Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.05 @ 23:32:15 Player: Berg Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (70) 350 Value Destroyed (1692) 1692 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (360) 360 TOTAL SCORE: 5382 Bonus ------- Follower Combat Kills 60 Aligned with FarCom 300 Cogmind --------- Core Integrity 284/550 Matter 148/300 Energy 1660/1660 System Corruption 9% Temperature Cool (0) Movement Treading (233) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Armored Treads Advanced Treads Advanced Treads > --- UTILITY (5) ------ Improved Heat Sink Improved Heat Sink Huge Storage Unit Superbattery > --- WEAPON (2) ------- Enhanced Autogun (fused) > --- INVENTORY (25) --- Cooled Ion Engine Light Nuclear Core Light Nuclear Core Light Treads Light Treads Improved Treads Advanced Treads Surge Thruster Surge Thruster Surge Thruster Surge Thruster Surge Thruster Improved VTOL Module Small Storage Unit Reaction Control System Improved Light Armor Plating Tractor Beam Tractor Beam Beam Rifle Precision Beam Rifle Precision Beam Rifle Heavy Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Huge Storage Unit Superbattery > --- WEAPON ----------- Improved EM Shotgun Enhanced Autogun > --- INVENTORY -------- Cooled Ion Engine Light Nuclear Core Light Nuclear Core Light Treads Light Treads Improved Treads Advanced Treads Surge Thruster Surge Thruster Surge Thruster Surge Thruster Surge Thruster Improved VTOL Module Small Storage Unit Reaction Control System Improved Light Armor Plating Tractor Beam Tractor Beam Beam Rifle Precision Beam Rifle Precision Beam Rifle Heavy Assault Rifle Grenade Launcher [Rating: 41] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 3 | . . . 2 . . . 1 Weapon . | . . . . . . . . Parts Attached 69 | 9 5 4 10 9 1 4 27 Power 11 | 2 1 2 1 2 . . 3 Engine 6 | 2 1 . 1 1 . . 1 Core 5 | . . 2 . 1 . . 2 Reactor . | . . . . . . . . Propulsion 17 | 2 . 1 1 2 . . 11 Treads 11 | 2 . . 1 1 . . 7 Leg . | . . . . . . . . Wheel 5 | . . 1 . 1 . . 3 Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Utility 19 | 2 1 1 5 3 1 1 5 Device 8 | 1 . 1 . 2 . . 4 Storage 4 | 1 1 . . . 1 . 1 Processor 2 | . . . 2 . . . . Hackware . | . . . . . . . . Protection 5 | . . . 3 1 . 1 . Artifact . | . . . . . . . . Weapon 22 | 3 3 . 3 2 . 3 8 Energy Gun 6 | 2 . . . . . . 4 Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 12 | 1 3 . 2 2 . 1 3 Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . . . 2 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . 1 1 . . 4 Parts Lost 25 | . 2 1 2 6 . . 14 Power 3 | . 1 . . . . . 2 Propulsion 6 | . . . . 2 . . 4 Utility 7 | . . 1 1 2 . . 3 Weapon 9 | . 1 . 1 2 . . 5 Highest Loss Streak 7 | . 2 1 1 5 . . 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 98 99 88 98 100 100 89 Engine 8 | . 13 7 10 11 11 11 . Core 3 | . . 6 . . . . 7 Treads 17 | . 28 22 11 10 11 11 21 Wheel 6 | . . 5 11 10 11 11 2 Device 13 | . 14 13 11 1 11 11 18 Storage 15 | . 14 14 11 11 16 22 18 Processor 4 | . . . 4 22 16 1 . Protection 2 | . . . 6 8 . 9 1 Energy Gun 3 | . 12 . . . . . 8 Ballistic Gun 17 | . 15 28 20 14 22 12 8 Naked Turns . | . . . . . . . . Heaviest Build 102 | 14 90 92 102 97 99 101 101 Greatest Support 64 | 40 40 40 20 16 16 16 64 Greatest Overweight (x) 19 | 1 2 5 6 6 6 6 19 Average Overweight (x) 3 | . 1 3 5 5 5 6 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 24 | 7 23 25 25 25 25 25 25 Most Carried 23 | 4 9 11 18 16 12 12 23 Average Carried 11 | 2 6 9 13 15 12 12 13 Final Capacity 25 | 8 25 25 25 25 25 25 25 Final Carried 23 | 4 9 11 16 12 12 12 23 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1665 | 290 123 240 307 116 . 104 485 Remotely . | . . . . . . . . Salvage Created 2545 | 123 275 483 661 149 . 120 734 Parts 143 | 9 17 18 39 16 . 9 35 Haulers Intercepted 4 | . . . 3 . . . 1 Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 50 | . 7 9 7 6 . 6 15 Guns 41 | . 7 9 6 5 . 4 10 Cannons 2 | . . . 1 1 . . . AOE 7 | . . . . . . 2 5 Classes Destroyed 13 | 2 5 . 2 1 . 1 2 Worker 2 | . 1 . . . . . 1 Builder 2 | . 1 . . . . . 1 Tunneler 2 | 2 . . . . . . . Hauler 4 | . . . 3 . . . 1 Recycler 8 | 1 . 2 3 . . . 2 Watcher 2 | . 1 . 1 . . . . Swarmer 15 | . 3 1 1 4 . 3 3 Cutter 3 | . . . . . . . 3 Grunt 21 | . 4 8 2 . . 2 5 Duelist 1 | . . . . . . 1 . Sentry 7 | . . . 4 . . . 3 Demolisher 2 | . . . . 2 . . . Hunter 1 | . . . . . . . 1 Best Kill Streak 6 | 3 4 4 4 4 . 6 5 Combat Bots Only 6 | . 3 4 2 4 . 6 3 Max Kills in Single Turn 2 | 1 1 2 1 1 . 1 2 Gunslinging 1 | . . 1 . . . . . Exploded 1 | . . . . . . 1 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 302 | . 53 29 51 31 . 26 112 Missed 90 | . 20 12 6 5 . 14 33 Damage Taken 3460 | 36 408 213 644 650 . 114 1395 Core 652 | . 82 16 122 150 . 16 266 Absorbed by Shields 201 | . . . . . . 46 155 Redirected to Shielding 20 | . . . . . . . 20 Core Remaining (%) 62 | 100 . 60 . . . 28 . Volleys Fired 211 | 5 35 28 42 14 . 15 72 Largest 2 | 2 2 2 2 2 . 2 2 Hottest 83 | 80 80 46 83 83 . 53 81 Shots Fired 384 | 10 66 56 83 28 . 26 115 Gun 355 | 10 66 56 77 18 . 21 107 Cannon 16 | . . . 6 10 . . . Launcher 13 | . . . . . . 5 8 Special . | . . . . . . . . Kinetic 283 | . 42 56 77 18 . 21 69 Thermal 60 | 5 17 . 6 10 . . 22 Explosive 13 | . . . . . . 5 8 Electromagnetic 28 | 5 7 . . . . . 16 Robot Hit Streak 16 | 6 8 6 16 5 . 10 10 Robot Miss Streak 8 | 1 3 8 2 5 . 3 5 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 2 2 . . . 1 . Max Gunslinging Chain 1 | . 1 1 . . . 1 . Shots Hit Robots 248 | 8 43 30 66 13 . 18 70 Core Hits 122 | 4 16 17 22 11 . 11 41 Critical Kills 2 | . . . 1 . . 1 . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . . . 1 . . 1 1 Burn 1 | . . . . . . . 1 Destroy 2 | . . . 1 . . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4436 | 184 637 488 978 211 . 529 1409 Guns 3467 | 84 569 457 885 159 . 188 1125 Cannons 140 | . . . 88 52 . . . Explosions 761 | 100 37 . . . . 341 283 Melee . | . . . . . . . . Ramming 68 | . 31 31 5 . . . 1 Kinetic 2774 | . 369 457 885 159 . 188 716 Thermal 690 | 132 200 . 88 52 . . 218 Explosive 624 | . . . . . . 341 283 Electromagnetic 280 | 52 37 . . . . . 191 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . . . . . . . 9 Average Corruption 8 | . . . . . . . 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 37 | . . . . . . . 37 Message Errors 11 | . . . . . . . 11 Matter Fused 4 | . . . . . . . 4 Heat Flow Errors 5 | . . . . . . . 5 Energy Discharges 3 | . . . . . . . 3 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 6 | . . . . . . . 6 Data Loss (major) 2 | . . . . . . . 2 Misfires 2 | . . . . . . . 2 Weapon Failures 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 21 | . . 11 . . . . 10 Projectiles . | . . . . . . . . Explosions 10 | . . . . . . . 10 Melee 11 | . . 11 . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 92 | 36 39 15 2 . . . . Shots 2 | 1 1 . . . . . . Rammed 6 | . 3 1 1 . . . 1 Targets Rammed 6 | . 3 1 1 . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 241 | 102 78 18 15 75 . 8 241 Average Temperature 43 | 56 37 8 10 34 . 8 101 Received Heat Transfer 908 | . 159 96 288 . . 31 334 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . 1 . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . 1 . . . . . 2 Heat Transferred 1575 | 225 425 . 185 111 . . 629 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | 2 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 202 | 15 151 153 143 141 . 160 202 Initial 62 | . 9 24 59 31 . . 62 Average 72 | 5 74 54 73 117 . 152 53 Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 98 | 100 100 100 100 100 . 100 95 Level 1 1 | . . . . . . . 4 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 1 2 1 . . . 4 Investigation 3 | . 1 . 1 . . . 1 Extermination . | . . . . . . . . Reinforcement 1 | . . . . . . . 1 Assault 2 | . . 2 . . . . . Garrison 2 | . . . . . . . 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 4 | . . . 3 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 72 | . 12 12 16 6 . 7 19 Peak Tracking Total 5 | . 4 4 3 4 . 4 5 Tactical Retreats 1 | . . 1 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . 1 . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 1 | . . . . . . . 1 Max in Single Turn 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 8 | . 1 . 1 . 4 . 2 Terminals 3 | . 1 . 1 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 40 | . 3 . 3 . 27 . 7 Successful 36 | . 2 . 3 . 27 . 4 Failed 4 | . 1 . . . . . 3 Catastrophic 2 | . 1 . . . . . 1 Database Lockouts . | . . . . . . . . Manual 11 | . 3 . 3 . 1 . 4 Terminals 10 | . 3 . 3 . . . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . . . . 3 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 32 | . 1 . 2 . 27 . 2 Record 26 | . . . . . 26 . . Robot Analysis 1 | . . . 1 . . . . Terminal Index 2 | . 1 . 1 . . . . Alert Level 1 | . . . . . . . 1 Unreport Threat 1 | . . . . . . . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . 1 . 1 . . . 2 Terminals 3 | . 1 . 1 . . . 1 Botnet 3 | . 1 . 1 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . . 1 Reject 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . 1 . . . . . 2 Full Trace Events 1 | . . . . . . . 1 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 . . . . . Highest-Rated Group 31 | . . 31 . . . . . Highest-Rated Ally 31 | . . 31 . . . . . Total Orders . | . . . . . . . . Ally Attacks 5 | . . 5 . . . . . Total Damage 82 | . . 82 . . . . . Kills 2 | . . 2 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 5125 | 115 631 979 979 289 576 379 1177 Spaces Moved 1903 | 56 146 341 367 112 275 175 431 Core 7 | 7 . . . . . . . Treads 690 | 49 146 161 35 . . . 299 Legs . | . . . . . . . . Wheels 1204 | . . 180 332 112 275 175 130 Hover . | . . . . . . . . Flight 2 | . . . . . . . 2 Fastest Speed 50 | 50 160 175 175 175 175 190 135 Average Speed 213 | 149 279 243 213 186 180 190 214 Slowest Speed 1405 | 160 320 320 480 190 190 190 1405 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 36 | 5 31 80 36 13 43 52 29 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 69 | 6 2 . . . . 22 39 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 69 | 6 2 . . . . 22 39 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 2571 | 73 298 433 480 164 355 194 574 Wait 323 | 1 102 55 42 26 79 . 18 Move 1896 | 55 145 340 366 111 274 174 431 Hop . | . . . . . . . . Pick Up 32 | 2 5 2 9 . . . 14 Fast Attach 35 | 8 2 1 4 2 1 1 16 Attach 21 | . 2 1 3 7 . . 8 Detach 19 | 1 2 1 3 3 1 1 7 Swap 14 | 1 1 2 3 1 . 3 3 Drop 14 | . 1 2 7 . . . 4 Fire 211 | 5 35 28 42 14 . 15 72 Melee . | . . . . . . . . Ram 2 | . . 1 1 . . . . Kick . | . . . . . . . . Crush 4 | . 3 . . . . . 1 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 577 | -10/Materials | Discovered new exit (range 7) 747 | -10/Materials | Entered Mines 1138 | -10/Mines | Found a hidden stash of uninstalled traps 1600 | -10/Mines | Discovered new exit (range 12) 1608 | -10/Mines | Met a Derelict testing a Signal Generator 1708 | -10/Mines | Discovered new exit (range 6) 1726 | -10/Mines | Entered Materials 1726 | -9/Materials | Evolved 2 slots: Utility x2 2078 | -9/Materials | Discovered new exit (range 13) 2678 | -9/Materials | Discovered new exit (range 12) 2703 | -9/Materials | Identified exit to Mines 2705 | -9/Materials | Entered Mines 2856 | -9/Mines | Assembled infested the area 2918 | -9/Mines | Core integrity fell below 50% 2959 | -9/Mines | Lost 5 parts (2n1u2w) 2967 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2973 | -9/Mines | Found Prototype Device 2973 | -9/Mines | Identified Exp. Sensor Array 2984 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2984 | -9/Mines | Discovered new exit (range 5) 2989 | -9/Mines | Identified exit to Exiles 2994 | -9/Mines | Entered Exiles 3035 | -9/Exiles | Met 8R-AWN 3066 | -9/Exiles | Met EX-HEX 3152 | -9/Exiles | Met EX-BIN 3190 | -9/Exiles | Aligned with FarCom system 3192 | -9/Exiles | Given EX-Vault access code 3264 | -9/Exiles | Opened EX-Vault 3296 | -9/Exiles | Found Superbattery 3418 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3549 | -9/Exiles | Discovered new exit (range 14) 3568 | -9/Exiles | Identified exit to Mines 3570 | -9/Exiles | Left Exiles lab with Superbattery 3570 | -9/Exiles | Entered Mines 3918 | -8/Mines | Discovered new exit (range 7) 3928 | -8/Mines | Discovered new exit (range 8) 3949 | -8/Mines | Entered Materials 3949 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4066 | -8/Materials | Lost 7 parts (1p2n1u3w) 4178 | -8/Materials | Crushed by falling debris 4209 | -8/Materials | Lost 3 parts (1n1u1w) 4991 | -8/Materials | Garrison activated, responded to threat 5126 | -8/Materials | Self-destructed Last Messages --------------- 05033_ U-05 Engineer lays Concrete. 05037_ System corrupted: Heat flow error (+160). 05039_ U-05 Engineer builds a Wall. 05047_ U-05 Engineer lays Concrete. 05053_ U-05 Engineer builds a Door. 05059_ System corrupted: FCS attempts to trigger Enh. Autogun. 05059_ System corrupted: Enh. Autogun misfires. 05061_ U-05 Engineer builds a Door. 05067_ Acquired 60 matter. 05077_ R-06 Scavenger collects Corrupted Lgt. Nuclear Core. 05079_ Y= 1UI/JUW0TE2YD1EPNACB7W3O9=/N L|QD 05097_ System corrupted: Enh. Autogun jammed. 05110_ Imp. EM Shotgun destroyed. 05110_ G-47 Trooper destroyed. 05114_ System corrupted: FCS attempts to trigger Enh. Autogun. 05114_ System corrupted: Enh. Autogun misfires. 05114_ R-06 Scavenger destroyed. 05116_ K-01 Serf collects debris. 05125_ G-47 Trooper destroyed. 05125_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#######???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????? #???????????????????? | | ???? ??????????????????? ????????????????????? | | #? ?????????????????? ????????????????????? | | # ?????????????????? 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""" ### ######+#### # #??? | | ????# #??????# #?### # # #??? | | ???##+##################???#= # # #### | | ???# #??????????????# # ! # | | ???# #??????????????# """ """ # # | | ???# #??????????????# """ """ # # | | ???# #########??????# """ """ # # ###+ | | ???# ##* "T" #??????# # # ## | | ???# ## ##?????# # # ## | | ???# !## !! #?????################ ## | | ???# ] ! ## !!##?????????????# ## | | ???# *## ! #??????????????# ## | | ########+##### #??????????????# ## | | # #######+################## ###+####### | | """ + [ # ]# | | """ # # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 1780 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldRocketFrame Manual? 0 Play Time 00:32:49 Cumulative 66.1 hours Start 2024.07.05 @ 18:01:20 End 2024.07.05 @ 23:32:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 44 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eec4a782-aa9f-48a3-9afd-dbab46cf18ca