Cogmind - Beta 9.5 *** ADVENTURER MODE // 2020.04.03 @ 21:05:25 // AFD2020/Player2 Player: ShurikenKat Result: Destroyed by Player 2 with Rocket Launcher Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (6) 30 Value Destroyed (173) 173 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (350) 350 TOTAL SCORE: 1793 Bonus ------- Follower Combat Kills 50 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit PSU Rigger > --- WEAPON (2) ------- Assault Rifle Grenade Launcher > --- INVENTORY (10) --- Light Treads Light Treads Compact Wheel Compact Wheel Heat Sink Small Storage Unit Large Storage Unit Tractor Beam Small Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit PSU Rigger > --- WEAPON ----------- Assault Rifle Grenade Launcher > --- INVENTORY -------- Ion Engine Light Treads Light Treads Compact Wheel Compact Wheel Heat Sink Small Storage Unit Large Storage Unit Tractor Beam Small Laser [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 5 | 1 3 . 1 . Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion . | . . . . . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 2 . 1 . Device 2 | . 1 . 1 . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 1 | . 1 . . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . Average Slot Usage (%) 99 | . 97 100 100 100 Engine 14 | . 14 14 14 14 Leg 28 | . 28 28 28 28 Device 13 | . 11 14 14 14 Storage 14 | . 14 14 14 14 Ballistic Gun 15 | . 21 14 14 14 Launcher 12 | . 5 14 14 14 Naked Turns . | . . . . . Heaviest Build 29 | 17 29 27 28 28 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 1 | . 1 1 1 1 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 12 | 8 12 10 10 10 Average Capacity 9 | 6 9 10 10 10 Most Carried 10 | 6 10 9 10 10 Average Carried 9 | 6 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 6 9 9 10 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 336 | 228 56 52 . . Remotely 108 | . 56 52 . . Salvage Created 278 | 95 119 64 . . Parts 13 | 1 8 4 . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 4 | . 2 2 . . Guns 2 | . 2 . . . AOE 2 | . . 2 . . Classes Destroyed 3 | 1 2 . . . Builder 1 | . 1 . . . Recycler 1 | 1 . . . . Grunt 4 | . 2 2 . . Best Kill Streak 2 | 1 2 2 . . Combat Bots Only 2 | . 2 2 . . Max Kills in Single Turn 1 | 1 1 1 . . Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 133 | . 67 42 . 24 Core 46 | . 8 14 . 24 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 13 | 3 7 3 . . Largest 2 | 2 2 2 . . Hottest 50 | 40 50 50 . . Shots Fired 26 | 6 14 6 . . Gun 22 | 6 13 3 . . Cannon . | . . . . . Launcher 4 | . 1 3 . . Special . | . . . . . Kinetic 22 | 6 13 3 . . Thermal . | . . . . . Explosive 4 | . 1 3 . . Electromagnetic . | . . . . . Robot Hit Streak 6 | 5 5 6 . . Robot Miss Streak 2 | 1 2 . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 19 | 5 8 6 . . Core Hits 12 | 2 5 5 . . Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 362 | 61 120 181 . . Guns 218 | 61 120 37 . . Cannons . | . . . . . Explosions 144 | . . 144 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 218 | 61 120 37 . . Thermal . | . . . . . Explosive 144 | . . 144 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 5 | . 2 5 . . Average Temperature 2 | . 2 3 . . Received Heat Transfer 78 | . 51 27 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 80 | 5 77 80 . 22 Average Influence 52 | 2 49 62 . 1 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 10 | . 5 2 . 3 Peak Tracking Total 3 | . 2 2 . 3 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 6 | . 1 . 5 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 55 | . 6 . 49 . Successful 54 | . 5 . 49 . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 6 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 49 | . . . 49 . Record 48 | . . . 48 . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 5 | . 5 . . . Recycle Component 1 | . 1 . . . Process 1 | . 1 . . . Retrieve Matter 2 | . 2 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . 1 . . . Recycled Matter 54 | . 54 . . . Retrieved Matter 54 | . 54 . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 1 | . 1 . . . Largest Group 1 | . 1 1 1 1 Highest-Rated Group 57 | . 56 57 57 57 Highest-Rated Ally 57 | . 56 57 57 57 Total Orders . | . . . . . Ally Attacks 4 | . 2 . . 2 Total Damage 295 | . . . . 295 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 1791 | 22 266 444 1012 47 Spaces Moved 1125 | 10 149 277 658 31 Core . | . . . . . Treads . | . . . . . Legs 1125 | 10 149 277 658 31 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 150 150 150 Average Speed 149 | 120 148 150 150 150 Slowest Speed 150 | 120 150 150 150 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 3 29 63 90 7 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 24 | . 5 19 . . Melee . | . . . . . Projectile . | . . . . . AOE 24 | . 5 19 . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1209 | 13 180 300 684 32 Wait 60 | . 16 21 23 . Move 1121 | 9 148 276 657 31 Hop . | . . . . . Pick Up 6 | . 4 . 2 . Fast Attach 2 | 1 1 . . . Attach 2 | . 1 . 1 . Detach . | . . . . . Swap 1 | . 1 . . . Drop 4 | . 2 . 1 1 Fire 13 | 3 7 3 . . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 23 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Core integrity fell below 50% 225 | -10/Materials | Discovered new exit (range 13) 289 | -10/Materials | Entered Mines 289 | -10/Mines | Accompanied by 1 ally 300 | -10/Mines | Learned Materials terminal intel 305 | -10/Mines | Build established: Mutant 320 | -10/Mines | Met a Derelict bent on vengeance 681 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 723 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 723 | -10/Mines | Discovered new exit (range 5) 733 | -10/Mines | Entered Exiles 733 | -10/Exiles | Accompanied by 1 ally 774 | -10/Exiles | Met 8R-AWN 807 | -10/Exiles | Met EX-HEX 864 | -10/Exiles | Met EX-DEC 877 | -10/Exiles | Learned location of Zion (-7) 973 | -10/Exiles | Visited The Gauntlet 1212 | -10/Exiles | Discovered new exit (range 14) 1357 | -10/Exiles | Met EX-BIN 1530 | -10/Exiles | Aligned with FarCom system 1531 | -10/Exiles | Given EX-Vault access code 1566 | -10/Exiles | Opened EX-Vault 1592 | -10/Exiles | Found Prototype Device 1594 | -10/Exiles | Identified PSU Rigger 1632 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1745 | -10/Exiles | Left Exiles lab with PSU Rigger 1745 | -10/Exiles | Entered Mines 1745 | -9/Mines | Accompanied by 1 ally 1774 | -9/Mines | Discovered new exit (range 12) 1792 | -9/Mines | Destroyed by Player 2 with Rocket Launcher Last Messages --------------- Field Lobotomy Kit Longsword +1 Deploy-a-Sentry EX-BIN: Oh yeah, I'd suggest you stay away from the 0b10 Research branches, since the FarCom signals could be picked up there, but you're welcome to try if you really want to. And if we have to leave here due to unforeseen circumstances, don't worry the FarCom system will continue to maintain contact via our distributed network. EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. LOCATION=UNKNOWN GOAL=ESCAPE 01745_ Receiving FarCom transmissions... 01774_ EXIT=FOUND 01775_ Dropped Ion Engine. 01784_ R-06 Scavenger collects Ion Engine. 01792_ G-34 Mercenary destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????? | | ???????###???????????????????????? | | ??????## #??????????????????????? | | ?????## ##?#####??????????????? | | ?????# ## ##?????????????? | | ?????# #?????????????? | | ??????# #?????????????? | | ??????### ##?????????????? | | ????????## ##???g??????????? | | ?????????## ###???????????????? | | ??????????# ##??????l??g???????? | | ?????????## #??????????????????? | | ?????????# #??????????????????? | | ?????????## ##??????????????????? | | ???????##### #???????????????????? | | ?????### # #???????????????????? | | ?????# @ #???????????????????? | | ????# ###???????????????????? | | ????## !% #?????????????????????? | | ????# @ #?????????????????????? | | ????## l #?????????????????????? | | ?????### ###?????????????????????? | | ???????#r#???????????????????????? | | ???????# #???????????????????????? | | ???????# #???????????????????????? | | ???????# #???????????????????????? | | ???????# #???????????????????????? | | ???????# #???????????????????????? | | ??????? ???????????????????????? | | ??????? ???????????????????????? | | ??????? ???????????????????????? | | ???????< ???????????????????????? | | ??????? ???????????????????????? | | ???????###???????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperDirtyRecalibrator Manual? 0 Play Time 00:16:01 Cumulative 9.3 hours Start 2020.04.03 @ 20:45:22 End 2020.04.03 @ 21:05:25 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode AFD2020/Player2 Game No. 17 Rogue 11 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 12 Gallery% 17 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e914d7b-bf41-48b3-94b4-5b683419abf3