Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.21 @ 23:51:43 Player: Cracklepappy Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (310) 1550 Value Destroyed (11320) 11320 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (3611) 3611 TOTAL SCORE: 22121 Bonus ------- High Alert Combat Kills 1564 Follower Combat Kills 836 Entered Garrisons 600 Used RIF Installer 1000 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -1189 Cogmind --------- Core Integrity 675/1000 Matter 300/300 Energy 15/100 System Corruption 6% Temperature Cool (18) Movement Core (700) Ox13 Location -5/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Advanced Heat Sink High-capacity Storage Unit Improved Salvage Targeting Computer Improved Weapon Cycler > --- WEAPON (8) ------- (None) > --- INVENTORY (20) --- Light Fission Core Compact Wheel Scrap Suit Advanced Heat Sink Matter Filter Improved Propulsion Shielding Relay Coupler [NC] (27) Long-range Tractor Beam Advanced Recalibrator Heavy Plasma Cannon Heavy Phase Cannon Overtuned Coil Gun Improved Remote Datajack Improved Plasma Cutter CPS Tube (2) Heavy Flail Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Salvage Targeting Computer Experimental Targeting Computer Advanced Hardlight Generator Advanced Recalibrator > --- WEAPON ----------- Autogun Heavy Battle Rifle Heavy Battle Rifle Heavy Battle Rifle Heavy Battle Rifle Heavy Machine Gun KE Penetrator Railgun > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Scrap Suit Advanced Cooling System High-capacity Matter Pod High-capacity Matter Pod Recoil Stabilizer Relay Coupler [NC] Long-range Tractor Beam Overtuned Beamcaster Heavy Phase Cannon Overtuned Coil Gun Scatter Rocket Array Improved Remote Datajack Improved Plasma Cutter CPS Tube CPS Tube Heavy Flail DRS Beacon [Rating: 87] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Wheel Armored Wheel Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Relay Coupler [NC] Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Laser Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Scatter Rocket Array Special Weapon Remote Datajack Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Was Fac Gar Slots Evolved 10 | . . . 2 . . . . 6 . 2 . . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 4 | . . . . . . . . 3 . 1 . . . Weapon 6 | . . . 2 . . . . 3 . 1 . . . Parts Attached 194 | 9 11 8 32 14 6 2 9 15 17 21 13 34 3 Power 19 | 1 1 2 3 1 . 1 1 1 4 2 1 1 . Engine 14 | 1 1 2 2 1 . 1 1 1 3 1 . . . Core 2 | . . . 1 . . . . . . . . 1 . Reactor 3 | . . . . . . . . . 1 1 1 . . Propulsion 31 | 2 1 2 10 3 3 . . . 2 3 . 5 . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 31 | 2 1 2 10 3 3 . . . 2 3 . 5 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 57 | 3 6 2 5 2 2 . 2 6 4 4 6 13 2 Device 30 | 2 . 1 1 . . . 2 2 3 4 5 8 2 Storage 9 | 1 4 . 1 . . . . 1 . . . 2 . Processor 6 | . . . . . 1 . . 3 . . . 2 . Hackware 3 | . . . . . 1 . . . 1 . . 1 . Protection 9 | . 2 1 3 2 . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 87 | 3 3 2 14 8 1 1 6 8 7 12 6 15 1 Energy Gun 9 | 1 . . 2 . . . . . 3 2 . 1 . Energy Cannon 9 | . 2 1 3 . . . . . 1 1 1 . . Ballistic Gun 52 | 2 . . 8 5 . . 5 6 2 8 5 11 . Ballistic Cannon 4 | . 1 . . . . 1 . . 1 . . . 1 Launcher 2 | . . . . 1 . . . 1 . . . . . Special Weapon 7 | . . 1 1 . 1 . 1 . . 1 . 2 . Impact Weapon 3 | . . . . 1 . . . 1 . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . Unidentified Prototypes 7 | . . . 3 . . . . 2 . . 1 1 . Parts Lost 53 | . 6 5 3 2 . . . 1 6 2 . 10 18 Power 5 | . 1 1 1 . . . . . . . . 1 1 Propulsion 15 | . 1 2 2 2 . . . 1 2 2 . . 3 Utility 11 | . 1 1 . . . . . . 2 . . 4 3 Weapon 22 | . 3 1 . . . . . . 2 . . 5 11 Highest Loss Streak 14 | . 4 2 1 1 . . . 1 3 1 . 6 14 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 22 | 3 16 24 24 24 24 25 23 18 17 17 18 18 18 Power . | . . 1 1 . . . . . . 1 1 1 1 Propulsion 2 | 1 3 2 1 . 2 3 2 2 1 . . 1 1 Utility 8 | . 9 16 12 9 8 8 7 5 6 6 6 7 8 Weapon 8 | . 2 2 7 12 12 12 10 6 6 5 4 3 4 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 63 | . 5 10 17 2 2 . 4 4 1 3 1 7 7 Power 3 | . . . 1 . . . . . . . 1 . 1 Propulsion 6 | . 3 . 1 . . . . . . . . 2 . Utility 33 | . 2 10 9 1 1 . 1 3 . 1 . 2 3 Weapon 19 | . . . 6 1 1 . 3 1 1 2 . 2 2 Tool/Special 2 | . . . . . . . . . . . . 1 1 Average Slot Usage (%) 94 | . 99 99 99 98 100 90 80 99 99 98 100 99 95 Engine 8 | . 13 14 9 5 11 11 11 6 2 . . . . Wheel 19 | . 27 27 21 21 22 22 22 12 12 9 11 11 9 Device 5 | . . . 3 . . . 5 10 12 16 17 9 14 Storage 9 | . 14 14 11 11 11 11 11 6 6 5 5 5 5 Processor 3 | . . . . . . . . 15 13 11 11 12 10 Protection 5 | . 13 13 7 11 11 11 . . . . . . . Energy Cannon 3 | . 15 14 7 . . . . . . 3 . . . Ballistic Gun 33 | . 11 13 36 42 37 34 26 45 35 38 43 44 43 Peak Build Rating 87 | 7 11 13 25 26 28 27 29 53 64 74 87 82 74 Average Rating 32 | 6 10 11 21 25 26 24 22 47 55 65 73 75 66 On Entrance 33 | . 7 11 12 25 25 27 15 29 48 64 64 81 65 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 112 | 13 94 96 105 107 108 107 103 112 93 103 108 108 94 Greatest Support 32 | 20 20 20 26 28 26 24 24 24 24 24 22 32 32 Greatest Overweight (x) 9 | . 4 9 5 8 4 4 4 4 4 8 4 4 5 Average Overweight (x) 3 | . 2 4 4 4 4 3 3 2 3 4 4 3 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 20 20 20 20 20 Average Capacity 23 | 7 22 25 25 25 25 25 25 20 20 20 20 20 20 Most Carried 25 | 8 25 25 25 25 25 25 25 24 20 20 20 20 20 Average Carried 22 | 3 16 24 24 24 24 25 24 20 19 19 19 19 19 Final Capacity 25 | 8 25 25 25 25 25 25 25 20 20 20 20 20 20 Final Carried 25 | 8 25 24 25 25 25 25 25 20 20 20 20 20 17 Class Distribution -------------------- 15% | Scavenger-Executioner 14% | Mutant 13% | Tank 11% | Commander-Tank 11% | Commander-Mutant 10% | Commander-Gunner 9% | Scavenger-Tank 6% | Executioner 4% | Derelict-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Storage Commander-Tank | -9/Garrison Tank | -9/Recycling Commander-Gunner | -9/Scraptown Executioner | -6/Factory Scavenger-Executioner | -6/Garrison Scavenger-Executioner | -5/Factory Scavenger-Executioner | -5/Waste Scavenger-Executioner | -5/Factory Scavenger-Executioner | -5/Garrison Resources | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Was Fac Gar Matter Collected 12899 | 338 940 375 1462 1085 888 390 100 945 1588 1206 343 2582 657 Remotely 700 | 20 . . . . . . . . . . . 680 . Salvage Created 15098 | 183 603 391 2337 2016 1532 952 . 1213 1615 1111 196 2099 850 Parts 785 | 14 41 22 145 106 57 32 . 47 88 58 7 123 45 Haulers Intercepted 15 | . 2 . 6 6 . . . 1 . . . . . Recyclers Shooed 15 | 1 3 . 2 1 . 3 . 3 . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Was Fac Gar Combat Hostiles Destroyed 212 | . 9 11 40 24 26 8 . 14 24 19 . 27 10 Guns 186 | . 3 5 28 24 26 8 . 14 23 19 . 27 9 Cannons 24 | . 6 6 10 . . . . . 1 . . . 1 Classes Destroyed 20 | 2 7 1 3 . 1 2 . . 1 1 . 2 . Worker 24 | . 3 1 7 2 . . . 2 . 6 . 3 . Builder 7 | . . . 5 . . 1 . . . . . 1 . Tunneler 5 | 4 . . . . . . . . . . . 1 . Hauler 15 | . 2 . 6 6 . . . 1 . . . . . Recycler 25 | 1 1 . 3 7 . 7 . 2 . 1 . 3 . Mechanic 2 | . 1 . . . . . . 1 . . . . . Operator 3 | . 2 . . 1 . . . . . . . . . Watcher 13 | . 3 . 5 2 . . . . 1 . . 2 . Swarmer 46 | . 3 3 14 4 2 . . 3 . 9 . 8 . Saboteur 1 | . . . . . . . . . . 1 . . . Grunt 92 | . 6 6 15 6 14 2 . 8 15 5 . 6 9 Brawler 3 | . . . 1 1 . . . . . 1 . . . Duelist 2 | . . . . . . . . . . . . 1 1 Protector 1 | . . . . . . 1 . . . . . . . Sentry 42 | . . . 10 13 7 2 . 1 4 1 . 3 1 Demolisher 2 | . . . . . . 2 . . . . . . . Hunter 3 | . . . . . . . . . . . . 3 . Programmer 18 | . . . . . 3 1 . 2 4 2 . 6 . Behemoth 2 | . . . . . . . . . 1 . . . 1 Assembled 2 | . . 2 . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . Martyr 3 | . . . . . . . . . . . 3 . . Best Kill Streak 15 | 5 3 3 8 7 4 6 . 8 6 5 . 15 7 Combat Bots Only 13 | . 2 3 5 4 4 6 . 6 4 4 . 13 7 Max Kills in Single Turn 3 | 1 1 1 3 2 2 2 . 2 2 3 1 3 2 Gunslinging 1 | . . . 1 1 1 1 . . 1 1 . 1 . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Was Fac Gar Hostile Shots Fired 882 | . 86 58 92 65 68 12 . 81 119 56 . 120 125 Missed 245 | . 19 10 21 23 15 5 . 29 33 17 . 39 34 Hits 637 | . 67 48 71 42 53 7 . 52 86 39 . 81 91 Melee 11 | . . 11 . . . . . . . . . . . Projectile 626 | . 67 37 71 42 53 7 . 52 86 39 . 81 91 AOE 7 | . . . . . . 6 . . . . . 1 . Critical Strikes 21 | . 1 1 . 3 4 . . 3 3 . . 2 4 Part Disruptions 2 | . . . . . . . . . . . . 2 . Damage Taken 9647 | . 875 741 797 555 690 276 . 619 1021 545 . 2025 1503 Core 1019 | . 63 174 79 82 91 39 . 84 82 24 . 171 130 Absorbed by Shields 1121 | . . . . . . . . 162 425 150 . . 384 Regen/Repaired (Parts) 1188 | . 120 . 95 609 . . . . . . . 229 135 Core Remaining (%) 53 | 100 . 5 . . . . 27 . 80 . . . . Volleys Fired 697 | 8 75 47 101 67 149 27 6 29 63 39 . 59 27 Largest 8 | 2 2 2 4 4 4 4 1 7 7 8 . 8 8 Hottest 429 | 40 136 136 269 92 92 92 5 168 287 429 . 311 224 Shots Fired 2618 | 16 148 83 403 258 278 108 6 197 338 206 1 398 178 Gun 2259 | 16 64 35 329 258 177 108 . 196 322 187 1 393 173 Cannon 226 | . 84 45 74 . . . . . 7 11 . . 5 Launcher . | . . . . . . . . . . . . . . Special 133 | . . 3 . . 101 . 6 1 9 8 . 5 . Kinetic 2252 | 16 88 35 323 258 177 108 . 196 311 171 1 390 178 Thermal 337 | . 60 48 80 . 101 . . . 18 27 . 3 . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 57 | 4 7 5 22 14 29 18 19 20 23 57 . 12 9 Robot Miss Streak 7 | 1 4 4 7 4 7 2 1 7 4 7 1 7 6 Penetration Max 1 | . . . . . . . . . 1 1 . 1 1 Secondary Targets 42 | . . . 3 2 7 2 . 8 5 5 . 6 4 Max Gunslinging Chain 1 | . . . 1 1 1 1 . 1 1 1 . 1 1 Shots Hit Robots 1516 | 8 88 37 199 147 202 61 4 123 232 119 3 188 105 Core Hits 613 | 6 29 17 80 65 75 29 . 52 78 59 2 77 44 Critical Kills 12 | . . . 1 1 1 1 . . 4 . 1 3 . Critical Parts Destroyed 13 | . 1 . 2 2 . 1 . 1 . 1 . 5 . Critical Strikes 34 | . 1 . 3 3 6 2 . 1 6 2 1 8 1 Burn 3 | . . . . . . . . . 2 1 . . . Meltdown 1 | . . . 1 . . . . . . . . . . Destroy 23 | . 1 . 2 3 1 2 . 1 4 1 . 8 . Blast 1 | . . . . . . . . . . . . . 1 Smash 1 | . . . . . . . . . . . 1 . . Sever 5 | . . . . . 5 . . . . . . . . Melee Attacks 74 | . . . . 4 33 . . 2 15 . 3 14 3 Impact 74 | . . . . 4 33 . . 2 15 . 3 14 3 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . 3 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 27094 | 98 1489 611 3504 2259 2743 950 . 2107 3702 2152 299 4816 2364 Guns 22647 | 98 516 267 2519 2259 1676 950 . 2107 3583 1972 15 4429 2256 Cannons 2709 | . 973 344 985 . . . . . 119 180 . . 108 Explosions 349 | . . . . . . . . . . . . 349 . Melee 322 | . . . . . . . . . . . 284 38 . Ramming . | . . . . . . . . . . . . . . Kinetic 22513 | 98 734 267 2489 2259 1676 950 . 2107 3411 1714 15 4429 2364 Thermal 4141 | . 755 344 1015 . 1067 . . . 291 438 . 231 . Explosive 118 | . . . . . . . . . . . . 118 . Electromagnetic . | . . . . . . . . . . . . . . Impact 322 | . . . . . . . . . . . 284 38 . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 7 | . 2 7 2 2 5 5 . 1 4 2 2 3 6 Average Corruption 2 | . 2 2 2 2 2 5 . 1 2 1 2 2 3 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 237 | . 16 25 31 41 21 35 . 1 17 1 16 26 7 Message Errors 48 | . 3 7 5 10 5 5 . . 3 1 5 4 . Matter Fused 50 | . 4 4 10 7 6 6 . 1 3 . 6 2 1 Heat Flow Errors 16 | . 2 2 2 5 . 2 . . 1 . . 1 1 Energy Discharges 28 | . 2 3 3 3 1 5 . . 3 . 1 4 3 Parts Rejected 1 | . . . 1 . . . . . . . . . . Parts Fused 2 | . . . . . 1 . . . . . . 1 . Data Loss (minor) 39 | . 3 5 3 7 3 6 . . 3 . 2 7 . Data Loss (major) 16 | . . 1 2 1 2 4 . . 3 . 1 1 1 Misfires 14 | . 1 . 2 3 3 2 . . . . 1 2 . Alerts 8 | . 1 2 . 2 . 3 . . . . . . . Weapon Failures 15 | . . 1 3 3 . 2 . . 1 . . 4 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 260 | . 25 12 11 . . . . . . . 101 111 . Projectiles 48 | . 25 12 11 . . . . . . . . . . Explosions 95 | . . . . . . . . . . . . 95 . Melee 117 | . . . . . . . . . . . 101 16 . Knockbacks 2 | . 1 . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . . . 1 . . Kinetic 1 | . 1 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 34 | . . . . . . . . . . . . 34 . Shots 1 | . . . . . . . . . . . . 1 . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 440 | . 330 365 440 263 262 253 . 42 294 324 . 354 334 Average Temperature 89 | . 103 122 94 81 87 68 . 9 57 85 . 91 94 Received Heat Transfer 2909 | . 492 180 252 210 288 6 . 231 278 48 . 147 777 Effects 17 | . 4 3 4 3 . . . . 3 . . . . Energy Bleed 6 | . 1 . 4 1 . . . . . . . . . Interference 8 | . . 3 . 2 . . . . 3 . . . . Matter Decay 2 | . 2 . . . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . 2 1 . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . 4 1 . Impact Corruptions 3 | . . . . . . . . . . . 2 1 . Robots Melted 2 | . . . 2 . . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . . Parts Melted 8 | . 1 1 5 . 1 . . . . . . . . Heat Transferred 9212 | . 1369 629 1850 . 3626 . . . 731 857 . 150 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Was Fac Gar Maximum Alert Level 5 | . . . 1 1 5 3 . . 3 3 1 3 3 Low Security (%) 52 | 100 100 100 53 72 4 . . 100 8 . 87 65 . Level 1 14 | . . . 46 27 13 . . . 13 . 12 13 . Level 2 15 | . . . . . 25 50 . . 27 94 . 2 83 Level 3 12 | . . . . . 14 49 . . 50 5 . 18 16 Level 4 3 | . . . . . 26 . . . . . . . . Level 5 1 | . . . . . 14 . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1951 | 10 82 105 337 380 1951 912 . 179 879 750 262 795 751 Initial 877 | . . 15 31 40 91 877 . . 116 461 262 . 548 Average 333 | 1 17 24 178 152 920 688 . 48 599 566 62 255 632 Influence Increases 9346 | 25 442 411 1235 948 1940 384 . 407 863 745 . 1563 383 Destroy 0b10 Robot/C 4820 | . 180 300 800 480 760 160 . 280 480 500 . 660 220 Destroy 0b10 Robot/NC 510 | 25 60 5 130 90 20 55 . 30 5 40 . 50 . Destroy Leader 906 | . 50 50 222 186 30 . . 62 40 62 . 174 30 Allied During Kill 555 | . . 38 1 . 219 14 . 4 22 94 . 145 18 Trap Triggered on 0b10 20 | . . . . 20 . . . . . . . . . Successful Hack 188 | . 30 . 43 29 . 19 . 14 14 5 . 34 . Select Force Hacks 180 | . 60 . . . . 120 . . . . . . . Disable Machine 450 | . 15 15 . 75 15 15 . . . 15 . 300 . Anti-Garrison Action 1050 | . . . . . 800 . . . 200 . . . 50 Destroy Structure 367 | . 2 3 9 8 81 1 . 2 57 14 . 170 20 Partial Spotted 15 | . . . . 15 . . . . . . . . . Lose Combat Pursuer 285 | . 45 . 30 45 15 . . 15 45 15 . 30 45 Influence Decreases 8625 | 25 403 369 1219 905 129 1831 504 240 151 874 750 780 445 Entered New Map 2950 | . . 24 50 57 49 1074 504 . 51 418 488 . 235 Time Decay 3870 | 25 353 285 670 612 . 577 . 230 . 356 262 500 . Lost Part 480 | . 50 20 30 20 . . . 10 60 20 . 90 180 Lost Ally 659 | . . 40 19 . 80 180 . . 40 80 . 190 30 Purge Threat 666 | . . . 450 216 . . . . . . . . . Squads Dispatched 36 | . 3 . 4 4 . . . 6 . 4 . 15 . Investigation 14 | . 2 . 1 . . . . 2 . 1 . 8 . Extermination 7 | . . . . . . . . 2 . 1 . 4 . Reinforcement 9 | . 1 . 3 . . . . 1 . 1 . 3 . Assault 1 | . . . . . . . . . . 1 . . . Garrison 5 | . . . . 4 . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 2 . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Was Fac Gar Distress Signals 9 | . 1 . 4 2 . 1 . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 272 | . 15 14 51 29 29 8 . 16 24 28 . 40 18 Peak Tracking Total 10 | . 3 3 6 4 4 6 . 6 5 7 . 5 10 Tactical Retreats 15 | . 2 . 2 3 1 . . 1 2 1 . 2 1 Traps | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Was Fac Gar Traps Triggered 17 | . 1 . 1 . 7 . . . 5 1 . 2 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 81 | . . . . 81 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 1 | . . . . 1 . . . . . . . . . Reprogrammed 4 | . . . . 4 . . . . . . . . . Reused 2 | . . . . 2 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . 2 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Was Fac Gar Machines Disabled 40 | . 1 1 . 5 7 1 . . 3 1 . 20 1 Max in Single Turn 7 | . 1 . . 1 1 1 . . 1 1 . 7 1 Garrison Relay 9 | . . . . . 5 . . . 3 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Was Fac Gar Machines Accessed 71 | . 8 . 11 13 3 9 4 6 2 3 . 12 . Terminals 39 | . 5 . 9 10 3 5 . 2 2 . . 3 . Fabricators 2 | . . . . . . . . 1 . . . 1 . Repair Stations 5 | . 1 . 1 2 . . . . . 1 . . . Recycling Units 12 | . 2 . . . . 4 . 1 . . . 5 . Scanalyzers 5 | . . . 1 . . . . . . 2 . 2 . Garrison Access 4 | . . . . 1 . . . 2 . . . 1 . Total Hacks 212 | . 25 . 34 45 6 25 17 15 3 13 . 29 . Successful 112 | . 17 . 19 28 . 11 17 3 1 4 . 12 . Failed 98 | . 7 . 15 17 6 13 . 12 2 9 . 17 . Catastrophic 10 | . . . 3 1 1 . . 2 1 1 . 1 . Database Lockouts 2 | . 1 . . . . 1 . . . . . . . Manual 72 | . 14 . 20 12 . 8 . 3 . . . 15 . Terminals 117 | . 16 . 30 29 6 20 . 4 3 . . 9 . Fabricators 6 | . . . . . . . . 4 . . . 2 . Repair Stations 25 | . 6 . 2 13 . . . . . 4 . . . Recycling Units 19 | . 3 . . . . 5 . 3 . . . 8 . Scanalyzers 19 | . . . 2 . . . . . . 9 . 8 . Garrison Access 9 | . . . . 3 . . . 4 . . . 2 . Terminal Hacks 54 | . 5 . 10 13 . 7 17 . 1 . . 1 . Record 9 | . . . . . . . 9 . . . . . . Part Schematic 8 | . 2 . 2 1 . 3 . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . Robot Analysis 10 | . . . 1 1 . 1 7 . . . . . . Prototype ID Bank 5 | . 1 . . 2 . 2 . . . . . . . Open Door 2 | . . . . 2 . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . Alert Level 3 | . . . 1 2 . . . . . . . . . Unreport Threat 5 | . . . 3 2 . . . . . . . . . Locate Traps 4 | . 1 . 1 1 . . . . . . . 1 . Hauler Manifests 4 | . . . 1 2 . 1 . . . . . . . Patrol Navigation 1 | . . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . Network Status 1 | . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . 1 . . . . . Repair Station Hacks 19 | . 6 . 2 10 . . . . . 1 . . . Scan Component 10 | . 3 . 1 5 . . . . . 1 . . . Repair 9 | . 3 . 1 5 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 9 | . . . 2 . . . . . . 3 . 4 . Insert Component 5 | . . . 1 . . . . . . 2 . 2 . Analyze 4 | . . . 1 . . . . . . 1 . 2 . Garrison Access Hacks 3 | . . . . 1 . . . 1 . . . 1 . Unlock Access 3 | . . . . 1 . . . 1 . . . 1 . Unauthorized Hacks 25 | . 6 . 5 4 . 4 . . . . . 6 . Terminals 13 | . 4 . 5 4 . . . . . . . . . Botnet 3 | . . . . 3 . . . . . . . . . Skim 10 | . 4 . 5 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 11 | . 2 . . . . 4 . . . . . 5 . Tunnel 6 | . 2 . . . . 4 . . . . . . . Fedlink 5 | . . . . . . . . . . . . 5 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . Reprogram 1 | . . . . . . . . . . . . 1 . Data Cores Recovered 2 | . 1 . . 1 . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . Hacking Detections 54 | . 6 . 11 10 3 4 . 6 2 3 . 9 . Full Trace Events 12 | . . . . 1 3 2 . 2 1 1 . 2 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 11 | . 2 . 3 1 . 3 . . . 1 . 1 . Parts Built 2 | . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . Time 47 | . . . . . . . . 47 . . . . . Total Part Build Rating 10 | . . . . . . . . 10 . . . . . Parts Repaired 9 | . 3 . 1 5 . . . . . . . . . Time 359 | . 78 . 51 230 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . . . . 1 . 1 . Part Schematics Acquired 3 | . . . 1 . . . . . . 1 . 1 . Parts Damaged 2 | . . . . . . . . . . 1 . 1 . Bothacking | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Was Fac Gar Used RIF Installer 2 | . . . . . . . . . 2 . . . . Command Fork 1 | . . . . . . . . . 1 . . . . Robots Hacked 9 | . . . . . . . 4 1 . 1 . 3 . Non-combat 6 | . . . . . . . 1 1 . 1 . 3 . Combat 3 | . . . . . . . 3 . . . . . . Robot Hacks Applied 9 | . . . . . . . 4 1 . 1 . 3 . parse_system 4 | . . . . . . . 4 . . . . . . find_chute 2 | . . . . . . . . 1 . 1 . . . map_route 1 | . . . . . . . . . . . . 1 . formatsys_low 2 | . . . . . . . . . . . . 2 . Relay Couplers Released 37 | . . . . . 21 . . . 13 . . . 3 Machine Destruction 37 | . . . . . 21 . . . 13 . . . 3 Attached 2 | . . . . . . . . . 1 . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . 4 7 . . 6 1 . . . Allies Hacked 2 | . . . . . 1 . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Was Fac Gar Total Allies 58 | . . 4 . 10 4 7 . . 6 1 20 6 . Largest Group 20 | . . 3 1 10 12 9 7 2 6 4 20 18 5 Highest-Rated Group 773 | . . 63 16 88 140 102 85 19 180 135 773 646 120 Highest-Rated Ally 50 | . . 31 16 16 34 34 34 11 30 49 50 46 29 Initial Warlord ECA Mod 18 | . . . . . . 9 9 . . . . . . Total Orders 44 | . . . . . 3 . 27 5 . . . 2 7 STAY 20 | . . . . . 1 . 16 . . . . . 3 ROAM 2 | . . . . . 1 . . . . . . . 1 FOLLOW 7 | . . . . . 1 . 5 . . . . . 1 GUARD 1 | . . . . . . . . 1 . . . . . AID 4 | . . . . . . . . . . . . 2 2 DROP 1 | . . . . . . . . 1 . . . . . PICKUP 9 | . . . . . . . 6 3 . . . . . Ally Attacks 222 | . . 39 5 . 50 6 . 1 1 27 . 64 29 Total Damage 4243 | . . 426 58 . 895 75 . 10 42 798 . 1461 478 Kills 33 | . . 6 . . 12 1 . . . 7 . 6 1 Allies Corrupted 2 | . . . . . . . . . . . 2 . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Was Fac Gar Active Infowar (turns) 60 | 60 . . . . . . . . . . . . . Seismic 60 | 60 . . . . . . . . . . . . . Robot Analysis Total 10 | . . . 1 1 . 1 7 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Was Fac Gar Turns Passed 22702 | 118 1782 1259 2695 2245 2270 1761 4505 925 1098 816 1152 1799 277 Spaces Moved 12773 | 73 1063 765 1381 1027 1011 1074 3089 546 563 407 676 989 109 Core 1 | 1 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 12772 | 72 1063 765 1381 1027 1011 1074 3089 546 563 407 676 989 109 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 140 140 135 145 135 135 120 130 145 145 130 130 Average Speed 142 | 79 124 140 148 151 149 146 142 129 135 153 145 140 130 Slowest Speed 215 | 80 140 215 155 210 150 150 150 150 145 210 145 145 175 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 62 | 4 99 98 97 96 82 97 94 11 42 9 97 31 24 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 10 | . 2 . 3 . . 4 . . . . . 1 . Known Exits Taken 5 | . . . 1 1 . 1 . 1 . . . 1 . Unknown Exits Taken 4 | 1 1 1 . . . . 1 . . . . . . Scrap Searched 8 | . . 1 . . . . 7 . . . . . . Spaces Dug 37 | . . 3 . . 13 . . 2 7 . . 12 . Terrain Destroyed 131 | . . 3 . . 13 . . 2 10 6 . 94 3 Melee 32 | . . . . . 13 . . 2 6 . . 11 . Projectile 37 | . . 3 . . . . . . 4 6 . 21 3 AOE 62 | . . . . . . . . . . . . 62 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Gar Fac Was Fac Gar Total 15644 | 112 1377 873 1785 1547 1377 1192 3201 677 726 541 840 1218 178 Wait 1190 | 15 188 22 173 318 58 23 78 62 25 26 123 59 20 Move 12761 | 72 1062 764 1380 1027 1010 1073 3088 545 561 407 675 988 109 Hop . | . . . . . . . . . . . . . . Pick Up 180 | 8 27 15 43 11 6 . 10 7 14 14 5 17 3 Fast Attach 33 | 7 3 . 3 4 . . 2 3 . 5 . 6 . Attach 53 | . 6 5 5 2 . . 4 4 8 5 1 7 6 Detach 2 | . . . . . . . . . . . 1 . 1 Swap 252 | 2 8 7 33 21 31 2 5 15 26 26 22 46 8 Drop 177 | . 8 13 47 12 8 5 8 10 14 19 10 22 1 Fire 697 | 8 75 47 101 67 149 27 6 29 63 39 . 59 27 Melee 74 | . . . . 4 33 . . 2 15 . 3 14 3 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 48 | . . . . . 48 . . . . . . . . Rewire 96 | . . . . . 34 62 . . . . . . . Trap 81 | . . . . 81 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage (discovered 3 exits: *Mat / *Rec / Gar) -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison -5/Factory -5/Waste -5/Factory (discovered 4 exits: [*Fac x2] / [Ext] / Gar) -5/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 13) 301 | -10/Materials | Build established: Mutant 516 | -10/Materials | Discovered new exit (range 10) 730 | -10/Materials | Lost 4 parts (1p1u2w) 772 | -10/Materials | Discovered new exit (range 15) 927 | -10/Materials | Central database locked down 941 | -10/Materials | Discovered new exit (range 16) 1666 | -10/Materials | Repaired Lgt. Armor Plating 1692 | -10/Materials | Repaired Wheel 1720 | -10/Materials | Repaired Wheel 1901 | -10/Materials | Entered Mines 2125 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2138 | -10/Mines | Learned Materials security intel 2536 | -10/Mines | Discovered new exit (range 5) 2868 | -10/Mines | Discovered new exit (range 11) 2871 | -10/Mines | Received a Mining Laser from a helpful Derelict 2994 | -10/Mines | Excavation squad dispatched 2994 | -10/Mines | A large section of the Mines collapsed 2999 | -10/Mines | Core integrity fell below 50% 3009 | -10/Mines | Core integrity fell below 20% 3160 | -10/Mines | Entered Materials 3160 | -9/Materials | Accompanied by 1 ally 3160 | -9/Materials | Evolved 2 slots: Weapon x2 3232 | -9/Materials | Discovered new exit (range 8) 3562 | -9/Materials | Build established: Gunner 3581 | -9/Materials | Identified exit to Mines 3581 | -9/Materials | Identified exit to Storage 3623 | -9/Materials | Discovered new exit (range 5) 4008 | -9/Materials | Build established: Scavenger-Gunner 4333 | -9/Materials | Build established: Scavenger-Tank 4375 | -9/Materials | Learned location of Zion (-6) 4438 | -9/Materials | Learned Storage emergency access door positions 4536 | -9/Materials | Learned location of 1 exit from Recycling 4572 | -9/Materials | Identified exit to Materials 4599 | -9/Materials | Learned Storage trap positions 4615 | -9/Materials | Loaded intel: 7 trap records 4675 | -9/Materials | Learned 2 Storage zone layouts 5117 | -9/Materials | Repaired Imp. Assault Rifle 5855 | -9/Materials | Entered Storage 5856 | -9/Storage | Identified exit to Recycling 5857 | -9/Storage | Loaded intel: 21 trap records 6054 | -9/Storage | Repaired Hcp. Storage Unit 6487 | -9/Storage | Build established: Tank 6516 | -9/Storage | Found Prototype Processor 6669 | -9/Storage | Used back door to open Recycling access 6796 | -9/Storage | Garrison activated, responded to threat 6904 | -9/Storage | Garrison activated, responded to threat 7089 | -9/Storage | Discovered exit to Materials (range 6) 7595 | -9/Storage | Repaired Imp. Assault Rifle 7675 | -9/Storage | Repaired Imp. Assault Rifle 7727 | -9/Storage | Repaired Imp. Assault Rifle 7780 | -9/Storage | Repaired Imp. Assault Rifle 7834 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 8081 | -9/Storage | Identified exit to Garrison 8100 | -9/Storage | Entered Garrison 8100 | -9/Garrison | Accompanied by 10 allies 8129 | -9/Garrison | Build established: Commander-Tank 8162 | -9/Garrison | Triggered checkpoint 8308 | -9/Garrison | Garrison Relay disabled 8476 | -9/Garrison | Triggered checkpoint 8516 | -9/Garrison | Triggered checkpoint 8530 | -9/Garrison | Discovered exit to Recycling (range 9) 8556 | -9/Garrison | Triggered checkpoint 8618 | -9/Garrison | Triggered checkpoint 8626 | -9/Garrison | Triggered checkpoint 8632 | -9/Garrison | Triggered checkpoint 9020 | -9/Garrison | Garrison Relay disabled 9266 | -9/Garrison | Discovered exit to Recycling (range 10) 9347 | -9/Garrison | Triggered checkpoint 9357 | -9/Garrison | Core integrity fell below 50% 9390 | -9/Garrison | Garrison Relay disabled 9833 | -9/Garrison | Discovered exit to Recycling (range 8) 9862 | -9/Garrison | Triggered checkpoint 9893 | -9/Garrison | Garrison Relay disabled 10032 | -9/Garrison | P-60 Hacker assimilated allied 7O-202(l) 10038 | -9/Garrison | Garrison Relay disabled 10370 | -9/Garrison | Entered Recycling 10370 | -9/Recycling | Accompanied by 9 allies 10371 | -9/Recycling | Identified exit to Scraptown 10499 | -9/Recycling | Lost 9 allies 10752 | -9/Recycling | Build established: Tank 10986 | -9/Recycling | Discovered new exit (range 14) 12075 | -9/Recycling | Scanned before Scraplab entrance 12095 | -9/Recycling | Entered Scraplab 12131 | -9/Recycling | Entered Scraptown 12131 | -9/Scraptown | Accompanied by 7 allies 12131 | -9/Scraptown | System corruption cleaned by C-Scrubber 12134 | -9/Scraptown | Build established: Commander-Mutant 12358 | -9/Scraptown | Discovered new exit (range 11) 12501 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 12509 | -9/Scraptown | Visited Awakened 12540 | -9/Scraptown | Visited Red Mages 12597 | -9/Scraptown | Visited Bundlers 12719 | -9/Scraptown | Visited Comm Corps 13010 | -9/Scraptown | Visited Supply Room 13024 | -9/Scraptown | Visited Symbiants 13076 | -9/Scraptown | Visited UFD Registry 13076 | -9/Scraptown | Registered with UFD as "Gaussripper" 13121 | -9/Scraptown | Visited Modified Component R&D 13176 | -9/Scraptown | Visited Science Guys 13224 | -9/Scraptown | Visited Research Penetration Think Tank 13254 | -9/Scraptown | Visited Abandonware Association 13273 | -9/Scraptown | Learned abandonware demo "REVENGE.EXE" 13273 | -9/Scraptown | Learned abandonware demo "KABOOM.EXE" 13296 | -9/Scraptown | Visited Derelict Rescue Squad 13328 | -9/Scraptown | Visited Analyses Database 13359 | -9/Scraptown | Visited LU-1G1's Boring Crew 13562 | -9/Scraptown | Visited Scrap Suit Storage 13586 | -9/Scraptown | Visited Curators Association 13631 | -9/Scraptown | Visited Chapter 10 13766 | -9/Scraptown | Discovered new exit (range 5) 14430 | -9/Scraptown | Found DRS Beacon 14638 | -9/Scraptown | Build established: Commander-Gunner 15140 | -9/Scraptown | Found Scrap Suit 16558 | -9/Scraptown | Met Optimus 16558 | -9/Scraptown | Accepted into 0bPrime 16636 | -9/Scraptown | Entered Factory 16636 | -6/Factory | Accompanied by 2 allies 16636 | -6/Factory | Evolved 6 slots: Utility x3, Weapon x3 16636 | -6/Factory | Identified Exp. Targeting Computer 16831 | -6/Factory | Found Prototype Launcher 16831 | -6/Factory | Identified Scatter Rocket Array 16934 | -6/Factory | Build established: Executioner 17014 | -6/Factory | Fabricated Imp. Hardlight Generator (x2) 17350 | -6/Factory | Identified exit to Garrison 17514 | -6/Factory | Garrison activated, responded to threat 17561 | -6/Factory | Entered Garrison 17587 | -6/Garrison | Triggered checkpoint 17649 | -6/Garrison | Garrison Relay disabled 17707 | -6/Garrison | Installed Relay Interface Framework 17751 | -6/Garrison | Expanded RIF knowledge: Command Fork 17770 | -6/Garrison | Triggered checkpoint 17796 | -6/Garrison | Garrison Relay disabled 17886 | -6/Garrison | Spotted B-75 Beast 18044 | -6/Garrison | Destroyed B-75 Beast 18116 | -6/Garrison | Lost 3 parts (1n1u1w) 18281 | -6/Garrison | Triggered checkpoint 18346 | -6/Garrison | Triggered checkpoint 18385 | -6/Garrison | Build established: Scavenger-Executioner 18405 | -6/Garrison | Discovered new exit (range 12) 18484 | -6/Garrison | Garrison Relay disabled 18659 | -6/Garrison | Entered Factory 18659 | -5/Factory | Accompanied by 4 allies 18659 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 19067 | -5/Factory | Discovered new exit (range 14) 19259 | -5/Factory | First assault squad dispatched 19475 | -5/Factory | Sucked down chute 19475 | -5/Factory | Entered Waste 19476 | -5/Waste | Joined by Warlord forces that had cleared the area 19784 | -5/Waste | Discovered new exit (range 16) 19953 | -5/Waste | Found Prototype Device 19953 | -5/Waste | Identified Exp. Thermal Defense Suite 20627 | -5/Waste | Entered Factory 20627 | -5/Factory | Accompanied by 17 allies 20800 | -5/Factory | Lost 3 allies 20894 | -5/Factory | Lost 3 allies 20922 | -5/Factory | Spotted B-75 Beast 20934 | -5/Factory | Loaded intel: 8 recycling unit locations 20957 | -5/Factory | Allies destroyed B-75 Beast 21038 | -5/Factory | Learned location of Protoforge (-2) 21044 | -5/Factory | Build established: Derelict-Executioner 21081 | -5/Factory | Lost 11 allies 21683 | -5/Factory | Build established: Scavenger-Executioner 21693 | -5/Factory | Discovered new exit (range 5) 22153 | -5/Factory | Destroyed 13 combat bots 22155 | -5/Factory | Lost 6 parts (1p1u4w) 22278 | -5/Factory | Discovered new exit (range 39) 22278 | -5/Factory | Discovered new exit (range 58) 22337 | -5/Factory | Identified exit to Garrison 22426 | -5/Factory | Entered Garrison 22426 | -5/Garrison | Accompanied by 5 allies 22478 | -5/Garrison | Triggered checkpoint 22569 | -5/Garrison | Garrison Relay disabled 22596 | -5/Garrison | Spotted B-75 Beast 22626 | -5/Garrison | Destroyed B-75 Beast 22648 | -5/Garrison | Triggered checkpoint 22654 | -5/Garrison | Lost 4 parts (2n2w) 22664 | -5/Garrison | Triggered checkpoint 22703 | -5/Garrison | Self-destructed Last Messages --------------- 22691_ KE Penetrator destroyed. 22691_ Gauss Rifle destroyed. 22693_ Slug penetrates Y-64 Sentinel. 22694_ Extracted 13 matter. 22695_ Com. Wheel destroyed. 22696_ Neutrino Core destroyed. 22696_ Y-64 Sentinel destroyed. 22697_ Extracted 13 matter. 22697_ Hvy. Assault Rifle destroyed. 22697_ Adv. Heat Sink destroyed. 22697_ P-70 Sage resets G-50 Soldier, system corruption cleaned. 22698_ G-67 Veteran destroyed. 22698_ Slug penetrates Reinforced Barrier. 22699_ Extracted 10 matter. 22699_ Magnetic Acceleration Cannon destroyed. 22701_ Slug penetrates Wall. 22702_ Extracted 4 matter. Garrison Door activated. 22702_ Adv. Hardlight Generator destroyed. 22702_ Gauss Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #######?????? | | ?????????????????????????????????# #?????? | | ?????????????????????????????????# =#?????? | | ?????????????????????????????????# ####!*#?????? | | ?????????????????????????????????# #??#[%###???? | | ?????????????????????????????????# #??#[== #???? | | ?????????????????????????????????# #??#=%= #???? | | ?????????????????????????????????# #??# #???? | | ?????????????????????????????????# #??# ###???? | | ?????????????????????????????????# #??# #?????? | | ?????????????????????????????????# #??# #?????? | | ?????????????????????????????????# #??# ###???? | | ?????????????????????????????????# #??# #"#???? | | ?????????????????????????????????# #??# !"#???? | | ?????????????????????????????????# #### ! #???? | | ??????????????????#??????##??????# # # "#???? | | ??????????????????# ????# ??????# " " #"#???? | | ?????????????????##;#???# #??????# #########???? | | ?????????????????# ??# #??????# #???????????? | | ????????????## ## =###=######## #???????????? | | ????????????# ^ %[g[! [ #???????????? | | ?????????? ^ %=%!*= = #???????????? | | ?????????? %!=**= ** #???????????? | | ?????????????????# ##=!!###########???????????? | | ?????????????????#?????#*@/#?????????????????????? | | ???????????????????? g ==%=C#???????????????????? | | ???????????????? g *!!=C#???????????????????? | | ???????????? |%! *%%C#???????????????????? | | ??????????? = !%[[%#???????????????????? | | ????????????# ## ##=* ###???????????????????? | | ????????????# ???# ?# #?????????????????????? | | ???????????????? ? #?????????????????????? | | ??????????????? ?? #?????????????????????? | | ?????????????? p C ?? #?????????????????????? | | ?????????????? p## "??## ##?????????????????????? | | ?????????????? ??#?????# #??????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Coolant Potential 80 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 25 Weapon Cycling 20 Evasion (%) 44 Targeting Accuracy 20 Target Analysis 6 Recoil Reduction 6 Matter Filtering 30 Salvage Targeting 2 Relay Coupler Types 1 Relay Coupler Value 42 Item Schematics ----------------- Assault Rifle | -10/Materials | Hacked Wheel | -10/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Hacked Salvage Targeting Computer | -9/Materials | Hacked Trap Extractor | -9/Storage | Hacked Hcp. Storage Unit | -9/Recycling | Hacked Trap Scanner | -9/Recycling | Hacked Recalibrator | -9/Recycling | Hacked Ovr. Coil Gun | -5/Factory | Scanalyzed Ovr. Beamcaster | -5/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Imp. Hardlight Generator | x2 | -6/Factory | Preloaded Repaired ---------- Lgt. Armor Plating | 33% | -10/Materials Wheel | 2% | -10/Materials Wheel | 47% | -10/Materials Imp. Assault Rifle | 32% | -9/Materials Hcp. Storage Unit | 27% | -9/Storage Imp. Assault Rifle | 32% | -9/Storage Imp. Assault Rifle | 45% | -9/Storage Imp. Assault Rifle | 57% | -9/Storage Imp. Assault Rifle | 90% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerDisassembledRouter Manual? 0 Play Time 02:38:28 Cumulative 1099.6 hours Start 2025.07.21 @ 00:30:55 End 2025.07.21 @ 23:51:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 546 Rogue 546 Adventurer 0 Explorer 0 Win Type - Total 23 Types 10/4/3/0/1/1/2/2/0/0 Lore% 90 Gallery% 89 Achievement% 83 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: 2a8ca9e1-ebdf-408a-9ee1-95ee0c32bd8e