14 11 9 5 Treads 27 | . 14 33 27 29 Leg 2 | . 14 . . . Device 16 | . 9 8 26 29 Storage 10 | . 14 11 9 7 Protection 9 | . 4 13 9 7 Energy Gun 1 | . 5 . . . Energy Cannon 11 | . . 16 14 8 Ballistic Gun 3 | . 15 . . . Ballistic Cannon 3 | . 7 4 . 1 Slashing Weapon 1 | . . . 2 3 Naked Turns . | . . . . . Heaviest Build 107 | 12 54 104 107 107 Greatest Support 89 | 20 40 60 69 89 Greatest Overweight (x) 1 | . 1 1 1 1 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 25 | 8 20 25 25 25 Average Capacity 22 | 8 13 24 25 25 Most Carried 25 | 8 20 25 25 25 Average Carried 21 | 6 11 23 24 24 Final Capacity 25 | 8 20 25 25 25 Final Carried 25 | 8 19 25 25 24 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1568 | 221 205 650 236 256 Remotely . | . . . . . Salvage Created 3661 | 57 500 1261 1343 500 Parts 192 | 10 19 84 59 20 Haulers Intercepted 10 | . 2 5 3 . Recyclers Shooed 3 | . 2 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 67 | . 10 29 19 9 Guns 8 | . 7 . . 1 Cannons 55 | . 3 25 19 8 AOE 3 | . . 3 . . Classes Destroyed 12 | 1 4 4 2 1 Worker 5 | . . 1 3 1 Builder 2 | . . . 2 . Tunneler 3 | 3 . . . . Hauler 10 | . 2 5 3 . Recycler 4 | . 1 1 1 1 Swarmer 13 | . 3 10 . . Grunt 33 | . 7 8 12 6 Brawler 1 | . . 1 . . Duelist 1 | . . 1 . . Sentry 16 | . . 9 6 1 Hunter 2 | . . . 1 1 Programmer 1 | . . . . 1 Best Kill Streak 8 | 1 3 6 8 4 Combat Bots Only 5 | . 3 5 4 4 Max Kills in Single Turn 2 | 1 1 2 2 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 415 | . 48 136 100 131 Missed 107 | . 16 32 23 36 Damage Taken 4130 | . 380 1173 1188 1389 Core 421 | . 42 152 101 126 Absorbed by Shields . | . . . . . Redirected to Shielding 26 | . . 26 . . Regen/Repaired (Parts) 253 | . . 214 39 . Core Remaining (%) 81 | 100 83 62 81 . Volleys Fired 244 | 11 45 78 70 40 Largest 2 | 2 2 2 2 2 Hottest 136 | 70 70 136 136 136 Shots Fired 465 | 22 90 147 127 79 Gun 97 | 22 72 . . 3 Cannon 363 | . 18 142 127 76 Launcher 4 | . . 4 . . Special 1 | . . 1 . . Kinetic 154 | 11 62 54 2 25 Thermal 307 | 11 28 89 125 54 Explosive 4 | . . 4 . . Electromagnetic . | . . . . . Robot Hit Streak 16 | 7 16 11 10 9 Robot Miss Streak 4 | 3 4 4 3 3 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 315 | 14 59 91 99 52 Core Hits 130 | 5 26 36 43 20 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 1 2 1 1 Burn 1 | . 1 . . . Meltdown 1 | . . 1 . . Blast 3 | . . 1 1 1 Melee Attacks 27 | . . 2 16 9 Impact . | . . . . . Slashing 27 | . . 2 16 9 Piercing . | . . . . . Sneak Attacks 8 | . . . 7 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6562 | 136 686 2103 2474 1163 Guns 680 | 136 493 . . 51 Cannons 5130 | . 170 1911 1999 1050 Explosions 168 | . . 168 . . Melee 531 | . . . 469 62 Ramming 53 | . 23 24 6 . Kinetic 1596 | 61 419 687 41 388 Thermal 4214 | 75 244 1224 1958 713 Explosive 168 | . . 168 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 531 | . . . 469 62 Piercing . | . . . . . Highest Corruption 7 | . 1 . 2 7 Average Corruption 3 | . 1 . 1 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 24 | . 4 . 5 15 Message Errors 3 | . 1 . 1 1 Matter Fused 5 | . 2 . 1 2 Heat Flow Errors 4 | . . . 1 3 Energy Discharges 5 | . 1 . 1 3 Data Loss (minor) 2 | . . . 1 1 Data Loss (major) 1 | . . . . 1 Misfires 2 | . . . . 2 Alerts 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 159 | . . 26 82 51 Projectiles 14 | . . . . 14 Explosions 26 | . . 26 . . Melee 119 | . . . 82 37 Knockbacks 9 | . 2 3 . 4 Impact . | . . . . . Kinetic 8 | . 1 3 . 4 Secondary 1 | . 1 . . . Self-Inflicted Damage 33 | . . 33 . . Shots 2 | . . 2 . . Rammed 4 | . . 2 2 . Targets Rammed 7 | . 3 2 2 . Kicked 3 | . 3 . . . Crushed . | . . . . . Highest Temperature 463 | 100 245 272 463 175 Average Temperature 75 | 37 67 67 93 76 Received Heat Transfer 1461 | . 171 279 558 453 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 12 | . . 2 7 3 Heat Transferred 7733 | 222 777 2035 3441 1258 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 538 | 15 230 461 538 262 Initial 186 | . 9 35 186 160 Average 231 | 8 66 291 345 111 Maximum Alert Level 2 | . 1 2 2 1 Low Security (%) 43 | 100 93 24 2 93 Level 1 44 | . 6 50 85 6 Level 2 12 | . . 24 11 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 2 3 4 2 Investigation 2 | . 1 1 . . Extermination 1 | . . . . 1 Reinforcement 7 | . 1 2 4 . Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . . 3 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 135 | . 21 50 47 17 Peak Tracking Total 6 | . 4 6 4 4 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 6 | . 2 1 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 6 | . 1 3 2 . Max in Single Turn 1 | . 1 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 25 | . 6 10 7 2 Terminals 19 | . 6 7 5 1 Fabricators . | . . . . . Repair Stations 4 | . . 2 1 1 Recycling Units . | . . . . . Scanalyzers 2 | . . 1 1 . Garrison Access . | . . . . . Total Hacks 75 | . 20 28 20 7 Successful 39 | . 9 16 12 2 Failed 35 | . 10 12 8 5 Catastrophic 11 | . 1 7 3 . Database Lockouts 1 | . 1 . . . Manual 36 | . 14 12 5 5 Terminals 54 | . 20 18 11 5 Fabricators . | . . . . . Repair Stations 13 | . . 8 3 2 Recycling Units . | . . . . . Scanalyzers 8 | . . 2 6 . Garrison Access . | . . . . . Terminal Hacks 17 | . 8 6 2 1 Robot Analysis 3 | . 2 1 . . Prototype ID Bank 6 | . 4 2 . . Terminal Index 1 | . . . 1 . Locate Traps 2 | . 1 1 . . Dispatch Records 1 | . . 1 . . Hauler Manifests 4 | . 1 1 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks 10 | . . 7 2 1 Scan Component 6 | . . 4 1 1 Repair 4 | . . 3 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 8 | . . 2 6 . Insert Component 4 | . . 1 3 . Analyze 4 | . . 1 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 1 1 2 . Terminals 4 | . 1 1 2 . Assimilate 1 | . . . 1 . Botnet 2 | . 1 1 . . Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 23 | . 5 10 6 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . 1 3 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . . 3 1 . Time 166 | . . 134 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . 1 3 . Part Schematics Acquired 4 | . . 1 3 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 10 | . . . 10 . Highest-Rated Ally 10 | . . . 10 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted 1 | . . . 1 . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 3 | . 2 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 7537 | 186 1426 2745 2106 1074 Spaces Moved 2908 | 66 761 1010 714 357 Core . | . . . . . Treads 2349 | . 268 1010 714 357 Legs 559 | 66 493 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 160 240 240 Average Speed 212 | 120 162 225 240 240 Slowest Speed 240 | 120 240 240 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 52 | 6 99 87 55 14 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 19 | . . 3 8 8 Terrain Destroyed 44 | . . 27 8 9 Melee 18 | . . 2 8 8 Projectile 2 | . . 1 . 1 AOE 24 | . . 24 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3818 | 152 878 1342 968 478 Wait 364 | 73 14 132 110 35 Move 2904 | 65 760 1009 713 357 Hop . | . . . . . Pick Up 83 | 2 24 38 14 5 Fast Attach 9 | 1 2 3 2 1 Attach 13 | . 2 4 2 5 Detach 3 | . 2 1 . . Swap 78 | . 9 30 19 20 Drop 86 | . 17 43 20 6 Fire 244 | 11 45 78 70 40 Melee 27 | . . 2 16 9 Ram . | . . . . . Kick 3 | . 3 . . . Crush 4 | . . 2 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 187 | -11/Scrapyard | Entered Materials 351 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 14) 712 | -10/Materials | Discovered new exit (range 15) 769 | -10/Materials | Discovered new exit (range 10) 1055 | -10/Materials | Discovered new exit (range 16) 1372 | -10/Materials | Central database locked down 1568 | -10/Materials | Discovered new exit (range 6) 1613 | -10/Materials | Entered another Materials area 1613 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2604 | -9/Materials | Build established: Scavenger-Mutant 2839 | -9/Materials | Discovered new exit (range 6) 3095 | -9/Materials | Discovered new exit (range 16) 3363 | -9/Materials | Discovered new exit (range 11) 3443 | -9/Materials | Repaired Med. Armor Plating 3691 | -9/Materials | Repaired Adv. Beam Cannon 3751 | -9/Materials | Repaired Adv. Beam Cannon 3857 | -9/Materials | Discovered new exit (range 10) 4358 | -9/Materials | Entered another Materials area 4358 | -8/Materials | Evolved 2 slots: Utility x2 4859 | -8/Materials | Repaired Disposable Heat Sink 4988 | -8/Materials | Discovered new exit (range 4) 5032 | -8/Materials | Build established: Mutant 6123 | -8/Materials | Discovered new exit (range 13) 6464 | -8/Materials | Entered Factory 6464 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6755 | -7/Factory | Discovered new exit (range 5) 7275 | -7/Factory | Build established: Scavenger-Mutant 7529 | -7/Factory | Garrison activated, responded to threat 7538 | -7/Factory | Self-destructed Last Messages --------------- 07407_ Connecting with Repair Station... >>Scan(Imp. Treads) Scanning Imp. Treads... Ready to Repair: Imp. Treads Rating: 2 Time: 16 07431_ System corrupted: Substantial component data lost. 07445_ Acquired Adv. Assault Cannon. 07473_ System corrupted: IFF burst signal emitted. 07477_ ALERT: Cargo convoy en route, clear transfer corridor. 07489_ BDHTMWP7,YM4K8QADMX&RICS3F 07506_ System corrupted: Component data lost. 07526_ G-47 Trooper destroyed. 07529_ G-47 Trooper knocked back. 07529_ G-47 Trooper calls for garrison reinforcements. 07529_ ALERT: Activating Garrison Access F002. 07529_ G-47 Trooper destroyed. 07533_ Heat Sink destroyed. 07535_ System corrupted: Matter fused (-7). 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Storage Unit | -9/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed ECM Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AuthchipHackingClaws Manual? 0 Play Time 01:10:52 Cumulative 411.5 hours Start 2024.05.26 @ 21:54:45 End 2024.05.27 @ 14:51:44 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 91 Adventurer 0 Explorer 39 Win Type - Total 12 Types 10/1/1/0/0/0/0/0/0 Lore% 74 Gallery% 80 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 70bd9f3d-2e9f-4dc2-ae4a-a9192a2f1c5a