Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 18:38:37 Player: f_ Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (6) 30 Value Destroyed (67) 67 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (9096) 9096 TOTAL SCORE: 16413 Bonus ------- Entered DSFs 500 Win 3000 Win Speed 5596 Cogmind --------- Core Integrity 999/1600 Matter 110/300 Energy 100/100 System Corruption 0% Temperature Cool (2) Movement Flying (40) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Field Propulsion Array > --- UTILITY (14) ----- Gravity Neutralizer Advanced Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scan Processor Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Improved Reaction Control System Great Axe Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Gravity Neutralizer Advanced Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scan Processor Reaction Control System Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Field Propulsion Array Great Axe Heavy Pick [Rating: 118] Favorites ----------- Power Light Quantum Reactor Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Experimental Biometal Heavy Treads Treads Experimental Biometal Heavy Treads Leg Centrium Leg Flight Unit VTOL Module Utility Hacking Suite Device Experimental Heat Sink Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Makeshift Axe Launcher Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Axe Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res DSF Res Acc Slots Evolved 18 | . . 2 2 2 . . 2 2 2 2 . 2 2 Power 2 | . . . . . . . 1 . . . . . 1 Propulsion 4 | . . 2 . . . . . . . 2 . . . Utility 12 | . . . 2 2 . . 1 2 2 . . 2 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 60 | . 3 6 3 . 1 1 2 9 9 . 5 13 8 Power 9 | . . 1 . . . . 1 2 2 . . 1 2 Engine 2 | . . 1 . . . . 1 . . . . . . Core 3 | . . . . . . . . 2 1 . . . . Reactor 4 | . . . . . . . . . 1 . . 1 2 Propulsion 22 | . 2 4 2 . . 1 . 1 3 . 3 5 1 Treads 8 | . . . . . . . . . 1 . 3 4 . Leg 1 | . . . . . . . . . . . . 1 . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 13 | . 2 4 2 . . 1 . 1 2 . . . 1 Utility 21 | . . 1 1 . 1 . . 4 2 . 1 6 5 Device 9 | . . 1 . . . . . 3 1 . 1 3 . Storage . | . . . . . . . . . . . . . . Processor 6 | . . . . . 1 . . 1 . . . 3 1 Hackware 4 | . . . 1 . . . . . 1 . . . 2 Protection 2 | . . . . . . . . . . . . . 2 Artifact . | . . . . . . . . . . . . . . Weapon 8 | . 1 . . . . . 1 2 2 . 1 1 . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . Slashing Weapon 6 | . . . . . . . . 2 2 . 1 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . . 1 1 . . 3 . Parts Lost 34 | . 1 8 2 . . 1 1 3 5 . 3 4 6 Power 2 | . . 1 . . . . . . 1 . . . . Propulsion 18 | . . 6 2 . . . 1 1 2 . 1 2 3 Utility 11 | . . 1 . . . 1 . 1 2 . 1 2 3 Weapon 3 | . 1 . . . . . . 1 . . 1 . . Highest Loss Streak 7 | . 1 3 2 . . 1 1 3 4 . 7 2 5 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 29 | . 9 34 15 . 7 18 16 19 26 . 22 42 53 Treads 4 | . . . . . . . . . 3 . 3 12 11 Flight 4 | . 7 30 13 . . 4 6 2 1 . . . . Device 4 | . . 1 . . . . . 1 4 . . 10 11 Processor 5 | . . . . . . 5 . 2 5 . 4 10 11 Hackware 6 | . . . 1 . 7 7 6 5 5 . 9 8 12 Slashing Weapon 1 | . . . . . . . . 3 4 . 2 . . Naked Turns 99 | . 93 3 3 . . . . . . . . . . Heaviest Build 30 | . 3 8 . . . . 3 8 9 3 4 5 30 Greatest Support 255 | 3 8 16 4 3 3 8 8 7 25 10 7 255 85 Greatest Overweight (x) 2 | . . . . . . . . 2 1 . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 4 3 2 1 4 5 5 5 5 3 4 5 5 Average Carried 3 | . . 1 1 1 1 4 4 4 3 3 2 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 4 1 1 1 4 5 4 5 3 3 4 5 3 Class Distribution -------------------- 55% | Mutant 36% | Hacker-Mutant 7% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Hacker-Mutant | -3/DSF Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res DSF Res Acc Matter Collected 398 | 123 . 137 . . 9 20 . . 14 . . 72 23 Remotely . | . . . . . . . . . . . . . . Salvage Created 65 | . 42 . . . . . . . . . . . 23 Parts 15 | . 12 . . . . . . . . . . . 3 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . 4 . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res DSF Res Acc Combat Hostiles Destroyed 2 | . 2 . . . . . . . . . . . . AOE 2 | . 2 . . . . . . . . . . . . Classes Destroyed 4 | . 4 . . . . . . . . . . . . Worker 1 | . 1 . . . . . . . . . . . . Builder 2 | . 1 . . . . . . . . . . . 1 Watcher 1 | . 1 . . . . . . . . . . . . Swarmer 2 | . 2 . . . . . . . . . . . . Best Kill Streak 5 | . 5 . . . . . . . . . . . 1 Combat Bots Only 2 | . 2 . . . . . . . . . . . . Max Kills in Single Turn 2 | . 2 . . . . . . . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res DSF Res Acc Hostile Shots Fired 699 | . 41 89 64 . 8 19 14 51 118 . 3 111 181 Missed 325 | . 19 43 29 . 3 10 8 33 57 . 2 55 66 Damage Taken 8710 | . 245 511 348 . 30 114 73 347 1183 . 1161 1855 2843 Core 3577 | . 155 248 268 . 30 87 31 160 543 . 1111 343 601 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 63 | 100 38 38 51 . . 83 96 84 52 . 14 76 62 Volleys Fired 4 | . 4 . . . . . . . . . . . . Largest 1 | . 1 . . . . . . . . . . . . Hottest 30 | . 30 . . . . . . . . . . . . Shots Fired 4 | . 4 . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 4 | . 4 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 4 | . 4 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 3 | . 3 . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 3 | . 3 . . . . . . . . . . . . Core Hits 15 | . 10 . 2 . . . . . . . . 2 1 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . Melee Attacks 51 | . . . . . . . 6 16 27 . . 2 . Impact 8 | . . . . . . . 6 2 . . . . . Slashing 43 | . . . . . . . . 14 27 . . 2 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 542 | . 411 2 28 . . . . . . . . 68 33 Guns . | . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 383 | . 383 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 159 | . 28 2 28 . . . . . . . . 68 33 Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 342 | . 342 . . . . . . . . . . . . Electromagnetic 41 | . 41 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . 6 . . 3 . Average Corruption 3 | . . . . . . . . . 3 . . 3 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 4 | . . . . . . . . . 4 . . . . Message Errors 1 | . . . . . . . . . 1 . . . . Matter Fused 1 | . . . . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . . 1 . . . . Data Loss (major) 1 | . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 44 | . 44 . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions 44 | . 44 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . . 1 1 Impact 2 | . . . . . . . . . . . . 1 1 Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 103 | . 47 1 12 . . . . . . . . 31 12 Shots 3 | . 3 . . . . . . . . . . . . Rammed 30 | . 7 1 7 . . . . . . . . 10 5 Targets Rammed 30 | . 7 1 7 . . . . . . . . 10 5 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 17 | . . 17 . . . 6 . . 4 . . . . Average Temperature 7 | . . 9 . . . 6 . . 4 . . . . Received Heat Transfer 1092 | . 36 180 18 . . 75 27 . 99 . . 306 351 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res DSF Res Acc Peak Influence 611 | . 232 611 308 126 . . 192 207 191 99 77 460 297 Initial 264 | . . 97 255 126 . . 32 88 100 99 77 26 264 Average 189 | . 83 269 270 126 . . 85 112 128 99 55 259 269 Maximum Alert Level 2 | . 1 2 1 . . . . 1 . . . 2 1 Low Security (%) 55 | 100 91 45 . 100 . . 100 92 100 100 100 20 2 Level 1 40 | . 8 36 100 . . . . 7 . . . 67 97 Level 2 3 | . . 17 . . . . . . . . . 11 . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 21 | . 4 1 1 . . . 4 3 4 . . 3 1 Investigation 12 | . 3 1 1 . . . 2 3 2 . . . . Extermination 2 | . . . . . . . . . 1 . . 1 . Reinforcement 7 | . 1 . . . . . 2 . 1 . . 2 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res DSF Res Acc Distress Signals 10 | . 1 . 3 . . . . . 3 . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 200 | . 19 44 16 . 2 5 14 9 28 . 1 42 20 Peak Tracking Total 24 | . 8 24 14 . 1 5 9 6 12 . 1 15 15 Tactical Retreats 30 | . 2 6 1 . . . 2 2 5 . . 10 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res DSF Res Acc Traps Triggered 2 | . . . . . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res DSF Res Acc Machines Disabled 2 | . 2 . . . . . . . . . . . . Max in Single Turn 2 | . 2 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res DSF Res Acc Machines Accessed 38 | . 5 8 3 . 2 . 4 4 3 1 . 5 3 Terminals 36 | . 5 8 3 . . . 4 4 3 1 . 5 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 95 | . 15 22 6 . 6 . 9 9 10 1 . 10 7 Successful 46 | . 6 10 3 . 6 . 4 3 3 1 . 6 4 Failed 49 | . 9 12 3 . . . 5 6 7 . . 4 3 Catastrophic 21 | . 3 3 1 . . . 3 3 5 . . 3 . Database Lockouts . | . . . . . . . . . . . . . . Manual 73 | . 15 20 6 . . . 5 8 7 . . 6 6 Terminals 89 | . 15 22 6 . . . 9 9 10 1 . 10 7 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 30 | . 3 6 1 . 6 . 3 2 1 1 . 5 2 Record 5 | . . . . . 5 . . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . Open Door 3 | . . . . . 1 . . . . . . 1 1 Open DSF 4 | . . . . . . . 1 1 . 1 . 1 . Level Access Points 4 | . 1 1 . . . . . 1 . . . 1 . Branch Access Points 1 | . . . . . . . 1 . . . . . . Terminal Index 7 | . 2 1 1 . . . 1 . . . . 1 1 Alert Level 2 | . . 1 . . . . . . . . . 1 . Investigation Status 1 | . . 1 . . . . . . . . . . . Reinforcement Status 1 | . . 1 . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 16 | . 3 4 2 . . . 1 1 2 . . 1 2 Terminals 16 | . 3 4 2 . . . 1 1 2 . . 1 2 Track 2 | . 1 . . . . . 1 . . . . . . Assimilate 2 | . . 1 . . . . . . 1 . . . . Botnet 10 | . 2 2 1 . . . . 1 1 . . 1 2 Operators 2 | . . 1 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 29 | . 4 7 3 . . . 3 3 3 . . 3 3 Full Trace Events 13 | . 4 2 1 . . . 2 2 2 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res DSF Res Acc Total Allies 2 | . . 1 . . . . . . 1 . . . . Largest Group 1 | . . . 1 . . . . . 1 . . . . Highest-Rated Group 10 | . . . 10 . . . . . 10 . . . . Highest-Rated Ally 10 | . . . 10 . . . . . 10 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res DSF Res Acc Robot Analysis Total 1 | . . 1 . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res DSF Res Acc Turns Passed 2830 | 9 156 198 106 8 208 132 206 248 522 2 47 577 411 Spaces Moved 4594 | 18 297 588 192 16 406 243 348 385 627 5 82 981 406 Core 2650 | 18 191 4 174 16 406 88 3 199 356 . 54 980 161 Treads 219 | . . . . . . . . . . . . 1 218 Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1725 | . 106 584 18 . . 155 345 186 271 5 28 . 27 Fastest Speed 27 | 50 32 27 40 50 50 50 50 45 34 37 40 50 40 Average Speed 54 | 50 43 31 49 50 50 53 54 49 71 37 46 50 94 Slowest Speed 150 | 50 50 50 50 50 50 55 55 150 100 37 50 135 135 Overloaded Moves 157 | . . . . . . . . . 152 5 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 40 | . 1 29 . . . 1 6 . 3 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 76 66 22 1 53 42 13 16 19 . 93 30 11 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 6 | . 1 1 . . . . . 1 1 1 . 1 . Unknown Exits Taken 6 | 1 . . 1 1 1 1 1 . . . . . . Scrap Searched 6 | . . . . . 4 2 . . . . . . . Spaces Dug 54 | . 5 . . . . . 6 16 26 . . 1 . Terrain Destroyed 68 | . 19 . . . . . 6 16 26 . . 1 . Melee 49 | . . . . . . . 6 16 26 . . 1 . Projectile . | . . . . . . . . . . . . . . AOE 19 | . 19 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Res DSF Res Acc Total 4786 | 17 316 567 202 15 409 243 350 414 671 5 88 1059 430 Wait 62 | . 3 2 . . . . . 1 3 . . 48 5 Move 4514 | 17 294 540 192 15 405 240 335 384 620 5 81 981 405 Hop 29 | . 1 18 . . . 1 6 . 3 . . . . Pick Up 17 | . 4 . 1 . 3 1 . . 4 . 1 1 2 Fast Attach 44 | . 3 3 2 . 1 1 1 8 5 . 4 11 5 Attach 16 | . . 3 1 . . . 1 1 4 . 1 2 3 Detach 8 | . . . . . . . . 2 1 . 1 2 2 Swap . | . . . . . . . . . . . . . . Drop 13 | . . . . . . . 1 2 4 . . 3 3 Fire 4 | . 4 . . . . . . . . . . . . Melee 51 | . . . . . . . 6 16 27 . . 2 . Ram 27 | . 7 1 6 . . . . . . . . 9 4 Kick . | . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research -3/DSF -2/Research (discovered 4 exits: *Acc x3 / *Qua) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 10 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Identified exit to Materials 149 | -10/Materials | Discovered new exit (range 14) 152 | -10/Materials | Core integrity fell below 50% 166 | -10/Materials | Entered another Materials area 166 | -9/Materials | Evolved 2 slots: Propulsion x2 191 | -9/Materials | Identified exit to Materials 296 | -9/Materials | Lost 3 parts (3n) 325 | -9/Materials | Discovered new exit (range 15) 342 | -9/Materials | Lost 3 parts (1p1n1u) 362 | -9/Materials | Core integrity fell below 50% 364 | -9/Materials | Entered another Materials area 364 | -8/Materials | Accompanied by 1 ally 364 | -8/Materials | Evolved 2 slots: Utility x2 462 | -8/Materials | Discovered new exit (range 13) 470 | -8/Materials | Entered Factory 470 | -7/Factory | Evolved 2 slots: Utility x2 475 | -7/Factory | Discovered new exit (range 8) 478 | -7/Factory | Entered Lower Caves 600 | -7/Lower Caves | Learned 8 Research zone layouts 600 | -7/Lower Caves | Learned Extension trap positions 600 | -7/Lower Caves | Learned 8 Factory zone layouts 600 | -7/Lower Caves | Learned Factory security intel 610 | -7/Lower Caves | Learned Factory trap positions 665 | -7/Lower Caves | Build established: Mutant 679 | -7/Lower Caves | Discovered new exit (range 9) 686 | -7/Lower Caves | Entered another Lower Caves area 773 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 811 | -7/Lower Caves | Discovered new exit (range 13) 818 | -7/Lower Caves | Entered Factory 818 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 820 | -6/Factory | Loaded intel: 111 trap records 1017 | -6/Factory | Discovered new exit (range 4) 1022 | -6/Factory | Identified exit to Lower Caves 1024 | -6/Factory | Entered another Factory area 1024 | -5/Factory | Evolved 2 slots: Utility x2 1193 | -5/Factory | Lost 3 parts (1n1u1w) 1238 | -5/Factory | Identified exit to Factory 1272 | -5/Factory | Entered another Factory area 1272 | -4/Factory | Evolved 2 slots: Utility x2 1702 | -4/Factory | Spotted B-86 Titan 1731 | -4/Factory | Spotted B-86 Titan 1793 | -4/Factory | Discovered new exit (range 5) 1794 | -4/Factory | Identified exit to Research 1794 | -4/Factory | Entered Research 1794 | -3/Research | Evolved 2 slots: Propulsion x2 1796 | -3/Research | Identified exit to DSF 1796 | -3/Research | Entered DSF 1796 | -3/DSF | Met a pair of Sappers preparing to destroy DSF 1817 | -3/DSF | Discovered new exit (range 15) 1820 | -3/DSF | Additional patrols routed to DSF 1822 | -3/DSF | Core integrity fell below 50% 1827 | -3/DSF | Core integrity fell below 20% 1841 | -3/DSF | Lost 7 parts (1p3n2u1w) 1842 | -3/DSF | Identified exit to Research 1843 | -3/DSF | Entered Research 1843 | -2/Research | Evolved 2 slots: Utility x2 1866 | -2/Research | Spotted B-90 Cyclops 1939 | -2/Research | Discovered new exit (range 8) 1942 | -2/Research | Identified exit to Quarantine 1953 | -2/Research | Identified exit to Access 2092 | -2/Research | Build established: Hacker-Mutant 2412 | -2/Research | Spotted B-90 Cyclops 2420 | -2/Research | Entered Access 2420 | -1/Access | Evolved 2 slots: Power x1, Utility x1 2829 | -1/Access | Discovered new exit (range 7) 2831 | -1/Access | Identified exit to Surface 2831 | *** | Escaped! Last Messages --------------- 02806_ Exp. Biometal Heavy Treads destroyed. 02810_ Slammed into U-05 Engineer. 02810_ U-05 Engineer destroyed. 02811_ Acquired 23 matter. 02811_ K-01 Serf collects debris. 02811_ Slammed into K-01 Serf. 02813_ Exp. Biometal Heavy Treads destroyed. 02813_ Slammed into K-01 Serf. 02813_ K-01 Serf knocked back. 02817_ Acquired System Shield. 02823_ Slug penetrates H-88 Terminator. 02823_ U-05 Engineer destroyed. 02823_ Slug penetrates Wall. 02826_ Slug penetrates Terminal. 02828_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 02829_ The Access Shell folds into the floor. 02829_ EXIT=FOUND 02831_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ??????#""""""""""#??????????????????? | | ??????????? ??????# #??????????????????? | | ??????????? ??????# #??????????????????? | | ??????????? #?????# #??????????????????? | | ??????????# #?????# "" #??????????????????? | | ??????????# #?????# "@ #??????????????????? | | ??????????# #?????# #??????????????????? | | ??????????# #?????# #??????????????????? | | ??????????# #?????# #??????????????????? | | ??????????# #????## ##?????????????????? | | ########### #????# #?????????????????? | | */ # #????##"" ##?????????????????? | | ## # #?????#"" #??????????????????? | | ?# # #?????#"" #??????????????????? | | ?# " #?????#T #??????????????????? | | ?# # #?????#""s #??????????????????? | | ?# |# #?????#"" #??????????????????? | | ?# # #######""s ###????????????????? | | ?# # !%! h h ???????????? | | ?# # ! ???????????? | | ?#######/##########################+#????????????? | | ???????# #???????????????????????????????????????? | | ???????# #???????????????????????????????????????? | | ???????# ????????????????????????????????????????? | | ???????# ????????????????????????????????????????? | | ???????# ????????????????????????????????????????? | | ???????# ????????????????????????????????????????? | | ???????? ????????????????????????????????????????? | | ???????? ????????????????????????????????????????? | | ???????? ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 25 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 210 Power Amplification 20 Additional Mass Support 12 Corruption Containment 12 Armor Coverage 450 Evasion (%) 71 Melee Accuracy 8 Target Analysis 8 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarpMetafiberInverter Manual? 0 Play Time 01:12:54 Cumulative 168.2 hours Start 2024.04.07 @ 17:25:02 End 2024.04.07 @ 18:38:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 136 Adventurer 0 Explorer 5 Win Type 0 Total 5 Types 2/0/1/2/0/0/0/0/0 Lore% 52 Gallery% 61 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55b6f01f-e208-45d0-814a-6c9036ff8ae8