Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.07 @ 15:20:13 Player: pakman Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (100) 500 Value Destroyed (2696) 2696 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6976 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 134/300 Energy 100/100 System Corruption 6% Temperature Cool (12) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Large Storage Unit Advanced Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Deuterium Engine Fission Core Fission Core Carbon-fiber Leg Improved Carbon-fiber Leg Advanced Heat Sink Structural Scanner Improved Sensor Array Improved Signal Interpreter Transmission Jammer AWS/Thermal Heavy Rocket Launcher Spear Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Improved Weapon Shielding > --- WEAPON ----------- Gauss Rifle Gauss Rifle Flak Gun > --- INVENTORY -------- Light Deuterium Engine Fission Core Fission Core Carbon-fiber Leg Improved Carbon-fiber Leg Advanced Heat Sink Structural Scanner Improved Sensor Array Improved Signal Interpreter Transmission Jammer AWS/Thermal Heavy Rocket Launcher Spear [Rating: 44] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Welding Torch Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power . | . . . . . . . . Propulsion 3 | . . 2 . . . . 1 Utility 2 | . . . . . . 2 . Weapon 1 | . . . . . . . 1 Parts Attached 68 | . 17 14 2 1 4 14 16 Power 13 | . 5 3 . . . 2 3 Engine 9 | . 5 1 . . . 1 2 Core 4 | . . 2 . . . 1 1 Reactor . | . . . . . . . . Propulsion 22 | . 5 6 . . 1 6 4 Treads . | . . . . . . . . Leg 22 | . 5 6 . . 1 6 4 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | . 2 3 . 1 1 4 2 Device 4 | . 1 . . . 1 2 . Storage 3 | . 1 1 . 1 . . . Processor 3 | . . . . . . 2 1 Hackware . | . . . . . . . . Protection 3 | . . 2 . . . . 1 Artifact . | . . . . . . . . Weapon 20 | . 5 2 2 . 2 2 7 Energy Gun 3 | . 2 . . . . 1 . Energy Cannon . | . . . . . . . . Ballistic Gun 7 | . 2 . 2 . . . 3 Ballistic Cannon 5 | . 1 . . . 2 . 2 Launcher 2 | . . 1 . . . . 1 Special Weapon 1 | . . 1 . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 41 | . 8 1 3 . 4 12 13 Power 6 | . 2 . . . 1 1 2 Propulsion 17 | . 3 . . . 2 7 5 Utility 7 | . . 1 1 . 1 1 3 Weapon 11 | . 3 . 2 . . 3 3 Highest Loss Streak 11 | . 6 1 3 . 3 8 11 To Critical Strikes . | . . . . . . . . Average Backups 11 | 6 7 10 10 12 13 11 13 Power 3 | 1 . 1 1 3 3 4 4 Propulsion 2 | 4 4 3 3 4 4 1 1 Utility 1 | . . . . . . 1 4 Weapon 3 | 1 . 4 4 4 5 3 2 Tool/Special . | . . . . . . . . Unused Backups 23 | . 8 4 . . . 1 10 Power 7 | . 2 1 . . . . 4 Propulsion 8 | . 3 2 . . . 1 2 Utility 4 | . . 1 . . . . 3 Weapon 4 | . 3 . . . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 96 | . 98 98 99 100 99 91 96 Engine 5 | . 13 8 . . . 6 3 Core 4 | . . 2 11 11 10 2 2 Leg 37 | . 27 42 44 44 43 35 35 Device 5 | . 13 . . . . 8 5 Storage 10 | . 14 11 11 11 11 9 7 Processor 5 | . . . . . . 10 14 Protection 4 | . . 10 10 11 9 . 1 Energy Gun 3 | . 10 10 4 . . . . Ballistic Gun 9 | . 13 . 12 22 13 3 11 Ballistic Cannon 6 | . 3 8 3 . 6 10 4 Slashing Weapon 1 | . . . . . . 4 3 Peak Build Rating 44 | 6 8 12 14 17 21 27 44 Average Rating 19 | 6 7 10 13 15 16 24 36 On Entrance 13 | 6 6 8 12 14 17 21 27 Naked Turns . | . . . . . . . . Heaviest Build 45 | 13 22 33 36 36 36 36 45 Greatest Support 66 | 20 20 40 40 40 45 50 66 Greatest Overweight (x) 6 | . 1 . . . . 1 6 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 Average Capacity 13 | 8 8 13 15 15 15 15 15 Most Carried 15 | 7 10 14 12 15 15 15 15 Average Carried 12 | 6 7 10 10 13 14 12 14 Final Capacity 15 | 8 10 15 15 15 15 15 15 Final Carried 15 | 7 10 12 10 14 13 15 14 Class Distribution -------------------- 41% | Scavenger-Mutant 23% | Mutant 18% | Assassin 9% | Scavenger-Assassin 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Assassin | -8/Materials Assassin | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Matter Collected 2524 | 205 306 475 137 . 348 834 219 Remotely . | . . . . . . . . Salvage Created 3339 | 99 732 1041 228 . 252 741 246 Parts 198 | 4 43 73 16 . 12 37 13 Haulers Intercepted 5 | . . 3 . . . 1 1 Recyclers Shooed 3 | 1 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 65 | . 15 22 6 . 4 13 5 Guns 29 | . 12 5 3 . 1 6 2 Cannons 26 | . 3 12 1 . 3 7 . AOE 10 | . . 5 2 . . . 3 Classes Destroyed 13 | 2 5 4 . . . 2 . Worker 10 | . 3 2 . . 2 3 . Builder 2 | . 1 . 1 . . . . Tunneler 2 | 1 . . . . . . 1 Hauler 5 | . . 3 . . . 1 1 Recycler 5 | 1 1 1 . . 1 1 . Mechanic 2 | . . . . . . 1 1 Operator 2 | . . 1 . . . 1 . Watcher 7 | . 2 4 . . . 1 . Swarmer 12 | . 3 6 . . . . 3 Grunt 42 | . 12 12 5 . 3 10 . Brawler 3 | . . 1 1 . 1 . . Sentry 7 | . . 3 . . . 2 2 Hunter 1 | . . . . . . 1 . Best Kill Streak 5 | 2 4 5 3 . 5 4 3 Combat Bots Only 5 | . 3 5 3 . 3 4 3 Max Kills in Single Turn 3 | 1 1 3 2 . 2 1 2 Gunslinging . | . . . . . . . . Exploded 3 | . . 3 2 . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Hostile Shots Fired 653 | . 155 35 20 . 28 121 294 Missed 215 | . 56 9 6 . 8 32 104 Hits 438 | . 99 26 14 . 20 89 190 Projectile 438 | . 99 26 14 . 20 89 190 AOE 1 | . . . . . . . 1 Critical Strikes 7 | . . . . . . 7 . Part Disruptions 1 | . . . . . . . 1 Damage Taken 5496 | . 1076 424 186 . 349 1372 2089 Core 1216 | . 172 64 . . 30 242 708 Absorbed by Shields 4 | . . . . . . 4 . Redirected to Shielding 160 | . . 45 8 . . . 107 Regen/Repaired (Parts) 92 | . 41 . . . . . 51 Core Remaining (%) 65 | 100 31 . . . 76 56 . Volleys Fired 315 | 5 79 67 20 . 41 83 20 Largest 3 | 2 2 2 2 . 2 2 3 Hottest 86 | 70 80 70 70 . 60 75 86 Shots Fired 615 | 10 155 124 37 . 76 164 49 Gun 361 | 10 136 58 27 . 32 66 32 Cannon 232 | . 19 54 9 . 38 98 14 Launcher 14 | . . 4 1 . 6 . 3 Special 8 | . . 8 . . . . . Kinetic 436 | 5 90 54 23 . 70 148 46 Thermal 66 | 5 53 8 . . . . . Explosive 14 | . . 4 1 . 6 . 3 Electromagnetic 99 | . 12 58 13 . . 16 . Robot Hit Streak 20 | 3 12 9 18 . 8 20 9 Robot Miss Streak 5 | 1 5 4 2 . 3 5 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 382 | 6 94 73 28 . 33 111 37 Core Hits 168 | 4 40 41 13 . 14 42 14 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 9 | . 3 2 . . 2 2 . Burn 1 | . 1 . . . . . . Blast 7 | . 1 2 . . 2 2 . Corrupt 1 | . 1 . . . . . . Melee Attacks 51 | . . . . . . 18 33 Impact . | . . . . . . . . Slashing 39 | . . . . . . 18 21 Piercing 12 | . . . . . . . 12 Sneak Attacks 7 | . . . . . . 5 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6826 | 49 1125 1470 481 . 591 2015 1095 Guns 3175 | 49 933 529 291 . 311 626 436 Cannons 2475 | . 192 632 132 . 268 1089 162 Explosions 617 | . . 309 58 . 12 . 238 Melee 461 | . . . . . . 300 161 Ramming 98 | . . . . . . . 98 Kinetic 4244 | 37 561 632 269 . 579 1568 598 Thermal 627 | 12 471 144 . . . . . Explosive 473 | . . 165 58 . 12 . 238 Electromagnetic 923 | . 93 529 154 . . 147 . Impact . | . . . . . . . . Slashing 461 | . . . . . . 300 161 Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . . . 6 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 13 | . . . . . . . 13 Message Errors 3 | . . . . . . . 3 Matter Fused 2 | . . . . . . . 2 Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . 4 Misfires 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 83 | . . . . . . 41 42 Projectiles 5 | . . . . . . 5 . Explosions 4 | . . . . . . . 4 Melee 74 | . . . . . . 36 38 Knockbacks 17 | . 1 1 1 . 2 12 . Impact . | . . . . . . . . Kinetic 17 | . 1 1 1 . 2 12 . Secondary . | . . . . . . . . Self-Inflicted Damage 118 | . . 101 . . 11 . 6 Shots 5 | . . 3 . . 1 . 1 Rammed . | . . . . . . . . Targets Rammed 20 | . . . . . . . 20 Kicked 20 | . . . . . . . 20 Crushed . | . . . . . . . . Highest Temperature 162 | 90 162 30 97 . 159 72 108 Average Temperature 37 | 49 45 10 40 . 44 31 32 Received Heat Transfer 2070 | . 495 132 111 . 180 804 348 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . 1 . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . 5 . . . . . . Heat Transferred 1493 | 37 1406 50 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Maximum Alert Level 1 | . . 1 1 . . . . Low Security (%) 92 | 100 100 53 98 . 100 100 100 Level 1 7 | . . 46 1 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 347 | 10 105 347 207 . 72 70 99 Initial 104 | . . 32 104 . . 13 4 Average 55 | 2 33 211 171 . 10 17 13 Influence Increases 2254 | 10 498 699 183 . 161 460 243 Destroy 0b10 Robot/C 1300 | . 300 440 120 . 80 260 100 Destroy 0b10 Robot/NC 175 | 10 35 55 5 . 15 40 15 Destroy Leader 294 | . 54 104 20 . 20 64 32 Successful Hack 50 | . 34 11 . . . 5 . Select Force Hacks 30 | . . 30 . . . . . Disable Machine 135 | . 15 30 15 . . 15 60 Destroy Structure 105 | . . 29 8 . 16 16 36 Partial Spotted 30 | . 30 . . . . . . Lose Combat Pursuer 135 | . 30 . 15 . 30 60 . Influence Decreases 2254 | 10 421 507 305 147 125 486 253 Entered New Map 386 | . . 45 165 147 . 23 6 Time Decay 1613 | 10 397 452 110 . 125 350 169 Lost Part 253 | . 22 10 30 . . 113 78 Purge Threat 2 | . 2 . . . . . . Squads Dispatched 11 | . 4 2 . . . 1 4 Investigation 6 | . 3 2 . . . . 1 Extermination 3 | . . . . . . . 3 Reinforcement 2 | . 1 . . . . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Distress Signals 13 | . 2 5 . . . 6 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 128 | . 42 33 6 . 6 30 11 Peak Tracking Total 6 | . 5 5 6 . 3 6 4 Tactical Retreats 19 | . 12 . 2 . 1 4 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Traps Triggered 9 | . 2 1 . . . 1 5 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Disabled 9 | . 1 2 1 . . 1 4 Max in Single Turn 1 | . 1 1 1 . . 1 1 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Accessed 27 | . 9 6 . 2 . 3 7 Terminals 19 | . 7 5 . . . 3 4 Fabricators 1 | . . . . . . . 1 Repair Stations 2 | . 1 . . . . . 1 Recycling Units 2 | . 1 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 61 | . 29 12 . 2 . 6 12 Successful 35 | . 19 7 . 2 . 1 6 Failed 26 | . 10 5 . . . 5 6 Catastrophic 4 | . . 1 . . . 1 2 Database Lockouts . | . . . . . . . . Manual 41 | . 21 7 . 1 . 6 6 Terminals 51 | . 26 11 . . . 6 8 Fabricators 2 | . . . . . . . 2 Repair Stations 2 | . 1 . . . . . 1 Recycling Units 3 | . 2 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Terminal Hacks 22 | . 13 4 . 2 . . 3 Record 4 | . 3 . . 1 . . . Robot Analysis 5 | . 4 1 . . . . . Prototype ID Bank 2 | . . 1 . . . . 1 Open DSF 1 | . . . . . . . 1 Emergency Access Points 1 | . 1 . . . . . . Terminal Index 1 | . 1 . . . . . . Unreport Threat 2 | . 2 . . . . . . Locate Traps 1 | . . . . . . . 1 Recall Investigation 1 | . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 2 | . 1 1 . . . . . Proto ID Catalog 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 11 | . 5 3 . . . 1 2 Terminals 8 | . 4 2 . . . 1 1 Botnet 8 | . 4 2 . . . 1 1 Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . . . . . 1 Patch 2 | . 1 . . . . . 1 Recycling Units 1 | . . 1 . . . . . Tunnel 1 | . . 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used . | . . . . . . . . Hacking Detections 18 | . 6 4 . . . 3 5 Full Trace Events 2 | . 1 1 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Active Infowar (turns) 3472 | . 921 56 . . . 834 1661 Optics 2484 | . . . . . . 834 1650 Structural 2118 | . . . . . . 751 1367 ECM 977 | . 921 56 . . . . . Robot Analysis Total 5 | . 4 1 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Turns Passed 6974 | 34 1252 1122 221 312 1072 1300 1661 Spaces Moved 4406 | 15 740 710 131 255 776 710 1069 Core 5 | . . . . . . . 5 Treads . | . . . . . . . . Legs 4401 | 15 740 710 131 255 776 710 1064 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 120 120 Average Speed 122 | 120 123 120 120 120 120 120 125 Slowest Speed 350 | 120 190 120 120 120 120 190 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 50 | 2 93 63 34 60 93 31 26 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 . . Spaces Dug 70 | . . 11 . . 24 13 22 Terrain Destroyed 125 | . . 24 8 . 46 13 34 Melee 35 | . . . . . . 13 22 Projectile 1 | . . . . . . . 1 AOE 89 | . . 24 8 . 46 . 11 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total 5341 | 22 942 852 159 261 843 969 1293 Wait 362 | . 84 37 3 . 15 125 98 Move 4399 | 14 739 709 130 254 775 709 1069 Hop . | . . . . . . . . Pick Up 42 | 2 10 6 1 4 2 10 7 Fast Attach 24 | . 5 2 . . 1 7 9 Attach 28 | . 7 4 3 . 3 8 3 Detach 6 | . 1 2 . . . . 3 Swap 55 | . 7 16 2 1 6 7 16 Drop 39 | 1 10 9 . 2 . 2 15 Fire 315 | 5 79 67 20 . 41 83 20 Melee 51 | . . . . . . 18 33 Ram . | . . . . . . . . Kick 20 | . . . . . . . 20 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: [*Fac x2] / [*Sto] / [*Low]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 35 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Discovered new exit (range 16) 373 | -10/Materials | Discovered new exit (range 11) 533 | -10/Materials | Build established: Scavenger-Mutant 685 | -10/Materials | Discovered new exit (range 12) 832 | -10/Materials | Discovered new exit (range 3) 878 | -10/Materials | Build established: Mutant 1022 | -10/Materials | Core integrity fell below 50% 1076 | -10/Materials | Lost 6 parts (2p2n2w) 1287 | -10/Materials | Entered another Materials area 1287 | -9/Materials | Evolved 2 slots: Propulsion x2 1628 | -9/Materials | Build established: Scavenger-Mutant 1701 | -9/Materials | Discovered new exit (range 16) 2195 | -9/Materials | Discovered new exit (range 9) 2210 | -9/Materials | Build established: Mutant 2409 | -9/Materials | Entered Mines 2410 | -9/Mines | Assembled infested the area 2415 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2477 | -9/Mines | Met a Derelict bent on vengeance 2542 | -9/Mines | Lost 3 parts (1u2w) 2555 | -9/Mines | Discovered new exit (range 10) 2625 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2625 | -9/Mines | Discovered new exit (range 5) 2630 | -9/Mines | Entered Exiles 2663 | -9/Exiles | Met 8R-AWN 2684 | -9/Exiles | Met EX-HEX 2717 | -9/Exiles | Met EX-BIN 2732 | -9/Exiles | Aligned with FarCom system 2733 | -9/Exiles | Given EX-Vault access code 2782 | -9/Exiles | Opened EX-Vault 2783 | -9/Exiles | Build established: Scavenger-Mutant 2795 | -9/Exiles | Found AWS/Thermal 2822 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2862 | -9/Exiles | Met EX-DEC 2869 | -9/Exiles | Learned location of Zion (-6) 2930 | -9/Exiles | Discovered new exit (range 11) 2942 | -9/Exiles | Left Exiles lab with AWS/Thermal 2942 | -9/Exiles | Entered Mines 3960 | -8/Mines | Lost 3 parts (1p1n1u) 3990 | -8/Mines | Discovered new exit (range 9) 4014 | -8/Mines | Entered Materials 4014 | -8/Materials | Evolved 2 slots: Utility x2 4110 | -8/Materials | Lost 3 parts (2n1u) 4335 | -8/Materials | Lost 8 parts (1p4n3w) 4785 | -8/Materials | Discovered new exit (range 8) 4906 | -8/Materials | Build established: Scavenger-Assassin 5314 | -8/Materials | Entered Factory 5314 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5369 | -7/Factory | Discovered new exit (range 9) 5650 | -7/Factory | Build established: Assassin 5723 | -7/Factory | Discovered new exit (range 11) 5929 | -7/Factory | Discovered new exit (range 9) 6950 | -7/Factory | Discovered new exit (range 15) 6959 | -7/Factory | Core integrity fell below 50% 6967 | -7/Factory | Core integrity fell below 20% 6975 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06943_ Kicked P-60 Hacker. 06944_ Kicked P-60 Hacker out of the way. 06950_ Fusion Modulator explodes. 06950_ Gauss Rifle destroyed. 06950_ P-60 Hacker destroyed. 06950_ Fusion Modulator explodes. 06950_ EXIT=FOUND 06950_ Flak Gun destroyed. 06950_ C-30 ARC bursts open, deploying its payload. 06950_ S-27 Virus unfolds itself. 06951_ Imp. Aluminum Leg destroyed. 06952_ K-01 Serf collects debris. 06953_ Imp. Aluminum Leg destroyed. 06954_ Gauss Rifle destroyed. 06954_ Lgt. Angular Momentum Engine destroyed. 06956_ K-01 Serf collects debris. 06957_ Adv. Targeting Computer destroyed. 06958_ Carbon-fiber Leg destroyed. 06963_ U-05 Engineer builds a Wall. 06967_ K-01 Serf collects debris. 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