Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.15 @ 13:02:50 Player: ILikeMonsters1890 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (62) 310 Value Destroyed (1733) 1733 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (502) 502 TOTAL SCORE: 6265 Bonus ------- High Alert Combat Kills 2 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 237/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Improved Melee Analysis Suite Core Analyzer Improved Utility Shielding Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Enhanced Optical Array Improved Signal Interpreter Weapon Cycler Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Improved Melee Analysis Suite Core Analyzer Improved Utility Shielding Graphene Brace > --- WEAPON ----------- Improved Heavy Machine Gun Maul Maul > --- INVENTORY -------- Improved Utility Shielding Rocket Launcher Maul Maul Blade Saw [Rating: 56] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Improved Melee Analysis Suite Protection Improved Utility Shielding Weapon Maul Energy Gun Heavy Particle Gun Ballistic Gun Improved Assault Rifle Launcher Heavy Missile Launcher Impact Weapon Maul Slashing Weapon Blade Saw Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Slots Evolved 8 | . . 2 2 2 . . . 2 Power . | . . . . . . . . . Propulsion 3 | . . 1 . 1 . . . 1 Utility 4 | . . 1 2 1 . . . . Weapon 1 | . . . . . . . . 1 Parts Attached 86 | 8 3 7 26 9 2 4 7 20 Power 8 | 1 . 1 2 . . 1 1 2 Engine 8 | 1 . 1 2 . . 1 1 2 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 34 | 3 1 2 11 4 1 1 4 7 Treads 2 | . . . 2 . . . . . Leg 3 | . . . 3 . . . . . Wheel 10 | 3 1 2 3 . . . . 1 Hover 8 | . . . 3 . . . . 5 Flight 11 | . . . . 4 1 1 4 1 Utility 20 | 2 1 2 8 2 . 1 2 2 Device 6 | 1 . 1 1 . . 1 1 1 Storage 2 | 1 1 . . . . . . . Processor 3 | . . . 1 1 . . 1 . Hackware . | . . . . . . . . . Protection 9 | . . 1 6 1 . . . 1 Artifact . | . . . . . . . . . Weapon 24 | 2 1 2 5 3 1 1 . 9 Energy Gun 1 | . . . 1 . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 11 | 2 1 2 4 . . . . 2 Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . . . . 1 . . 2 Special Weapon . | . . . . . . . . . Impact Weapon 7 | . . . . 2 . 1 . 4 Slashing Weapon 2 | . . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 2 1 . . . . 1 Corrupted Parts 1 | . . . . . . . 1 . System Corruption 9 | . . . . . . . 9 . Parts Lost 46 | . 1 2 12 1 1 . 5 24 Power 5 | . . . 1 . . . 1 3 Propulsion 20 | . 1 1 5 . . . 4 9 Utility 10 | . . 1 4 1 . . . 4 Weapon 11 | . . . 2 . 1 . . 8 Highest Loss Streak 9 | . 1 1 4 1 1 . 5 9 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 88 | . 100 99 97 76 70 84 94 75 Engine 8 | . 14 11 9 7 4 7 6 4 Wheel 12 | . 28 32 18 . . . . . Hover 4 | . . . 3 8 . . . 8 Flight 6 | . . . . 18 30 30 27 4 Device 9 | . 14 19 8 . . 7 13 12 Storage 8 | . 14 11 9 7 7 7 7 5 Processor 6 | . . . 6 7 7 7 14 13 Protection 9 | . . 2 20 10 7 7 7 5 Ballistic Gun 11 | . 28 22 17 5 . . . . Impact Weapon 7 | . . . . 9 7 15 15 18 Naked Turns . | . . . . . . . . . Heaviest Build 33 | 13 19 28 32 24 25 26 30 33 Greatest Support 47 | 26 20 30 40 24 18 18 18 47 Greatest Overweight (x) 7 | . . . 1 1 1 1 3 7 Average Overweight (x) . | . . . . . . 1 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 9 Most Carried 10 | 8 10 10 10 10 10 10 9 10 Average Carried 8 | 4 9 8 8 9 9 7 7 6 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 Final Carried 10 | 8 10 10 10 10 10 7 8 3 Class Distribution -------------------- 67% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Scavenger-Mutant | -7/DSF Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Matter Collected 1675 | 336 51 192 660 75 . . 137 224 Remotely . | . . . . . . . . . Salvage Created 2606 | 176 110 389 865 75 . . 137 854 Parts 135 | 21 5 21 60 7 . . 10 11 Haulers Intercepted 3 | . . 2 . . . . . 1 Recyclers Shooed 2 | . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Combat Hostiles Destroyed 43 | . 2 6 21 3 . . 5 6 Melee 5 | . . . . . . . 4 1 Guns 32 | . 2 6 21 3 . . . . AOE 3 | . . . . . . . . 3 Classes Destroyed 13 | 2 2 2 2 . . . 2 3 Worker 2 | . . . 1 . . . . 1 Builder 1 | . . . . . . . . 1 Tunneler 6 | 6 . . . . . . . . Hauler 3 | . . 2 . . . . . 1 Recycler 5 | 1 . . . . . . . 4 Watcher 2 | . 1 . . . . . . 1 Swarmer 11 | . . . 7 3 . . 1 . Cutter 3 | . . . . . . . 3 . Grunt 15 | . 2 3 7 . . . . 3 Brawler 1 | . . . . . . . . 1 Sentry 11 | . . 3 7 . . . . 1 Specialist 1 | . . . . . . . 1 . Programmer 1 | . . . . . . . . 1 Best Kill Streak 6 | 2 1 4 6 3 . . 3 5 Combat Bots Only 6 | . 1 4 6 3 . . 3 3 Max Kills in Single Turn 2 | 1 1 1 2 1 . . 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . . 1 Melee 1 | . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Damage Taken 5775 | . 222 238 1463 140 173 . 612 2927 Core 1437 | . 28 47 262 16 68 . 151 865 Absorbed by Shields 50 | . . . . . . . 50 . Redirected to Shielding 244 | . . . 51 . 8 . 35 150 Core Remaining (%) 78 | 100 88 88 52 . . . 66 . Volleys Fired 159 | 28 18 23 70 5 6 . . 9 Largest 2 | 2 2 2 2 2 1 . . 2 Hottest 48 | 40 40 46 48 46 39 . . 48 Shots Fired 304 | 56 36 46 139 10 6 . . 11 Gun 289 | 56 36 46 139 10 . . . 2 Cannon . | . . . . . . . . . Launcher 15 | . . . . . 6 . . 9 Special . | . . . . . . . . . Kinetic 289 | 56 36 46 139 10 . . . 2 Thermal . | . . . . . . . . . Explosive 15 | . . . . . 6 . . 9 Electromagnetic . | . . . . . . . . . Robot Hit Streak 35 | 6 9 12 35 3 9 . . 3 Robot Miss Streak 3 | 2 2 2 3 2 . . . 1 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . 1 3 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . Shots Hit Robots 274 | 34 26 37 113 4 6 . 7 47 Core Hits 99 | 12 9 16 37 4 . . 3 18 Critical Kills 2 | . . . . . . . . 2 Critical Parts Destroyed 13 | . 1 1 . . . . 2 9 Critical Strikes 15 | . 1 1 . . . . 2 11 Destroy 2 | . 1 1 . . . . . . Smash 13 | . . . . . . . 2 11 Melee Attacks 59 | . . . . . . . 9 50 Impact 59 | . . . . . . . 9 50 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 8 | . . . . . . . . 8 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 11 | . . . . . . . 1 10 Damage Inflicted 6347 | 273 204 486 1803 68 692 . 273 2548 Guns 2868 | 273 204 486 1803 68 . . . 34 Cannons . | . . . . . . . . . Explosions 1367 | . . . . . 692 . . 675 Melee 2092 | . . . . . . . 273 1819 Ramming 20 | . . . . . . . . 20 Kinetic 2868 | 273 204 486 1803 68 . . . 34 Thermal . | . . . . . . . . . Explosive 1367 | . . . . . 692 . . 675 Electromagnetic . | . . . . . . . . . Impact 2092 | . . . . . . . 273 1819 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 16 | . . . . 2 7 7 16 1 Average Corruption 3 | . . . . 2 5 7 11 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 7 | . . . . 1 1 . 2 3 Message Errors 1 | . . . . . . . . 1 Matter Fused 2 | . . . . 1 . . . 1 Heat Flow Errors 1 | . . . . . . . 1 . Energy Discharges 1 | . . . . . . . 1 . Parts Rejected 1 | . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 794 | . . . . . . . 92 702 Projectiles . | . . . . . . . . . Explosions 20 | . . . . . . . . 20 Melee 774 | . . . . . . . 92 682 Knockbacks 11 | . . . . . . . 2 9 Impact 10 | . . . . . . . 2 8 Kinetic . | . . . . . . . . . Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 377 | . . . . . 138 . . 239 Shots 9 | . . . . . 4 . . 5 Rammed 10 | . . . . . . . . 10 Targets Rammed 10 | . . . . . . . . 10 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 150 | . 18 4 72 . . . 150 . Average Temperature 17 | . 8 2 18 . . . 81 . Received Heat Transfer 1143 | . 126 90 576 . . . 9 342 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 14 | . . . . . . . 3 11 Impact Corruptions 27 | . . . . . . . 4 23 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Peak Influence 426 | 35 91 252 426 322 72 50 148 124 Initial 177 | . 22 38 105 177 42 50 38 72 Average 141 | 15 38 123 255 273 57 50 109 70 Maximum Alert Level 2 | . . 1 2 1 . . . . Low Security (%) 67 | 100 100 80 17 25 100 100 100 100 Level 1 32 | . . 19 82 74 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . . . 5 . . . 1 4 Investigation 3 | . . . 1 . . . . 2 Extermination 1 | . . . . . . . . 1 Reinforcement 3 | . . . 1 . . . 1 1 Assault . | . . . . . . . . . Garrison 3 | . . . 3 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Distress Signals 3 | . . . 2 . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 68 | . 4 7 24 5 5 . 9 14 Peak Tracking Total 6 | . 2 5 5 3 6 . 4 5 Tactical Retreats 5 | . . 1 . 1 . . 2 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Traps Triggered 4 | . . . 1 2 . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 6 | . . . 6 . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Machines Accessed 14 | . 3 . 3 3 . 1 . 4 Terminals 7 | . 3 . 1 1 . 1 . 1 Fabricators 3 | . . . . 1 . . . 2 Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . 1 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . 1 . . . . 1 Total Hacks 33 | . 7 . 12 4 . 1 . 9 Successful 13 | . 2 . 6 1 . 1 . 3 Failed 20 | . 5 . 6 3 . . . 6 Catastrophic 3 | . 1 . . . . . . 2 Database Lockouts . | . . . . . . . . . Manual 2 | . . . . 1 . . . 1 Terminals 17 | . 7 . 6 1 . 1 . 2 Fabricators 6 | . . . . 1 . . . 5 Repair Stations . | . . . . . . . . . Recycling Units 4 | . . . 2 2 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 6 | . . . 4 . . . . 2 Terminal Hacks 7 | . 2 . 4 . . 1 . . Prototype ID Bank 1 | . . . 1 . . . . . Open DSF 1 | . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . Disarm Traps 1 | . . . 1 . . . . . Zone Layout 2 | . 1 . 1 . . . . . Fabricator Hacks 2 | . . . . 1 . . . 1 Network Status 1 | . . . . . . . . 1 Build 1 | . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . Retrieve Matter 1 | . . . 1 . . . . . Retrieve Components 1 | . . . 1 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks 1 | . . . . . . . . 1 Terminals . | . . . . . . . . . Fabricators 1 | . . . . . . . . 1 Liberate 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 3 . 2 3 . . . 3 Full Trace Events 3 | . . . 1 . . . . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 2 | . . . . 2 . . . . Authchips . | . . . . . . . . . Time 31 | . . . . 31 . . . . Total Part Build Rating 10 | . . . . 10 . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 1 | . . . 1 . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 29 | . . . . . . . . 29 Highest-Rated Ally 29 | . . . . . . . . 29 Total Orders . | . . . . . . . . . Ally Attacks 6 | . . . . . . . . 6 Total Damage 40 | . . . . . . . . 40 Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Turns Passed 2735 | 283 316 297 632 422 53 14 93 625 Spaces Moved 1970 | 227 305 205 371 425 81 3 47 306 Core 19 | 11 . . . . . . . 8 Treads 19 | . . . 19 . . . . . Legs 22 | . . . 22 . . . . . Wheels 1017 | 216 305 205 258 . . . . 33 Hover 477 | . . . 72 184 . . . 221 Flight 416 | . . . . 241 81 3 47 44 Fastest Speed 27 | 50 80 80 52 52 27 107 87 52 Average Speed 86 | 81 80 80 90 83 42 107 106 106 Slowest Speed 400 | 90 80 80 190 107 107 107 272 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 28 | 8 43 18 22 13 68 . 41 11 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 83 | . . . . . 39 . . 44 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 83 | . . . . . 39 . . 44 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Was Fac DSF Fac Total 2648 | 279 348 296 536 490 91 13 77 518 Wait 201 | . 14 42 39 11 . 7 . 88 Move 1963 | 226 304 204 370 425 80 2 46 306 Hop . | . . . . . . . . . Pick Up 102 | 16 6 12 22 21 2 . 7 16 Fast Attach . | . . . . . . . . . Attach 57 | 7 1 4 17 2 1 3 5 17 Detach . | . . . . . . . . . Swap 29 | 1 2 3 9 7 1 1 2 3 Drop 46 | 1 3 8 9 19 1 . 1 4 Fire 159 | 28 18 23 70 5 6 . . 9 Melee 40 | . . . . . . . 6 34 Ram 10 | . . . . . . . . 10 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 9 | . . . . . . . 9 . Rewire 32 | . . . . . . . 1 31 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 284 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 9) 553 | -10/Materials | Identified exit to Mines 553 | -10/Materials | Discovered new exit (range 19) 600 | -10/Materials | Entered another Materials area 600 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 893 | -9/Materials | Discovered new exit (range 5) 897 | -9/Materials | Entered another Materials area 897 | -8/Materials | Evolved 2 slots: Utility x2 1007 | -8/Materials | Garrison activated, responded to threat 1095 | -8/Materials | Lost 4 parts (2n2u) 1364 | -8/Materials | Build established: Scavenger-Mutant 1367 | -8/Materials | Lost 3 parts (2n1w) 1425 | -8/Materials | Discovered new exit (range 9) 1529 | -8/Materials | Entered Factory 1529 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1728 | -7/Factory | Discovered new exit (range 9) 1731 | -7/Factory | Fabricated Imp. Medium Treads (x2) 1731 | -7/Factory | Build established: Mutant 1951 | -7/Factory | Sucked down chute 1951 | -7/Factory | Entered Waste 1960 | -7/Waste | Spotted C-40 Crusher 1966 | -7/Waste | EMP discharged 1967 | -7/Waste | Spotted C-40 Crusher 1977 | -7/Waste | Spotted C-40 Crusher 1983 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1992 | -7/Waste | Spotted C-40 Crusher 1994 | -7/Waste | Spotted C-40 Crusher 1995 | -7/Waste | Spotted C-40 Crusher 1996 | -7/Waste | Discovered new exit (range 16) 2004 | -7/Waste | Entered Factory 2018 | -7/Factory | Identified exit to DSF 2018 | -7/Factory | Entered DSF 2045 | -7/DSF | Additional patrols routed to DSF 2063 | -7/DSF | System corruption reached 10% 2089 | -7/DSF | Discovered new exit (range 13) 2111 | -7/DSF | Entered Factory 2111 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2138 | -6/Factory | Lost 5 parts (1p4n) 2287 | -6/Factory | Lost 6 parts (1p4n1w) 2598 | -6/Factory | Discovered new exit (range 7) 2709 | -6/Factory | Lost 8 parts (1p4n2u1w) 2711 | -6/Factory | Core integrity fell below 50% 2728 | -6/Factory | Core integrity fell below 20% 2736 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 02729_ Slammed into H-66 Slayer. 02730_ U-05 Engineer lays Concrete. 02730_ Slammed into H-66 Slayer. 02730_ Core Analyzer broken. 02730_ Destabilizing: Short circuit. 02731_ Slammed into H-66 Slayer. 02732_ U-05 Engineer lays Concrete. 02732_ Penetrated by Slug. 02732_ Slug penetrates H-66 Slayer. 02732_ Slammed into H-66 Slayer. 02733_ Penetrated by Slug. 02733_ U-05 Engineer lays Concrete. 02733_ Slug penetrates Wall. 02733_ Slammed into H-66 Slayer. 02734_ U-05 Engineer lays Concrete. 02734_ Slammed into H-66 Slayer. 02735_ U-05 Engineer lays Concrete. 02735_ Slammed into H-66 Slayer. 02736_ U-05 Engineer lays Concrete. 02736_ Penetrated by Slug. 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"""""" | | ???????????????????????????????????????? """""" | | ????????????????????????????????????????????"""""" | | ?????????????????????????????????????????# """""" | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# """""" | | ??????????????????????????????????????????? """""" | | ?????????????????????????????????????????????""""" | | ??????????????????????????????????????????????"""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 64 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Medium Treads | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixIntegrityInitializer Manual? 0 Play Time 00:40:38 Cumulative 62.4 hours Start 2022.09.15 @ 12:22:32 End 2022.09.15 @ 13:02:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 41 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a17b9c19-9d0e-46f0-9046-15886d3d0f3e